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This is the Corruption of Champions mod being developed by the anons of /hgg/.
Corruption of Champions is a text-based flash game overhauled with new dungeons, new mechanics, new characters, and a lot of lolis.
The mod is open to content submissions, anons can and are writing new content to be implemented all the time.

Downloads
Latest Version (1.6.11) +Changelog in link
https://mega.nz/#F!St0HiaTC!oNQs48SWTDvmDBLHWZuHHA

Use a standalone flash player (projector), this shit is no longer supported by any web browser.
Remember to save to file to prevent possible save loss.
https://www.adobe.com/support/flashplayer/debug_downloads.html

Information
>Game Related
Source Code: https://gitgud.io/BelshazzarII/CoCAnon_mod

>Thread Related
Previous thread: >>45109
Thread Archives: https://gitgud.io/Blank/CoCAnon_mod/raw/OPT/Archives
OP Template: https://pastebin.com/raw/q38Ccy3n

>Writing Related
Content Submissions (Chronicles): >>44060 >>44061 >>44062
Submission & Misc. Archive: https://drive.google.com/open?id=1LGK4sPuWH69iEZ9ZmX2fnfDRrhj7h4hQ
Writing Guide: https://docs.google.com/document/d/1PGysInt0S0VHYvPv0b__4xpHqrfbE-zikQiRonsnUsU
If you can't write, read. Get what you want in game by engaging in the creative process as a critic or proofreader.
The whole four maps?
Why so many?
Replies: >>47233
>an actually semi-relevant-to-CoC OP pic and not just another UOHHHHH FRAN EMIRYYYYYY hackjob
Things are looking up
Replies: >>47198 >>47200
>>47197
shits wild
>>47197
The last OP image was a picture of a loli succubus, valentine themed.
The OP before that was a picture of a demon in a turkey costume being chased by a pilgrim, thanksgiving themed
The OP before that was a picture of a loli in a ghost outfit. Halloween themed, but no superficial CoC connection at all. However, that was ghost related, not vampire, so it's still not frenumily 
The OP before that was two demon girls hanging out.
The OP before that was a demon loli holding a distressed little fox girl. 
The OP before that was a collection of Telly images, explicitly CoC.
The OP before that was a demon girl and some skulls.
The OP before that was a warrior woman in bikini armor being beaten up by orcs, I think.
The OP before that was a robot girl? These all are related to the Edition title, but I still think that was a poor choice pic. 
The OP before that was an edit of the hgg coc title screen with santa hats, explicitly CoC.

And the OP before that was touhou related!
I knew it'd been a while, but I honestly didn't expect it to be that far back.
Replies: >>47201 >>47207
>>47200
>The last OP image was a picture of a loli succubus
lol, you're not even trying
>The OP before that was an edit of the hgg coc title screen
This is the first thing in your list that's related to coc
Replies: >>47202
>>47201
<not just another fran emiry hackjob
>actually that's not been the OP in an extremely long time
<wait fuck let me move the goalpost
Replies: >>47203
>>47202
It was the previous OP, retard-sama
6/10, better bait this time
Replies: >>47204
>>47203
>he doesn't see the tail
>has the subconscious sense to call someone -sama while calling them a retard
On some level, you're self-aware, somewhere in there.
Does anyone have an Image pack for the game? I remember finding one a long time ago but have never been able to again
Replies: >>47220
>>47200
Next up: Urta.
Question: Is there an easy way to get rid of some transformations? And is there a barber anywhere or a way to permanently lose an acquired beard?
>>47215
Yes and Yes.
>>47215
To both: Yes
>>47206
I may still have what you're talking about, but you're honestly better of making your own. Everything in there was just generic trash pulled from boorus.
>>47215
Bimbo liquor
Great thread theme, the map discussion in the previous thread was great. Hope some anons continue fleshing out Mareth's geography. The maps got me taking notes and shit.
>>47189
Cartography is serious buisness.
Replies: >>47234
>>47233
Cartography by Telly when?
Replies: >>47237
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>>47234
right after character portraits.
>>47237
Don't ask since Telly and all other alices in the game are actually well over 18 much to the consternation of muh diaper tea purists
Replies: >>47241 >>47248
>>47237
Ah yes, kitsune dragon
The best build in the game
>>47239
You again, loli hater? 
Just leave.
Replies: >>47265
>>47237
If someone makes a similarly styled crude map, perhaps it could be put in game as a silly mode thing, like the drawing of telly in one of those other scenes.
Replies: >>47287
>>47237
Cute.
I do love Telly, we should be able to hug her more without paying her.
Replies: >>47244 >>47249
>>47243
She's building an economic empire, can't stop paying.
>>47239
lolibabas are fine too desu
>>47243
Pay the hug suscription model then. It's a live service so new innovations in hugging are bound to happen!
Replies: >>47269
>>47241
It's time to go back, offsiter.
Replies: >>47268
>>47265
Reddit is waiting the loli haters like you,  waste of fucking human matter.
Replies: >>47271
>>47249
I'll be glad to pay a subscription to hug her anytime I want but it's not enough for me.
I want her to be my personal loli to headpat.
>>47268
Butthurt 9gag tourist spotted. Be off with you, slime.
Replies: >>47272
>>47271
>le redditor thinking to belong here. 
Leave.
>Namecalling eachother into a endless loop
very mature kids
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>>47242
behold
as accurate as I could make it
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>>47287
>The bazaar is in the desert.
I demand my gems back.
Replies: >>47292
>>47290
I forgot to leave room in the blank areas and didn't feel like expanding the map again.
Enjoy your sand.
Replies: >>47294
>>47292
>No refunds
damn
>>47287
well done, despite the flaws
Replies: >>47297
>>47296
well it's not like she ever leaves the bazaar, I imagine most of the map is guesswork and second-hand from you.
Replies: >>47301
>>47297
She leaves the bazaar all the time, it's in her conversations
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>>47287
Replies: >>47321
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>>47287
>>47287
>getting the most crucial location wrong
lol
Replies: >>47321
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>>47305
fuck yeah gold star
>>47310
I did provide the disclaimer of "as accurate as I could make it". You're welcome to scribble out a correction.
>>47184 (OP) 
>Made For MAPs Edition
Holyfuck, this game has gone in weird directions since I last played it before 8chan died
Replies: >>47327
>>47324
The moment Alices were added, this is where we were heading.
>>47327
>lolisuccubi mean the thread will be coopted by ~2017+ twitterfags
Besides the fact that ((current year)) twitterfags coopted half of 8ch/splinter boards I'm not seeing the connection

Really the biggest problem is running with the implication that a lolibody is somehow undesirable and that furfag styled drift towards hyper genitals is intrinsically attractive.
Replies: >>47330
>>47329
You could use more levity. I disagree about the implication on attractive bodies though, I think suppressing loli as something more niche enhances it, and there's a minor benefit of explaining away why the rest of the game is so far in the other direction.
Less is more. If the game was being built from the ground up, it'd be the wrong move, but with loli coming in as a really late addition, it's the best route to take, I say.
>>47287
>penix tower
Replies: >>47339
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>>47287
>dog farm
I found this amusing.
>>47327
yeah it's a slippery slope. At one time you buy hugs from a jewish alice and suddenly you are making maps.
>>47331
"Island" is also misspelled
>>47327
Everyone who was against furry in the heyday of CoC turned into touhou lunatics who are just as intolerant of other fetishes and forceful when it comes to their own as the most diabolical diaperfurs
it feels like the entire 2D and written porn community since about 2019 is in the hands of furry closet pedos and uguu rorikon pantsu open pedos who argue with each other constantly but don't actually disagree on much beyond muzzles
Replies: >>47343
>>47342
>wah, no one wants to work on my fetish. 
>wah, everyone is saying my fetish is shit.
>wah, wah.
Do you come here just to bitch and cry constantly?
Replies: >>47345 >>47349
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>>47343
Wah!
I AM GOING TO PLAY IN A FUCKING BROWSER AND THERE'S NOTHING YOU CAN DO TO STOP ME
Replies: >>47352 >>49013
>>47343
yes
>>47348
WHAT THE FUCK ANON
>>47184 (OP) 
> https://mega.nz/#F!St0HiaTC!oNQs48SWTDvmDBLHWZuHHA

> No such file on mega. Maybe it was deleted.\n

Has the file been deleted off mega already? Can someone rehost it elsewhere?
Replies: >>47356 >>47357
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>>47354
It's working fine for me.
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>>47354
worked fine for me, and I tried downloading it just in case to be sure, and it still worked.
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Raphael the extremely dashing and incredibly sexy, intelligent, and agile fox thief was added to the game ten years ago today. Bon anniversaire, Señor
Replies: >>47368 >>47393
>>47367
Can anyone give me a reason they like him?
Or is he meant to be a joke.
>>47368
I certainly don't. I also think he's been bugged since forever. I don't even play female or feminine looking PCs and he STILL mistakes me for a woman...with a fucking beard and a mullet.
>>47369
lel
I've only ever had him trigger successfully once and I always play femc
>>47369
i think he likes small chests is all
but can't be too small
you fatty
>>47369
You playing with low standards on? Think that causes him to trigger.
Replies: >>47388
>>47368
Several authors and players were baffled at how popular Raphael was with female players when he was released. Lots of horny DeviantArt girls apparently compared him favorably to Disney's Robin Hood and James from Team Rocket.
>>47368
Replied to the wrong post, derp.

I think he's perfectly okay for what he is, and his general scenes are good enough. I've never seen the teladre stuff to judge, though. I'm not surprised male players don't like his slick seduction routine, but he's not badly written. Let's face it, there's nothing in the game that is really good writing.
Replies: >>47446
>>47372
Nope.
>>47369
When does he mistake you for a woman? In vanilla, his finale (where he hides in your barrel) would use feminine terms without even checking the player's gender, but that was fixed quite a while ago. I don't know of any other problems.
Replies: >>47423
>>47367
Not once have I ever seen further than his initial appearence
any imagepack for this mod
Replies: >>47396 >>47424
>>47395
use the revamp one but delete urta
>>47390
I do remember something about being able to give him the dick, and have him go "OH, SHIT, WAIT, I'M NOT INTO THAT, I THOUGHT YOU'RE MLADY A-A-A-A~"
>>47395
We should make an official /hgg/ imagepack, but only with stuff like locations and such.
Replies: >>47427 >>47673
>>47424
Two years later we'd still be arguing about harpy arms
>>47427
Just make the imagepack randomly pick between arm wing harpies and back wing harpies so both sides are upset
Replies: >>47433
>>47427
I only remember one guy sperging out about harpy arms so I think it's an okay sacrifice.
Replies: >>47433
>>47427
>>47431
>>47432
We all know it's butt wings that are superior.
Replies: >>47434 >>47438
>>47433
Begone uguu weebtrash
Replies: >>47437
>>47434
?
>>47433
Yeah they are cool and all but head wings are the strictly superior setup
Replies: >>47443
>>47438
Imagine not taking all of the above plus leg wings
Replies: >>47474
>>47375
I wouldn't know good writing if it bit me. I imagine that's why I have so much to enjoy in the game by comparison.
Good God, Xianxia is activating my autism in dangerous ways. I've already lost a few whole afternoons to this shit.
Replies: >>47459 >>47460
>>47450
is that so? how come?
>>47450
>xianxia being given the time of day
>added more content in the last 2 years than /hgg/
The end times are not just upon us, they have ended and we are in hell
Replies: >>47462
>>47460
>thinking they added more content
Even ignoring that most of their content is fighting 500 golems who have no dialog, story, or sex scenes, they didn't even add much of that
Certainly not 3 fully fleshed out characters, a full quest event, several boss fights, a new demon encounter with a large number of sex scenes, and so on.
Replies: >>47463
>>47462
hgg has added literally nothing in the last two years what the fuck are you talking about
>3 fully fleshed out characters
There's been one character added since the dullahan and they're mega incomplete
Replies: >>47464
>>47463
I count Fran and Emily as three characters because they're both individual NPCs as well as an extra character bonus point because they're based lolis. It's time to go back!
Replies: >>47465
>>47464
Those characters aren't in game. Wasn't the last thing added the ivory succubus?
>>47465
furry spotted.
Replies: >>47472
>>47465
Sylvia, Dolores, Marielle are 3 fully fleshed out characters with a lot of content
Ivory succubus is the last major addition, being a succubus encounter with a a bunch of sex scenes that I think all work with any gender.
There's probably a lot of minor stuff too that's been added in the past couple years, but it's been slow lately
Replies: >>47470 >>47472
>>47465
>Wasn't the last thing added the ivory succubus?
'yes'
Ivory succubus was added like six years ago, it just got removed recently and then readded with no changes

I will say that adding characters as opposed to just monsters isn't really a good thing generally and that generic furry waifu #52 isn't much of anything considering most character basically just boil down to 1-2 scenes for any given player, i.e. the same thing as a monster
stuff like the hellmouth and black velvet alarune add a lot more character to the mod than yet another bitch you check off your list to add to the camp
Replies: >>47469 >>47472
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>>47468
>Imagine being this angry
Do you revel in the anger because having a knot in your stomach is the closest you get to having a real furry waifu?
>>47467
Sylvia/dolores are from more than two years ago nigger (marielle too?)
>fully fleshed out characters with a lot of content
Marielle is obviously incomplete but she has a lot of content and is fleshed out. Probably the last thing of any value added to the mod. Desert rose & scorpion is a good example of using the character quest format to include once off content that there isn't any reason to repeat.
Sylvia and dolores are fucking abysmal first draft teenage deviantart wankoff furshit. They're also extremely linear characters with routed options which means you only ever see one scene for either of them. Sylvia has about half as much content as kiha, and has much shorter scenes of similarly nauseating quality. Dolores barely exists.
>>47466
Furry?
>>47467
>Sylvia, Dolores, Marielle are 3 fully fleshed out characters with a lot of content
That's true, but they were added sometime ago. Marielle was added in 1.5 (12/19/2019), while Sylvia was added in 1.4 (02/19/2019).
>Ivory succubus is the last major addition, being a succubus encounter with a a bunch of sex scenes that I think all work with any gender.
And that was added in the most recent (non-mobile) version on 10/23/21.
>it's been slow lately
I think it's safe to say it's been slow for a good while.
>>47468
>I will say that adding characters as opposed to just monsters isn't really a good thing generally and that generic furry waifu #52 isn't much of anything considering most character basically just boil down to 1-2 scenes for any given player, i.e. the same thing as a monster
stuff like the hellmouth and black velvet alarune add a lot more character to the mod than yet another bitch you check off your list to add to the camp
I disagree, new enemies and characters a player can meet are equally valuable for filling out the world. The hellmouth (goblins being turned into portable portals is cool and all, but feel a bit off for CoC) and Alarune (It's just a random monster honestly) are meh examples at best. 
I like the ivory succubus, however. Having a few demon's obsess over marble statues and seeing them as the ideal form in their eyes? That's neat. The Ivory succubus should be expanded to let the champion find where the ivory demons are all holed up so our character can try wiping them out. Could be a fun dungeon with weird artsy puzzles; imagine all the fun things you can do using the drag and drop buttons.
Replies: >>47475
>>47287
bazaar should be in plains and where's furfag town?
Penix Tower should've looked more like a dick with wings

other than that it's almost perfect
Replies: >>47486
>>47443
I see you're a celestial of culture as well
>>47472
>The Ivory succubus should be expanded to let the champion find where the ivory demons are all holed up so our character can try wiping them out. Could be a fun dungeon with weird artsy puzzles; imagine all the fun things you can do using the drag and drop buttons.
The bad end gives a small idea of what their home is like, with artful courtyards, statues, music, and their leader painting. I, too, would like some weird artsy puzzles, though I have no clue what they'd entail.
Not sure what the rewards ought to be. Maybe some camp decor. I would like to haul some sculpture made by a demon artist back to camp, even if the only thing it does is add one single sentence to the camp screen mentioning its existence.
I think alice'd players are referred to as being like dolls in the bad end, and I would definitely approach of a very artisan level ball-jointed doll to take home. I would spend all my immense gem wealth getting tiny dresses tailored for it and it would be on my bed with all my teddy bears. Shouldra is welcome to possess it for fun now and then.
>Hellmouths feel off for CoC
I don't agree, I think the established portal research the demons are doing having some kind of twisted, mind-broken byproduct using an over-abundant race as labrats fits well. We certainly needed demon goblins, at the very least, whatever form that'd have taken. What do you think would have been better? What's off about it?
>Alraune is just a random monster
Corrupted nature is pretty relevant, it's a big part of the early game. The faeries are an alright example of that, but an alraune or a dryad was really needed, in my opinion. Nevertheless, I would strongly agree that more demon related stuff would be preferable.
>2019
W-what do you mean, anon? It's 2020 still, surely. 
Where did the time go?
>>47475
>What's off about it?
I could've sworn it said goblin's were corruption sponges in game somewhere. Assuming that, I figured they're a pain to full on corrupt/demonize. You'd think another race that breeds fast would be better (like the mice or rats) for experimenting.
I can't find that bit in the codex however, or in Amily's chat about them, so I'm likely wrong about. Still, connecting portals to imp pits and goblin mouths seems silly. Wouldn't they rather connect portals to say, the factory and maybe a research facility? Suppose the whole instant travel system in Mareth makes that unnecessary. Maybe I just haven't mulled the idea over enough.
>Corrupted nature is pretty relevant, it's a big part of the early game.
It's more the forest and deepwoods that's about twisted plant life (I understand those areas are overcrowded though). The swamp is for spiders and (cute, and sometimes funny) dragons. Maybe an uncorrupted alraune could help expand them a bit, or them being mentioned in the dangerous plant guide, if they're not already.
>Spoiler
Right out the window.
Replies: >>47478
>>47477
>You'd think another race that breeds fast would be better (like the mice or rats)
Goblins are everywhere, they're stupid, probably very easy to catch many in short order. Rodents are skittish, try to hide, and their numbers dwindled to basically nothing. I don't think the demons are out to breed their own labrats, I think it's just using a resource that's really easy to get. Why breed rats when goblins are right outside, pissing on the lawn?
>silly
I agree.
>forest and deep woods are more about twisted plants
I think anywhere with plants could have them, with different themes and styles based on the environment. Corruption should be everywhere, a completely out of control problem that has forever changed Mareth even if it was all scrubbed out tomorrow. 
That's me, though, In general I think the demons should be unstoppable and the corruption incredibly insidious. The world must be damned without the greatest heroes managing to pick apart all these problems and make moves to restore the world. You be the great hero that topples demons and disables their infrastructure, and your help enables the goddess to work on healing the planet over the next many centuries.
So a lot of my opinions come from that perspective. 
>swamp is for spiders
I think the drider encounter should really be way shorter on repeats, or varied up somehow. Just a thought.
>>47473
That's the mystery town, dummy. Telly is a demon so she wouldn't be able to get there. Learn your lore before I slit you from your groin to your neck
Replies: >>47487
>>47486
Telly's not a demon.
Telly's an innocent little girl.
Replies: >>47510
I like the hellmouths
Replies: >>47496
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>>47488
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Never forgetti.
Replies: >>47502
>>47501
More like never frogtitty.
smooth rub-able chest is vastly superior to amphibititty
Replies: >>47505
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>>47504
But you can't touch that frog's chest without passing out, or getting your ass filled with watermelon sized eggs.
Replies: >>47506
>>47505
I'll be honest, I just punch her repeatedly and brutally and walk away, I don't know any of the content if you fuck her. 
But I'm pretty sure you're thinking of the slimy egg frog and there's another frog that isn't that which I was thinking of
Replies: >>47516
It's sometimes dificult to tell the frogs apart
Replies: >>47516
Boy, I sure do wish that the frogs had nipples.
Replies: >>47512 >>47520
>>47487
Duh. Now buy my intellyfuck goyim.
the frogs have and don't have nipples depending on the alignment of the stars
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>>47509
That'd be pretty weird...
>>47506
But that frog has a lumpy chest.
>>47508
If only one had some feature to tell it apart, like nipples or something.
Replies: >>47517
>>47516
they both have a face, punch it
>>47509
Thank the autist that was all "reeee" for the frog nipples.
Replies: >>47521
>>47520
thank you, autist
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>>47475
>balljoint doll
>Shouldra is welcome to possess it for fun now and then.
so are they going to accuse you of ripping off Rozen Maiden, the doll from bloodborne, or ranni for it?
Replies: >>47523 >>47527
>>47522
Desu...
>>47522
Probably a number of really old fairy tales, fantasy novels, and also the doll descriptions on actual ball jointed doll purchase sites. 
Some ideas are very well-worn.
Replies: >>47530
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>>47527
I just want to share an example of what a site can put up on a doll's page to entice a sale.
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Happy Easter, lads.
Have you been kind to your lolis?
Replies: >>47539 >>47551
>>47537
>le prayboy brunny uguu kawaii disu needu be in mai western pornu gaemu NOW!!!!!
It's time to go back to your RPGMaker machine translations.
Replies: >>47541 >>47545
So is this thing done now or what.
Is it getting further updates?
>>47539
You know the playboy bunny is not of japanese origin right?
Replies: >>47542
>>47541
neither are video games and by extension touhou but if someone said that to you you'd shit blood
don't be obtuse on the day of the crucifixion
one of coc's only saving graces is that it has an actual western flavor that should be protected and is not (despite the efforts of some) another bland rpg filled with stammering Little Sister personalities who have never heard of a genital and have brain damage because being retarded is moe
Replies: >>47543 >>47549
>>47542
>it has an actual western flavor
And at least two references to Japanese games in it that I recall off the top of my head. One isn't silly mode either, and is how you get the wizard's staff. I swear we've discussed this before.
>have brain damage
But we have bimbos in coc, so does that really matter?
>>47475
>What's off about it?
I don't like the fact that we can't stick our dicks into their pussies
>>47539
Retard that tries so bad to fit despite not being able.
Replies: >>47546
>>47545
Spotted the deus vult 9gagger.
Replies: >>47552
desu vult :3
>>47542
Have you tried making something yourself you retard?
Replies: >>47550
>>47549
i wrote jasun
Replies: >>47553
>>47537
>jpg
>>47546
You still use that term thinking you're from here but you are a reddit nigger.
Replies: >>47554
>>47550
Shit character, delete it already.
>>47552
You are the reddit nigger and it is painfully obvious that you are trying to blend in. Badly. Die, die, die.
Replies: >>47555 >>47557
>>47554
So i touched a nerve, you shit for brains.
>>47554
>Die, die, die
You're so autistic it's cartoonish
Replies: >>47558
>>47557
say what you want about him but he has been successfully defending this place from redditors that might want to add content to the mod for several years
and channers
and coc players
Replies: >>47571 >>47586
Just out of curiosity, is the stuff from >>44060 implemented yet?
Replies: >>47571 >>47589
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Hai gays I'm new
Why were you hiding from me >_<
sharks
>>47558
So basically he wants the game to never update at all?

>>47567
Apparently because of the autistic nigger making spaztic shitfits it never will
>>47558
>hey anons totally isn't me defending myself
Replies: >>47588
>>47586
>reading comprehension
>>47567
Not in a compiled, released update yet, no. Everyone's too defeatist to do anything
Replies: >>47590
>>47589
Feel free to fork anytime
Is COC1 or 2 better for content, specifically goblins?
Replies: >>47598
>>47597
I think CoC 2 has two goblins in, one is a shop keeper that you cannot fuck because it's somone's OC, while other is an enemy that hypnotizes you? I vaguely recall reading that in their changelog a year or so ago at least. 
CoC 1 has them as a common enemy with a fair amount of sex scenes for them.
Replies: >>47601 >>47602
>>47598
coc1 needs more gobbos if you ask me
>>47598
>savin thinks coc 1 was ruined by people donating for their ocs to be added to the game
>adds ocs of his tranny friends to coc 2 for free and refuses to add content their creators would find damaging to their mental health
top zoz
Considering all the alice stuff, why no camp alice?
Replies: >>47674
So, what's y'alls preferred content added by the mod? Aside from the vine trap, I'd have to say I'm a fan of those goth alarunes
>>47606
the alarunes and the moths are the best. I also like the undead chick but I refuse to do anything sexual with her that's super gross. The dullahan is ok though, she's not actually dead dead
Replies: >>47608
>>47607
The dullahan is dead from centuries. 
I'd fuck that zombie pussy everyday.
Regarding these scenes https://pst.moe/paste/wocwbk, how often should Telly appear while exploring? About as often as Giacomo?
Replies: >>47627 >>47641
>>47626
Wanna try linking that again?
Replies: >>47629
Okay, so I tried looking through the source. No Joy? Was that deemed not good enough for this version or something?
Replies: >>47630
>>47627
Just remove the comma at the end.
Replies: >>47631
>>47628
one person didn't like joy and decided for everyone that joy should not be in the game
Replies: >>47632 >>47633
>>47629
Ah, I didn't see that
>>47630
Don't slander like that. 3 People didn't like Joy and decided to remover her for everyone else.
>>47630
let's be real, Joy was retarded and it made zero fucking sense.
>let me guard this thing
>I know, the safest place to keep it is INSIDE MY BODY
>oh teehee I am a bimbo now?
not even getting to the writing itself.
Replies: >>47634 >>47638
>>47633
I know this is a shit response of me, but maybe just make it so you trick him into drinking it or something
Replies: >>47636
>>47634
It'd probably be fine if Joy was made for a corrupt route, conceptually speaking. The issue is the writing quality is a little, iffy at best. That's ignoring the fact Joy had a dick, even though bimbo booze is supposed to remove a person's dick completely. At least, I remember someone saying it did for the player character. On the other hand, I guess you can argue that Jojo, a native to Mareth, would be resistant to the transformative effect. 
And didn't Joy also sends your kids off into the woods to die if you didn't have Amily?
Replies: >>47637 >>47638
>>47636
>even though bimbo booze is supposed to remove a person's dick completely.
From my recollections, bimbo/bro transformations prevent you from having the opposite traits, which means futa would be impossible.  But again, revamp content wouldn't care about the established lore, hence why it was allowed despite ignoring it.
Replies: >>47638 >>47655
>>47633
The project received the exact same complaints when it was first posted and the general community consensus that it was retarded was probably the reason it never got added to the original game. The author absolutely refused to change the "I drank it to save it from being stolen" setup, or to change it into a more corruption-based path where the player forced Jojo to drink it and didn't treat him like an equal afterwards. I don't think anyone ever read far enough to get to the cheese eating travesty back then.

>>47636
>>47637
When Bimbo Liqueur was first added in April 2012 it didn't always remove penises and its overall transformative effects were less severe. It wasn't until 2013 that somebody donated for the item to cause even more exaggerated sexual proportions and prevent penises from growing entirely.

Joy (and Rubi) were written before the game's first bimbofiable character (Follower Sophie) was added in July of that year, which is why their 'bimbo' behavior is less severe than Sophie's; nobody expected Fen to make her quite so braindead. For three months people weren't quite sure what effect it had on an NPC because Fenoxo had never given an example beyond a few passing descriptions in the transformation scene for players and some images drawn by Adjatha.
t. archiver sperg
Replies: >>47655
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I recently got back into playing this after a break from a few years ago and it's been really fun running around as a paladin and figuring out how to survive on extreme + hardcore difficulty. Pretty quickly I learned how strong the bow is against most enemies and I can't seem find anything stronger than the fan shot ability you get later on; eventually it does about 500 damage per shot, and fan shot is five attacks (with low accuracy, usually does 1000ish or more, depends on their armor), there is a problem though. On really armored 'boss' like enemies like the golem or the scorpion it's completely useless, arrows have no armor penetration I guess since they all just bounce off. I'm not sure how to go about defeating them beyond getting brutal strikes and working their armor down with normal attacks first, or something, but they dish out so much damage too. Does anyone else play on this autistic-tier difficulty and have any suggestions or advice for them? I haven't done the harpy tower, manor, or tower dungeons either, my last run got ended by fucking around with the scorpion arena in the desert without understanding what it was.
>>47606
I really love the moth girl, the undead knight has good dialogue too, but I haven't interacted with her enough yet. Any of scenes that let you do things like kill demons or scare rape monsters are also fantastic additions that I really appreciate.
>>47626
Maybe. That sounds about right to me, but if she feels like a common occurrence, that's probably too much
Not rare, though
Replies: >>47643
>>47606
I'm just here for Alice content.
Replies: >>47719
>>47641
At level 20+ Giacomo is rarer than an Alice because lots of enemies have their encounter rate bumped past a certain level. Should be fine on early game since you don't have the bazaar discovered. I'll leave her encounter rate the same as him then, thanks.
>>47637
>>47638
Futa is 100% possible. You have to use both the bimbo liqueur and bro brew items in order to get it. There's even a perk for it.
The writing for passing out and losing to your training dummy made me literally laugh out loud, some of the additions mods have made to this game are fucking so good. I'm really glad this is a thing.
Replies: >>47657
>>47656
Positive vibes are great to have
>>47424
This is actually a good idea. /hgg/, keep your eyes buttered for useful images as you slither around the intersewers.
Replies: >>47696
>>47604
I've been considering this if you've built a cabin. Pure characters just have her live there and either fuck her or don't, and corrupt ones can if they want chain her to the wall and use her as she should be used. Problem is the Alice writing quality so far has been above my own level so I don't want to.
How's the zombie girl?
>>47676
gay
Replies: >>47703
>>47676
best character in the game
>>47676
Raping her is great.
Too bad there's no dicking her straight.
How do you even fight vs jeremiah, and the skeletons from the old amnor too?
Replies: >>47693 >>47697
>>47692
Not with lust, generally.
Replies: >>47700 >>47810
>>47673
Depending on your idea for the style of the images, you could use cropped screenshots from PS1 era JRPGs for some quality pixel art.
>>47692
Very easily with basic thinking
Replies: >>47810
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>>47693
>Mr. Bones doesn't want to take me along for his wild ride.
Replies: >>47707
>>47676
>>47677
She has the classic problem with gay femc content that she's extremely passive, even though she's portrayed as tachi as fuck.

There should be a splinter faction of (intentionally) loli succubi in the frozen rift but first alices have to have half their scenes reworked to not randomly count as losses fnr.
Replies: >>47743 >>47752
>>47700
>TFW the ride ends
>>47642
same tbh
Replies: >>47763
>>47703
>first alices have to have half their scenes reworked to not randomly count as losses fnr.
What?
>>>47703
>even though she's portrayed as tachi as fuck
That's a somewhat surprising take. What gives you that impression? Personality-wise, she seems like a clear neko to me, and her scenes are a mix, though slanted towards (you) being in the driver's seat.
Replies: >>47800
>>47719
The duo of kittens at Teladre was great too... But yes, mostly here for Alice content.
Replies: >>47767
>>47606
The inquisitor battle is pretty fun!
>>47763
I wanted more content and routes for them, like "babysitting" them.
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Sugoi, dude is going for corruption route and since he's sticking less to canon now it could actually be good unlike the game on high corruption
>>47769
>it could actually be good
Probably not. These high-corruption fanfics for CoC never have been good.
Replies: >>47775
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>>47772
I like the artstyle at least and playing  fast and loose with settings usually works better than strictly adhering to them from my experience, I would know, I have read way too much fanfiction in my time
>>47769
>all smiles and nice words
This is Kelt we're talking about, right?
Replies: >>47782 >>47783
>>47779
It really confuses me too. Kelt is openly a cunt.
Replies: >>47783
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>>47779
>>47782
It's called context
Replies: >>47784 >>47785
>>47783
Why does kelt want milk?
Replies: >>47818
>>47783
le context has not arrived
>>47769
stop shilling this comic every few threads
>>45466 already laid down the law
I'm still not clear on what the best way to get points for ascension is. Maybe I should just stop playing this as an autistic number go up game.
Replies: >>47795 >>47800
>>47794
True optimal is coming up with a character concept. Play as, say, a teenager with a wealth background who fancies fencing. Go the route of the rapier and try to let romantic feelings get to you easily. Someone acting charming just works, you always respond swooned
You get used a bit doing that. You have a good heart, but you're flawed. You end up carrying children with anyone that makes it sound sweet and wholesome.
Go for medium and light armor
Once you've done everything that fits that character and beaten the game, ascend. You'll probably be around level 25-40 and that's a significant chunk of your points. Maybe you have more plans and linger longer, getting more levels. Levels are a lot of the points. 
But don't go for max 120 levels. Just finish the character and ascend, build toward a different character concept. 
Playing through the game multiple times is actually faster than trying to maximize points in each individual run.
>>47752
>What gives you that impression? Personality-wise, she seems like a clear neko to me, and her scenes are a mix, though slanted towards (you) being in the driver's seat.
In terms of overall personality and behavior yeah you wouldn't expect it, but I guess that's incidental to her actual preferences.
>her scenes are a mix, though slanted towards (you) being in the driver's seat.
As a rule, she acts on you. In the facesitting scene she refuses reciprocation. When you insist on going further in the boob play scene, she pushes you down first and you only reverse the position unexpectedly (for her) after stuff like:
<Your combined exhalations increasingly heavy, she roams your naked back, keeping one hand firm upon your shoulder as you submit yourself to her unhurried, sensual fingering and put your brow against hers; there’s little you can or even want to do, other than letting the lesbian seamstress work you at her leisure.
Again, marielle is pretty passive, but she's definitely not the one being penetrated or made to cum in the balance of scenes. It's an odd combination especially cos she lays with demons and you'd think someone that bangs succubi on the regular would be used to oversexed hedonists - and she's definitely the one that sets the pace in the femc scenes.
>>47794
Have children with tamani till you have like 400 or so, reset the run, repeat
or just edit the save to give yourself max on all the ascension perks like a human being
remember to set newgame to 5 or whatever and ascensioning to 1
none of this metaprogression shit should exist whatsoever though
Replies: >>47821
>>47693
>>47697
Honestly i dont know, maybe my ESL ass isnt helping, but even after dropping his hp to 0, they all just regen back.

Waiting does nothing too. Idk what "basic thinking" is that.
Replies: >>47812 >>47820
>>47810
I'm lazy, I just use a bunch of AOE attacks
>>47784
Addiction? To have a "taste" of Marble?
Replies: >>47819
>>47818
It's like if a free to play AI made a COC comic
>>47810
magic is very broken if you haven't tried that yet
>>47800
Reading through it again after all this time, it does feel like I didn't hit my own mark with that scene. Most others do it better, I think.
While she is reticent, Marielle's also more a giver than a taker, and one that's got a wee bit of experience. She doesn't initiate or ever ask for anything, being proper ladylike, but she's still got her own desires and is prone to getting swept up in the heat of things, which is where those bouts of assertiveness should be coming from. There's all kinds of inner struggle going on about that, or at least that's the headcanon. Not the most straightforward character. But even within those lax constraints, she's too aggressive here. Or rather, it's not balanced out properly by player thought/action.
Must've gotten too carried away with the "four hands, imagine" idea and made the sappho PC more submissive than she ought to be. Feel free to point out other garbage when you see it.
>In the facesitting scene she refuses reciprocation
She does, though you might have missed the implication there.
>bangs succubi on the regular
How rude of you to not take her word that it's less than every once in a blue moon.
Replies: >>47823
>>47821
>She does, though you might have missed the implication there.
Yeah, I'm not seeing it. It loops back to the sex scene selection menu (i.e. she's not insisting you stop in general because she's satisfied and doesn't want to continue), it's not a question of the act in itself, and if you're saying that she's embarrassed about what came over her then it isn't really breaking with her reticence in general outside of sex scenes.
>How rude of you to not take her word that it's less than every once in a blue moon.
I mean, whether she's getting much in general or not doesn't really change the fact that she's got experience with demons. Actually, the partners screen can be read two ways
<marielle mostly has sex with imps, (corrupt) driders, hellhounds, etc. and occassionally succubi
<marielle  mostly has sex with succubi
The first seems the natural reading but it's obviously in contradiction with marielle's character. Also, I'm assuming her clientele are from the same sort of population as the bazaar, maybe more specifically the more bourgeoisie parts, and pretty much everyone with corruption from there are demons.

I don't really see much of a problem with marielle's characterization with regards to consistency. She comes across as a young woman that's risen out of some sterotypical prim and proper girls school context that's used so often for yuri works.
>Must've gotten too carried away with the "four hands, imagine" idea and made the sappho PC more submissive than she ought to be. Feel free to point out other garbage when you see it.
Eh, it works. Marielle's definitely the grande soeur in most scenarios. She's one of the most clearly hgg characters in that she really doesn't work with something like a 6'6'' furry bimbo PC. I mean, I'm biased, but if we're talking about player initiative I'd rather be able to bait marielle into going further rather than being forced to turn the tables on her e.g. in the boopplay -> fingering scene.
Replies: >>47826
>>47823
>i.e. she's not insisting you stop in general because she's satisfied and doesn't want to continue
That's the supposed implication, yes. You being able to hop right into another sex scene, provided you have the minimum lust for it, is an oversight. The laziness of not caring to have a check after every sex scene and barring the player from going on a marathon if they really want to.
>whether she's getting much in general or not doesn't really change the fact that she's got experience with demons
I think there's a bit of a difference in character between getting occasionally seduced by a demon and going out of your way to mash muffs with them at every opportunity you get.
>Actually, the partners screen can be read two ways
How the fuck would you infer that first one from her words?
<if there be creatures that have in them an interest mutual, 'twould be... demons of salacity. Succubi
and
<and succubi have scarce made themselves a menace to me
shouldn't really leave room for interpretation.
>she really doesn't work with something like a 6'6'' furry bimbo PC
All the checks in the world for tallness and tit size and hair colour and the hanging height of your nut sack will never be enough in a game like this. Not that I didn't try, and not that it wasn't fun, but man.
>bait marielle into going further
In which way? Unless you mean to deceive her, there's scenes that should loosely fit that.
Is there a lore reason for why there are no female imps, or is it just because the role of onahole slut is already filled by goblins?
Replies: >>47846
>>47843
think about the implications for five minutes
imps can't be both (or in mareth's case all three) sexes or else the demons not having already turned the world into a giant dead rutting rock would be too unbelievable
Replies: >>47847
>>47846
Aren't male imps sterile? So couldn't female imps also be sterile?
Replies: >>47848
>>47847
Demons (including imps) only produce imps. That's sort of their whole down side. You could, in theory, force enough succubus milk down an imp's throat and turn it female.
Replies: >>47849 >>47852
>>47848
I think the issue here is, what's the real reason why demons can only produce male imps and not say, any other sex.  I mean sure it's a hard fact now, but why?  I just don't get it, Demons might be against the whole natural order sort of things, but why the fuck is the lack of a soul the biggest reason behind the inability to birth females.  If anything herms would make more sense to me, since they were originally a very corrupt thing.
Replies: >>47850 >>47854
>>47849
loli are too pure for the soulless fur-styled hyper/shortstack disease that is corruption to produce
>>47848
>You could, in theory, force enough succubus milk down an imp's throat and turn it female
that is operating under the heavy assumption that it survives the process, since didn't a lot of imps react violently (i.e. die) to transformatives
Replies: >>47878 >>47884
>>47849
They're supposed to be the most off-putting things. Stupid, spindly, dumbly malicious and short-sighted, ugly mishapen dick. No plumpness or femininity to anything
Because even ugly, stringy, bitchy little fem-imps would be desirable to considerably more people than male imps can draw in. Male-only makes them more unpleasant to a wider array of players, nailing the thematic point better.
Replies: >>47860
>>47854
>They're supposed to be the most off-putting things.
I know it's a furry game, but herms can be very unappealing, especially if their masculine/femine traits overlap.  Slapping some tits and a vagina wouldn't make imps more appealing, just more fuckable.
>Male-only makes them more unpleasant to a wider array of players, nailing the thematic point better.
Doubt it, I at least would still not want to fuck an imp even if they had one of the right holes.  I think it makes much more thematic sense if Imps were herms as a result of corruption, since herms in the natural world are usually a result of a genetic failure.  And corruption by itself distorts the natural order of things, hell I'd go for them being abominations reining terror without mouths if I thought you could get away with it.  But sadly corruption in this game usually just means you're super horny, and more likely to rape, which then leds me to a somewhat related topic, do Imps fuck each other?  Like they have to right, almost every other corrupt being is sex 24/7 outside of extremely powerful ones.
Replies: >>47863 >>47876
>>47860
>we need more trannies in this game where 90% of characters are already """dickgirls"""
Replies: >>47867
>>47863
>Muh trannies
i want more waifus to pee on me
Replies: >>47872 >>47894
>>47868
>not making them pregnant
Pleb
>>47872
>muh preggers fag calling anyone else a pleb
Replies: >>47899
>>47872
pregnant women pee more
>>47860
>do Imps fuck each other?

Yes, but this presumably works like Crossed where the only reason the corrupted abominations aren't cloistered away having 24/7 orgies is that pure beings are more fun to rape.
Replies: >>47878
>>47852
>Countless imps end up dying as you try to create your perfect imp slave. 
They're considered pests, and everyone hates them, so you're doing all of Mareth a favor. I actually don't know if they react violent to being changed, not sure if that's mentioned in game, but all that matters is the end result is possible.
>>47876
I always thought imps would rape other imps just because they're dicks who'd think it'd be funny. For example an imps that formed a gang would beat and rape the weakest member for fun.
Replies: >>47879
>>47878
Imps are dicks who rape other imps. They appear to prefer raping other creatures more than they like raping each other. I'm sure they find bullying weaker imps funny but bullying a lust-drunk level 1 champion would definitely be more appealing.
>>47852
The Imps we feminized seemed to transform and survive just fine
sharks
>>47888
very good
>>47888
birbs
Replies: >>47944
>>47868
>>47872
por que no los dos?
>>47888
gobbos
Replies: >>47898
>>47888
>>47897
Hear me out... 
Goblin sharks.
Replies: >>47902
>>47873
Peefags begone
>>47888
alices
>>47898
goblin + shark is fine, goblin shark is no
Replies: >>47903
>>47902
I give my shark daughters the gobbos to eat, then they "thank" me for the gift.
Replies: >>47904
>>47903
wrong goblin + shark
Replies: >>47906
>>47904
Right goblin + shark.
Replies: >>47919
>>47906
no you fool, the right goblin + shark is a "goblin shark" rather than a goblin shark, a shark eating a goblin, or a goblin eating a shark
Replies: >>47922 >>47930
>>47919
I don't know, a goblin&shark sandwich sounds pretty good to me.  Dinner and desert, delicious.
Replies: >>47925
>>47922
shall we implement a gore option?
Replies: >>47926
>>47925
Didn't that guy get all pissy and leave?
Replies: >>47947
>>47919
This guy gets it. We need amphibious goblins! Imagine. They'd be shortstack shark girls.

Don't think about how good they'd actually be at swimming.
Replies: >>47941 >>48176
>>47930
please
>>47892
Crow pussy.
>>47926
The pissy guy never actually completed any gore. In theory, the two or three guro writers are still lingering around
Did you guys mod in something that lets you keep going after beating the final boss
Replies: >>48015 >>48019
>>48006
Ascension? Pretty sure that was already in, no? Does vanilla actually lack that?
Replies: >>48019
>>48006
>>48015
Ascension got fucked recently and you have to do it manually with a save editor now
Replies: >>48032 >>48034
>>48019
Likely a lie since I haven't heard about this.
Replies: >>48034
I still like getting fucked by Imps every time I go for a loli run, then again, that's just my huge cock and impregnation fetish going wild.
>>48019
>>48032
I just tried it and it worked just fine.
Replies: >>48035
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>>48034
Easiest bait of my life.
Anyway, does anyone have any other thematic runs? I was thinking of going for a lategame TF rush of some sort but I figure a lot of them are tied to Rathazul. Although. I haven't tried going for an Anemone run yet.
There's no way to go full Centaur, is there? At the very least, I don't remember there being anything beyond equinium which just makes you into a horse.
>>48036
>There's no way to go full Centaur, is there?
There is, through Rathazul.
>>48036
Drider with snake fangs (spider fangs are shit and you might as well get the demon tongue if you're getting snake fangs, since they're connected), skip out on the double attack and probably go with big two-handed weapon damage and a bow. Dullahan scythe for really edgy drider style. 
Try to roleplay a manipulative corrupt gimmick, but I don't know how well you can do it in the game. Probably not well.
I'm here for my daily Alice pussy.
Replies: >>48061 >>48062
>>48060
Try again next thread, roughly 6 months away
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>>48060
Demons aren't worth it, anon. They're not good lolis
Replies: >>48096
So what's up with that incubus woodsman? I killed him and freed his sister, is there any more to either of them I missed out on or that shows up in the future?
Replies: >>48074 >>48088
>>48073
nope
>>48073
I was killing demons as a crusader, but it turned me off when his death was gory as fuck. Who over wrote that scene had a hard-on.
Replies: >>48090
>>48088
Isn't it one sentence long and you just hit his head with his axe?
>>48090
I remember it dragging on longer than a sentence. It might've been the girl after that though.
Replies: >>48118
>>48062
Doesn't matter.
They're still lolis and they want to be raped.
They're the only loli pussy available at the moment so unless the bear loli comes back there is nothing else for my lolicon pc.
Replies: >>48116
>>48090
That's if you choose to spare him. I haven't seen the alternate scene.
>>48090
When I killed him it just mentioned him shaking, coughing up blood, and dying. It wasn't really gory.
>>48096
>They're the only loli pussy available
No they're not. There are several others, even without counting your own children (since you can't get those unless you're willing to impregnate adult women first).
Replies: >>48171
>>48091
Pretty sure that one, too, is just swinging the new axe into her head and that's it.
>last update listed in the changelog is from last year
Ded?
Replies: >>48149 >>48167
>>48146
cryogenically frozen
>>48146
Last I heard there's a lot of content on the proof reading phase, without anyone doing it. I'd probably look into how to do it myself if my writing despite being a native speaker wasn't worse than the average ESL writer.

you can find some of the WIP stuff floating around in a google drive. there's apparently loli vampires that look to be about the amount of content as the moths. Also a scene for helspawn i quite liked.
Replies: >>48196
>>48116
The only other worth of note is the cat pair.
Too bad though that their story doesn't progress further.
Wish I could have a path where their mom is missing for a week and fuck them for the duration of her absence.
Maybe fuck their mother too and impregnate her with more cat lolis.
>>47930
There's something like 'sea goblins' in asian myths.
"Sahuagin" or something, I forgot the name.
>>48167
Helspawn requires the pure path where we declare our love for her.
Replies: >>48209
>>48196
idk wtf you are talking about.
https://pastebin.com/raw/dUUmAi39
this scene is under quality control, not implemented, and the thing i was talking about.

Fuck its been under quality control for months. Really wish some of this would just get added already. I'm shit at grammar/spelling, and see plenty of typos in the base game but some of the content just sitting here on the burner looks fine to me.
Replies: >>48211 >>48214
>>48209
What we ought to do is go through the game and remove every fucking instance of the champion having dialogue.
Replies: >>48212
>>48211
sounds like a lot of work. The dialogue never bothered me.
Replies: >>48224 >>48225
>>48209
This is for slutspawn.
Chastespawn lacks a proper lovey-dovey sex scene.
Replies: >>48224
>>47184 (OP) 
>Someone put my shitty rpgmaker map into their OP image
im unironically flattered.
also nice edit.
Also, I like furry women.
Replies: >>48227
>>48212
The problem is the inconsistency, that and it limits roleplay ability.  In general it's better to have a voiceless protagonist in a game that lets you become a mass of tentacles that just so happens to also be a pure and chaste virgin, somehow.
>>48214
I thought there was already one for her, although maybe that was a revamp addition that got axed for it's lack of quality.  Honestly haven't had Hellspawn in years, because that would require me to interact with Helia and remember that she was suppose to originally be a MGE character.
Replies: >>48228 >>48249
>>48212
God fuckin' dammit, Kiha. Look, kiddo, I'm the mother fuckin' CHAMPION, okay? I can have all the goddamn fuckin' awful dialogue I want
>>48223
kemonos can be cute i guess
>>48224
>and remember that she was suppose to originally be a MGE character.
I don't get it
Replies: >>48229
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>>48228
She's based on monster girl encyclopedia(?) monster; I think she's almost one for one look wise too, but I might be wrong, since it's been a while since I've read Helia's content.
Replies: >>48230
>>48229
i mean of all the things to feel upset about her this one is pretty inoccuous
Replies: >>48231 >>48236
>>48230
Not to mention much of the game is built on taking hot or cool concepts from other popular sources
Of course succubi and incubi are standard across many things, and are in MGE. Dominika is inspired by WoW. 
Even in this mod, Alices are directly a remix of the loli demons of the same name in MGE. Though in MGE they genuinely have child-like minds and don't deliberately seduce people, and then lose all memory of it after their aura leads to them getting raped. Eventually repeat rapists turn into incubi that serve the alice, who never really realized they're a succubus. 
It's different, but there's much more similarity than difference, with no attempt to hide it. 
Helia is a specific character based off a generic monster
That's really the most irrelevant thing to gripe about regarding her. It's superficial.
Replies: >>48232 >>48236
>>48231
Taking basis from something is fine. After all, no story is truly original. I find Helia faults lie a lot with her writing. Her being meant to be a fuck buddy in vanilla, but you're kind of pushed towards being more than that, just feels weird.
>Dominika is inspired by WoW.
You know, I never got how she was WoW inspired. If she's someone's WoW character that was tweaked (given a vag mouth, i assume that's an addition anyway) and plopped into the setting, that's a little weak.
Replies: >>48236 >>48366
>>48230
I should've included the rest of that statement,
>require me to interact with Helia and remember that she was suppose to originally be a MGE character written by a cuck.
But I didn't think it'd sound as good.  My problems with her in relation to that is that in MGE it's very hard to be a cuck, hell it's very hard to not be in a monogamous relationship.  Most Mamonos marry for life, and outside of some fringe ones, aren't keen in sharing their partner.  

In the case of Lizardman which are the basis of Helia, the first man they met that can beat them in combat, they'll chase for life for the purposes of marriage, they ignore a man that cannot beat them, or aren't warriors.  After which they become loving devoting wives, unlike Helia who will stay play with minos prior to us fixing that.

But honestly she seems to only resemble a lizardman superficially, her lust for battle always seemed secondary for her actual lust to me.  She only seems to want the sex, and not the thrill of being conquered by a powerful opponent, as is shown by how often she engages in sex despite winning her battles.  I can't find anything in her that resembles the media she's based off of, outside of her appearance, that is why I'm mad.  I'm not saying I wanted a 1-1 version of a Lizardman from MGE, but I clearly wanted her to resemble them much more.
>>48231
>Not to mention much of the game is built on taking hot or cool concepts from other popular sources
True, and for the most part they remain minor and not a major character.  My problem is taking the concept of a character, and twisting it to be only superficially related to them.  Why even base your character off of something, if you won't at least get the brass tacks right.
>Alices are directly a remix of the loli demons of the same name in MGE
Never got that impression, especially since only generic ones act like children, I wouldn't even say they're superficially related to Imps, unless you seem to think that Imps are grannies roleplaying as children.
>>48232
>Dominika is inspired by WoW.
>You know, I never got how she was WoW inspired.
I think she was a native of Azeroth and is trying to get back there by completely fucking Teladre's anti demon barrier, which was basically already a Warcraft plot point.  Otherwise it's just a WoW players OC, her content wasn't very good so the only times I've interacted with her was in the original CoC.
Replies: >>48239 >>48366
>>48236
>It's not that she's taken from MGE, it's that she's a cuck version of what MGE did
I get you now, and agree to an extent. The MGE version is better, fight and fight and don't fuck until you find a better fighter, then pursue them forever. Far better than Helia's sluttier personality, though I have to say I wouldn't have wanted something closer to MGE either.
>it's worse to be superficially similar than all out copy
I really don't see eye to eye on this point. Reimagining concepts is far better, especially when that results into something more woven into CoC, like the way the alices are done, having the punishment angle.
>only generic ones act like children
Generic alices act less like children than the named one. Telly acts far more childish than some random forest slut, who drops the act as soon as you resist. 
Unless you mean MGE alices aren't childish, in which case, do you mean MGQ, not MGE? I only know the alice entry in the encyclopedia, I know nothing about them in Monster Girl Quest. 
>I wouldn't even say they're superficially related to imps
Well, no one said that, so I really don't understand why you bring that up. They're explicitly not related to imps in any way. 

Commonalities between MGE and CoC Alices
>Demon that looks and acts like a little girl in a classy and rather expensive dress outfit
>Uses a seductive aura to weaken foes who don't yet know it's a demon
>Ends up raped if the aura succeeds, and the seduced human ends up closer to becoming an incubus(though coc never demonifies players that give in)
The first point is appearance, which is superficial. Also the name. 
Second and third  is not that original, especially for a succubus
Differences
>MGE don't know they're demons, CoC Alices are demons that were severely punished by being made the antithesis of their general perceptions of sexuality
>CoC Alices wish they could get raped but have a hard time making it happen, MGE don't wish it and it just happens anyway
It's a remix of the concept tailored to fit into CoC. But the similarities are huge and obvious. 
It's taking the superficial stuff about them and then getting the "brass tacks" different. On that note, the Hellmouths are a similar case. 
>When written, the inspiration was posted and it was the same appearance and name
>Both have portals in their throats
And that's about it. Differences-wise:
>Original Hellmouth is a specific character that eats dreams
>CoC Hellmouth is a sub-type of demon, generic, and doesn't eat dreams
>Original is a type of imp
>CoC is a demon goblin
>Original has a specific role in the way demon society works
>CoC is just a byproduct of experimentation, something that can't do what they're trying to accomplish

To me, you should only take superficial stuff. When you base a character or creature off something, only take what you really want and then actively try to remix the rest into something woven into the world you're putting it in. A straight copy would be lesser.
Always take the concept and twist it to be only superficially related.
Replies: >>48246
>>48239
>Unless you mean MGE alices aren't childish, in which case, do you mean MGQ, not MGE? I only know the alice entry in the encyclopedia, I know nothing about them in Monster Girl Quest. 
Clear difference in how they're portrayed, Imps fit much more to how Alices are depicted in CoC, at least in my opinion.  And Alice in MGQ is already referenced in CoC, it's the wizard staff event in the Desert.

...that and I forgot Alices are a thing in MGE.  
> When you base a character or creature off something, only take what you really want and then actively try to remix the rest into something woven into the world you're putting it in.
I'd don't see the point of making a chraacter based off of something, if you won't incorporate the majority of that character.  But only taking what fits you'll divorce yourself further from the concept, and that's fine.  But at that point I'd rather just make my own concept if I'm going to use so little.  Different writing style I suppose, but I rarely use a character from something if I don't intend to replicate it as much as possible, while being legally distinct.
>>48224
Pure helspawn needs a special sex scene to emphasizes her love for her daddy.
>Chaste: Helspawn's Virginity
>As the more daddy's girl of the two, it's only appropriate that she gives you her first time in an intimate fashion.
>Chaste Helspawn losing her Virginity to the player. This needs to be a special scene with
proper emotion behind it, capturing the love and moment properly.
what does the kitsune statue in the deepwoods do?
took it like 20 days ago after the game warned me not to and literally nothing happened
>>48263
I've never actually taken it. Maybe it changed something with the kitsunes? That's what I would think
>>48263
You were fluffed by the fluffy god.
>>48036
>There's no way to go full Centaur, is there?
Just use the editor. It's what I did to make a corrupt loli bloodmage centaur.
>>48263
It sells for a lot. Pretty sure there's no consequence to stealing it.
>>48263
You can sell it for decent money, but there's a transformation that requires the shrine with the statue still in place.
If you don't care about TFs, it's no big deal
>>48263
https://www.youtube.com/watch?v=9pWC-4dx3Q0
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Marry helspawn when?
Replies: >>48362
>>48355
When you've killed her and the eventualy reduction of corruption back to normal as the psychological damage of your actions overwhelm you, and you coldly make a crude wedding altar and cradle the corpse of what was once your lover's daughter, saying your vows and pretending you hear her responding back
Replies: >>48370 >>48388
For some reason I've always thought of helia as lamia shaped, despite the sprite etc.
Replies: >>48372
>>48232
>>48236
Dominika was her author's OC from Warcraft ERP sessions. Her author was a moderator (and admin?) for Darknest, which I believe was a largely Warcraft-themed ERP community which produced stories, guilds, sex mods, etc.
Replies: >>48368
>>48366
>her
lol
yes yes 99% of the online erp community is female yes yes
Replies: >>48369 >>48370
>>48368
You must be so embarrassed that you don't understand how English works
>>48362
>>48368
y'all need to get a grip
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>>48364
she's literally the MGE salamander but a whore.
Replies: >>48373
>>48372
I don't read softgay bordering on HARDO GAY for most of it tbh femdom so that's not really a fixture in my mind
How do I get a haircut?
Replies: >>48375
>>48374
Salon, simple as. Haven't gone there yet? Mountains. Already gone there? Places.
Replies: >>48376
>>48375
I like that, throw them a curveball. Bad info hidden in good info.
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>>47184 (OP) 
oh boy, only 3 more months till we get another minor UI update and nothing else.
>>48379
>only 3 months
Replies: >>48382
>>48379
ha, you're getting cucked by the game's update ffrequency
Helplessly watching no matter how long it takes
Hopeless and sad
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>>48380
8 counting the last 5
>>48379
Only updating the UI and making the code as clean as it can be is a good thing though. What we need to do right now is stop focusing on pushing shit content (you know what I'm referring to because it's the only project in progress) and focus on laying the groundwork for the inevitable moment in the next ten years where some immense and incomprehensible autist picks up the source code and remakes CoC from the ground up with ten ultra-variable scenes for every character and twenty new dungeons
Replies: >>48389 >>48391
>>48362
Nice try.
I will succeed in marrying my daughter, I just need some talented writer to make it happen.
Replies: >>48395
>>48385
>you know what I'm referring to because it's the only project in progress
I don't actually, as no work has been posted in the thread.
Replies: >>48393
>>48385
The UI is literally worse than vanilla right now though
buttons moving around is basically satan and 90% of the UI changes have been shit to make buttons move around randomly for no reason
Meanwhile shit like "yes" and "no" being on the wrong sides in the sand witch scene is still around
>>48389
Presumably the vamps? Only thing I can think of.
Replies: >>48396
>>48388
Are you paying?
>>48393
Those aren't being worked on anymore though.
>>48396
Fuckin a
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>>48396
you're shiting me
>>48396
As in they're completed, right?
Replies: >>48400 >>48417
>>48399
haha
>>48391
Is this true? Are buttons moving around randomly? Is there a way to disable this?
Replies: >>48402 >>48407
>>48401
It's par the course to just make things up to be negative, he's been doing it for years now
Just play the game
Replies: >>48405 >>48407
I always end up eating the whisker fruits to get the flexibility perk so I can survive by eating my own semen until I get a tentacle dick I can impregnate myself with to get pumpkin seeds or big enough tits to drink my own milk. Then you can just grind forever without worrying about fuckall while you sell the seeds you keep impregnating yourself with in tel adre. I wonder if it's cost positive to do that with ovi elixirs
>>48402
No, I'm the guy who's been doing it for years, I was just wondering if that was actually true
>>48391
>Buttons moving around
we had an autist that pretty much made the buttons neater and consistent (Bless his soul). Try again.
Replies: >>48408
>>48401
>Is there a way to disable this?
No. None of the UI changes came with a toggle. You can no longer click with a moving cursor (draggable UI that nobody asked for or wants) and characters, scenes, and talk options slide around all over the place and are never the same place in menus (options filling in from the top left instead of just being greyed out).
>>48402
>just make things up to be negative, he's been doing it for years now
There are several people with commit access who have only contributed negative changes to the games in the last four years
Being in denial that a change is universally disliked and objectively bad doesn't make it untrue.
>>48406
>>48407
wait what? when did this happen
Replies: >>48409
>>48408
turns out, never.
>>48407
I remember the first dynamic button update that was hilariously retarded and broke all the item systems but i assumed that in the years since it happened it would have been fixed or at least fucking removed
is there any way to remove the 9 item cap? Really gets in the way sometimes
Question, how do you defeat the golem in the volcanic crag? Also, can you actually defeat that lethicite pillar in the manor?
Replies: >>48416
Also, is the mod dead or is still being worked on? Because i reall like it and its pretty damn good
Replies: >>48415
>>48414
Shit moves at a glacial pace because muh proofreading. Most people are fucking gone after the fuckton of purges so there is no one left to proofread shit for the remaining writers left. And almost no one fucking cares for shit that isn't in the game yet here. IT HAS BEEN YEARS AND BARELY ANY CHANGES HAPPEN.
Replies: >>48427
>>48413
Yes to both. The crystal is just to help lust-focused characters have an easier time with the necromancer, though, and has no loot
Replies: >>48435
>>48399
More or less.
What's the bonus cap for the beautiful sword? who do I need to kill to fully power it up?
Replies: >>48421
>>48420
basically just any demon with a name
Replies: >>48422
>>48421
Telly is needed for max damage
Replies: >>48425
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niggers
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>>48423
>>48422
Telly is for headpats, hugs and lewds.
Not for kill.
Replies: >>48426
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>>48425
Killing Telly makes the world a better place, your sword a stronger sword, and your long term health improves
>>48415
yeah they run off most people by treating them like shit and putting in loli to scare off the furrys
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>>48427
Loli>>>furry
Replies: >>48430
>>48427
It is quite funny I find that they made such a fuss and put in the rip and tear, cuck, and loli just to get rid of the furry's who as it turns out make most of the content or pay to have it made, just as we saw with the original game
Replies: >>48437
>>48428
i dont mind either but the addition of loli cost us a platform where everyone knew where to find us and as it is now nothing happens
>>48430
retard
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>>48391
>buttons moving around
Literally doesn't happen unless you mean new buttons filling in when new options become available and them appearing in the most logical places.
>Meanwhile shit like "yes" and "no" being on the wrong sides in the sand witch scene is still around
Have you ever bothered to mention this before? Because you of course understand that bugs can't be fixed unless someone actively notices and reports it, right? Surely you won't just claim you reported it five times already without being so kind as to link to those posts in the archive to argue in good faith.

>>48407
>You can no longer click with a moving cursor (draggable UI that nobody asked for or wants)
Only in the Inventory and Stash menus to make managing items not shit. I asked for it. I wanted it.
>and characters, scenes, and talk options slide around all over the place and are never the same place in menus
Only happens with characters as you unlock new companions, because them filling in is more logical then hardcoded placement.
>options filling in from the top left instead of just being greyed out
You don't even know how what you're complaining about works, it seems.
>Being in denial that a change is universally disliked and objectively bad doesn't make it untrue.
Ah, yes. The old "I hate it therefore everyone always has and will." I'll never tire of how autistic someone must be to try to be a revisionist historian and try to sway the opinions of the few remaining people on a low profile imageboard. I really wonder what set off your autism sometimes, anon. Were you told you're a terrible writer? That your ideas were laughable? Or were you this autistic from the start and got banned at some point and figured you just had to start a several year long crusade?
Replies: >>48440
>>48430
Don't be a faggot. The entirety of 8chan has been dead ever since /hgg/ left along with every single other board. Having stayed there would've changed absolutely nothing. Have you seen it at all lately? Images don't even work anymore.
I wish people who don't know what they're talking about would stop trying to sound like they do.
Replies: >>49425
>>48416
But how you can kill the golem? I barely do damage and it just bleeds lava and kills me.
Also, any way to defeat the lethicite pillar without using tease?
Replies: >>48463
>>48429
I started playing the mod, what cuckshit they put in the mod? It doens't seem to have it compared to the base game or CoC2.
Replies: >>48438 >>48501
>>48437
There is none. Stop falling for the obvious shitposter trying to tank the thread.
Replies: >>48501
>>48432
I too hate when UI elements move around, "logical order" be damned.
Replies: >>48441
>>48440
And I hate it when a menu can hold 12 buttons worth of things, yet you need to navigate to different page with a Next Page button to select the one you want just because it's hardcoded to be there. This is preferable in any scenario and not limited to just this example from a gameplay, GUI, and code perspective.
>we got a spamming TORpedo pretending to be an oldfag
great
how has everyone's day been?
>>48451
You're a little bitch for deleting genuine discussion.
Replies: >>48453 >>48458
>>48452
sounds like you need your meds anon
not everyone is the same person
>>48427
Loli furries uoh...
>>48452
>singleminded doomposting
>genuine discussion
sure thing anon!
if you're not the same person then you too must be too new to realise his criticism came far later than the implementation of the button overhauls which were met with praise at the time when outlined for the thread
>>48451
been better
same as this thread, unfortunately
Replies: >>48459 >>48460
>>48458
Mysterious how posts opposing the change start getting deleted, especially when it's clear it's more than one person making them.
Nobody's talking about the redraw of the buttons either, don't know why you bring that up.
>>48458
>then you too must be too new to realise his criticism came far later than the implementation of the button overhauls which were met with praise at the time when outlined for the thread
Yes, because people weren't here at the time. Do you think that everybody who played the mod on /hgg/ fucking timeslipped into the present on a board/site that's a hundred times more obscure than heyday 8ch, especially for a game where content is essentially linear and limited and you'd play it a bunch every few years rather than over and over again forever?
Are you insane?
>>48435
Just be really fucking strong.
>>48451
Fucker
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WTF is going on? The pph is much higher then usual and this tread is a shit show. Will these pictures help calm you guys down?
>>48464
Same guy who else likes slime girls?
>>48464
no there gey
Replies: >>48467
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>>48466
How about this? kek
Replies: >>48468
>>48467
Stop saving garbage into your hard drive.
You only embarrass yourself by posting this.
Replies: >>48521
>>48464
needs more goo girls
Replies: >>48470 >>48471
>>48469
Based.
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>>48469
I like it when they reach inside their own bodies, or otherwise do things not physically possible without being amorphous.
Replies: >>48473
>>48471
Truly, they are good.
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>>48430
rather be dead than without loli
>>47184 (OP) 
Finally found this place. Friend told me about this game and mod, tried it a while ago and really enjoyed it. I've written a bunch of non-con and happy loli stuff, some pretty much book length, and I have almost nowhere on the internet I'm allowed to share it. Was wondering if I could write for this game as an outlet but damn there's so much negativity I can't tell if the project is even still alive. Is it worth trying or should I GTFO and go somewhere else to write and post loli smut?
>>48475
Please, we need new shit
Replies: >>48481
How the hell do I make my ass smaller
Replies: >>48480
>>48475
The only way to fight the negativity is ignore it and make content despite it
Replies: >>48481
>>48477
reducto
>>48476
>>48479
I looked at the last update in the changelog and it appears to be 12/29/21...just about half a year ago.
I looked at the "Chronicles" and it seems like it was last updated 1/21/22. There's content sitting in the "Finished" category for months and months?
It looks like the pipeline broke down somewhere. Perhaps you could use more writers and perhaps it would be a fun place to write stuff and have it read, but the process to put content into the game looks kaput. Some other crucial roles must be missing. What do you guys need to get this machine running again?
Replies: >>48482 >>48483
>>48481
>What do you guys need to get this machine running again?
Hard fork to get away from the current maintainers, mostly.
Some autist to write up finished passages into flash but anybody can do that, it's not hard or time consuming just not very fun.
Replies: >>48484
>>48481
Proofreaders are gone. OCA left long, long ago as far as actually coding anything, he has a job
Another coder is gone
Another doesn't like working alone
I've personally tried coding a scene and I hate every aspect of doing so. It's not the hardest thing to do, but I really don't enjoy it, so I'm not doing it. 
Sometimes a coder gets the urge to work on it, but since everyone generally hates everything that gets done, those moments are fleeting
>>48482
>Some autist to write up finished passages into flash
Some autist actually did that a week ago on the git
Replies: >>48485
>>48484
"Created 6 days ago by Bedtime"
Oh maybe this just might be a good time to get interested.
"Ask someone with write access to this repository to merge this request."
Okay, so, who are the people with the keys?
Replies: >>48486
>>48485
Oh I think that's a recent thing git itself did to make public gits slightly more inconvenient to work on.
Is this site the lowest latency way of communicating for people that work on this project? Is there something like a discord or a telegram?
Replies: >>48488
>>48487
There's no reason to communicate faster, and anonymous discussion is generally held as the ideal.
What does faster communication accomplish?
Replies: >>48490
>>48464
>anon gets away with posting furry porn without being told to die
Have a bunch of the usual suspects been banned or something? What happened to this thread earlier? Can someone actually politely explain the UI and engine changes that have happened in the last few years and why they think they were a mistake?
>>48488
I was just wondering if there might be someone I could chat to help put the picture together faster. It's just a request given the context of my own preferences and experiences with problem solving in a corporate setting. Forgive me if the suggestion is outrageous, I certainly don't know what's ideal! Please help my ignorance: Can't you be anonymous on lower latency platforms? Is anonymous discussion greatly preferred due to the semi-legal/culturally disapproved content in the mod?
Replies: >>48491
>>48490
The preference for the medium of communication is a bit of an internet subculture thing. Imageboards have a kind of unique style to them that nothing hits the mark the same for, and many people gravitate to it, shunning alternatives that fail to duplicate the experience. 
It's not so much outrageous as it is just a futile request. You're asking if there's a way to communicate about an image-board project off the image board, and that's silly from at least some peoples perspectives.
Replies: >>48492
>>48491
I'm okay with asking silly questions if you're okay with answering them. It's the only way for a newbie to learn! So all communication for the ENTIRE project is done via image board....There is no direct communication for anyone about anything? A writer posts something and just hopes it gets proofread, a proofreader does their job and hope it gets coded, coders are magical people that might show up or might not and seal the deal. There's no direct communication in the chain whatsoever, no "boss" I can shoot an email to to remind to turn the key and merge the project for example.
Replies: >>48493 >>49014
>>48492
There's a place to put shit, I think. We used to use pastebin but pastebin had a fucking conniption with nsfw stuff a while back and I don't know
Replies: >>48494
>>48493
Okay, looking at the most recent "chronicles" post I see pastebin and pst.moe. Looking at pastebin's ToC I see that yes, NSFW is a no go.

Is pst.moe the best place to share at the moment perhaps?  

Is there a list anywhere of the alias of the people currently active in the project? You can see writer's aliases pretty easily, bedroom and oxdeception seem like the only ones making changes to the git in the recent past, etc.

I'm not trying to violate anyone's comfortable anonymity, just trying to wrap my head around what resources are available.
Replies: >>48496
Just how formatted for code does writing need to be? If you wrote something entirely without "Body Part Parsers" is a proofreader or coder ready and willing to add them? Should you include the parsers and the choice logic and match it as close as possible to the coded format for someone to bother looking at it? What are the expectations of the people further down the line from writing to production? Should I expect to need to do the coding myself if I want anything to get done in a reasonable time frame?
Replies: >>48496
>>48494
pst.moe is best. Pastebin has the benefit that you can edit your paste to update with fixes after ap roofreader responds, but that's a fairly minor benefit and only works for scenes that lack any sexual terminology.
The general format is to make a post with  on either side of the title of your scene, like Ivory Anal (Centaur ver.)==
Then below it, the link to the paste
And below that, maybe a little comment like "Variation on the anal scene if the player is a quadruped. Let me know if I messed up the conditionals"
Or nothing at all, the title is likely descriptive enough. Many often put a related image too, but that's not important. Just fluff.
>aliases
The in-game [Credits] button is heavily overhauled and very clean and easy to understand now, so you can find names for anyone that has chosen to take one and everything they've done 
A person can enter a name in a post, of course, but it's in bad taste unless you have content already in the game and your name holds some kind of relevance for tracking the work you're posting. Even people with names don't post under them if the post is unrelated to their work. 
>spacing
Also you should do a single newline, not double as you've done in that post. 
>>48495
Parsers like [cock] and [vagina] should be put in as you see best fit. You're the writer and should know when you'd like the game to detail "pulsating equine cock" ([cock]) or when you want it to just say "dick" (no parsing)
You don't need conditionals to be thorough or polished. Don't know how to check "if play is a taur, this, otherwise this" then don't worry. "[if (player is taur) {this|else this}]" is good enough. It's not correct, but the coder will fix it so it functions. When you do wish to use a conditional, which isn't always necessary if you don't want to, then the only thing that matters is that the coder clearly understand what you mean to have happen. 
>further down the line
If you'll read some other people's posts in [Quality Control] and point out all the errors, we can move that into [Finished] and the coders will get to it. Coding itself is generally not necessary, and part of the reason it's slow is because most things don't get proofread. A lot of what is in [Finished] is coded in the git, and it's not much so it's not shipped to an update. 
Though there's likely a few things still waiting on code. If you were comfortable with learning the codebase, it certainly isn't unwelcome.
Replies: >>48497 >>48507
>>48496
Man I'm stupid. == on either side of the title
Replies: >>48498
>>48497
You're not stupid. You're the wonderful individual who took the time to answer my questions. Thank you.
>>48437

a few yeas ago they put hel minotaur cuck stuff along with a paladin kill everything option because they hated the furry's so much which is something >>48438 is trying to hide since it was a good part on why this mod lost so many people
>>48501
the hel mino stuff isn't vanilla? Jesus
Replies: >>48503
>>48502
Helia riding the mino in the plains is vanilla
Replies: >>48506
>>48501
The real pill that everyone refuses to swallow was that mod activity was in freefall because of our childish "DEUS VULT KILL THE FURRIES PURGE THE UNCLEAN I SMITE THEE IN THE NAME OF MY PURE LOLI WAIFU" phase long before the original 8chan got taken down.
Replies: >>48513 >>48561
Furries and Lolicons should be embracing eachother. We're basically the same thing. Niche fetish hated by the general public. Associated with bestiality and pedophilia. And yet all one has to say is "Not real animals/children" then they're on the same page. Harmless.
Replies: >>48513
>>48503
That's prior tho
>>48496
>You're the writer and should know when you'd like the game to detail "pulsating equine cock" ([cock]) or when you want it to just say "dick" (no parsing)
I guess the non-obvious part here to keep in mind is that the body part parsers can spit out long phrases so you generally want to use them bare without additional adjectives (ex. your throbbing [cock] can turn into your throbbing pulsating flared horsecock or some other awkward result).
>>48505
>>48504
>we
furry cancers begone.
>>48513
they are gone you retard, they have been gone for years
in fact everyone is gone except for an extremely tiny niche group of a niche group of a niche group who want to read esl fanfic about touhou lolis
now call me savin
Replies: >>48563
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>>48513
If I had furry porn I'd post it just to troll you. I have something this though.
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>>48468
I have more memes and this isn't including things like this.
>>48501
I think the Hel mino stuff was already in vainilla or the revamp mod that is used as the base for this mod, by that point Hel and the champion are still just fuckbuddies and even then the player can tell her to stop fucking randos as the champion alone will fulfill her sexual needs
Replies: >>48530 >>48561
>>48475
please stay with us
Replies: >>48531
>>48527
The Hel fucking minotaurs is from vanilla.
>cuckshit
Someone wrote some really, really bad quality cuck shit for Hel with minotaurs at the point in time where the mod added anything at all written by anyone no matter the quality. And I really do mean anything. This was quickly and completely removed after it became clear just how bad it was, but people still like to harp on it many years later.
>Helia monogamy
This mod also added the option to tell her to stop fucking around with anyone at all except for you as long as you can satisfy her, which does exactly that. No more fucking minotaurs, futa foxes or whatever is in the Tel'Adre bar, you name it.

Basically, it's absolutely nothing and it's as always just the single or few remaining retards trying to drive away the last possible remaining people here.
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>>48475
>>48529
We're all friendly and gift hentai to nice people. (may be that last part is just me)
Replies: >>48540
>>48530
>the single or few remaining retards trying to drive away the last possible remaining people here.
the worst part about doomniggers is that they dilute any legitimate criticism with their bullshit
Replies: >>48569
>>48531
Yo, what artist?
Replies: >>48541
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>>48540
animeflux. found it on gelbooru. have some more.
>>48527
>>48530
i was there and all that stuff from the cuck stuff to the rip and tear was to chase away people its pretty much as >>48504 said and the helia cuck stuff was done to spite some random anon who was too vocal which sucks cause everyone from the modder to the writers went along with it
Replies: >>48571
>>48513
you my friend is the reason this mod went to shit with your reee my way only gatekeeping shit 
i remember when ol fen used to run donation day and all that would be done is furry stuff cause they were the ones crazy enough to write and pay if fen would have gone reeee furrys back then coc would never have gotten as far as it did and you cant deny this
>>48519
its sad this is how things went being infiltrated by lolis who ran out the furrys but it cost us everything
>>48562
Enough of your revisionist history, you whiney faggot. The mod was doing mostly okay pre-bunkers and after first bunker jump or two. Things slowed down after the next few, however. It's safe to say the user base bled a bit each time it happened. The problem is no one wants to write, proofread, or code anything.
>all that would be done is furry stuff cause they were the ones crazy enough to write and pay
Furries legit pay 300+ dollars to buy rainbow dragon ocs that other people made to use as their own. No shit they'd pay to have their, "super special donut/niche fetish" shit written up to shove in other people's faces. And is that a good thing? No, not really. CoC2 suffers from this problem still and it makes the game terribly unpleasant to read though. Nothing is worse then having to read how cool and special a character is.
At least in CoC1 I can ignore the shit characters and interact with the good ones.
>>48564
>It's safe to say the user base bled a bit each time it happened.
Like someone else said though, I doubt we'd have fared any better if we staid on 8cunt. Look at what the site is now: a mere shadow of its former self. It's dead, fucking dead. We'd probably have retained a bit more of our base, but would've sunk all the same, just a little slower. Old blood losing its vigour, no new blood streaming in.
>And is that a good thing?
Depends on what the aim is. If it is to sell a product, then of course you'd cater to the paying customer. But nobody here is getting paid to do anything. It's a pure passion project for anyone who cares to participate, nothing more. And passion is seldom as reliable a motivator as money, even if it tends to give much better results in the long run.
>>48530
>Basically, it's absolutely nothing and it's as always just the single or few remaining retards trying to drive away the last possible remaining people here.

yeah it sucks these people ruin the community and i remember back when we had more people being chased off by people like this guy >>48532
>>48564
and by treating people who were trying to work on stuff poorly along with telling them to kill themselves and "if they cant handle the banter we dont need them here" i really cannot be surprised this place has gone to shit
>>48561
I don't actually know what you're trying to say
Replies: >>48578
What's everyones' favorite gift/history choice?
>>48572
I want a new gift—Frigid. Just take the sensitive one and make it about being less sensitive instead. Simple.
But of what options we get, I always pick Fast. Speed is useful no matter what build I go for and more useful in the early game than anything else.
History is hard to pick. I like the one that suits my character plan best. I really can't pick a favorite
>>48572
Always speed, it's too valuable to not have. As for history, I usually pick fighter. Just like the idea of the local troublemaker getting tossed into the portal and doing something useful.
>>48572
fortune is always good for the beginning of a game
>>48572
Speed and the magic one. I like to make cute wizards if I have the choice.
Replies: >>48610
>>48571
oh someone iirc waifued helia too hard back then possibly one of the furrys so the thread made her into cuck stuff to get rid of/back at the anon/group of people
Replies: >>48579
>>48578
Oh, I see now, thanks for clarifying. I could see that angle, though it doesn't preclude the possibility Helboi also was into cuck stuff, which I think he really was. It wasn't well-written, but I do believe he liked it
>>48562
There was only ever one donation day that had a donation majority for furry content. It gave the game Cinnabar, Roxanne and kangaroo penises.
Replies: >>48581
>>48580
You literally can't prove that
Replies: >>48582
>>48581
I literally can. I'm the person chronicling CoC's history and have archived every blog post he ever made and every donation day result.
Replies: >>48583
>>48582
And yet you didn't prove it. Curious.
Replies: >>48584
>>48583
Prease understand. I'll post a breakdown later today.
Replies: >>48585
>>48584
And now rather than proving it, you're having a breakdown. I see. This is very telling, you know.
Replies: >>48587
>>48585
What's telling is that your reading comprehension is shit, anon. Or are you being retarded on purpose?
Replies: >>48589
>>48587
Not me, for what it's worth. It would just take some time to organise them, and after making that post I noticed that I hadn't made a proper layout of the donation day results in Sep-Oct 2011 like I had for all of the later ones.
>>48572
fertility for pregger loli
>>48564
>the userbase disappeared purely due to site jumps, comrade, nothing to see here
>if you doubt that you're the revisionist, not me!
You spergs infiltrated a community for a shamelessly perverted game, whined because the game was too perverted for your tastes, forced ridiculous changes and even board rules no one else wanted, and are now crying because there's no OCfags left to leech off.
At least furfags are willing to back up their idiotic demands with money.
>>48576
Cute wizard sounds really fun, I'll have to try that.
>>48562
Kill yourself wolfspider
Replies: >>48629
>>48572
I always go for fertility/slack or whoring regardless of gamemode, though it depends on the type of run i'm going for.
The rest of the options may be overal better but I mostly play for an specific purpose.
Alright I took a wild stab at it. All thoughts and criticism welcomed.
https://pst.moe/paste/uahksx
>>48620
kek
>>48620
I laugh about the failed redtext, but from the first line of the actual paste, I knew the loli church required I have faith in you.
Playing the game as a loli really makes the whole thing feels like a fairy tale
Replies: >>48624
>>48623
I remember being a child
I might as well do some proofreading. I'm shit at it, but it's better than nothing at all.
What writers are still around, so I can decide what to prioritize? Satan? 2hufag? Yuribot? Conifer? IxFa? Whatever non-namefags have written stuff?
Replies: >>48628 >>48630
>>48627
2hufag and Satan are still around.
>>48611
who?
>>48627
Conifer expressed that he exists at some point, but hasn't followed up.
Satan, 2huf, and probably IxFa are around
>>48620
Might be the chance to get the lolicon perk and some content focused on loli.
>>48620
Kek, i knew he didn't killed himself. I am interested on it but something is nagging me about the fact that it might be a bit too dissonant with the lore. But i am no lore nerd all things considered. 
>Small corruption decrease upon drinking the "holy water"
Considering the context i am not sure if it should do that but no one knows what corruption is supposed to actually be.
Replies: >>48636 >>48639
>>48634
Who didn't kill themself?
Replies: >>48638
>>48636
Epstein
>>48634
That's a good point, I'm naturally using my own head-canon as to how corruption and other vague concepts work. But don't worry, I'm easy. You can change whatever you like about it later and it won't bother me at all. I'll be happy just to have contributed.
Replies: >>48641 >>48655
>>48639
>You can change whatever you like about it later and it won't bother me at all. I'll be happy just to have contributed.
Writers will get pointers over time if properly proofread by someone with an understanding of English and by someone who knows what works and doesn't in the game's setting, but you're required to edit your own work until it's up to par.
Replies: >>48644
>>48641
How are you supposed to know if the person making a critique is one of the ones that "knows what works and doesn't in the game's setting".
Replies: >>48646
>>48644
>>48644
If you've played the game at all and understand some of the setting yourself
Or summon the only person autistic enough to work on this games shitty ui and lore
>>48639
>>48620
Well considering that the other anons are just happy with being upset i think i will try to see if i can help (Ramble) a bit with what little lore i know myself and stuff. Grammar and spelling is not my forte but fuck it someone might get autistic about it and correct it if it makes it into the game to begin with.

>Only starts if you fucked Telly before
For some reason it is somewhat of a running joke that you can't fuck telly so uh... Yeah. Unless that somehow changes another condition probably will need to be made. Maybe you fucking a lot of Alices or something? I dunno.

>I need to ask you a question, first. Why did you have the little demon shopkeeper?
Have the?

>Come with me, friend, and I shall lead you down the path to Lolitopia.
>It quickly lifts when the robed man lifts one hand and states, "Flat is justice."
Hmmm this maybe should be gated behind Silly Mode and have something a bit more serious sounding for those who like to keep it off.

>The whole bondage setup
Hot. Will you keep it varied for each captured target later down the line? That would be fun.

>every inch of her tight loli body
"loli" behind silly mode and something else outside of it i guess?

>You tell the man that it seems like fair exchange, while making a strong mental note note to try to sneak in this tent
Here it feels like something you should probably have a choice on what to say about it even if the other choice boils down to not saying anything about it if you ask me.

>The statue
I guess the whole smug loli idol should be toned down a bit outside silly mode. Should be fine otherwise i think?

>Epstein
>Church of Loli
>Loli Gods
Silly mode stuff again i guess. Otherwise it might be too on the nose. In general the whole thing feels a bit too on the nose but i also don't wanna discard it altogether because i like the idea.

>Holy water corruption decrease
Again, i have absolutely no clue what corruption is supposed to be. Sometimes morally wrong actions (or just being mean) increase corruption but it is also presented as some some sort of bad magical juju energy originated from the demons and things related to them will increase corruption by themselves. Generally it is kind of inconsistent but marae can counteract corruption and i think that meditating on the kitsune statue place helps with that too if i remember well (meditating in general helps too). That being said the origin of the holy water is kinda messed up but i don't know.

>We were active in this world long ago, but went into hibernation 
I was about to mention that this would enter in conflict with the fact that the demon apocalypse fuckery is somewhat recent on the history of the world but nothing says that it can be a pre-demon thing and then the advent of liddelium woke them up again.

>The temple of Yiff
Silly mode i guess? That aside i suppose they too are foreign entities.

>This world needs to be saved from corruption and it just so happens that the Loli Gods can do just that. The pursuit of pubescent purity naturally repels the corruption of this world. Are you following so far?"
If we are going to go with it repelling corruption then it seems like a good hook to make the champion interested on it in general. Not entirely sure if the loli church route is Purity Route friendly considering the lolified succ they are squeezing like a juice box though. But again corruption is a mess.
>>48655
I've come up with a plan. I'm modifying the Alice making technology, which is merely a cocktail of transformatives, into something that can spread the holy word of the Church of Loli.
>I can even lolify you if you want. It's not merely an external transformative experience like what is done to the Alices; you are actually regressed to a period of youthful innocence, lengthening your lifespan and allowing you to once again absorb the knowledge of the world with a youthful aspect.
What makes Alices is Liddelium. A transformative specifically made to make sure demons don't just go and try to change themselves back. That thing runs DEEP and pretty much makes those who consume it almost if not completely immune to transformation via alchemy and black magic to make sure it sticks. As a matter of fact if you were to drink it yourself you suffer from a good bunch of debuffs and it is very very hard to get transformative items to work on you. Due to the fact that it is so crippling i personally like to headcanon that it does give you everlasting youth (It is useless to demons to begin with anyways as they are already ageless). The watered down version of it (Lolipops) are somewhat implied to be extracted from alicefied people fluids but what fluid it is is not specified.
Funnily enough this just means that his plan is going to be easier in general but i assume he will still want to perfect it in some way. That aside he could become a good source for liddelium if you help him with his plans (Maybe unlocked along his questline?)

>Loli god blessings
Sounds like a nice perk reward for helping all things considered maybe something might object to the specifics or something i don't know.

>Loliquest
The quest is interesting but poking enemies with a 1 damage device might be very frustrating for later enemies so consider that.
>Consumable experience
Not sure if that is a good idea or not. Guess it depends on implementation? What is the lore reason behind them being able to bottle experience? Where do they get the exp from?
>Reset to 1 without NG+
I personally don't see much point on it to be honest.
>Loli lure & accessories
Nice.
>Loli ending
Very nice
>>48656
Ah before i forget if i got anything wrong someone please tell me how retarded i am so i don't mislead anon
>>48655
>>48656

I was on the fence, but the effort you put into the review just now convinced me to keep going~
Replies: >>48662
>>48660
yey
>>48620
Personally it's too shitposty for me, and I don't really have any suggestions on improving it
>>48668
It got deleted again? Christ
Replies: >>48724 >>48731
>>48668
>someone doesn't like that you can be mean to their OCs
Aren't all (or most) of the OCs in this mod killable? I think there's only a handful that aren't.
Replies: >>48726
>>48655
>>48656

>About Telly being unfuckable
I'm aware, this was my tongue in cheek way of saying hurry up and make her fuckable! Unforgivable that she isn't. Seriously. The person who made her should do it. I wouldn't dare presume that I should, but I CAN if I need to.

>Have the?
Typo, good catch

>Some names are too silly
I thought about this for a while. Decided to just continue as things are for now instead of getting caught up in changes when I'm just starting. I can just control + f, find all the silly stuff, and put a conditional for silly mode later if I need to. Or just change the names all at once.

>Hot. Will you keep it varied for each captured target later down the line? That would be fun.
That's exactly the plan. I think it's interesting because each race can be bound and tortured in their own unique ways. There may also be a progression of each victim's status and situation over time, which would be easy to do if a capture order is enforced.

>if we are going to go with it repelling corruption then it seems like a good hook to make the champion interested on it in general.
I like the idea that everything you do in the game SOMEHOW contributes to you winning the final battle. I was also thinking finishing the game with the loli church ending would open up a new lolicon perk, that creates some sort of fun alternative super hard mode kind like a pedo-paladin. The possibilities are endless, but what comes to mind right away is accruing cumulative penalties for banging non-lolis and buffs for banging lolis.Your background can also give you a quick way to get to the bazaar and Rpstein so you can do a church-only-themed-challenge-run. Basically, how I myself want to play the game.

>1 damage device
Hmmm yeah good point. Now that I think about it there's no reason you can't just use a device on a vulnerable, defeated enemy. Durr. I'll just use it as a chance to write an additional sex scene per enemy.

>Reset to +1 without NG+ Why?
Because I want to obsessively collect every perk with every stat requirement without having to grind as much and without having to start over and lose all the progress I made grinding the heroines/friends/lovers etc, which happens in either the case I make a new character or the case I start the world over in NG+. It also gives a way to use a character that is already overpowered and make it the proper level for the church questline so you don't have to start a new character if you don't want to to enjoy the new content. I see it as a QoL thing.

>Loli lure and accessories
Yeah it's really just an excuse to write infinite new loli sex scenes after finishing the loli church route~
Replies: >>48672
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>>48671
>hurry up and make her fuckable!
It's already on the git!
Replies: >>48673
>>48672
At the very top of that paste it says it's "Ceraph Roleplay". It could easily be made into the real thing, though?
Replies: >>48677
>>48673
hey
shut up
mane... shut yo mf'in lore-rapin', dumbass alice-worshipin', CoC-hatin', fanfic-writin' gay ass lolifag ass up
Replies: >>48692
>>48680
yo if the lore is getting raped then explain how is it getting raped so it can not get raped
Who even decided what is canonical lore and what isn't?
Replies: >>48694
>>48693
The cucklord himself, at least if you're accounting for his sequel.  In this mod, maybe try reading.
Is it preferred to have everything in one giant latest version document?

Or to break it into logical pieces. For example I'd call this: https://pst.moe/paste/wayots
something like: "Church of Loli First Visit". (It's just a bit more updated from last time) The next document might be "Visiting Epstein" and the contain all the conditional logic and text from visiting the Epstein during different phases of the quest. Then maybe a separate document for each capture/sex scene. 

I can see advantages of doing it either way so I figured I'd ask what people prefer.
Replies: >>48700
>>48697
>The next document might be "Visiting Epstein" and the contain all the conditional logic and text from visiting the Epstein
What the fuck?
Replies: >>48701
>>48700
Sorry if that was unclear. I mean you have a new location in the bazaar with an NPC named Epstein (or whatever his name ends up being). Every time you visit that location there can be an event and/or location description that changes based on your quest progress, as well as certain items for sale. 

My question being: should everything that has to do with hitting that bazaar button and visiting that location be in its own document? Or for the sake of organization is it better to have that logic and text stuck in the same document as all the logic and text of the events that occur outside of the bazaar such as post combat sex scenes?
Replies: >>48709
>>48701
And so that first document would stay mostly the way it is and be just the intro to the quest. Every subsequent visit to Epstein's Tent would have its logic contained in another document for every possible combination of monster girls you've captured and progress you've made in the questline.

And here, for example, this document would contain everything that happens if you visit that one location, Epstein's tent, from any point onward. I just put a little loli rape in it so far to demonstrate.

https://pst.moe/paste/wzpyfb
>>48669
the janny deletes and bans those with an opinion that conflicts with theirs and it just goes to show how far things have fallen here
Replies: >>48725
>>48724
your autism is a blight
Replies: >>48758
>>48670
The majority of new permanent npcs can be killed in a standardized manner that's been backported onto a lot of vanilla npcs, which is from the post-victory sex menu. I think it was during the manor updates that someone said the mark of a good npc was someone you could kill at any time without being inconvenienced but didn't want to.
The deleted post is referring to mothman making the sylvie kill scene (which doesn't follow the convention and is a once off) add corruption. This is extremely retarded for two big reasons:
1) That's not how corruption works. The moth doesn't have corrupt bodily fluids and they don't really get on you, killing people doesn't give you corruption, corruption isn't some westernRPG morality slider. Now, mothman has made a stated intent of trying to hack  corruption into being some kind of fable morality system by pushing corruption onto other kill scenes which is in blatant contradiction of canon and also a core conceit of the mod. At least is the one thing he's decided to be consistent on.
2) Not only is the kill both not-sadistic and justified self defense, the writing and tone is basically identical to the paladin kill scenes for imps etc. (though many of those scenes ARE pretty sadistic or at least gratuitous). Paladin route actions being non-corrupt is pretty fucking integral to the identity of the mod whether or not you like the paladin shit, and these actions being non-corrupt is indeed canon because corruption isn't a fucking morality scale. Note that even if corruption was a morality slider then the scene is one of the most bloodless self defense fights and basically no more 'evil' than killing the giant scorpion.
Bonus points: it's a minor mechanical change that adds nothing except to inconvenience players (randomly gaining corruption for an action you take a pure route) and contradict established canon.
Replies: >>48743
>>48669
What was the thing that was deleted?
Replies: >>48732 >>48757
>>48731
Some faggot who keeps spouting his retarded headcannon to tank the thread and discussion and has been up to it for months on end. Stop giving it attention.
Replies: >>48758
>>48726
Okay so corruption is established to be a magical fuckery energy thing and nothing else? Good!
>>48731
the stuff that was deleted was >>48748 they keep reposting it and i fail to see why it keeps getting deleted
>>48725
>>48732
you need to let go and accept people have differing opinions then you and no matter how many posts get deleted your headcanon history will never be a thing and banning everyone for history revisionism and screaming at everyone autisticly will only destroy whats left of this place 
(now that i think of it are you fen or savin trying to destroy this mod?)
Replies: >>48770
anon post keeps getting deleted what gives
Replies: >>48764
>>48759
He's deleting his own shitpost with zero substance about a non-issue and then pretending mods are doing it, when they're actually so dead that they can't remove spam on the board.
Replies: >>48767
>>48764
bullshit, it's the opposite, all it takes is one report and the vol doesn't bother checking before deleting it
>He's deleting his own shitpost
If you use a password on an imageboard you're a faggot
>>48758
>you need to let go and accept people have differing opinions then you
It's not about opinions. It's about insidious fucks like you trying to unironically tank the thread by defending people that would normally get drowned out when the threads were more active still.
>screaming at everyone autisticly will only destroy whats left of this place
Oh yeah, bud, I'm sure that's what is causing all that and not the by now years of turning people completely off by doing nothing but condemning everything everyone here has ever done and lying through your teeth to every possible newcomer.
>(now that i think of it are you fen or savin trying to destroy this mod?)
<"E-everyone I don't like is X! Am I one of you now, guys??"

I'm simply going to hope for the best and that a vol will finally clean this thread up properly, because I'm sick and tired of this song and dance and would like to see the thread heal at some point.
>The preference for the medium of communication is a bit of an internet subculture thing. Imageboards have a kind of unique style to them that nothing hits the mark the same for, and many people gravitate to it, shunning alternatives that fail to duplicate the experience. 

This is some unique charm alright.
Replies: >>48782
>>48780
Some shitmin getting asshurt about something in particular is pretty universal on the internet, really
There exists almost absolute freedom in threads like this. In the past (aside from a few prolonged incidents) this sort of stuff was never a problem. But I suppose there will always be some bad actors trying to take advantage of the freedom people are given, and if someone were to hold a grudge one way or another towards this mod they could quite easily after the board lost most of its audience be the voice drowning out everything else. It would be trivial to keep repeating over and over the same things to try to peddle it as the truth and that you're being kept down by the man and all that.
Replies: >>48897
>>48792
The ridiculous spamming is a pretty good reason to delete it.
>>48802
Oh shit I see. I just needed to hit refresh.
stop spamming your retarded """arguments""" you piece of shit
nobody fucking cares stop shitting up the thread and board and being so assblasted holy shit
all i want to do is talk about some pseudo furry fucking porn game and faggots like you ruin these threads completely by contributing not a single thing
>falseflagging
Tell you one button we're missing - the "explore revamped factory" one
even the power of a steampunk shield from a facebook meme NPC won't let us travel far enough into the future for that
Replies: >>48837
>>48835
That's a huge mashup of memes
Replies: >>48838
>>48837
All me
Has the spam war died down enough to post something?  
<.<    >.>

--Epstein's Tent--
https://pst.moe/paste/kpaiie

This document eventually is for everything that happens in the new bazaar location which is essentially the headquarters of the CoL (Church of Loli until and unless I need to make a non silly mode name).

Atm there's just a scene where you first enter with some loli succ raep, a scene after you bring a captured goblin girl, and then a list of all the generic races you can battle and my thoughts on which can and should be lolified. Opinions on that last part are especially welcomed. Once the list of monsters that can be captured and lolified is decided, I'll make their delivery and subsequent visit bondage scenes.

Remember the idea is the Church is researching how to reduce and hopefully entirely remove corruption through a lolification process, thus you kidnapping monster girls to donate to that cause. This obviously relies on the definition of corruption which I see has been debated a lot recently, so if you have some relevant thoughts on that please do share.
>>48840
"getting corrupted" is closer to bimbofication and degeneracy
"cleansing corruption" is closer to lolification and being fucking adorable

So thus a church of loli would fit right in. remove the absurd sizes of things, remove dicks, make cute, adorable, and precious. Sure some incest/grooming will be happening as a result of their actions. But they're not REALLY fixing the root of corruption (corruption is morally abhorrent, probably. But the MC fucks his daughters all the time if you let him without an issue). 

Honestly I don't even know in a world with magicks and shit if incest would be a problem genetically. If you got magic genes, they can magically not have incest retard babies, and instead just perfect incest babies to groom into making more incest babies
Replies: >>48843
>>48842
This guy gets it. 

So yeah, the Church wouldn't be "pure good", it would come with it's own form of oppression/dystopia just like every other faction that stands a chance at defeating the demons (desert witches and phoenix harpies). Morally grey is way more interesting then black and white, anyway. 

Also female only races wouldn't have problems with incest babies (theoretically). They're taking most of their genes from the female parent thus staying the same race so the logic of doubling up on problem genes to cause issues is...changed. Also they would fuck their fathers due to scarcity of males (just look, that's what they all do, naturally, in this world. Sharks, goblins, harpies, etc).

Also also incest is fine cause magic and cause I want to groom and romantically love my loli monster daughter, damnit!!
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>>48840
>fetish cult
They seem corrupted to me. Mind fucked in much the same way as the drugged folk left in the factory.
>minotaur and basilisk
A gender swap doesn't have to also make them more human.
>sandtrap
A trap is just a faggot wishing he was a girl. Make that dream come true.
>sheep
If they permanently move away, I'd vote against catching unique characters for this unless you made them. It opens a lot of compatibility issues. Could do a kidnapping of a generic one somehow to avoid both issues and pissing off the town.
If this would offer a method of lolifying a character, then returning them home, then it's acceptable as long as you're willing to write adjustments to their content.
Still not good for Rebbec, unless you've got an idea on why it wouldn't piss everyone off.
>hyena
Make them realistic maybe? They can't get hard. In fact, it retracts until it looks like a normal pussy when they're aroused.
>rabbits
Lord please, remove the herm shit on the lolibuns.

There's still plenty missing from various other areas, like frogs
Replies: >>48849 >>48857
>>48844
>Hermshit
if you were to ask me it is kind of whatever unless the content focus on
>THEY SHOVE THEIR HUMONGOUS SMELLY VEINY COCKS INTO YOUR MOUTH AND YOU HAPPILY SWALLOW THEIR SMELLY RANCID CUM YUMMY
Is there a wiki page/doc somewhere with the full list of  content added by the mod? Wondering if I missed some stuff during my last playthrough.
Replies: >>48856
>>47184 (OP) 
Would you recommend this mod for someone who hasn't touched CoC for years?
Replies: >>48855 >>49017
>>48853
Yes. It is the only mod that has put a heavy emphasis on improving the overall game instead of only focusing on adding more more more content. Out of the base game and all the other mods, this one is the most playable and gives the best experience. I suppose people could prefer the schlock in the other mods, but this one will still be much more pleasant to play.
>>48850
how about looking at the credits you retard
>>48844
Thanks for good feedback!
I'm down with everything you said.
I'm glad I'm not the only one that wants to a way to play where I can remove the herm and oversized genitalia stuff and make everything small, feminine, soft, cute and fuckable.

Although I'm pretty sure there's lore in the game itself explaining that the fetish cult is a bizarre/failed attempt to combat corruption. Or maybe I'm just crazy and saw it in a dream or something.
Replies: >>48859
>>48840
>>48857
I'm going to give you the most basic and important feedback someone could give you:
Write something small and simple for the game first before doing what you're doing now. It feels like you have a strenuous grasp of the game's setting at best, and the best way to get settled in and more familiar is to make small contributions first.
>>48859
This. If you burn out and die i will be upset.
Replies: >>48868
>>48859
Yes, please man. Just make a few events or a new character or something.
Replies: >>48868
>>48859
>>48860
>>48867
Ok. I'll do this.
Replies: >>48869 >>48872
>>48868
Might I suggest something for either the city or the swamp?
>>48859
Make more Alice "rape" content.
Also more of the cat twins.
>>48868
Look, don't listen to the other dolts. Like I said, start out small. Really small. You can then much more easily receive feedback quickly and also get to know how and what is exactly required for writing for this game.
>know-nothing newfag with blatantly no interest in the actual game writes a joke scene to appeal to uoohhhhh trannies
>"Okay, this is GREAT, but you need to start smaller. May I suggest something for the Alices, who already have six gorillion scenes? ..No? In that case, die Reddit nigger."
And so it goes, until the earth is swallowed by the sun
>>48873
You seem to be a pretty good fantasy writer, anon. You should give it a shot too.
Replies: >>48876
>>48875
99% of oca is roundabout allegorical meta commentary on coc that should not be called fantasy
>>48873
Nobody cares.
The more loli the better.
Replies: >>48881
>>48873
>Not a tranny.
>Just a regular ole cis male pedo.
>I think the uoohh meme is dumb actually.
>Ya'll mistaking my lack of skill with lack of love for the game.
>I love the game, I'm just not a good or experienced writer and I tend to make jokes and memes because I don't take myself seriously.
>Nothing is going to make into the game without being posted here and criticized to pieces so don't panic that the game will be ruined because someone is making a FIRST ATTEMPT at writing something for it and posting it for humble review.
>Give constructive criticism about the specific things you don't like, that is probably the action you can take to most proactively protect the integrity of the game as you see it. I listen to criticism. Probably too much, even.
Replies: >>48890 >>49018
It takes a lot of autism to take shitposts seriously, both in praise and critique
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>>48877
Seconded
>>48873
>who already have six gorillion scenes? 
what
Replies: >>48884
>>48883
It's a subtle reference to the alices being jews, and the player creating the holocaust on mareth
>>48873
>goes to loli-centric mod for furfag game to complain about lolis
rent free
Replies: >>48891 >>48892
>>48878
I personally like the uooooh meme it amuses me
>>48886
>comes to a thread for coc
>watches as either the fur faggots or loli faggots run it into the ground 
your just as bad of not worse then the people you hate
>>48886
I member when the mod was about making the game better now its all about ramming in your loli/fur faggotry
Replies: >>48894
>>48892
I don't see you writing shit anon
Replies: >>48896
>>48894
Why would I when your loli faggotry chased everyone else away, this mod used to be about making the game better and fixing/adding a wide range of stuff but since this place did the rip and tear/cuck stuff and forcing loli stuff all I have seen is content removed oca leaving most likely over the change in this place and screaming autisticly for people to kill themselves if they have a problem with the obvious take over of this place.
(I cannot believe I am going to say this as someone who hated the furry's back then but your loli faggotry has run everything into the ground and at least the furry's put time and effort into this mod).
Replies: >>48899
>>48790
I hate to say it but I believe you when you say it's one raging bad actor with a hate boner for this mod.
>>48896
Sounds to me like an excuse anon.
Replies: >>48900
>>48899
I am going to level with you with the way things have gone here over the past 4ish years I would rather write for Xianxia and that is adding the fact I have never played it nor been where ever its being made. 
The worst part of all this is I love the content that this mods added marielle, the alices, and sylvia/moth content but I cannot stand the infighting since the rip and tear/cuck and the takeover of the lolis (not that I have anything against lolis or even the furry's) it's just such a pain listening to some asshat screech when someone say's anything he does not like.
Replies: >>48901 >>48903
>>48900  cont.
People can only be told to fuck off and die for so long before they leave but I love this mod and remember the good times pointing out bugs and the camaraderie of everyone working together for this mods future and have been here pretty much since the beginning so the sunken cost keeps me here either lurking or getting told to fuck off and die when I ask "what happened to us".
Replies: >>48902
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>>48901
One person's insurmountable autism has worked tirelessly, wailing in misery against this mod for many years
You're a bit autistic to have lasted this long, but I'm glad you wasted his time instead of abandoning it so much sooner
>>48900
Look man the thread isn't fucking dead yet so it can be still be salvaged. How about we work for the future we wanna see and ignore the faggot?
Replies: >>48906
>>48902
That's not me
>>48902
I have been playing coc since it was unnamed text game even got burned donating to tits on offbetr but its just something about coc that keeps me coming back this mod more so and one day in the future I may have to go over to Xianxia but till that day I will be here getting posts deleted/banned for history revisionism while knowing the truth cause I was there.
Replies: >>48908 >>48909
>>48903
That sounds good maybe i will have to to get back into finding bugs cause I couldn't write for shit.
Replies: >>48919
Played game for research, first time in a while. Got the stunny fist and the flexibility perk I'm strong now ohohoho. Ended up cumming to spanking kittens in Tel'Andre. Yup, the loli is what I'm here for.
>>48905
Were you a prominent member of the community in those days(2010-2016) and are there any particular controversies that stand out in your mind?
Replies: >>48910
>>48902
>>48905 cont.
I do remember that very vocal autist back in the day but to think his hard on for seeing this place burn has kept him here this long astounds me and shows me how easy it is for someone to infiltrate a community and run off people then bring it to its knees almost like what we are seeing in discords for games like rimworld and starsector where one tranny/furry/loli gets into power then they bring in more and more till the place irrevocably changes.
>>48908
I lurked mostly but the big controversies I do remember are 
-Fen promising that coc would keep going if tits was funded and that the funding from tits would fund both games and then he abandoned coc 
-Fen sperging out on halfchan over something to do with radar and his wife its been a while so this is a bit fuzzy to me 
-The division between halfchan and Fens site to the point where he stopped going to halfchan and only listened to people on his site (turning to a hugbox)
-Savin possibly being one of the main reasons Fen fell/became the way he is 
I am sure there was more but it has been a long time.
Replies: >>48938
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>No proofreading.
>No one coding.
<"Man, why have things slowed down?"
Replies: >>48912 >>48926
>>48911
I remember back in those old threads and it was probably you who did it but there was always someone who treated new people like shit telling them to kill themselves and such and when called out on it they said that "if they can't handle this place they should not be here and we don't want them here"
Replies: >>48913 >>48990
>>48912 cont.
This extended to writers and I watched many people who were writing things for us leave over it.
Replies: >>48914 >>48931
>>48913
I've been here just as long, and from my perspective it's just been the general negative atmosphere that drives people away. No one's happy or hyped up for anything anymore, and quick to turn against stuff
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1.6.13
hey hello

>Changelog
https://mega.nz/file/ewMlTYjQ#m8PkRjBeihaodT445EsUWp0dicniWR4RUU-5jjaxF3Q

>Download
https://mega.nz/#F!St0HiaTC!oNQs48SWTDvmDBLHWZuHHA

>Source
https://gitgud.io/BelshazzarII/CoCAnon_mod
>>48831
I started work on the mod in 2017 IIRC and only started losing steam when I "finished" college and started working full time at around 2019, so it's been a bit less than 4 years.

Overall, working full time with coding did wear me out a bit on the concept of also doing it as a hobby, at least on the degree I did back then. Also, the quality of the mod increasing prevented me from just doing the haphazard kind of writing and coding I did earlier on, and it's harder to keep up when you can't just write whatever trash comes out of your brain and put it on the mod without a care in the world. That, combined with doing a fuckton of work on the mod for years was just pretty exhausting.

I think it's natural, not sure if people expected me to continue at full tilt for five years straight.
Replies: >>48920 >>48923
>>48906
fair enough, still a important task. How do you feel about proofreading?
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>>48915
>>48916
Oh shit welcome back and how are you doing?
Also I found a bug that happens during the rebecc oral scene
Replies: >>48921
>>48919
>>48920
Already found something broken and it seems like I am a bug/broken thing magnet.
Replies: >>48922
>>48919
>>48921 cont.
Proofreading?
Replies: >>48960
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>>48915
>>48916
Hi it has been a while. Thanks for your work even if it isn't full steam ahead.
sharks
>>48915
Rad
>>48911
It's not my fault I'm unmotivated and lazy.
Replies: >>48990
>>48913
I don't think any significant number of writers left over having to read some mean words directed at them. If you can't deal with one (1) dude telling you to kill yourself, you seriously shouldn't be here. Or anywhere on the internet. I very much support that sentiment.
What happens is, people lose interest. They have a spark of motivation, an idea, but at soon as the first few hundred or thousand words are sketched down on paper, a week has passed. It's not fresh on your mind any longer, you start to doubt yourself, you underestimated the work and dedication it takes, that other guy is getting far more (You)s than you, or you realise you don't enjoy writing as much as you thought. People are fickle like that, at least the ones not autistically obsessed with writing. And even the ones who are may simply lose interest in their current story and jump over to the next hot flight of fancy, leaving behind them a trail of unfinished projects. Quite a common sight.
At least that's how it used to be. Now, we have an exacerbating lack of new influx and are instead regurgitating the same shit over and over whilst complaining about it all the while. That does create a spiral of negativity they may very well have an impact on the scant new blood that somehow stumbles upon this place, as well as on what writers we still have left lurking.
While at least for me, that's not the reason why I'm dead in the water, I can't deny it's disheartening to see what kind of shitfests these threads turn into at times. And those single-minded shitfests now, with a much lower user count, tend to appear far more prominent than they did before.
Replies: >>48962
>>48915
Thanks.
Alices.
Replies: >>48936
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To coincide with the new update, I suppose I'll post something I've been sitting on for several weeks now. I feel like I need to state without uncertainty that this isn't guaranteed to make it into the game. I felt the urge to make something and had a semblance of fun working on it.

These are unfinished WIP mockups for the Shop, Perks, and Inventory menus respectively. Most things including the visuals are undecided/unfinished and not final. Seeing how this is a departure from the current menu designs (comparable to the current Stash menu which so as well), making use of this format for not one but several menus that could use it helps it to integrate with the game better and be more intuitive. I can't remember which of these three I started with, but especially the currently in-game Perks menu is archaic and in bad shape, that's definitely something that has needed attention for a while now. Following are some notes on each image.

SHOPS
>the SOLD OUT thing for one-off items was something I threw in at the last moment and would only stay until you leave the shop menu. Alternatively it would just remove the item from the list right away
>tooltip might alternatively always be present at the bottom but empty of text so it doesn't flick into existence out of nowhere
>the tooltip could also function as all tooltips currently do in-game where they appear when hovering over something in the list, with no static tooltip at the bottom if that happens

PERKS
>the six buttons under ALL are for sorting them by Category, while the Search box is the same from the Options menu and can sort by Tag, name, or Category. You can combine these two to fine-tune your perk search results
>the Perk Up button is redundant here as it appears at the top of the screen in the camp menu as well but I put it here as it does currently also appear in the perk menu
>I only made two icons for these so far and haven't bothered with the rest yet hence the empty spots
>this menu could also function with how button tooltips currently work by hovering over perk names instead of having a static tooltip at the bottom, but I find it helpful to have the perk description remaining at the bottom while you can scroll and look at other things to see if you have them or not

ITEMS
>this offers a way to easily add descriptions to key items
>ALL lists every single item you have in alphabetical order which includes all the sorting categories next to it
>Inventory is self explanatory and so are Key Items and Carpentry
>Equipment I'm not sure what I was going for anymore so I suppose that can be ignored
>>48934
That's where you're wrong, Anon
>>48910
Could you elaborate on that last point as best you can?
Replies: >>48961
>>48935
i want to plead with you to finish this but i suppose it dashes your claim that you only did it for fun/probably won't finish it/etc etc
if you managed to get this system into the game in working order then it would have a better UI than anything the other bunch have managed to put together which, while not saying much, would actually elevate this mod in a lot of people's minds from the status of a bizarre ancient history project to a semi-passable "le indie" game
my only suggestion would be to get it out asap then let others worry about minor details like what color the mage-specific perk icon should be and so on. this needs to be in the game as soon as possible so that we can find the few inevitably gamebreaking bugs asap and get it fixed up to something wonderful
>>48935
Damn that's fancy
Eons ago when we still all posted on cuckchan's /vg/, I had an idea for a character that I never did anything with. I'm a mediocre writer and have never worked with CoC, but I'm still getting the itch to write it just for the self-satisfaction.

I would need to retool the concept to make it lore friendly though, since the character is a shota incubus and I wouldn't want to cop out by copying the Alices or making him an outsider from another world.
Replies: >>48949 >>48955
>>48948
What year are you talking about?
Replies: >>48950
>>48949
Fuck if I know, my man. Like 2013? 2014?

I should write out a design doc, but his scenes would be largely geared towards female PCs, with a few different routes for how you can sex him, either letting him take charge and building his confidence, or the champion taking a more dominant "mommy" role. Alternatively, characters with dicks could break him into a femboy slut. For extra flavor, I also wanted to work breast expansion in, aping Akbal's butt obsession a bit. 

Of course, now that I've talked about all this, I'm gonna look like a huge lazy faggot if I don't produce anything, so I guess I'm sort of on the hook now.
Replies: >>48951 >>49019
>>48950
You aren't Incap, are you?
Replies: >>48952
>>48951
I don't know who you're talking about; I'm pretty out of the loop.
Replies: >>48953
>>48952
My mistake. Sorry to bother you.
>>48948
i think i remember that one
Replies: >>48966
>>48919
>>48922
Could you elaborate on the proofreading needed?
>>48938
Pretty much just Savin driving/corrupting fen so he could become his right hand man and get more money and power which if you look at him now he is heading up coc2 which iirc is his way of erasing the original.
Replies: >>48963 >>48974
>>48931
I was more talking about the hostility of the thread to new people and writers with the attitude that if you don't like being treated like shit leave and don't come back.
Replies: >>48972
>>48961 cont.
Saving hated the original coc with a passion and was the main reason Fen dropped it totally (as i payed through offbetr back in the day I had some say and sight into the back room so to say).
Replies: >>48964 >>48974
>>48963 cont.
There was the bad code and general laziness but it was Savin that finally pushed Fen off the edge to finally kill coc and was a really big part on pushing Fen into the doing it for the money not for fun. This is all as I recall it so I may have missed some stuff.
Replies: >>48974
>>48955
Reminds me of a different one someone was working on in which it was a shota incubus that ate an entire "vault" of lethicite and became schizphrenic, and Lethice let it happen to punish him for the trechery, and then he left the demons I guess.
It was really retarded
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My friend (not a voice in my head) keeps telling me the game needs an Urta Quest type thing with Rathazul, playing as him for some brief adventure
Replies: >>48970 >>49024
>>48969
Make him a loli and we have a deal.
>>48962
>the hostility of the thread
you say, but is one or two people spamming "die, scum" really a representation of the thread as a whole? I think you're exaggerating and focusing only on the few schizo retards while forgetting the hordes of often mindless positivity towards anyone who wants to write. Especially when it's about lolis and/or guro.
Replies: >>48973
>>48972
I don't think anyone cares or is referring to that guy that randomly pops in to say "How new are you? Die!"
It's mildly amusing autism with little impact for its small scale. It's more about the doomer autist that talks about the mod being dead, every project being shit, and so on. Very legnthy, often completely inaccurate depictions of the mod and its history. General pants-pissing anger that's been around for several years.
>>48961
>>48963
>>48964
What name did you go by?
Replies: >>49079
>>48912
>it was probably you who did it
I don't remember ever shitting on writers or new people who came in.
>>48915
Nice, time to start a fresh run.
>>48926
Would you do it for a shimakaze?
Huh, that console ui is actually pretty neat, gives it almost an old-school roguelike feel.
>>48915
new (to me) versions, new bugs
>Your anemone daughter stands next to her barrel at the perimeter of your camp, her a cuddly stuffed bear clutched nervously in her grasp.Ember doesn’t seem to be around her excavated den
"her a cuddly stuffed bear". There's also no spacing between the two lines.
If you take the ivory succubus's offer for a cock in the anal scene, the text says it's a demonic one but it's actually human.
If you already have a cock, then
>“Such a forceful little soldier down there,” she teases Dissatisfied with the effect you’re having, you grab her rope-like tail and force it in too, and the demon lets out a shudder of satisfaction, despite the additional strain.
Missing punctuation between the two sentences
and
>Ecstatic moans escape her, but you swiftly muffle them by pressing her face into the dirtInvalid IF condition (inmountains).
I don't know if this one is intentional, but if you lose the fight with a female champion, you can accept the offer to become a demon with no requirement. Everyone else needs to be heavily corrupted.
Sanura's magic dildo button could use a tooltip to explain how it differs from the nearly synonymous arcane toying choice.
>It’s obvious from how the frog-girl stares at you she isn’t glad to see you. If anything, appears looks a little disgusted. 
"appears looks". Also if you beat and rape her as a girl (or rape her anally) she'll be "oddly pleased" to encounter you next time which doesn't seem intended what with how she wants to get impregnated. If you do dick her vaginally she appears furious the next time. I'd guess it's reversed up somehow.
Replies: >>48994 >>49004
>>48993
>If you take the ivory succubus's offer for a cock in the anal scene, the text says it's a demonic one but it's actually human.
While that was written to be a demon dick at the end of it, it still works as human since the incubus draft also describes growing a demon dick and then it fades back to a normal human one after the transformation is over
Replies: >>48998 >>49004
>>48994
That's true, though it's not currently mentioned in the ivory succubus scene. I would argue the demon dick fits better from a gameplay perspective as I don't think there's a repeatable way to get one outside of silly mode.
(What would be really cute is if there was some way to track if you have the same one she gave you for the loss scene where she makes fun of your cock but I imagine that's not possible.)
>>48993
>>48994
There was a lot of discussion about the demon dick, and how it cheapens what's otherwise-exclusively available as one-time dungeon rewards (usually with large downsides) by giving it easily and freely from a common mid-level encounter.
I thought the eventual decision was to let you keep the demon dick if you have high corruption, or only give a chance to keep it. It looks like it's just always human though.
>>48935
can we get this actually made?
this looks so cool while still looking fitting for coc
the tooltips on the bottom are weird at first but i could get used to that so it might be good
>>47348
Yuo can play it in MPC if you really want.
>>48492
I get why you think it's inefficient, but it's a reasonable way to manage an open project like this, because unlike your corporate model, you can't make people work. They'll just ghost. Then you have to try and replace them when you don't have the corporate mechanisms to do that. The important bit is just having enough users to make sure there's at least one pair of hands on each role, and that's the problem currently: too many relocations mean a lot of people don't even know the project is still alive. We could do with more exposure.
>>48572
I don't really have a preference for stat since it doesn't make much difference. I just pick whatever seems like my character concept's primary. Speed is probably the most sensible, though. For history, I usually go with Healing for dodge chars, obviously magic cost management for spellcasters, or just melee damage. I'm a bit tempted by the armourer one but I'm not sure how it works mechanically and I suspect it's a weak bonus.
>>48853
Hello, person who didn't touch CoC in years here. This is the definitive version atm. Have fun.
>>48878
That guy you're talking to? Don't. Ignore him.
>>48950
Well I'd like it.
>>48969
Only if Rathazul quest ends up with a final fight where he uses the power of alchemy to go full senator armstrong
>>49024
>inb4 Rathazul was just playing you the whole time to gain ultimate power
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>>49024
>>48915
Thank you
>>49024
In the initial script for the Inquisitor's Corset scenes the name of the Inquisitor was Rathazul, not Zathul
I want Telly's self portrait.
>>48974
What do you mean?
Replies: >>49099
>>49079
Some anons namefagged on /vg/ in the 2010s and I assume you had some sort of Fenchat/Fenblog presence as well since you remember so much. Just wondering if you used a name back then.
Replies: >>49179
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Help me out here. As pictured in the second image of >>48935 I am deciding on Tags for Perks to make them very easy to sort and search for. If you have anything to add to this, let me know. It can't be extremely specific where it only works for one or two perks, so keep that in mind. So far I have:
>Transformation
>Corruption
>Fatigue
>Boost
>Lust
>Melee
>Magic
>Ranged
>Damage
>Holiday
>History
>Trait
>Sock
>Armor
>Weapon
>Piercing
>Acupuncture
>Permanent
Replies: >>49114 >>49156
>>49113
No Ascension?
Replies: >>49115
>>49114
Ascension is currently a Category. Categories are for the very broad strokes, in >>48935 you can see Combat and Passive having an icon to quickly identify them with. Each perk gets one Category, but can have multiple Tags. These are the Categories I have:
>Combat
>Passive
>Skill
>Transformation
>Event
>Ascension
>Special
I reread some scenes and tried to get closer to their style. Better I hope?

It's an Alice torture/snuff scene.

https://pst.moe/paste/wlqmme
Replies: >>49138 >>49172
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alabaster cum
So uh...next update when?
Replies: >>49124
>>49123
>he doesn't know
Replies: >>49141
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>Transform some random horse
>Get to fight super saiyan
I see no negatives there
Replies: >>49143 >>49159
>>49118
How about some rough sex without the snuff stuff?
Alices want to be raped but not killed.
Replies: >>49158
So how do you feed the eel parasites mouse cum after you enslaved Jojo? His enslaved scenes don't seem to provide any.
Replies: >>49178
>>49124
Enlighten me anon
>>49135
Just when you thought that comic couldn't get more tragically and inappropriately animeshit
Replies: >>49145
>>49143
It's still the best CoC fan content by far lmao
Replies: >>49147
>>49145
It's not CoC content, it's a noseless doujin whose characters vaguely resemble those from an enduringly popular game the artist is shamelessly trying to capitalize on. It's a fever dream by an entry level Korean art drone who played CoC once and didn't understand half the text. The fact that it is being shilled here - not by the artist, I'm sure, but by a weeb desperate to push the no fur meme - is indicative of how far we have fallen. Better loli than this; at least Alices are a good and lengthy new addition to the game and make some sense instead of this "oh god oh fuck i can't draw animal ears or feet but have decided to make an entire comic based on a partly furry game, nobody will remember Whitney was a literal dog right?" abortion. The artist is endorsed by Savin and shills for CoC 2. What more needs to be said?
Replies: >>49154 >>49155
>>49147
Gotta admit though, it's pretty amusing how incorrect it can be
>>49147
>implying furries were ever a good thing
You haven't played the mod then.
The only good thing the comic did right, asides from making you assblasted about it, is that every character isn't an OC donutsteele from deviantart
Replies: >>49159
>>49113
>Melee
>Armor
Shouldn't there be a tab for Defense perks that don't apply to that criteria?
I guess Agility for things like Run and the other unarmoured perks. Also why Sock?
Replies: >>49157
>>49156
>Shouldn't there be a tab for Defense perks that don't apply to that criteria?
They're not tabs, they're tags. Tabs would describe categories better. What perks would fall under a Defense tag? What about Agility?
>Also why Sock?
Because they're a unique and defined subset of perks, however niche.
>Lusty Regeneration "Regenerates 1% of HP per round in combat and 2% of HP per hour."
>Midas Cock "Increases the gems awarded from victory in battle."
>PentUp:PentUpPerk = new PentUpPerk();
>Phallic Potential "Increases the effects of penis-enlarging transformations."
>Phallic Restraint "Reduces the effects of penis-enlarging transformations."
>Phallic Power "Increases spellpower."
>>49138
I specifically saw someone asking for Alice stuff and gore stuff. Perhaps they didn't mean simultaneously...
Replies: >>49166 >>49199
>>49135
Why does she have a golden chicken spirit? Why doesn't whitney at least have a doggo tail? Without the pitchfork, I wouldn't have been able to figure out who that was; I thought it was supposed to be marble at first. And where are their noses? Is everyone related to krillin in this universe? 
>>49155
Not him, but while the furries are trash, these are still deviantart ocs. They just have a poor, weeby coat of paint, splashed over them. They aren't even really monster girls at this point. 
They're more like people that just with weird ear hair and no noses.
Replies: >>49163 >>49167
>>49159
wait wait wait she is whitney? i thought it was an OC
>>49158
Doesn't hurt tho
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>>49159
>Why doesn't whitney at least have a doggo tail? 
Anon...?
You can even see it on middle panels
Replies: >>49169 >>49195
Wow it actually updated
Replies: >>49170
>>49167
That's a butt wing; that ain't no tail.
>>49168
And all that without lifting a single finger despite the calls for action to move things along.
Replies: >>49188
>>49118
>In what other world could you execute a beautiful, helpless little girl without karmic consequences? You want to show your appreciation to this world for such an amazing gift it has given you. And do, you will create art in order to beautify that world as thanks. This little succubus's suffering is too precious to be gone in an instant, unwitnessed. So you will preserve it for others out of the kindness of your heart.
Seems rather over the top, and "I want to [...] And do. You will [...]" seems clunky. You want to show appreciation and you do, but you haven't yet, you will. It's awkwardly worded to me.
It's also best not to delve too much into why the player chooses a scene, you don't know what roleplay they have that lead to this. A paladin, that so far is exempt from corruption checks and corruption gains when brually snuffing the corrupt, is probably thinking about it less as "I can kill a child without karmic retribution" and more a sense of giving demons what they deserve, showing the world what corruption will earn them, and thinking it's their bad karma that lead to this.
Another may be interested in what exactly they can do to a little demon girl's body before her life gives out. Some feel vengeance because alices are all trying to manipulate them, and having your autonomy robbed is the biggest offense they can imagine.
But I don't know, I think I just dwell on it more than usual here since it's a bit over the top and dramatic.
>I won't -"
Minor fix, the game uses "closed" em-dashes, so no space before(or after) it. Em-dashes are also parsed using double hyphen, so the game turns -- into — for you.
>The way she's shivering and sobbing in pain and fear is arousing, making you so very excited for what is yet to come.
Describing her expressed agony is a good move, but you follow up with calling it intoxicating right after this, so saying it's exciting you is mildly redundant. Better to put more detail into how she looks and acts in this moment so the player concludes how they feel on their own rather than being told it excited them. A bit like 
The succubus digs her nails into one of her bleeding ankles, curling up in pain before the sensation overwhelms her and she cries out loudly. Her tearful gaze and uncontrolled shivering denote an obvious fear of what's to come.
Not necessarily that, at all, just the idea of having less to say about what the player feels and more about what their senses can pick up. Give them the sights, sounds, smells, tastes, and let the reader decide how to feel. All you can be confident in is that they like it, since they willfully chose a snuff option that made it clear carpentry tools would be involved.
On a similar, related note,
>"I'm going to hurt you, but I won't kill you if you're cooperative. Do you want to live? Will you cooperate?" You lie
Never quote the player, ever. Some really old mod stuff and vanilla content have quotes, but it's a minority and usually reserved for the lowest quality content in the whole game. It's something to remove when found, not add to. If you want the player to convey something to a character, you should imply what they say, not directly quote it, such as 
In an effort to make things easier for yourself in these next few steps, you assure her that while this will hurt, she'll live as long as she cooperates—a lie, of course, but she's in no position to question that.
How exactly the character worded it is up to the imagination of the player themselves, in the exact phrasing and tone they feel fits
This kind of advice applies to all the player-quoting you do, so I won't point them all out.
Replies: >>49173 >>49175
>>49172
>You grin to yourself when you hear her gasp and cry, being forced to move around and pull her clothes off despite the fresh injuries to her ankles.
You have the order of things backward here. The player's reaction first, then the alice's, then what the alice is reacting to. The reverse order doesn't seem to serve any purpose, to me, and may be best not to specify the player grins. "Her gasps and cries wash over you"—something vague like that may be better, but as you're touching up the scene, you'll have a clearer idea to word it in your style.
>"You order [...] You grin [...] You select [...]"
Bad form to start multiple consecutive sentences in the same way. You do X, you do Y, you do Z. Vary up. 
>Too slow! You plant another nail, this time against her lower back, then try to slam it in before she can react. Oops, she moved fast enough to mess you up, causing the nail to go into her skin at an angle and only scrape against the bone. Still looks pretty painful though!
A playful tone here, and too long before detailing how the alice is reacting. Perhaps something like
You begin to plant another nail, this time on her lower back, and she immediately tenses up and shrieks, "Why!? What did I do—" The hammer lands, but she jerked too much and the nail drives in at an angle. You figured you might get a clean, precise hit if you slammed it in before she had time to react, but alas, you'll take the moment now to explain she was just too slow. Had she not hesitated earlier, and earned a jab in the shoulder, she may have been fast enough.
Reflexes and wails happen fast, before thoughts can process at all, so they should be mentioned in the middle of a list of actions, not after, unless the actions are all happening at once
>You WILL take it
Being completely open: It may be my personal taste that CAPS is terribly distasteful. [i:italics] and [b:bold] work best. Italics outside dialog, bold inside(since dialog is all italicized already). 
This is player dialog so it shouldn't be dialog at all, but that's my stance for when you do want emphasis in dialog. People are free to voice disagreement if they think it shouldn't be pushed
>The little trails of blood against her skin are so pretty, you think.
"you think" is a bit unnecessary, and overall this sentence falls under my earlier criticism about describing what's seen rather than how the player should feel about it. Describe the color, the way it trails, the streaking, maybe the pattern the many separate trails make together. Could say "It achieves an aesthetic of a kind" to indirectly call it pretty, but I wouldn't personally care if you did outright call it pretty if you also described it so I'd know why it's pretty first
>You think about getting to work destroying them with your nails, hammer, or maybe just your dick,
As nothing about this scene is limited by gender, this can be a pretty simple adjustment to [if (hasCock) {, or maybe just your dick}] so that text only appears if the player has one
>You regret destroying her clit with that one nail, but at least her reaction to that was so sweet and charming.
I don't regret it. Some prideful players may even take a bit of offense to having a scene make them do something they then explicitly decide they shouldn't have done. Something more neutral would be better, such as "Perhaps her clit, too, should have stayed pristine; although, her reaction was worth seeing."
Also, "her reaction was sweet and charming" yet she had no reaction
<one through her clit, several in the mound above, several more into her guts through her stomach
A case of "you hit this, that, this other part" without giving her any reaction except for ribs. As far as the player as a reader is concerned, the alice's reaction to a nail being driven under her clit just didn't happen. They likely read her as having fallen into a state of shock by that point and isn't cognizant enough to react. No sweet or charming reaction, just flinching and leaking blood out her mouth. If that's not the impression you want, that needs some rewri
Replies: >>49174 >>49175
>>49173
>lovely streams of blood, [..] still lovely
When you go back over it, be mindful of cases of repetition like this. The same word twice in one sentence usually stands out. The sentence might be dragging on, and you can just snip out the part that repeats, or the sentence needs some rewording. It varies, and your style and flow will be relevant to the best way to address those cases.
>You casually fondle the cunny
I am amused. I won't say much about the choice to use the term cunny but I'll say some people might say it's a poor word choice. Maybe it is, maybe not, it could be purely up to style and taste. One of the more long-time proofreaders like Moth or Wombat should chime in if that needs a change. 
If nothing else, I will say the sentence overall is a bit silly. I don't mind that.
>perfect softness
You used perfect too much, it makes me think of revamp and them falling back on calling things perfect because they can't describe why anything is good (since it isn't good when they write)
Really gives me a negative bias. But more objectively, you use it in 3 paragraphs in a row, and that really comes off clunky. 
>She's doesn't die, though. She doesn't die, but you can tell she has lost something very important.
Very clunky, and a bit weird.
>You push her hair aside and give her a gentle kiss on the forehead, a thank you for participating in this amazing, intimate experience and helping you create such spectacular art. This world is so wonderful and you're so lucky to be here.
Too much characterization for the player. Some are more solemn, some are very playful and cheery about it, some self-righteous about it. On that note, maybe some [if (paladin) {}] checks here and there, but I will not hold you to that one. 
>unprofessional lobotomy
While lobotomies did tend to consist of hammering a pick through the back of the eye socket, pressing the eye to the side in the process, it also involved moving the pick around to shred the target area of the brain. I'm not sure how long the nail is, but likely shorter than the pick, and it's just being driven straight in, so it wouldn't turn her into a vegetable. 

This wasn't a comprehensive proofreading, just a rough first-pass. I liked it well enough. If you'll really go through it thoroughly to address all the cases my points apply to, not just the ones I specified, I'll gladly read the next version
Replies: >>49175
>>49172
>>49173
>>49174
I'm both humbled and grateful for the effort you put into the review, but also a little intimidated by it. It feels like you could write/rewrite something so much better than I could without even trying! Still, I'll do my best to fix it up. Thank you.
Replies: >>49181
Did 2hu give up?
Replies: >>49177 >>49183
>>49176
Here's hoping
Replies: >>49180
>>49140
gym or futa amily should do it.

The gym gets you pumped with all kinds of cum.
Replies: >>49196
>>49099
I do not remember but I want to say I did not
>>49177
But my vampire fetish must be quenched
Replies: >>49183
>>49175
If we both write, we'll make twice as much content.
Critique is hard though, I'm not very technical.  I rely on intuition when I write, and putting into words why someone else's work isn't fitting my intuition risks putting too much of my stylistic preference on them. I really need people like Moth and Wombat around to make sure I'm staying relevant
Keep that in mind, and in general I feel it's good to question criticisms and corrections you don't understand. Give your reasoning for why you do it one way and why you think the advice is wrong. You might still be wrong, but then the exact problem can be gone over with a finer explanation and it'll stick with you. In the end, everyone comes out of it understanding writing better, and that's a lot more valuable than just fixing one single mistake one time.
Replies: >>49212
>>49176
>>49180
The vampires are already done.
Replies: >>49184
>>49183
Did he have anything else going?
Replies: >>49297
>>49170
Huh. Screeching like an autist doesn't produce results. Fascinating.
>>49167
Please don't hurt horsie.
>>49178
Enslaved Jojo works as well actually, I didn't try often enough.
Replies: >>49198
>>49196
Plague rats work and are the only option that you can't ever lock yourself out of, afaik
Replies: >>49211 >>49219
>>49158
Not him but I'd appreciate separating them.
>>49198
They do also work as lolis.
Pristine beauty.
Replies: >>49218
>>49181
I'd be willing to proof it further once OP has done the suggested corrections. I'll be honest, I thought it was memeing and so didn't even bother at first.
Dolores is really cute!
Replies: >>49217 >>49243
>>49215
It's true!
>>49211
not sure if pristine can apply to plague rats
Replies: >>49244
>>49198
Plague rats are demons, they impregnate you with imps, not mice.
Replies: >>49220
>>49219
yeah but eels don't know that
Replies: >>49221
>>49220
Eels know a great many things.
Replies: >>49227
>>49221
eel of the lake what is your wisdom
Replies: >>49228
>>49227
ooooooo blublbubblubblub zap
oooooohhhhhhh
scrap that fucking shitty broken pipe puzzle and release the disappointing factory revamp before ants take over the earth
ohhoooowoowowoow blublbublbub wigglw wiggle zap
Replies: >>49229 >>49273
>>49228
10/10 
I laughed so hard and suddenly that I sharted. At least I think I did. I'm afraid to check. Guess I should go check...
>>49215
Sure she is.
Too bad there's little lewd content on her.
Replies: >>49316
>>49218
I'm talking about loli plague rats.
Replies: >>49265
Where can one find a summary of the changes made to this mod over the base game or an overarching goal of what the mod wishes to accomplish? The changelog in the mega doesn't really provide anything in way of that and I can't find anything else.
Just want to know how much more preg content is in this over the base version and if any of the older npcs have been fleshed out (think I remember beer cat being unfinished).
Replies: >>49276 >>49277
>>49244
I know.
>>49228
it has been 70 years
why is the factory reework not out? 
What stops it
Replies: >>49278
>>49257
>or an overarching goal of what the mod wishes to accomplish? 
lol
>>49257
read the OP
>>49273
There are many reasons.
>It's not done yet
>Nobody is working on finishing it
>There's basically no desire for it (outside of one shitposter)
>Nobody asked for it (until one shitposter randomly started pushing the idea, then like two or three people have asked for it over the last couple years)
>There's no reason to rework the factory right now other than "because we can", the current factory is fine

When I had the idea in the first place, it was only one tiny part of a massive (overambitious) overhaul of the game; the sole purpose of the factory changes was to make it work better with the rest of the early game rework, improving the pacing and difficulty and such.
Later, after putting a fair amount of work into the new factory, Chronicler and perhaps Moth were thinking it might be good to release it on its own, but I've never understood the logic of that. I guess it would be a shame for the work already done to be wasted, but the work it would still take to finish and implement it would be several times more than what's already been sunk into it, for little gain.

I've always been against releasing the factory rework as a standalone thing, even if it were finished. Though I don't care that much so I'm not going to push back at all if anyone else wants to do it, and it's not up to me in the first place.
Replies: >>49279 >>49280
>>49278
maybe some day the overhaul will happen
>>49278
>There's basically no desire for it (outside of one shitposter)
Don't insult me like that
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What do people want?
What would bring life and happiness to this place
>>49287
goblins
Replies: >>49289
>>49288
Chaste goblin nun
>>49287
An actual, named son character with proper content that includes bending him over without making him into just a girl with a dick.
Replies: >>49292 >>49294
>>49291
Only if we can turn him into a girl, somewhat like dedicking izma
>>49291
>shotrash
lol
>>49287
Just ignore the faggots and write content that YOU like.
Nothing is stopping you from proofreading your own content btw.
Replies: >>49300
>>49184
I didn't have any other content in the works. There's just Snuggles, the vampire sisters, and a scene for gifting Kiha and Izma rings that are waiting for proofreading.
I do have a few other ideas outlined, but I think I have enough in my backlog for now.
Replies: >>49299 >>49332
>>49297
Nice
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>>49294
I don't want to write, I just want to talk about something positive and get the ideas out there of what could be done to get people spirited
>>49287
Chronicler's fantastic menu overhaul would be really wonderful to see in game. We've come so far with cleaning up the code and UI that this would basically be our final form
>>49243
Still can't breed her or take her anal virginity, setting her on a path to being daddy's personal butt slut.
Such a shame.
>>49287
Well i have been waiting for the long forgotten magical girl stuff. How many years has it been already? Time moves so fast. I remember two versions of it made by different people.
Replies: >>49347
>>49297
Rest in rip mandragore girl
Replies: >>49589
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>>49331
>How many years has it been already?
Just a few. The other anon had some idea about QB showing up in the Ingnam prologue, which he abandoned five paragraphs in, right?
Those were the times.
Replies: >>49348 >>49460
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>>49347
>go to sleep at the end of the day
>acquire Shield Mastery
I had no idea lying down was so dangerous.
Replies: >>49372
>>49370
The champion sleepblocks at night
Also, what's the deal with the Winged Spear? When I first found it, it listed a parry bonus and a critical bonus. Now there's only a parry bonus.
Replies: >>49395 >>49431
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>>49287
I'm already happy.
>>49375
Not sure why, but older builds show it as having some lust resistance and +0% crit for me. No changes have been made to the file, but it displays the intended parry chance since 1.6.11. The crit is a hidden bonus against flying types.
Replies: >>49407 >>49431
>>49395
Maybe the crit bonus is from mouse-hover hint when I first found it, rather than the actual weapon stats. I dunno.
>>48434
you mean 8kun
8chan.moe is not great but it's ok, would not suggest moving there tho
>>48430
>where everyone knew where to find us
oh god what would we do without the traffic from fag95
Replies: >>49427
>>49287
an actual reason to romance the ant, maybe just rework it from intro
>>49425
we still have the e621 traffic
Replies: >>49428 >>49429
>>49427
"Does anyone have a link to the discord for this mod of the game."
>>49427
As far as I'm aware, e621 doesn't have this mod
Replies: >>49430
>>49429
Has an outdated version
https://e621.net/posts/2463997
>>49375
>>49395
1.6.11 changed equipment tooltips to not show bonus stats if they're 0.
Replies: >>49442
>>49431
Well, both bonuses were +10%.
Replies: >>49474
>>49287
sharks
>>49287
More completed questlines would help
>>49347
>Just a few. The other anon had some idea about QB showing up in the Ingnam prologue, which he abandoned five paragraphs in, right?
Hey, I finished it, it was just a  silly mode scene which gave you a small bonus so there's actual reason to choose that explore button!
There was also a magical girl transformation system but I don't remember details anymore
>>49442
The crit bonus is 10% if you're currently targeting an enemy with flight-capable wings, 0% the rest of the time.
>>49473
The Mega has flash players, or the Submission & Misc. Archive.
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13th iteration of miscellaneous fixes. Nothing interesting to be seen or found in this, but I had it in my backlog and might as well try to clear that out.
https://mega.nz/folder/PFlnGAIQ#8P8KM-4sMQ8HAkV41g4gyQ
I wonder if there are freaks who enjoy reading through these to see what breaks or has been broken. I wish Pastebin wasn't hosted by censoring niggers so I could keep everything neatly in one place and continue to see how many times something has been read, but alas.

I also added a zip file that has everything from Adobe's debug downloads page in the OP since that has all been deleted on their end. It has everything including things that are not useful to regular users, so stick to the stuff in the MEGA where you download game builds from.
Replies: >>49491 >>49494
>>49489
Nice. I wonder how long it will take before the mega does the same.
>>49489
>I wonder if there are freaks who enjoy reading through these to see what breaks or has been broken.
I always did before, but needing to download a mega puts it up into too much effort territory.
Replies: >>49495
>>49494
I don't know what to say. It has a preview for me.
Replies: >>49521 >>49524
>>49495
It has a preview on modern systems, but for a while I had a broken laptop as my only computer, and it couldn't preview things. In fact, any page with scripting was a pain in the ass.
I imagine they have a similar situation.
Replies: >>49524
>>49495
>>49521
Nah, I didn't know it had a preview even. I started using a command line downloader on mega back when that let you bypass the cap and haven't been to the actual site in years.
>>47184 (OP) 
What would you recommend as a good action script reader/editor nowadays? Im pretty familiar with html, but I know next to nothing about actionscript (this stuff use 2 or 3?). got the flash player 31 debug all up and it plays, but what do people use for actually looking and editing the code? Like, Is it Manerva? Says it runs under the AIR enviornment, and it looks like Adobe "lol noped" it. First I tried to use a website, just to look at a save file, kinda had a hard time with that. I guess I could use flashdevelop, but that seemed like a pain. I just want to look at this shit, not create a project and whatever.

I usually use notepad++ for looking at code, but it doesnt seem to have a clue about action script/
>>49549
The bare code, easy to read and edit, is in the "source code" link in the OP. You can edit with notepad++ simply enough, and some do that. Some use intelliJ IDEA. Some other thing I'm not considering too.
I use notepad++, myself
Replies: >>49574
>>49549
I just use notepad++ for reading and editing, and only bother to open up anything else when I want to compile or need some debugging tools. It's been several years so I don't remember whether it supports AS3 out of the box or if I found a language file for it somewhere.
VSCode works too (it has an actionscript extension), as a replacement for FlashDevelop. Maybe an improvement over FlashDevelop.
I do have IntelliJ IDEA (happened to get a free license from someone), which is a massive improvement over everything else from what I've seen, but I work on the code so infrequently these days that I've never actually bothered to get it set up.
Replies: >>49574
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>>49549
VSCode is nice.
>I just want to look at this shit
The seach function is very convenient for finding stuff.
>>49556
>VSCode
>seach function
does it let you search and find+replace code using regex and compare 2 doccuments for differences like pycharm does?
Replies: >>49559
bananas.mp4
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>>49556
Spoo? The furries go crazy over that. 15 files of spoo, if you can believe that.
>>49557
Yes.
Replies: >>49565
>>49559
cool, I'll have to look into it
>>49556
Spoo
>>49556
Now do "murr" and "fragrant" and "pungent"
>>49287
Hellmouths
Replies: >>49576
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>>49553
I mean just editing the straight SWF file, not the source code. cause it all looks like gobbledigook in notepad++. Again, no programming expert, more brute experience. Probably should figure out how to play from the the source code myself. Again, kinda new in this stuff, how exactly do you do that after you downloaded the source code? run a .bat file? I remember a while ago in the Revamp mod i had to download ANT or someshit and FLEX SDK.

>>49555
>>49556
thanks, Ill try VSCode out.
>>49573
No, more Alices "rape" content
Oh nice, Xianxia updated!
https://github.com/Jtecx/CoCX/releases/tag/0.8.s4
Replies: >>49583 >>49585
>>47184 (OP) 
how do you exactly play the source code version of the game? its probably a basic question, but I got the file downloaded and I didnt exactly see how to in the readme file.
Replies: >>49588
>>49579
so?
>>49579
Oh boy what wonderful new content have they made for the latest update of chink CoC, now with 10% more cucking by the CCP.
>>49574
>I mean just editing the straight SWF file,
I figured that, that's why I told you the source code is how you read and edit code. 
>how exactly do you play the source code?
Compile it with something like flashdevelop, I think. I've never done it, myself.
Replies: >>49592
>>49574
Click on Language at the top, and set it to Actionscript. If you don't have it for some reason, just look it up; should take literal seconds to add.
Replies: >>49592
>>49574
>>49582
It's a compiled language, not like html or javascript where the finished, usable version is human-readable. You can't see the code by looking at the swf (unless you decompile it first, but that's not perfect and gives you a huge mess of disorganized code, pointless when you have the source), and you can't play the source code, you have to compile it first. FlashDevelop or VSCode can compile it, but it may take some work to get that set up.
If you still "just want to look at this shit", just open the .as files in notepad++ or whatever else. Or open the folder in VSCode, or open the standalone .as3proj file in FlashDevelop.
Replies: >>49592 >>49608
>>49332
It's likely for the best. I can't think of a fun and good way for the pc to get her. Just buying her from whitney was a little silly. The other option of getting her seed by beating a demon is maybe too simple. We also don't need healing items very often, if ever.
Replies: >>49591
>>49589
If only there was some disused cave in the deepwoods ripe for such content
>>49587
that is in actionscript.
>>49586
>>49588
ill try with VScode. seems less janky. Kinda interesting that its easy enough to compile the code but harder to decompile it. Does VSCode have a compiler? Is there a specific extension to use?

 I remember poking around in some flashdevelop like system that looked like it was created in 2004. I think it decompiled swf files (primarily games), and I tried to edit some shit, but it turned out that something in the code wouldnt allow it to recompile.

Anyways, I always liked changing a few short words and phrases in porn games to my taste, and I remember CoC was always the one I had trouble with (again, probably because of actionscript/flash). But there was also flexible survival that played on a very queer gblorb file which I see like nowhere else.

guess it must be interesting for the code monkys here working on a non supported filetype now. i remember on the fenoxo forums there was like 2 attempts to start converting CoC to HTML.
Replies: >>49594
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>>49592
>Kinda interesting that its easy enough to compile the code but harder to decompile it.
Information is lost when compiling, so it's not entirely reversible, and decompiling involves some guesswork and working backwards to rebuild things. Basically, it's meant to be compiled, it's not meant to be decompiled, so of course the latter will be harder.
>I think it decompiled swf files (primarily games), and I tried to edit some shit, but it turned out that something in the code wouldnt allow it to recompile.
Generally, decompiling an swf is unlikely to give you something that you can edit and recompile. You can sometimes manage it with simpler files (like basic flash animations), but for a game you can expect it to be impossible.
>Does VSCode have a compiler? Is there a specific extension to use?
It does, these are the extensions I use.
>guess it must be interesting for the code monkys here working on a non supported filetype now.
Nothing at all has changed, except that fewer people try to play it in a browser these days, and the projectors are behind a different link. It works exactly as it always has.
1.6.14
heyhey hello

>Changelog
https://mega.nz/file/extAXJ4T#yPIm0pC8kOfk6ZPDfkD6li2G7IIQldHvfv7Ezv_GAcs

>Download
https://mega.nz/#F!St0HiaTC!oNQs48SWTDvmDBLHWZuHHA

>Source
https://gitgud.io/BelshazzarII/CoCAnon_mod
Riker_true.mp4
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>>49597
I really didn't expect this
>>49597
>* Removed a few overzealous lamp/light/flame references from Sylvia's dialogue.
Thank fuck for that
>>47184 (OP) 
hey lads, can you help me out with somethin? 
i want to edit some of the already existing scenes. Just change some dialogue here and there for my own personal fetishes. 
How do I do that?
Replies: >>49602 >>49610
>>49601
read recent posts, just happened to cover that
Replies: >>49604
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>>49602
thank you! is there a specific file that contains the  overall text/script of the game? Im looking at the source code but theres alot of different things to download.
The only one that I saw that looked like what I was looking for was that flagrefactor.py file. But that's only like a counter for specific event scenes of a full script of the game.
Replies: >>49605 >>49606
>>49604
>a counter for specific scenes of a full script of the game
>of
instead*
>>49604
From the initial source code link in the OP, the way to most scenes is
> classes > classes > Scenes
In that folder, it's all organized pretty simple and straightforward. Note that most monsters are in Areas, where they're organized by where they're found. The "Monsters" folder in Scenes is just the random stuff found in multiple locations, like imps and goblins.
Replies: >>49607
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>>49606
nice! thank you. And after I edit the files, do i need to create a new swf? Or is there a way to place the edited script inside of a current swf that i already have?
Replies: >>49608
>>49607
You would have to download the entire source code, change what you want to change, and then compile it all as mentioned (with suggested software) here >>49588
There is no quick and clean way to just edit a few files and then append it to your existing swf to play, need to compile every time.
Replies: >>49609
>>49608
understood! thanks again anon
>>49601
Please share your Urta NTR build when it's done!
>>49597
Another update already? Holy shit
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New thread >>49613
1.6.15
heyheyhey hello

>Changelog
https://mega.nz/file/vl90DAKS#J8W58cZT2IYn0j5_MuOKJV6AhWQaBLl8lU4Mi4CX48A

>Download
https://mega.nz/#F!St0HiaTC!oNQs48SWTDvmDBLHWZuHHA

>Source
https://gitgud.io/BelshazzarII/CoCAnon_mod
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I want to join and propose a thing. I already tested it in another mod, and now I'm ready to port its core and integrate it in almost ALL scenes in the game (maybe except for lolis, vore & gore).
SceneHunter is COMPLETELY OPTIONAL (with its own page in settings) set of features intended to help people read... well, scenes. Let's take a bad example (pseudocode) from the game.

if (player has cock) {
	if (big cock present) { Scene for big. } 
	else {Scene for small. }
}
else if (player has vagina) { Scene for pussy. }
else { Scene for ass. }

As a result, people who play herms with multiple dicks (one of which is big, of course) will get only the first scene. My solution? Add selectors.
Features (can be selected by the player):
* Selecting between bodyparts to use.
* Selecting between big and small, fitting and too big, multiple and single cocks.
* Selecting between loss scenes to avoid annoying randomness.
* Printing hidden mid-scene checks to give hints to the player.
* Some other minor features making some scenes easier to get.
* Menu to replay some one-time scenes with different options.

Pros:
+ People will be happier.
+ Non-invasive: without enabling the flags, almost nothing will change.
+ (usually) Easy to integrate, won't affect the code too much. All functions/selectors stored inside one file.
Cons:
- Uses curry() a lot and sometimes messes with cock selection, so may produce several bugs if I mess up calls. Though I can fix them in 1-2 days when reported. Feel free to respond in Discord, I'm always here (@svalkash).

Question for coders - you okay with this?
I'll send a PR with core functions soon.
And another thing. Hey, I know that a lot of you might consider Xianxia a bad mod, and I understand the reasons - Lia's writing skills are questionable, but grammar is terrible. Orm's... let's not mention it.
I'm not asking to import Lia's scenes (since I'm almost sure that she will be against it).

But the mod recently got another new writer, Canadian Snas, and he's really good with writing and language. Well, he's even trying to solve some writing issues in the game and QC other dev's stuff, but that's not the topic.

He recently added three followers - drider triplets - with a lot of interactions, even with some other followers, and he'd be okay with me porting them to HGG:
"I'd be fine with that. Just credit me for them, and we're good to go"
"and if people want to write scenes for them, I'd like to have some input, but for the most part, that'd be cool too"
"basically just no making them pedos, going way against the character, that sort of thing"

Should I add them? One of them as an example (coded by Orm, but I'll have to improve it anyway):
https://github.com/Ormael13/CoCX/blob/master-wip/classes/classes/Scenes/NPCs/LilyFollower.as
Replies: >>50441
>>50436
You might want to repost that in the new thread since this one's already dead
Replies: >>50442
>>50441
>41
Which one?
ah, i see
What triggers the Lara and Lynn scene?

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