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(47.3KB, 640x480) Read about the history of Japanese strip mahjong games:
https://archive.ph/QCz28
https://archive.ph/JYfoj
Yes, that last image is real and officially made by Gainax.
With such delightful anecdotes as:
<In response to their pleas, Nihon Bussan released LD Mahjong — Marine Blue Eyes, and Yuuga — yet another team under Capcom — Mahjong Super Maru Kinban in 1991. LD Mahjong was yet another in Nihon Bussan’s line of video mahjong game to push against JAMMA’s standards with live-action footage, while Mahjong Super Maru Kinban, once more featuring artwork from Akiman, represented the extremes of the animated side. Bringing back the famous H-button, there were not just groping hands anymore; a tongue could lick nipples, a razer shave pubic hair, a mirror fully expose a woman’s uncensored vagina, and a curled up fist ejaculate onto their face.
We must never let Capcom forget where they came from. And:
<It began a few years earlier in Stockholm. The inaugural 1996 World Congress Against Sexual Exploitation of Children and Adolescents was being held, and Japan was in the hot seat. Signaled out as a major producer of child pornography, the congress, which held seats for nearly every major country, reamed into Japan, spending further time examining the commercialized sexual exploitation of children by business for entertainment and profit. Under-aged gravure, lolicon art, the status of school uniforms as a sexual object, their representation in video games…there was no shortage of issues for the congress to find.
<It is, was, and has never been an issue unique to Japan, of course. Barely legal and teen remain some of the most searched porn terms in the US; TV dramas delight in provocative imagery of supposed high schoolers; and only very recently has men bragging about having sex with 14 or 16 year olds been met with more widespread pushback. As the name implies, it remains a world problem. But there was also no question that Japan was uncomfortably comfortable with sexualizing children, distribution of child porn still legal in the country at the time of the of the world congress.
<In the face of international embarrassment, there was no other option: change had to happen, and fast. A bill was successfully drafted between the Liberal Democratic, Social Democratic, and New Party Sakigake political parties in 1998, and would be passed by the National Diet (the Japanese parliament) the next year to little resistance as the Act on Regulation and Punishment of Acts Relating to Child Prostitution and Child Pornography, and the Protection of Children.
<The act, finally banning the creation and distribution of pornographic material of minors, defined as anyone under the age of 18, was still vague and lax, specifically banning that which “depicts the image of a Child, in a form recognizable by the sense of sight,” and making special mention to the need to protect artistic freedom, leaving fiction and drawing of minors in an unclear position. Furthermore, the punishments for breaking the law were extremely light, possession of child porn earning not more than a single year imprisonment in the original form of the draft, a fact felt across the world when, in 2017, author of the highly celebrated manga Rurouni Kenshin, Nobuhiro Watsuki, successfully avoided imprisonment and was allowed to resume publication after being arrested for possession of child porn.
<This left strip mahjong in a difficult position. Fearing potential legal intervention, JAMMA and other associations began aggressively enforcing their standards while console manufacturers turned increasingly unwelcome towards depictions of nudity, leaving the genre historically filled with high schoolers and lolicon with an increasingly small home. Strip mahjong had become a bomb, and nobody wanted to be the one holding it when it inevitably exploded.
<Of course, strip mahjong didn’t die overnight. Very few things in the world do. Instead, like so many of us, it went out slowly.
<The same year the act passed, Super Real Mahjong VS, Idol Mahjong Suchi Pai 3, and E Mahjong Sakura Shou released, each the final arcade title of their respective series; the constants and powerhouses of the genre collapsing together and ringing the bell.
<Meanwhile, other titles continued to find their way into arcades and onto consoles, such as 2004’s Chuu~ Kana Janshite Hoppai Nyan for the PS2, which received several ports on PC, DS, and PSP, but these were no longer allowed or willing to show nudity, clothes torn just enough that nothing explicit can be seen.