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Wiki: https://wiki.eragames.rip/index.php?title=Main_Page - Has download links to all games, scroll down.
Git: https://gitgud.io/era-games - Requires an account ( https://tempmail.plus )
Jap wiki: https://seesaawiki.jp/eraseries/

Popular Games
eratohoTW. Dating sim with timestop rape. The gameplay is all translated, but not most dialogue (it's only flavor).
 OG: https://wiki.eragames.rip/zips/eratohoTW-eng-dev.zip (rest in discuck drama)
 pedy: (rest in schizo. Synopsis: https://files.catbox.moe/acvpu5.png )
 pops: https://gitgud.io/mrpopsalot/pops-tw (recommended for newcomers)
 anon: https://gitgud.io/Legis1998/anon-tw
eratohoK: https://wiki.eragames.rip/zips/eraTohoK-master.zip Strategy game, conquer the world and enslave enemy generals. Near-complete translation.
eraMegaten: https://wiki.eragames.rip/zips/eraMegaten-master.zip A vast SMT game with various RPG mechanics and tons of content. Will never have a full translation.
eratohoReverse: https://wiki.eragames.rip/zips/eratohoreverse-pedy.zip Submissive game, player is held captive and trained. Base game and many trainers are fully translated.
eraSumireTeru: https://wiki.eragames.rip/zips/eraSumireTeru-master.zip Yuri game with a story and a fair amount of original art. Near-complete translation.
eraSQN: https://wiki.eragames.rip/zips/eraSQN-master.zip Slave trainer with a lot of features and dialogue. Most gameplay but little dialogue translated.
See wiki or git for more.

Tools (Enable copying to clipboard in emuera settings)
Translation Aggregator: https://files.catbox.moe/sbk1yd.7z - Automatic translator for unfinished games
Chiitrans Lite: https://files.catbox.moe/mnob1p.rar - A good alternative to the above
Atlas v14: https://files.catbox.moe/iagdz2.rar - Offline dictionary that's very useful for either
Power Translator WP 15: https://btdig.com/search?q=power+translator+15 - ATLAS' dumber older brother, keeps getting DMCAed
mecab: https://files.catbox.moe/2qkykr.7z - Helps TA split moonrunes into words
Sugoi:
 https://sugoitoolkit.com/ - Author's website with the newest(?) model.
 https://wiki.eragames.rip/index.php/Sugoi - Readme
 https://prolikewoah.com/hgg/res/47723.html#q51846 - Alt dl
  ^Offline deepl. Might struggle with punctuation (as does normal deepl). For best result, delete line breaks and translate one sentence at a time.
Yomichan:
 https://github.com/themoeway/yomitan
 https://learnjapanese.moe/yomichan/
  ^Browser TA, basically. Expect a full guide on the wiki never, for now RTFM above.
edrdg dictionaries: https://ftp.edrdg.org/pub/Nihongo/00INDEX.html#dic_fil
 edict2.gz - general
 enamdict.gz - name
  ^For TA. Unpack to Translation Aggregator\dictionaries and turn on JParser. Use edict2, not edict.
 JMdict_e.gz - the same as edict
 JMnedict.xml.gz - the same as enamdict
  ^For Chiitrans (optional). Unpack to ChiitransLite\data and rename JMdict_e to JMdict.xml.
 others - may be useful too
mecab dictionaries:
 ipadic - https://files.catbox.moe/h35psc.zip (updated defaut)
 unidic - https://files.catbox.moe/r4104f.zip (alternative from yomichan mecab)
 neologd - https://files.catbox.moe/np567l.zip (default + modern japlang)
 ^For TA, unpack into mecab's /dic folder and change dictionary name in /etc/mecabrc,
  For yomichan, drop into yomichan-installer's data folder
See >>43765 for online MTL services.

How to stop being a useless leech:
https://wiki.eragames.rip/index.php/Contributing
https://wiki.eragames.rip/index.php/Emuera
https://wiki.eragames.rip/index.php/Contributing/Modding_TW
https://osdn.net/projects/emuera/wiki/FrontPage

Other Notes
Run the game with the anchor.exe
Don't paste updates onto old versions, move over only the 'sav' folder.
Always backup your saves (duh).
If you see a wall of errors on startup, switch to 7zip for extracting.
If it's an old game, try pasting in the anchor EXE from TW.

Cucks are welcome to become bug food.

Bug Reporter: https://wiki.eragames.rip/bugreport.php

Previous:
>>60947
>>58220
>>52743
>>47723
>>43903
>>41845
In TW is there a way to see a list of who you've caught masturbating?
I know you can see who can blackmail you through the praying
Replies: >>64045 >>64093
>>64027
Check the abilites menu
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Wriggle is a boy.
Replies: >>64055 >>64057
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>>64052
Ur mum's a fucking boy.
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>>64052
something occurred to me
would it be possible to add descriptions and events to custom characters in K
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Haven't played TW since last year. Gave Pop's a go. There seems to be a lot of good changes, the new font is definitely an improvement for one, but turning on pee was a massive mistake. It would be fine as an addition but it turns into the focus of the game. Girls are constantly running to bathrooms, pissing themselves, needing to get changed, getting pissed at you for seeing them pissing themselves and turning every room into a garbage mountain. The Rimworld features seem interesting at first glance but I didn't have the patience to wade through an ocean of piss to get to them.
>>64061
> would it be possible to add descriptions and events to custom characters in K

You have to be a programmer and code in the ability to do it. One problem is that custom characters will have a different ID every time you organize your library or choose to include some in the game but not others. So any code attempting to identify a custom character will need to match based on the name instead of the ID. Showing descriptions for custom characters has been done, here:

https://files.catbox.moe/ava03i.ERB - a modified ERB/SYSTEM/SHOW_INFO/SHOW_INFO_CHARA_DESCRIPTION.ERB that calls a new function SHOW_CHARA_EXPLANATION_BY_NAME() on line 52
https://files.catbox.moe/bpyaa8.ERB - a modified ERB/SYSTEM/SHOW_INFO/CHARA_EXPLANATION.ERB that implements it on line 1197 

Character events are registered through the KOJO system in ERB./口上/ . There is some code in _KOJO_SYSTEM..ERB that actively disables events for custom characters. This can be undone, but that leaves unanswered the questions of how to register events for custom characters and how events are called. 

You can look at Reimu's events in 01\ 霊夢口上/ for examples since she has a lot written for her. Some events are called by name such as "@KOJO_TRAIN_START_A1_K87" for character #87. For custom characters whose number is variable, we would need to do something else. There is also a big switch @KOJO_EVENT_K1(ARG) that takes an event number as an argument. This is how you add them saying stuff during battles. There is supposed to be a 「era恋姫 イベント表」 table of event numbers somewhere but it does not seem to be distributed with the English version of the game.
Replies: >>64092 >>64094
>>64090
Special factions have this problem too, their ID is different every save and there's already some functions for parsing it. The events for labor and prisoners use a number (e.g. whatever_labor_xx), but special factions use some text strings instead. Otherwise, I'm pretty sure the only difference between a normal character and a custom character is a couple of invisible talents just used for filtering them out.
>>64027
the only bad thing with the blackmail part is that you cant actually use it to force them to have sex
Replies: >>64099
>>64061
>>64090
Looking into the eratohoK event system.

The characters' event functions are named using a pattern that includes the character ID so that the function names do not collide with one another. The Kojo system in ERB/口上/ will attach the character ID to a function name and try to call it.

Event functions are called through something like this: TRYCALLFORM KOJO_DAILY_K{対象NO}_%NAME_ENG%_ALLOW_WHEN_WANDERING()

There are at least three types of events. Basic events, where you add the flavor text to have the character say something during interactions or battle, are run through KOJO_EVENT_K{C_ID} which takes an event number for an argument. A table of event numbers is supposed to be provided but I don't see it, so look at Reimu and Mamizou (87) for examples to copy. 

Daily events use a registration system and have a few helper functions. 
_RATE() returns the chance of the event happening as a whole number (out of 1,000)
_DECISION() returns false if the event cannot happen.
_GENRE() returns the event's genre, which is one of: デイリー_ジャンル_エロ (erotic), RETURN デイリー_ジャンル_外交 (diplomacy), デイリー_ジャンル_その他 (other)

Let's look at one of Reimu's events to see how this is done. Her daily events are registered in DAILY/CREATE_KOJO_DAILY_MAP_K1.ERB 

> @CREATE_KOJO_DAILY_MAP_K1(対象)
> #DIM 対象
> CALL REGISTER_KOJO_DAILY(対象, デイリー_通常, "NAUGHTY_MAIDEN", "Naughty Shrine Maiden")

The first parameter is the charater ID that was passed in. The second is a category of which the options are デイリー_通常 (daily-normal) or デイリー_通常派生 (daily-normal-derived). "Derived" means a sequel to another event, where the event name is the same but the function names have the word _DERIVED_ in them. You can see examples of derivations in the DAILY/ events for characters 31, 32, and 51.

REGISTER_KOJO_DAILY is called from this loop in _FUNCTION_KOJO_DAILY.ERB:

> @CREATE_KOJO_DAILY_MAP()
> FOR LOCAL, 0, CHARANUM
>         SIF !IS_TOHO_CHARA(LOCAL)
>                CONTINUE
>        TRYCALLFORM CREATE_KOJO_DAILY_MAP_K{NO:LOCAL}(LOCAL)
>NEXT

The character ID (Reimu is character 1) is used as part of the function name, and is also passed in as an argument. 

There are also a bunch of named events. where the Kojo system looks for a function that matches a neme. Here is a list: https://files.catbox.moe/sm68t0.txt

To make this work for custom characters, we would need a naming convention such as KCUSTOM_{CHARACTERNAME} with the spaces in a character's name REPLACE()d by underscores. Then we will need to rewrite the KOJO system to support this convention, find and remove all of the branches that skip over custom characters, and then write some event functions to see if the new code works.
>>64094
_KOJO_DEFAULT_MESSAGE.ERB has the default messages for all of the basic events. So that is another place to look for the event ID if you want to give a character custom text.
>>64093
Doesn't it count against their reasoning barrier?
Replies: >>64104
>>64099
It's not that simple since the reasoning barrier calculation is different depending on the event.
Blackmail helps with consent/love hotel acceptance/watch+join masturbation at night, but doesn't help with raw requests/push down/confession/sex friend offers.
For the ones it does affect, it silently decreases the barrier by 1 star (50 points) rather than adding to the love value.
How do you get hypnosis spells in pops-tw? The wiki lists 1500MP as a requirement, but they don't pop up and I can't find anyone to teach me or something. What am I'm missing?
Replies: >>64124
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>>64094
Basic events for custom characters are doable with a few tweaks in the right places. I will have to clean up the mess that I made of the code. The other types of events might be doable with similar edits.
Replies: >>64121
>>64094
You could set a cflag as "Hey, I have events!". Then anyone using that cflag would use the custom character naming convention. Like:
> @CREATE_KOJO_DAILY_MAP()
> FOR LOCAL, 0, CHARANUM
>         SIF IS_TOHO_CHARA(LOCAL)
>                  TRYCALLFORM CREATE_KOJO_DAILY_MAP_K{NO:LOCAL}(LOCAL)
>         SIF LOCAL:HAS_CUSTOM_EVENTS
>                  TRYCALLFORM CREATE_KOJO_DAILY_MAP_K%NAME:LOCAL%(LOCAL)
>NEXT
Replies: >>64121
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>>64110
>>64113
Here's how I did it. Two new functions: 
KOJO_CUSTOM_IS - returns true for a custom character 
KOJO_CUSTOM_NAME  - returns a canonical character name, either their nickname or a full name 

Rewrite KOJO_EVENT to use a string instead of a number, and TOSTR the number for the normal case.
And cut out a few branches that disabled events for custom characters.
Replies: >>64122
>>64121
sir why do you have an array of 64 strings
Replies: >>64125
>>64109
To answer my own question: You need to get a night visit from the female with the crystal ball, the one that offers to change an ability of a female, then ask for hypnosis powers. These cost 200K. Despite the wiki listing the prerequisites to be 1500MP, I didn't have an ounce of magic in me when I got this and now got upgraded to 100MP. The weakest spell is 500MP, so I'll have to train a bunch.
>>64122
> sir why do you have an array of 64 strings
Idiocy. I thought I was making a string of length 64. Thank you for pointing that out.

>>64061 Try this and see if it works 
https://files.catbox.moe/hjnsdo.zip  - ERB code to support custom character events, and diffs of the changes
Replies: >>64127
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>>64125
doesn't seem to be working, throws a bunch of errors when starting a new game
Replies: >>64128 >>64129
>>64127
Yep, it's broken. Here's the problem. The character ID number, a character's Kojo ID number, and NO:(CharacterID) may all be different numbers. One of these numbers is getting de/rereferenced through KOJO_NO() twice and that puts it outside the bounds of the array. I will have to look over everything again and take care to see exactly what is being sent into the functions at any time.
>>64127
IS_KOJO() takes the result of KOJO_NO(C_ID) while my functions are expecting the raw character ID.
Change _KOJO_SYSTEM.ERB line 80 back to TRYCCALLFORM KOJO_EXIST_K{LOCAL:0}  and that should fix this crash.
>>64097
>>>64086
One of the devs is uploading a bunch of older era games in case someone decides to translate them (and because multiple JP uploaders have gone down and he wants to make sure they're backed up somewhere).

>eraTohoT
>A Touhou slave trainer with a focus on tentacles.
Looks interesting, and looks to be in active development again
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Doublefox is the last thing I expected from the new roster.
Wasn't Ran's author also a massive autist?
3km of fox threesome dialogue, it's more likely than you think.
Despite there being a K version for GBF surprised none of them made a TW version of it
Replies: >>64160
>>64149
Because making K's clone is easy. TW requires too much work even without custom maps.
Are there any era games in which you can train proper female monsters (not monster girls and the like)? 
Closest thing to what I'm seeking are certain demons in eraMegaten, but that one doesn't really acknowledge the anatomic differences/features present.
Replies: >>64168
>>64165
Probably not, especially not acknowledging any animal deatures.
Maybe eraBeaat will have ferals if its ever done.
Replies: >>64175
>>64015 (OP) 
[AnonTW]
What's the efficient strategy for getting M Sensitivity for Lewd Lips?
I understand that I need M Pleasure gems, but I don't know how to intentionally get M Pleasure gems aside from getting my partner as close to 9999 M pleasure as possible and stopping before they have an orgasm which resets the palam reset to 0.
Replies: >>64174
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>>64171
Just like, kiss a lot?
Replies: >>64182
>>64168
>eraBeaat
Did you mean this hypothetically or is there a private project in progress?
It's an extremely niche preference, so I might be grasping at straws here.
Replies: >>64185
>>64174
That gets like 200 M pleasure gems a day. basically nothing.
I >think< the actual best strategy is to go for triple/quadruple/quintuple orgasms since those apparently have a gem multiplier, but I don't know if there's a way to actually focus on a particular pleasure gem type. Then again, I'm not convinced that anyone really understands how these fucking gems work.
Replies: >>64184 >>64188
>>64182
All I ever do is continual kissing while lovingly pumping them full and occasionally caressing, lewd lips is always the second one to unlock after cervix like this and I don't even focus on it specifically.
So yeah it's probably got to do with multi orgasms.
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>>64175
Don't get too excited, it's anthros, not actual beasts, and mostly bara to top it off because jap furries are the gayest furries in the world.
https://ux.getuploader.com/osukemoroda/
Honestly, if that's your fetish, you'd genuinely have an easier time just asking pops to add dogfucking to TW.
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>>64182
The latest dev version has this annoying to obtain achievement for it, but here are the numbers.
Every orgasm is 1000 + 2^n gems of each type, where n is the number of simultaneous orgasms. Leftover params at the end of the day add a bit based on your param levels. It's around 37k gems to level 5 for sensitive people,
In my experience, the simplest way to get good orgasms in TW is to use caress, it raises B, C, and M pleasure so it's an extremely powerful command. Generally M raises slower than B and C, so caress until you get there, then use kiss to fill make up the difference. (Don't use Continue Kissing, it messes up the timing.
To avoid the repetition penalty you alternate with G-spot tease, which quickly puts your V around 9999 with moderate sensitivity. Do this cycle until you have 3 commands within caress orgasm range and V within passive sex range. You can add an A vibrator once you get the process down for quints.
I basically always get 5 M sense before the 300 kiss EXP. You can either raise that with the above method to raise every stat, or just cycle between kiss and caress with continue kissing active for 3 EXP per turn with the demon book. That's still 100 kisses which is plenty for M sense 5.
>>64185
>Bara
Of course it had to be bara...
The state of feral looks to be exactly like in the west. 
Looks like I'm sticking to eraMegaten, however barebones the things I'm looking for might be.
>>64185
>Honestly, if that's your fetish, you'd genuinely have an easier time just asking pops to add dogfucking to TW.
Bestiality seems to only be present as male beast on female humanoid in most era variants. TW branches don't even have that, much less male humanoid on female beast.
Never touched eraNAS but it seems interesting despite the ambitious scope.
Replies: >>64198
>>64196
Popes' branch is a meme, and the punchline is that he'll add any retarded shit you ask for.
Open a feature request in issues to add a [Feral] talent. You'll probably get on a long but quick-moving waiting list, and when he's done it'll probably be shallow and half-assed to hell like every feature he has, but it may be funny.
Replies: >>64205
>>64198
There's a lot shit (lol) he's added or plans to add but I don't think something quite like that would get added (at the very least in the context of a talent for a 2hu). Though I could see it being amusing to turn the animal hus into their feral versions and hunt them with anti-material rifles and traps, probably with a taxidermy system to keep your trophies in the player built house.
[anontw again] any mechanical difference between human/youko/kitsune for PC?
Replies: >>64233 >>64255
>>64232
They historically give a bonus to favourability when the dominant character has them. Don't know if TW still has it.
So I've hit the point in TW where I want to impregnate more 2hus but I can't figure out how to switch your pray for child target to someone else. I initially set it to Flan but mission accomplished there.

am I just having a dumbfuck moment?
Replies: >>64244
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>>64241
Pray with said desired target.
Replies: >>64264
Good evening, /egg/! We’ve got a new release of AnonTW freshly baked for your enjoyment.
https://gitgud.io/Legis1998/anon-tw/-/releases/ANON_4.903_19-03-23
>>64251
>Added a toggle to hide controversial content (NTR, gore, cannibalism, death, gangbangs)
Wait what, I knew about the ntr shit with like 2 characters, but where the hell did all this other controversial content come from?
>>64252
off the top of my head, didn't Wakasagihime have cannibalism stuff in one of her dialogue? Forget if that was removed.
Replies: >>64255 >>64257
>>64252
Tsukasa, Hatate, Doremy, Lily White's Chinese dialogue, Yuuma, a few other characters (probably).
Replies: >>64255
>>64232
The gore is mostly referring to the meme Chinese Lily W dialogue which nobody ever acknowledges except to make fun of. Recently "somebody" added a scene where you can eat Mokou's guts to gain immortality, which nobody likes, but nothing ever happened with it and the toggle doesn't touch it.
>>64253
Wakasagihime's dialogue was also Chinese meme shit but it got removed, I have no idea what it had.
>>64254
You forgot Satono and Mai.
Replies: >>64257 >>64258
>>64251
>>64252
just delete that shit outright, no toggles.
it doesn't belong in TW and only invites more faggots that want this shit.
>>64253
Apparently most of it never got implemented and only preluded, but the dialogue itself was overly focused on hate content and extremely out of character.
>>64255
>and the toggle doesn't touch it.
For now. Will try to do something about it.
Replies: >>64262
>>64255
If it’s made by the Japanese, sorry. I hate it just as much as you do, but removing content would be disrespectful to the original devs. The best we can do is ensure our players can circumvent it.
Replies: >>64259 >>64261
>>64258
>I hate it just as much as you do, but removing content would be disrespectful to the original devs.
Eh fuck em, you think they hold themselves to that same high standard that we do?  This is a 99% wholesome dating sim game with the 1% being the fucked up shit you sometimes do to certain characters.  The fact that some of this is /jp/ content doesn't excuse it's presence, they should know better.
Replies: >>64264 >>64382
>>64258
It wasn't made by the Japanese, it was custom made English content for "Neodev" then pushed to the branch which specifically exists to keep those bad changes away without much thought.
Replies: >>64264
>>64257
poor fish wife
Replies: >>64266
>>64252
Common toggle for everything?
One FLAG has 64 bits, you know.
>>64244
>self-censored nipples
My condolences to cuckchanners.
>>64259
Japs actually do shake a lot about accidentaly offending original contributor of some 10yo abandoned dialogue by taking the same character or fixing a non-gamebreaking bug without permission.
Copyright holders too. It's a miracle eragames don't have unskippable splash-screens warning you to got forbid not confuse them for genuine licensed games. For now they only do that in OPs and readmes.
>>64261
Could anonTW include original jap versions of the more creatively translated dialogues as alt versions?
Thanks.
Replies: >>64382
>>64262
Surely, someone is doing her justice right as we speak.
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[anonTW] I don't have the option to sell charisma anymore?
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"600" at the wake-up menu works but "8" at the SDM casino does not.
Replies: >>64281
>>64275
You aren't supposed to be able to trade charisma until you get a bronze membership by spending the free 100 at the casino. The bug was with the fact that you could do it from the shop, though it seems to have been removed from the menu rather than actually removed as an option.
Hello fags. I've been gone since march is the diaperfag, pedy drama finally over?
Also thoughts on Touhou 19? I haven't played it yet but it looks cool.
Replies: >>64322
>>64321
I should have read more before commenting. TW looks like it's become an utter mess. I have a lot to catch up on and no idea which version to use any more.
Replies: >>64325
>>64322
AnonTW seems to be the way to go- NAS has 'more' content, arguably, but a lot of it is half baked ideas from a dude who is willing to throw in almost anything that comes to mind. Props to Pops, he's a genuine machine when it comes to this, it's just a shame it's not for something more.... wanted?

Uh, so yeah, AnonTW tends to be the go to version, at least to my knowledge. NAS if you're more adventurous, but it's not to my taste, personally. Cheers in finding the fit for you, mate.
Replies: >>64331
>>64325
Thanks friendly anon. I looked at the eraTW branch comparison spreadsheet and while NAS has more it seems like so much content would lead to it being half-baked.
Just noticed omoTW and it looks bizarre. Scat optional but no TSP rape or loli not even young teens?

On a different note I did read some of what has been happening. Some people reply do need a chill pill and a hug. (maybe a straitjacket)
>>64331
Omo is some shit-eating forum pops wants to post about the game on, but can't because of their cucked rules.
With some luck, whoever was shitting up the previous thread will be too preoccupied with his burning asshole to notice the thread change.
Replies: >>64333
>>64332
We are in strange times.
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>>64331
>Some people reply do need a chill pill and a hug
*really
I need to stop posting just after waking up.
Also I bring gifts like the ol' days. You'll get more later.
>>64331
The "branch comparison" spreadsheet was written by Pops, so it's going to be favorable towards him from the outset.
Replies: >>64336
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>>64335
I didn't know that, thanks for the info.
Also exhibitionism is in nas but not others? I thought it existed in prior versions.
Replies: >>64337 >>64413
>>64336
You can currently raise exposure and have sex outside, that's about the extent of it. I have no idea what Pops defines as "exhibitionism" but I doubt it's anything particularly groundbreaking based on my experiences with his features.

If I had to sum up Pops's branch, it'd be "shitty steam workshop modpack."
Replies: >>64338 >>64394
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>>64337
Looking at an older version I still have.I thought there was a way to get girls to go out naked but I may have miss remembered. I think it may be different Era game.
Replies: >>64348 >>64413
>>64338
I personally just mod a clothing set and nobra rates.
it becomes even more interesting when it's selected for a fashion boom.
Is there a way to have all characters have the Bisexual trait by default in TohoK? It's a bit annoying to have to go out of the way just to make characters gain Love as a female MC
Replies: >>64363 >>64366
>>64362
Cheat menu -> Edit everyone at once -> Add a talent -> Bisexual.
>>64362
As an aside they'll eventually gain the bisexual talent themselves with enough lesbo experience
I don't get it. Like 2-3 years ago I went to github, got Era Touhou TheWorld and enjoyed it. Now I'm back for more and there's...what, like, 4 different versions?
Huh?
Which one do I download? Like, do they all have similar content? Do some specialize in something else? I checked the wiki and there's like next to no information?
>>64374
Oh, and most importantly, which ones have the best loli content? I forgot to include that.
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>>64374
>>64375
Get AnonTW in >>64251
As for the difference refers to https://wiki.eragames.rip/index.php/EraToho_TheWorld#Frequently_Asked_Questions
Replies: >>64379 >>64464
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I've been trying to play NAS but I keep on getting one tapped. Where do I get body armor?
>>64374
>>64375
As >>64376 says AnonTW is likely your best bet. Unless you like guns (I do but not in this game) or your into scat. In which case you may like NAS. Or you can play the version by he who shall not be named.
Replies: >>64387 >>64464
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>>64374
>>64375
They all have the same content except Pedy's version, which has some jew elements removed, but for some reason Moriya shrine is still intact.
as for which version you should play; Anon>Pedy>Poops
I'd rather miss out on some characters that have/had little to no dialogue than wrangle diaper retardation.
Replies: >>64464
>>64259
This >>64264 surprisingly enough, even triple A companies like Atlus are very reluctant to touch Persona 1 and 2 characters beyond art change for the re-release of the game
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>>64379
Same guy. I found out that armor is sold in clothing stores. A different question has come up. What do attachments do? Also why doesn't Nitori nor the internet have them when the tool tip says that where attachments are? Does she have to like me? That's how some mixing recipes are unlocked.
Replies: >>64389 >>64421
>>64387
I don't expect you'll see anyone who genuinely played Pops's shit here. I had a fun time with it for a couple hours as a meme but couldn't provide you with any meaningful advice.
Replies: >>64394 >>64398
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>>64389
>Pops's shit 
Pun intended?
I have been trying it and I am almost done with it. Once filters are set it's not that bad. I'm starting to agree with >>64337 >If I had to sum up Pops's branch, it'd be "shitty steam workshop modpack."

Also any recommendations for Touhou hentai artists. I'm fine with ai but not sure about everyone else. Speaking of ai, lolibooru has a lot, gelbooru banned it if I recall correctly.
>>64389

Yeah I tried out pops branch for a while and it's just too much weird shit (literally). Fun for a few hours as a meme but adding new content means nothing when all the content is shit nobody actually wanted in the first place.

I don't even totally object to some of the stuff he added but the few good things are just buried under layers upon layers of absolute garbage.
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Pops branch could be used for fun memes. Like Rika here (picrel).
For context Junko just went upto Kosuzu, plastered her guts across the town centre (I bearly saved her) then Rika goes upto Junko and fires a rocket at her followed by several others kicking and punching her into a coma.
This is on default settings during day 4 (or 5?).
Replies: >>64414
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got my hands on D-Koucha resources.
are they still being worked on by anyone or can I jump in and take over?
Replies: >>64408
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>>64402
Said that like typing out gallery-dl https://kemono.party/fanbox/user/113758
 is some big achievement.
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>>64336
>>64338
>fucking love panties
>TW still doesn't let me masturbate with them or get a pantyjob
I expected more from the japs I guess. Does wearing stolen ones do anything?
>>64401
Reimu going to beat up the fortune teller with her stick and then getting mowed down by the AR-15 he whipped out is still one of my personal favorites.
Replies: >>64419
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>>64414
Uhh. Don't tell Reimu I sold a gun to Fortune teller.
Just focus on the weifu (ai gen pic)
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>>64387
Same guy again. To get attachments go to Nitori and select buy/mod tools then develop tools once a gun is developed you can then select it again for attachments. When selecting an attachment it usally tells you what it does however that it's true of all of them.

Also if you use time stop then organ harvesting takes no time or tsp. Just spawn mobs the time stop and harvest away. sell them in the human village and you'll get millions a day. I just got 16M for almost no work just a bit of tedium in menus due to the lack of a harvest all button.

Who else likes Rimworld?
Replies: >>64423
>>64421
Poops, obviously.
Replies: >>64424
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>>64423
The hediff system for damage is from rimworld so I'm not surprised.
>>64424
The health system is the epitome of "why?" game design. In Rimworld it's interesting because basically every action is connected to one or more capacities so injuries have dramatic effects on the game. TW is a dating sim where everyone is stupid and wanders/teleports around aimlessly, there's absolutely no purpose to health beyond the tacked on slog of a combat system. It's not relevant to anything and there's no existing mechanic which could even synergize with it.
It's equivalent to adding milsim mechanics to Animal Crossing. Such an obviously terrible idea that I can't help but be morbidly fascinated by the guy who puts so much effort into it.
Replies: >>64427
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>>64425
So far none of the pop content has improved the game in any way. Scat is a hard pass for me and guns don't add to the game in any meaningful way. Why not work on K instead? At least guns could work in that game, same with the health system.
With that idea in mind I know the gameplay is obviously different but could guns be added to K?
>>64427
>So far none of the pop content has improved the game in any way.
This. I disabled most of the additions like diaper and scat right away, and then restarted and disabled ALL of them, but what remained was still obnoxious. Not only is it littered with minor bugs like "Parsee smiles at you", even though you're interacting with anyone BUT Parsee, my main gripe is that it's super fucking slow. Compared to the base TW games where clicking a single time actually advanced something and it felt snappy, in pops, most of the time, the game is still processing something and your click lands on whatever comes afterwards. I clicked "go out" at least a dozen times without actually wanting to click on it. With the bloated health system in place, I was hoping something like Dyspareunia(?) or Licentia Labs (mods from Rimworld) would be added to give oversized penetrations some meaning, but nah.
The only thing I actually liked was the mid-day saving. Pretty nice if you want to stop playing during the day but don't want to lose progress.
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>>64430
Some other issues I've found are.
People calling your penis a strap-on. Village girls being men. Having the game freeze for almost 2 minutes when trying to skip peoples reaction to fortune teller dying. My character can't handle having a boner for more then 5 minutes without wanting to become a sex offender. Going out and the save menu opening on it's own, after 30 seconds of wondering if the game crashed. My armor unequipping itself seemingly at random. Lucid dreams are a mess which makes sense in the real world but in game there annoying and pointless. How does one put a rotor in a penis? No that isn't a typo from me that is in game.
I can keep going but I would rather post cute pictures as usual.
Replies: >>64433
>>64424
Pops branch really is just a steam workshop mod for TW. So much useless junk that adds literally nothing.
>>64431
>My character can't handle having a boner for more then 5 minutes without wanting to become a sex offender.
Yeah that is annoying as fuck. Especially when you're already in mischief mode and it goes "Spend ENE to not do stuff?". WTF?
>Going out and the save menu opening on it's own, after 30 seconds of wondering if the game crashed
That's most likely just the shitty optimization. I hit buttons all the time because the UI lags behind and registers a "I want to continue left click" with "I wanted to click on this although I couldn't even see it, yet".
>Lucid dreams are a mess which makes sense in the real world but in game there annoying and pointless
Those are... stupid? I couldn't even figure out how to do something in those. The one with the shoulder pat and faceless introduction where you're left to go to at most 5 locations and one of them is outright "You quit the dream because of some eldritch creature outside of the confines of the dream".

What annoys me most is, there's only rudimentary information about all the new systems. Yes, there's that one file, but there's no explanation on how to reach most of this. Figuring out how to gain hypnosis skill is just sitting around until dream girl comes around and offers it to you for money.
Replies: >>64434
>>64430
I enabled the scat for a couple in-game days (out of curiosity, I swear), and it was just as broken as everything else. Everyone constantly shat themselves. Girls would teleport to the bathroom, find it occupied, and give up. Movement only occurs in TW after time is passed, so if you do something like log for a couple hours, their bowel timers would instantly tick down without giving them the chance to do anything. I expected more considering I assumed it'd be the main focus, but perhaps the brokenness actually plays into the fetish?
>The only thing I actually liked was the mid-day saving. Pretty nice if you want to stop playing during the day but don't want to lose progress.
The problem with mid-day saving is that the game isn't built for it. First of all, parameter gains (desire, pain, pleasure, all that stuff) aren't saved by the engine because they normally reset at the end of the day and you aren't intended to save anywhere else. Pops has done some voodoo magic to make it work but I doubt it's comprehensive. Second, 95% of functions use #DIM and LOCAL variables, which are temporary per function variables that do not save. Most of them don't matter, but I fear for the underlying bugs created by simply wiping them all at times they weren't supposed to be. For a game which is supposed to be updated along with the Japanese version, the overhauls required to get everything in shape are just not feasible on the main branch.
>>64433
>That's most likely just the shitty optimization. I hit buttons all the time because the UI lags behind and registers a "I want to continue left click" with "I wanted to click on this although I couldn't even see it, yet".
I genuinely wonder what he did to make the game run so badly. Like, there must be some absurd inefficiencies going on in the background to make a text game this unoptimized.
Replies: >>64440
>>64434 >>64430

Era struggles with loops and he relied too much on them when building out or expanding systems. He's been moving to datatables and other methods to optimize the game but it does require a different launcher and a version-to-version update process to support it. It should get better in time, but startup and day transitions were always kind of shitty in other TW versions.
>I genuinely wonder what he did to make the game run so badly. Like, there must be some absurd inefficiencies going on in the background to make a text game this unoptimized.
It's a pretty basic language and engine improvements have had to be grafted on overtime. It remains pretty performance gimped at it's core so workarounds have to be added or some trick way of doing multithreading would have to be added. 

There are some base TW bugs that crop up sometimes like the strapon references, I've seen that happen for years now on and off. 
> Not only is it littered with minor bugs like "Parsee smiles at you", even though you're interacting with anyone BUT Parsee
Are you sure that isn't just the flavor context for characters around you? The 2hus that you don't have selected can still do "actions" like glance at you, skirt flips, hug your arm, etc, and giving you a smile is one of those actions. Otherwise it would be a dialog bug, which isn't something exclusive to pop's branch, it would be in all of the current branches that have that dialog.
Replies: >>64445
>>64427
I don't think K does daily life/slice-of-life content well, so it's a poor framework if that was the genre you were going for. It's very event driven for interactions outside of meetings and lacks the spontaneity of stumbling across interactions through exploration.
Replies: >>64442
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>>64441
I was more thinking of a equipment system with a mode that has spell cards and one that has guns.
>>64440
I'm sorry to say this, but I'm not convinced Pops has knows what he's talking about.
I decided to do some charitable work and give his game some much needed profiling. Specifically, I chose the front and center "Fetish Settings", the options menu that takes 1200ms to load.
The problem with this extremely slow options menu is that it calls ADD_ALL_CHARACTERS. Normally this function sets up character dialogue, but Pops's custom update menu does that. Instead, he repurposed the function to load all of his modded character data in SetOmoStats, and he has a lot of them. Each character takes about 5-6ms to load, which is a significant amount of time, but three characters take over 50ms each: Kaguya, Mokou, and Eirin.
What do these three have in common? Yes, the answer really is that easy. They're all Hourai immortals. Knowing this doesn't solve the problem, but it does give us a good hint as to where it is, because Pops's branch gives Hourai one special thing. Every single one of their bodyparts has a Hediff (supposedly a 125% buff, but the health menu says 100%?). Wouldn't you know it, commenting out the Hediff functions cuts 75% of the load time. Why? Well it's because of...
>datatables and other methods to optimize the game
Datatables. Emuera datatables are slow. I don't have an answer as to why, perhaps they're implemented poorly, or perhaps C# datatables are just inefficient. Nonetheless, I'm pretty much certain that the issue with speed here is due to excessive use of them. ResetBladders is another SetOmoStats function which takes a nonnegligable amount of time for what it actually does (the fact that it's called three times through SILENTENDURANCE_CHANGE doesn't help), and it makes heavy use of datatables as well. I bet there are more strewn across the function which are adding little chunks of time every single loop.
I don't know why Pops thinks loops are the problem. Yes, Emuera doesn't have the same compiler optimizations, so you can run into bottlenecks modern programmers don't need to think about, but computers are still fast. The game is constantly running through the character list to check stuff with no issue. As long as you aren't doing something very slow every loop, that is.
>>64445
So the tldr is: scat is a shitty fetish and shit's not optimized so it has shitty performance. 
I really wonder why the OP is listing pops-tw as the beginner friendly one instead of anon-tw. Should be the other way around and pops needs a proper "highly experimental with lots of shitty additions" warning.
Replies: >>64456
>>64445
I recently have been playing through eraNAS too. With the absurd focus on touhous shitting themselves (most of this can be disabled, but the related content is fucking everywhere) there is a distinct lack of much else. There's a combat system, but I don't see its effects elsewhere. Sex is mostly unchanged. The mood system doesn't actually seem to matter. Guns and the like, doesn't seem to be able to be disabled, and without being a gun nut, senselessly clog up souvenir stores. Not that it matters, since they do nothing on dates and cost 0 to buy. Also, the arousal system is retarded. Kinda hot seeing touhous stick their hands into their pants to jill off but it doesn't seem to do anything that the original system didn't. You have to do the same at high arousal or risk stamina penalty, which cements how retarded it is.
Things that were neat
>Hate mark negotiation system. spend gems you've earned that day to bring it down. Great for when your head has been stuck between some touhou's legs and they get pissy after you stick one finger in.
>the custom character thingie. Dunno how it works, but neat idea.
>custom character creator. laggy as shit but a lot of fluff there that's actually neat. Apparently taken from another era game?
>tutorial system (shinki), though its a bit scuffed and cheaty, and you can't refuse it, it seems.
>tech system (can't buy shit between days at first, no market or anything without buying a laptop from Nitori.)
>apparently you can build up your shitshack?
>Hypnosis, though its janky and adding yet another resource gauge (MP) adds a bit of byplay jank on its own. Condense the fucking resource gauges.
What is very much there, is a shitload of lag. Typically anything that opens up character stats. Much higher lag than the AnonTW branch. Far as I can tell, its everything to do with those modded stats. Whatever page opens up or sets those stats lags to shit and back. Character status (on the first page specifically) takes a shitload of time, simply moving/performing actions will have a 3-5 second delay, etc.
Replies: >>64456
>>64452
>I really wonder why the OP is listing pops-tw as the beginner friendly one instead of anon-tw.
To fuck with people.
>>64453
>Hate mark negotiation system
This is a feature from the other branches, the difference is that Pops has a command for it where you otherwise need to either go on a date or unlock an achievement to do it.
>the custom character thingie
Ripped from K, might work elsewhere.
>tutorial system
I couldn't figure out what to do with it. It's funny that he writes "conversastions" multiple times and has an in-universe character call people "Touhous," though.
>tech system
The internet is not lore friendly, so it'd need to have be presented differently if it were to escape Americanized Gensokyo.
>apparently you can build up your shitshack?
If you mean the house, then yeah, that'd be nice to have.
>Hypnosis
This feature is in the other branches as well, though I don't know if Pops dramatically expands it beyond from the fancy magic bar. It just uses TSP instead, Pops tried to implement MP into Anon but was soundly rejected.
>Whatever page opens up or sets those stats lags to shit and back. 
My assumption is that it's doing a ton of unnecessary stuff every single time you do something (loading and unloading those hediffs in the fetish menu, for example), and Pops is blaming it on "era loops slow" instead of figuring out where the inefficient code is and optimizing it.
I could likely fix it for him, but I don't care about his branch, and he dug his own grave here anyway. I think he enjoys making complicated systems but despises testing them. (Programmers supposedly spend 10% of their time writing code and 90% testing it, but 90% is likely an underestimate.)
At the very least, he needs code reviewers to tell him "no you can't add this it adds five seconds to the load time." His branch seems to be a passion project though, so I guess making it playable doesn't have to be a priority if it bores him.
>>64376
>>64379
>>64381
Alright, thanks dudes. I'll grab AnonTW. I hope I can transfer my save to it, if not I guess I'll cheat my stats a bit to remove some of the early game grind.
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I don't understand people who willingly subject themselves to pops shittery.
I also don't understand why pops doesn't just work on megaten instead since his fetish could actually work on that game
Replies: >>64473
>>64472
It's structurally the closest era game to Rimworld with autonomous characters wandering around a simulated area, and eraDiaperworld is what he wants to force into existence.
Sorry for a newb question but can you see the dependency number anywhere? Just started playing megaten a couple days ago.
Replies: >>64488
>>64483
Not sure if it was for dependency, but wasn't that an unlock you get from playing? "Inner Eye" or something?
What's the NTR content in EraTW?
Replies: >>64498 >>64501
>>64497
Non-existent like it should be you cuck
>>64497
Read the fucking context descriptions.
Do you want to remove the limitation of only one lover?
Do you want certain characters to have dialog that acknowledges they have a canon partner despite the game not simulating that fact?
I'm having an issue in eraMegaten where a couple characters have all the requirements to get/upgrade a fall state, but after training it just doesn't happen. Anyone know why that is?
Replies: >>64505
>>64504
Do they have enough Dependency?
Replies: >>64507
>>64505
Sure enough, that's the case. I didn't realize Lewd/Whore still needed to hit a Dependency threshold. Thanks
We're living in the Ran-naissance, bros...
Replies: >>64517 >>64783
>>64509
Stupider than Akyuu in TW.
Nothing killed my interest in Reimu faster than her romance being in English, and most of her h-scenes being untranslated.
Is there a way to skip forward in Megaten? I replay that game like once a year, and every time it's such a pain in the ass to get back to where I was
Replies: >>64613
>>64603
Nah, since there are many flags. The saves are all compatible, the diary.exe lists progress in storylines, if you want to play where you left, and you can now mouseclick to walk or auto explore if you need to fast.
Anyone have any tips on eraRL? it seems to have expanded at a shocking rate, but literally none of it is documented.
-Where's the SLG part of the game? I had assumed that was grind related, but literally nothing came of that. 
-How the fuck does equipment even work? I see the numbers, but nothing really makes sense.
EraNAS question: Is there a particular reason why the player's energy value is listed as-is, but there's an offset of +300 for stamina? The address locations are only two bytes apart, and since the values in vanilla TW are as-is, I'm curious if there's some behind-the-scenes fuckery going on...
Replies: >>64638 >>64639
Question regarding coin, wheel and mantra hypnosis...

What do they actually do?
Replies: >>64638
>>64635
eraNAS seems to be made up of paper and glue, so "behind-the-scenes fuckery" is par for the course. Maybe some of the achievement bonuses are added with offsets instead of directly to the base?
>>64637
If you're asking about hypnosis itself: It lowers inhibition and negative reactions, so with enough training your target is a mindless fuckdoll as long as you keep up the hypnosis during your shenanigans.
If you're asking about the difference between the three: There's absolutely no documentation about them, but in my limited playtime with poopsTW, I didn't see any difference. Seems to be purely flavor/RP.
>>64635
It's a +500 offset, and it was implemented in AnonTW as well. Pops's logic is that in everyone immediately passes out as soon as they hit 500, so it's more intuitive to just make 500 appear as 0.
Good afternoon, thread! We’ve got a new release for your gaming pleasure!
https://gitgud.io/Legis1998/anon-tw/-/releases/ANON_4.903_09-09-23
Replies: >>64650
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>>64646
>Major Changes
>Added a new cosplay sex command
Tell me more.
Replies: >>64655 >>64656
Marisa is the best girl in every era.

Best wife, best rapebait, best leader, best translation. Just the best.
>>64650
From the looks of it? Not much. You can have characters dress up, I don't think it does anything and image support seems unlikely.
I assume it's intended to change dialogue, but that requires people to actually write it.
Replies: >>64656
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>>64650
It doesn't seem to do much other than let you use the Change Clothing command during sex, which previously you'd have to do before initiating sex

>>64655
>image support seems unlikely
There's only a few characters with alternative outfits, and even then its a very limited selection.
Yumemi has the most
Replies: >>64658
>>64656
Inb4 autistic ai-powered paperdoll system that makes EmuEra checkout when more than two characters enter the room.
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In EraAS you find three types/grades of material but only two are used for crafting. What's the third kind for?
Replies: >>64667
>>64661
Prob unused, eraAS is unfinished sadly
Aside from K, do any of the Era games actually include pregnancy that matters? K's the only one where your kids actually become units for your unstoppable empire while most games just like, vaguely talk about raising them or sending them away.
Replies: >>64691
>>64684
Megaten, Maou/Maouex and AS off the top of my head. In AS in particular breeding is the main way of getting better combatants.
bump to bury reported threads
How do I get the EX Takitaro from Misty Lake? It's my last fish. Is there a way to tell the moon phase besides the spot with the weather in the UI?
I wanna do something silly, is it possible to make an event in tohok that replaces one custom character with another custom character?
Replies: >>64726
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rigle
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>>64725
Niggle.
>>64717
There are no limitations to what you can do in event functions. Just copy the new character's allegiance from the old one and set the old one's to "dead".
Replies: >>64729 >>64730
>>64726
alright, now just to just figure out how to actually create an event then I guess.
>>64726
I'm not sure it's quite that simple. If they literally want to replace a custom character with one that doesn't exist yet I think they'd need to use LOADCHARA and DELCHARA. I don't know enough about K to say what you'd need to initialize to make that work.
Replies: >>64731 >>64732
>>64730
I thought all characters including customs get created when the game starts and then get marked as out of play by allegiance flag.
I just realized, though, that custom characters means the ones that you create in the in-game editor and save in sav files.
I don't think you can create 'character events' for those since they don't have consistent IDs, but you can create a generic event that only fires if the characters with a certain name exist and does something with them.
Replies: >>64732 >>65696
>>64730
>>64731
My plan was since I created a few Rance custom characters I wanted to do something funny with Miki where if she lost her virginity before having love status she'd turn into Little Princess, removing the custom character Miki and replacing her with an absurdly stacked Little Princess who also creates her own faction and takes over a handful of provinces with a bunch of soldiers being spawned for her, basically creating a psuedo special faction.

How possible is this and how complicated would it be to create if it is possible?
Replies: >>64734
>>64732
It'd be easier to just take your character and edit all of her variables manually within the event rather than do something like load a new custom character.
As for the faction thing, you can probably just copy whatever Seija's forced rebellion event does.
I'd be thrilled if the buildable house from NAS were added to AnonTW and a more robust sex system like the one from K or even the one from AkumaMaid. AkumaMaid's character creation is excellent, too, if a bit too random, but I really like that it generates a full character with three sizes and a portrait to go with it. It probably won't, but it would make for really nice QoL addons.
Replies: >>64763
>>64761
Rather than porting any of its features I just wish AkumaMaid got more translations.
Replies: >>64780 >>64784
>>64763
AkumaMaid is not a fun game. It's sex system is the only good thing about it. Much like K.
Replies: >>64781
>>64780
Much like TW, Reverse, PM, SQN, AS, TentaclePalace, RL, many such cases.
Replies: >>64786
>>64509
Did Ran get an update? Last version I played was neodev january/february release. Might give a new version a go if she did.
>>64763
Most era titles aren't fun "games" they're just number go up simulators with erotic flavor text, which is what makes the ability to read said text so important.
Replies: >>64786
>>64781
TW is a fun game. Otherwise, I wouldn't be working on it,
>>64784
Replies: >>64787 >>64788
>>64786
Only the worst kinds of schizos like TW.
Source: last thread.
Replies: >>64789
>>64786
The point is that it's more of a sandbox than a proper game. Sure there is an argument to be made about their systems and which might be better for what, but ultimately the fun comes from the player and how he chooses to interact with said systems. For many the appeal probably comes from the characters involved, which is where all the flavor text comes into play.
>>64787
The strength of TW is dialogue as the game at its core is a dating sim, the rest of its systems are either done better elsewhere like sex, or needs improvement like children. Without the dialogue all you have is numbers that go up and mediocre sex. You are there to meet, talk, date, mating press, and feel good starting a family with a 2hu(s). It's a kitchen sink and attractive because there's fuck all in dating sim content for most characters outside this. Time stop is also a bit of a novelty that you don't see anywhere. TW is a game (that isn't vaporware) you're not going to find elsewhere else, and that means putting up with the warts and all.
You get "schizos" because emuera games are games with an archaic engine in endless development, and development on the engrish side has to come from somewhere; which leaves the door open for any namefag unfiltered by era code to come in and let the power of "lead dev" go to his head.
>>64789
>which leaves the door open for any namefag unfiltered by era code to come in and let the power of "lead dev" go to his head
For example?
Replies: >>64796 >>64797
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>>64795
I don't know
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>>64795
Me :DDDDDDDDDD
I'm a giga fate autist, but I notice erafgo-k hasn't been updated in like two years. How fun is it compared to the 2hu version? I don't really want to commit time to something that's just mediocre.
Replies: >>64817
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>>64789
>Without the dialogue all you have is numbers that go up and mediocre sex
I want to make the numbers go up while Cirno tells me how cool I am or talks about how strong my penis is or just lays in my lap and tells me she enjoys spending time with me. I guess untranslated isn't so bad, I can simply imagine what she's saying. And she isn't calling me a creep. Or leading me on then telling her friends I tried to rape her. Or fucking a nigger.
Replies: >>64809
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this game is confusing
Replies: >>65696
>>64803
Condolences, man.
Why is the training in megaten so fucking tedious? Am I doing something wrong? I'm even playing with training on ez mode
Replies: >>64825 >>64827
>>64799
If it's just one of many the many character swap K clones, I would expect near identical events and less/no character dialogue (not that it was K's strong suit). Otherwise, they're all basically the same game.
>>64813
That's just how slave trainers are
>>64813
You can use MAG to improve their STA/ENE allowing you to get more done in a single session. The amount of MAG they can hold is determined by level so if you can, level them up before starting training. Conveniently, they'll also fill up on MAG in the process.

Use Aphrodisiac as soon as they don't get a hate mark from it. Hate Mark 1 is pretty manageable so I usually allow it to happen.

My typical training is a back-and forth of massager and rotor, then masturbation and blowjob. Spam kissing if they're lacking dependency or love xp. Takes a couple of days, longer if you're just starting out since your stats are worse. Sticking it in comes after they've fallen.

Some girls have a huge chunk of negative traits making them a pain to train. You'll just have to be patient with those ones.
>Megaten
is there a way to set the Nekomata Tail as an accessory instead of it being a weapon without breaking everything? or has it been fixed in one of the latest merges? cant use the set and I just spent 100 Macca on armor boxes. I am in too deep to back out now.
Has anyone gotten the latest version of anontw to work on linux? I've been attempting to get it to run, but can't get dotnet7 to install.
Replies: >>64866
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>>64854
I've successfully installed it with winetricks
WINEPREFIX=~/.era64_wine winetricks dotnetdesktop7

But the game window just opens and dies with a stack overflow...
in pops tw I noticed that the setting for child gender doesn't work. so I tried fucking with the code and my god what even is this? I can't figure out the logic on setting the sex of the character.
Replies: >>64890 >>64900
>>64889
oh also, there's an infinite loop when a girl gives birth to multiples. i ripped out some of the shitcode in the name generation code and it seemed to fix it idk if i caused any side effects tho.
Replies: >>64900
>>64856
This is actually a pretty good guide.
t. JLPT N1 doing almost exactly that
>>64889
>>64890
I assure you I could fix whatever the fuck is wrong here but you're better off making an issue on his git or whining about it in his discord because I'm never going to do anything for him. He'll get around to it "eventually."
Replies: >>64904
>>64900
well if it's "eventually" can you tell me how the sex determination system works? as far as I can tell it relies on multiple talents. but which ones and which values should they have for each sex/gender?
Replies: >>64906
>>64904
Sure, I love wasting my time. Lets see if I can sum this up.
The possibilities are: Mother's talent (50%), Father's talent (50%), Female (50%), Male (50%), Futa (20%). These options are put into a list with their order shuffled, and then they're rolled against their percentage chance until one passes. If all five rolls miss, it defaults to female.

Of course, instead of checking TALENT:2 (gender) for the parents like you'd expect, it checks TALENT:LOCAL, presumably due to some careless copy pasting. LOCAL is currently set to 100 from the previous loop, which is body size. Most characters are normal or smaller, so if their talent is chosen by the randomizer, the failsafe will immediately trigger and you'll get a girl. So based on the raw values, the real talent influence on child gender for each parent is: Normal or smaller - 0 (Failsafe, Female), Tall - 1 (Female), Huge - 2 (Male), Giant - 5 (secret mystery gender).

The child sex setting is completely ignored by Pops's rework, perhaps he just forgot it existed.
Replies: >>64911 >>64940
>>64906

I just want to force it after the character is generated. I tried to find all the talents that are involved but I missed some apparently.
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>>64906
I've noticed you and others talk about loli in Pops TW. Remember Pops doesn't like loli and seems to even be anti loli.
Here are some (ai) lolis.
Replies: >>64941
>>64940
He added the ability to fuck your own toddler daughters, what the fuck are you on about?
Replies: >>64965 >>64973
>>64941
speaking of which, he should add a way to let time pass (eg. skip a month or a year) because i dont like toddler daughters.
Replies: >>64966 >>64973
>>64965
It's a Rimworld fanfic, he'll add rapid aging vats or some shit instead.
On the subject of Pops TW: my game keeps crashing because of the intrusive sound but also the settings for it don't actually do anything. The fuck do I do?
>>64965
Like reverse NG+?
Maybe it would be better to just fast-forward kids with TSP like sake?
>>64941
Perhaps he's confusing him with that cuckold knight or whatever.
In pops if I make a precept of my religion to encourage nudity and convert people to religion will they actually respect that setting?
Replies: >>64996 >>64998
>>64994
My friend, I don't know if you know this, but nobody actually plays Pops's shit. Any question you ask I have to sift through the code to answer.
Unless I'm missing something major, the nudist tenet doesn't seem to be implemented right now beyond the name and description. I'm not going to test it in-game, though.
>>64994
jfc he really is trying to make an even shittier version of rimworld isn't he?
Replies: >>64999
>>64998
He added the tech tree. The fucking tech tree! What is he going to do with it? Hell if I know, it's just an giant empty mechanic with no function like everything else he rips straight from Rimworld. He literally implements these features for the sake of it, without any thought as to the purpose behind having them.
He's so dedicated to his meme that he uses terms like "Midworld knowledge" despite them being completely meaningless without Rimworld lore.
pops tw sucks. nothing works. i have to fix all the crashes and bugs myself. does he test anything??
I just want tw with daughter fucking... is that so much to ask for?
Replies: >>65004 >>65008
>>65003
So like people have been saying for years. Port bits of K like dialogue, events, children, and seggs into TW.
Replies: >>65007 >>65008
>>65004
>events
Please no, I don't want to go to bed and get a wall of text with zero or minimal input as an event for a girl that I haven't even visited in a full game year. 
We're already seeing an increase of that, and frankly it doesn't fit into TW all that well.
>>65003
>does he test anything??
I'm not convinced he has ever done an actual playthrough of his own game.
You have to understand that these things are time consuming difficult to implement, so nobody wants to try if they aren't interested themselves. Pops isn't actually willing to put in the work either, but he still wants to add everything, so he just skips annoying parts like balancing them, integrating them with the rest of the game, making sure they actually work, and most importantly, making sure that they're fun.
>>65004
>dialogue
A lot of K dialogue is so bland that there's not much to port unless you want everyone to be like Remilia. While I'm sure there's stuff that could be reused, it really doesn't meet the quantity standards people want from a character.
>events
I don't know what you want here, I've played enough K to see every normal and explore event and there's nothing there that would fit in TW. Character events maybe, but the setting and tone of K is so different that there's far less usable content than you might think.
>children
The biggest problem here isn't the children themselves, but rather the mechanics around adding new characters to walk around. Mob characters are hacky, there's actually only one mob and their traits and abilities just get saved and swapped. That's why you can only have one at a time. Era is very strict about characters, they have a number and must be referenced by that number in the save file. TW isn't built to handle adding new characters with arbitrary numbers and so it'd require a lot of dev experience to make that work.
>seggs
If I were a betting man, I would not bet on this. The system is entirely different, and the sheer amount of work it'd be to completely rewrite sex to work with K's system would be brutal. It's not just a matter of copying things over because the very framework they rely upon is entirely different. TW is, effectively, always in train mode, and its actual sex mode is built inside of that. K's sex mode, meanwhile is completely isolated from the rest of the game, and you would affect more than just sex when moving it into TW.
It's still possible, of course. There's one final problem though, and that's maintainability. The English modding branch is built to be as unintrusive as possible so it'll be reasonable easy to port future Japanese updates. This philosophy is partially to save time, and partially because nobody knows if someone will be around who has coding skills. Redoing the sex mechanic would mean any new command would need to be rewritten to function, and it'd likely be somewhat difficult.

Now, I'm only guessing at how difficult these things would be based on my knowledge of the engine. I haven't actually attempted to add any of them, but when you're coding, new problems constantly pop up, and things will almost always go worse than you expect. I'm not saying it's impossible, but unless the Japanese stop developing this game it's unlikely that central mechanics will be rebuilt from the ground up.
Replies: >>65010 >>65696
>>65008
Okay, and here we are in disagreement.
Ported dialogue can be edited.
Character events can be rewritten to fit the tone of TW better.
I have no opinion about children.
If the sex system is overhauled, it can be upstreamed.
Replies: >>65012 >>65013
>>65010
Why do you think anyone would want to significantly rewrite K dialogue when they could just write new dialogue instead? Why do you think people want random K scenes instead of ready made characters with substance?
People want fanmade characters built from the ground up, not random scattered scenes like K has. Either you copy and paste the scenes and they're extremely out of place, or you heavily rewrite them at which point you might as well just write it yourself.
>it can be upstreamed
I think anything about porting significant changes over to Japan is wishful thinking
Replies: >>65014
>>65010
Just write new dialog instead of editing
Every character getting raped in every event really fits TW, it'll be easier to create new events with the amount of editing required to de-rape k's events.
K's sex system doesn't fit in TW either. there's literally no interaction between the female characters and doing the whole X does Y to Z shit is retarded.
Replies: >>65015
>>65012
>I think anything about porting significant changes over to Japan is wishful thinking
You do realize More Lovers got upstreamed, right?
Replies: >>65017 >>65021
>>65013
>Just write new dialog instead of editing
I guess you're just gonna ignore that Reisen, Marisa, Seija, and several other characters use ported over dialogue from othe EraToho games exist? Rewritten dialogue is easier than original dialogue.
>Implying that I want K's sex system, and not an overhaul that combines the best of both
Kay, you're not reading what I'm saying.
Replies: >>65016 >>65021
>>65015
>Dude just overhaul the whole sex system, it's ez.
Why don't you do it, then?
>>65014
Where did I say it would be easy? These things take time, like the update overhaul theyre doing right now. I'm confident that, in time, sometime, eventually, it will be done.
>>65014
I do, yes, doesn't mean I'd bet on a change tearing through half the codebase making the cut.
>>65015
Nobody said anything about whether events could be ported from eratoho, we're talking about K. For reference, most of those Marisa events are not from K, but J, which is already a dating sim.
Porting the dialogue from K in its entirety is an impossible task because of how little of it is relevant. You're actually asking "why don't they port the few specific events from K which work in TW," without specifying which, and acting like it's obvious and should've been done already.
Replies: >>65025
>>65021
>I do, yes, doesn't mean I'd bet on a change tearing through half the codebase making the cut.
Alright, I guess Atla and Holy (their liasons) just dont exist in your mind?
>Porting the dialogue from K in its entirety is an impossible task because of how little of it is relevant. You're actually asking "why don't they port the few specific events from K which work in TW," without specifying which, and acting like it's obvious and should've been done already.
You lack insight.
I come seeking wisdom in the ways of EraTohoReverse. In short, I want to put it in Patchy's butt. There is something about a lady cordially inviting you to fuck her ass that I find appealing. This is somehow much more satisfying that TW's and K's easy press button to put inserter in exit hole. But so far all she seems to be interested in is using her mouth and making me masturbate. How do I coax her into specific carnal activities, or is that even possible? 

tl;dr how buttsegs
Replies: >>65029 >>65030
>>65028
Change her preference for buttsex with cheat engine and lock it.
Replies: >>65031
>>65028
You can buy lewd anus and hip skill using mana which weights it towards them. Otherwise, you can turn on the debug mode and modify the weights directly, I guess cheat engine would prevent them from changing during sex.
Replies: >>65031
>>65029
Tried Cheat Engine and ran into some fuckery with negative numbers. CE tells me negative values are actually really big positives, like -1 is 4294967295. Which yeah ok that's an unsigned 32-bit integer, and I guess there's some spaghetti going on to underflow an unsigned number to function as a negative somehow. Problem is, I can't figure out how to turn these negatives into positives. Copypasting a known positive value from another preference over a negative one just has the game telling me it's -9999. 
This is fascinating but doesn't get me any closer to segs. How flip negative into positive? 

>>65030
Where would I find this debug mode? Tried looking for cheat menu hidden behind stars like in K and TW, no luck.
>>65031
There is some spaghetti. It's called 64-bit integers.
>>65031
I have no idea what issue you're having with cheat engine, but you need to actually be in debug mode to show the debug menu here.
Replies: >>65071
>>65031
don't keep shit locked when ending/starting training sessions
What exactly are the conditions for the "pillow talk" command to show up in TW? I can't seem to ever get it when I want to.
Replies: >>65064 >>65080
>>65063
Girl have to be in low Ene/Sta and no action curently ongoing (no penetration, stop kissing, no breast fondling, no sex toy on).
Replies: >>65080
>>65031
why are you interpreting the values as unsigned?? the default int type is signed in C#.
Replies: >>65071
>>65034
Thanks, found the debug menu now and it gave me what I wanted. Never figured out why I was failing so hard with cheat engine, but I'll chalk it down to me being too dumb. Issue was, if a number started as a negative I couldn't find how to turn it into a positive. 

>>65065
Because the int was refusing negative values and underflowing instead, ending up at an unsigned 32-bit's limit. At least according to what I thought cheat engine was telling me, and there's a nonzero chance I just fucked something up.
>>65063
>>65064
post sex pillow talk is a top tier interaction
Replies: >>65092
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>>65080
Until you fail the roll for some reason then lose even more Sta/Energy.
Replies: >>65094
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>>65092
>your dick is great!
>the big ones hurt too much, you know.
Replies: >>65095
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>>65094
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Who's the 2hu between Benben and Yuki and how do I fuse her? Elements don't work properly for 2hu fusions and I tried variations of levels 35+35, 35+36 and 36+36 to fuse from races that would give a brute with each of the three 2hu fusion softwares but nothing gives something I haven't seen before.
>>65097
probably one of the ones that needs a zoma
check the wiki fusion guide
Replies: >>65100
>>65098
Nope. Or, at least I've already created all the ones listed in the fusion guide. I think there might be a problem with the recipe overlapping with Benben or Yuki.
>>65097
Is it not Yatsuhashi?
Replies: >>65102
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>>65101
No, unless Yatsuhashi has more than one entry. Who exactly it is is less important than how to fuse her.
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>>65097
It's Mitori.
Use Satori x Nitori x Zoma to get her.
Replies: >>65104
>>65103
>Satori x Nitori x Zoma
Holy fuck, how are you supposed to figure shit like this out? Actually 100% the compendium seems pretty much impossible given the information readily available.
Replies: >>65105
>>65104
https://seesaawiki.jp/eramegaten_another/
You gotta have the japanese wiki on-hand for a bunch of these
Replies: >>65106
>>65105
It was the first thing I thought of when Firefox announced built-in translation. Then actually trying it it just said "We don't support japanese". Fuck you too, Mozilla.
Replies: >>65107
>>65106
It looks like they just shoved argos translate into the browser. Its jap model was always experimental and plain bad, so no surprise there.
Use TWP add-on.
>perform [action] on girl
>long paragraphs of detailed flavor text and dialogue

>perform [action] again
>generic moans
>dialogue only shows up the first time

Why are writers like this?
Replies: >>65125
>>65124
Because right clicking through the same lines every time when you're just trying to get gems is annoying.
Why are so many megaten routes/endings gated behind getting a fall state on a fucking man? Copen, Tatsuya, Ayato. Fuck that gay shit.
Replies: >>65155 >>65390
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I think something's fucked here.
This is 309.146 so apologies if it's already fixed in the latest version.
>>65129
You can always turn Trust Fall State on if you can't be assed to use a TS drug on said guys
Replies: >>65160 >>65165
>>65155
I can't recall how Copen was but Tatsuya starts out uncooperative so you can't go out farming loyalty with him and Ayato requires Affection/Love specifically
Replies: >>65165
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>>65155
>TS drug on said guys
Gay.
>>65160
>Tatsuya starts out uncooperative so you can't go out farming loyalty with him and Ayato requires Affection/Love specifically
Double gay.
Replies: >>65215
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Eramegaten now has a few MC icons to choose from and the font for it is uploaded alongside the game.
Replies: >>65202
If a Megaten ending is listed as "Can be an Additional Ending in one run: No" and "Can Continue Play After Achieving: Yes" Does that mean the ending locks me out from getting other endings after it?
Replies: >>65199
>>65198
No. It means that getting any other ending before that one locks you out of it, like the Maniax ending for example.
>>65171
Holy shit, it has graphics now?
Replies: >>65205
>>65202
How is performance affected?
Replies: >>65291
>You defeated Satan.
This message is all you get? Seriously?
Replies: >>65212
>>65210
I think you also get a title... but yeah. 

Satan is there for bragging that you can do it. Like the Hero fight in the Cathedral.
Replies: >>65213
>>65212
Oh, right. The Hero fight. After hours of going back and forth through the Basilica from the start without saving I run into him, figure he can't pose any real challenge considering my party is like lvl 150. I barely survived that fight but boy would I have been salty had I gotten a game over there.

Speaking of the Basilica, Law and Chaos are both pretty obvious, but how do you get on the neutral route?
Replies: >>65214
>>65213
>how do you get on the neutral route
Refuse and fight both Echidna and Remiel, it should unlock the Tokyo Metropolitan Tower. Just complete it, I don't think it matters who you side with there.

Then go through Ginza Underpass, the barrier at the end should be gone.
>>65165
>he doesn't want to power move the OG thot Ishtar by stealing her beloved husbando Ayato and to become his new god(dess) by vaporizing his pelvis and prostate with your big cock
Weak. Lawfags are the worst.
Some megaten questions:
How do I obtain Mixing Knowledge?
How do I get the Secret Armor Boxes almost everything in the Armor category for Item Synthesis requires?
How do I get on the Night Tale routes?
How do I get on the SMT 20XX routes? It's listed on the Diary.exe but it's not giving any useful information.
What was the requirement for unlocking Shinjuku, again?
Replies: >>65228
>>65221
Also how do you get the MOO MOO MOO ending? I took the request as soon as possible, like day 2 or 3, went to rescue her on day 50 and she was still more or less sane, if abused.
>The MC must be a Male or Futanari, and at least LVL 40.
Check and check
>The MC must also possess the Talents 「Unmatched」and 「Lady-Killer」
Also check on both
>Due to these conditions, progress for this questline can only begin after 14 days have passed since accepting the Request Rescue the Shrine Princess. 
I don't quite understand what this is trying to say
Replies: >>65958
>>64185
>deep and intricate bestiality mechanics for TW where you get to be the dog sexing women
I'd donate like a dollar or two to make it happen
Replies: >>65287
>>65279
he is too busy adding scat to rimjobworld to add bestiality to touhouworld
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>>65205
It's done through a font, so it's negligible (other than a check for 4 tiles surrounding it).
Not in the game yet, the guy making it is going through the dungeons setting colors and graphics up.
DEATH TO ALL FURRIES AND ZOOFAGS
STAY THE FUCK AWAY FROM MY 2HO GAME
I'm thinking about translating a game, but I don't know that much about era code. How do you translate the UI?
Replies: >>65306
>>65300
Hard to say, depending on how it's done.
If it's written in plaintext, like "PRINTFORM [0] Genuflect" just replace it with English names. Ctrl-C and search for the name to find where in the code it's from.
If it's a list a loop reads from, you need to be extra careful, since the japanese name may be checked for elsewhere. You can make another list with English name and replace the list it's displayed from. If you search for something, and it appears in a row of names, be wary.
Replies: >>65310
>>65306
So if I say, wanted to translate 手コキ and the file it in has something that looks like this
"@COM_NAME10

IF MTAR_NUM > 1
	LOCALS:0 = 同時手コキ
ELSEIF MPLY_NUM == 3
	LOCALS:0 = T手コキ
ELSEIF MPLY_NUM == 2
	LOCALS:0 = W手コキ
ELSE (.......)
LOCALS:0 = 手コキ"
Would it break everything?
Lines that make me think it would are ones such as
"(TRAINNAME,"手コキ")" and "GET_TRAINNUM("手コキ")" 
But I don't see any english version of files such as "COM_AUTOSELECT_1_コマンドのカテゴリ設定" in tohoK.
Replies: >>65322
>>65310
It really boils down to whether there's IF LOCAL:0 == "one of the variants" elsewhere in the code. If it's only used to print the name it should be fine. If there's different descriptions for each type, do they differentiate by LOCAL or is there the same MTAR/MPLY tree?
Is there a detailed combat guide for megaten?

Like how the armor and evasion works, how skills work and scale, how combat turn priority is decided, how coop attacks work, how loyalty and other eroge stuff affects combat stats,how buffs and debuffs work, how OHK probability is calculated, what are all the ways of improving demons and humans are, how EXP gain is calculated, how equipment scales with stats, how class specific stuff works and scales. 

Also is there a list of all specific demons rather than demon types like pixie, dryad etc instead of fairie? The quantity is just asinine.
>>65129
What's being gated by not fucking copeman?
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Version 150 of eramegaten is in eng-translation.
New people: Giten (Venus Temple priestess and her son), Honkai Star Rail (Kafka, Seele, Silver Wolf), Fate (Fairy Knight Lancelot)
Otherwise, usual trickle of awakening skills, minor additions to crossovers etc.
Replies: >>65421
>>65413
You know, the design of Angel is basically blonde Medusa (fate). Pretty hot.
it will never be fully translated.
Here's a beta of my hypnosis rework.

https://files.catbox.moe/gzgw3p.zip

And here's what I have for hypnosis weaknesses and resistances so far:

Very Weak Will (Hypnosis is 2x as effective): Sunny, Luna, Star, Rumia, Cirno, Wriggle, Utsuho, Kyouko, Yoshika

Weak Will (Hypnosis is 1.5x as effective): Yumemi, Suika, Daiyousei, Lily W, Lily B, Merlin, Youmu, Chen, Mystia, Tenshi, Kogasa, Ellen, Flandre, Meiling, Parsee, Yuyuko, Komachi, Hina, Rei'sen, Clownpiece, Larva, Aunn, Shion, Eika, Kotohime, Orange

Normal Will: Reimu, Chiyuri, Alice, Lyrica, Sanae, Orin, Hatate, Meira, Rika, Louise, Kagerou, Sekibanki, Letty, Shizuha, Minoriko, Akyuu, Kisume, Yamame, Murasa, Tojiko, Futo, Wakasagihime, Benben, Yatsuhashi, Raiko, Tokiko, Yuki, Mai (PC-98), Seiran, Ringo, Elly, Mugetsu, Gengetsu, Nemuno, Narumi, Joon, Urumi, Mike, Takane, Momoyo, Elis, Kikuri

Strong Will (Hypnosis is 75% as effective): Kana, Mima, Marisa, Aya, Iku, Nazrin, Rikako, Nitori, Koakuma, Yuugi, Momiji, Keine, Yuuka, Kosuzu, Shinmyoumaru, Medicine, Renko, Maribel, Ichirin, Shou, Yumeko, Sumireko, Sagume, Kurumi, Kutaka, Miyoi, Sannyo, Tsukasa, Megumu, Yuuma, Ibaraki's Arm, Sara, YuugenMagan

Very Strong Will (Hypnosis is 50% as effective): Sakuya, Lunasa, Kanako, Suwako, Nue, Mokou, Kaguya, Mamizou, Doremy, Mayumi, Saki, Misumaru, Chimata, Konngara

Iron Will (Hypnosis is 25% as effective): Ruukoto, Remilia, Ran, Yukari, Eiki, Kasen, Tewi, Miko, Kokoro, Seiga, Seija, Yorihime, Toyohime, Shinki, Junko, Hecatia, Mai Teireida, Satono, Okina, Yachie, Sariel

Hypnotist (Can't be hypnotized): Koishi (not actually a hypnotist but I feel like she doesn't have a conscious mind so there's nothing to hypnotize), Satori, Reisen, Eirin
Replies: >>65525 >>65539
Latest git release, anyone else having the game crash when trying to fight Raidou at Ikebukuro?
Replies: >>65507
>>65499
Post crashlog?
Replies: >>65521
>>65507
RPG\戦闘\SYSTEM_STATUS_CALK.ERB at line 376 Error has occurred:Emuera-Anchor
	CALLFORM SKILL_DECIDE_TYPE_{TEMP_HAVE_SKILL:LCOUNT}
Error description: Function "@SKILL_DECIDE_TYPE_117" is not found
Function: @SYNC_STATUS(file:RPG\戦闘\SYSTEM_STATUS_CALK.ERB in line 171)
Function call stack: 
↑RPG\ダンジョンアタック\ダンジョンデータ\DUNGEON17_池袋.ERB at line 639(function@CAN_ENTER_17)
↑RPG\ダンジョンアタック\SYSTEM_DUNGEON.ERB at line 1937(function@WALK_DUNGEON)
↑RPG\ダンジョンアタック\SYSTEM_DUNGEON.ERB at line 1417(function@DUNGEON_ATTACK)
↑RPG\ダンジョンアタック\SYSTEM_DUNGEON.ERB at line 235(function@SHOP_COM_101)
↑SHOP関連\SHOP.ERB at line 659(function@USERSHOP)
>>65488
Some of your choices don't make sense.
Yoshika is a corpse and already controlled by Seiga, you would have to break Seiga's control which i assume would return Yoshika to being a regular corpse.
Girls that practice any form of martial arts shouldn't be weak willed, like Youmu and Meiling.
Reimu's will should be stronger than average because she's the Hakurei shrine maiden.
Same for Sanae, if regular (outsider) humans like Renko and Maribel have a strong will, she should at least match them.
Akyuu remembers everything all the time from birth to death and every reincarnation that follows. even (you) when starting a NG+  she should be immune to hypnosis.
Ruukoto is literally a robot, she doesn't have a mind to hypnotise.
Like Yoshika, Mai and Satono are practically empty husks without their master's control  and depending on your settings during character creation, already hypnotized.
Replies: >>65538
>>65525
NTA but...
>Yoshika is a corpse and already controlled by Seiga, you would have to break Seiga's control which i assume would return Yoshika to being a regular corpse.
Your opinion on that is invalid. Yoshika isn't hypnotized by Seiga.
Girls that practice any form of martial arts shouldn't be weak willed, like Youmu and Meiling.
Perhaps.
Reimu's will should be stronger than average because she's the Hakurei shrine maiden.
Same for Sanae, if regular (outsider) humans like Renko and Maribel have a strong will, she should at least match them.
True.
Akyuu remembers everything all the time from birth to death and every reincarnation that follows. even (you) when starting a NG+  she should be immune to hypnosis.
Fuck that, everybody should be able to be hypnotized.
Ruukoto is literally a robot, she doesn't have a mind to hypnotise.
A synthetic mind is still a mind,
Like Yoshika, Mai and Satono are practically empty husks without their master's control  and depending on your settings during character creation, already hypnotized.>>65525
>Yoshika, Mai and Satono are practically empty husks without their master's control
That is incorrect on so many levels I can't even.
>>65488
Why would a hypnotist be immune to hypnotism? It's not like learning to shoot makes you immune to bullets.
Replies: >>65561 >>65564
beastiality fans dejectedly walking to TohoK to standing eagle a horse while it slaps their ass and twists its torso 180 degrees to kiss them
>>65539
> It's not like learning to shoot makes you immune to bullets.

Explain why every army has bombs as well as guns then, idiot.
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>>65539
Fencing would be a better analogy than a gunfight.
Anyone training in any magical art would likely have some knowledge of defense against it.
At least weak points in it's offensive capabilities.

I played a hypnosis game, Hentai University, a couple times.
It made a point of establishing that the MC had done extensive self hypnosis to set up fail-safes against anyone else trying to turn the tables.
Replies: >>65580
>>65564
Can't the protag of HU still fall to the other hypnotist on campus if you're an idiot during her tests? Fun character. she's a joy to be around.

But, yeah, this is a good point- you would naturally have knowledge of your weak points when learning the power, and have a guard against those. A hypnotist should still be POSSIBLE to hypnotize... but it should be damn close to impossible. At least, that's what I think.
Okay, so apparently HP and MP boosting skills don't stack. Except I could have sworn they used to. Was that part of the class nerf? Am I just crazy?

Also, where the hell are you supposed to get those weapons for sysnthesis? I've yet to come across Tonbogiri, Death Gun and Wu Hammer anywhere.
Heard through the grapevine that there is a Chinese dev making an EraBA (Blue Archive) game? I remember seeing they made a map of Schale that was pretty detailed. Just curious if anyone knows of what site they post updates on or how I can follow the project.
Dumb EraMegaTen question. If I get rid of / sell / fuse a unique character, can I reacquire them on NG+? Playing it for the first time and got a bunch of people from requests and events that I've no idea who they are. Want to clean up the character list but collector paranoia is telling me not to do it.
Replies: >>65670 >>65679
>>65668
You can.
Here's the new (hopefully final) hypnosis beta.

https://files.catbox.moe/iddkjf.zip

Changes:
- Altered character hypnosis resistances based on feedback
- Changed how the hypnosis roll works: increased Hypnosis levels increase the max roll you can make instead of giving a flat bonus to your roll
- Characters will now put on clothes if they're in their room, your room, or another character's room if you hypnotize them, strip them, and dispel the hypnosis
- Made it so seeing one of a character's morning events is guaranteed if you end the day with Fake Consent active on them and they have morning events
- Added special interactions when hypnotizing Clownpiece, Seija, and Satori
- Hypnotists can now be hypnotized
- Added hypnosis related tips
- Hypnosis resistances can now be randomized
- Added special lines if a character masturbates when Hypno-Orgasm Denial is active
- Hypno-Orgasm Denial no longer allows you to accumulate infinite amounts of pleasure gems (to compensate, you can now build up twice as much pleasure as with regular orgasm denial)
>>65668
"Filter Characters" lets you hide characters you don't care to interact with.
Does anyone know in which file tohoTW stores character name translations?
Replies: >>65689
>>65688
Nevermind, found it in \ERB\TRANSLATION\_Name_Array.ERB
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Good afternoon, thread! We've prepared a new release for your gaming pleasure.
https://gitgud.io/Legis1998/anon-tw/-/releases/ANON_4.903_11-11-23
>>64094

Can someone write this down in a how_to_mod guideline file somewhere? (All of it except first and last paragraph) Seems useful enough

>>64424
honest-to-god? lol
>>64427
import it to TohoK, let the waifu's bleed and get crippled lmao (if it were that easy)

>>64445
Is it possible to see how the datatables are implemented in era, or would you have to have the decompiled engine source to see it? It may be something stupid(i.e. easy to miss alone, but which will be spotted once many people at least glance through the code) or it may be something stupid (really subtle language issue, that only a very autistic anon will known what's wrong and why)
>>64731
This may be a stupid workaround for custom-character events, but since the canon characters numbers do not change, you could have an event that targets anyone who doesn't have a canon character number, as in either hard exclude those numbers, or exclude all numbers on some variable that can get updated as more characters are added and be used by all "custom character events"
>>64806
The world is cofusion, ergo game reflects it well
>>65008
Fuzzy testing machine like here nitter.net/TylerGlaiel/status/1486439742619066374
would be great 

>>65690
:D
So I've tried out EraRL a bunch and it's decent, but really rough around the edges and needs a tutorial/guide. It could also use some UI optimization, given how the size of the icons and ASCII are straining my eyeballs.

The dungeon exploration mechanics are simple, a rogue-like explorer of procedurally generated floors with loot, mobs galore. There are quests, mini-dungeons that give set rewards that I haven't fully explored through yet. The base-building mechanics for a home are rough, and foraging for materials is very grindy.

Combat is simple, you move into an enemy icon and hit them with whatever is in your hands. The number of the weapon you have indicates the amount of damage that you'll do. The type of weapon and your proficiency scaling with it determines how quickly your skill will go up while using it. Likewise, armor functions the same way where the higher the number, the more damage you'll negate. Resistances however, are something else, where unless you have resistance, you'll take ridiculous damage. I still haven't been able to figure out how ranged weapons work, and there is no ingame tutorial on how to use them. Magic is very finicky to use considering that you'll have to combine keyboard and mouse to aim and fire your magic.

During your journey, uou have a chance to randomly capture mobs that you defeat, who you can train (rape), tame, and turn into party companions (it's still rough, though). There are unique capture targets every 10 or so floors. #11 of the beginner dungeon, and similarly for the millenium dungeon.

From experience, during generation, you really can't go wrong with generating a human berserker. Your damage output is very strong, and you're not frail like the Executioner, and can dual-wield well, unlike the Knight. Since I couldn't figure out ranged weapons or bother with magic, it's a very strong pick for a beginner.

Tips: Pack some bread, forget potions, and sacrifice everything you don't need to your god to get favour points. Note: the supposed unique artifacts granted by your god aren't very unique yet, and seem kinda identical to the ones granted by the other gods. Having an option to seperate building materials category from equipment and moving them all into Storage with a single click would be a great QoL improvement.

But yeah, with some work, EraRL is shaping up quite nicely.
Replies: >>65772 >>68580
>>65757
I saw that on the wiki, it looked pretty cool but I can't get anything other than the main era games (K, TW, Megaton, PM, YMAEM, AkumaMaid) to run in wine.
what the fuck was that "Carrot🥕Rider" event lmao
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>>65690
Ketsune♥
I'm brand new and I want to play the funny time-stop lewd game. I'm reading up and downloading stuff now, but any non-obvious tips for new people?
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>>65820
Do Rape
Stop Times
Replies: >>65827
Has there been any update to K worth downloading in the past 7-8 months? Haven't kept up with the news and don't know if I should bother looking into it.
Replies: >>65828
keksune
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>>65820
Set up the translator tools like sugoi translator offline if you have the rig to run it, set up the clipboard setting in the help menu(H), make sure that "copy to clipboard" is toggled on, get era clipboard there:
https://gitgud.io/CMD32bit/era-clipboard. 
This is essential since you will run into untranslated characters.
Once you launch the game create your character as you see fit, making a average height and girded PC will facilitate your first playing experience.
>Read the (long) turorial in-game.
>Choose an home map to live, you can change them at will, a good one to begin is the scarlet devil mansion or the human village.
>Click on [Stop time] on the top of the window to use it.
>You will start with a low amount of time stopping point (TSP) but it will increase when you fully deplete them each day.
>You should do the achievements first, they give you bonus skills.
>Helping a girl with her work is a good way to earn money, favorability with your partner, increasing your own skills.
>Once you reach a set amount of favorability and intimacy (stat that can be seen on their abilities screen and hovered upon for more detail) they will enter in a fallen state most likely [Yearning].
>Getting physical with them outside of a fallen state is generaly not a good idea unless you know what you're doing, which you will eventualy if you stick to the game.
>You have a visual indication of the anger level of a girl, an exclamation mark (!).
>When they get 5 of them (!!!!!) you will get a [Hate mark LV1], which will complicate the progression of your relationship. Hate mark can go up to LV3.
If you are still reading this, dont get overhelmed by everything, just start a day, find a girl to assist with her work, clean some room to get paid, improve your skills by studying, training outside in open area, cooking in kitchens...Works even better when done with a girl, one of earliest way to get favorability/reliability.

It's a slow burn game with a slow start, but if you stick to it, eventualy you will get overwhelmed by dozens of horny 2hus with nothing in mind but pushing you down and raping you senseless over and over again, since having sex with them will increase their lust, sensitivity and the amount of sexual frustration they gain each day on top of increasing their durability for even more sex. The only respite in this cycle will be when they are pregnant.
It's usualy a this point that you inderstand that you are actualy their boytoy and not the other way around.
Replies: >>65827 >>65829
>>65820
Something I wish I knew about earlier, challenging to danmaku actually gives a lot of favor and reliability. It's an easy to figure out mini-game once you do it a few times and the first time you beat each character you'll get heaps of bonus experience, so training past the first few levels is a waste of time. It doesn't take much skill to reliably defeat fairies and other low-level character. The highest rank fights pretty much require learning recipes and crafting items, but just having a decent skill is an easy head start to building reliability with the majority of characters.
Replies: >>65827
>>65821
Instructions unclear. I now have a diaper fetish.

>>65825
This helps a lot, thank you. I'll have to figure out how achievements work. I've got a couple 2hu favorites so I'll just focus on training/improving relations with one girl. 

>>65826
So I can challenge people to danmaku for good bonuses? Time to bully some fairies.


How does mixing work, and how do I start learning it? The  tech-tree stuff seems confusing.
Replies: >>65843
>>65823
I think the guy is working on some kind of expansion that allows you to puppet the other rulers or some shit.
And the dev branch has some new shit, mostly fixes I think.
>>65825
That pic is pretty much the average pink wind day experience. The only thing missing is another frame with a dehydrated body passing out.
Replies: >>65841
How do I stop carrying things in eraTW?
Replies: >>65838
>>65835
I think you have to actually use the water.
As for logs, you'll have to chop or sell.
I can think of a few instances where I seemed to have dropped either when sleeping, but I was never paying enough attention to be sure.
Replies: >>65839
>>65838
Use the water on sake, sell the logs.. but what about picked up panties? It's not letting me store them, and people keep randomly searching me and I think it's because i have panties in my hands. 

It also keeps not properly recording panties stolen during a time stop, which is what I think caused this issue of not being able to drop panties. Not even the person I stole them from recognizes them.
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>>65829
>The only thing missing is another frame with a dehydrated body passing out.
Closest thing to this I have in my folder atm.
>>65839
You can't put them away in your room?
Should just be the green Collection command in there unless you actually had something bug out.
>>65827
>How does mixing work, and how do I start learning it? The  tech-tree stuff seems confusing.
As it levels you'll unlock new recipe tiers, it doesn't start getting interesting until tier 3. The higher level stuff you learn from having enough relationship with certain 2hus, the wiki has information on that. You can get experience working in Eientei if you have enough knowledge, but I just foraged a bunch of shit and started grinding out junk. Also high knowledge increases success chance.
>>65839
Are they panties or soiled underthings?

If you are playing poopy TW-NAS shit is going to be very janky and the general answer is don't play that branch.
Replies: >>65857
>>65839
play the superior, non-poops version.
Replies: >>65857
>>65847
>>65851
Just panties. Yeah not interested in diaper stuff so I'll switch to non pops.
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>>65690
I sure hope it does NOT reset Tsukasa - wouldn't want to see current relationship I've built with her completely crumble and have to start anew.
Also, where's the pink wind in AnonTW version? Is it a toggle somewhere? Because I remember them happening in Pedy's version somewhere around once every 2-3 weeks or something, here it's been more than half a year and not even once there was a pink wind day, only Eientei Laboratory stuff with sensitivities rising.
Replies: >>66000 >>70905
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>>64789
>Without the dialogue all you have is numbers that go up and mediocre sex.

With all due respect, most RPG genre games (linear or sandbox in design) are simply "make numbers go up until you overcome a threshold and get desired outcome (beat final boss and win). The threshold to overcome in TW is simply    making your 2hu waifu's pussy extra squirty lewd and possibly having her popping out a child while doing it.

Open ended sandbox games where you can set your own goals (like beating every character in danmaku if you get tired of playing Gensokyo sex machine) are much more engaging than linear "go to point B from point A in an illusory corridor" that not even most AAA games, American and Japanese, can break out of the mold of.

The only similar type of game that isn't another era game would be, what? ... Elona? (eternal league of nefia). You can capture npc's in that game and make them your waifu while also fucking around doing whatever like in TW. Cataclysm: Dark Days Ahead with some H mods for female survivors could do the trick too.

Anyway, How is the Hecatia expanded content in the latest AnonTW update? There better be dialogue about how she is self conscious of her "freaky T-shirt weirdo" status, lol.
Replies: >>65940
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>>65935
>The only similar type of game that isn't another era game would be, what? ... Elona?
The Sims? Though comparing TW to Sims really shows how lackluster TW is. Aside from working, 2hus just wander around randomly, getting happy or sad randomly and barely exist outside of when interacting with the PC. Sims have needs and personality traits that give their actions a semblance of purpose and there's an order of magnitude or two more possible actions to take both for PC and NPCs. If there's something I'd like to see in TW it's deeper simulation aspects with actual theory of mind mixed in.
Replies: >>65944 >>65956
>>65940
TohoSim would've been gold, but alas, it's been abandoned. Too few developers and too many idea men.
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so ive just updated to anon's latest TW update and it screwed up the display images for alot of 2hous some of them only the face image but for the most part both standing and face
tried re updating and no dice never had this happen before this one update

i have like 10 sakuyas running around
Replies: >>65957
In TW, what can I do to give a girl M pleasure after nutting in her mouth? The MC refuses to kiss her for the rest of the day, more fellatio knocks me out quick once I'm out of vigor and rimjob doesn't seem to give any M pleasure.
Replies: >>65950
>>65947
get the ignore filth trait and start swapping your own cum.
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>>65940

>Aside from working, 2hus just wander around randomly, getting happy or sad randomly and barely exist outside of when interacting with the PC.

Just like real life wahmen LOLOLOLOLOLOLOLolollolOL111!!!

>The Sims

Well yeah, that's the most basic bitch corporate product option that goes without saying. It's so bloody toothless and "safe" that WOOHOO'ing is so devoid from the actual act of real sex that its uncomfortably alien feeling. Like the jews who run EA.

The 2hu's in TW put up a good enough illusion of living a life independent of the PC in my opinion. I mean, they go out foraging, training their danmaku skill, Urumi goes fishing which is consistent with her character, build snowmen/bunnies when it snows, huddle up under the kotatsu when it's cold in the evening, read books in their rooms, pull out a bottle of sake and start getting plastered etc etc etc.

Remember, poop's added the Sims bladder mechanic in his meme version of TW and look how that turned out! Managing your sims to not piss themselves constantly was one of the worst and most tedious aspects of the sims and poop's dialed that up to eleven and then some! I would prefer to just infer that 2hu's go to the lavatory when your not in the area, thank you.

What would you suggest to make the game more "livelier" beyond just flavor text activities? I think the game does a good enough job of making the world "alive" for a text adventure game.

>Sims have needs and personality traits that give their actions a semblance of purpose

As I've said above, Urumi is always out fishing along the Sanzu river due to her high fishing skill and all the 2hu's have different behavior modifiers on their character profile. Not to mention, 2hu's don't really do much in cannon Touhou when their is not an incident going on anyway. They kind of just have tea parties and hang around bothering Reimu at her shrine.

You don't really want to have 2hu's that are so busy and caught up in their simulated life that they have no time to want to date/fuck the player which takes away from the players experience conversely. Not being able to have sex with a 2hu when their working their job for a good portion of the day is already mildly annoying enough.
Replies: >>65962 >>65966
>>65946
You can also cook your waifu food with cum in it and eat it with her until you get enough Semen XP to level it a few times. You'll need some submission too.
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>>65228
You have to wait a little more I think, If you've cleared the flag for her to fully corrupt she'll be outside in the area that leads to the bar and where ! space where she normally is won't have anyone there.

You'll know for sure because she appears at the event space that has Demi Nandis breeding women.

I think clearing the Tower event messes with the event also so make sure not to do that
>>65956
>LOLOLOLOLOLOLOLolollolOL111
Stopped reading, you have to be at least 18 years old to post on this board + reddit spacing.
I think I found a bug in the newest TW.
After exhausting your visiting lover, having her sleep over and sleeping together, sex commands got stuck and are available for every sleeping/timestopped character. Meanwhile, sex commands when you're pushed down are gone.
>>65956
>The 2hu's in TW put up a good enough illusion of living a life independent of the PC in my opinion. I mean, they go out foraging, training their danmaku skill, Urumi goes fishing which is consistent with her character, build snowmen/bunnies when it snows, huddle up under the kotatsu when it's cold in the evening, read books in their rooms, pull out a bottle of sake and start getting plastered etc etc etc.
I can't make sense of the code so I can't say for sure, but based on behavior I've seen ingame they don't set out to do that stuff, they just have a random chance of doing it if they happen to find themselves in an area where it's possible. Sanzu River is close enough to where Urumi lives for her to randomly wander there often. When I was following around Kaguya I found that soon after waking she dutifully tends to her bonsai, which counts as work so she has no choice in the matter, after which she often exercises for several hours because the garden is place where you can do that. I found it funny since it's not exactly matching the image of lazy neet princess.
What would you suggest to make the game more "livelier" beyond just flavor text activities?
Well for starters have the characters move around and act with purpose. Have them decide they want to fish, need to eat or whatever and move to the appropriate area to do it. Have the 2hus who you've trained to be unable to live without your cock actively seek you out for relief. Have them develop relations, both positive and negative, with each other and then take social action based on that. Them fishing and cooking and whatnot should reflect on their skills regardless of whether the PC is there to join in or not but the game as it's structured is a poor fit for that since you'd end up with everyone having high skill with everything.
Replies: >>65981 >>65999
>>65966
> Have the 2hus who you've trained to be unable to live without your cock actively seek you out for relief. Have them develop relations, both positive and negative, with each other and then take social action based on that.
Technically there was one era game that had this. Or at least it pretended to have this well enough that it may as well
But it isn't used for anything good. Nobody misses it
>>65966
your suggestions are trash.
>have the characters move around and act with purpose. Have them decide they want to fish, need to eat or whatever and move to the appropriate area to do it.
why add more random busywork on the other side of the map/world that causes them to move away from or ignore the player whenever rng gods deem fit.
>Have the 2hus who you've trained to be unable to live without your cock actively seek you out for relief.
From what I've seen 2hos you're close with already visit your map more often and you get pushed down at the drop of a hat when they're well trained.
>Have them develop relations, both positive and negative, with each other and then take social action based on that.
What purpose would that serve other than incentivize more cuck spergstorms?
Replies: >>66000
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>>65915
>Also, where's the pink wind in AnonTW version?
It definitely does happen, I've gotten it twice in the first year so far. Going by "The favor you have accumulated is stirring...!" it's triggered by accumulating favor.
>>65999
>why add more random busywork on the other side of the map/world that causes them to move away from or ignore the player whenever rng gods deem fit.
That's pretty much the opposite of what I have in mind. In giving them more of a mind they'd actually have engagement in their interactions and be less likely to step away from you following each action. Engagement would suppress wants and needs to an extent and if they do break through they'll ask you to join them or wait a bit - and then they'd actually come back once they've 'freshened up' or maybe changed into something naughty to surprise you.
>From what I've seen 2hos you're close with already visit your map more often
There's not really much of a difference from random visiting
>you get pushed down at the drop of a hat when they're well trained.
Yes, if you seek them out or randomly stumble upon them
>What purpose would that serve other than incentivize more cuck spergstorms?
To give them more depth of character? Personally I don't think women fucking each other counts for anything but I also wouldn't mind if sexual relationships were off by default or excluded from the system entirely. I'd be content watching them form friendships, rivalries and stuff on that level.
>>66000
>Personally I don't think women fucking each other counts
Cu...
Replies: >>66019 >>66024
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The girls choose by themselves what to cook when they ask you to practice with them.
I wonder if it would've suited Suwako's palate more if she was more practiced at cooking at that moment...
>>66000
>it's triggered by accumulating favor
You mean favor from talking and actions with the  girls of favor from some kind of prayer to Opantsu-sama? Because even after garnering thousands of favor from multiple girls it hasn't even triggered once in more than a year.
...Or is it because I'm still playing from my very first save back from 2020, and just transferred it from Pedy's to AnonTW? Always worked fine, and everything else also works just fine now even after the transfer, and I'm faithfully using the Update button every transfer.
Or do I just have to be patient and accumulate even more favor, even though the count of accumulated favor sinve the last pink wind day is probably well above 10k at this point? I don't know, it's not of critical importance for me, but it's just that it's kinda bugging me that this mystery of pink wind days disappearance remains unsolved, with no clear confirmation as to the reason of this disappearance.
If there's no helping it at this point, can always make my own little pink wind days by mixing aphrodisiacs with food and serve it on one of the big banquets, after all. But it's just not the same...
Replies: >>66018 >>66022
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>>66012
I don't know the exact mechanics but when it activated the second time I had somewhere around 200k total favor.
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>>66004
Don't let the bile build up
>>66012
Just getting favor with girls in general. I get it every couple of weeks in game or so I think.
>>66000
>>66004
Women cannot "fuck" each other due to their lack of the necessary male genitalia. The best they can do is imitate copulation by shoving foreign objects inside their own and each other's vaginas, which is not only a shallow parody of lovemaking (as they cannot imitate the most important part of a male-female sexual relationship - the ejaculation) that is both unhealthy, and, ultimately - unfulfilling (as confirmed by the homosexual lesbian "couples" having the highest ratio of "domestic" abuse).
Replies: >>66026 >>66032
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>>66024

All sex acts that don't lead to a woman getting impregnated are just advanced forms of masturbation. Of course there is going to be a negative psychological impact if someone repeatedly engages in the act of sex but it is completely divorced from its intended purpose as enforced by nature. Coomers BTFO!

>>66000

>I'd be content watching them form friendships, rivalries and stuff on that level.

We already do have a system where some 2hu's have coded in friendships where they are constantly patting each others heads when in the same vicinity as each other and some 2hu's naturally despise each other and fight when they come together. Ran, Tsukasa and Mamizou always fight each other when in the same area together for example.

"But I want these characters relationships to change dynamically over time instead of being hard set"

Do you really want to leave it to the RNG for all of the occupants of the SDM or Yakumo household etc, to all of a sudden hate each other and fight constantly in the same household when canonically they wouldn't really do that? Sounds like things could devolve into chaos if there isn't guardrails bolted onto the feature and it is completely dependent on the temperament of the RNG in that moment.

If certain 2hu's do all of a sudden have a relationship change, there has to be a good reason for it to happen. For example, one high favor 2hu catches you cheating with another 2hu and gets really jealous of the 2hu your fucking. Perhaps one 2hu feeds a meal to another 2hu something that she REALLY doesn't like repeatedly. It would not make sense for Mokou and Keine to all of a sudden just hate each other because the RNG all of a sudden snapped its fingers and made it so.

I'm not completely against a more dynamic character relationship environment but I believe it should be the player who drives those changes instead of RNG chaos making things wacky.
Replies: >>66027
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>>66026
I agree that dramatic changes is relationships should happen due to dramatic events, but there should be room for things like misunderstandings and minor things escalating. On the flipside, they should be able to fight without permanently ruining their relationship, so some degree of tendency to mend fences should be incorporated as well. There's hardly anyone Reimu hasn't slapped down at some point - for good reason - but she more or less gets along with everyone. On the funnier side Junko and the lunarians aren't trying to kill each other on sight.
>I'm not completely against a more dynamic character relationship environment but I believe it should be the player who drives those changes instead of RNG chaos making things wacky.
Yes and no. The PC should absolutely be able shove their dick into NPC relationships, possibly literally, but what I want most is a sense that they all actually have a life out there even in the absence of the PC. Sometimes you just want to appreciate the waifu fishbowl.

At any rate I don't know if there's much sense talking about this too much. It's just things I'd like. Having seen the eracode I know for sure I'm never going to touch it personally and I doubt any dev will be inspired by such abstract ideas that would be really hard to implement.
All these ideamen just spitting ideas
How about writing some shit faggots.
If it gets added, it'll get a toggle so the naysayers can disable it anyway.
>>66024
Schizoid logic.
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Am I retarded or is enemy image on ERAmegaten broken?
Is it possible to get rid of the curfew in TW? There's a lot of events that run through the night that you can't attend when you're forced back to your home map at 8 even when you have plenty of STA/ENE remaining. I know you can stay out later if you set a later wake up time, but constantly having to fiddle with it is annoying and it's easy for forget that you were supposed to do that on a particular day.
Replies: >>66042
>>66039
There are drugs that let reduce your sleepiness and allow you to stay out later.  Cheapest is No-Sleep Potion.  GinGin X and Z also do it.  They stack up sleep resistance.
How does hypnosis work in anonTW? I can't seem to find like any tutorials or anything on it. Is it Knowledge based? Even Cirno has a d100 resistance to it and I've got a d30 for some reason.
Replies: >>66054 >>66056
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>>66051
It's cus ur a big baka, anon.
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Average Poops gameplay experience.
Replies: >>66058
>>66051
from what i can tell it's based on your speech skill
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>>66055
the actual experience
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Bug with Hatate's rimjob dialogue. Also hypnosis bug. If you common sense a 2hu, and another 2hu walks in, if you quickly switch between 2hus, you can perform actions on the non-hypnotized 2hu even if they wouldn't allow it otherwise
Replies: >>66084 >>66093
>>66081
>If you common sense a 2hu, and another 2hu walks in, if you quickly switch between 2hus, you can perform actions on the non-hypnotized 2hu even if they wouldn't allow it otherwise
common sense hypnosis is global and them allowing things they normally wouldn't is the entire point of it.
Replies: >>66088
>>66084
Not on AnonTW after the hypnosis update.
Replies: >>66089
>>66088
I haven't actually used it myself, but isn't Common Sense the global hypnosis option?
Like Gather as opposed to Pick Up.
Replies: >>66092
Why does eraMegaten just get stuck for me...
Something about connecting to something something net or whatever...
HELP!
Replies: >>66110
*pooping intensifies*
>>66089
Reported.
>>66089
The expansion changed how it works.
Replies: >>66093 >>66105
>>66092
I misclicked; the first part was meant for >>66081
#Translation/_Func.ERBの1336行目でエラーが発生しました:
		RETURNF "Non-" + ENNAME(ARG:1, "Talent")
エラー内容:"@ENNAME"の1番目の引数を整数型から文字列型に変換できません(この警告は互換性オプション「ユーザー関数の引数に自動的にTOSTRを補完する」により無視できます)
現在の関数:@GET_TALENTNAME_TR(#Translation/_Func.ERBの1329行目)
関数呼び出しスタック:
↑FUNCTION/GETTER/COMMON_GETTER_CHARA.ERBの365行目(関数@GET_TALENTNAME内)
↑#Translation/MOUSEOVER.ERBの27行目(関数@MO_TALENT内)
↑SYSTEM/SHOP/SHOP_TRAINERDATA.ERBの370行目(関数@NEW_PRINT_TALENT内)
↑SYSTEM/CHARAMAKING/CHARA_MAKER_DATA.ERBの275行目(関数@PRINTSTATE_CHARAMAKE内)
↑SYSTEM/CHARAMAKING/CHARA_MAKER.ERBの412行目(関数@CHARA_MAKER内)
↑SYSTEM/SYSTEM.ERBの67行目(関数@EVENTFIRST内)
Replies: >>66106
anyone know what went wrong? Tohoreverse
Replies: >>66106
>>66092
that's fucking lame. hypnosis was fun and useful the way it was because you didn't have to use it on every character every day, this is just tedious.
at least they should've added global hypnosis options as something to work/cheat towards.
Replies: >>66107 >>66120
>>66103
>>66104
What version are you playing, and why are you not using anchor? Your config is also fucked if that error is popping up.
>>66105 (me)
Gutted some parts of the update because what's the point of being unable to hypnotise a 2ho when there's someone else present while you can just whip out your cock and stick it in an already hypnotized 2ho in front of the unhypnotized without a reaction whatsoever.

Also found a bug before i started editing, if (you) have high whatever stat affecting hypnosis chances and 2hos have high hypno addiction somehow you get negative hypnosis chances which causes a crash.
Replies: >>66119
Stupid question regarding AL-K, Tempesta's characters don't have their sprites yet in the resource packs, right? I've only been able to find Royal Fortune's so far and I haven't checked the 2GB download link yet.
Replies: >>66523
>>66090
Wait longer, it loads gigatons of data
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This is what peak money making looks like.
And it reminds me have anyone actually tried be peasant? With good knowledge and speech it's good money but I never tried it from beginning.
>>66111
Paying rent always scared me away from it. I already do that in real life, I don't want that shit anywhere near my fantasies.
What are the most translated era games right now? TW and K are pretty good in that regard, but megaten is still missing a lot of the (extremely important) flavor/sex texts. I tried some of the lesser known era games from the gitgud list, but most translations there are barely existant. 
Anything else anyone can recommend?
Replies: >>66116
>>66115
EratohoReverse has translated trainers in it if you don't mind being a meat slave to a toho.
>>66107
>while you can just whip out your cock and stick it in an already hypnotized 2ho in front of the unhypnotized without a reaction whatsoever
That shouldn't be possible.
>>66105
More like overpowered.
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Some nerd was uploading these pictures, does anyone know where they're from?
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>>66124
>You feel like you will need a toilet soon
Replies: >>66165
>>66124
https://gitgud.io/tohosimdev/tohosim
>>66127
True Toho City Legend right here. Brother you have my gratitude.
Replies: >>66132 >>66134
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>>66124
>>66128
That was a very early, scrapped version from 2018, and it never saw the light of day. There are some vids too, but according to the creator, it was nothing more than a demo. When he actually started to try and turn it into a real game, he quickly realized it was utterly fucked, and wasn't feasible to implement. What you see is just an early concept, he changed it many times, until he arrived at the current tohosim, and it's still never ever.
>>66127
>>66128
>>66132
Current version as I can tell (you need to download Godot 3 LTS version to build and run it) is very rough as well. Can't really test it much but its definitely early alpha stages if even prototype stage.
Movement is faster than current eratoho but that's also because by default running it results in no tohos. Interface is mostly fine though, only curious about the "Buy Gems" button, but thats most likely a way to manually turn exp accumulated into pleasure/love/etc gems.
Frankly if I were to join in on deving I'd probably pick this version, even if there's no content and >urine gauge
>>66132
If the main dev were to commit to developing the game, instead of sitting on their ass all day, maybe take a break and acquire a team to assist him somehow, it wouldnt be unfeasible.
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>>66127
Cloned that and fired it up in Godot 4.2. Most problems are simple fixed like "use x instead of y", but HOLY FUCK is the previous dev shitting out AWAIT shit left and right. Instead of making sure things run somewhat interlinked and linear, there's dozens of tiny "wait 1 sec here" and "wait until something changed" there. That is really really bad practice.
Trying to unfuck this will take quite some time, especially since most work is done in huge monolithic files with tiny indescriptive variable and function names, instead of making things modular and separating it by what would make sense.
Also, see picture for WHY WOULD YOU DO THAT?
eraNAS just downloaded and cant get sake making to work. I go to a kitchen with a bug, see it's full of water, but no option to speed up time or refill it myself. EraAnon the option works fine but doesnt have the midday save for scumming.
Replies: >>66151
>>66148
Everything is broken and sucks, you made your choice now live with it.
Replies: >>66153
>>66151
Any suggestions for not broken then? Using eramegaten for years with zero issue and wanted to try something different.
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newhos are gonna be wild.
Replies: >>66155
>>66154
>Following the opening of the markets, Gensokyo's land has abruptly lost its ownership and an invasion from Hell's Animal Realm has begun.
Pedy tried to warn us.
Replies: >>66227
>>66111
>>66125
Has the possibility of a shakedown mechanic been considered for TW, where if you either live at the Hakurei shrine itself or just make enough money in one session, Reimu will show up every now and then for a "donation"?

>Your blood runs cold as all of a sudden, an incredibly oppressive aura surrounds you, followed by the distinct pressure of a box-like object pressing into the small of your back.
>>"Pardon the intrusion, but have you given thought to making a small contribution to help maintain the Hakurei Shrine?"
Replies: >>66184 >>66227
>>66165
that doesn't seem anything in character for Reimu.
But how about the option to donate to Hakurei and Moriya Shrine in exchange for non-lewd boons.
>pray for good health - +ene/sta.
>pray for good weather - next couple of days won't be or will have less chance of being storms or other negative weather types.
>pray for good luck - higher danmaku and loot rolls.
>pray for friends - trust/favor increase for 3 random tohos.
>pray for forgiveness - chance to remove a random hate mark.
to name a few.
And move the Opantsu Shrine to your room.
Replies: >>66227
If eraNAS is so broken, maybe it shoulsnt be recommended for beginners?

Also I noticed you cant actually cheat, going into the Fetish Options / Additions / Talent Points and changing the amount there does nothing.
Replies: >>66208 >>66227
Any recommendations on how to debloat sugoi?
After I installed cuda it's like 12gb and I use only offline mode.
Replies: >>66205
>>66204
Delete the .pt files.
>>66201
In case you didnt realize it, the OP is riddled with memes. Neodev is the actual fork everybody should play. Bugfree and shitfree.
Replies: >>66210 >>66227
>>66208
Isn't that the diaper fork?
Replies: >>66218
>>66210
The diaper rimworld fork.
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>>66208

That's a funny way of saying AnonTW.

>>66201

It's a troll joke you autist. AnonTW is the most "in good faith" version that keeps closest to the original japanese development and runs well. Use that one if your indecisive about which one to pick.

>>66165
>>66184

Reimu coming to you asking for a donation as a possible random end of day event would be a good compromise that would be of minimal effort to implement as opposed to an entirely new system. How much money you donate in this event would translate into a favor gain with Reimu. If you donate something like a pitiful amount of a couple yen, you actually lose favor because she thinks your a cheapskate, lol. Do we really want Reimu to become a defacto prostitute if the player were do dump one million yen on her during the event though? "buying" favor with Reimu with a yen to favor transfer sounds exploitable with a player who is already rich. Just a possible idea. If favor gain during the event is nerfed though for balance, donating one million yen to Reimu during this event wont be 'worth it' though. It's a thin tightrope to walk.

>>66155

It was obvious since the animal realm yakuza where debuted in WbaWC that a 'showdown' scenario between the 3 was inevitable in a future game. I saw this coming years ago (ZUN is pretty predictable), pedy predicted nothing.

>>66124

Oh wow, I heard of TohoSim before but thought it was just another flavor of eraTohoTW. I didn't actually expect for it to have some kind of graphical overlay and for characters to actually move around in real time as opposed to them hanging around "rooms". It's a shame it's been abandoned. It looks like it has potential if a competent dev takes over.
Replies: >>66230 >>66233
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>>66227
>Do we really want Reimu to become a defacto prostitute if the player were do dump one million yen on her during the event though?
Embrace tradition.
Replies: >>66232
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>>66230

Lol, I think I may have come across this little factoid before. It sounds familiar. This would be a situation where the miko would allow any kind of sex as long as their virginity remains intact? I might be misremembering but these miko have to be virgins to retain 'their connection to god' or something, right? It wouldn't surprise me if that wasn't the case though.

I still believe that any kind of "gold digging" feature where you can trade favor for money would cheapen and trivialize the game in the long run though. If we want to have a 'Reimu donation' event or feature then it should only be a little bit of money for a little bit of favor gain.
Replies: >>66233
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>>66227
>>66232
it's not a new system, literally just use the current pray system and change the options depending on where you pray.
Reimu going around asking for donations like a beggar is retarded. but I can see it happening when you meet her for the first time of the day at the shrine though.
if you're against money = favor give appropriate items instead, from pocket lint (nothing) to some tea to a spellcard/danmaku item for the big donators.
or just flavor text, as long as it's more content, who cares really.
you're probably already in a later stage of the game if you're wealthy enough to unload that much cash cum into Reimu's box and at that point balance has fucked off already.
Replies: >>66238 >>66252
>>66132
man if this version was realized, stealth sex would be so much more interesting
Any way I can just select the text onscreen so I can throw it on a translator?
Replies: >>66244
>>66233
The simplest way to implement it would be making it a request specific to Reimu. If Youmu can ask for 100 charisma I don't see why Reimu couldn't ask for a donation of 10k yen.
Replies: >>66252
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>>66235
Open clipboard in File(F) menu.
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Is there any rhyme or reason to this quests?
Replies: >>66248 >>66252
>>66245
There is. The venting request is largely deterministic, though it can be hard to determine which answer they expect from you.
Though in your case you should feel bad for falling for the NEETguya meme instead of realizing that you really should've sent her to go shopping instead.
Replies: >>66252
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>>66233

>as long as it's more content, who cares really.

It has to be good quality content! Just throwing in half baked stuff willy nilly leads to poop's NAS clusterfuck nonsense "content". His version should be used as a tragic example of what to avoid doing.

>>66238

I agree. This is good too.

>>66245
>>66248

Yes, these advice requests are just seemingly completely random what you pick and there is just a 1/3 chance that whichever one you pick is judged as correct. Being at the mercy of chance this way just sucks. Do we know if each answer is set each time so you can just memorize which one to pick or is it randomized each time?

I believe if the player has enough intelligence, charisma, or relationship level with the 2hu that is requesting, there should be a little indicator to which one is correct as a skill check. If that makes it trivial, at least block out one incorrect answer out of the three possible choices so that it is 1/2 instead of 1/3. You know, make your skills useful in this situation like they are in the <teach me!> requests.

Think of it as the PC having refined emotional intelligence and ability to "read the room" as opposed to them being an autistic retard with no social skills when at low levels.
Replies: >>66257 >>66258
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>>66252
>Think of it as the PC having refined emotional intelligence and ability to "read the room" as opposed to them being an autistic retard with no social skills when at low levels.
Remind me of Yukari calling (You) a retard until your knowledge level is high enough.
Replies: >>66262 >>66276
>>66252
Answering them wrong on purpose has it's uses.
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>>66257
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>>66262
Kek.
Replies: >>66277
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>>66262
Karma, bitch!
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>>66257

Ah yes, good early game courting times with best boss bitches (Erin has the skill check too).

The funny thing is although Yukari wont be willing to converse with you at low intelligence levels, she is more than willing to spend time and tutor you to impart the knowledge she expects from you upon your request. You can just repeatedly get her to tutor you over and over when at her place on the Sanzu river and it's not like she will decline because she has anything better to do. She rarely leaves her boudoir and home from what I have observed so it's not common that she will suddenly ditch you and travel to the other side of Gensokyo. Spend 6 hours a day with her as tutor, inter-spliced with the odd tea break for about a week and Bam! your a genius now.

Why would the genius youkai queen of Gensokyo spend all this time playing 'cram school teacher' at the drop of a hat with some dumbass who she clearly sees as beneath her to the point where she refuses to even speak with the PC? Yeah, it's a bit silly.
Replies: >>66281 >>66289
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>>66262
>>66263

These brown immigrants are taking away the jobs of the native population!
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>>66276
>Why would the genius youkai queen of Gensokyo spend all this time playing 'cram school teacher' at the drop of a hat with some dumbass who she clearly sees as beneath her

Reimu, did I ever tell you about that outsider I gapped? He was my exotic teenage manservant, a fine piece of jailbait from a more modern age. He had the tightest body and perkiest nipples in Gensokyo; barely legal in Tengu society. Ran and I used to doubleteam him at the end of every successful incident, and once in a while we'd even have the entire Tengu patrol run a train over him, as part of his official household "training" of course. In time, he learned how to handle a broom handle better than anyone in the SDM. He wore a hakama everyday so we told him there was no underwear in Gensokyo, and since he was constantly training you'd get a glimpse of his tight ass as he'd capture a spellcard. It was surreal, and he constantly got captured by youkai and fairies almost every other day. It was ridiculous, like a constant porno Reimu, you have no idea. And he was a good friend.
Go back whence you came reddit spacing faggots and take your retarded rp with you.
Replies: >>66290
>>66281
Lol. Lmao, even.
>>66276
Some fan material has Yukari completely down for giving a gappie books and shit on Gensokyo. While I think she'd have little patience for a stupid boring idiot (so, me and the rest of this thread) on the other hand someone who wants to better himself and frequently engages her for the purpose of doing so would be probably less boring (since he'll change a lot) and perhaps novel enough to not be gapped into the suicide fields for annoying her. I think at certain levels of hate marks or anger she should be able to randomly teleport you different places if you bug her. And at high favorability she'll offer you the option to teleport to the entrance of other areas.
Replies: >>66290 >>66304
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>>66281

Cool story bro. This reads more like eraTohoReverse Yukari than eraTohoTheWorld Yukari though.

>>66282

I've never been to plebbit outside of checking the progress of some community driven indie games where the devs insist on hanging around there (Cataclysm:DDA if you want specifics). They use a particular type of spacing scheme when typing? I wouldn't know.

>>66289

>Some fan material has Yukari completely down for giving a gappie books and shit on Gensokyo.

Fan materials don't count. You know that. We know that she smuggles in things from the outside world to Rinnosuke though in ZUN lore so it isn't outside the realm of possibility.

>I think at certain levels of hate marks or anger she should be able to randomly teleport you different places if you bug her. 

Sure, why not? Why not also just have her initiate a danmaku battle with you that you will most likely lose unless you have a high combat skill? I think that should be a possibility when you further piss off characters when they already have 3 hate marks.

>And at high favorability she'll offer you the option to teleport to the entrance of other areas.

There is already a mechanic kind of like that that happens under very specific conditions. If you have a conversation/spend time with Yukari and it rolls over to her scheduled time for her to go off to her 'job' (she only works once a month to conduct "maintenance" on the Hakurei barrier at Reimu's shrine) she will instantly teleport you to the Hakurei shrine location with her at no time cost. You get flavor text that is something along the lines of "before you knew it, you are teleported to the front of the Hakurei shrine". I like to think of it as Yukari gapping you like you described. Other characters could do this too perhaps? I haven't tested this for myself yet.
Replies: >>66291 >>66293
>>66290
>There is already a mechanic kind of like that
That happens with any character with high enough favor if you're with them when it's time for them to head to work.
>>66111
Nobody ever responded to this seriously so I will, being a peasant really boring and just forces you to take a few hours/chunk of TSP out of your day forever. Eventually you can craft items to negate the TSP penalty, but no matter what it's always going to be a chore and I don't see what that adds to the experience. It's not like there's flavor dialogue to go along with it, and adding some would be pointless since it doesn't even try to make sense from a characterization perspective.

Also, if you pick higher difficulties you can't get out even if you pay your debt, you need to lower the difficulty in the settings to disable the mechanic.
>>66290
>Fan materials don't count. You know that.
Damn, gotta remove /egg/ Sakuya then. Too out of character. Seriously, game's already pulling some creative liberty by having Gensokyo set up as is. And it's not too far off from how she acts in Lost Word nor how she's implied to act in the youkai anthology thingie. It didn't come out of nowhere, even though it is frequently used as plot convenience. eratohoTW is not that different.
>Why not also just have her initiate a danmaku battle with you that you will most likely lose unless you have a high combat skill?
A bit of teleportation is not on the level of forcing a danmaku battle. Sakuya does worse. Other characters too. It's just slightly unique flavor with no real consequences, like most other things in the game.
>There is already a mechanic kind of like that that happens under very specific conditions. 
Every character with a work schedule does this at high favorability. Time passes and it is not unique.
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I recently found eraSQRogue on gitgud. Thanks god it was written in python, but unfortunately it seems to be abandoned. So I'm currently sort-of making a remake of it with some changes. I hope something good will come out of it
>>66295
Nothing bad with some more options, though personally, I've always liked the autistic character creators. Still, you're doing more than literally everyone else here, so you keep doing you.
>>66295
epic
actually really radical and kinda dope
>>66295
>Thanks god it was written in python
Is that because it's a familiar environment to you? What about translating? I'm guessing you have no experience with JP, right? Please use the terms we commonly use in other games for clarity. You can also find how SQ creatures were translated from SQN. It looks decent from your pic, though.
Replies: >>66305
>>66289
Why not have her open a gap connected to her pussy at 3 pleasure or lewd marks, and just use it as our remote sex sleeve with the other Touhous reacting to Yukari making weird noises or faces
>>66303
I know some JP and python programming language is familiar territory, but the EraBasic code broke my feeble brain as the wiki says. I'm playing eraSQN for inspiration right now, but as I understand only werewolf's dialogue was translated.
Replies: >>66306
>>66305
If you know python you should be able to feel your way through erabasic. It's ugly but simple, and has about as much depth as you'd get in a semester long intro to programming college course. The main problem is that the programmers used terrible practices and basic mechanics are frustrating to figure out due to the lack of documentation, but that can happen in any language when there's a project with zero management.
What's the difficulty with the language most of those era games use?
It seems pretty simple to understand.
Just have to open the entire folder in something like VSCode, a tiny bit of reading to see where things go where and you're good to go.
Actually, what language is this?
Replies: >>66323 >>66325
>>66322
It has no OOP.
Replies: >>66324
>>66323
The new ERD system in EE is kinda that.
>>66322
eraBasic is a custom language, but its interpreter is written in C#. As for the language itself, it's formatted like BASIC but using it feels more like C without types or memory management (is that even C anymore?), plus a few random C# standard library features ported because someone thought they were convenient.
where do i find eratohotw dialogue files if i want to translate stuff?
Replies: >>66361
>>66360
ERB/口上・メッセージ関連/個人口上
Replies: >>66362
>>66361
yeah... thats what i thought
just was hoping it wasnt these, because this format is hard to work with
ill come up with something
Replies: >>66363 >>66400
>>66362
What's confusing about it? Translate the lines that print text. Visual Studio Code has a plugin that color codes text, most orange things are lines.
Largely you'll be translating PRINT(FORM) and its variants, but some function calls like COLORMESSAGE, HPH_PRINT or ASK need to be translated as well. Don't do ones like FIRSTTIME or SET_HISTORY_LOST_V, those are arguments that don't get displayed to the player.
Also, if your English is shit you'll get rejected.
Replies: >>66364
>>66363
Does high standards apply only to TW or other titles too? I wanted to contribute to some project for a long time, but I fear my English phrasing will suck...
>>66364
I wouldn't call the standards "high," but they'd rather you be proficient in English. You could always join the EraRL translation by a guy who is incoherent half the time
Replies: >>66382
>>66364
why do you want to translate if your english is trash?
if you're gonna shit it through an online translator, just don't.
Replies: >>66367
>>66366
Because seeing moon runes next to english text ruins the experience. For me personally even shitty machine translation would be better. I guess I'll just make a fork then
What are some easy endings to get on Eramegaten before going into NG+? I only managed to do 2 endings
Replies: >>66376 >>66385
>>66372
The wiki lists some.
>>66365
A mediocre English translation, provided it is made to the utmost best of your ability, would be allowed. It will get reviewed and rewritten by proofreaders and compared with other translations anyway. So, go ham.
Replies: >>66413
>>66372
The Devil Children ends are pretty easy. Straightforward battles without any gimmick (though the penultimate fight can be a bit annoying if Veil/Cool starts spamming Diaharan).

Colosseum and DeSu2 are also alright, though the final bosses are a bit of an endurance run with several back-to-back battles. DMC too, if you can already beat Dante.

Restaurant, Brothel, Night King/Queen and Battle Harem are so easy they'll sneak on you without even meaning to.

Idolmaster takes time because of work and training, but it only has a single leveled fight right at the end.

...and P3 and P4 still don't have actual ends. The mind boggles.
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>>66362
>>66364

I had a crack at trying my hand at translating a character file for anonTW awhile ago. The process is grueling/tedious and the various machine translation tools are simply not up to standard yet for this sort of thing to be reliable.

The inbuilt Gitgud code editor that can be used after you fork an era project is inflexible to use as well. For example, you can 'copy' a line of code to be translated but you cannot 'paste' anything into it back in. This means you have to manually enter everything in line... by... line. Each Touhou character file I would estimate would have more than 10 thousand lines of code to edit manually to completely translate a character in the game. Add onto that all of the edits you would have to manually make to anything that is machine translated when it spits out something that doesn't make sense.

Yeah, fuck that.

It would have to be translated by someone who is bilingual with both English and Japanese and has a good knowledge of Touhou project terms and lore, simply to save time with bypassing having to fight with machine translation finickiness.

Have a quick overview of what you would have to work with in the ERB/口上・メッセージ関連/個人口上 files. Trust me, if you don't have a good grasp of English on top of all that then you are definitely in way over your head trying to tackle all that.
Replies: >>66409 >>66414
>>66400
...You do realize you shouldn't use the inbuilt Gitgud code editor for this shit, right? The recommendation is make your own fork and local edit it, then push a merge request.
Replies: >>66418
>>66382
About as much or more time/labor is spent undoing mistakes and whipping it into readable shape with good flow. So fuck no.
>>66400
Why would you ever use the code editor, are you insane? Download VSC and the era games extension, or hell, do it in notepad++ if you can't be bothered.
All you do is translate the lines. When it says:

>PRINTFORMW 仕方がない。

You replace it with:

>PRINTFORMW It can't be helped.

You don't need to translate any line that starts with a semicolon (green in VSC) as those are comments, but you should read them because they provide context to how scenes trigger. You don't need to translate flags, variables, and functions, because those are backend things.
...Actually, now that I think about it, the more complicated part is using functions for pronouns and context sensitive grammar. I'd look at Parsee's files for that.
Replies: >>66418
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>>66409
>>66414

I wasn't translating "everything", I was exclusively focusing on the 'printform' dialogue like you said. Even if you only translate anything followed by said 'printform', there is still a shit ton of work to do for a single character .erb. Besides, touching anything not followed from a 'printform' with break the code and be useless anyway... Duh!

The use of code editing tool doesn't matter if you don't know any Japanese anyway because translation tools aren't good enough yet to do the heavy lifting on that end. Tidying up a rough translation spat out by a machine translator is bothersome in and of itself.

>Download VSC and the era games extension, or hell, do it in notepad++ if you can't be bothered.

If someone were to use other programs besides the inbuilt Gitgud editor, how would they be able to upload it to the main repository when it is done for overview and integration? Dose Gitgud allow outside 'file uploads' like that? I didn't know because I haven't exactly got a coding degree or anything, just using common sense knowledge that I scrapped together.

...Oh yeah, Merry Christmas you text adventure coomers! Hopefully we will get our monthly update to anonTW soon since they seem like the festive sort over there, like with Cirno day not long ago.
Replies: >>66419
>>66418
Well yes. Machine translation is going to be bad no matter what you do. You're basically just guessing what it got wrong, and MTL is always very wrong. You're trying to make a steaming pile of shit look pretty, it's not gonna be easy, and you're still left with a pile of shit at the end. Characters that have a lot of dialogue is gonna take forever whether you know Japanese or not.

>how would they be able to upload it to the main repository when it is done for overview and integration
That's a... difficult question. Git is really just a file tracker, its use so people can "fork" a repository onto their "branch", edit the files they need, and "merge" those changes back into the main repository. In other words, it allows a bunch of people to work on a project while minimizing the difficulty of combining them all into one. Github, Gitlab, and Gitgud are hosting services built on the git infrastructure, and they're the ones that store actual data.

Basically, you "fork" the project, and it's now your own (AnonTW is a fork of Pedy's branch, for example). Once you've done that, it's yours, and you're free to do whatever you like with it. You now "pull" it from your Gitgud repository, edit the files you want, "push" it back to Gitgud, then make a "merge request" to the original fork, asking if you can replace their files with the ones you changed. This process is managed by your local git installation, which communicates with Gitgud to sync the project.

It's a lot more complicated than that, and honestly, far harder to explain than era code is. There are semester long college courses for git. Alternatively, you can dump it on a free file hosting service and make someone who knows what they're doing handle it. Inconvenient for everyone else, but doesn't require using your brain.
Replies: >>66495
what determines whether an event takes time or not in megaten? I feel like a brainlet being unable to find the difference in the files
Replies: >>66431
>>66421
This code:
FLAG:休憩フラグ = 1 (for next time of day) or
FLAG:休憩フラグ = 3 (for next day)
BEGIN TURNEND

If you're checking some storyline events, it may be called from the base file instead of being added to every event in chain.
Do to circumstances, I've ended up with a windows 11 machine. I boot up megaten, and "you need to install an app for that" what the fuck
>>66433
Where the fuck are you trying to play it? School? Work?
Keep the era at home where you don't need to use win11
Replies: >>66435
>>66434
had to get a shitty cheap laptop. This is my only option now, without looking for another shitty cheap pc
Replies: >>66436
>>66435
Shitty laptop is extra reason not to use win11, it's horrible for performance.
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>>66281
Replies: >>66495
Haremkeks lost.
https://gitgud.io/Pedy/pedy-tw/-/merge_requests/117
>>66447
can't keep us down for long
>>66447
>wrong repo
Uh, ok?
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>>66419

>Basically, you "fork" the project, and it's now your own (AnonTW is a fork of Pedy's branch, for example). Once you've done that, it's yours, and you're free to do whatever you like with it. You now "pull" it from your Gitgud repository, edit the files you want, "push" it back to Gitgud, then make a "merge request" to the original fork, asking if you can replace their files with the ones you changed. This process is managed by your local git installation, which communicates with Gitgud to sync the project.

Been there, done that. I tried my hand at translating Eirin and I found that due to the limitations of changing large amounts of dialogue script in the Gitgud code editor and with the limitations of manually inserting machine translations that then have to be processed with human oversight (which can be quite puzzling and time consuming in itself), it is simply not viable for one person to undertake. A team of people should divide a character .erb file in parts between themselves to make the workload more manageable.

As I said, using the Gitgud code editor sucks due to its current inflexibility! But you have to use it for the ease of integration into the main branches. I would rather just hand the anonTW team a modified .erb file but them niggas don't work like that.

>>66443

Don't encourage the 'rp' nigger.

>>66447

Meh. Many people have asked previously for an expansion of the 'love confession' mechanic for the game and they are finally getting that with this. This is one of those things that can be completely ignored by harem role players by simply not accepting a love confession to go down that route. It is simply more options to those who want it, hardly a loss to a certain play style.

I for one look forward to marrying my Touhou waifu.
>>66495
>I would rather just hand the anonTW team a modified .erb file but them niggas don't work like that.
We do, though. Drop it here if you may.
And also yeah you don't use the gitgud's text eidtor for that, you use vscode and use the git terminal in that do your stuff.
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>>66495
You seriously dont recognize a 5 years old modded copypasta?
Replies: >>66504
>>66502
It should be obvious by now that he is retarded
>>66109
Disregard this question, I figured it out on my own (Tempesta's other sprites are in the 2GB resource pack and just need to be converted to WEBP). 

Now I have a different question: How exactly do I get the collab characters to show up? I installed all of the packs as the guide specified, and while the characters show up in the character list (albeit nearly all untranslated name-wise to a man) and are therefore considered to be IN the game, sprites and all, I can't seem to get them to actually appear through the construction menu. Before you ask, yes, I did use the "Characters from another world" from the construction menu to the point it  effectively told me the list is exhausted, yet all it gave me were base Azur Lane ships.
>>66433
just use a vm retard.
>>66433
install the latest dotnet runtime or something, I forget but I run into this issue on Linux too.
>>66495
It does kind of suck that you can only marry a single character per bite the dust. Concubine isn't the same as marriage; there's no reason you shouldnt be allowed to marry multiple characters.
Replies: >>66540
>>66539
Yes well you used to only have one lover per run, we're in an cycle of monogamous mechanics which will get modded to work with many girls at once
Replies: >>66546
>>66540
...That hasn't been the case for a while now, anon. More lovers has existed for quite some time. Funny how the marriage update conveniently ignores it.
Replies: >>66547
>>66546
Did I specify a time frame? I was talking about the distant past. History always repeats itself.
I don't really care about these arguments though, it's just funny that it's happening again. I wouldn't be surprised if more lovers became the default after this.
Haremkeks lost.
Replies: >>66551
>>66548
Unless there's some kind of countermeasure against everyone you interact with eventually craving your cock, that's not the case.
Unfortunately, Urumi can't stay as just my fishing buddy for long.
Replies: >>66552
>>66551
Enjoy your sluts and whores haremkek. You only get one shot to marry a single woman per game. If you manwhore around, nobody will accept your proposal.
Replies: >>66558
>>66552
Monogamy is a challenge run in all era games.
What does the Child Affection you get while interacting with your children in TW do right now?
Replies: >>66677
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>>66671
Make them have different flavor text reaction when you interact with them, like being happy to interact with you at high affection.
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why does Satori screeches about being raped when it's consensual? or is that Sugoi being retarded again
I want to get bullied by Satori.
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>>64015 (OP) 
I know it’s been a few days (sorry neglecting to announce it), but we’ve got a new release for your gaming pleasure!
https://gitgud.io/Legis1998/anon-tw/-/releases/ANON_4.910_10-01-24
>>66741
thank you
>>66741
That's a nice load of changes. Good work!
>>66741
STUPID SHITKASA GET FUCKED GET FUCKED GET FUCKED HAVE SEX WITH ME ALREADYYY
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Does anyone know why the red text doesn't show on EraSQN? It's barely a pink color and I can't fucking distinguish it.
Also, is the translation dead? I know some JP but some sentences throw me off.
I thought about trying to translate some of it but I doubt it would be good, I don't know enough smut-talk in English.
>>66777
Turns out it's a font issue, downloading a monospace (otherwise it breaks the formatting) Japanese font fixed the color issue. The font is called"Relaxed Typing Mono JP", it looks okay
>>66777
Uh, are you colorblind or something? It is light but it still pretty different to me.
Replies: >>66783
>>66782
Shit, looking at it from another screen it does look correctly. I'm gonna have to check my monitor settings.
>>66777
Exact same thing for me if I put it on my "eco" monitor. My gaming monitor displays the red text as a bright, distinct pink
Retards, I come to you in a time of great need.
Where is the hover over information for titles in Eramegaten stored? If anyone knows where the list of titles themselves is then that would also be quite helpful.
>>66801
information is stored in the balls
>>66801
>information for titles in Eramegaten stored?
I don't know.
>>66801
HELP_LOG.ERB may have it, or it can be in ERB/SHOP関連/SHOP_NAMECHANGE.ERB
>>64015 (OP) 
Has there been any luck running these era games on uEmuera? Android 12 if that helps
Replies: >>70787
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>>66741

Thank you for your hard work based anons!

This contributor guide update caught my eye when going through the changelog:

> If you have no programming experience but want to contribute dialogue, you can still do that without having to learn eraBasic. Write your dialogue and include notes on where each group of lines is used (first meeting, confession, handjob, eating sweets on a date when the character is a Sex Friend, etc.), upload it to Catbox, and post it the /egg/ Discord or /jp/ thread. One of the devs will handle the coding for you.

I'm interested in writing dialogue/flavor text for characters that could use some more dialogue variation under those PRINTFORM commands for player actions. How do you guys want people to go about formatting their work to help with ease of access for the anon-devs to implement? Do you guys want modified .ERB files for characters for example or just a basic bitch text/wordpress file of where you want the new dialogue to go where? Whatever helps you guys out the best with how you want it presented to you.
Replies: >>66865 >>67053
>>66863
If you have an ERB file that works then there's no implementation to do, and if you're modding other characters, you can usually just copy off of them to see what you need.
Replies: >>67053
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Thoughts?
>>66904
seems rather excessive
Replies: >>66906
>>66905
Too bad your opinion doesn't count as criticism. Give your reasoning why and how it's excessive, or you have no rational argument against it.
>>66904
There isn't enough date content to have that many dates, and what is appeal?
Replies: >>66912 >>66920
>>66904
Seconding >>66911. Appeal needs defining, and dating xp accumulates at such a glacial pace you'd be grinding the dating aspect well past it being fun, but otherwise seems fine. If I'm interpreting this right, appeal could be stat level and talents you have and how that fits to a girls perception. If dating xp is the for that character only, then it makes sense that you'd take them out on dates before they start throwing their legs open. Combat is obviously beating them down before they'll think of you as an equal, like Yuuka for example. 
Overall it looks like mechanical reflection of a character's traits and personality. Would actually give a use to the half of those talents that are there for just flavor text. More virtuous girls will have higher standards and prefer getting to know you better; little shits, ignorant, or airheads are easier. 
The only things I can see an issue with are requirements that you cannot possibly fulfill, like stuff you set on character creation like race, certain talents, and whatnot. While I'm not into building huge harems, I'd rather not bite the dust over and over just to see different character "routes" or get shafted by two girls with incompatible requirements. The game is far too tedious to put up with that.
>>66911
> I'd rather not bite the dust over and over just to see different character "routes" or get shafted by two girls with incompatible requirements. The game is far too tedious to put up with that.
Too bad.
>>66904
What are appeal points? That sounds too game-y to me. Other than that it looks reasonable, although I think the dating experience requirement should be cut it half.
>>66904
trash.
what is appeal, dating and defeat requirement locks characters behind a tedious grind.
Replies: >>67000
>>66998
You pretend like all these things are mutually exclusive. Dating and being liked by the too hoos are things you're going to be doing to grind favor, trust, and intimacy anyway. As for combat: get good lmao. Use a shooter cast and abuse「KING CRIMSON」if you cant win the funny number game.
Replies: >>67013
Is there any content that involves 2hu knowing you have TSP?
Replies: >>67005
>>67004
/egg/ sakuya, maybe satori and meiling as well
>>66904
Fine as is.
>>67000
Appeal points are the only thing I have a problem with. Care to explain what they are?
>>66904
Is this really what you're gonna spend time on when we need more content and not more gating of what content we have?
Replies: >>67021
>>67020
if you want a bunch of extra content then Pop's branch is what you're looking for
Replies: >>67022 >>67025
>>67021
>Scatfag
>Doesn't update
No I don't think so
>>67021
Are you retarded?
>>66904
Are appeal points some kind of tastes chart for traits?
Replies: >>67035
>>67029
That and failable interactions. Like a dating sim VN.
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>>66863
>>66865

Would you guys be willing to accept and work with a document that outlines where each of the new character flavor dialogue goes where in each character .ERB file? This would have the benefit of instead of me/us uploading a bunch of individual large modified .ERB files, it would all be included in one neat document with instructions on where each new flavor text PRINTFORM instance goes within said character .ERB.

For example, I would include simple instructions that outline which character .ERB file the new dialogue is for and where in said file it goes. All an anon dev would have to do is go into the .ERB file, ctrl+f to the part of the file as stated in the document and then just cut & paste the new dialogue in as new instances of PRINTFORM. Easy Peasy!

I was mostly interested in adding more [conversation] flavor text where characters talk more about themselves, show off their personality and reference past events in the Touhou games/ZUN manga. You know, because certain characters saying the same shit over and over because they only have 3 or 4 PRINTFORM instances to draw from in the code gets boring and stale after awhile. Each character should have a reasonable amount of dialogue to draw out of a possible pool of options from at least.

Also, can I upload the catbox file here on this thread or does it HAVE to be on the /egg/ Discord or /jp/ thread? I'm fine with whatever, I just don't like discuck bullshit. I was banned from a Touhou discord not long ago because mods complained I wrote too much and "took up space on the channel from other people"... Bitch that ain't MY problem! That's a platform problem!
Replies: >>67064
>>67053
>a document that outlines where each of the new character flavor dialogue goes where in each character .ERB file
If it's most convenient for you. Git is made for merging large files, so it wouldn't simplify the development side, but that's not a huge deal.
>more [conversation] flavor text
That's fine, but I'd be wary about either making repeatable conversations too long (that's worse than only having a few, in my opinion) or going to heavy on the game references, it can end up feeling like a "that really was the Embodiment of Scarlet Devil, huh!" type of thing.
>does it HAVE to be on the /egg/ Discord or /jp/ thread? 
No, if you upload it where someone can find it it'll probably get implemented.
Replies: >>67072
Not the person who made the new Devil Hunter classes, but Slayer seemed a little wonky compared to the rest so, I made some changes I thought would bring it in line with the other classes a bit more design wise. Plus a few other things that stuck out to me. Posting the files in case anyone else wants them, and the changelog.

Download
https://files.catbox.moe/vgmnjk.rar

Changes
- Changed Slayer starting weapon to Dojikiri from Summoned Yamato since Dojikiri is mentioned in the intro text, and to better fit in with the other classes.
- Changed Katana Combo skill name to Dojikiri Combo.
- Added Dojikiri Combo and Iai Cut to Dojikiri
- Changed description text on summoned swords to better fit the fact you start with them.
- Changed Devil trigger skill to use Dojikiri
- Changed Upstart to start with Caliburn because why not.
Replies: >>67066
>>67065
For eramegaten, forgot to put it in the post.
>rain
>rainstorm
>typhoon
>hailing
"Rainy season is over"
>rainstorm again
Summer manages to be the worst season even in game huh.
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>>67064

>If it's most convenient for you. Git is made for merging large files, so it wouldn't simplify the development side, but that's not a huge deal.

Awesome! I'll get started doing some work on more dialogue for the game in the not too distant future. The biggest hurdle to overcome will be to choose which 2hu girls to focus on and research thoroughly for consistency and quality.

> That's fine, but I'd be wary about either making repeatable conversations too long (that's worse than only having a few, in my opinion)

Duly noted. I have always been annoyed to have the "Kaguya carefully attends to her bonzai tree while her Lunar purification tree sits dead in the corner" end of day event pop up approximately every in game month due to having to click so many times to skip it as it scrolls line by line. I aim to keep such writing to the length of what something Sanae would say in game, which would be 3 sentences to a paragraph at most. I sometimes even think that Marisa's dialogue options can be a bit too long sometimes. So yes, I aim to be concise.

> it can end up feeling like a "that really was the Embodiment of Scarlet Devil, huh!" type of thing.

I hate that kind of shit too. I was looking to simply embellishment on what we know about the 2hu's already instead of being overly nostalgic on what we know from the games all the fans are intimate with already. I also wanted to have some of that 'doujin' maneuverability to be creative and build on characters within reasonable guidelines, of course. 

I'll provide an example of what I would write as a sneak peek. Below is Remilia having a [conversation] with the player character:

"You must be familiar with our head maid Sakuya's fine cuisine, are you not? It is simply delectable! However, I do crave on the occasion something more... Suited, to my refined tastes. When the full moon shines most brightly on a clear night, I invite dear Sakuya to my boudoir and give her a little nibble on that delicate neck of hers. You should see her face peacefully rest in quiet contentment as my fangs gently brush against her. What a cute little blood bag she is! ~ufufu.

You feel a little uneasy hearing Remilia telling you this so nonchalantly. If she does that sort of thing with someone she respects like Sakuya, you think to yourself, would she do the same to you?"

-----

I've had a personal headcannon with Remilia that she occasionally sucks Sakuya's blood as part of Sakuya's maid duties as a "blood doll" to her vampire mistress. I mean, why wouldn't a vampire want to suck the blood from a human that they keep in close proximity of them? There is something strangely intimate of a vampire wanting to consume a part of you, in a non-sexual way. I believe it would fit well with their relationship dynamic as servant/master.

I'm open to thoughts/criticisms/suggestions.
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>want to get back into eraTW
>default names for eraNAS are made up hoohah garbage names

Who fucking said this should be the fucking DEFAULT and why do I have to update to change out these stupid names?
Replies: >>67081 >>67087
>>67080
>eraNAS
lol, lmao.
>>67080
anonTW > eraNAS
when I tried eraNAS myself it just kept crashing due to random shit
>>66801
Way late, but there appears to be a list of titles and unlock criteria roughly 80% down the page in ERB/DIARY関連/DIARY_EVENT, all in Japantext
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Hey anons, First timer here. I was wondering of I could get some technical help or just be yelled at for being a dumb idiot or something. When I try and translate with Translation Aggregator I get a unrecognized error of a bunch of website code. Any help or abuse hurled my way would be helpful.
Replies: >>67127 >>67132
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>>67126
>I was wondering of I could get some technical help or just be yelled at for being a dumb idiot or something.

Nah it's cool dude. Technical problems and discussions about technicalities of these games are welcome. Being a deliberate retard or a CUCK! is what gets you made into Momoyo's bug food here.

The problem is that your using *Jewgle* as the translator provider in Translator Aggregator. They have been cockblocking outside tools that try to use their translation infrastructure for years now, like said Translation Aggregator. That, or Translation Aggregator just plain old can't recognize modern google in it's current state due to it being so outdated. Google just plain doesn't work on Translation Aggregator. Switch it over to Yandex since their translator service doesn't cockblock you (based Russians).

Yandex's translation service can be quite... spotty however. I recommend just copying & pasting the dialogue from the clipboard into another browser window with google translator minimized on dashboard. For a second opinion on translation basically. Currently, Jewgle's translations are better than Yandex's, as much as I want to support Yandex over Jewgle.

I mostly use Translation Aggregator as another type of clipboard that I run past an internet browser translation like google translate or an AI based one. It's too outdated to be used for anything else in it's current state unfortunately.
Replies: >>67131 >>67132
>>67117
eraMegaten already has gay sex and sex change pills, secondary-kun.
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American politics? In our Japanese text porn game general? More likely than you think.

>>67127
Couldn't you use a deepl plugin as well? I remember using it on textractor but while it had decent translations it tended to throw a hissy fit with how much irrelevant shit Era dumps into the clipboard.
Replies: >>67132
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>>67127
>>67126
>>67131
So I fixed it with Atlus v14 and it's running like a dream. Yeah... Anyway thanks for trying to help.
This thread really has gone downhill huh?
Replies: >>67157
>>67156
Era games?
Replies: >>67158
>>67157
Sure. Hit me with who you're slamming or whatever. K, TW, MegaTen, some other random game—anything. I'd even take discussion about ProtoNTR at this point.
Replies: >>67159
>>67158
TW: Doing a lot of rape on Tsukasa because the little shit deserves it, otherwise I am giving Chen new siblings because Mayohiga is objectively the best place to live except maybe Moriya as a close runner up. Though in Moriya the loli is aware of what is happening behind closed doors. Waiting warmly for whoevers developing that to figure out what they're doing with the new fall condition system.
K: Started a playthrough and forgot what all the special factions did so I'm suffering the consequences of that. Development on K is basically dead right?
I gave MegaTen a solid attempt but I just can't into SMT games, never cared for the genre and if it's just sex I'm after I'd rather just have it with my 2wife over training nameless demons et.al. The ascii dungeon crawler part was cool and gave me nostalgia for when I used to play ADOM in the early 2000s.
>ProtoNTR
Is that where you're doing the cucking or being the one cucked? I don't intend to play it, just curious what flavor of Japanese salaryoid is the intended audience.
>>67159
>what flavor of Japanese salaryoid
The default one, LMAO.
>>67159
>Development on K is basically dead right?
It's only as dead as you let it be.
Some anons up in the thread talked about how to make dynamic events (i.e. not tied to character number)
Imo EratohoK would benefit from rescaling from the little square that the Anchor usually opens in to at least . (I know that some people like to play on potatoes, but c'mon), 
The game already handles it quite well, the only thing is most map and menus leave a lot of space, that can be filled.
In any case, because of how EratohoK events work(in the sense that you can turn them off at will, if they're not to your tastes, like most do with Mr Cuckman visiting you) the world's your oyster when it comes to making character events.
Replies: >>67171 >>67189
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>>67159
>Doing a lot of rape on Tsukasa
Hope you know what you're getting into. The horny bitch shows up at the shrine every single day for a good dicking. I'm trying to work on Sekibanki and every time I get her into my room a cum-crazy kitsune kicks down the door screaming in moonrune, demands I fuck her for six hours straight, and doesn't even have the common decency to get pregnant when I fill her with two litres of cum. I don't get no respect, I tells ya. 

It'd be real nice for Seki to get some sex lines but I don't think I can into 2hu enough to write her properly.
Replies: >>67166 >>67275
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>>67164
>Hope you know what you're getting into.
It's okay, my wife helps keeps the little slutfox in line. We make sure she isn't conscious enough to have a single free thought floating in her head.
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>>67163
To prove, quickly done today widening of the main map:
CALL DRAWMAP_LINE("┏━━━◇━━━━━Dreamworld━━━━━◇━━━━━━━━━━━━SeaOfTranquility━◇━┓ Paradise━┓ ┏━MoonrabbitCity━━━┓", 120,  1,121,  2,124,  3,  4)
CALL DRAWMAP_LINE("┃PeachOrchard┓┏DragonPalace ┏━◇━━━TrojanSatelliteRuins━━━◇━━━┓ ┗┓    ┗━┓ ┃ WatatsukiPavillion┛┃       ┃",   5,  6,122,  7,123,  8)
CALL DRAWMAP_LINE("┃┃┏HinanawiResidence┓ ┃   ┃RemainsOfBlazingHell━EarthSpiritPalace┓░░░┃   ┃   SeaOfFertility           ┃ PharmacyPlant┃",   9, 15, 10, 11, 12)
CALL DRAWMAP_LINE("┃Bhavaagra━CelestialCapital━┛ ┃┗┓      ┏━━┛ HellOfBloodPools░░┗OthersideOfMoon━━◇━━━━━LunarCapital━━━┛",  13, 14, 16, 17,125, 18)
CALL DRAWMAP_LINE("┃┏┛                ┏━━━┛ ┃    ┏OldHellRoad┓  ┃    ┗┓ ░░MinistryOfYama░░░░░░░░░░░░░░░░░░░░░░░░░░┃┗┓░░░░░░░░",  19, 22)
CALL DRAWMAP_LINE("┃┗━◇━┓           ◇       HotSpringTown┏┛RedLightDistrict┗◇━┓┃┏ChildrenLimbo░PrimateSpiritGarden░┗┓┃░░░░░░░░", 126,127, 20, 21, 128, 103, 105)
CALL DRAWMAP_LINE("┗┓YoukaiMountainSummit  ┃          ┗━Bridge━━┛  ShiganShore━HiganShore░░░░░░┗┓░░░░┏┛░░░░░░┗┓░░░░◇┃░░░░░░░░",  23, 24, 25, 26,129)
CALL DRAWMAP_LINE("WindGodLake ┃      ┗┓ ┃               ┗◇┓   ┏━◇━┛   ┏◇━┛┗NewHell━◇━AnimalRealm━EmperorTomb┃┃░░░░░░░░",  27,130,131,132, 28,166,104, 106)
CALL DRAWMAP_LINE("┏┛       ┃     ┏━━┛  ┏RoadOfLiminality━━━SanzuRiver     Limbo┓     ┗━━━┓░░░░░░░░░░░░░░░░░░░░░░┏┛┃░░░░░░░░",  31, 32, 33)
CALL DRAWMAP_LINE("┗MoriyaShrine      ┃ ┃  ┏┛          ┏━┛                  ┏Hakugyokurou░░░░░░┃░░░░░░░░░░░░░░░░░░░░┏┛░░┗┓░░░░░░",  30, 38)
CALL DRAWMAP_LINE("┏━┛┃┗GeyserCenter ┃NamelessMound ┏━MF_North━━━━━━━┓ ┏Stairway ┗┓  ░░MakaiTravelAgency━EarthEnd━┓░░░┗━┓░░",  36, 37, 41, 42, 34, 29)
CALL DRAWMAP_LINE("GiantToadPond┗◇┓  ┃┏┛    ┗◇┏┛┏┛ ┗━━━┓ Forest ┗┓◇   ┗┓CherryBlossomTree░░░◇░░░┃░░┗━┓░░MakaiOffice┃░░",  40,134,136,137, 43,135, 35)
CALL DRAWMAP_LINE("┃ ┗━┓┗9HeavensWaterfall     ┃┃PuppeteerHouse━MarisaStore ┃┃ YakumoResidence░┃░┏━━┛░Hokkai░MakaiCapital┛░░░░◇░░",  45, 48, 49, 50, 44, 39,133)
CALL DRAWMAP_LINE("┃◇━UntroddenValley┛ ┃┏◇━━MF_West┗━━━┓┏━┛of Magic MF_East┏◇┛ ░░░LandOfBackdoor░░░░░┗━┓░░░░░░░░┃░░░░░░░░┃░░", 138, 47,139, 54, 55,140, 51)
CALL DRAWMAP_LINE("┃┗┓   ┗━━┓ ┏━GenbuRavine    ┗━━━━MF_South━━━━━━┛┃VillageOfCats ░┃░░░░┗━WorldOfFantasies━Reimaden░░░░┃░░",  53, 58, 59, 52, 46)
CALL DRAWMAP_LINE("┃KasenHouse MountainFoot                ┃          ┏◇┛ ┗Cementery━◇━┓░░░░┏◇┛░░░░░┃░░░░░░░░░░░░░░┏━┛░░",  56, 57,143, 62,144,141)
CALL DRAWMAP_LINE("┃┏━◇━━━━┛   ┗GreatForest━━◇━━┓Kourindou  MyourenTemple━━┛ ┗┓  ░░GreatMausoleum░░░░░░┃░░░░░░░░░░░░┏┛░░░░░░", 142, 61,145, 64, 65, 63)
CALL DRAWMAP_LINE("◇┃ScarletDevilMansion━◇━FairyForest    ┃ ┏┛        ┃      ┗━┓FourSeasonsDoor░┗DivineSpirit░░┃░░HakureiBarrier░░░░░░", 146, 68,147, 69, 60, 66, 67)
CALL DRAWMAP_LINE("┃┃     ┃┗UndergroundLibrary┏━┛ ┗┓┏Suzunaan━━━HV_Residency┓┃ ┗━━◇┓ ░░░░░░░░░░░░░░░  ┏━━━━━┛░░░░░░░░░░░░",  70, 71, 72,148)
CALL DRAWMAP_LINE("┃┗━━MistyLake━━━MistyShore━◇━HV_Fields┃┗AkyuuManor┛    ┃┗━━━◇━┓┃┏━ShrinePond━◇┛┃                  ",  74, 75,151, 76, 77, 152, 73,150)
CALL DRAWMAP_LINE("┃RuinedMansion┛┏━━━┛ ┏◇━━━━┛┃    ┃┏┛Human ┗━┓  ┃  ┗━━┓ HakureiShrine┃      ┗━━◇             ",  79,153, 78,149)
CALL DRAWMAP_LINE("┃  ┗◇┓ ┏SunGarden━━━┛     KirisameyaShop━Village━TempleSchool━◇━━━┓┃ HillRoad━━◇━┓▒▒▒▒▒▒┃▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒", 155, 81, 82, 83,156, 80,154)
CALL DRAWMAP_LINE("┃┏NamelessHill ┃       ┏◇━━Bamboo━━Eientei━┓┏◇━┓┏┛ ┗━━━┓┗┓ OakTree┛┗┓      ▒▒┗FantasyRuins▒▒▒▒▒▒▒▒▒▒▒▒",  85,157, 86,159, 84, 88)
CALL DRAWMAP_LINE("┃◇ ┃        ┗━━┓ ┃┏EarthRabbitVillage┛┏BF_East ApothecaryRoad┓┃  ┗◇┓┃┗HillsidePond▒▒▒▒▒▒▒▒▒▒┗YumemiLaboratory", 158, 89, 90, 91,160, 87, 92)
CALL DRAWMAP_LINE("┃┃ ┗◇━━━━━━━━BF_West━Forest━BF_Village┓┗━━━━━━━MokouHouse━━ForgottenPath┗◇▒▒▒▒┏Mugenkan┓▒▒▒▒▒▒▒▒▒▒▒▒", 161, 93, 94, 95, 96,162, 97)
CALL DRAWMAP_LINE("┗ShiningNeedleCastle━┃━━◇━of the Lost━━BF_South━◇━━━LampreyEelStall━━┛       ┗FantasyGates▒▒┃▒▒▒▒▒▒▒▒▒▒▒▒",  98,163, 99,164, 100, 101)
CALL DRAWMAP_LINE("                  ┗━━━━━━━━━━━━━━━━━━━◇━━━━━━━━━━━━━━━━━━━┛▒┗PhantasyWorld▒▒▒
Replies: >>67172 >>67173
>>67171
Shit, I looked again, and I overcorrected. add one ▒ before ┗FantasyRuins, grab one from above, and it should all align.
>>67171
If anyone wants to have it, or suggests better retranslations/names:

CITY_NAME_SHORT:1   = Dreamworld
;DreamW
CITY_NAME_SHORT:2   = SeaOfTranquility
;SeaTranq
CITY_NAME_SHORT:3   = Paradise
;Xanadu
CITY_NAME_SHORT:4   = MoonrabbitCity
;MnTown

CITY_NAME_SHORT:5   = PeachOrchard
;Orchar
CITY_NAME_SHORT:6   = DragonPalace
;Dragon
CITY_NAME_SHORT:7   = TrojanSatelliteRuins
;Torifune
CITY_NAME_SHORT:8   = WatatsukiPavillion
;WatSuk

CITY_NAME_SHORT:9   = HinanawiResidence
;Eldest
CITY_NAME_SHORT:10  = EarthSpiritPalace
;EarthSpir
CITY_NAME_SHORT:11  = SeaOfFertility
;SeaFert
CITY_NAME_SHORT:12  = PharmacyPlant
;Medici

CITY_NAME_SHORT:13  = Bhavaagra
;Unchou
CITY_NAME_SHORT:14  = CelestialCapital
;Heaven
CITY_NAME_SHORT:15  = RemainsOfBlazingHell
;HellFi
CITY_NAME_SHORT:16  = HellOfBloodPools
;BloodPool
CITY_NAME_SHORT:17  = OthersideOfMoon
;DarkSide
CITY_NAME_SHORT:18  = LunarCapital
;LunCap

CITY_NAME_SHORT:19  = OldHellRoad
;OldRoa

CITY_NAME_SHORT:20  = HotSpringTown
;HotSpring
CITY_NAME_SHORT:21  = RedLightDistrict
;RedLight
CITY_NAME_SHORT:22  = MinistryOfYama
;Minist

CITY_NAME_SHORT:23  = YoukaiMountainSummit
;Summit
CITY_NAME_SHORT:24  = Bridge
CITY_NAME_SHORT:25  = ShiganShore
;Dock
CITY_NAME_SHORT:26  = HiganShore
;Nirvan

CITY_NAME_SHORT:27  = WindGodLake
;WindLa
CITY_NAME_SHORT:28  = NewHell
;Hell
CITY_NAME_SHORT:29  = EarthEnd

CITY_NAME_SHORT:30  = MoriyaShrine
CITY_NAME_SHORT:31  = RoadOfLiminality
;LimiPath
CITY_NAME_SHORT:32  = SanzuRiver
;SanzRiv
CITY_NAME_SHORT:33  = Limbo
CITY_NAME_SHORT:34  = MakaiTravelAgency
;Travel
CITY_NAME_SHORT:35  = MakaiOffice
;Agency

CITY_NAME_SHORT:36  = GeyserCenter
;Geyser
CITY_NAME_SHORT:37  = NamelessMound
;Muenzu
CITY_NAME_SHORT:38  = Hakugyokurou
;Hakugyo
CITY_NAME_SHORT:39  = MakaiCapital
;MakaiCap

CITY_NAME_SHORT:40  = GiantToadPond
;ToPond
CITY_NAME_SHORT:41  = MF_North
;ForNorth
CITY_NAME_SHORT:42  = Stairway
;Stairs
CITY_NAME_SHORT:43  = CherryBlossomTree
;Saigyo
CITY_NAME_SHORT:44  = Hokkai
;Hokk

CITY_NAME_SHORT:45  = 9HeavensWaterfall
;Waterf
CITY_NAME_SHORT:46  = Reimaden

CITY_NAME_SHORT:47  = UntroddenValley
;Valley
CITY_NAME_SHORT:48  = PuppeteerHouse
;PupMan
CITY_NAME_SHORT:49  = MarisaStore
;MagicS
CITY_NAME_SHORT:50  = YakumoResidence
;Yakumo
CITY_NAME_SHORT:51  = LandOfBackdoor
;Backdoor
CITY_NAME_SHORT:52  = WorldOfFantasies
;Crimson
Replies: >>67174
>>67173
(cont.)


CITY_NAME_SHORT:53  = GenbuRavine
;Ravine
CITY_NAME_SHORT:54  = MF_West
;ForWes
CITY_NAME_SHORT:55  = MF_East
;ForEas

CITY_NAME_SHORT:56  = KasenHouse
;Kasen
CITY_NAME_SHORT:57  = MountainFoot
;Mountain
CITY_NAME_SHORT:58  = MF_South
;ForSouth
CITY_NAME_SHORT:59  = VillageOfCats
;StrayH
CITY_NAME_SHORT:60  = FourSeasonsDoor
;FourSeason

CITY_NAME_SHORT:61  = GreatForest
;MtnFor
CITY_NAME_SHORT:62  = Cementery
;Ceme
CITY_NAME_SHORT:63  = GreatMausoleum
;GreatMaus

CITY_NAME_SHORT:64  = Kourindou
;Korindou
CITY_NAME_SHORT:65  = MyourenTemple
;MyourenSh
CITY_NAME_SHORT:66  = DivineSpirit
;Divine
CITY_NAME_SHORT:67  = HakureiBarrier
;Barrie

CITY_NAME_SHORT:68  = ScarletDevilMansion
;SDMano
CITY_NAME_SHORT:69  = FairyForest
;FairyF

CITY_NAME_SHORT:70  = UndergroundLibrary
;Librar
CITY_NAME_SHORT:71  = Suzunaan
CITY_NAME_SHORT:72  = HV_Residency
;Reside
CITY_NAME_SHORT:73  = ShrinePond
;ShrinPond

CITY_NAME_SHORT:74  = MistyLake
;MistLa
CITY_NAME_SHORT:75  = MistyShore
;Shor
CITY_NAME_SHORT:76  = HV_Fields
;Fiel
CITY_NAME_SHORT:77  = AkyuuManor
CITY_NAME_SHORT:78  = HakureiShrine
;HakuShrine

CITY_NAME_SHORT:79  = RuinedMansion
;AManor
CITY_NAME_SHORT:80  = HillRoad
;HillRd

CITY_NAME_SHORT:81  = SunGarden
;SunField
CITY_NAME_SHORT:82  = KirisameyaShop
;KirisaShop
CITY_NAME_SHORT:83  = TempleSchool
;School
CITY_NAME_SHORT:84  = OakTree
;OakTre

CITY_NAME_SHORT:85  = NamelessHill
;Namele
CITY_NAME_SHORT:86  = Eientei
;Eintei
CITY_NAME_SHORT:87  = HillsidePond
;HillPo
CITY_NAME_SHORT:88  = FantasyRuins
;DreamRuin

CITY_NAME_SHORT:89  = EarthRabbitVillage
;RVilla
CITY_NAME_SHORT:90  = BF_East
;BambooEa
CITY_NAME_SHORT:91  = ApothecaryRoad
;Apothe
CITY_NAME_SHORT:92  = YumemiLaboratory
;Lab

CITY_NAME_SHORT:93  = BF_West
;BambWe
CITY_NAME_SHORT:94  = BF_Village
;BVillage
CITY_NAME_SHORT:95  = MokouHouse
;MokouHou
CITY_NAME_SHORT:96  = ForgottenPath
;FoPath
;dream mansion, dream world mansion, something like that
CITY_NAME_SHORT:97  = Mugenkan
;Mugenk

CITY_NAME_SHORT:98  = ShiningNeedleCastle
;SNCast
CITY_NAME_SHORT:99  = BF_South
;BambooS
CITY_NAME_SHORT:100 = LampreyEelStall
;EelStall
CITY_NAME_SHORT:101 = FantasyGates
;FantGates
CITY_NAME_SHORT:102 = PhantasyWorld
;FanWorld

CITY_NAME_SHORT:103 = ChildrenLimbo
;Kawara
CITY_NAME_SHORT:104 = AnimalRealm
;Animal
CITY_NAME_SHORT:105 = PrimateSpiritGarden
;Primat
CITY_NAME_SHORT:106 = EmperorTomb
;Tumulu
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>>67159
>he thinks he's raping the sexfox
Replies: >>67202
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I've started playing the new EraH 0.25 but I'm getting ridiculous amount of points for every action. For one, just greeting nets like a trillion points of like.
In a way, it's interest for that doujin harem protagonist gameplay but there's no challenge at all. Is there any way to fix it?
Replies: >>68261
>>67163
>Development on K
someone steal the special diplomacy from AL-K
Replies: >>67192
>>67189
Explain the special diplomacy in Al-K. I don't read moonrunes, so I don't really touch untranslated games.
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>>67177
If she's merely pretending what the fuck can you do to make this fox submit? Do I jack off her tail? Threaten her some more with the bigger fox? Make her eat all of the eggs?
Replies: >>67207
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>>67202
I don't know, futafy her and give her gland+prostate torture?
If that doesn't take her off guard, she might very well be unbeatable.
Replies: >>67208
>>67207
I wonder how skilled she is at eating ass?
Does anyone have the password for the Sugoi toolkit V7.0 download link on the wiki?
Replies: >>67230
>>67209
The password for the Mega link is "era">>67209
>>67164
to be honest i feel like K should get a similar treatment as TW(with less drama) and just have someone make a new fork that's actually maintained
there's been a merge request for K waiting to be added for over a year

bit hard to actually contribute when the only public fork available is fucking dead
of course a new one would require people to actually care about working on it

i've started translating some events that haven't been touched but there's hardly a point in trying to push it in the main fork and i also don't have either the time or skills to properly maintain a fork of my own, "good enough" translations is the best i can get
incidentally the custom event system talked about early in this thread is also unlikely to be added for the same reasons, fork's just dead
Replies: >>67277
>>67275
oh right and concerned the custom event thing it actually still doesn't work sadly
though i'm sure someone who knows what they're doing could probably fix it, but currently it just gives out errors if you try to end your turn
Decided to start posting weekly thread updates for people who don't want to join the Discord botnet.

Working on:
- Still MTLing and expanding Alice. I'll probably skip over the Master Servicing, BDSM, Hardcore, and Tentacle stuff since it'd all be OC and I'm not particularly interested in writing it, unless you guys really want Alice to react to getting kicked in the balls.
- KR is working on a collection of scenes for Incompetent/Lust mode featuring different characters raping the player which will be done "soon," some new services for Tewi that he'll focus on after that, and something much bigger that will come eventually. He's also helping with the magic shop stuff.
- The guy working on Waggy's English OC has almost hit 8k lines. It's almost done, just needs lines for Danmaku and sexo, plus a couple other minor things.
- Coolkid (the guy who translated Cirno) is working on translating Luna.
- I'll be posting updates here every Monday for people who don't want to join the Discord botnet.
- Flan guy is still slowly working on her in between sprite updates.
- Flan guy has drawn or updated sprites for:
Mizuchi - Nude, Bunny
Nitori - Nude, Bunny, Tank Top
Female Rinnosuke - Clothed, Nude
Female SinGyoku - Clothed, Nude, Bunny
Let me know if you think a character is in desperate need of a redraw and I'll pass it on to him.

Finalizing:
- Mizuchi is all done except for getting her sprites working in game.
- Koishi's translation is almost finished.
- Sleggy is finishing up Star's translation.

Upcoming:
- At some point we'd like to add Rinnosuke, once we fix all the lines that assume your partner's a girl. Current plan for malehus, based on feedback, is a question when an update adds malehus or you start a new game: "Are you interested in romancing male characters?" And if you say no, you get the option to disable them, make them all girls (as in "in this Gensokyo, Rinnosuke was always a girl" as opposed to capital G Genderbending), or just disable all sexual content involving them (they won't push you down or ask you out, you won't see them fap, their sexual frustration and erection bars will be hidden, etc. but you can still talk to them, serve them tea, and befriend them). And then we could build on that last part for a Just Friends option.
Whatever we decide to go with, there will be no forced gay shit and no NTR.
- SinGyoku is also planned at some point.

Requesting feedback on:
- Should I post Alice previews every time I hit a milestone (all the service commands done, all the caress commands done, etc.) or just release her when I'm finished?
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>>67278
oh wow i wonder who could be behind this post huh? yeeeeaaaah real mystery
>>67278
I want Alice to react to being hit in the balls, and you should post previews when you hit milestones. Fuck Discord.
Replies: >>67298
How many people do you need to sell in YMAEM to get the secret store and the mansion? Or are there other requirements to unlock them?
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>>67278
You're doing the work of God, anon. Keep it up.
>>67278

More transparency regarding what is going on behind the dev scenes is always a good thing. I'm one of those people who don't like discuck so I approve of hopium regarding the project being spread here.

... What series of events leads to Alice getting possibly kicked in the balls?

I'm please to hear that Rinnosuke is getting worked on and implemented into the game in some capacity, as I have been an advocate for "eraTW should be an accurate simulation of Gensokyo" for awhile now. I am assuming that the player base would be overwhelming male and straight in its demographic so I would put the most dev energy into "Rinnosuke being there in the game but not being sexualised" personally. Any chance of him being a vendor of some kind when he is implemented? It would make sense to have him be some kind of vendor.

Adding male characters into the game isn't going to lead to characters like Myouren and Youmu's grandpa being implemented eventually, right? They are canonically dead so I don't see the value in having them in the game unlike Rinnosuke, unless the player can resurrect them as some kind of spirit like Mima through a quest sequence or something to 'unlock' them.
Replies: >>67298 >>67299
>>67285
I finished the vaginal commands not too long ago. I'll have a preview up in the next few days.

>>67291
>... What series of events leads to Alice getting possibly kicked in the balls?
I forgot to clarify, it's eraMegaten Alice (the "Die for Me!" girl), not eraTohoTW Alice Margatroid. And eraMegaten has almost as many fucked up fetishes as K. Fisting, farting, piss drinking, insect baths, NTR, you name it. (This is why you never, ever leave Heaven without rescuing Nanako.)

>Any chance of him being a vendor of some kind when he is implemented?
That'd make sense. What do you think he should sell?

>Adding male characters into the game isn't going to lead to characters like Myouren and Youmu's grandpa being implemented eventually, right?
Not unless people actually want them.
Replies: >>67326 >>67327
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>>67291
>Youmu's grandpa
>canonically dead
I'm assuming you just lumped him in with Myouren, who is dead, as they're both irrelevant background characters. But Youki isn't confirmed to be dead, he just got up and left. Meeting Youki could be an interesting event of itself, and his character is fairly malleable in how you write him as his character is 99% fanon. Given that TW is ultimately an eroge, as an example he could serve a neat niche of helping the player get along with Youmu to "continue the Konpaku clan" or something. There's countless doujinshi you can pull inspiration from.
Replies: >>67326 >>67355
>>67278
>MTLing
why
Replies: >>67308 >>67313
>>67304
>inb4 some dipshit makes a cope post about how all translation was MTL to begin with
Replies: >>67309
>>67308
Machines don't add ebin maymays to their translation, so that would unironically be preferable.
And now they're objectively more accurate too, so lolcowlizer holocaust is not far away.
Replies: >>67310
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>>67309
>ebin maymays
Such as? Genuinely curious.
>objectively more accurate
Lol. Try in 10+ years. For now you'll only get picrel
>>67304
Some people wanted to see an Alice translation, I asked if they'd be OK with an MTL that I edited for clarity, they said "sure, as long as you make it clear that it's just a placeholder until she gets a translation by someone who's fluent", and then I got to work. FWIW, once it's done, I'm going to ask one of the translators to proofread it and fix anything I messed up, so it should end up the same as if they translated Alice from scratch once it's all done, just with some added OC.
Replies: >>67326
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>>67298

>That'd make sense. What do you think he should sell?

What do you think of this suggestion from the previous threads?
>>58846
>>58847

>Not unless people actually want them.

I'm not personally dead set against their inclusion, I just believe that characters who don't really make sense to be included into the Gensokyo TW world should be 'togglable' as an option. There are players like me who prefer their TW Gensokyo to be an accurate simulation of ZUN's authors intent but I believe there should be an option for players to turn their in-game Gensokyo into a fanon alternative timeline if they so choose (which is kind of what the player is doing by impregnating all the 2hu's, but I mean clean slate before the players arrival into the world).

A togglable option in a menu or an in game way to resurrect Myouren or find Youki is fine either way.

>>67299
>I'm assuming you just lumped him in with Myouren, who is dead, as they're both irrelevant background characters. But Youki isn't confirmed to be dead, he just got up and left.

Lol yeah I forgot he wasn't dead. I sometimes fumble with the 'deep lore' of the cute anime girl fighting game isekai world that ZUN mostly elaborates on in text file Omake files and interviews and isn't showcased in the games themselves. Serious business and all.

>Meeting Youki could be an interesting event of itself, and his character is fairly malleable in how you write him as his character is 99% fanon. Given that TW is ultimately an eroge, as an example he could serve a neat niche of helping the player get along with Youmu to "continue the Konpaku clan" or something. There's countless doujinshi you can pull inspiration from.

Whichever way the player ends up coming across Youki, if the player ends up gaining his approval through high enough favor gain or proving your combat prowess (number of Danmaku battles won perhaps?), Youki can perhaps give you a unique item that when gifted to Youmu can give a huge boost to her relationship parameters or something (oh my gosh Anon, where did you find this!?). A round about way of, as you say, Youki giving his approval of the player becoming an in-law and banging his grand daughter to "continue the Konpaku clan" in a game with no set 'marriage' states.

Dealing with in-laws in real life is a pain. It might not be "sexy" to have to deal with them in game, especially if the player just wants to turn Youmu down the 'lust' path and fool around with her.

>>67313

I approve of placeholder translations until a more 'thorough' translation is available with human oversight. Screw the nay-Sayers. Does with is mean that Shanghai and Hourai are having their "barks" translated along with Alice? Flavor text with Alice usually has them interjecting and this is, if I remember, togglable when fine tuning Alice in [update]. Are they in the same Alice translation file 'cluster' or are they separate entities?
>>67298
>I forgot to clarify, it's eraMegaten Alice (the "Die for Me!" girl), not eraTohoTW Alice Margatroid.

It's easy to get those two confused, Since Alice Margatroid was a very close inspiration from Megaten Alice, after all. I can't find a reliable source yet but ZUN has supposedly admitted That Touhou Alice was based on Megaten Alice. But was that really surprising from a doujin series?

https://en.touhouwiki.net/wiki/Touhou_influences
Replies: >>67330
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>>67327
Newfag here, sorry. 
Is anyone aware of any effort of making an eraK version in a Blue Archive setting?
I believe the setting would fit perfectly, the source material is extensive.
Replies: >>67335 >>67336
>>67334
Wha
Never mind that it's yet another bland flavor of the month gachashit, but have you seen those character designs, man? Those stupid fucking halos above their stupid fucking heads? It's fucking dogshit. I've never seen designs this bad, ever. Not only that, but the way their jews in charge bought up literally every single artist to draw their dogshit designs and delete all their older works in favor of turning their entire page into a dedicated bluaka(blueegh) shrine is unforgivable. Fuck outta here with this shit.
>>67334
The Chinese are working on making an EraBlueArchive. It's not a derivative of K, though.
>>67335
It's made by a Korean company.
Replies: >>67338
>>67335
Go be a nigger elsewhere.
Replies: >>67361
>>67336
Got link?
Replies: >>67339
>>67338
As far as I know it's not open to the public yet. Here's one of the teasers I'm aware of. Too big to post directly, sorry about that.
https://files.catbox.moe/7mvj6d.mp4
Replies: >>67340 >>67341
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>>67335
My man, just say you're not a cunny enjoyer.
>>67339
Thx for source.
Goddamn, that looks like they are putting in quite some effort. I just hope it wont turn into a glorified VN.
Replies: >>67361
>>67339
Never thought I would ever kneel to china
Here's Alice.

https://files.catbox.moe/i92fvj.zip

The main thing I'm looking for feedback on (although all feedback is welcome) is the euphemisms. I feel like they're in character for Alice, but I can remove them if they come off as too grating.
Replies: >>67361
>>67278
Not him but why not both? I might be in the minority but I want to fuck Rinnousuke and for Kourindou be immersive. In fact, it would be fun if every location had more immersion, like think of the neat things the Ministry and the Palace, the Mansion, the Shrine... Lots of features that could be implemented to each one, make the maps more distinct that just who lives there.
>>67299
I know it's opposite of what you said, but I can't unimagine it now.:

>Anon, This is 命蓮
>I have an urgent mission for You.
>Do not contact Reimu. I have broken her gohai and destroyed her Shrine with a boulder.
>In the letter there should be more than enough money that you'll need, not that you need money with your powers over time. Still, take it.
>Head to Jewerly shop.
shop across Kirisame family store past the Akyuu's district.
>The door may be guarded, so use the password 東大 and the clerk will know to let you in.
>Search for the exhibit in the far back and left side of the store. The case is numbered 108.
>Buying it with the money for the letter will allow You to propose to my sister Byakuren. A candle lit dinner is prepared for you two. It is crucial You dress up well before proceeding.
>Make me an uncle. The Hijiri bloodline must survive.
>If you fail I will move a mountain to stand on your corpse.
Replies: >>67361
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>>67335
>>67337
>>67340

Unpopular opinion I'm sure but I stand against gacha bullshit on principle due to its inherently exploitative nature and thus I side with first anon  on saying fuck Blue Archive and promoting it with any kind of exposure through Era development. It's bad enough when ZUN whores out his Touhou project to these mobile gacha sharks but at least Touhou has the defense of it being a few steps away from being effectively public domain in how it is managed. Blue Archive has no such excuse for openly embracing the gacha gambling psychology jew.

 >>67349

Awesome! If it gets integrated into the AnonTW branch then thats all the feedback you require on doing a good job.

>>67355

Cool story bro... Byakuren in game will happily let me nut inside her as many times as I want though if I bring her enough metric fuck tons of tea, no epic Golden Boy quest necessary, thus the point is defeated.

I like the idea of doing some kind of quest to unlock/resurrect Myouren and Youki though and have them let loose upon the game world. It doesn't have to be THAT elaborate though. Unpopular opinion again but I believe some characters like Mima who are currently roaming around the game world freely should be in a "sealed away" state until the player breaks some kind of seal and free's them from their confinement. Reimu could have Mima sealed away somewhere for the player to find and free somehow. You know, give the player an objective to work towards with a good reward at the end for doing so (new character). Considering the state of Mima right now, I like to believe that Reimu sealed her away sometime between Touhou 5 - 6. Why not have Rin Satsuke sealed and unlockable to?
>>67361
People who aren't literal children can separate the characters from the product.
Replies: >>67373
>>67361
>Awesome! If it gets integrated into the AnonTW branch then thats all the feedback you require on doing a good job.
I just checked to make sure, but that isn't the Alice you're thinking of. That's for MegaTen.
Replies: >>67373
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>>67361
>era games
>exposure
Replies: >>67365 >>67373
>>67364
I want to rub my hotdog between her buns.
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>>67362

People who aren't children will see that contributing to making something popular when that thing is exploitative in nature will lead to bad outcomes in bringing more people into the gacha fold with subtle 'peer pressure of popularity/preselection'. The gacha characters were specifically designed by a corporate committee to be as 'appealing' as possible so the gacha game itself can attract and entrap more gambling exploitation weak people into being their pay piggies for jpeg's.

Contrast this to something like Touhou, which is just one little funny drunk guy just doing whatever he wants for a cheap danmaku game which is in the spirit of doujin, where the people are at the center of it's success and can participate as a community along with ZUN the creator. Each game is a fully experience for less than $20 US dollars and wont try to jew you for micro transactions.

So if I had to choose between the corporate conveyor belt product cynically designed for wringing maximum profit out of people and the community minded co-op that won't sue me for wanting to contribute something to it, I choose the co-op and want to see it succeed in amongst the sea of corporate slop like Blue Archive.

>>67363

Lol, kk. Nonetheless, any 'Alice' that is translated is a good thing.

>>67364

Yes, fan creations like era games act as free promotional ads/material for the exploitative gacha game. By giving Blue Archive any attention at all, you are contributing to its success through exposure. The corporate entity is not even paying you for the wagecuckery that feeds itself.

Gacha should be banned and anybody who even entertains the advertisements for it with the cute anime girls should be shamed for it.
>>67373

I see this as a massive discipline skill issue, if Gacha game is being very exploitative toward their playerbase, just don't play or spent your money.

also the ship for Blue Archive exposure has sail long ago, their doujin number is absolutely rocketing, they are getting anime air this fucking april

Blue Archive as a gacha is benign compare to most other gacha in term of f2p viability. just don't spend your money on them lol, their target is the whale anyway.
Replies: >>67435
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>>67373
Nice virtue signals, but it's pretty clear you're just being salty your beloved dingdongs are getting outdone by your beloathed chingchongs.
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Man, there's really no arguing with you, gachaniggers. You should all be fuckin put to death tbh. Total gachanigger death.
Replies: >>67379
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>>67376
Good to see I'm right.
Thanks, tranny.
Replies: >>67610
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Don't care, I'm still gonna smash my students.
>>67373
Sir, this is a Wendy's. 
You are trying to preach customer responsibility in a porn forum. Kinda retarded if you ask me, especially when you consider what other "messed up crap" is on here. 

Go touch some grass and next time pick a bigger problem/ evil to be mad about. 

Also, shaming what kinks other people are into, as long as it's fictitious, is cringe.

USER WAS BANNED FOR THIS POST get back to reddit.

>>67384
He's also pretending like MegaTen and other games don't reference gacha mechanics, and how Azur Lane and other gacha games have actual era games made for them.
>>67373
think this post needs more spacing
Replies: >>67435
>>67384
What sort of a kink is playing gacha?
Findomsub?
Replies: >>67391
>>67389
Yay for sleep deprived brain.
Poor choice of words on my end here, what I meant to say was that if people want to jack it to gacha characters, they should do that without anyone raining on their parade.
But the statement is true in general.
>>67419
They can confess on their own on the way back from a date.
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>>67384
>Also, shaming what kinks other people are into, as long as it's fictitious, is cringe.

Do you support tranny/faggotry/cuckery shit then, as long as it's fictitious? Sounds like somebody is going to be bug food! You are being intellectually dishonest if you are claiming that tacit indifference now isn't going to lead to overt approval later. The slippery slope has been proven time and time again. All it took was for Bruce Jenner to be on the cover of Vanity Fair by jew order for there to be an explosion of trannies now in real life. Approving this shit in fiction leads to it manifesting in real life and influencing the culture.

On second thought regarding gacha era, since the gacha pay piggies won't listen and get some good taste, they may as well have their own era game to act as a tard containment. Think about it, if they spend more time engaging with a Blue Archive product that doesn't have a money funnel to the gacha devs, such as an era game, that could lead to the source gacha game losing money in the long run due to the player base being spread thinner. Gacha yellow jews losing money by customer distraction is within my interests until regulatory banning is finally possible.

 >>67374
>just don't play or spent your money.

You think I would willingly subject myself to this shit? lol. How long can you play for free until you hit the progress stonewall? It is expected that you get hooked eventually after a "free sample" period you retard. Whatever, enjoy the glorified anime themed casino, sucker.

>>67388

Yes, I'm carefully spacing your ass before I shove my huge nigger cock into it, bitch boy.
There hasn't been a release build of TW in a while. Hope the devs are okay.
Replies: >>67438 >>67439
>>67435
Magnificent cope+backpedal.
What is it about these games that you guys enjoy? I've got 1229 days in TW and I can't figure out why I keep coming back. 

>>67436
What do you mean? They're going for monthly releases and the last one was a month ago to the day. Cut them some slack.
Replies: >>67443
Here's the weekly update. Sorry for not doing it Monday... I'll be doing it on Saturdays going forward.

- I'm still working on Alice. Going through the Service Commands right now, and it looks like these are the last set of commands to have a lot of stuff written for them, so the next two previews with be "Service Commands done" and "All commands done". (I've decided to stop writing OC for commands unless I get really inspired because this project has taken long enough already, but if you see something that doesn't have lines and you want me to write lines for it, let me know.)

- Yumemi got an update. Nothing major.

- Outpatient revised his Yamame translation a little.

- YuugenMagan and Kikuri were missing some likes and dislikes. These have been fixed.

- Lily White, Eiki, and Parsee got a few bugfixes.

- A guy in the Discord is working on some new prayer-related stuff, and the guy who did the Standing Missionary animations is working on blowjob animations.

- As >>67436 noticed, we missed the January bimonthly release, but we'll have one in March. Sorry about that.

- This isn't directly related, but Pedy finished his Captive Amanojaku translation. Check it out if you haven't already.
 https://mega.nz/file/J4RThZJa#XK9-bxqCGYlhtgE6-1ospeieoSq1RgU5R5Saq1mZn08
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Watcha gonna do with that
BIG
BUG
BUTT?

Wriggle, wriggle, wriggle
>>67439
That rpgm "slave training game" where you Havre to train her by being nice?
It was pretty mediocre, but nitori had a funny face.
>>67438
don't play TW much but i do play k a shitton, partly cuz of how customisable it is and how many events are in the game

shame it's basically dead though
Replies: >>67444
>>67443
K is for cucks.
Replies: >>67446
>>67444
only if you're a retard and let it happen
Replies: >>67448
>>67446
It is for cucks no matter what you do. The setting is shit and gors against whu lore. The events are shit for the most part, a few good ones here and there. And it's grim as fuck. No thanks, keep it yourself, it's been abandoned by the West for a reason. None of the devs want to touch it anymore. Learn to maintain it yourself.
Haven't played eramegaten in like a couple of months, come back, load the latest file, and it looks like I got like a month of progress deleted somehow? I was at day 30ish, and it's day 11 now. What the actual fuck

oh, I pressed continue, and it loaded the proper savefile and now load shows all the savefiles. Where does it keep savefiles? Dates inside the game don't even match the dates of sav files
Replies: >>67479
>>67435
My brother in christ, you are in a thread, that discuss game that let player perform slavery and raping (timestop rape as well), take your 'moral' elsewhere.

If i ever hit progress stonewall(if BA dev ever make one because right now they just keep giving out free premium money.), I'll just stop playing, like i said, massive discipline skill issue.
>>67435
still not enough spaces in your post. really try to take up half a page.
>>67439
>Pedy finished his Captive Amanojaku translation.
after all the shitty events in K? fuck no
>>67439

Looking forward to the March update. Take all the time you require to do the best job you can. Don't let low time impulse niggers pressure you into doing a sloppy rush job.
I think Yuyuko is sleep raping me. Help.
Replies: >>67464
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>>67462
Kys the ghost.
any genshin variation yet?
The final fight of the Kirara mod in eraMegaten is retarded
>>67449
Fresh config defaults to sav folder now instead of out in the open, iirc.
Is there any way to increase the delay for the direction minigames in K and TW? Like the one that pops up during Marisa's danmaku training, for example.  

The countdown says it's supposed to be 3 seconds, but it is definitely going by under a second for me, for some reason.
Replies: >>67482
>>67481
Try changing the framerate in the settings, idk.
Weekly update: 

- Still working on Alice. Hopefully I'll have a new preview out by this time next week, but no promises.
- Waggy's author has added hypnosis to his WIP dialogue. Still no estimated release date.
- KR wrote some reverse rape events.
https://gitgud.io/Legis1998/anon-tw/-/merge_requests/278/
Replies: >>67521 >>67556
>>67517
nice, more events and stuff to change up the same every day interactions would be great
>>67517
changing any of the "one-time options" during a full update breaks all subsequent character choices.
Replies: >>67579
>>67556
When did you last pull?
And elaborate on the issue with an example, please.
Replies: >>67664 >>67667
>>67379
Lol nigger faggot
The fact that you can't even comprehend and grasp that there's something wrong with this just shows that you are a certified NPC, a vaccinated shitlib, a biden voter, a jew worshiper. Case in point for all the th18 apologists. I pray for your expeditious death, because it's the only thing that can cure you.
Replies: >>67612
>>67610
If jerking off to Kudamaki Tsukasa makes me an NPC, then I am an NPC.
If jerking off to Kudamaki Tsukasa makes me a shitlib, then I will be a shitlib.
If jerking off to Kudamaki Tsukasa means I worship jews, then I am a zionist globalist shill.
If the redpilled are against Tsukasa, I am bluepilled.
I cum to Tsukasa until my last breath.
Replies: >>67614
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>>67612
Is this the strongest Tsukasafags have? Shame. Behold, my wife makes a moaning bitch out of her with one simple trick.
Replies: >>67615
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>>67614
Watch us cuck a tengu.
Can your wife do that?
(Ignore the dress, I can't turn off that stupid clothing mimicking option)
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Good afternoon, thread. We have a new release for your gaming pleasure, fresh from the oven!
https://gitgud.io/Legis1998/anon-tw/-/releases/ANON_4.920_09-03-24
Replies: >>67618 >>67664
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>>67616

Thank you so much AnonTW crew! I haven't played this game in awhile and a new update is just the thing to motivate me to jump back in. I'm looking forward to the Urumi content update. I have a soft spot for the big tiddy cow youkai girl despite her being so low on the yearly popularity poll.

... Since we are shit talking over Tsukasa yet again on this thread, Tsukasa fags, what exactly is the appeal of Tsukasa for you anyway? Is it Mesugaki fan portrayals or something or something to do with her being a manipulator? If master manipulator girls are your thing then Yukari and Okina fit that bill much better in my opinion. I mean, I personally don't have anything against Tsukasa as a character but I just don't really see why she is so popular here.
Which of the OG adept jobs fits best with Sword Saint? Im playing eramegaten NG+ for the first time
>>67618
She's a type of character that can be used both ways, as a figurative bitch or a literal bitch. a henchmen that likes to think of herself as a master manipulator but has been put in her place by actual masterminds. You can write her as getting her way, or slip her up at the last step and get bodied by everyone and forced to walk a degrading path of redemption or have to do shameful acts to reprove her loyalty to her boss.

She's a character that can be put into any story since she gets her jollies from fucking people over but can get fucked over herself as well.
>>67618
Those types must be genuinely brain damaged and mentally ill to find that woodchipper fodder appealing in any way. Some people like eating shit and wearing diapers, and it is fruitless to try to understand their reasons. But you know what? The woodchipper is hungry. It will offer them salvation all the same.
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>>67618
FOX POWER
>>67618
All characters are sex. On a more serious note, Tsukasa has mesugaki manipulator appeal, which is different than hag manipulator appeal. Similar to how both Remi and Flan are aristocratic chuuni vampire brats, but with one going for posh lady who gets bored and finds ways to sate her boredom, and the other being hot-blooded about fighting but otherwise content with lazing about at home.
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>>67618
Adding onto what others said, Tsukasa is prime bully material. She acts like she's hot shit until the consequences of her ruinous actions catch up to her, which is never far behind. Yukari may weave labyrinthine plots and trip every now and again but she at least has substance and power to make her a real threat. For Tsukasa, tripping over her web of awkward manipulations is her natural state of being. She's just a tube fox, an unimportant youkai, the most dangerous thing she can do is speak. Getting back at her is not a high bar.
>>67618
I want her to give me all the children and bankrupt me with love and gaslighting
>>67618
The hair, the clothes, the permasmug and the fact her mere existence makes certain people seethe to a rolling boil makes me feel really funny.
Love her or hate her, that little demon lives inside all of our heads rent-free.
I've noticed that there's apparently a Needy Girl Overdose ending in the latest version Era Megaten now (Or at least the In Game manual says there is), but i can't actually seem to find KAngel in Rag's store where they were previously. Anyone have any idea where she was moved to?
Replies: >>67636
Didn't play eraMegaten for a year, anything super worthy of note translated/added or just slow, consistent progress? Just learned about state of K, it's a cool enough game once you fiddle with options enough so shame that it's basically buried.
Replies: >>67643
>>67631
North half of Shinjuku, there's an 'm' in a small building to the northwest, have to select the bottom dialogue options to kick the event flag off and then something happens during the end-of-day stuff.
Haven't really pursued it, don't know what happens after that.
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I leave for awhile and Tsukasa is being bullied. Not that I care mind you but funny to see nothing changed. Also this is the only Tsukasa image I have.
>>67634
I just downloaded the most recent version of K. How bad is it?
Replies: >>67644
>>67643
There's nothing bad about it, it's just that no one works on it.
Replies: >>67646
>>67644
My mistake.
yeah as far as i'm concerned K is the best one but it's very much completely dead
i entertained trying to maintain it myself but i very much do not have either the skill or patience to deal with that
Replies: >>67650
>>67649
Well all I know how to do is post hentai and memes. I can build computers at least :)
Replies: >>67659
>>67650
era games are made in basic so in theory it's not too difficult to understand, the biggest hurdle is having the time and motivation to dig into the code to figure out how things work

like i'd love to mod in diplomacy with special factions and fix the custom character event system someone posted at the start of the thread but that'd require actually studying how all these system function
Replies: >>67660
>>67659
nta but I've some experience with programming and eragames are about as hard to make sense of as they come. You want to check out some function it's hard to figure out what file it's even in. Comments barely exist at all and when they do they're in japanese. Variables aren't named anything descriptive, they're all CFLAG:50 or something like that.
>>67579
still present in >>67616 which will also be the one I'm using for this post.
Pedy's doesn't have this problem, so something's definitely borked in the new update system.
at first i thought anything with 
One-time option!
breaks all other One-time options but shit is just fucked.

a retard proof step my step from a fresh unzip
>Emuera1824+v18+EMv17+EEv43 NAudio-fix.exe
>[0] start game
>[  0].Custom Character
>[9999] Finished
>[Yes]
>[  0] Continue
>[1] Recolored map without animation
>[Yes]
> 1[Turn off the Spoiler Mode]
>[999] - Return
>[1999] Choose This One 
>[  0] - (53) Back Room(Default room)
>[100].Finished
>[Yes]
>[Yes]
>[500] - Update
>□ Update: Full
>[Yes]
>[Yes]
>[Yes]
>[100] Done
>[100] Done
>[100] Done
>[ 1] Height customization
>[Yes]
>[Tiny bratty oni! (Child-Sized)]
>[100] Done
>[ 1] Marisa Ze!: Disabled
<doesn't do anything
>[ 2] Enable Glovejob variation again in case it was disabled (Non-applicable)
<doesn't do anything
>[100] Done
>[ 1] Set Sakuya's sexual experience
<doesn't do anything
>[100] Done
>[ 1] Change Alice's traits through progression
<doesn't do anything
etc etc

if you ignore Suika's height you can change Marisa's settings and Sakuya's sexual experience but then Alice's settings will be fucked again.
ignoring Suika, Marisa, Sakuya and Alice lets you change Wiggle's, Eiki's and Sanae's setting though.

but things get even fuckier
even if you don't change anything up to Rin's settings, you can't set her virginity, or Koishit's bust size, how Nazrin addresses you, how Nue adresses you or customize her physical appearance.
but "Extra affinity setting" works, which breaks Hatate, Ellen, Rika etc..

did anyone even test the new update system before shoving it in?
>>67664
It broke again?
>>67579
>>67664 (me)
forgot to add that the "Legacy" update works as intended.
>>67664
Should be fixed now, thanks for the report
>>67664
Fixed.
>>67618
Since Saturday’s release had a few kinks, here’s a hot fix for you all!
https://gitgud.io/Legis1998/anon-tw/-/releases/ANON_4.920_13-03-24
Replies: >>67674
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>>67673
I forgot to upload this picture alongside my message…
How to get the girls to rape you while sleeping?
Replies: >>67832
Mesugaki Tewi correction or loving rabbit breeding? It's hard to choose...
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Here's the weekly update. Sorry I didn't post one last week, I was busy getting the new release out the door and then busy with real life stuff the rest of the week.

- Alice's commands are all done except for the Follow-Up Commands (threesome stuff, Cervix Tease, etc.) and half of the Special Commands:  https://files.catbox.moe/k821ga.zip

- I finished the coding for JudyTester's Flan dialogue. It still needs testing before it's ready to merge, though: https://gitgud.io/Legis1998/anon-tw/-/merge_requests/285

- Lorem added the first Magic Shop event to his MR: https://gitgud.io/Legis1998/anon-tw/-/merge_requests/215/diffs

- Someone's working on a Chen dialogue, and other guy's working on a Daiyousei MTL. No previews yet for either of them, unfortunately.

- I'm working on and off on a Narumi expansion to bring her up to 2k lines (picrel). If anyone wants to help expand her or any of the other characters, please do! I can handle the coding if you need me to.
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They tried to warn me about Tsukasa...
I didn't listen...
Replies: >>67711 >>67715
>>67710
Three and a half years of armpitfucking?
>>67710
how did you survive
Replies: >>67720
Does anyone happen to know the triggers in TW to invite a girl to move in?
Replies: >>67722 >>67724
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>>67715
>>67719 I thought it was changing your home and having at least one bitch with the love trait, but changing my home didn't seem to work anymore, even though I recall getting a full list of those who wanted to move in with me previously. I couldn't find the corresponding ERB file responsible for this either using keywords like "want to live" or "someone comes to visit".
Replies: >>67723 >>67724
>>67722
I think they need to be a LOVER not just LOVE
and it only happens in the beginning of the month or something like that.
Replies: >>67725 >>67727
>>67722
>>67719
Turns out using the repository in gitlab makes it significantly less painful to look up events. According to APPEND_SYS.ERB you need 200 love exp and the love trait.
>>67723
You might be onto something, but eralang is gibberish to my eyes and I couldn't see anything related to the beginning of a month unless "SIF !人数 || (DAY:3 != 1)" means something to you.
Replies: >>67726
>>67725
That's just a negative statement meaning "if you don't have any eligible candidates or it's not the first day of the month, don't trigger the event". DAY is one of the default arrays that can be customized, and most era games have a few text file docs explaining what they're using the arrays for.
Replies: >>67727
>>67723
>>67726
Just sped through a month and the ERB wasn't lying with the trigger consisting of:love trait, at least 200 love xp and it has to be the 1st day of the month/season.
Is there any good reason to start a NG+ than continue the long game? Any extra mission?
Me uncultured. What's the reference in "Reimu ex husband" dialogue of Parsee?
Replies: >>67734
>>67618
The simple answer is the fact shes weak to being fucked. The detailed answer is shes tamamo without the class of a proper devoted cock slave
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>>67730
did you read the entire event? Parsee lies to make you jealous, it's her shtick.
pic unrelated, mamizou spoilers.
fucking tanuki whore is used goods.
Replies: >>67741
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I know pretty much no one plays it, but the AL-K collaboration characters have been broken for ages because ERB\SHOP\SHOP_SLG\SHOP_SLG66 had the button to recruit them instead recruit from the submarine pool, which is still ongoing. Not sure if it's intentional due to them being optional, but if it was, the change to fix it wasn't included in the CSV for them nor is it documented elsewhere to my knowledge.
Replies: >>67770
in megaten does MC having Obedience is good? Feels off that that it autolevels, seems more like thing for whoever you train rather than the one who trains
>>67734
Never mind. I just found out the "Shrine Husband of Paradise" fic. 10/10
Replies: >>67792 >>67806
Yo, need advice. What's the best path to knocking up a Hourai?
Replies: >>67766 >>67767
>>67765
Sex.
>>67765
https://wiki.eragames.rip/images/9/9f/TWImpregnationChart.png
>>67739
>no one plays it
maybe one day when I get over 5 fps when playing a fucking era game.
Does anyone know the registry number to edit day counter in megaten? Normally I would use cheat engine but I heard the jew kike behind it is puts adware in "free" version despite earning pretty penny on patreon. I know you can edit values like macca, money and days through debug mode but I forgot how to do that.
Replies: >>67777
>>67775
how do you breathe?
Replies: >>67786
>>67777
Very carefully
>>67741
I just looked it up, these motherfuckers wrote an entire god damn rape novel.
Replies: >>67799 >>67806
>>67792
A good representation of what Eratw protag would be if he didn't have those Time Stop power.
Kinda messed up
Replies: >>67802
>>67799
I'd say it's more like what the eraReverse protagonist has to go through (without the footlicking).

Anyway, weekly update:

- I decided to drop the Narumi expansion because I don't really know how to write her and do a Nemuno expansion instead. Please wait warmly.

- We have a guy writing a new Yamame dialogue.

- We have a new hotfix release out! The main changes are fixes to Tewi's services, a new Flandre dialogue, and a new EXE that should fix performance issues with the colored map and bugs with Eiki's blink animations.
https://gitgud.io/Legis1998/anon-tw/-/releases/ANON_4.920_23-03-24
>>67802
You're part of the contributors, yes? I wanna ask. On NG+ does changing race from "human" change anything? Dialogue, impreg chance, go on heat?
Replies: >>67804
>>67803
- Alice, EN Wriggle, Kogasa, Ellen, Tewi, Parsee, Yuuka, Murasa, Tsukasa, and Momoyo all have some dialogue changes to reflect you not being human.
- You can't do Outdoor Play if it's daytime and you're a [Vampire], but I'm pretty sure that command's commented out anyway.
- Being nonhuman lets you help Momoyo with her job without needing an Oxygen Mask.

That's it as far as I know.
Replies: >>67810
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>>67741
>>67792
>>67802
>"Shrine Husband of Paradise" fic
I got curious too and looked it up, kinda fucked up sure but nothing that disturbing for your average H-game player in this day and ages, until reaching Marisa 3 that is.
Jesus Christ almighty son, how many womans wrote this stuff?
Replies: >>67807
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>>67806
It gets worse. There's sequel content, and it's about 10x the word count. It's an 'experience' alright. I'm about halfway thorough it, he's got it rough.
Replies: >>67839
>>67804
Can you uncomment it out? Normal exhibitionism without the hypnosis would be nice.
Replies: >>67819
>>67810
It's on my todo list.
>>67802

What's going on with these releases requiring so many consecutive hotfixes so soon after release lately? Who is in there wrecking your shit, devs?
Replies: >>67831
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>>67826
Anontw's actual development process
>>67700
i don't know. i was just playing normally and waking each day to yuyuko in my bedroom...strange girl
Replies: >>67833
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>>67832
You need to move to a different house.
>>67807
So does he ever get any better as a writer? I couldn't get through the first couple paragraphs, it's like he needs all of them to be similar in size and writes with that goal in mind.
Replies: >>67845
>>67839
That is a limitation of the post format since the story started on 4/jp/. So in that respect it's hurt by needing to fit things in 5000 character blocks and it had to be taken from that to a regular paragraph style. Posts were broken up into equal paragraph sizes like that since each post was originally all one big post. It would've been easier to read then since they came one at a time. Either way it could do with a reformat to structure the story better to be more readable, but it's a finished story. The Shrine Daughter of Paradise fic is an unfinished sequel done by a second writer that starts it off of a different ending of the first. As you can guess it's done from the titular daughter's perspective. The latest (and largest) part is a spin off of The Shrine Daughter of Paradise done by multiple writers contributing and covers many characters from many perspectives. As far as community projects go, that's about as much of a clusterfuck as it sounds and is the reason the former is on hold.
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Updates:

- I've been busy with IRL stuff, but I found time to get back to Alice and now her commands are all done except the Followup Commands (threesomes, cervix tease, etc.) Hopefully I'll have the commands finished by next week.
- Speaking of translations, EraClavis has recovered from his nerve injury and should be done with sex fox's translation in 3-5 months.
- Rikaguy has also recovered from his health problems, and plans to get back to work on Rika and his secret project once he's finished catching up on IRL stuff.
- I did a little work on Nemuno (picrel). I actually have an idea of how to write her so I'm not going to end up scrapping the project this time.
- Some dialogue fixes got ported over from Neodev.
- Megaten got a font update, a translation for Aigis's dialogue, and some new characters: Marie from Persona 4, her Personas Kaguya, Kusumi-no-Okami, and Kaguya-hime, and Amanozako. You get Marie from an event after unlocking the Velvet Room, and you get Amanozako through fusion.
Anon-TW 4.920-2024.03.23. Got the following warning/error when meeting Parsee out in the wild:
Warning Lv1:口上・メッセージ関連\個人口上\060 Parsee [パルスィ]\Parsee\M_KOJO_K60_HashihimeServices.ERB: at line 220:The back of [SKIPSTART] will be ignored
[SKIPSTART] ;uncomment when implmented
so uh, who the release branch of Megaten?
Replies: >>67912
>>67906
what is the question.
repeat it
Replies: >>67915
>>67912
who is the release branch of megaten
Replies: >>67917
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>>67915
I am the megaten release branch. It is me.
Updates:

- ATW got fixes for some text bugs.
- Alice's commands are now all translated. Once I make some fixes to some OC, I'm going to pass it on to one of the eraMegaten translators so he can make sure my MTLs are accurate, and then I'll post it here. Please wait warmly.
- Waggyguy's "small stuff to take care of before sex" turned out to not be that small thanks to writer autism. She's at 9k lines now, and has bug battle lines.
I don't suppose there's been any progress on female-player pregnancy in TW, huh?
>>67939
There 's male NPCs?
Replies: >>67942
>>67941
You can give everyone a dick
>>67939 it'd be neat but let's be honest TW is very much built for male PC and being able to be a girl is kind of an after thought, wouldn't expect there to ever be any progress there
>>67939
The japanese aren't gay so no
>>67945
The majority of the Japanese play as futa.
>>67945
and other delusions you can tell yourself
What are the criteria for actually getting caught or the 2hu realising you can stop time (in eratohoTW, of course)? I've inadvertently gotten caught by Yuuka and got raped into oblivion many years ago, and I've noticed lines for Sakuya and Kaguya relating to them knowing you can stop time, but making their body overflow with cum and covering every square inch of their body as well as getting caught with their timestop-stolen-underwear hasn't netted me any results so far in game. 
Outside of the game I've also tried parsing the ERB files, but I haven't found anything useful so far
Replies: >>67953
>>67952
Getting caught with their pantie in your pocket and if the girl writer actualy wrote something for this case like /egg/ Sakuya.
Mei ling, Erin and Suwako also have lines for getting time stop raped too much.
Replies: >>67998
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>>67945
It would be way easier to take this statement seriously if it wasn't about a nation known for popularization of totally-ironic-I-swear viewing of gay porn.
Is there a cheat enable for eraMegaten out there that works with the current build, or just the debug mode?
Replies: >>67982
how rare is the chance for us to stay over at someone's place in TW that isnt our home since i only seen it happen once
Replies: >>67979
>>67978
Depend on whose place you're staying over. My character nearly always get the prompt after screwing one of  his lovers
Replies: >>67981
>>67979
i assume i need to have the more lovers enabled since i made meiling my mistress while im with yukari
Replies: >>67990
>>67966
far as i know it's debug only so here's hoping you know all the variable names
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>>67981
Having them at Love is enough.
Replies: >>67997
>>67990
Wtf how many days did you spend dreaming (Sumireko say both MC and her are dream walking there)
Replies: >>67998 >>68000
>>67953
Too few it seems. Ran has an escalating series of lines for getting her panties stolen, but so far it seems it's her SSiB interpretation where she just can't put two and two together and has given up ever finding the culprit. Even if I let her find the panties I stole, as far as I'm aware it never goes further than that like it does with /egg/ Sakuya. And her dialogue for searching you doesn't take into account panty smuggling or getting away with it and just assumes she found it. Granted I'm playing an older version from last november, so it might have changed.
>>67997
Sumi has a very active imagination and makes some bold assumptions.
Replies: >>67999
>>67998
So how many days there? 1000+?
Replies: >>68000
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>>67997
>>67999
That and 155 daughters of various kind of half- breed.
Basicaly the Hakurei Shrine experience without needless suffering aside from the "Move-in" events.
And even then I still haven't completed the deep autism route like Hatate that I saved for last.
Replies: >>68028
Update:

- I'm editing Alice based on the feedback I got.
- I'm still working on Nemuno.
- KR submitted a tweak for Reisen's anal lines that makes it so she only bleeds if you choose to have rough sex with her.
- A new achievement menu is on the way.
- The guy working on Mugetsu is back. Apparently he's still sick, though.
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Normies have figured out Era games exist. Beware.
Replies: >>68023 >>68045
>>68022
you are several years late to figuring that out bro
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But anon, he's so new he doesn't know that, give him a chance. He thinks shaking a boogeyman around is how you fit in. Here, I'll help him out: Oh nooo some people on twitter posted about the touhou rape text game what are we going to dooooo!
Because era games is this cool super sekrit club that popped up in the last week and we need to keep all hush hush about it. Just ignore that it's a platform for erotica based on a slave training game so old it might as well been contemporary with Christ, same with its pixiv tag.
That strip was already translated from chinese and posted before, 8 months ago, on reddit, and is the fourth link down after searching eratw, with another one immediately beneath it that's a year old. The wiki page for it is also right front and center with links to the old dev branch and recent forks. Interesting that the chinese gitgud fork is up there. Were we supposed to sperg out, shit ourselves, and cry that it's the end of the world?
>>68000
Needless suffering? Then how am I suppose to skip child support by claiming the girls concieve by rape instead of the other way around
Replies: >>68030
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>>68028
Such is the will of the mistress of the dream.
>>68022
>tried Pops
>things seem relatively fine
>seems like you can choose what fetish you don't want to deal with
<game imposes random persistent paraphilic infantilism as part of the tutorial after going to bed
Here we go...
Replies: >>68052 >>68060
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>>68045
Truly, he will be the eragames savior...
>>68045
you can disable that shit
the real issue with pops tw, as somebody who made a really big effort to enjoy it, is it's full of game breaking bugs.
Update:
- Still working on Nemuno. She's at about 500 lines now.
- eraMegaten Alice has had her first preview merged. She's about 80% translated, and was proofread by a fluent Japanese speaker. The next update should be the full translation.
- TW 4.930 was released on the JP side. It includes:
    - New Enoko and Hecatia dialogues
    - Dialogue updates for Megumu, Sagume, Miyoi, Youmu, Tsukasa, Yorihime, Toyohime, Rei'sen, Yumemi, Seiran, Ringo, and Eiki
    - New character: Mizuchi
    - Some item changes
    - New image sets for Ran and Sekibanki
    - Changes to Reliability
    - You can now have 30 children per 2hu instead of just 10
Please wait warmly for us to merge it.
- Someone's working on a new Shou dialogue, and other guy's working on a Keiki dialogue.
- You can now go on dates with multiple 2hus at a time.
- A bunch of misc. typo fixes and tweaks.
Replies: >>68093
Do Kaguya's jealousy events currently work in TW? I know there's the issue reported, but even after replacing ARG:1 and the dialogue activating, I have no idea how to progress it.
Replies: >>68169
>>68072
Do the JP side have any plan to add preg image sets like Eiki?
Replies: >>68161
>>68093
I asked eraTW (the JP maintainer) and he said it's not likely, because there aren't many people on the JP side working on images.
>>68077
only works if you're not living in the same area as Kaguya for some reason
Replies: >>68203
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If anyone has updated their game recently—as of the commit in picrel—please pull again ASAP.
If a character has given birth between then and now, let me know, and I’ll let KR know so he can give you a fix, because that child is going to remain gone even after updating.
>>68169
Now that's just odd. Appreciate the tip, I'll see if I can get it working
Replies: >>68206
>>68203
Pretty sure that bug has since been fixed.
ANONTW IS KILLING OUR CHILDREN
Any way to remove the conversation limit in TW? Even with max speech and knowledge, there's a hard limit of 5 conversations within a timeframe with a cooldown. This shit is some fucking artificial padding to make the grind even more stupid. I've tried lookin in the files and COMF300 会話 is what I keep stumbling upon. I'm way too much of a fucking retard, probably the entire wrong file.
Replies: >>68217 >>68225
>>68216
Conversations aren't really all that necessary so there's no reason to increase the limit. 
>I'm way too much of a fucking retard
You are, but not for the reason you think. If you're that impatient and complaining about the speed of growth itself, then just go into the in-game mod configuration and change the favor/trust multipliers. You should explore your actual options in the game before messing around with files you don't understand.
Updates:

- A whole bunch of new stuff from JPAnon.
https://gitgud.io/Pedy/pedy-tw/-/merge_requests/123
https://gitgud.io/Pedy/pedy-tw/-/merge_requests/124
- Adjustments to child growth to shorten the infant and toddler stages and lengthen the "addending school" stage. You can adjust them from the cheat menu.
- Fixes for Kaguya's jealosuy events.
- More bug fixes.
>>68216
Coversations are really only for early game. they're pretty mediocre. once you canstart playing music and cooking they're where most of your favorability comes from.
I noticed (what I think is) a bug in one of Parsee's journal entry events in TW. She was talking about how Player was mortal and she isn't, saying that they wouldn't have much time together. The bug is that she stated my character was already "so old" and implied that they would have even less time, but my character was set to Child age. I assumed that this line of the journal is intended for someone set for middle age or elder or what have you. Unless Parsee is just really bad at judging how old someone is.
Replies: >>68232 >>68250
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>>68231
As far as Paru's eye for men goes, 8 years is a middle age.
Replies: >>68242
>>68232
So she see men like a clock. 12 is max
Replies: >>68248
>>68242
24*
Few questions about TW, one - where is souvenir shop, I keep seeing that selection is expanded/goes back to normal but I got no clue where that is and two - any way to increase pain more efficiently aside from spanking and bondage?
Replies: >>68252
>>68231
Good catch. That line was supposed to only show if your character is an elder, but I messed up the check. I'll have a bugfix out soon.
>>68249
For the first, did you read the lines at the end of the day/when sleeping? If there a line about souvenir, then it get expanded next day
Replies: >>68259
>		PRINTFORML puts her weight down on your %TINKO_TR(PLAYER)%, forcing it deep inside you as she milks you to orgasm...
fix inverse prolapse penis
>		PRINTFORML puts her weight down on your %TINKO_TR(PLAYER)%, forcing it deep inside as she milks you to orgasm...

>			PRINTFORML %CALLNAME:(TARGET)%'s female instinct awakens and %HE_SHE(TARGET)% pushes %HIS_HER(TARGET)% %HIP((TARGET))% against yours, not wanting even a drop of semen to go to waste...
fix ass 2 ass
>			PRINTFORML %CALLNAME:(TARGET)%'s female instinct awakens and %HE_SHE(TARGET)% pushes %HIS_HER(TARGET)% %HIP((TARGET))% against you, not wanting even a drop of semen to go to waste...
Replies: >>68262
>>68252
Yes I know there is a line at the end of the day about it but I don't know where is that shop/what does it offer, I don't think it's mail order one but maybe I'm just missing something.
>>67178
Change Language & Region to Japan.
>>68257
>%HIS_HER% female instinct
Update:

- We're almost ready for a 4.930 release. We just need to add some new sprites and make a few more tweaks to the new update menu. Please wait warmly.
- Tewi's birth events were fixed.
- I put together a small Parsee update to celebrate her recent appearance in CDS. It fixes a bug for some age checks and adds Study Together lines.
- Hisami now has a new portrait set usng D-Koutya's art.
- You can now disable Satori's ASCII art, and the Myouren Temple characters' name checks were made less restrictive.
- Wakasagihime's author is working on sex lines now. Once they're done, he'll move on to testing and editing. He estimates that she'll be about 12k lines once she's done.
- Nemuno's at about 650 lines now.
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For anon-tw 4.930 (latest version directly from git), if you change your penis shape in the "everything unlocked" menu to "ultra big penis", you get a crash if you select "Change dick type". Pretty sure ultra big penis is not properly handled in the game. I suggest removing that option completely, unless it's really just a bug with selecting it and it's properly implemented in the game.
Replies: >>68355 >>68356
>>68354
But isn't 4.930 still on test?
>>68354
Sure, but there's no issue on the git, and I'm pretty sure it's an old bug where some variable/ranges were cut out, but some menus weren't cleaned up.


Sidenote: While someone looks at the cheat menu for the penis fix, It would also be great to have the hypnosis skill in the cheat menu. Currently only the hypno victim skill is in there, but you can't edit the player skill.
Replies: >>68357
>>68356
Nevermind, scratch the sidenote, I'm blind. The player hypnosis skill is in the talents section way at the end.
Any girl with a unique birth line? I mean something like Marisa
Replies: >>68401
just woke up from a coma and somehow got back the files that i've lost. did someone pick up where i left off with eraMegaten Satori's translation?
So it's been a while since I tried Eratw, can I get a Touhou to sit on my face or is that just Eratohok only? Tohok's lack of clothing sex disappoints me truly.
Replies: >>68401
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>>68363
Komachi, Ellen, Toyohime and probably more that I don't remember.
>>68393
Can happen when they get the initiative.
Replies: >>68403
>>68401
Good enough, wish I could ask for it though
damn virgin PC
Hello, does anybody here play Pops's fork? Where's the clothes shop located?
Sorry for the lack of an update yesterday. I wasn't sure if we'd have an update out so I was waiting for it to be done.

Nothing much to report, just a couple small fixes. 4.930 will be out once we merge the new achievement menu and fix some issues with the action filters.
Replies: >>68418
>>68416
There is a new achievement menu?
Newbie questions...

How do you mail-order stuff? The tutorial says to mail order mixing supplies, but i do not know how.

Can you not have sex with people during time-stop? Every time ive tried, i just get basic foreplay options. Do i just need more total TSP?
Replies: >>68458
>>68457
There's an option in the main menu before starting each day for mail order.

Most lewd options are filtered by default so you don't accidentally misclick one and get a gorillion hate marks, you need to enable the filters in the Actions bar above the commands. Also make sure you actually have an erection or you can't penetrate.
What the fuck happened to the discord server? Now its on lockdown and there is this stupid onboarding bs?
- Eiki's 1.8 update has been translated.
- Panty sense now ignores disabled characters.
- Parsee's hate mark bug has been fixed. I'll push it when I finish doing some more editing on her.
- The guy working on blowjob animations is working on them again.
- Komachi's translation has finished being proofread. Please wait warmly for us to merge it.
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>>63335
>>62999

Congratulations Tsukasa fags, your particular brand of faggotry is gaining notoriety among other spheres of the touhou community that even amateur artists are picking up on it. It won't be long now until you achieve memehood. Which one of you degenerates here were behind this post! <pic>

Anyway, while I am here I wanted to ask something about EraTohoK. How exactly does the 'economic power' mechanic work in this game? I see that it is a quantifiable thing that you can trade/give to other Touhou kingdoms but how exactly does this number go up during gameplay? Is it related to number of areas that you control or is it related to town economy values adding to a cumulative total? Does it affect end of turn taxes on your territories if it is lowered?

I've been playing this game normally just focusing on the war and conquering side and I am seeing this thing just increase on its own without any consideration on my part. I would like to understand how it works more for better diplomacy gameplay options.
Replies: >>68475
You know for all the uses of panties in era games i'm suprised sniffing/masturbating with them never comes up. You'd think that'd be jap priority.
Did that maid one ever get updated or am I EOP shit out of luck still
I forgot to mention this in my update post, but KR has a draft for a system where the player can commission goods or services from characters. For instance, you can commission exclusive foods from Minoriko, high tech gadgets from Yumemi, construction work from Nitori, Takane, and Yamame, or have Tsukasa do social engineering to make people like you more. Thoughts?
https://gitgud.io/Legis1998/anon-tw/-/merge_requests/318
Replies: >>68479
With the hypnosis orgasm denial there isnt a way for us to trigger a quintuple orgasm without using toys after i release it or am i just retarded?
>>68466
Sex the fox, with your cox, sexy fox, foxy box

Economic power affects tax and auto recruitment. It's the total of all territory values. It lowers when a territory changes hands and will rebuild every turn to max based on faction cooking skill, I think. You can completely ruin a faction by selling sex tapes of their officers. They won't have any money or passive army gain. As a bonus, your territories gain economic value. Be sure to reinvest all this money to your neighbors so you can diplo-annex them. Single territory porn empire is an OP strat.
Replies: >>68480 >>68486
>>68469
Well it's a good idea but the construction thing, don't this mean a construction system would need to be made?
>>68475
playing for years and I have no idea how investing money directly into provinces works. like theres a limit you can go over and ??
Replies: >>68482
>>68480
Investing is trash. I tried it a few times and figured ROI would take about a gorillion turns. You'd do better nightcrawling and setting up spy cells in each faction. $1000 a turn for a chance they divert trade, giving you a proportional amount of their faction's economic value. Not as lucrative, or dependable, as spreading porn tapes, but they can also make them stop hating you. That's good too. Coalitions are a bitch on the harder difficulties. And those catty cunts will still spread rumours even if they like your faction.
Yeah, you can go over the limit. Hard limit is 9999.
>>68475

Yeah, just be sure that Tsukasa doesn't crawl up your urethra or something. Your dick hole is a kind of tube she can nestle in, right?

>faction cooking skill

Do you mean the 2hu's that you have set to cooking as their planning stage activity for the turn or is this a cumulative value of all of your officers cooking skill that passively adds to it despite their set activity? I never thought it would be cooking of all things. I would have thought leadership or something would make more sense.

>setting up spy cells in each faction

You mean the ninja village research upgrade or something else? I always end up winning the game before I can unlock that upgrade so far along the tech tree that I have never seen how it functions for myself. I mean, the game is pretty easy once you get over the 'start of game scramble' and get yourself established. I never even use the nightcrawling or porn tape mechanics, funnily enough, to see how OP you say they are, because I never have too.
Replies: >>68490
>>68486
AFAIK jobs are just fluff for extra money and free experience and all of the non-combat stats are used as the cumulative of your faction. Politics adds a multiplier when making deals, cooking is economic recovery and singing recruitment. I guess cooking assumes they know something about running a noodle stand, business, economics something something. At least it has a use. I still ignore the non-combat stats though. But like with combat, having 3 officers with 40 skill is better than 1 with 100, so just recruiting a bunch of trash will help.
The only special building I've actually used is tax office, I'm not even sure what the others do. No, what I meant was covert action, it's in diplomacy. Get enemy officers to fall and they can do sneaky stuff. Nightcrawling can be dangerous, as it lowers your rep, but you can trade back fallen prisoners, release factionless ones and wait for them to be recruited, or give them your officers you don't care about. I think their stats may influence how effective they are, there is also the agent skill that says it makes them better at covert actions.
Yeah, every game gets easy once you're established and have some chokepoints, barring the occasional coalition or rebellion, but it can be fun to try new tactics and mechanics. I had a blast holding the lunar capital, recruiting only useless whores, abusing porn tapes mechanics and only expanding with diplo-annexation on lunatic difficulty. Although it was a new game+ with a fully kitted out hero, so defending early aggression wasn't impossible.
Replies: >>68527
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>>68490

It's just as I thought. The economic power of your faction isn't necessarily related to how many territories you hold but how many officers you have under your control and how good their various stats are. That explains how my economic power was snowballing with the more officers I was recruiting/converting from jail. Thanks, that clears a few things up.

Since you played on Lunatic difficulty, what can you tell us about how the CPU operates and acts compared to the normal difficulty that you noticed? All the factions don't just bum rush you right away at the start of the game even if their neutral, do they? I was interested in doing a lunatic difficulty run after the current one I am doing but I wanted to know what I can expect to avoid headaches. The AI doesn't cheat or anything, does it? A lot of these strategy games use cheaty bullshit to add cheap "difficulty" which I'm not a fan of.

I really wish this game would get updated with the Touhou 19 cast eventually, since that official game was all about faction warfare like this one is. Greedy insatiable Yuuma would fit right into this game perfectly.
TW UPDATE

New:
- We have a new achievement menu. This is mostly refactoring to make it easier to add new achievements down the line and for TW forks (once this gets ported upstream) to translate achievement names.
- Komachi has been translated, and at nearly 7000 lines she has a lot of content to see. If you've never romanced the lazy big tiddy shinigami, now's a good time.
- Yukari has a new command that lets you swap between her loli and adult forms.
- Misc. fixes and tweaks from JPAnon.
- 4.940 got merged from upstream. It's mostly dialogue updates and lazy loading.
- Speaking of lazy loading, we now have a new version that autoupdates the file list when files change. Now you can enjoy the improved load times while also being confident that you're playing the most recent version of the game.

Soon:
- We'll have a new release out once we finish everything else on this list except Seiga and Rika's counters.
- I'm working on an update for all my dialogues. YuugenMagan will get her Yearning scenes and a WIP of her Love scene, but that's the only major thing. It's mostly more lines for everyone and some typo fixes.
- I'm also going to include the new Nemuno stuff I've done so far. It takes her from 166 lines to about 900.
- I also wrote a small Meiling expansion.
- KR is working on something special.
- Seiga has a draft translation. We'll merge it once we finish proofreading it.
- Rairai (Rikafag) is working on Rika's counters again.
Replies: >>68559 >>68561
So if a touhou stops wearing panties due to theft, any way to undo that? I'm loathe to take them because I like my touhou asses clothed.
Replies: >>68558
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>>68554
But nopan is bestpan? As far as I know they only put on new underwear when waking up.
Replies: >>68566
>>68546
when are we gonna getting yukari molesting us through the gap portals
Replies: >>68561
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>>68546

As a Komachi appreciator I thank you guys in the AnonTW team and the translator profusely for your hard work!

>>68559

I second this. However, when you have strange happenings such as Yukari sitting on your face and then all of a sudden she is sucking on your dick while she is still on your face, you know, something that isn't acrobatically possible, I always imagine there is gaps involved to make that happen.

I kind of wish some of the 'acrobatically impossible' sex positions this game likes to throw at you would get a rework to make things actually possible for a humanoid female to do, unless they have portal powers like Yukari, Seiga or Okina. Can you imagine what a 2hu giving you a blowjob while also french kissing you at the same time looks like? It's immersion breaking.
>>68558
I meant like Ran just stops wearing panties to stop them getting stolen. I love me some pan.
Replies: >>68568
>>68566
I knew about characters occasionally going commando of their own volition (possibly tied to exhibitionism), but not about Ran in particular, must be something coded into her dialogue.
Replies: >>68569
>>68568
After a while Ran just gives up. From what I've seen so far she never figured out it was you. Towards the end she stops reacting to having them stolen altogether since she's so used to it. Poor girl, utterly mindbroken from having her panties stolen everyday by some mysterious force.
>getting freshly-worn foxpan daily
a man can dream
Replies: >>68571
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>>68570
Ran is going broke from buying new pairs of panties all the time. Do you have any idea how many custom and lacy pairs she lost every day for a year? Expensive!
Replies: >>68573
>>68571
>doesn't just pay with leaves
Look at this broke ass baka-ass fox
>>65757
>You have a chance to randomly capture mobs that you defeat
could have fucking fooled me. I got nothing
Update:

- KR has released an alternate Nitori dialogue.
- It, /egg/ Sakuya, and /egg/ Flandre are now the default dialogues for their respective characters.
- Nitori's sprites have been updated.
- Some new character titles have been added.
- Parsee, Wriggle, Momomyo, YuugenMagan, Nemuno, and Meiling's dialogues have all been updated. Parsee's was mostly bugfixes because I already updated her back when she first appeared in CDS.
- New Emuera executables.

I'll have 15 new demons from real world mythology for eraMegaten out soon. I just need to fix some issues with reverse fusion lookup and ensure they can appear in the Sea Ark.
Replies: >>68640
>>68636
Is it going to be put on the next ver. update?
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Apparently /egg/ Nitori's "talk to other characters" function doesn't like something.
Replies: >>68646 >>68649
>>68644
Sometimes I wonder if any of these people ever actually playtest *any* of their shit.
>>68644
There's a PR to fix it but it's not merged in yet.
How can I make a character push me down through code? Some characters call the '押し倒され' function in their event files, but this use seems to be deprecated or broken, so it does nothing. I would like to fix that.
Replies: >>68754
>>68753
I've not seen any character dialogue ever call pushdown like that with this function because it contains a whole slew of logic checks so it's not at all guaranteed.
You can replace them with INSTANT_PUSHDOWN instead which is used for Nue, and that one just straight up sets all the flags and enforces the pushdown mode on the spot.
There are also debug functions (that work from the console as well): PUSHME and FUCKME, but they're not as radical. The former simply creates the ideal scenario that brings the chance of being pushed down close to 100%, but sometimes it's still not enough, so the latter has slightly higher chance of success. Those two are primarily for testing though.
Replies: >>68757
>>68754
>INSTANT_PUSHDOWN 
Thanks, that really does the trick.

押し倒され is called in event chains within Tsukasa's main event and sex (sub) event ERBs (M_KOJO_K139_イベント and M_KOJO_K139_典特殊イベント) and Hatate's main event ERB (M_KOJO_K42_イベント), IIRC these two were originally written by the same dev.
For Tsukasa, specifically, they're evoked in EVENT_K139_2 (main event ERB), ARG==2 (line 4300-ish) and K139_KAKIZOME (subevent ERB) (line 710).
In Hatate's ERB, 押し倒され() is evoked. Tried to call it in this form in the debug menu, but it didn't work, neither does 押し倒され. INSTANT_PUSHDOWN works.
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why is there a detected as malicious emuera anchor.exe in the docs folder of the current latest releases of both pops-tw and anon-tw? malwarebytes as well as webroot amongst others seem to think it's malicious
Replies: >>68776
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>>68769
is... is that an unknown .exe?! Only haxxors use those!
Wonder if JP side will allow more fun with preggo 2hus in future
Update:

TW
- JPAnon fixed a bunch of insertion bugs caused by the insertion system rework.
- You can now adjust the intensity of incompetent/lust mode.
- Nitori's conversation bug has been fixed.
- Sumireko now has an option to disable the forced "you're a high school student" backstory.
- A bug with the "impregnate all races" achievement has been fixed.
- Mob Girl impregnations have been made a little more lenient.
- A bunch of typos have been fixed.
- KR added a bunch of reverse rape events.
- I have MRs open to fix almost all the open bugs, except for some that I'm pretty sure were fixed by the insertion fix, a couple I need clarification on, and one involving the clothing system that I'm having trouble on.
- Pedy fixed an infinite loop, tweaked hate mark forgiveness, added a 32-bit LazyLoading EXE, and fixed a bug when drinking your own semen from a condom.
- Pedy has also released Neodev 4.940. ATW will have an update out once all those bugs get fixed and all the fixes get merged.

Megaten
- Those 15 demons from real world mythology have been merged. You can buy them in Rag's or fuse them.
- More of Nagi's route has been translated.

In Progress
- The guy writing an English OC for Shou should be done hopefully by July. Then I'll just need to take care of the coding.
- Futo's author is still working on her.

AkumaMaid also got a new gamer girl character, and RL got a couple new things. Should I post updates for every era game that got them in these updates, or just TW and Megaten?
Replies: >>68781 >>68912
>>68778
It's kinda nice to hear about the less popular games - particularly AkumaMaid, though it's a shame most updates tend to be "brand new character with no content added" rather than any updates to older characters who need them.
Replies: >>68795
>>68781
yeappppppppppp
I just wish Suika had more dialogue and I could coax a girl to give me a pantyjob in TW. Lastly, is it a bug that the rabbit charm from Tewi keeps fucking disappearing? Does she steal it back and resell it to me?
Replies: >>68898
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>>68894
>is it a bug that the rabbit charm from Tewi keeps fucking disappearing?
No. It increases the chances of you walking in on a girl masturbating, then it disappears.
>Does she steal it back and resell it to me?
Yes.
Replies: >>68899
>>68898
>images you can hear
Gotcha, time to sodomise Tewi
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>>68778
a duplicate file snuck into 'anon-tw_eng-modding'
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How come using the custom portrait maker breaks loading?
Consistently gives this error when trying to load a save with them.
I can circumvent it by loading the target save, returning to title at the error screen, then picking continue.
The custom portraits sometimes become black squares after doing that, but not always.

関数\画像エディット用ライブラリ\画像表示.ERB at line 65 Error has occurred:Emuera-Anchor
	SPRITECREATE @"モブ画像_{キャラ番号}_%設定画面名%_{画像分割数}_{_CNT + 1}", キャラ番号, (登録画像サイズ * 設定画面番号), (スプライト縦幅 * _CNT), 登録画像サイズ, スプライト縦幅
Error description: SPRITECREATE:Function is being specified outside of the Image range
Function: @モブ画像_スプライト登録(file:関数\画像エディット用ライブラリ\画像表示.ERB in line 55)
Function call stack: 
↑関数\画像エディット用ライブラリ\画像表示.ERB at line 48(function@モブ画像_生成)
↑関数\画像エディット用ライブラリ\画像表示.ERB at line 155(function@モブ画像_表示)
↑関数\私家版追加関数\WRITE_IMG.ERB at line 141(function@WRITE_IMG)
↑SHOP関連\SHOP.ERB at line 1387(function@SHOW_IMG_SHOP)
↑SHOP関連\SHOP.ERB at line 732(function@SHOW_SHOP_INFO)
↑SHOP関連\SHOP.ERB at line 523(function@SHOW_SHOP
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>and fixed a bug when drinking your own semen from a condom.

You can do that?

...

Wat?
Weekly update:

TW
- You can now disable Sumireko's forced backstory.

MEGATEN
- Cleopatra got added, along with a couple new skills for her.
- I wrote a couple QoL patches: one to change the colors of magatama names if you've learned all the skills available or if there's a new skill you can learn on your next level up, and one to have all your available idols perform to exhaustion in concerts instead of having to right-click-mash through dozens of characters.
- Alice is now fully MTLed except for her gloryhole lines, and those are mostly NTR so I didn't bother. Unfortunately Tiael (the main Megaten translator) is really busy right now so it'll be a while before they get proofread.

OTHER GAMES
- RL got a couple new events.
- AkumaMaid got a bugfix patch.
- The spelling and grammar autist is continuing his work on Megaten, AkumaMaid, and K.

WIP
- I'm working on a new Megaten character for all you factoring hectopascals. He'll come with a small event (two fights and some dialogue).

I know it's been forever since the last ATW release, but all the devs except me are really busy so nobody's had time to review my bugfixes. Once they're all fixed we'll have a release out. Thank you as always for waiting warmly.
Replies: >>68939 >>69371
>take a girl on a date to underworld
>run into yuugi, my lover
>She acts as if i've done this before and she's threatened me, then gets into a huff
Nani the fuck, we even had a group date before
I even tried confessing to yuugi then dating a touhou in front of her and she acts as if this is a repeated thing
Am I misunderstanding the affinity thing? Can I not have lovers getting along or something?
Replies: >>68976
>>68937
I'd love to try akumamaid but I dunno why it hides behind gitgud's retarded account system
Replies: >>68949
I haven't played eramegaten in ages, but there used to be an option for avatar tuner to change equipped mantras and skills on the base screen. Is that gone now or am I overlooking it somewhere? As it is, I can only reorder my stuff on a terminal during an exploration.
Replies: >>68946
>>68941
I think it was an app called Samhita?
Replies: >>68948
>>68946
>Samhita 2000 macca Allows downloading mantra from COMP. *The MAG required is higher and resetting is not free anymore.
The way it reads, seems like it just allows you to change mantras anywhere during exploration for an extra cost. I'll check it out, but it's a little out of my price range right now.
What I'm looking for is something in the main base, like where you go to arena or explore or train, there used to be a tuner specific menu that you could swap your skills and use the mantra tree before you head out. Terminals are the only place I've found to do that, which doesn't help much if I, say, want to change my load out for an event battle then switch to something else for an arena fight and I've already used my exploration for the day.
Replies: >>68950
>>68939
how/why are you even posting here.
>>68948
You can get it for free from one of the early colosseum matches, not sure which. Might be a request -> match? I've have it for ages, and I haven't had more than 800 macca at once so far.
Replies: >>68953
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>>68950
Just got it. It's from the E-rank advancement match, but it only lets you download new mantras from the comp during exploration, can't switch skills. Doesn't look like it cost extra either, good for getting the lower level mantras mastered without camping a terminal.
I finally found the avatar tuner options. There's a button on the MAG enhancement screen.
Also, thank you to everyone that has worked on eraMegaton, it is WAY more polished and translated than it used to be. Great job!
>>68938
Her Lesbo rank too low?
Replies: >>68977
>>68976
Nah, he just ran into a part of dialogue that got deprecated by the original writer (he originally made her quite jealous and possessive when she becomes [Lover], but then dropped it), however we (translators) kept it because we expanded on it a little bit. Then I removed the punch event, and left the others, apparently erroneously. So I'm just gonna put a toggle on those if you wanna see the whole thing or not.
Replies: >>68992 >>69090
>>68977
>punch event
Now i'm curious, though the idea she punched me hard enough to give me amnesia is pretty funny
Suika's kinda half-dialog is pretty sad, I enjoy Yuugi's, Centipede is great
Also the weird thing is that event still didn't cause a 'Known relationship'
Replies: >>69038
Weekly update:

TW
- I've opened a MR that cleans up Parsee's dialogue to remove the shoehorned Persian/Zoroastrian elements and tone down the swearing and pop culture references. She's still a Persian-speaking Zoroastrian, it's just in the background where it belongs instead of being shoved in your face all the time.

MEGATEN
- A couple small bugfixes.
- An EN-original Breath of Fire: Dragon Quarter crossover was added. It includes 13 new characters (11 obtainable, 1 link only, 1 boss only), 42 new skills that can be found in skillcard form (and a whole bunch of CSTR skills), mostly custom enemies, a new dungeon, and a new ending.

OTHER GAMES
- eraAkumaMaid was updated to 0.208.
- eraRL got a few more lines translated and a statgain bugfix.

WIP
- Rikaguy is still working on Rika.
- Now that Alice and the Parsee cleanup are done, I'm going to be focusing on the yandere route, finishing YuugenMagan, and finishing the Nemuno expansion, in that order.
Replies: >>69009 >>69067
>>69006
Looking forward to the yandere route.
>>68992
the real question is when is yuuka going to stop punching us when shes pissed even if were lovers
Replies: >>69054 >>69065
Can you have multiple lovers on anonsTW version ? 
I just want a sandbox where i can live my harem god fantasy. 
I started playing pops version because i got bamboozled but i'm thinking of switching.
Replies: >>69047
I know i'm being a fag for asking a second question but does Eramegaten have a list with translated characters ? Sex and convo wise i mean. Every time i get some demon/npc in my dungeon i get bummed out because she starts speaking moon runes.
Replies: >>69048
>>69045
Open the mod menu
>>69046
This page on the wiki is the closest thing I'm aware of.
https://wiki.eragames.rip/index.php/EraMegaten/Character_Dialogue
I'd say the generalized answer is that nothing is translated.
Replies: >>69078
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>>69038
Love doesn't have to hurt.
Replies: >>69065
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Is there a way to increase the VIG of a futa in TW? Cheat menu has the option for the MC, but not any other character.
I don't know my way around debug to try it there either.
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>>69038
>>69054

>date mean bully girl
>complain that mean bully girl is mean bully

Well, what do you expect from associating with Yuuka "genocide is just a game" Kazami?
Replies: >>69088
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>>69006

>I've opened a MR that cleans up Parsee's dialogue to remove the shoehorned Persian/Zoroastrian elements and tone down the swearing and pop culture references. She's still a Persian-speaking Zoroastrian, it's just in the background where it belongs instead of being shoved in your face all the time.

Thank fuck! I wasn't liking the direction that Parsee was going down in terms of how she was being portrayed in the game and wasn't looking forward to experiencing it. She was becoming way to much of some middle easterners fanfic OC headcannon as opposed to how ZUN laid her out in his works.

I mean, it's the equivalent of having Kagerou not shutting up about "An American Werewolf in London" or something because she is a Werewolf or her suddenly being stereotypical French because of her "Loup Garou" folklore background.

Some of the character writers have to be reined in and told to stick to the source material before we get more shit like "Persian Parsee" infecting other characters.
Replies: >>69069
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>>69067
We found him guys, the shitter nigger.
Replies: >>69080
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>>69048
nta, but how do I set up on-pc machine translation instead of fucking around with clipboard (EratohoK clipboard can go fuck itself)
Replies: >>69120 >>69123
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>>69069
nta but I prefer Parsee as the embodiment of envy, not a terrorist, and Kagerou as covered in body hair, so I guess french is okay. hon hon hon
Since I couldn't find a file with all TohoK characters in English and their Id's, (the names are patched per character) here's one, just change filename to .txt
Replies: >>69085
>>69084
Well fuck, that didn't work. 
Here it is on pastebin instead:
pastebin.com/G7AMY9WK
>>69065
Fixing her the game
>>68977
So i'm mixed messages, is it cool to try to get her to fuck another touhou with me or am I gonna get my ribcage broken
Replies: >>69095
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>>69090
Hi mixed messages, I'm dad!
Replies: >>69107
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Release when?
I wish Meiling had more stuff to say. 
Aunn had a bunch of stuff to say, even when pregnant or when her womb was getting pumped.
Replies: >>69107
>>69095
Anon I just want a threesome, not a broken Oni
>>69104
Feels like the Japs just didn't bother with some characters beyond a few lines.
Replies: >>69109
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>>69107
You try bothering Youkai, and see where it leads you
What's wrong with eraSQN ? It's the only game Sugoi translator won't pick up for some reason.
Replies: >>69114 >>69117
>>69113
Looks like it only works with text extractor.
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>>69113
Rename the ex file into: Emuera-Anchor
>>69078
Anons please tell me clear the clipboard, the add-on keeps spitting (too long) err, even when set to 2000, and Each time I ddirectly copy to deepl translator i have to scroll like a retarded monk in an ancient library.
Replies: >>69123
Reimu is such a stacy in Erareverse. 
Every time she undresses anon she admires his muscles and tall figure. 
I wish the game had a Chudd body or Otaku body type.
>>69078
>>69120
Don't know what to tell you Anon.
I followed the bare minimum steps to get Translation Aggregator working with Atlas ages ago.
Well, I also set up ChiiTrans Lite, but I don't use it.

Just check out the relevant sections of the OP.
Copy to clipboard puts new lines into what you'll paste btw.
Replies: >>69124
>>69123
For me it puts everything.
ALL OF THE fuckass long clipboard, which is the prtoblem in the first place, because I already copied from the clipboard before "by mouse" and was annoyed by just how long it was each time(Maybe if I had a hotkeyes on mouse I would set one of them to End key) The copying over to either Deepl/Sugoi isn't the problem for me. The long ass EmuEra clipboard is. 
I think I've tried everything in Era options, but I've no clue
Replies: >>69125
>>69124
And just when I finished writing this, I noticed that the outside clipboard works without opening the Ctrl+c clipboard in-game. Fuck me, that IS convenient and I feel like idiot squared
Any way to get out when "too sleepy" ? I don't have the [Need Sleep] modifier
Replies: >>69130
>>69128
Maybe if you take enough Mixed items that reduce tiredness.
But I don't actually know if that'll work.
Only used them for sex and studying.
Replies: >>69133
>>69130
I already bit the bullet and the 4 hours (missed event). Gotta git gut at planning wake time better, and not just energy usage
Weekly update:

TW
- Pedy put Yuugi's jealousy events behind a toggle.

MEGATEN
- Some more of Nagi's events got translated.
- Zeus from SMTV got added.
- Alice is now all translated (except the gloryhole events because they're mostly NTR).

OTHER GAMES
- Some commands for MakaiRanch got translated.
- EraRL got an update.
- Strmesko and Namanicha are working on translating some of the era idle games.
- Maindev is officially dead. Namanicha is going to work on TW-LiG (a rewrite of a fork of TW in Python) instead.

WIP
- Egglaying and litters are almost done.
- Sleggy finished his MTL of Star. We're working on proofreading it.
>>69139
>Egglaying and litters
... for what?
Replies: >>69161
>>69139
>Yuugi jealousy
as in Yuugi x Parsee?
Replies: >>69161
>>69139
So does Yuugi just not react to you having multiple lovers now or
Replies: >>69161
>>69155
TW.

>>69156
No, this is for Yuugi's punch and reverse rape events if she catches you on a date with another girl while she's your lover.

>>69157
If you disable her jealous events, she just has the same "somewhat upset" reaction she has if she's at Love.
>>69161
Well shit. Guess I have to figure out how to coax her or just make a choice. I'd rather not hypnosis her into this.
Get an error when accepting the "Warped Space Capture" random request in eraMegaten

RPG\依頼\REQUEST_108_新ランダム依頼\REQUEST_108_41_異界奪取.ERB at line 37 Error has occurred:emuera-anchor
戦力比 = 100 * ガイア教戦力値 / (ガイア教戦力値 + メシア教戦力値)
Error description: A division by zero has been attempted
Function: @REQUEST_108_41(file:RPG\依頼\REQUEST_108_新ランダム依頼\REQUEST_108_41_異界奪取.ERB in line 24)
Function call stack: 
↑RPG\依頼\REQUEST_108_ランダム依頼.ERB at line 193(function@REQUEST_108)
↑RPG\依頼\REQUEST.ERB at line 70(function@SHOP_COM_104)
↑SHOP関連\SHOP.ERB at line 669(function@USERSHOP)
How do I increase LoveEXP quickly in eramegaten?
Replies: >>69177 >>69178
>>69174
Buy the apron and use the training command Bride Play.
Gives a bonus Love xp to actions.
Until they actually fall it'll give a small boost to HOSTIL too.
So, you're best off doing the nonsexual commands while it's on.
They give Love too, so it is just the best way to grind it.
At least as far as I know.
Replies: >>69178
>>69174
>>69177
Best way is to spam the Kiss command.
It is by far the most efficient way of getting the EXP (only 20 willpower per point of EXP).
>>69161
Why are the reverse rape events and punch combined into a single toggle?
Replies: >>69182
>>69179
Just take the hit you coward.
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>>69161

>TW.

Which Youkai monster girls can we expect to lay the precious EGG or birth a litter once they are impregnated? Is it a select few of the 2hu characters or is it going to be any character with the [youkai] tag? Hopefully it won't lead to weirdness like Yukari laying an egg because she is under the youkai category. It can be toggled on or off, right?

I know that in previous older threads egg laying was contentious but I personally don't mind. I mean, play monster girl games, win monster girl prizes, am I right? If you want a mammalian pregnancy then, you know, stick with your own kind? It's kind of like in real life where if you fuck and impregnate a nigress and she births you a mulatto halfie little gobbie boy and you are weirded out by that... I mean, thats just how it works weither you like it or not. I don't see how that should be any different with monster girls.
Replies: >>69185 >>69186
>>69161
>reverse rape
tell me more
Bonus points if my date joins in
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>>69183
I would like to see Okuu try to raise an egg.
Replies: >>69191
>>69183
That would be a nice toggle.
"Tengu, kappa and non-mammal animal youkai lay eggs at their homes that eventually hatch . They still get pregnant first/Youkai give birth normally"
Replies: >>69190 >>69200
>>69186
Eggs as in plural? So more than one per girl?
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>>69185

Nuclear fusion + egg = boiled egg!?

I just realized that this kind of update to TW is going to lead to all of our favorite avian 2hu's engaging in harpyism, especially if we mix in pink wind chaos. ZUN never made a 2hu based on the harpy mythological creature into his universe so this would be a good stand in for that at least.

Can we help mother bird build a nest for her precious egg with our child support payments perhaps? I think it would be neat if we were to go to a 2hu's house and there was a big old nest there with our egg in there before it hatches. Little details like that would really sell the whole thing much better in game.
Why is gunslinger considered so good in Eramegaten?
Replies: >>69196
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>>69193
The specialty bullets.
Replies: >>69244
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>>69186
>that eventually hatch
..who the fuck is fertilising them?
Replies: >>69206
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>>69200
Me
I am
Replies: >>69207 >>69208
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>>69206
With an egg like that she fucking died laying it. Good thing Youkai are made of rubber.
Replies: >>69210
>>69206
You can't netorare me anon, you'll regret this!
>>69207
You underestimate Eirin
Weekly update:

TW
- Some fixes for Turkish and Argentinian locales.

MEGATEN
- The battlefuck system has a second beta out.
- New People: Levi, Stern, Dearche, Yuri(Nanoha), Guine (Demon's Roots), some Basilisko girl (eramegaten OC)
- New tutorial(for everyone)
- Character export/import (Hibernation Device)
- Card Summoner gets some plot to it
- One one-shot event
- Sucker events enlarged and moved into NTR
- minor: TentacleEjaculationEXP tracked, some clothes, Lokapala nerfed, Taimanins edited, printclub changed a bit, some casino stuff

OTHER GAMES
- strmesko is still working on translating eraClickIdle.
- A couple more things got translated in eraMakaiRanch.

WIP
- An MR's been opened for egglaying and litters in ATW. It'll be in the next release.
- We've been busy with IRL stuff, which is why this release has taken so long, but we should have some more free time in a week or two.
- I'm working on proofreading an English OC dialogue for Shou (about 2700 lines). If all goes well, I should have an MR open sometime next week.
- I finished proofreading Star's dialogue. I'm working on Sunny, and I'll move on to Luna once Sunny's done. We still need a fluent Japanese speaker to proofread Sunny and Star, though (Luna's an English OC), so don't expect them any time soon.
Replies: >>69224 >>69226
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>>69215

Looking forward to delicious nutritious monster girl youkai EGG! I had an idea for EGG content besides just pregnancy. If you befriend a 2hu youkai egg-layer or are lovers etc. and she isn't pregnant by the end of the month, she will lay an unfertilized EGG and gift it to you. The EGG can be an inventory item that you can sell to appropriate vendors or use in exclusive cooking recipes that give great stat boosts (permanent or temporary) due to EGG being highly nutritious and good for you. I wouldn't mind a youkai bird girl EGG laying rotation as a reward for high relationship with them.

Looking forward to Sunny, Star and Luna translated content as well. Is there any dialogue code for if you talk with two or three of them present, they will do a group chat? Kind of like if Kosuzu and Akyuu are in the same room and you talk with Kosuzu, that initiates a group chat where she introduces you to Akyuu and you get a three way conversation. That would be cool since, lets face it, the three faeries of light are always grouped together as one entity anyway.
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>>69215
>egglaying and litters
Will eggs come in clutches?
What's the difference between regular megaten and megatenP?
Replies: >>69243
Am I missing something or is eraMegaten futa useless. Seems the game treats you like female in demon conversation cause when the demon asks for a male you can't pick yourself - which defeat the entire purpose of having a dick in the first place. Is there any perks playing as futa?
Replies: >>69243
>>69242
Commands in Training. The game won't call you gay for fucking dudes in the butt.

>>69231
Haven't tried it. The guy doing SMTV stuff is remaking the game, at least that's what I've picked up about it anyway.
>>69196
they're not THAT great, tbh
where is next thread?
will someone make it pls?
Replies: >>69308
FFS, whoever is splitting off megatenP: Don't do it! Devs are already spread thin and you're risking to be the 25th "standard to unite them all".
Replies: >>69279
>>69249
It's done by one of the jp devs for technical reasons (code), ask them.
As for translation and gitgud/eragames repo, I'm doing it for two reasons, it's already a repository that's being kept up to date (meaning much less trouble with the bimonthly patches) and keeping translation in line is as simple as cherrypicking commits. It's certainly better kept than the uploader-based main version that literally cannot delete files.
>>69245
Why?
Which era games have any art. Like any art at all. Afaik only SumireTeru does
Replies: >>69317 >>69324
>>69312
TohoTW, K and Megaten
>>69312
Era games ARE art, faggot.
Weekly update:

TW
- 4.943 has been merged. It includes:
    - The option to pick individual dick sizes/shapes for futas
    - Doremy and Youmu 2 (the untranslated one) updates
    - A thing that lets you adjust pregnancy speed
    - Fix for a flag that didn't get initialized when resetting a character with a new dialogue
    - Fix for a map bug in the forest of Magic
- A bunch of bugfixes got merged.
- Hole tightness requirements have been made less strict. I'm not sure if this makes Forbidden Knowledge ignore all size checks again, but it should ignore most of them.
- A whole bunch of tweaks and fixes from Neodev by JPAnon. Among other things, rumor spreading is now more fleshed out and only one rumor can be spread per day, so pissing off Reimu won't totally tank your favor.
- JPAnon also added a training arc for Cirno. Beating her at her strongest gives you a cool new item.
- A bunch of new AI portraits from the KR version got ported over.

MEGATEN
- Guine from Demons Roots has had her skills and event translated.
- The Nanoha girls have had their skills translated too.
- A bunch of updates from the JP side. I'll let the Megaten devs summarize them.

OTHER GAMES
- Strmesko has started translating eraSQR, a reverse trainer where you get trained by monstergirls.

WIP
- We're still working on squashing the remaining open bugs so we can put a new release out finally.
- I've opened an MR for a EN OC Shou dialogue. She starts off strict, but gets very lovey-dovey once she finally falls for you.
- I'm also going to start on the coding for an EN OC Chen dialogue once I finish work on those bugfixes.
>>69339
>- The option to pick individual dick sizes/shapes for futas
Nice, but I still need a way to increase their VIG, else they just cum their souls out and die.
Replies: >>69341
>>69340
If you pick "Make everyone futa" in the customization menu, there should be an option to give them all 9999 VIG.
Replies: >>69342
>>69341
Thanks, didn't know that. Still, I don't actually make ALL of them futa, just a select few by mixing the potion.
>>69339
> Adjust pregnancy speed

Didn't we already can do that using the cheat menu? Or is this a newer version?
Anybody getting this when starting eraRL?
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警告Lv2:PLANNER.ERH:34行目:"ROGUE_MONSTER_KIND_MAX"は解釈できない識別子です
警告Lv2:MISC.ERB:86行目:カンマの後に有効な定数式が指定されていません
#DIMS BUFFER, VARSIZE("AUTOFORMAT_OUTPUT")
警告Lv2:ABL.ERB:16行目:"IS_CHARA_WOMAN"は解釈できない識別子です
	SIF (LOCAL == 17 || LOCAL == 32) && !IS_CHARA_WOMAN(TARGET)
警告Lv2:ABL.ERB:18行目:"IS_CHARA_WOMAN"は解釈できない識別子です
	SIF (LOCAL == 18 || LOCAL == 33) && IS_CHARA_WOMAN(TARGET)
警告Lv2:ABL.ERB:21行目:"IS_HAS_VAGINA"は解釈できない識別子です
	SIF LOCAL == 1 && !IS_HAS_VAGINA(TARGET)
警告Lv2:BEFORETRAIN.ERB:144行目:"IS_CHARA_MAN"は解釈できない識別子です
			SIF TALENT:倒錯的 == -1 || (TALENT:倒錯的 == 2 & IS_CHARA_MAN(TARGET))
警告Lv2:BEFORETRAIN.ERB:146行目:"IS_CHARA_MAN"は解釈できない識別子です
			SIF TALENT:倒錯的 == -1 || (TALENT:倒錯的 == 1 & !IS_CHARA_MAN(TARGET))
警告Lv2:COMABLE.ERB:261行目:"IS_HAS_PENIS"は解釈できない識別子です
SIF !IS_HAS_PENIS(PLAYER) && ITEM:PBAND == 0
警告Lv2:COMMON.ERB:307行目:"ALL_BIT_0"は解釈できない識別子です
	SIF targetArray:index != (expectValue == 0 ? ALL_BIT_0 # ALL_BIT_1)
警告Lv2:DISP.ERB:970行目:"GET_ETX_CHAR"は解釈できない識別子です
	SIF rule == GET_ETX_CHAR()
警告Lv2:MISC.ERB:166行目:"WORD_ENDS_IN"は解釈できない識別子です
IF WORD_ENDS_IN(ARGS:0, "[^aeiou]y") ;if last letter is "y" not preceded by a vowel, drop it and add "ies"
警告Lv2:MISC.ERB:168行目:"WORD_ENDS_IN"は解釈できない識別子です
ELSEIF WORD_ENDS_IN(ARGS:0, "x", "s", "ch", "sh", "o") ;if word ends in "x", "s", "ss" "sh", "o" for does or "ch" add "es"
警告Lv2:MISC.ERB:191行目:"IRREGULAR_PAST_VERBS"は解釈できない識別子です
IF IRREGULAR_PAST_VERBS(ARGS:0) != "" ;if word is an irregular verb, replace it
警告Lv2:MISC.ERB:193行目:"WORD_ENDS_IN"は解釈できない識別子です
ELSEIF WORD_ENDS_IN(ARGS:0, "[^aieou][aeiou][^aeiouwxy]") && (!WORD_ENDS_IN(ARGS:0, "er", "en", "o.", "[^p]el") || STRCOUNT(TOLOWER(ARGS:0), "throb|^gel$")) ;complicated to explain... CVC rule for doubling last letter (not 100% correct)
警告Lv2:MISC.ERB:195行目:"WORD_ENDS_IN"は解釈できない識別子です
ELSEIF WORD_ENDS_IN(ARGS:0, "[^aieou]y") ;if word ends in a consonant and "y", change it to "i" and add "ed"

Replies: >>69358 >>69634
>>69357
Just downloaded it, I'm also getting the same issue, I tried the methods that where recommended for a wall of errors and got no change.

Anyone know what's causing this?
Replies: >>69381
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Good morning, thread! I know it’s been awhile… But we’ve got a new release freshly baked for your enjoyment! Also, I apologize for almost forgetting about this board…
https://gitgud.io/Legis1998/anon-tw/-/releases/ANON_4.943_17-07-24
Replies: >>69375
>>68937
>Cleopatra got added, along with a couple new skills for her.
Nice, I can finally drag my ass out of torpor to try her out. Thanks m8.
>>69339
nice SQR was interesting to play but felt like shit since it was footjobs by everyone
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>>69366

Nice! Thank you for your hard work era devs!

So what is up with the Cirno additions that I'm seeing in the latest update? Does she get stronger and continually rechallenge you to danmaku duels after you beat her in a danmaku duel once? Are we really going to lean into the "Eye'm going to do whatever it takes to become the strongest and show that anon!" anime arc thing?

Hopefully Cirno isn't going to want to come and beat my ass everyday if I'm just trying to focus on other things after I fight her once for an achievement. Sudden surprise Cirno fights could get in the way of time sensitive things like requests, character heat, attending events and pink wind days. That could get annoying if surprise Cirno fights take away ENE that I was planning to use for something else that day and leave me unable to do so since Cirno drained my ENE in a fight, win or lose regardless.

We then have to ask, why is Cirno so obsessed with beating player character anon and forming a blood rivalry when every character can easily clap her cheeks on a regular basis? Why hasn't she done something like this towards Marisa at the end of extra stage Great Fairy War?
Replies: >>69381 >>69384
The document for the DMC classes in Eramegaten is not working, how good is the Vergil class compared to the Dante one?
>>69358
I think it might be the NA client.
AnonTW has the same issue but using the anchor seems to work.
>>69375
Petition for ener/stam buff that replenishes and gives a little boost everytime you win, plus a method of sneaking out the back door and avoiding her.
Replies: >>69384 >>69388
>>69375
>>69381
You have the option of just not fighting her.
Replies: >>69387
Weekly update:

MEGATEN
- Nagi got some more translation.
- You can now find Naoto somewhere in Roppongi if you didn't kidnap her.
- The Kirara Fantasia event chain got some rebalancing and text fixes.

OTHER GAMES
- EraRL got some fixes.
- EraAkumaMaid got an update.
- eraClickIdle got some cosmetic tweaks.
- eTC got a fix for Tengu News.
- eraSQR got some more translation.

WIP
- A guy in the Discord is working on an Aya OC dialogue for TW.
- I'm still working on the coding for Chen's dialogue and proofreading Luna's dialogue, as well as a headpat command for Megaten.
Replies: >>69387
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>>69384

There isn't any kind of punishment for declining rematches with her, is there? I would hate for there to be a favor decline or she talks shit behind your back to the other 2hu's if you don't indulge her "FITE ME FAGGOT!" bitching phase.

Also, I have to admit that I haven't played TW for awhile now and haven't experienced the new gossip spreading mechanic that was alluded to in the more recent versions. 2hu's spread rumors about you behind you back now in TW like they did in K? I hope it isn't just random vindictive cuntiness like it was in K where even if you treat a Touhou leader really well, they will still just talk shit about you behind your back just because. Girls who engage in that kind of gossipy behavior are not attractive, 2hu's or real life wahmen. Hopefully this kind of update hasn't made the 2hu's nasty gossip mongers.

I can kind of understand a girl who has a hate mark against you talking to others about how much of an asshole you are, but cuntish ninnying like real wahmen do with no input of your own, no I can't say I like this development. I like these era games for waifu fantasies, not to be reminded of why real wahmen suck to be around.

>>69386

So if Star and Luna are getting OC translations, does this mean that Sunny is going to get one in the future to complete the trio? I'm noticing a pattern here with those three getting work put into them.
Replies: >>69389
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>>69381
>I think it might be the NA client.
Funnily enough it wasn't this, after finally caving in and making a sapphire account and looking at the latest repository, I apparently just had the wrong version.
The version I had before was "eraRL-master" from the front page of the wiki
Replies: >>69393
>>69387
Sunny and Star are MTLs (which have been proofread but not checked by a Japanese speaker), Luna is an English OC by the same guy (which is currently being proofread).
Replies: >>69401
>>69388
>I apparently just had the wrong version
What do you mean?
Replies: >>69394
>>69393
I downloaded the Japanese version instead of the English one by accident.
Replies: >>69411
how are there people posting here still using the wiki
Replies: >>69401
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>>69389

That's cool. I kind of wish the more 'sexier' 2hu's were getting this kind of translation attention (like Eirin, Byakuren or even Urumi etc) instead of the childish fairy characters, but progress is still progress which is much better than abandoned and/or dead.

>>69395

The EraWiki is a good starting point for newbies. Hanging around this scene for long enough, people will begin to understand that all of the action happens in the GitGud repositories and other more obscure parts of the internet like Discord. It is what it is...

That's no excuse though for it to be neglected like it has been sometimes with barely any updates for long stretches of time. I mean, I still hear about obscure Era projects that don't have any listing on the wiki still (stuck in the Japanese space with little documentation here in the English space). It makes you question how passionate the wiki maintainers are for these Era games that they are playing a role in preserving.
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>>69401
The fairies are the sexy characters though.
Replies: >>69442
>>69401
>Hanging around this scene for long enough, people will begin to understand that all of the action happens in the GitGud repositories and other more obscure parts of the internet like Discord. It is what it is...
I use the wiki because I refuse to make an account for git and fuck discord. I'm sure I'm not the only one to feel this way.
>>69404
I feel your pain brother
Discord was a goddamn mistake
Replies: >>69442
>>69401
I just wish Suika had more dialogue. That and some more niche sex acts I guess.
Replies: >>69442
>>69394
 but the latest one on the wiki say's its english
Dicksword is for cucks and fuck making gitfag accounts.
Speaking of fairies, is the Big one still untranslated and boring?
Replies: >>69412 >>69442
>>69404
>>69411
>account for git
Fucks sake. You're not giving it your credit card details or anything. I'm sure you've made throw away accounts for other shit over the years, it takes 30 seconds. And its where the real content is. Whats wrong with you.
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>>69401
I personally have my fingers crossed for a Rei'sen translation if only because she has dialog for way more things then I was expecting, including danmaku and pregnancy.
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>>69403

You know exactly what I am talking about. The Touhou characters that have the more adult, mature, sophisticated, big breasted, developed/"milfy" allure to them. There is a reason why those characters are the target for metric fuck tons more ero fan art than the fairy child coded characters. The fan community has the fairies for more comedic childlike affairs where they are not really taken seriously compared to the others, instead of being a target for lust per capita.

Wanting to fuck pre pubescent children characters is weird no matter how much you try to justify it. Why not consider putting our translation energy into characters that are universally considered 'sexy' instead of the weird 'niche' ones that are typically overlooked for an ero game? Oh well, at least some of the people here had the common sense to translate Yukari pretty promptly due to said demand.

>>69404
>>69408

I agree that discuck sucks and has that same "beta" energy that plebit has, but signing up to Gitgud to access those repositories isn't as painful as you would think, really. I bit the bullet and made an account awhile ago for various reasons.

If you don't want to give out your email for any reason then simply use a disposable email service for the sign up process, such as this one:

https://10minutemail.com/

I used that to make a Gitgud account and it worked without a hitch. Still, I also agree that the era wiki should be doing its own hosting of the latest versions of their era games they have articles for. It surely can't be that painful on bandwidth usage on the site, right?

>>69409

Niche how for Suika? You want her to summon her mini Suika swarm during sex to have 10 of those little fuckers crawling all over your dick? Or perhaps you want her to grow bigger for giantess "step on me" hijinks? Imagining those things would be pretty funny actually and I wouldn't say no to a Suika translation since we already got a good Yuugi one.

>>69411

How exactly do you make a character that not even the creator bothered naming properly not boring? The only real thing that Daiyousei has going for her is that she is Cirno's friend. You can only do so much for characters that live in the shadow of others. Unless you want to lean all in on the 'wallflower' personality trait with her (like the Genso Wanderer series did) or go in an entirely new direction. Basically, how would you personally make Dai not boring when compared to the others? When you have as many 2hu's as there are generation 1 pokemon then they can't all be winners.
Replies: >>69447 >>69470
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>>69442
>adult, mature, sophisticated, big breasted, developed/"milfy" allure to them
Basic bitch tastes, but if you really want any of those characters properly translated then you're either gonna have to do it yourself or wait for someone to take an interest in it. As far as I'm aware nobody is told who to work on, so there is no "focus" for the translation.
Replies: >>69450
>summon mini suika swarm
I meant more non-character specific stuff but honestly that'd be kinda funny
I do want more stuff like Yuuka's embarassed removing panties and throwing them at you wen you beat her at danmaku though
>>69447
I can't figure out how to get a threesome going, do I need hypnosis?
Replies: >>69464
>>69450
Have all would-be participants consenting and in the mood, lead them wherever you wanted to start, then choose "push down with all". It's a 4p (and more?) that some might need certain stats to agree.
Replies: >>69467
>>69464
Right, thanks. Just gotta figure out how to get two different map touhous in the same place.
Replies: >>69471
>>69442
I mean give Dai chan more dialogue and personality, looking at the millions of 4komas out there it's not too impossible.
Being the strongests's polite japanese loli tardwrangler is interesting enough.
>>69467
If you pray at a shrine you can spend some cash to get someone of your choice to visit the next day.
Weekly update:

Not a lot to report this week.

TW
- A couple bugfixes.

MEGATEN
- Kirara Fantasia got rebalanced.
- Some miscellaneous bugfixes.

OTHER GAMES
- eraRL got some fixes and translations. There's a Hate Mark display now, too.
- eraSQR also got some fixes and translations.
- So did eraMakaiRanch.
- eraAkumaMaid got some updates (including one where the devs decided to rename a common variable and function). They also fixed a crash when choosing talents. 

WIP
- Shou is still getting updated, and I'm still doing the coding for those updates. I'm waiting on someone to review and merge it.
- I've finished proofreading Luna, and since she's an EN original dialogue and not an MTL, she'll get merged sooner than Sunny and Star.
- I'm mostly done with the coding for Chen. Expect an MR sometime next week.
Replies: >>69554
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>some rando moves in your house
>fucks your mentally handicapped sister
>fucks your cat
>fucks your pet bird
>steals your panties every fucking day
>>69490
When did satori turn into hard mode again?
Replies: >>69503
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>>69490

>Her when it's her turn after patiently waiting for the [push down].

>>69495

I thought Mokou was the hard mode 2hu? Absolute ice queen who you can't even have a normal conversation with without her *loosing* favor. I certainly don't remember Satori being that hard in comparison.
Replies: >>69508
>>69503
Strange, I remember getting along fine with her by larping as fellow lumberjacks.
This was before I could figure out the whole pushing down thing so I never tried anything yet
Guys I accidentally told the bunny girl selling the miranda stone I dont need it, how do I get her back?
Replies: >>69550
>>69517
she'll come around again eventually.
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>>69490
>some rando moves in your mansion
>fucks your sadistic hikkimori sister
>fucks your maid
>fucks your librarian
>even fucks the chink you hired to guard the gate
>steals your panties and beats your ass in shogi every fucking day
Replies: >>69583 >>69590
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>>69487
Been getting this in TW. Latest version from git (TW 4.943 ATW 2024.07.17). Happens apparently randomly when trying to move to another location on current map. I get it roughly once every five ingame days or so.
Just wanted to give thanks to whatever autist(s) wrote Nitori. Giving the headpat option a "dumb happy giggle" response is an excellent dopamine release switch and very wholesome. Even if it's very lewd and filthy before marriage.
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>>64015 (OP) 
>Oh nice, Autumn leaf souvenirs for Momiji!
I don't know what I did. She invited me to go to one of Remilia's banquets, which I obviously accepted and I bought her a souvenir which she loved, and then it gave me a hate mark. What the fuck?
Replies: >>69584
Weekly update:

TW
- A couple bugfixes here and there.
- I submitted an MR that adds a new skill that ignores all size checks for that one guy who wanted that.
- Eggs will be merged soon. Please wait warmly.
- I finished the code for that Chen OC dialogue and submitted an MR. Please wait warmly for that too.

MEGATEN
- Nagi's stuff got some more translations.
- There's now a command to persuade noncombatants to fight for you, so you don't have to train them if you're roleplaying a good guy.

OTHER GAMES
- eraSQR is still being translated.
- eraRL got a couple more bugfixes and translations.
Replies: >>69647
>>69551
And when he's done, he fucks her next. Impreg everyone
>>69570
Might be some sort of bug, it wouldn't be too strange for a girl to snap at something random if you were pushing her buttons too much prior, but with that much progress into de relationship it sure seems odd.
>>69551
The maid first, then the chink. Then the librarian, and then her sister. Everyone except for her, pregnant. She is solely alone, childless, without panties. Then, and only then, shall I [Mating Press] her.
Re:TW, is there a list of characters that give you something when you're close enough with them? Whether it's foraging permission, mixing recipe or something else like Kosuzu's demon book.
Replies: >>69603
>>69599
Foraging permission is from the landlord. Each area home
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>>69357
Got the git one, it works fine on windows but on linux this happens.
Replies: >>69635
>>69634
txt btw
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I wish Yukari had more gap shenanigans in TW.
There's so much untapped potential, from living onaholes to remote (reverse) rape.
Replies: >>69675
What's the "baby making agreement" from Ovulation drug calculation?
Replies: >>69653
>>69573
Feature request for TW: Reminder for tomorrow's events on the home screen.
Replies: >>69675
What do I do if one of my crewmates in era4x has electronic lifeform and I wanna fug?
Replies: >>69649 >>69684
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>>69648
Replies: >>69651
>>69649
Lol'd
No seriously is it a quest or something, I tried buying sexroid but that wasn't it
>>69646
It's the same as permission for sex on a dangerous day.
Hello when is reimu translation finished thank you
Weekly update:

Not much to report.

TW
- A couple bugfixes here and there.
- I changed one of Mystia's lines in one of Wriggle's end-of-day scenes that was confusing people.
- Eggs will get merged once the 4.950 merge is done.

MEGATEN
- A couple small things got translated.

OTHER GAMES
- eraSQR and eraRL got some more translation.

WIP
- I'm still working on YuugenMagan. She's at about 1100 lines now.
- Shou, Chen, and Aya's authors are still working on expanding their respective dialogues.
- Another author is going to start work on a Louise dialogue soon.
Replies: >>69662 >>69675
>>69661
I don't know if I'm fucking it up somehow but on EraSQR I'm often given the choice to pick a 'trainer' but no option to create my PC. If I start with NORMAL, I can create my PC, but I don't get to pick a trainer (though I get humped normally if I go into the labyrinths). 

Maybe some flag got messed up?
Replies: >>69680
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>>69661

What kind of fan interpretation can we expect to see of YuuganMagan in those 1100 lines of dialogue, eradev anon? I'm interested to know how people are going to create a relationship development narrative with a character with barely anything known about them... Is it a tsundere? How does one even fuck a Lovecraftian cosmic horror that looks like this? Also, why such an obscure character?

>>69641

Seconded!

>>69647

I wouldn't mind this, but isn't this information already on the in game home screen calendar? Just check the in game date with the calendar and its the same thing.
Replies: >>69679 >>69695
>>69675
>I wouldn't mind this, but isn't this information already on the in game home screen calendar? Just check the in game date with the calendar and its the same thing.
But that requires actually remembering to check the calendar. A colored exclamation mark next to the calendar would be sufficient and wouldn't take much screen space.
>>69662
Nope. In normal game you explore the dungeon and eventually got captured and trained. If the favor with the trainer after kidnap is high enough - the trainer will stalks into your home and joins
Replies: >>69797
>>69648
halp pls
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>>69675
>What kind of fan interpretation can we expect to see of YuuganMagan in those 1100 lines of dialogue, eradev anon? I'm interested to know how people are going to create a relationship development narrative with a character with barely anything known about them... Is it a tsundere?
I'm going to do a route system like I did with Parsee: depending on what you choose when you meet her, she's either a descendant of Shinki LARPing as an eldritch creature or an actual eldritch creature who came to this world to find a strong mate to have children with (i.e. (You)). I'm not entirely sure about this and might end up dropping the LARPer route (and recycling part of it for Sara or something) if people think it's a bad idea.

Here's a couple samples:

(Eldritch, convo)
PRINTFORMW 「How does one... make friends?」
PRINTFORMW 「Everyone else appears to have them, but We do not, and it vexes us.」
PRINTFORMDW That's not true. You're her friend, aren't you?
PRINTFORMW 「Are you? When did that happen? And how?」
PRINTFORMDW You explain that a friend is someone you enjoy spending time with.
PRINTFORMW 「Ah... but what does it mean to "enjoy"?」
PRINTFORMDW ...This is going to take a while.
PRINTFORMW After explaining a bunch of other things to YuugenMagan, she places a hand on her chest.
PRINTFORMDW So the strange sensation We feel within when We are in your presence... is pleasure?
PRINTFORMW 「And that means you and Us are friends?」
PRINTFORMDW You nod, a little annoyed.
PRINTFORMW 「That is good.」
PRINTFORMDW She smiles her weird upside-down smile.
PRINTFORMW 「I am... glad... that you are Our friend.」

(Head pat, LARPer, pre reveal)
PRINTFORMDW YuugenMagan's hair feels strangely greasy.
PRINTFORMW 「I-It's damp with ichor, okay?!」

(Belly caress, LARPer, post reveal)
PRINTFORMW 「Whoa, whoa, what are you doing?」
PRINTFORMDW YuugenMagan giggles.
PRINTFORMW 「Stoppit, I'm ticklish... ahaha, you jerk!」
PRINTFORMDW You can't resist. You tickle your %PRINT_MALE("boy", [[ユウゲンマガン]])%friend for all you're worth.
PRINTFORMDW Then she vanishes in a puff of smoke.
PRINTFORMW 「Now it's my turn〜」
PRINTFORMDW You whirl around, but YuugenMagan's not there. She's used her magic to make herself invisible.
PRINTFORMDW Then she grabs you from behind and starts tickling you back.
PRINTFORMDW You giggle as you squirm, struggling to break free.
PRINTFORMDW But once you do, she grabs you from the side and starts tickling you again.
PRINTFORMDW It's only when you collapse to the ground, a giggling mess, that she finally lets you go...

>How does one even fuck a Lovecraftian cosmic horror that looks like this?
YuugenMagan in TW uses dairi's sprite (picrel) where the thing in the middle of the eyes is a girl. Depending on the route, that's either YuugenMagan's actual body or a construct she made for mating purposes.

>Also, why such an obscure character?
I'd already written for a first gen Windows character (Wriggle), a second gen Windows character (Parsee), and a newhu (Momoyo), and I wanted to write for a PC-98hu too. And I decided to go with YuugenMagan because of how weird it is... it's one of the few hus that isn't humanoid at all.
Replies: >>69746
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>>69695

It's cool to see insight into the people volunteering to give this game more content/translations. Out of the two character scenarios for YuuganMagan, I personally like the one where she is connected to Shinki since she is a being of Makai and thus Shinki created her as opposed to her being a generic alien breeding    seedbed thing. I think it would be cool if YuuganMagan compares herself to the other Makai 2hu's like Louise or Sara and resents Shinki for making her "weird" which makes her a little insecure about herself and her place in the world. Existentialism's for a weird 2hu would be a cool thing to explore for a character to give them more depth.

>YuugenMagan in TW uses dairi's sprite (picrel) where the thing in the middle of the eyes is a girl.

Good old Dairi art, of course.

>And I decided to go with YuugenMagan because of how weird it is... it's one of the few hus that isn't humanoid at all.

I can respect someone for wanting to try something different after working on many other characters before. Depending on how good of a job you have done with writing her, she might even become a fan favorite route for this game which would be funny.

Since your an experienced writer for these era character .ERB files, is there any chance that you can write some kind of brief introduction guide for inserting your own dialogue for a character to say in certain situations without breaking the games code? I wouldn't mind writing for a character myself but the whole "PRINTFORMWXYZ" is daunting for a newbie like myself to wrap my head around.
Replies: >>69785
Havent touched TW or the thread in forever i had played the games but i didnt care about the girls beyond just playing 2hu as another bullet hell 

but i really liked how comfy living in mayohiga was
wish yukari had more dialogue she was really poor
Guy in era4x what can I do to remove electronic lifeform?
Replies: >>69862
In TW, how do I raise player's sadism past 2? From that point on it requires superiority gems but I can't figure out what actions give that to the player (meanwhile NPCs seem to gain superiority no matter what you do). Also, how do you efficiently raise masochism on NPCs? The pain gain from spanking/breast spanking is really low and more extreme options you'd see in other era games like whip or needle are absent.
>>69746
>Out of the two character scenarios for YuuganMagan, I personally like the one where she is connected to Shinki since she is a being of Makai and thus Shinki created her as opposed to her being a generic alien breeding    seedbed thing. I think it would be cool if YuuganMagan compares herself to the other Makai 2hu's like Louise or Sara and resents Shinki for making her "weird" which makes her a little insecure about herself and her place in the world. Existentialism's for a weird 2hu would be a cool thing to explore for a character to give them more depth.
I'm writing LARPer Magan as having an inferiority complex because she's below average at everything (except illusion magic and tentacle summoning), but not a direct creation of Shinki: she's a descendant of some of the other Makai People Shinki created (her parents were chuunis which is why they named her YuugenMagan).

And don't worry, I'll definitely have her doing some angsting in her diary entries. Parsee's are fun to write, and I'm looking forward to doing them for YuugenMagan too.

>Since your an experienced writer for these era character .ERB files, is there any chance that you can write some kind of brief introduction guide for inserting your own dialogue for a character to say in certain situations without breaking the games code? I wouldn't mind writing for a character myself but the whole "PRINTFORMWXYZ" is daunting for a newbie like myself to wrap my head around.

There's documentation on the wiki, and a spreadsheet you can use for writing lines if you can't figure out the code (one of the other devs will handle the coding in that case).
https://wiki.eragames.rip/index.php/Contributing/Modding_TW
https://docs.google.com/spreadsheets/d/19LjeaQsVIDn5iPAFBXG1mrH82qqMytMNZKWD6FEQbpw/edit#gid=393828426
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>>69680
Oho, I see. 

Please keep developing SQR, it's excellent. I hope maybe some content/references from SQN can come in...
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>EraTohoK
Did You anons know that SLG_RANDOM_RISE doesn't work if there are no countries on the map? i don't think most eventswere coded with idea of nations rising over time in mind, which kinda messes with testing the scenario I'm writing.
I'm not putting in the countries yet, because I'm still drawing the map/s, and just did a "minimal" working file, so I can see on the fly if I'm messing up something. 
Which characters should lead the 2 "debug" nations, anons?
Replies: >>69878
Helping Miyoi with work on a pink wind day sure was an experience.
Replies: >>69804
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>>69803
Well? Let's hear it. 
You cant just drop a line like that and refuse to elaborate.
Replies: >>69806
>>69804
Honestly you should check it out yourself. It's pretty funny. She gets you wasted and you dream about playing with a whale in the sea the story is interspersed with various xp and gems you and her are gaining
Replies: >>69862
Weekly update:

Another slow week.

TW
- We removed the resource manager, which will hopefully improve performance.
- We fixed a bug where one of the anal counters was still getting triggered even if you turned anal counters off.

MEGATEN
- A couple miscellaneous bug fixes.

OTHER GAMES
- eraSQR, eraAS, and eraAkumaMaid all got some translations.
Is there an alternative to Nazrin for item requests in TW? Way too often she just stays holed up in her room the whole day and I end up forgetting about the request as I do other things while I wait for her.
Replies: >>69862
Has anyone seen that anon who makes the new posts, this one has been bumplocked for quite a bit
Get Lap Pillow Head Pat Embrace Skinship Conversation Skinship Conversation repeat
Replies: >>69860 >>69878
>>69854
>no forehead kiss
You're not showering her with enough love!
Replies: >>69878
>>69806
That didn't happen for me, I just got her drunk and fugged her.
>>69833
Listen to God
>>69752
Bampu
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Can we have AI portraits like that? TenQ.
Replies: >>69875
>>69867
For shithus? No, never. Eat shit on your own if you must.
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>>69785

>(her parents were chuunis which is why they named her YuugenMagan).
Lol, why wouldn't Makai have chuunis? This is going to be fun to go through, I'm sure. I'll look forward to seeing it finished, Vinumsabbathi.

That google doc you linked is neat! Is that one of those templates where somebody fills it in and hands it to one of the era devs to insert into the game? Were was that doc hosted originally anyway? I'm assuming discord and if so, well yes I wouldn't have known it was there since I don't go to discuck. It looks like something that should be included on the era thread OP's here.

>>69798

I noticed awhile ago now that if you play on any map besides the default Gensokyo map, you won't have anybody rebel against you either. It's as if the non Gensokyo maps aren't coded/integrated properly enough to account for a high ambition non-seduced 2hu to choose a location to take from within your territory, thus it won't try to run a check in the code to attempt it. Rival factions don't seem to have uprisings either. I really hope that if K gets any kind of update in the future, this gets looked into as well. But hey, K never gets any love these days...

>Which characters should lead the 2 "debug" nations, anons?

Could you let us know a bit more about the scenario your creating first? We can determine which 2hu's would be the most appropriate faction leaders for a 'debug nation' depending on what your creating.

>>69854
>>69860

Why no hair combing?! Your going to get yourself a hate mark for waifu neglect if you don't do no hair combing!
Replies: >>69906
>>69878
Is that one of those templates where somebody fills it in and hands it to one of the era devs to insert into the game? 
Yep. I've already done coding for Flan, Chen, and Shou based off that template, and someone else is using it for Keiki and Mayumi.

>Were was that doc hosted originally anyway?
Halfchan. It's in the OP of their /egg/ threads... I think it'd be good for whoever makes the next thread here to add it.
Migrate at your leisure
>>69913
>>69913
>>69913
So wtf is the EagloV images in resources? Some sort of leftover from other version?
Replies: >>70231
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I've been trying to transfer my saves from an older version of megaten, but I keep getting these errors when I do anything after loading a save or starting NG+
What's wrong with the save?
Replies: >>70218
>>70134
Are you grabbing archive or pulling from git? The wiki archive has been reported to be buggy.
Replies: >>70225
>>70218
Thanks, didn't know about wiki archive being buggy
Thought I was doing something wrong
>>70132
Been looking the csv and only words I understand is "RainforTW".

Those pics are nice. Maybe a dev abandoned project
>>66853
My man, I have been trying to get the latest version of TW or any other latest Era games to work on my Android device just like you.

If there is an alternative to uEmuera I would gladly take an apk and test it out. But alas, I could only play older translated versions for the past 1 1/2 years.

A time will come soon when I have my own laptop and try to make a fork or something else entirely different. Or if the actual dev came back and maybe some other Chinese person makes it instead.
Replies: >>70800
>>70787
Not sure update, maybe I'm wrong or I'm stupid but that's ok.

Alright, I'm just going to say that I somehow made the EraTW work & EraAS with an older version but at the same time it uses updated translations and resources?

I do not exactly know what the ERB's are for in the files. I just copied every folder from the latest updated games except the ERB to the oldest version that still works on the xerysherry uEmuera.

The games would have some errors on start-up but will still work regardless. Haven't played enough yet to encounter other errors beacuse of this.
>>65915
you can trigger it in the debug menu if you really want.
Does Anon version of eratouhou allow multiple wifes ?
I feel like popstw is too janky and things just break too often.
Replies: >>71813
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>>71812
Yes, enable it in the setting menu, mod option.
Replies: >>71827
>>71813
Thanks anon. I like making a harem of the area spawn and experience everything. 
After that i just start a new game in a new area do it all again.
Replies: >>71828
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>>71827
No problem, I read that a few anons does the same thing.
anonTW is just eraTW with more stuff right? Should I play that if I liked eraTW back in the day?
Replies: >>71841
>>71839
Yeah, you can copy yuor previous savefile from eraTW in the sav folder of anonTW then continue from here by updating it. The option to update will be highlighted in red before your start the day.
Is there any better way to grind experience for lewd parts in TW? Each interaction only gives one or two each. I already know this game is a grind sometimes but when you need exp instead of gems it feels like it always takes forever.
Replies: >>72342
>>72262

Befriend Kosuzu and get her guidebook to having seggsy seggs. 

Use hypnotism (AnonTW) and aim to proc a fivefold orgasm. 

Use Denial if you don't want to be a goddamn hypno-incel or playing in a variant with no hypno and aim for at least a double or triple orgasm.

If you're inside her, then probably turn up the [ENDURE] button; you can't deny if you're about to blow your load.
Replies: >>72345
>>72342
That seems to be good for building a girl's sensitivity but not their technique if I'm trying to get lewd breasts or loves to masturbate on them. I don't THINK orgasm exp contributes to a girl's technique at least and multiorgasms don't seem to give more V or B exp. Plenty of sensitivity gems though.

Unless Kosuzu's book gives more exp for them, I never ended up using that one.
Replies: >>72438
>>72345

Kosuzu's book adds a flat +1 exp to all sexual acts. This includes sensitivity AND training EXP. In practice, this halves the needed exp for training masturbation bonus, among other things.

Aiming for a x-fold orgasm gives an exp multiplier depending on the severity of the orgasm. This, too affects training multipliers but it's more for sensitivity though.

So the important part here I guess is the demon book if you're trying to build up skill instead of sensitivity.

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