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This is the Corruption of Champions mod being developed by the anons of /hgg/.
Corruption of Champions is a text-based flash game overhauled with new dungeons, new mechanics, new characters, and a lot of lolis.
The mod is open to submissions: anons can write scenes, proof them, or contribute to the code.

Downloads
Latest Version (1.6.19) +Changelog in link
https://mega.nz/folder/St0HiaTC#oNQs48SWTDvmDBLHWZuHHA/folder/n8ti1JjQ
Use a standalone flash player (projector), such as ruffles or an archived Adobe projector:
https://mega.nz/folder/St0HiaTC#oNQs48SWTDvmDBLHWZuHHA/folder/zhEn0CLb

Information
>Game Related
Source Code: https://gitgud.io/Oxdeception/cocanon-mod-haxe OLD: https://gitgud.io/BelshazzarII/CoCAnon_mod

>Thread Related
Previous thread: >>71051
8chan Thread: https://8chan.moe/hgg/res/10.html
OP Template: https://rentry.co/CoCPaste

>Writing Related
Content Submissions (Chronicles): https://rentry.co/CoCChronicles
Submission & Misc. Archive: https://drive.google.com/open?id=1LGK4sPuWH69iEZ9ZmX2fnfDRrhj7h4hQ
Writing Guide: https://rentry.co/CoCWriting
Bounty Board: https://rentry.co/BountyBoard
If you have no skills, read and discuss as a fan or critic.
Replies: >>73520
Bimbo Sophie > Regular Sophie
Replies: >>73513
>>73511
In size, probably
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Iliador, Midboss Alraune Trap (WIP)
https://pst.moe/paste/ihufil
Like the black velvets, I chose a nightshade as the primary inspiration, but did include a little of the sundew.
Since I didn't go with the river hollyhock that originally inspired his name (Iliamna rivularus) I decided his spiders should all have inspirations from that family instead (mallows). His first spider is the closest to the iliamna rivularus while the others take from other mallows.
I gave him a protective personality. He's a trap crop, he exists to protect.
Unsure about my choice to make him friendly and require fighting him to progress.
Before I had decided on the a trap, I was going in the direction of Cleome and going to make is a female with an obsessive and voyeuristic love for spiders, and give her cuckquean vibes when the player loses and gets raped by spiders. I may keep that and have him love watching you have sex with spiders, and if you choose sex while still on friendly terms, he'll hold his pet spider Mallow and help it sexually satisfy you, probably masturbating once Mallow gets going.

Beat him and you can fight the trap all you like. Kill him and he'll be back after a couple weeks, very hurt that you did that to him.
Replies: >>73531
That pic is great>>73509 (OP) 
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Iliador Let's You Lewd A Spider
https://pst.moe/paste/ziripm
As I have never read any attempt at semi-realistic spider pornography, I have to forge this path entirely of my own.
By the way, if a real life red widow spider bit your genitalia, it's quite possible it will literally never stop hurting for the rest of your life.
>>73524
Spider Epigyne
If i convince a buddy to make a sprite for the jellyfish, should it be one of each color?
Replies: >>73530 >>73537
Despite last week being a fucking mess, still wrote over 5K words, counting today. Didn't feel that productive. Guess I should feel more pleased.
Polished up scenes and updated the chronicles
Driderling oral: https://pst.moe/paste/lcqbkw
Bazaar guard blowey joey: https://pst.moe/paste/ycevye
Helia night sex: https://pst.moe/paste/vruqrw
>>73529
Not required, but palette swapping is pretty trivial so if they want to, may as well. Tying which sprite to which color is no big deal
Replies: >>73537
>>73516
tomato boy
>>73524
Would be nice to have the spiderfucking without the fag involved
Replies: >>73533
>>73532
Anon, how can there be spiderfucking if you're not involved?
>>73529
>>73530
Says he cant do pixelart, but he can do a normal art, that cool too?
Replies: >>73538
>>73537
Not useful but cool
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If a miniaturization transformation existed, how would you guys implement it? I imagine being an inch or two tall would have some major gameplay implications
>>73540
The gameplay implications would be trivial compared to the writing implications.
Basically zero existing scenes would work unless they're purely conversation/exposition, even most enemy attacks would need to be rewritten (for player attacks, it would make more sense to simply lock you out of most of them).
And it's not something that you can ever just adapt a scene for. With naga/centaurs, you can often just rework a few sentences to make things fit, but being two inches tall requires the core concept of a scene to be redesigned from the ground up.

So if I were to implement it, I'd sidestep that by simply making all sex and romance impossible. Being a fairy is SFW mode, just focus 100% on combat autism and nothing else.
Making mini-combat magic-focused to get around the physical difficulties would be the easiest way to go, but kind of lame. Though they could at the very least have their own unique style of magic.
Another option would be speed-focused; precision strikes against particular places (the eyes are usually an obvious choice, maybe inside clothing/armor where it's hard for them to get to you, maybe attack from inside the bodies of the bigger monsters, the options would have to be tailored to each enemy), trap/trickery type things (for example, maybe spread very thin, hard-to-see threads while flying around them, to later trip them up or garrote them), gradually building up small injuries and status effects and setting up advantages to eventually bring the enemy down even though you can barely hurt them and they can squish you with one finger if they ever catch you.
Or just make it absurd, an inch-tall person swinging around a 5-foot-long warhammer is fun too.
>>73540
It would require a rewrite of most scenes. The simple solution would be to limit it to an exclusive area. You become tiny to enter it and turn big again when you leave. This could be a dungeon where you fight insects and other critters, or a way to have more complex interactions with smaller fairies.
>>73540
If I had to do it, I'd make it a quest exclusive event. Like the player is going into a faerie focused dungeon. Maybe even Urta's Fertility Quest style where the player is playing through the events experienced by a faerie NPC before switching back to the player themselves entering the situation, but instead of being in a hugely dangerous dungeon, they're a giant among the denizens and are more held back by trying to find a way to get to their faerie friend. It could be interesting with major fallout for what happens to the NPC based on what you do when playing as them. 
I wouldn't even consider giving the player the ability to just willfully become tiny. Not even in short bursts like as a combat ability since it still opens up such a can of worms to know the player could do that. I don't want to touch that. Tied up? Shackled? Caged? Just shrink. Need to hide? Shrink.
Permanent would of course be overwhelmingly catastrophic as nearly everything breaks, but I don't think you had that in mind.
>an inch or two
I'll also note faeries are 3-6 inches, so that'd be tiny even compared to fae.
Replies: >>73548
>>73540
Well tiny content would probably need a good bunch of effort similar if not greater to the defurrening of so long ago.
>>73546
That being said if you have the balls to do it it would be great. But that's just me liking faeries talking and not the practical side of me.
Replies: >>73586
>>73544
> I don't want to touch that. Tied up? Shackled? Caged? Just shrink. Need to hide? Shrink.
Just make the bindings shrink too you silly billy.
>>73546
>similar effort
You have low-functioning autism to even briefly thing they're in the same ballpark.
Nothing about the actual actions and logistics of a scene changes based on whether or not there's fur other than very superficial detailing.
Miniature content means literally no scene where people physically interact will be possible to salvage.
Replies: >>73551
>>73549
>If not greater
Anon read the rest of the thing before telling me i am retarded
Replies: >>73552
>>73551
Fair, Bill Gates is similar in wealth to a fast food clerk if not richer.
>>73540
Shouldra magic seems the most straightforward way to justify a scene
Anonmonkey, make sure to let Ox know when your branch is complete and ready to merge into master. I take it the only thing you have left is the shark stuff?
Replies: >>73571
>>73569
Only thing left is the boss, unless I skipped over something and forgot
Replies: >>73572
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Throwing 1600 words into one loss scene to make it work for all genitals. Took a couple days.
Demon Wasp Loss
https://pst.moe/paste/lzwcwm
I also cleaned up the encounter and widow-feeding stuff: https://pst.moe/paste/hgynja https://pst.moe/paste/rqarzp
And I tried my hand a little at recoloring the bee sprite and it just wasn't working out, but I attached it anyway.
>>73571
I think I should force myself to take a break until the test build, then update my fork with that and get to work on the rest of the details. So you better hurry up, or I'll never get back to writing.
Replies: >>73575
>>73572
Lucky for you, i have some time today so i can start on him
Almost done with him, and the combat surely has loads of bugs, anonmonkey guarantee, i need:
struggle fail/success text
does sharkman not drop anything other than the ring?
>is there a way to output the type of animal in the taur body for [animal]-like?
if you're willing to write the descriptiors then i guess you could use [legs]
Replies: >>73587
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>>73546
>>73547
How many scenes are there anyways? Imps don't seem like they'd be too hard to write since you could probably just lift the Minotaur scenes for the most part, as well as Goblins who would just whip out some weird toys, but I imagine there'd be quite a bit of work for main NPCs to be done
Replies: >>73589
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Ignore obvious bait and start unilposting
We probably don't need two Alice camp followers, and since I am much more enthralled by Copélia, I likely wouldn't make Unil.
But if I did, she needs  a hat. I'd probably give her just one wing and she keeps it under her shirt, wrapped around to cover her breasts like a training bra. Because illusions take effort and stamina, she needs a backup strat when she's letting her guard down.
But the horns need cover. What sort of hat would she wear? 
Tail is trivial, tons of simple options.

Maybe a small bonnet. Maybe take from Lolita fashion for it for obvious reasons, or go for something more Norwegian in style, like what would fit a bunad. This Valdres style cap with the tassels might be nice.
>>73578
>struggle fail/success text
You flail and squirm in vain.
/
In your twisting and struggles, you push yourself free and swim out from under the mad shark!
>drops
I guess he should drop a shark tooth too.
>[legs]
Important to keep legs as a descriptor of legs.
>>73586
I like her sock thingies with exposed toes and stuff
Replies: >>73592
>>73587
A newsboy cap
>>73589
you're such a positive polly anon.  keep the spirit
>>73587
i like the black dress
>>73587
At this point I don't even want Unil implemented. I think it's more valuable as a running gag than the half-baked stuff I wrote. If an alice follower does get added, do me a favor and claim it's the second one added to fuck with people.

I find the idea of forcing her to play dress up with the zombie for a whole day only to pick the first outfit she tried on amusing.
Replies: >>73597 >>73601
Telly cute
Alices cute
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>>73594
>If an alice follower does get added
Copélia is a ball-jointed doll standing about three feet tall. Her skin is a cold white hollow clay painted with subtle warmth that misleads one to expect soft flesh before they find it a rigid shell.
The elegant pink ballerina dress she wears flares from her hips and its hem hangs just above the ball-joints of her stocking-clad knees. Her short horns parting her ginger hair curve back before rising, with ridges of segmentation, and the massive bow tied around her tummy hang beautifully from her back like frabric wings. Every element is crafted with a care and mastery money cannot buy.
Between her legs, soft cotton panties are fitted over her nethers, elastic enough to slide down her thighs and reveal the vulva within. The small divide is warmed by pink shading, all with the bare minimum of detailing to elicit an impulse of allure despite its artificiality, but as you slide your thumb across it, it is as rigid and hollow as the rest of her. It cannot spread nor is there any depth to penetrate.

Copélia was, and I suppose still is, an Alice. But a weak, starved little lust demon who once gushed about her own sensual greatness cannot bare to be choosy. She had one chance to be beautiful again, or so she felt at the time. The artist who molded the ivory succubi into works of art would take her in and, while black magic and alchemy cannot compel her flesh, he could use other methods. The painstaking process and feat of passionate artistry could inspire some. He carved away every piece of unyielding meat from this willing and desperate subject. Pick apart all the sinew and bone until only the absolute barest essential of her existence remained, and entombed in a case of fired clay. While the ivories are made in his sense of beauty, they are still fallible soft tissue and blood. They still distort with every movement and gesture. But Copélia is pure art, unchanging. Every contour, well, curve, and touch of color all are the precise way the greatest master of beauty had ordained. She was not made into the form she wanted. Yet when she finally awoke from the agonizing augmentation, when no organ of hers remained, when no nerves could sense any touch, when even her eyes were no longer her own, she looked at the artisan doll in the mirror, touched it, and froze. Already exhausted from using white magic to manipulate her form. She couldn't even blink, only stare at what she was for hours.

But she must be beautiful. She is a work of art, after all. Anyone who sees such an elegant creation must marvel at it. The thought that she would never again know the pleasures of the flesh was so utterly rejected by her mind. People who see her will be holding such raw lust and captivated desire for her. They're the ones missing out on those carnal needs. She can flaunt and dance and tease and they will never have her. That hungry gaze is what feeds her needs. Express your obsession. Be the one that is driven mad for Copélia.

I'm planning to write her into update 1.9.0 alongside a lot of lust mechanics, the fetish church, and so on. She will have four outfits. Her default is a lolita style ballet dress. Take the doll to Telly and she can make a large stitch A-line dress with flowers on the hem since she's not a great seamstress able to devote herself to elaborate finely stitched garments, but happily will make a dress for your cute toy.
From Greta you can get a belly dancer style outfit with airy, billowing sheer pants that cinch at the ankles, and a thin silk wrap around her chest that leaves her tummy and its jointing point exposed.
Marielle might sell a soft and fancy dancing gown with a thin capelet. Though, knowing Wombat's a weeaboo, I might want to read through Rozen Maiden and pick an outfit from there. He hasn't seen it, it's just all anime is the same.
Replies: >>73599 >>73600
>>73597
I wouldn’t say that she counts as an Alice anymore
Replies: >>73611
>>73597
Not an Alice, but I GREATLY enjoy doll characters. No blinking is a bit odd, the eyes are usually the only bit of emotable reaction. I guess the blinking eye feature might be a bit much for a clay based doll? Unsure. But I've seen wooden and porcelain dolls that can blink so maybe not. As long as she can't physically open her mouth.
Replies: >>73611
>>73594
Rip unil :(
New idea: After you get the event with the Alice who tries to influence you to team up with her, your balls turn blue.
i _think_ that i'm done? up atleast till ox looks at it, and koraeli finishes the cultists
Replies: >>73604
>>73603
Cultists are finished aside from that last paragraph/line I still need (and Ox's approval).
Replies: >>73608 >>73611
how do i get a kitsune statue to build the shrine? am i fucked for not stealing it early or something?
Replies: >>73606 >>73617
>>73605
I don't remember any shrine-building anywhere in the game, what do you mean?
Replies: >>73607
>>73606
should've mentioned its the xianxia mod, sorry
Replies: >>73609
>>73604
I need it so i can make them drop the TF shirt
Replies: >>73622
>>73607
my brother in christ, where do you believe yourself to be?
>>73599
>>73600
Loli succubus afflicted with liddelium. She is more of an Alice than Telly is.
Well, not by mass, but still.
>No blinking
She couldn't blink because she was frozen from the exhaustion of controlling her body with only white magic for the first time. She blinks normally.
And as long as she has the energy to move at all, I'm inclined to let her articulate her mouth even though that part is a bit of a stretch without hinges. It wouldn't open very wide at all, but enough to fit speaking. I just don't find it personally appealing to imagine her stiff, unreactive face making noise magically.
>>73604
>line I still need
As far as I'm aware, you have everything.
Also we are going with moreKids always shota and otherwise never shota? For the reasoning I laid out previously, that they aren't clearly distinguishable enough to be swapping between randomly. Plus the original conception of them was not shota so it shouldn't be that way by default.
Replies: >>73612 >>73646
>>73611
>As far as I'm aware, you have everything.
Just leaving out the last paragraph of the zealot religious loss if you get the bad end doesn't really work. There should be an actual transition, like the student loss has.
>Also we are going with moreKids always shota and otherwise never shota?
More kids + underage enabled: shota
Otherwise: adult
Replies: >>73613
>>73612
>There should be an actual transition, like the student loss has.
The student loss has
<The daze worsens and you fall to the ground, the entire delusion fading away rapidly.
The religious loss has
<Then the flush from your [skinshort], the glaze from your eyes, and by the time you're fully free, it's effortless to let yourself drift off to paradise for a while
Both cases then transitioning to 
<You find that your mind is unable to return to reality, and it moves on to another, then another. Later you feel a female body come and pick you up, but you are too messed up to react to it...
is pretty much the same to me. The student loss has no "actual transition" any more than the religious one would
Though I suppose you could make it "on to another delusion, then another" since that last sentence of the religious one doesn't say delusion in it
>MoreKids + underage enabled
Sure, assuming it's both at once and not one or the other, yeah. I figure so since + would be used that way, but just keeping clarity.
Replies: >>73614
>>73613
Student rape:
<The great relief has you in a daze, feeling the entire world around you blur as the boy gets his clothes back together. ...
<The daze worsens and you fall to the ground, the entire delusion fading away rapidly.
<You find that your mind is unable to return to reality, and it moves on to another, then another.
Daze is established. Daze worsens, and this delusion fades (no mention of returning to reality). Bad end starts with a direct reference to the previous line (the delusion is the only "another" it could be referring to). Each paragraph is connected to the last, there's a constant progression from one to the next, smooth transition.

Religious rape:
<Still you need more ... your breathing growing calm as the haze of desire slowly lifts itself from your mind. The unsated thrum within your [if (hascock) {half-hard cock|[if (hasvagina) {still swollen clit|featureless groin}]}] is the first to go, and it's a wonder to be able to think of your accord when the lust peels away to reveal your old self. Then the flush from your [skinshort], the glaze from your eyes, and by the time you're fully free, it's effortless to let yourself drift off to paradise for a while.
<You find that your mind is unable to return to reality, and it moves on to another, then another.
Still mid-climax at the beginning of the paragraph, then as you come down, you start to return to reality (contradicts start of bad end). Somewhat of a transition (which would be finished in the next paragraph if not for the bad end), but it's a partial transition towards the wrong thing. And then immediately to the bad end, fairly abruptly, with the bad end line now lacking an antecedent (there's nothing for "another" to refer to) so it doesn't work grammatically (which isn't hard to fix, as you mentioned, but it still doesn't make any direct reference to the preceding line/scene so there's more of a disconnect, on top of being more sudden).
It kind of somewhat works, but not well, it definitely doesn't feel up to standards to me.
Replies: >>73623
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>>73524
i have remembered this picture so i must share it
>>73605
The thing from the deep forest?
Just keep retrying the deep forest until you get the old shrine thing again
Replies: >>73618
>>73617
What are some ways to nerf my Strength stat? I want to lower the cap on my strength. The only one I can think of is Chi Reflow Speed.
What should we name a parser tag that returns boy/girl for children and teens or man/woman for adults and elders?
[man] and [boy] are both still needed separately, so it can't just be added to those.
Replies: >>73620
>>73619
[manboy]? Not all that obvious what it outputs I guess, but a lot of them are like that.
Replies: >>73621
>>73620
[manboy] and [menboys] is actually what I went with for now. I don't like it, but can't think of anything better.
>>73608
>I need it so i can make them drop the TF shirt
Opened the merge request.

For now, I wrote my own bad end lead-in for the religious rape. It should be QCd or replaced by better writing before release.
Replies: >>73623
By the way AnonMonkey I did tell Ox to look at your merge request so when they have time they'll be checking it.
>>73614
You're right, I should have looked more deeply at that. I'll go ahead and take care of it.
        outputText("[pg]Still you need more--you need everything he has to give if you're to overcome this curse--and with each dwindling trickle of cum that drips from his cock you feel traces of the divine pooling deep within your gut. You focus on them and bask in their presence, your eyes ");
<Bad end
a flutter at the resplendence. The guiding force flows through from within to without, sending you shuddering and begging to be one with the lord. An echoing cry in your soul yearns to be pulled back from the brink of corruption and finally know the comforting arms of the holy and pure. The zealot slips from you in exhaustion and wipes his cum-slick, half-limp dick on your face. [say:Rest your weary spirit, and give yourself to the lord, and you will reawaken anew!]

But you don't. You wake to another delusion that gives way to another that gives way to more. When at last you are pulled from the sand and dirt, your mind is too sundered to react, merely following the guidance of another.
>>73622
>>commit
>NNunHab
Thinking it over, it should probably have its defense value reduce by 1-3 points and the tease bonuses reduced to 4 or 5. At 8, it is better htan some outfits that prevent undergarments, and undergarments can stack it even higher. And it's early game. And I'm going to add an upgrade for it eventually anyway. You could justify quite a low number really
>Unlockcodexentry
Oh yeah, also remove the codex entry entirely. I changed the lore on it and don't plan to give it to the player until they complete the dungeon in 1.9
Replies: >>73624
>>73623
>your eyes a flutter at the resplendence
a flutter or aflutter?
Replies: >>73630
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Excuse me what the fuck. I'll look at it hopefully sunday
Replies: >>73626 >>73632
>>73625
I hope I'm getting paid overtime for that.
Replies: >>73627
>>73626
You're getting paid in jellyloli
Replies: >>73628
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>>73627
Stated somewhere that if someone drinks the spiced cedar booze from the lumberjack event that I'd write whatever request they want. 
Nieve Defloration
https://pst.moe/paste/yvxyzn

>>73624
aflutter
>>73625
I lied, i am currently fucked and unable to look at code
Replies: >>73640
>>73632
Shitpost and talk about lolis then
>>73611
>She is more of an Alice than Telly is.
?
Replies: >>73647 >>73651
After liberating the chitin from the wasp demon, I'd like variants to the armor. Of course, if you have ever had Rathazul mention he can make armor out of bee chitin, you can present the wasp chitin.
Yvonne can make the dragon egg shell into a shield, she is an armorsmith, may as well give her the chitin.
Maybe Sun and Harmony, the smiths at the Bazaar.
But I'm unsure how the variants should work. I think Rathazul's should have the lowest defense. Secondary effects and particular numbers are unknown to me besides wanting to boost retribution.
In my current draft of the rat scene, the armor is described like
>
Behind him is a crude stand holding up glistening black armor adorned in bright red fur at the neck and anywhere the plates end. The pattern of the fuzz still resembles how it looked on the demon, undisturbed by the alchemy wrought upon it.
>and
While he explains, you caress the material. It does appear you could slip into this just fine now, no need for a waspish body, four arms, or any strange biology. Where the demon's nethers had been bare, leftover strips of chitin are connected together as a tasset skirt to preserve your modesty[if (isTaur) {--or would, had your [genitals] not been moved far behind you to your haunches--| }]and protect your pelvis.
<
I'm not particularly attached to the design though. 
>>73646
They're both Alices, but the prototypical Alice is a lust demon, like Copélia is. Telly wasn't corrupted by sex.
Copélia's main behavior is seduction, like a generic Alice encounter.

Of course the real defining traits are being demons and having the effect of liddelium on themselves, so both are Alices. Between the two, the doll reflects more of the typical Alice than the merchant does.
>>73646
Telly is a jew first and foremost before being a lust demoness
Replies: >>73652
>>73651
Nonsense i consume Intellyfuck (TM) daily and i was not smart enough to catch on to that!
I miss linkanon
Replies: >>73828
talk about ideas and shit
come up with new events, scenes and character
get the writers ideapreggers so they'll birth content
>>73665
you come up with an idea for Akbal's pelt.
Replies: >>73668 >>73674
>>73667
Cocksleeve of Rage, let's you fuck things made of fire or rock
Replies: >>73674
>>73665
Sticky goo PC sex
Replies: >>73670
>>73669
kelpie sticky mare pussy
>>73665
oppai loli trial of titties. Boobs focused gauntlet.
>>73667
>>73668
In case anyone wants to do anything with it or gets inspired somehow, here are some ideas I had when making Akbal peltable.
In short, combine it with other rewards (especially unused things like the golden antlers) to craft equipment sets.
https://pst.moe/paste/fojzkq
Lolifying the bath girl (obviously the oppai stays)
Replies: >>73677 >>73679
>>73675
I might like oppai loli, doesn't mean I like lactation
>>73675
Why can't we impregnate her anyway
Whenever you cum inside it always mentions a fertile womb but its clearly barren
Replies: >>73681
>>73679
Nobody bothered to write a preg expansion for her. No raisin why she couldn't bear crotch fruit.
Lolifying milk girl seems like a job for Koraeli
Replies: >>73683
>>73682
I could give it a try, someone would need to (re-)write the transformation scene though.
Replies: >>73684
how's our drowning monkey doing?
>>73683
If you take care of combing through it all and making the piecemeal edits, you can just post a list of any more thorough pieces of writing needed and, if no one else wants to do it, I'll take care of it. If it's just transformation, whatever.

We should also completely reimplement liddelium, properly, as another aside. Obviously don't include the little dungeon-thing, that was a stillborn. Probably put it in the factory, just in the overseer's desk or something.
It doesn't belong in the widow nests, of course, and it'd be quite questionable to put in the kitsune mansion, though if someone else wanted a shota akbal route, I'd probably want to slip a liddelium in there. There's just nothing on the docket better suited to get the potion, and factory is the most suited existing place.
You'd be effectively capped at 60 str/tgh and your current str/tgh would be less than 20, maybe even 0, when you consume it. And you get a fatigue cost penalty.
It'd probably be a good idea to rewrite the whole lot of it for the process of talking to NPCs about the potion, since it was so long ago.
Replies: >>73686
>>73684
Pro: Time
Con hand surgery (today, just came home 5 mins ago), so only one hand
Replies: >>73687
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>>73686
What was it for? I can relate a little, a couple of my fingers have holes in them. Just the flesh though, not enough to really matter besides burning and stinging.
I'm sure there's a joke about a porn game having a one-handed coder. Get well soon. Have a good day.
Replies: >>73688
>>73687
>What was it for?
i had some fluid in my wrist, which the last few weeks made a blue spot on it, and pressed on a nerve or 2

I'll see if i cant do something this weekend
Replies: >>73690
>>73688
Carpal Tunnel?
you might want to get one of those vertical mouse things then
Replies: >>73691 >>73696
>>73690
Nah, said it wasn't
>>73690
>vertical mouse
I've never heard of that and it sounds awful
Replies: >>73702
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>>73696
Not him but they are supposed to improve wrist issues with a more natural position. But trackballs are far superior in that they also allow the wrist to rest.
Replies: >>73717
where 1.7
Replies: >>73712
>>73711
locked behind a hand that gotten surgery
Been using the Linux .tar.gz on Arch and i cant get the lover lab img folder to work. haalp pls
Replies: >>73716
>>73715
Use the swf on the official linux adobe flash player instead. Also make sure images are enabled and the img folder is in the right place.
>>73702
I remember using one of those in ancient times (pre 2000s), and it was quite good tbh
though this almost impossible to find nowadays
Replies: >>73718
>>73717
Just... Search for a trackball mouse. They'll spring up fast.
I swear i'm not dead, i'll code soonTM
Replies: >>73720
>>73719
I take this as confirmation that AnonMonkey died. Not how you think. A month ago, Satan was banned and AnonMonkey fell ill, at the same time several services had intermittent outages. 
AnonMonkey had made a deal with Satan, selling his soul. Think about it. Satan posted very little for months and then suddenly a huge flurry of activity, like a machine, tons of output. An extra soul would really stimulate the mind like that.
AnonMonkey, meanwhile, suffered from the hubris of his wish. This deal gave him what he wanted, but the loss of his soul has drained him over time, breaking him down. The swelling of the wrist would seem odd to doctors, but it was the cost of what he had been doing in playing with dark forces, like a punishment of sorts. Unless he can learn to take care of his damned self by the proper means, he will continue to worsen and eventually become a waking corpse, trapped inside his body, unable to move onto the afterlife because he gave up his soul. AnonMonkey is dead, his body just hasn't fully caught up with this.
Some parts of the script use (player.isLoli) instead of (player.isChild). Is there a difference? Does (isChild) track if you started the game as a kid while (isLoli) just checks for the body type?
Replies: >>73722
>>73721
Lolis are girls?
Replies: >>73723
>>73722
I should've worded that better. Would 
>if (player.isChild()) && (player.hasvagina())
be the same as asking
>if (player.isloli())
Or does (player.isloli()) include something more in its definition?
Replies: >>73724
>>73723
I'm no coder and I don't know how the source code works, but I figured I'd search "isloli"
public function isLoli():Bool {
        return isChild() && hasVagina();
    }
public function isShota():Bool {
        return isChild() && hasCock();
    }
Right at the top of the search too.
How are you feeling? Do you feel... stupid?
I feel stupid every day of my life, that's why I know better than to assume things and needing to correct them later, and instead prefer to ask for help with questions before acting.
I also searched for it and read that before you replied, but I find it better to ask people who know how the source code works for confirmation.
Replies: >>73726
>>73725
I think you sold your soul for personal gain and now lack the capacity for self-direction and initiative, and it's making your life harder for you, you fucking devil-worshiper
i'd sell my soul to satan if it took my wristpains away and the shits i've gotten from the meds away
It is comforting to know I'm not the only schizophrenic in this thread, even after all these years. After all the things I have in common with the anons here, I'm surprised I don't have a multiple personality disorder.
But anon we are the only person on this thread what are you talking about?
Been thinking about writing a basilisk waifu. Maybe an escapee from Lethice's lair, found hurt and bleeding in the High Mountains trying to hide from the males out on patrol. Could be recruited to camp, help train the PC in gaining paralytic eye resistance? Maybe another way to get basilisk TF other than Benoit/Benoite
Replies: >>73733 >>73734
>>73732
I don't remember what Benny says about basilisks, but you mention him so you probably have a good grasp of that. Do you have an appearance in mind? A personality?
Replies: >>73736
>>73732
I refuse to code it if Benny eggnates her
Replies: >>73735 >>73736
>>73734
I don't think anyone had that in mind.
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>>73733
Basically based on what he says and what the codex says, there have been no "females born" since the corruption set in (According to Benny the demons made all of them male, but there's no proof of that), they mostly come from fucking harpies and hoping that whatever egg comes out as a basilisk can get away before the harpies feed the thing to the chicks. But it says nothing of ones who have been born before.
What I'm thinking is Lethice would be completely stupid to truly 100% fully turn the whole population male and "hope" they can breed enough harpies considering their ubiquity as an encounter in the high mountains.
Possibly an idea is that she has like a dozen or so females as concubines, like a "carrot on a stick" for the guys in the stronghold (specifically the magpie room) to keep them complacent, "maybe" giving a high enough ranking dude the chance to bed one.
As for appearance? Imagine Benoit but not decrepit and hunched over, with brighter green scales. Same hypnotic-grey eyes as the standard encounter.
>inb4 furfag
>>73734
Yeah no, she'd be a camp waifu for players, not to be taken to the bazaar.

Personality wise, she'd start out as timid and scared, what with her and the rest of the girls being abused by the demons, and the player would find her near-death anyway, but as her confidence grows she'd become something of a minor seductress. Her main sex gimmick would be a play on the paralytic/hypnotic gaze the high mountain encounters have but in a "safe place" where you can be sure you won't be raped.
Replies: >>73738
>>73736
Yeah, getting rid of all the women makes no sense, but controlling the only population of women does. Those basilisks can't just make a break for it and flee, thriving on their own. The only way to get a femoid is to serve, and to serve well. Premise makes sense to me.
Though you'd think the basilisk leader, Jean Clawed, would have some women. But I don't remember the room well.
>bright green benoite
Do female basilisks have breasts? If so, you completely lost my interest.
Replies: >>73739 >>73740
>>73738
>Do female basilisks have breasts?
Lizards in general shouldn't have tits even when anthro, but I didn't have anything besides pic related to illustrate the idea.
Replies: >>73742
>>73738
Even Jean doesn't have access to the females should they exist, because if you have the basilisk womb perk and lose to him he goes :
>  Do you know I had six of my scouts beaten for telling lies? For bringing back the story about a wanderer of the mountains who smells exactly like a female basilisk? Wishful thinking, I thought- I had heard it a hundred times before. And yet here we are, interloper. Here we are. The answer to our curse. How did you do it? Why did you do it?
Replies: >>73745
>>73739
They should have breasts. Fuck anatomical correctness.
Replies: >>73743 >>73744
>>73742
We do need more flat-chest waifus tho to balance things out. All the other lizard girls (minus Arian) are big-tiddy gfs.
On the other hand, there's always sucubbi milk and reducto.
>>73742
Fuck anatomical correctness. Make love to anatomical correctness. Have tantric sex with anatomical correctness. Marry and have children with anatomical correctness.
You and your shit tastes can stick with weeaboo waifu Kiha
>>73740
Hmm...that does complicate my idea. Maybe the guys in the Magpie Room including Jean don't know they exist because Lethice has enough of them roaming around "for now", and is keeping the girls a secret.
Replies: >>73746
>>73745
The dealbreaker her is that you want scaly woman with petrification eyes and basilisks are the only way to fit that bill, yeah?
Jean could be aware of females, have no access, and think the idea of an alternative out there that isn't under the domain of Lethice is absurd and can't believe it, nor does he understand why it was done.
Nothing seems to need changing really.
All she needs is a French name or something and get writing.
Replies: >>73747
>>73746
>All she needs is a French name or something.
I've been thinking "Renée" would be cute.
Replies: >>73748
>>73747
When I was in Africa my best friend gave herself the nickname Rena, taking it from renal, because she saw herself as waste, and then she became a prostitute for a while before disappearing. Anyway, Renée is a nice name. Going for a general theme of reborn after escaping captivity?
Reminds me of Kiha.
Also reminds me of that one anon that wanted ot make wolf girls that over the course of the thread became breeding stock that are used by the hellhounds.
Replies: >>73749
>>73748
>Reminds me of Kiha.
Except Renée wouldn't be your generic "it's not like I LIKE you or anything, baka" type of tsundere. Hell I wouldn't even know what to call her. In short, you'd find her just a little bit after she escaped, being accosted by a harpy in a shaded corner (a play on the "thieeeef" scene you usually find enemy basilisks with) but notice the fact that unlike the normal encounter, this one looks thinner, almost emaciated and she's purposefully hiding her eyes while cowering in fear. Cue generic harpy fight and then you can either ignore her or talk to her to know what's up. Her sultry seductress side with hypnotic/paralytic eyes would only come to play once recruited and you give her some confidence boost by showing there's hope. After a while she would be what I'd call a "soft dom", who would play around with you while paralyzed but always making sure not to take things too far.
Kiri isn't generic enough to be included under the generic NPCs toggle, but doesn't have enough content to justify her own toggle. Which way should she fall?
Replies: >>73751
>>73750
Been a while since I last played, is that the phoenix-girl whose supposed to be something like Helia's half-sister or some shit? She's decent enough during the tower quest and the post-tower appearances to merit not being generic.
On another one, I remember bitching about this two years ago : Why hasn't Shouldra been fixed yet? She is originally supposed to show up when you have all racks taken from the town ruins, yet now she appears as soon as you have 2/3 (thanks to the shield rack added by revamp)
Replies: >>73752
>>73751
>On another one, I remember bitching about this two years ago : Why hasn't Shouldra been fixed yet? She is originally supposed to show up when you have all racks taken from the town ruins, yet now she appears as soon as you have 2/3 (thanks to the shield rack added by revamp)
There's nothing to fix, that's 100% intended by revamp.
No reason it can't be changed, but no reason not to leave it either. It seems almost entirely inconsequential, just a question of whether the last rack or Shouldra gets delayed a couple hours (and Amily is the main obstacle to both regardless).
It's me, your resident drowning broken monkey, i felt good this morning so i started to look at the code, have to stop now but hopefully i'll look at it more later
Replies: >>73755
>>73754
should we indicate more clearly when the nobleshirt changes your body?
Writerfags what affix would be best for fat/chubby/obese/fit etc?
remind me, do we usually place the kill button on a certain position?

Satan can you put making the egg/cum/food lists into tags on the to-do list
Replies: >>73760
code.png
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Bless the coders, treading grounds i dare not walk. Godspeed drowning monkey, make the best code no matter how many comments the senior citizen coders put on your commits.
>>73755
>to-do list
The bounty board? Are you not taking care of that yourself? I guess I can put it on there.
>what affix best for body build
Is "isX" not the standard prefix to use? isfat, ischubby, isfit
If that's not what you're asking about, I don't know what to tell you.
>where kill button
Not very consistent, iirc it's just adding the button and not specifying a slot usually, though Chronicler had some aspirations to standardize it but he didn't get around to it before darkness took him. A clear separation from the sex options makes sense, but just throwing it in at the end of the list like always seems fine I guess.
>Noble shirt
I shrug.
Replies: >>73761 >>73764
>>73760
>Is "isX" not the standard prefix to use? isfat, ischubby, isfit
>If that's not what you're asking about, I don't know what to tell you.
Some of them aren't clear enough to stand alone. Like without any context, it wouldn't be very clear what "isFit" or "isTitanic" are supposed to mean.

I'd probably just go with "build".
"isbuildtitanic"           => () -> player.thickness > 90 && player.tone > 90,
"isbuildhulk"              => () -> player.thickness > 90 && player.tone >= 50,
"isbuildobese"             => () -> player.thickness > 90 && player.tone < 50,
"isbuildfat"               => () -> player.thickness > 70 && player.tone < 50,
"isbuildchubby"            => () -> (player.thickness > 70 && player.tone < 50) || (player.thickness > 50 && player.tone < 25),
"isbuildmuscular"          => () -> player.thickness < player.tone && player.tone >= 50,
"isbuildaverage"           => () -> (player.thickness < 71 && player.tone < 71) && (player.thickness > 30 && player.tone > 30),
"isbuildfit"               => () -> player.thickness < player.tone,
"isbuildthin"              => () -> player.thickness <= 30,
"isbuildemaciated"         => () -> player.thickness < 10 && player.tone < 10,
Replies: >>73762
>>73761
isbuildX is a pattern that looks good in a list, but isXbuild feels more natural.
isbuildthin reads to me like code, isthinbuild reads to me like stating what it is. Simply "isthin" is the most intuitive for me, but I can't forget the context myself. What could 'isFit' or 'isTitanic' refer to besides the player's physique?
Replies: >>73763
>>73762
>isbuildX is a pattern that looks good in a list, but isXbuild feels more natural.
Both seem fine to me, I don't have a preference either way.
>What could 'isFit' or 'isTitanic' refer to besides the player's physique?
Without any context I probably wouldn't be able to guess what "isTitanic" means, I'd have to just look it up. Though something strength-related or perk-related would be reasonable guesses.
"isFit" would probably make me think of build first, but there is some room for confusion when things fitting inside of things is a very common check in this game.
Plus, thickness/tone are just kind of obscure stats that don't have a very strong presence in the game, they mostly only influence the appearance screen and aren't mentioned much outside of survival mode. It's easy for someone to completely forget they're a thing.
>>73760
>he bounty board? Are you not taking care of that yourself? I guess I can put it on there.
not bounty board per say, i just need it written down somewhere for the furture since i'm not doing it for this release and i promise you i will forget
Will 2hufag's vampire sisters be added?
Replies: >>73775 >>73776
>>73774
Hopefully. Someone should proofread them.
>>73774
be the change you want to have happen anon
Monkey update: still dying, but i was told i have 2 days off next week, so be prepared for something to happen
Replies: >>73800
>>73796
Alright yeah let's hit that goal of 1.7 being out by the end of this month. Go go go go.
Marbleanon here, I'd say I missed you but I never left. I've been working on my Minerva rework, updating the scenes I had already done to fix typos and improve on my issues. There's still work to do, but I think it's better to go step by step instead of dumping everything in the end, since the latter can be overwhelming. I know it doesn't fix the bigger issue of being about an unpopular character, but there's not fixing Minerva's popularity without turning her into three Alices in an elaborate costume.

Sex scenes rework + new flags: https://pst.moe/paste/fbfruc
Victory and Loss scenes rework: https://pst.moe/paste/yxmtza

I've put the post-battle scenes on their own. There was no reason to put them together with the sex scenes as I did originally. I've also tried explaining each change I made with more detail, as I should have done from the start.
>>73822
three alices stacked ontop of eachother in a coat would be a great april fools
Replies: >>73825
>>73823
April fools? Hey man, they gotta do what they gotta do.
>>73656
You summoned me?
Replies: >>73835
>>73822
>I think it's better to go step by step instead of dumping everything in the end
>I explained what I did
So much more approachable. Still 42K words in just the first document though. Also will need probably forget what you changed by the time I reach the part of the doc it occurs in, since you list it all at the start and not near where it shows up.
>sex scenes rework
>changed any mention of your dick stretching her to only happen if its length is between 90 and 100
Isn't that more of a thickness thing than length? And is she a tardis? 89 inches of dick slides up inside her just fine, but 90 is too much. Numbers that high sound more like cockArea than cockLength, but since length contributes minimally to this, it should probably just be thickness.
>Minerva's cum is no longer cool
Minerva's cum is finally recognized as cringe.
>flags[KFLAGS.MINERVA_DICKLESS]
There is no dickless flag, so don't make one. The savecontent system replaces the flag system.
>gently around your back. Pushing her rear back
Repeating back.
>slipperiness of her arousal, and her cool, wet sex
You state dedicking her will make her pussy stop being cool but no check here
>blue and gray cheeks of her ass
You reminded me that Minerva's purification file has exact copies of every single sex scene but with like 10 words changed in each one instead of just making a parse like [if (minervapure) {golden|blue and gray}]
Because Kitteh is literally diagnosed as a low functioning autist.
But you're removing the dumbass bimbofication iirc. So it won't make her blonde and bustier like a bimbo liquor.
>[if (isnaked) {With your [cocks] already naked from the start and erect from the frottage
Somehow I completely missed the part where you hotdog her. "Also there was another erotic element happening that wasn't mentioned, and you're hard now" is just kind of weird.
>a bit bolder.[pg]
Why is this paragraph so short?
>exposing [eachCock][if (hasVagina){and your [vagina]}]
Missing space before and
>cock > 1
[if (multicock) {}] checks if player.cockTotal > 1
>y}]");
I guess it doesn't matter, but why is this split into two outputText?
>[eachCock] to the open are
>[oneCock] through the crack
>massage [eachCock]
Feels like this gets a bit verbose.
>you feel dozens of tiny, smooth bumps lining the passage inside
damn shes got anal polyps, that doesn't sound good.
I should stop reading the original text, I dont' like it.
>you slowly stretch her unused anal passage
>if (flags[KFLAGS.TIMES_BUTTFUCKED_MINERVA] > 0) 
It calls it unused before the flag check
>outputText("I'm still as tight as the first time, right?|I'm... not used to this, so I should be pretty tight for you,}]
This isn't a parser conditional, the divider doesn't work that way, and then you put a closing }] even though there's no opening one.
>Its weak at first
It's
>that's something special to me
Why is it? She's slept around a lot, even given birth. I would have figured her hesitance is because she doesn't think she deserves to be a mother after what happened, and won't risk it.
But I don't know, you're the minerva expert.
>after the things I have been through...] she looks you in the eyes.
Capitalize She
>"); ¡  }
i?
>>73822
>With a smile, you gently remove your clothes
where isnaked check?
>the main event}].
Should be the main event. }] and no space after the bracket.
>before sliding up to feel your [chest]. [say: I promise not to get too excited,] she says before grabbing
stroking before sliding up before grabbing and stroking again. This writer has a tendency to repeat many things.
>around in me -- that's why I get
remove the spaces around -- (standardization in CoC, not incorrect as an English rule)
>part of you seems to like that. Minerva seems to enjoy it, her dick seems to get harder and harder
seems seems seems harder and harder. The fact this writer repeats works in quick succession in addition to liking the "harder and harder", "faster and faster", "hotter and hotter" type of thing is part of what makes it stand out all the more. The writer just likes repeating things.
You can easily scrub out the first and last seems. You know how you feel and you can see her penis, while how much she likes it is just what seems to be the case
I know for a fact I'm missing a lot since I'm just skimming and skipping the original stuff.
>[if (minervaDedicked){Maybe now that I'm free of the parasite I can get pregnant! Do you want to try?|I doubt you could get me pregnant, I'm probably too unstable to breed with someone like you. Or maybe you'd like to take a gamble and try?");
>            outputText(" Do it, fill my pussy with your cum!}]
Bit weird since this requires she have a dick to see, but much weirder is why is this randomly split into a second outputText? That breaks it.
Also
>I'm too unstable to breed
????
>begging her to let you cum. You [i:need] to cum, you feel like you're going to burst! You ache for relief, crying out, begging her
begging her
>Your hips try to buckle 
Is that correct? I've been thinking of buckling being collapsing. You might mean buck, not buckle.
>Finally, she brings her body down on you and moist lower lips come shy of parting to invite your manhood inside her cunt. Pushing down further, she lets you penetrate 
Feels winded and probably grammatically incorrect. "brings her body down on you and moist lower lips". She brings her body down on moist lower lips? I think you need a comma after "you" there to separate the clauses. And then you should have "her moist lower lips". Then "lower lips parting to invite your manhood inside" should be enough, "her cunt" seems redundant since we're already talking about her cunt when you said lower lips.
Lastly, you started with "Finally" but then still the penetration does not begin in that sentence. Makes it seem premature to say something so conclusive as "finally".
In the original text, "finally" is used where it's all in one sentence that penetration begins, making it more natural there.
>Minerva's capacity (90) (100)
Alright that's cockArea not cockLength.
This all looks complicated and i"m not thinking about it.
>The hundreds of cilia squirm around, drawing your cum up and into her waiting womb, }][say: Yesss... let it all out, 
That's not a dialog tag. Change the comma after womb to period.
>[if(balls > 0)
hasBalls

I choose not to read the rest of the orgasm stuff. Next time I'll go straight to LapSex
Replies: >>73861
>>73822
>>LAP SEX
>throbbing sixteen inches
[if (metric) {forty centimeters|sixteen inches}]
>Minerva slides her hands up and down her body erotically, her hands touching her bulging shorts
>before sliding her hands over your body, her hands carefully stripping you
For a moment I thought I was mistakenly re-reading the paragraph I just read.
sliding her hands, her hands verbing. Once again, sliding her hands, her hands verbing.
>stripping you of your [armor]
where isnaked check
>One of her hands moves to your cockDescript(x)
>Minerva's hands grope and squeeze your [fullChest]
I thought at the start you listed that you changed that to have her other hand grope if you're herm, rather than hands.
Am I wasting time? Is the first 20K words of this doc unedited and it's non-code second half that is up-to-date? You're confusing me.
>[if (minervaRomanced()){your siren lover|the siren}]
why ()?
>//Nonvirgin:
>if (isvirgin)
!isvirgin
Also this isn't functional anyway, pretty sure. When it isn't in the parser,  it's if player.hasVirginVagina()
isvirgin is for inside the text itself. Like outputText("[if (isvirgin) {virgin text|not virgin text}].");
>arousal enhancing toxins
arousal-enhancing.
>>start of doc
>//Changed "arousal enhancing" for "arousal-enhancing".
Alright I am actually just wasting my time. I'll stop reading this document
Replies: >>73861
>>73828
do stuff
Replies: >>73837 >>73838
>>73835
Are you stuff?
>>73835
https://pastebin.com/cAj9TQ2N
Stuff in question for review
Replies: >>73852
cute_girl.webm
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>>73838
Opinion time
>hardly a functional sword.
A very functional sword at base attack value actually. The original text does say "that is can cut anything at all in this state shows the flawless craftsmanship" which better matches how it's a rusted, worn sword yet still is functional.
I think "hardly" is just too harsh.
>This sword has lost some of its rust and regained a bit of sharpness
Feels a little wordy. Since it is the first stage of change, something with a sense of "oh, something to notice?" could be good, like "This sword seems to gleam beneath its spotty rust."
Would also make it more apparent when it changes to the next stage and says it has lost its rust and regained its edge. Besides these two stages, no others are so similar in wording.

The rest is largely good I think? Though, I feel like "fulfilled purpose" isn't right. The sword wasn't forged to kill some fuck-off centaur, a low IQ foreman, a mechanic, and some other mooks. It didn't fulfill its purpose. I always viewed the ascent in power more like it was being revitalized and waking up. It hasn't fulfilled its purpose, no it merely found its purpose again, after having slept and rusted away so long!
But there is something to be appreciated in how it clearly and conclusively tells you when you have buffed it to max. That's worth something.
>silly mode with zelda gear
>Faerie encounter where she goes "Hey, Listen!"
We have something like that. If you have kokiri clothes on and find a faerie while your HP is low, you try to heal with it.
>Being human with aryan features
卐 卐 卐
>hylian or kokiri if child
I like that age difference, that's a good one.
Replies: >>74155
>Isn't that more of a thickness thing than length? And is she a tardis?
It's based on this piece of code
clearOutput();
        minervaSprite();
        images.showImage("minerva-sex-cowgirl");
        var x= player.cockThatFits(minervaVCapacity());
        if (x < 0) {
            x = player.smallestCockIndex();
        }
Maybe longest is not the right word. Either way x is basically the size of your biggest cock that fits. I've tested increasing penis size with groplus and it does block the option for vaginal sex at over 90 Total Cock Length and anal at over 100. Minerva is just that capable, I bet Kitteh was thinking "Minerva is very tall so she can take very big cocks."
>There is no dickless flag, so don't make one. The savecontent system replaces the flag system.
Yes, I was told that. I kept it because Satan said it
<should be clear enough
and I kind of left it there as reference for what I meant. I suppose I should change it.
>Repeating back.
I don't think it's so bad because it's two different backs. But if it doesn't flow well, I can change that. Fair enough.
>no check here
>where isnaked check?
Fuck. Thanks for noticing.
>But you're removing the dumbass bimbofication iirc
I actually thought of an option to keep the color without the inflated balls and cock, but I was convinced not to keep it.
>I completely missed the part where you hotdog her
In my mind, when she's pushing her rear back and bumping her ass against your hips, I envisioned it like that. In hindsight, the word bumping doesn't imply the friction you'd want in frotagge. I'll have to redo that. Thank you.
>Why is this paragraph so short?
Don't know. I'd suppose it's because it's just the narration moving on from the foreplay to the sex, a little question and a transition. I didn't feel there was any problem with it, so I left it like that.
>Missing space before and
Bound to happen at least once. Or a hundred times. At least I can fix it.
>[if (multicock) {}] checks if player.cockTotal > 1
Hesitation to change old code, focus on the new, and monkey instincts led me to keep old code and sometimes write like the old code. On a related note, I thought of changing everything I can for the more modern parser sometimes, but never bothered.
>y}]");
The result of the change from if (player.cockTotal() > 1) to (cock > 1). A little mistake from me.
>Feels like this gets a bit verbose.
It didn't feel so verbose to me, but I suppose I could change one or two of those to say it with less words.
>damn shes got anal polyps
I just didn't stop to think of the implications of her anus being bumpy. Anyways, if I'm reworking Minerva, Kitteh's mistakes are my mistakes. It doesn't look like he wanted to write a human turned shark/harpy girl hybrid or he just made a series of assumptions on their biology that nobody ever corrected him on.
>It calls it unused before the flag check
I have become the screaming emoji with hands in the air. I will fix that blunder.
>This isn't a parser conditional, etc
>It's
>Capitale She
>remove the spaces around --
>Should be the main event. }] and no space after the bracket.
Will fix that, too
>Why is it? She's slept around a lot, even given birth.
Minerva's sex with other creatures was by force or under the effect of aphrodisiacs. She kept her baby because she wanted to be a mother, and still wants to be despite her trauma, though she hates that she lost control of herself and hates Leira. Minerva will only have vaginal sex with you if you've romanced her, so I interpret it as her seeing her vagina to be more intimate than the ass. You can eat her pussy without romancing her, but the narration refers to her as your lover no matter what in that scene, so I suppose it was Kitteh's mistake.
>"); ¡  }
I can't find it. Where is that?
Replies: >>73861 >>73865
>>73832
>>73834
>>73860

>hates Leira
Meant to say "hates she had sex with Leira"

Moving on

>The writer just likes repeating things. You can easily scrub out the first and last seems.
I will work harder and harder to fix these mistakes.
>I'm too unstable to breed
To quote myself
<In the original game, Minerva’s seed is said to be “infertile to someone like you” during a sex scene. The revamp kept this line, implying she became fertile after being purified. It would be inconvenient to change that, but why would a corrupt creature not be able to impregnate humans specifically? Wouldn’t it want to spread it’s corrupted seed? I can’t think of a good answer.
Whatever the reason, thanks to her parasite she can't impregnate you. I guess a quick explanation could be the parasite was experimental and entering her body fucked up both of their genitals so bad it turned her balls sterile. But I'm spitballing right now. We'll get there when I rewrite the purification scenes again.
>begging her
more repition to fix. Thanks.
>You might mean buck, not buckle.
Correct.
>[Detailed paragraph about Minerva's vagina lips]
>That's not a dialog tag
>hasBalls
>[if (metric) {forty centimeters|sixteen inches}]
I will also fix this. Thanks
>For a moment I thought I was mistakenly re-reading the paragraph I just read.
Some paragraphs in different scenes, not just sex, are very similar or the same, but to a certain degree I'm willing to accept these repetitions provided they're not so long. I've changed some of them, mostly the intro to different talk scenes.
>I thought at the start you listed that you changed that to have her other hand grope if you're herm, rather than hands.
There are two scenes like this, because they're so alike, I fixed one and forgot the other.
I will fix this.
>Also this isn't functional anyway, pretty sure. When it isn't in the parser
Fuck my life. Actually, don't fuck it, I need to fix this.
>why ()?
It was an accident().
>Alright I am actually just wasting my time. I'll stop reading this document
Sorry. If it's any consolation, you didn't waste mine. Thanks for pointing out all these mistakes.
Replies: >>73865
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>>73861
>Some paragraphs in different scenes, not just sex, are very similar or the same
>There are two scenes like this
<This writer really likes to repeat himself
>You didn't waste my time
I was starting to think the reason I was seeing these mistakes you listed as fixed was because you somehow posted an old revision and I was listing things you already did, thus wasting my time and should wait for you to post the right version.
I underestimate how repetitive Minerva's shit is.
>Minerva's corruption seed, parasite
Could you please give us all a breakdown on Minerva's lore? Where did this corruption seed thing come from? What the fuck is that. I need to be on the same page with this. And its for everyone's sake, so stuff I know should be mentioned too. She's a human, got TF'd a lot, corrupted and debaucherous, had a daughter from a tigershark and the daughter is Leira, who she raped in a lustful frenzy and then realized how fucked up she became, etc. Let's all know this character that is being fixed up.
>accident()
happens more than once, be sure to get them all
>>73860
>where is "); i }
Right after the previous quote I make in the list. Here's a screenshot of the scene.
>hotdogging
Even if you see the rearing into you as some frottage, it improves the scene to actually touch on that happening and describe it at least very briefly. A small touch to explicitly state that's going on if you're already (isnakedlower)
Not necessary isnaked check for everything by the way, Some stuff, clothed but with your genitals exposed is enough. isnakedlower is for that
>>guess I'll finish LAP SEX
>The eight-foot tall siren
Missing hyphen between foot and tall, also
The [if (metric) {two-and-a-half-meter|eight-foot}]-tall siren
>general bad writing
I guess we're all blessed Minerva isn't near as bad as the bees.
Replies: >>73868
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>>73865
>Minerva lore
Oh boy...
Minerva was sent to Mareth as a sacrifice from her village. Kind of like your champion, she was ambushed at the other side of the portal, and she was lethally wounded by some creature that isn't described while escaping, but the creature entered through her wound and then closed it. The parasite is similar to the creeping taint you can have, slowly raising her corruption, but it also seems to turn her body demonic as corruption rises.
She spent days hiding at the lake to avoid her pursuers, but was beaten by shark girls and anemones. During that time she got impregnated by an anemone which then turned into her dick
Then she went near the farm but never met the people there because she didn't trust them. She stole canine peppers and grew testicles from eating them, then decided to return to the lake to feed on fish instead of getting more mutations.
The shark girls got attracted to her new features. They raped her and force-fed her shark teeth, giving her the fin, the tail and the skin color. Eventually a tiger shark raped and impregnated her, but Minerva managed to steal a tiger shark tooth from her and run away. She ate the tooth to get stronger and gained tiger stripes.
She kept the baby inside her and eventually moved to a river to give birth to her, then spent several months raising her by the river. 
Months later, Leira reached maturity and, wanting to procreate, she seduced Minerva and they had a lot of sex. Minerva is ashamed of this night, and is afraid she might've impregnated her. The revamp implies they separated after that, which makes sense.
Her corruption grew and she gained her demonic feet and tongue. She left the river and began traveling again, now stronger. She went to the mountains and got kidnapped by harpies. They raped her until they were exhausted, she stole their golden seeds because she was starving and grew wings. She learned to fly that same day.
Eventually she got too hungry, tired and corrupted and crashed near the Oasis Tower. She found the Pure Peaches and stayed there until your champion finds her.

Minerva's goal is simply to get rid of the parasite so she can be free again and get a second chance at being a mother. She doesn't plan to get back home or save the world, she just wants to be pure again and have kids with you if you want to. The parasite, as I said, has no description, but apparently is strong enough to leave huge scar inside her torso yet small enough to fit inside her body. I envisioned the creature as some earwig-like beast that can change shape T-1000 style to justify it fitting inside Minerva, but I can't actually describe that out loud without feeling like it's silly. While I used that interpretation for the purification scenes I wrote, it could be changed entirely when I rewrite them.
Also Minerva is apparently naturally huge. She's very tall despite being a human and not taking any transformative that makes you grow. I thought that was amusing.

And this picture is not Minerva, but her daughter Leira. The old bounty board mentioned her name and a single image, neither existing in the game itself, but it wasn't too hard to find it in Fenoxo's blog. The first picture is the only case of official art. Fenoxo says her skin is made of latex, but that was probably a joke, and if it wasn't then we'll all pretend it was. The second and third pictures are pieces commissioned outside official sources, but that remain true to the official art save for one of them making her a herm.
Replies: >>73870 >>74236
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>>73868
>she seduced Minerva
Your honor, the minor groomed me, I am innocent.
Man that is just
Immensely less interesting and compelling. It both made sense that the corruption and many months of difficult living in a sex-heavy world made her crave to sate herself on her daughter as she saw her developing into an adult. The daughter doing the seducing rather than just being preyed upon is super lame. Sure, a shark girl is not going to be stunned by having sex with their parent, they do that in their culture, but Minerva having instigated it would give her the entire perception of the incident from a human point of view, like it was degenerate parent abusing their child for their sexual gratification, like their own daughter is only an object.
And yeah I'm sure the daughter coming onto her would still have an impact and there's still that human perspective making it more fucked up to Minerva, it's just not what I wanted it to be.
>huge scar yet fits inside her
I imagine it's like a goa'uld from Stargate. Not changing shape, but serpentine and wrapping around things.
>Minerva's height isn't a TF thing, she's just huge
Amazing.
How could you do this, monkey. We're going into Ascension Thursday, the holy feast, forty days after Easter, and the pre-release isn't out yet. Do you hate Jesus? You don't want Jesus to get the chance to play 1.7 before he has to ascend to Heaven?
Schizo anon was right, you really don't have a soul.
Replies: >>73872
>>73871
it's exactly because of that, that i have time to code today (just woke up) and i realized yesterday that i dont even have any snacks to fuel me while coding
Would you believe me if i said a naga lowerbody DIDN'T count towards  being a naga
Replies: >>73875
>>73874
Having seen what the code is like, that's entirely unsurprising.
Another fun fact, naga score has no influence whatsoever on your race.
Replies: >>73876
>>73875
But it does have minor influence over some scenes
Satan i need:
>White magic's [Charge Weapon] does double the bonus, as would any electric attack if any come to exist.
Some flavor text for then the jelly gets shocked/attacked with ChargeWeapon
Some fail grapple text for the sharkman
>Name shouldn't have article, verb should have verb. He's probably not going to a broken chain you.
a verb/noun for sharkman weapon (check the merge request thread)
values for istonedbuild

put this on the future (code) to-do list:
output the type of animal in the taur body for [animal]-like?


I chunked though just over half the issues and i'm taking a break - possibly for the rest of the day, and if so then i'll return tmr
Replies: >>73883
Anonnomás, I read your Alex stuff, 
Is slutspawn really a b-cup?
Alex seems limited in the intended impliementation. Maybe better would be that if you give Helspawn encouragement to date him, he comes to camp regularly and they get some cute fluff scenes going on and you can lewd him when he's around.
Maybe. Will have to think on it.
>>73877
>Some flavor text for then the jelly gets shocked/attacked with ChargeWeapon
Didn't occur to me as necessary, but I suppose it is. Just append to after it, and future electric attacks, The jelly-girl's membrane shudders as the energy passes through her.
>fail to shark grapple
All he manages to get is your lingering scent in the water as you evade him.
>noun, verb
broken chain, slash
>istonedbuild
Did I use [if (toned) {}] somewhere? Probably make it isfitbuild.
>>73883
>Didn't occur to me as necessary, but I suppose it is
Code-wise, making it a reaction after being damaged (thus needing text for the reaction) is just far simpler and easier than accounting for it in the damage calculations of tens of abilities, or properly implementing another elemental resistance/vulnerability.
>>73883
>Is slutspawn really a b-cup?
C when fully grown regardless of personality. Don't think teen size is described anywhere.
Monkeyupdate: Unless Koraeli or Ox comes in and checks/replies then i'm done for the day, down to 10 issues/threads now, from the 80-90 we had before.
I just woke up and am not in a good state for thinking, what's a good name for a parser conditional that checks ((hasvagina && isvirgin) || (!hasvagina && isanalvirgin))?
I'm not sure how to (succinctly) make it clear that it checks one virginity depending on your parts, rather than (isvirgin || isanalvirgin).
The best I can think of at the moment is "isvagorassvirgin", by analogy to the existing "vagorass" tag.
Replies: >>73892
>>73891
>isvagorassvirgin
It sounds good to me
We're close boys, just need Ox to merge !61 & !64, recheck the 2 issues/threads i have with him, recheck the code i just pushed. And i need to do the things that i require !61 & !64 for...so we could have a version tmr before day-end
Replies: >>73901
It's been a long while since I played (more than a year, at least), but the RA has always been a pain in my ass.
Could someone post some simple, non-nonsense basic rules? Cellblock, school, clinic, spa
>>73893
Unless Ox or Koraeli has more comments, then i think i'm (finally) done
Replies: >>73903
>>73901
Feeling like shit at the moment, it might be a day or two before I give it a last review.
>>73883
C-cup. I must have spaced. The only available interaction with Alex being a threesome would not be out of question for CoC, but it wouldn't be good either.
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>>Helspawn+Spiderboy Threesome https://pst.moe/paste/omqpjs
I spent days chipping away at this. Anonnomás won't fix it, I'll do it.
>$$
I forget the meaning of these things, think it was about recency of edits.
>properly introduced
If you cucked him prior, adding quotation marks. "properly"
>|}]
Not needed, can just have no | if there's nothing that should happen.
>wide eyed
wide-eyed
>some chores. Checking your traps, cleaning, and washing some clothes by the river.
This sort of thing can probably get a pass, but that's not a sentence. Changing to some chores: checking [...] would be more technically correct.
>You spy her[if (is night) {lit by tail-light }] with
You spy herlit but tail-light  with
Wrong spacing.
>With a closer look of the spider-morph
more natural to say at, not of. Also arbitrarily changing a couple spider-morphs to spiderboy because morph sounds ugly and boy is nicer.
>nested heights
Modified for allowChild
>the slender, feminine physique
his slender
>the fair skin
remove the
>>other anon's corrections
I'll not mention them, just apply them.
>her tail wraps around his waist, comforting him
Anon had gripes, but missed the fact her tail was already wrapped around his waist a couple lines earlier, so still off.
>bringing Alex for some fun.[say:Sure,
missing space before quote
>if already done this before, slightly reworded lead-in
I think it's a little off and weirdly written when you already had the same interactions. Down to the same dialog as the first one, even.
>tip
changed to [cockhead biggest] so it specifies helspawn takes the biggest if you have multiple, and then [cock smallest] instead of other so it specifies Alex taking the less intimidating option.
At this point I'm more freely fucking with things and not listing it to make it go faster. Just want to be done.
>b-cup
changed to C-cup, as that's evidently what it is
>various [if (condition) {result|result.}]
Fixed periods being in the wrong place
>[helspawn]
Fixed capitalization where it technically matters.
>You decide. You call. He rises. You take. He responds.
Some very mechanical structuring in places, that recurring "Person verbs" style. Needs variety.
>[say:Yes?] You inform him
Technically fine, but would be better to focus on Alex more when Alex is the one talking.

This is actually a ton of work. I feel like I'm dragging on a scene when it gets to 1000 words. This is 3500.(6.1K doc, roughly 3.5K in execution probably) Absolute marathon. And the formatting in the ass eating one sucks.
Well, here you go: https://pst.moe/paste/bolmzs
Cleaned up. 
I may be wanting to expand the boyfriend/no-boyfriend/incest stuff more and then fluff up Alex's presence like I mentioned before. Give him some interactions and let the player develop a taste for the boy. I may knock this one down from QC to WIP and pair it up with additional Alex content.
Replies: >>73914
>>73913
>Absolute marathon
The only way I know how to do anything tbh. All or nothing until I burn out evidently. Maybe the next time I feel inspired I'll try to limit my scope to something smaller to clean up. Thanks for salvaging it. I feel bad about leaving it unfinished but it's still validating that all the effort I put in, there was something worth finishing there.
>person verbs
I find it so hard to avoid characterizing the pc without doing that. Most of the ways I would intuitively avoid that would personify the player in ways that wouldn't be desirable for coc.
>$$
These were just ways for me to indicate changes since the last time the piece was proofed. I wanted something easy to ctrl+f and wouldn't be used for anything else to indicate which sections had been revised so if someone proofed it they could skip large areas that were unchanged.
So the wiki, yes for this version, states you can SOMEHOW give Jojo Bimbo Liqueur.

Is that still a thing, and if so, how do I do that?
Replies: >>73919 >>73920
>>73917
>yes for this version
There is no and has never been any wiki for this version.
>>73917
There is no wiki for this version.
No mod has ever let you give Bimbo Liqueur to Jojo.
Jojo can't become a bimbo in this mod.
Replies: >>73923 >>73926
If there is no wiki why is there this wiki?

https://cochgg.miraheze.org/wiki/Main_Page
Replies: >>73922 >>73925
>>73921
You mean the wiki that says right there in bold all caps on the front page that it's the vanilla wiki and only aspires to someday be the /hgg/ wiki?
Someone wanted to make a wiki for this mod, but as of yet has not. I suspect they've scrapped the idea, though even if they haven't they won't succeed.
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>>73920

False.

There is a wiki; https://cochgg.miraheze.org/wiki/Main_Page

And there exists variables in the code for Jojo becoming a bimbo when given bimbo ligueur.
Replies: >>73924
>>73923
>False.
Incxorrect.
>There is a wiki; https://cochgg.miraheze.org/wiki/Main_Page
Incorrect.
>And there exists variables in the code for Jojo becoming a bimbo when given bimbo ligueur.
Incorrect.
>>73921
Schizo anon has done it again. What a trooper. Has no idea what's in the mod though
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>>73920

If no mod has ever given Bimbo Jojo, why does it remain in another mod?

And why was it present in a much older version of this branch of modding, back when it was still being done over on 8chan?

Or do you just not know the history of your own mod?
Replies: >>73927 >>73929
>>73926
>If no mod has ever given Bimbo Jojo
I never made that claim.
>, why does it remain in another mod?
You've shown a screenshot of Joy, but nobody disputed that Joy existed.
>And why was it present in a much older version of this branch of modding
Giving Bimbo Liqueur to Jojo never was.
Replies: >>73930
It makes sense that fans of Joy don't care much for reading.
>>73926
Quit schizoposting anon.
>>73927

"No mod has ever let you give Bimbo Liqueur to Jojo.
Jojo can't become a bimbo in this mod." - A previous post of yours.

Joy is Bimbo Jojo. You got Joy/Bimbo Jojo by giving her Bimbo Liqueur indirectly through an event.

Your response is contradictory to how Joy/Bombi Jojo was obtained.

My main contention in all this is the fact you appear to prefer lying about the history of this mod, rather then simply addressing my original question with facts.

If the means of converting Jojo into Bimbo Jojo/Joy was simply removed, say so.

Don't lie and say it was never there to begin with.
>>73930
>No mod has ever let you give Bimbo Liqueur to Jojo.
>Jojo can't become a bimbo in this mod
Not that anon but those are both true facts.
>giving indirectly
An inventive thing to call theft.
>contradictory
retard. Giving was never an option.
>Don't lie
I don't see any lies, schizoposter
>>73930
>"No mod has ever let you give Bimbo Liqueur to Jojo.
>Jojo can't become a bimbo in this mod." - A previous post of yours. 
Yes, I made both those (accurate) claims.
>Joy is Bimbo Jojo
Yes.
>You got Joy/Bimbo Jojo by giving her Bimbo Liqueur indirectly through an event. 
No.
>Your response is contradictory to how Joy/Bombi Jojo was obtained
It isn't.
>lying
No.
>rather then simply addressing my original question with facts
In fact I did, quite literally and unambiguously.
>If the means of converting Jojo into Bimbo Jojo/Joy was simply removed, say so
In fact I did, quite literally and unambiguously.
>Don't lie
I did not.
>and say it was never there to begin with
I did not.
>>73930
Joy doesn't exist in /hgg/
its probably still in the xianxia mod tho so just play that version of CoC instead
Replies: >>73946
>>73938
Savage, but unironically decent advice for people with standards low enough to like Joy.
>>73930
If you get tired of the errors, balance, and stupidity you're welcome to come back to the hgg version. Their mutagen system is at least kind of fun to min-max for autists like me and their lower quality standards mean faster updates.
While I'm reviewing mermaid code:
Satan, child check on shirt stage 4's automatic B-cups? Instant oppai loli (or oppai shota) seems out of place there in my opinion, would be more appropriate to let them stay flat (as mermaid lolis should be) or at least go with A-cups. But it's your call.
Replies: >>73951
>>73950
>instant oppai
It wouldn't be instant, they'd only go up one point and wouldn't go up at all if the they're a B-cup.
But sure, set the cap to A instead for children, I don't mind.
Replies: >>73953 >>73959
Just wanna say you're doing pretty great, anonmonkey. I wouldn't be able to work up the motivation for detailed nitpickingcode review otherwise.
Replies: >>73954
>>73951
oppai-loli chads lose again
Replies: >>73959
>>73952
I dont mind detailed code review at all, rather bless koraeli for dealing with my bullshit. Though waking up with 100+ issues with a fucked hand was very...rough
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>>73951
>>73953
No oppai lolis = NO HOPE
I don't remember there being any others in the mod. Wouldn't having one be fine? Or at least include the option? A B-cup doesn't sound too bad considering how exaggerated things can get
Replies: >>73962 >>73969
Koraeli, do you know why we run doNext(playerMenu); in the VolcanicCraig and not in the Desert?
Replies: >>73963
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>>73959
Still waiting for the opportunity to lolify the bath girl for a giga oppai loli.
Well that and a bunch of other things like the magical girl stuff that got dropped and the weird starved angel and ice magic that also got dropped
and that bear loli priest that the author disappeared
And the 2hu stuff notably the plant girl pretty sure that writing got lost 
and probably other stuff i forgot i was waiting for

oh well maybe they will show up some day if i keep waiting
Replies: >>73964
>>73961
I never noticed that before. The rift does it too, notably both areas are revamp additions. My guess (because the revamp repo doesn't offer any reasons) is that it was just there as a precaution, for when the encounter you get doesn't create any buttons.

Probably best to remove them, at best they just hide problems that should be fixed properly.
>>73962
>Still waiting for the opportunity to lolify the bath girl for a giga oppai loli.
I was working on that, then there was so much wrong with her code-wise that I decided to just overhaul the whole thing in the process.
Then that led me to a bunch of camp/time/sleep stuff that needed overhauling so I started working on that at the same time, along with a bunch of other fixes. It's hard to touch any part of the code without finding something that needs a ton of work.
And then I started burning out a little and got sidetracked with non-mod stuff.
I'll eventually get through it all, but no idea when it'll be done.
Replies: >>73968
Unless koraeli or ox has stuff they want changed, then it's ready
>>73964
Yay
>>73959
>wouldn't having one be fine? Or at least include the option?
Nothing about this prevents you from having fat tits. This only means the shirt won't make your breasts that big on its own. Use gro+.
Replies: >>73971
>>73969
I must've misunderstood, thought this was for a different context, not for the PC themselves. Appreciate ya
Sorry to ask this but, is there a mirror for the download? i dont have a paid mega account
Replies: >>73982
>>73981
You don't need an account, paid or otherwise, to download 20-40MB
Replies: >>73983
>>73982
i see what my problem was, i was downloading the whole "old builds" folder, thanks for making me notice that, im dumb
Anon who likes Marble here, again. I've fixed my rework of Minerva's sex scenes again. I hope it's fixed for good this time...again.

This time, I've split up the file for Minerva's sex scenes again. Now the explanation for the new parser stuff I made up is in its own file.

In the Sex scenes rework I've removed the cuddling scene from the paste because it's never been changed and doesn't need to.

Minerva new parser stuff: https://pst.moe/paste/vxvzfq
Sex scenes rework v1.2: https://pst.moe/paste/eclpdo
The Victory and Loss scenes file is the same as before, so I'm not posting it.

Now the comments that explain the changes are both at the top of the file and above the respective line that was changed. Only the most recent changes are kept, because otherwise the log would get too big.
Does a mermaid tail have a "tip"?
Replies: >>73991
>>73990
yeah?
Replies: >>73992
>>73991
Are they cold blooded?
Replies: >>73993 >>74003
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>>73992
Maybe? But as the lustier variant of naga with the final event touching on budding lust, I'm inclined to say that's hot-blooded.
Satan now would be a good time to go though all the IsNaga (and hasTailInsteadOfLegs) checks, i've gone though most, but i'm unsure on some, and i'm sure some others should get changed a bit here and there too
Replies: >>73996
>>73995
Sure, sure, as soon it merges into master, I'll update my fork and go through all of them, plus some other detailing here and there. I'll check everything already tailLeg and then go through naga. And while I'm working through that, put up a test build of the full 1.7.0 so people can look for bugs in the transformation content itself, the unarmed combat, and so on stuff?
Replies: >>74042
>>73992
They're more like dolphins so no
they're warm blooded mammals
Replies: >>74007
>>74003
BLOWHOLEJOB WOOO WOOOO
Ladies and perverts, it's merged
Replies: >>74037 >>74041
>>74036
fuck yeah
>>74036
Nice, how much longer before a proper release or MEGA update?
Replies: >>74042
>>74041
see >>73996
Replies: >>74044
>>74042
So... Another day? Week? Month?
Replies: >>74045 >>74046
>>74044
I've no idea, this is my first big expansion
>>74044
I'm just doing some text stuff, we should get a test-version of the update for the thread to try out the mechanical side of the update and report bugs. Plus I can take care of misspellings and some stuff like that if they're caught.
Ox only commented on a misc fixes merge and didn't merge that one, but I'll pour myself into cleaning up the stuff I said I would. I'll probably be done tonight or tomorrow. If we can get a test build out and try that out, maybe a week or two for the true full release? I want to say one week but I'm over-eager and guess faster a lot
Someone compile it, get it linked for people to try breaking the new content and mechanics.
Replies: >>74047
>>74046
sick
Beta test of 1.7.0 (swf build only, for now):
https://mega.nz/file/ThdkGA4B#bm7jQkOJStca2JyDmT7TaI5hEDMo3FRC6c1erlRVOz0

Some key changes/additions:
>Fetish Cult improvements
Fetish Cultists (Lake) and Fetish Zealots (Boat) have had a number of scenes rewritten/added
The zealots will now be shotas if you have the generic NPCs toggle set to "More Kids"
The naughty nun's habit is now dropped by cultists instead of being sold by Greta. It's also been nerfed somewhat (it will be upgradable in a future update)
The zealots can drop an enchanted shirt (undergarment) that can transform you into a mermaid and open up related content
>Mermaids
You can become a mermaid, using the shirt mentioned above
After equipping the shirt, you can talk to Arian, Ceraph, Izma, Greta, or Rathazul about it
If you have gills (any type), when exploring using the boat, you can choose to swim instead, which offers some new encounters
If you're fully transformed into a mermaid and have the enchanted shirt equipped, there's a new encounter in the desert
Mermaids are mostly treated as nagas, Satan is still working on improving scenes for mermaids
>Unarmed combat improvements (mostly focused on fists rather than claws)
Iron Fists perks have been buffed for fists (unchanged for claws, except for a negligible parry bonus)
New levelup perk, Fists of Fury. Requires level 12 and 1+ fist mastery, unlocks unarmed stances when unarmed and shieldless
While mainly fist-focused, Fists of Fury also offers a claw stance if you have the Natural Weapons perk and 1+ claw mastery.All unarmed stances last until the end of combat or until changing to another unarmed stance (no conflict with other abilities, like Counter Stance) or equipping a weapon
Stances are improved with fist mastery, unlocking a variety of benefits
A lot more enemy attacks can be parried now
>Other new scenes
Imp HP loss for non-lolis
Isabella baby blowjobs
Marble nightmares and various scenes for Marble's kids
Pent-up slutspawn
>Other changes
Flash builds can now open file saves from other builds (such as the HTML5 build). All file saves should be compatible with all builds now
Knots are no longer limited to certain cock types
Tons of bug fixes, minor text changes, small QoL improvements, etc.

What needs tested:
New content, especially mermaid, swimming, and unarmed stuff
Combat changes (new encounters, unarmed stances, mermaid ability, etc.) is probably unbalanced and needs feedback
General bug testing and scene checking
>>74048
I think I ran into a bug immediately, started a new game as a loli herm, explored just once and I don't know if I clicked too fast through the introduction to exploration or what, but the very next page was talking about being a mermaid and how hard life was on land and being so dry that I need to climb into a barrel that requires a ramp to get up into it.
I haven't had a chance to visit any locations, let alone become a mermaid.
Replies: >>74050
>>74049
Thought that got fixed, I should have re-checked the PR more thoroughly.
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>>74048
The mermaid stuff is really cool so far and we finally have more of a purpose for gills. I'm glad fists and even claws to a lesser degree received more of an expansion. As for any issues:
Like that anon said, there's the mermaid barrel scene.
Might be a bug or an oversight, but it seems like if you have a dick, even if you're a futa, you naturally become masculine over time with the fancy shirt on. This is both before and after the body transformation.
The new scene with Isabella's baby blowjob has this horn error. For reference, they're just imp horns.
Not sure if this is intentional, but this encounter in the desert with the shaman will have both the old and new flirt prompts after advancing the dialogue.
Chant seems underwhelming at the moment. It does less than half the lust damage of a normal max level tease while costing fatigue, unless there's something else about it I'm missing. Otherwise, maybe increased scaling or changing the effect to something like a gradual lust gain would be best? 
Jellies be cute
>>74048
Additionally, despite what the shaman scene states, the fancy shirt isn't removed during the scene and still cannot be removed afterwards.
Replies: >>74056
>>74052
>Might be a bug or an oversight, but it seems like if you have a dick, even if you're a futa, you naturally become masculine over time with the fancy shirt on. This is both before and after the body transformation.
I think what you're seeing is the shirt increasing femininity (extremely rapidly), and then the femininity "correction" (that's been there since vanilla) happens because your femininity is too high.
The femininity increases should probably be slowed down, and maybe capped so you don't constantly get the correction messages.
Replies: >>74063
>>74052
>>74053
>Chant seems underwhelming at the moment. It does less than half the lust damage of a normal max level tease while costing fatigue, unless there's something else about it I'm missing. Otherwise, maybe increased scaling or changing the effect to something like a gradual lust gain would be best? 
It also reduces speed. Could make that clearer, especially since you currently have no way of knowing how effective it is. Maybe display the lust/debuff degree in the ability's tooltip, maybe a message about how much speed is reduced when you use it, maybe a status effect that shows up in the monster's tooltip.
Both the lust and the debuff could probably use a buff regardless, though. At least at the low end.
Should it be mainly a lust ability that also debuffs, mainly a debuff ability that also raises lust, or be good at both?
>The new scene with Isabella's baby blowjob
Really feels like a silly mode scene to me with how incredibly over-the-top the baby's reactions are.
>everything else
Should have fixes done, I'll open a merge request later.
Replies: >>74063
>>74054
>maybe capped so you don't constantly get the correction messages.
Yeah I forgot entirely that the game automatically makes you more or less feminine based on genitals. Capping it at whatever the player's femininity cap is would make sense.
>>74056
Displaying the how much Chant does makes sense. Don't most abiltiies do that in their tooltip?
Also I figured it would automatically show the status effect on the monster's tooltip like it does with other debuffs
>Mainly debuff or lust?
Good question. How does the speed reduction compare to Illusion?
It also hits all enemies at once, which while group battles aren't that common, I do intend to add more. My gut tells me the general design of the ability is very powerful.
Replies: >>74064
>>74063
>femininity
What's a reasonable daily femininity increase (not including the one-time scenes and transformations)?
>Don't most abiltiies do that in their tooltip?
Most that deal damage do, debuff/lust abilities often don't.
>Also I figured it would automatically show the status effect on the monster's tooltip like it does with other debuffs
It's easy but not automatic, but also in this case it doesn't use a status effect for the debuff to begin with, just directly reduces speed (a lot of other debuffs do the same, like Illusion).
>Good question. How does the speed reduction compare to Illusion?
Illusion is -15 the first time, then -10, -5, -0, then it starts increasing speed instead. It also increases the monster's lust vulnerability (+0.1 to their multiplier on each use).
Chant's speed debuff is 0 to 4, modified by teaseDamage (the bonuses that show up under "Tease Damage" in the stats page, not all bonuses to tease damage). So with the absolute highest current teaseDamage bonus (using fully buffed Lusty Maiden armor and some form of retardation), that's 32-36, with a more typical tease build (+8 on armor, +2 from mermaid shirt, +5 from levelup perk) it's 15-19.
Chant's lust is 10+teaseDamage, increased by whore history (15%) and ascension seduction (5% per level).
Notably, Chant always works (both the lust and debuff), no failure chance.
Replies: >>74065
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All things considered, with hundreds of tailLeg or tailInsteadOfLegs checks, there wasn't that much that needed touching up
Also checked mentioned of LowerBody.NAGA and LowerBody.MERMAID to make sure those were right.
I think I got it all. 

One of the coders, would you mind adding a [Back] button to Lilium's sex menu in the bazaar? Her options are few and underwhelming, but once you check what's on the menu, you have no choice but to pay and see one.
>>74064
>reasonable daily increase
Haven't the foggiest, mate. 2? The transformation takes many days to progress you from not mer to being mer. If you're somewhat masculine, you should become androgynous by the time the TF is done, which means about 20 points over a period of, what, 10 days? Plus the TF events themselves add femininity.
>Chant deals as much speed debuff as illusion with 0 failure rate and no dropoff over re-use for a standard full lust build, against all enemies on the field at once
>Unfailing AOE tease
Look, you ask me, this sounds strong. Make the speed debuff and fact it affects all enemies clearer and I think it's good. I know group battles are uncommon and half of them are lust-immune, but the speed debuff still makes it worth using on those. The phoenix stuff should be obliterated by it. In 1.8 the spider dungeon will have a lot of value from that.
As other multi-target stuff comes out, like imp groups, like a wolf girl matron alongside a hellhound, etc., there's a good strategy to focusing down with single high value teases, but the speed debuff adds a lot of value and the fact you can tease all of them at once with it makes it really good.

On a single target, it's mostly for the speed debuff. It's not as good as webbing, it doesn't do a strength debuff alongside speed, it's not the best move there, but it has some value and you get some lust so it's not like you're pausing on progress toward winning. Do a little less lust that turn and dock their speed some. This sounds good.
I admit though, I probably should have added more group battle stuff in the update to give that strong gamefeel of it being amazing.
Replies: >>74066 >>74071
>>74065
did you also check isnaga?
Replies: >>74067
>>74066
I thought isnaga was regex changed to tailleg already
Replies: >>74068
>>74067
i'm unsure if i did
Replies: >>74069
>>74068
I look through it, there wasn't that much to scroll past, mostly what I just added myself. No additional changed needed
I never realized goblins were not all using the same list of scenes but actually seem to copy-paste the entire goblinScene file every time. Not sure how much differs between them.
>>74065
>One of the coders, would you mind adding a [Back] button to Lilium's sex menu in the bazaar? Her options are few and underwhelming, but once you check what's on the menu, you have no choice but to pay and see one.
Seems you give her the money and talk about accepting before you see the menu, so it will need some text (a line or two) for changing your mind and getting your money back or whatever.
>this sounds strong
It's probably overpowered at the high end, but at the low end it's not great. 10 lust and 0-4 speed (or 12 and 2-6, since you're likely to have the shirt at least).
Could maybe increase the base (only slightly, for lust) and reduce the scaling.
Replies: >>74072
>>74071
>so it will need some text (a line or two) for changing your mind
<​“Sounds good,” you answer while fishing for your gem stash.
smh
Alright that existing text needs a change.
>
You can't deny the intrigue, and start fishing your gems out as you ask what she's got in store for you.

[say: These nipples are as good as any cunt, my ass is supple, and my cock is even dressed all nicely for you,] she says. [say: I'm Lilium, by the way.]
>Back
The clinking of gems stops as you second-guess your purchase. Her offer just isn't selling it for you this time, and you elect to leave. The demoness scoffs, but politely adds, [say:Don't be a stranger.]
<<repeated text
Actually just have it offer the sex menu by default when you approach her again. She still makes it clear the 50 gem cost on approach and the text for getting the menu just becomes "your throw gems at her"
I think we can comfortable skip that
Though I suppose while I'm at it, it probably shouldn't repeat the text like you've never seen her before just because you didn't pay yet. Just change
<“Back again? I thought I was finally rid of you!” Lilium teases,
>[say: Back again? [if (paid) {I thought I was finally rid of you!|And here I thought you weren't interested!}]] Lilium teases,
<Existing decline: “I’m deathly allergic to fun, unfortunately,” you reply before moving on to examine more of the bazaar.
That's not even silly mode, that's crazy.
>You pass on the offer, continuing to peruse the bazaar instead.
And if visited her before
>You're only passing through, and convey as much as you resume wandering the bazaar.


>>>Could increase the base [Chant] and reduce scaling
You make a good point. The exact numbers don't matter to me, I'm fine with it being a bit better to start with. It is a very early-game-accessible TF, so needing gear to scale it to something useful isn't great.
Whatever works.
>>74048
>>74052
Also if you keep clicking the spirit button, you can fill the options box with Submit or Resist.
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Was this fixed?
Replies: >>74099
>>74098
Yep.
Updated beta testing build
https://mega.nz/file/fpET3AKS#nVS-EvCZqD3s4o9szZxXbmzGM0J06IJBqnqUhtEJ1s4

>Most important change
Parser error messages are fixed, so invalid parser conditions will now properly alert you instead of invisibly getting interpreted as true/false.
It would be worth taking a second look at new scenes now.

>Lilium
Reworked, her description actually shows up at the bazaar now, some text fixes/improvements, plus Satan's suggestions.
>Mermaid stuff
Satan finished up mermaid text.
Shaman has been buffed somewhat, mainly by raising his max lust (so he can actually last long enough to get disabled by Chant before losing to lust)
A whole lot of changes and fixes to the shirt's logic and such.
Events should be more rare and will only happen when returning to camp, femininity/cock changes should be less extreme, non-minor events will now get a next button, magical shirt effects require that it be enchanted, non-shirt mermaid events no longer require the shirt, the night transformation check should only run once per night so you aren't near-guaranteed to progress every night, soft reset now happens on time change if you don't have a shirt anywhere (including with an NPC) instead of when equipping something over the shirt, and lots of other little things. Should probably be retested entirely.
Chant is now more informative, giving more details in the ability tooltip, the effect messages, and monster tooltips. It's also been rebalanced, still not sure it's in the right place though. The lust will almost always be worse than tease, though 100% success chance can be valuable still. The speed debuff is rather different now, in addition to scaling with your tease bonus it also scales partially with the target's current speed, so fast targets will be debuffed more than slow targets (very valuable with Regular Training at high levels) and there will be slight diminishing returns since it gets weaker as the enemy is debuffed more. Outside of super fast enemies, I tried to keep the numbers relatively low, because the fact it always succeeds is a unique and useful advantage.
>Misc
A lot of bugs fixed, including all bugs reported in this thread.
Cock piercings fixed; some things checked an unused variable to determine whether you had piercings, those now work correctly, so you should see your cock piercings referenced in more places.
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>Shark girl (boat, not swim) (also the teases all imply melee while being any range)
You pull your beautiful sword back, getting a running start to land an attack. The shark-girl smirks and pulls up her bikini top, shaking her perky breasts in your direction. You Invalid IF Statement: Unbalanced condition parenthesis [if (falter|stop abruptly}], aroused by the sight just long enough for the shark girl to kick you across the face and knock you to the ground. She teases, “Aw, don’t worry baby, you’re gonna get the full package in a moment!” (6) (8)
>shark girl loss
“Oh man, I can’t even remember the last time I had an actual man...” the shark-girl says, pulling your Invalid IF condition (haslowerwear) away. 
>Cult
I think the options should appear regardless which current outfit they have. It's too easy to not see what it is at and too many outfits make no difference.
Though the button changing to reflect which scene it is is an improvement

Sometimes when I click on a perk in the perk selection menu, everything on the whole list turns red and italicized. I can't tell why, but if I keep clicking the same perk, eventually it happens, I don't have to swap between perks or anything like that.

I was level 2 when I started using the boat. Eventually I was getting just too many marae meetings and my stats were getting good so I did the factory to get rid of that. Then I kept going to the boat. A lot of the time, no encounter. When I got an encounter, a lot of shark girls and anemone. When I got a zealot, a lot of the time, no item on defeat. When I got an item on defeat, lust draft. Level 10 now.
Getting that noble shirt is taking me ages. Comfy clothes twice, some lust drafts, a couple daggers.
40 dry tentacles, 27 shark teeth, several swimsuits.
I'll get it one day.
God almighty it finally happened.
>unequip
As attractive as the attire is, you intend to be done with it now. However, at your touch, it clings to your light skinInvalid IF condition (fur or scales). The shirt gets tighter beneath your digits, refusing you. Taking a breath, you dig your nails in and yank—screeching in pain for but a moment. The sensation might be compared to being snagged on dozens of sharp fish-hooks. Even if it may resist pulling off, you expect such translucent-thin fabric to at least tear!
>jellygirl
The first-time encounter for the jelly-girl didn't proc, just gave me a repeat encounter as though I'd seen one before. I've seen goos, but not jellies.
Oh, and then I got the first time scene second. How strange.
And after a few encoutners, I got the first-time one again. Seems it's just in the random rotation of encounter scenes instead of be the first time specifically.

My max speed while wearing the shirt and having gills is 70 as a human teenager. In water, it is 50
In a fight, it's still 50, but uncaps.
>fully mermaid TF'd
Your eyes drift shut and the world goes quiet. With a deep breath, you begin to sing a wordless tune—gentle and rhythmic. Its refined, careful sound soothes any that hear it.
<
That's not supposed to be there. The chant text is in the TF scene
And now my speed is 46, and only going up by 10 in the water. At a cap of 70 speed, I can get up to 80 in the water.
Which is the same as being a human at 100 speed with gills. Except none of the drawbacks.
Shouldn't the bonus to speed be much bigger for mermaids in the water?
Replies: >>74105
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>20 less speed as a mermaid, +40 in the water for a net gain of 20
>Chant being inexplicably in the TF scene was pointed out and just got missed I guess
>>74102
>Sometimes when I click on a perk in the perk selection menu, everything on the whole list turns red and italicized. I can't tell why, but if I keep clicking the same perk, eventually it happens, I don't have to swap between perks or anything like that.
I've been noticing that for a while (since before 1.6.19 I think, definitely in 1.6.19), but I haven't been able to figure out why and it happens entirely at random.
>I'll get it one day.
Currently the shirt drop chance is 1/11, and the best-case scenario for zealot encounters is 1/7, so that's a maximum of 1/77 chance of getting the shirt when you explore.
Since it's a one-at-a-time item and there's not a lot else to visit the boat for, the drop chance could probably be bumped up to 4/10 or something.
The zealots are also half as likely as other encounters, maybe they shouldn't be?
>>74103
>Seems it's just in the random rotation of encounter scenes instead of be the first time specifically.
It's just reversed, you get the repeat version the first time and the first time version every time after that. If you got the repeat version multiple times, then that's very weird and would indicate a bigger problem.
>My max speed while wearing the shirt and having gills is 70 as a human teenager. In water, it is 50
>In a fight, it's still 50, but uncaps. 
Satan said -10 or -20, anonmonkey went with -20. It shouldn't affect caps though. Maybe the bar just didn't update right away for some reason and then refreshed when you entered the fight? I can't replicate it on my end.
Replies: >>74113
>>74102
>>Cult
>I think the options should appear regardless which current outfit they have. It's too easy to not see what it is at and too many outfits make no difference.
I'm unsure about that one. Anyone else have any thoughts?
>>74102
>Shark girl (boat, not swim) (also the teases all imply melee while being any range)
Could simply make them require melee, but honestly the teases seem pretty bad to me and could use some rewriting anyways, if someone feels up to it. Forcing the player to attempt melee attacks also doesn't make much sense with ranged weapons, regardless of distance.
If anyone wants to give the shark girls some extra love, they currently just have the basic normal attack and tease, rather dull fight. They could use something more now that the area is getting more attention, a new attack/action or two or something else to spice up the fight (just a little, they are still a generic low-level encounter).
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i keep getting shilled coc 2 yet hear nothing about it, is it good, is it crap, hows modding
>>74108
Modding is probably as hard as they could make it be
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>>74108
You don't want to go down that rabbit hole.

Horrendous in every single way. It literally has nothing to do with CoC, just uses the name. It actually hates most of what CoC does and goes out of its way to avoid being anything like it. The writing is especially bad and the narrative is convoluted and contradictory. At best there might be a couple characters that tickle your fetish, and a couple ones in the early game that are written decent, but they drop the ball even on them and usually leave them forgotten. Also a game plagued with drama and scandals on the developer side, hence why most of the game is incomplete with quests, characters, and plotlines that go nowhere, yet deemed "feature finished." We've mentioned it from time to time in previous threads, especially the kitsunes, go take a peek if you're that curious.

Or for a deeper dive, there's a thread on fag95 with over 43,000 posts of former fans and supporters dunking on the game 24/7 and pointing out its every flaw to this day. The game is irreversibly fucked, even mods couldn't fix it. You might as well make your own game at that point.
>>74108
The "short" version:
It's limited by Patreon (restrictive rules and incentive to go slow).
Authors are obsessed with shilling their OCs rather than work together into making the game, which is a bigger issue in CoC2 than the first game due to it's more complex plot.
Corruption and transformation feel like an afterthought with little impact on the player.
There is a huge bias for female and futa champions in sex scenes, despite the game letting you play a male.
The battle system tries to be more complex but is less fun, removes the Lust bar and is made to be played with a party, but party members are uninteresting as characters.
Scenes often drag on (not just sex scenes).
There was a lot of drama between authors, probably there still is. Most notably, when the author of Berwyn, one of the most popular characters in the game, had to stop temporarily due to health issues, Savin kicked him out of the project and derailed his character by cancelling his upcoming content and abandoning him out of spite for the character.

And here's a fun fact, there is a goddess of fertility in the game that you can't impregnate, but sometimes at random will get impregnated by her valkyries. You can become a valkyrie and yet still can't impregnate her. It illustrates the philosophy of the game very well.
>>74108
It has absolute ZERO modding
dogshit futa faggotry all over

ZERO corruption and ZERO transformation features

its just reskinned TiTS but with more cuckolding
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>>74105
>The zealots are also half as likely as other encounters, maybe they shouldn't be?
The boat's least likely event should be nothing happening. And then shark, anemone, and zealot probably about equal in chance as each other, though I think the zealot being less common than the others might be alright if there's at least less "you get tired and go home" happening
Maybe zealots not half as likely but just a little less likely than the other enemies.
>if you got the repeat version multiple times, that is weird
Yeah I seem to just get the first-encounter scene every time besides the first, not getting the entire rotation.

>You are a 1.55 meter tall female mermaid teenager
Maybe it should be gender-redundant checked like some races. You are a mermaid, merman, merfolk teenager child etc, no gender mention.
Thoughts?
>>Submit to the oasis shaman
>{cuntChange or asschange whatever}
The peak of writing. With the "this Chant text is here, inexplicably" not being fixed sooner, I wonder at how much has gone unnoticed.
Not to disparage AnonMonkey, this is a big update. A lot of work got done and there was a lot of review. Something would sneak by.
Replies: >>74114 >>74117
>>74113
I am not disparaged, i know it was a big undertaking. But it's also not me doing all the bugfixing right now, it's the absolute chad koraeli
Replies: >>74116
>>74114
That being said, i think i prefer code reviews more often, so i dont come back to 100+ things
>>74113
>Maybe it should be gender-redundant checked like some races. You are a mermaid, merman, merfolk teenager child etc, no gender mention.
Thoughts?
Generally i think the race/age/somethingiforgot text should get checked out, sometimes i feel like it wack, and in other places in the appearance screen it's also weird
Replies: >>74118
>>74117
>Thoughts?
I already did it, seems like an obvious thing.
The only uncertain part is whether to have the special case for sexless (merfolk). It would be the first race to do so*, but the text for mermaids already does the same thing elsewhere.
*Some races do have gender-neutral forms, but they just use those as the masculine version, so female is "fox-girl" while male is "fox-morph" for example. Kind of weird.
>Generally i think the race/age/somethingiforgot text should get checked out, sometimes i feel like it wack, and in other places in the appearance screen it's also weird
I'm not sure what you mean.
Replies: >>74120
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>>74118
This is the only thing i can currently show, but i swear i've seen weird stuff here and there
Replies: >>74121
>>74120
You cut off too much; what's the rest of the text, what kind of face? I don't see any possible instances of "Your face" that isn't preceded by a space. I did see "You have a gnoll's face" is missing a space, but that doesn't match your screenshot.
If you see something weird, you should point it out. The player's appearance is pretty complicated so it's nearly impossible to find all the issues just by reading through the code.
Replies: >>74122
>>74121
>You are currently wearing your goo armor and using your jeweled rapier as a weapon. Girding one of your fingers is an enchanted fertite ring. Your face is human in shape and structure, with thick, pale white fur. A set of retractable, needle-like fangs sit in place of your canines and are ready to dispense their venom.
it's because of the ring, when i take it off then it's not missing a space
It's been a while, so I want to ask: can I still use a save editor? I think there was one baked into the game but I can't remember.
Replies: >>74125 >>74131
>>74124
History repeats itself.
The regular editor still works, but you can activate debug mode in the options, then take the Debug Wand from the storage and use it.
>>74124
>can I still use a save editor?
Well, you could always try and find out more quickly than asking here.
As the anon said, there's a debug wand after activating debug mode.
Alternatively, you can type "debug" while in the game after activating it in the menu to bring up various options, including transformations, item editors, certain character flags, etc. It doesn't have every option available, but it'll likely serve most or all of the purposes you're thinking of.
You can use the standard CoCed, but a lot of things are different in the mod. If you have a transformation, item, etc. that wasn't in the base game, the editor obviously won't recognize it and will assign an unknown ID. Additionally, there are a couple items removed from the game that would likely break your save if you tried bruteforcing them back in. Just be smart.
Replies: >>74132
>CoCed
It just barely works at this point. Some things to keep in mind, off the top of my head:
It only works with flash saves, not saves from other builds.
Inventory editing won't work, items are stored differently now. You can probably edit storage though, keeping in mind what >>74131 mentioned.
Some body parts have been reworked entirely so they can't be edited at all, but I'm not sure which parts those are.
The old tease level and archery skill have been converted to masteries. The game will (at least for now) automatically convert the old stats to mastery, but setting them to normally-unreachable values (some people used to set their tease level impossibly high, for example) might break things.
A lot of old flags are no longer used, though that's often because they've been converted to the new system, which you can edit through the debug menu (under "Save Edit") instead.
Probably a lot of other things are broken. In general, check to make sure that the value/type/etc. shown in CoCEd correctly matches what's in your save before you try to change it (if it can read the right data from the game, then it can probably edit it right too).

>CoCTweak
Might work better than CoCEd, or it might not work at all, I haven't tried it in a while. It should work with 1.6.17.1 (and is designed with hgg in mind), but I'm not sure about newer versions (since the switch to haxe). At the very least, it won't support any new content that's been added since then.
It's not as straightforward to use as CoCEd though, and it doesn't have a GUI, command-line only. Might be too complicated for some people.
>>74132
Just use the ingame cheat to add inventory items
the save editor is only useful for adding money, editing your stats and most perks but some perks wont work because those were leftover from the old revamp mod
>>74132
>CoCTweak
First I head of this thing
it sounds like utter dogshit
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>>74132
>A lot of old flags are no longer used, though that's often because they've been converted to the new system
Sadly, most of the game's flags aren't present in the new system. It's missing most of the characters and the few it does have are missing most of their flags. For OG character editing, CoCed is still the best approach, whether that involves tweaking or resetting.

>Some body parts have been reworked entirely so they can't be edited at all, but I'm not sure which parts those are.
I think the "underbody" parts are what can't be edited, but neither CoCed or the in-game editor can fix that as far as I'm aware. Used the in-game editor for the cockatrice transformation and now that character's stuck with yellow feathers for the underbody regardless of changes. Same with "underbody.skintone" here.
Genitals are another part that can't be edited in-game and require CoCed. You can add or remove them, but that's as far as it goes for now.
Replies: >>74141
when update
Replies: >>74141
>>74137
>Sadly, most of the game's flags aren't present in the new system. It's missing most of the characters and the few it does have are missing most of their flags.
The debug menu can still edit flags too. You can get the flag numbers (up-to-date and accurate ones rather than CoCEd's list) from https://gitgud.io/Oxdeception/cocanon-mod-haxe/-/blob/master/src/classes/globalFlags/KFLAGS.hx
>stuck with ... underbody regardless of changes
No, there are more than 20 TF items that can change it back to normal, though the conditions for those changes vary.

Some examples that leave you with plain skin (there are a lot more that fix your underbody while giving you fur/scales/etc. in the process)
Hummus: If your skin type is anything other than plain
Ectoplasm: If your skin tone isn't already "sable" or "white"
Black egg: Only eat one non-large egg, and don't have your skin adjective be "smooth" first, unless you want rubber/latex skin
Fox jewel: If you have scales or non-kitsune fur, it will restore your underbody while changing your skin back to normal
Goblin ale: If your skin type is anything other than plain
Incubi draft / succubi milk (not purified): If your skin type is anything other than plain; the change might be rare at very low corruption
Salamander firewater: If your skin type is anything other than plain
Gossamer (sweet or black): If your skin type is anything other than plain
Shark tooth / Tiger shark tooth: It also changes your skin tone to "rough gray" or "orange and black striped", but changing tone is easy
>>74139
>when update
when ready
Replies: >>74142
>>74141
>You can get the flag numbers
It might be best to leave that link either in the game's Flag Editor or as a mention in the OP. Referring to the file alone is a bit vague.
>TF items
Bizarre, I'd tried literally all but one of those and nothing had changed. Even spamming hummus did nothing. Only a few fox jewels just now seemed to finally solve it so I'll assume I simply have the most terrible luck. Leaves me wondering if a cockatrice and their non-cheat transformation were ever meant to be added at some point. It's a rather unique-looking one.
Thank you for the help, it was driving me crazy. Thankfully most scenes, if any, don't mention your underbody.
>>73852
Apologies for the delay. For me this is tomorrow but I don't really exist in the same time space anymore since the accident.
>Changed hardly to "thoroughly worn and rusted but still sharp"
>Changed to "Has lost some rust but is still quite worn"
>Changed purpose to potential
It's more on-the-nose but fits better 
>Trying to heal with the fairy
Okay, yes, however, followup event where she punches you in the balls or something for trying to heal with her
>卐 卐 卐
I mean Zelda and Link (in most canons) are white, blond hair and blue-eyed elves

https://pastebin.com/cAj9TQ2N
Replies: >>74156
>>74155
Meant to add, I'd like to add the magic armour from twilight princess, but idk how much of a nightmare that would be to implement, losing gems instead of health/lust.
Replies: >>74157 >>74164
>>74156
>idk how much of a nightmare that would be to implement, losing gems instead of health/lust
Making it work for most damaging attacks? Should be pretty easy.
Making it work for all damage attacks or for most/all lust attacks? Possibly a pain to do, would probably mean going through every monster and making sure everything is standardized, which could involve rewriting the code for a lot of attacks.
If we ignore the display (so the game tells you the attack hurt/lusted you but it actually didn't), then it would be easy regardless, but that doesn't sound great.

A much easier alternative that gives mostly the same result would be passive health/lust regen that drains gems. Could have it fire at the start of every turn and heal all damage/lust dealt in the previous turn.
Replies: >>74159 >>74164
>//situation 4: gender preference is set to male and you have exactly one at camp
>[say: It's [whatever this guy's name is], isn't it? You could have us both, you know. You just have to ask.]
While I'm fixing yuribot's pent-up slutspawn scene, should I add Akky as a silly mode possibility for this line?
Replies: >>74159
>>74158
Absolutely.
>>74157
In Twilight Princess, I recall getting hit in the magic armor still made Link react as if he was harmed, just losing gems instead of health. So displaying as if damaged but only taking away gems isn't that out of place for a reference
Replies: >>74165
>>74156
>>74157
Your flesh heals but your wallet? That is harder. No surprise you would wince in (economical) pain if you ask me.
Lust damage? You are just into findom my guy
>>74159
>react as if he was harmed
That would be better matched by the flavor text being unchanged, I think.
Telling people that they lost X health but their health bar doesn't change, and not having any mention of gems so they just discover sometime later that they're mysteriously missing some? That would just feel buggy, even for people who do get the reference.
The latest batch of prerelease fixes is mostly done (I may have gone too far in a few places), just some alraune stuff left I think.
Might finish it tomorrow.
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Replies: >>74193
>>74187
cute
So did anything ever come about from the possible Alice camp follower?
Replies: >>74205
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>>74203
The best Unil scene is the one where we take her to Telly to get her a teddy-bear to help sell the child disguise to the rest of camp. Kid needs a prop!
But I won't spoil too much.
Alice encounters hardly ever happen
Replies: >>74208 >>74209
>>74207
They're supposed to be a small minority of demons, yeah.
Highest encounter rate is in the deep woods, if you didn't know, and I think it's decently common there
>>74207
my main problem is that they only ever seem to happen when I have no lust
Replies: >>74210
>>74209
Just kill the deer faggot
Replies: >>74211
>>74210
The deer remains a sissy.
Replies: >>74213 >>74217
>>74211
when'll someone add him to the camp so that we don't have to deal with him getting fucked by imps? shit's nasty
>>74211
Then less Alice Encounters 4 U
Replies: >>74222
Is there any way to trigger the kittens in town or is it always a low chance
Also if you help them do they ever show up again?
Replies: >>74219 >>74229
>>74218
You can meet them between 16:00 and 21:00 (exclusive), 5% chance. There's a chance every time you enter the main Tel'Adre menu, so just going in and out of the pawn shop or something will eventually trigger it.
One-time encounter, no matter how it goes you can't run into them again.
Replies: >>74220
>>74219
fucked up
guess I can debug wand it to see more but thats a shame
>>74217
My problem isn't encounter rate, it's that I play with lust kept low. And damn near all the scenes are locked behind lust.
I know there are no transformatives, but can you be a phoenix or siren?
Replies: >>74229
>>74218
>Also if you help them do they ever show up again?
They attack you anyway, but it opens up your ability to meet Katherine (A one of the cats who has a doggy dick).

>>74226
>but can you be a phoenix or siren?
I take it that you haven't encountered Minerva or attacked the harpy tower with Helia.
Replies: >>74230 >>74231
>>74229
pretty sure he was talking about the sisters looking for their mother
>>74229
>They attack you anyway, but it opens up your ability to meet Katherine
That's the cats, not the kittens. Different thing.
The kittens are a pair of lolis.
>you haven't encountered Minerva of the Pheonixes
Certainly if you met them, you'd know a "siren" is literally golden seeds + shark teeth and a phoenix is just golden seeds + salamander firewater
But they probably encountered them and just doesn't know what to combine or if that gets recognized as that by the game's race description, which I assume it doesn't
Replies: >>74235
>>74231
>if that gets recognized as that by the game's race description, which I assume it doesn't
Siren is recognized, phoenix isn't.
>>73868
>her skin is made of latex
Good, not enough rubber bitches in this game.
Haven't been here a while. Is the last update really that one from 2024 in the changelog?
Replies: >>74251
>>74248
New update's being tested right now
Replies: >>74260
How to remove vine armor?
Replies: >>74259
>>74258
Try asking an alraune
Or anyone else you feel like will know.
If you ask Rathazul, he wouldn't know, but he'll try to figure it out, and if you haven't figured out how to fix it on your own, he gives you the answer after a week.
Replies: >>74262
>>74251
Speaking of, how's that going?
>>74259
Are Alarunes in this? I look it up and I only see it for CoC2
Replies: >>74263
>>74262
...Yeah.
Replies: >>74273
Glad to see this is still kicking around. Question: how many interactions are there for Circe in the Volcanic area? I've given her quite a few different bits of lore, but I can't seem to find anymore after gifting her a unique statue... I'm also curious if there's more content for Dolores after her second "incident? I love the autistic moth-daughter, by the way, and whoever wrote her is a scholar and a gentleanon.
Replies: >>74266
>>74265
have you finished the Fera stuff?
Replies: >>74269
>>74266
I believe so; I bested the bound demon and made him my harmless pet, and I've gotten both the Alpha and Seeder blessings. Although I still haven't figured out how to unlock the ultimate power of the Terrestrial Fire: I'm lv5, but there's still a greyed-out part...
Replies: >>74270
>>74269
Thats your last interaction with Circe then
Have you already talked to her about 9 tailed foxes?
Replies: >>74272
>>74270
Aha! Nice nice, thank you kindly. And no, not yet; I've visited the kitsune mansion a few times, and Aiko is a good buddy after we dealt with her sister, but I haven't had the option to share the details with Circe yet. Does Dolores' book come back into play later, or is that still under construction?
>>74263
Okay where tf do I find them then? Forest and deepwoods are the same nonsense over and over and over, and Rathazul has no option to ask about the vines.
Replies: >>74274
>>74273
You got the vines from an alarune in the first place
Replies: >>74275
>>74274
And here I am still asking, because I being human forgot. Mind helping me out so I don't gotta do a whole different run to get rid the the things?
Replies: >>74276
>>74275
swamp
Replies: >>74281
>>74276
Thank you, now to find one that can take them off, cause Rathazhul hasn't done shit since I asked him about it.
Replies: >>74286
daughter who gets vined and you keep telling her silly ways to remove the vines that won't work to mess with her when?
Going back to 2hufag for a hot minute, has anyone saved their Corpse (fucking) & Home Looting W.I.P? That shit was hot, but the pastebin link's dead.
Replies: >>74285
>>74284
It's in the submission archive.
Replies: >>74287
>>74281
If you want a hint, and if I'm remembering correctly, it's slippery, not sticky.
Replies: >>74295
>>74285
You know, it didn't occur to me to check the folder titled Submissions. Since it hasn't been implemented into the game to my knowledge, I thought the only reference to its existence it would only be in the Chronicles Archive. Thank you, random anon, for inspiring me to actually look at things.
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Since we just did a Monkeying Around title, didn't go with Monkey Sea Monkey Do
Update 1.7.0: Fins and Fury
https://mega.nz/folder/St0HiaTC#oNQs48SWTDvmDBLHWZuHHA/folder/n8ti1JjQ
 - Saving to file is now cross-compatible with all builds, so you can save to file on flash, put it on your phone, and load from file on the APK version to continue, or vice versa.
>Mermaid Expansion
 - Fetish Zealot and Cultist rewritten to be more aligned with standards (and with "more NPC children" enabled, zealots are shotas)
 - Zealot now rarely drops the noble shirt, an upper undergarment that when worn begins the mermaid TF. This process is a small chance when sleeping, but increases every single night until a TF happens.
 - The garment can be removed early if you know someone with knowledge of curses or enchants. If you wait too long, you have to go all the way to the end of it
 - Mer get bad speed on land, high speed in the water, neutralized effect in the swamp and bog.
 - Mer get a new ability that is a pretty strong AOE and can be made permanent on ascension like kitsune spells if you like building power.
<At the boat, you now have the option to swim instead of sailing if your character has gills (regardless of mer or not)
 - Contains some slightly tweaked boat enemies, a unique miniboss, and a jelly-fish girl encounter.
>Fists of Fury
 - Unarmed mastery can take you to new heights with multiple battle styles. Requires level 12 and fist mastery 1 or higher. It's a level up perk. If you have claws, you get a different fighting style than fist. Fists get two styles.
 - Claws need Natural Weapons perk
 - Gauntlets do not enable these things.

There are other scenes mentioned in the changelog file, and some other under the hood stuff not mentioned at all. Like the screen rotation bug is fixed because of the newer NDK and patched lime, and a lot of other code bits.
This update has idk 20 new sex scenes, depending on how you slice different genital routes of the same scenes. There's a bunch of TF scenes too if that's your fetish.
More small things not mentioned like now Rathazul's alchemy screen implies the mixology XP system that's been there since vanilla. Buy more things from him and he'll gain more htings he can make.
More text issues fixed than anyone could possibly keep track of.
The conditional converter was broken again for a while, so conditions that didn't work just disappeared. Now they'll show an error, so some stuff that may have been broken but not reported will be more obvious now. Nothing new broke, it just spits an error now instead of hiding it.
>>74290
>More small things not mentioned like now Rathazul's alchemy screen implies the mixology XP system that's been there since vanilla. Buy more things from him and he'll gain more htings he can make.
What the fuck
>>74290
It's out! highfives all around boys
>>74286
wish it was sticky
Finding a pregnant goblin giving birth and fucking her newborns when?
She'd be too tired to try to stop us and those slutty brats would probably love it anyway
Replies: >>74344
>>74343
Don't we find Tamani giving birth sometimes? The beginning is already there, if so.
Replies: >>74346 >>74358
>>74344
I think before her daughters are old enough to hunt down cock for themselves, she mentions they lick the cum from her snatch after she comes home after sex. Something along those lines.
Crazy what some of the vanilla things are.
Replies: >>74358
>>74344
>>74346
Tamani is old and busted
I'd rather have more generic goblins instead

or have Tamani's daughters getting caught giving birth instead
Replies: >>74381
hello
why is there no playable rat-morph? in base game, in this mod, in xianxia mod. common as dirt furry option is missing. very suspicious
Replies: >>74383
>>74358
>I'd rather have more generic goblins instead
There's Mitzi, who you free in the Stronghold but I cannot for the life of me beat that fucking dungeon. How do you get rid of the Wellspring of Lust perk? Also there's Lumi.
>>74381
>but I cannot for the life of me beat that fucking dungeon. How do you get rid of the Wellspring of Lust perk?
Never mind, just beat it. The "ending" feels rather anti-climatic. Especially with how it doesn't effect post-game interactions with characters like Circe and Ceraph.
>>74380
Mouse morphs are rat morphs, only your autism is stopping you from accepting it.
>>74381
>How do you get rid of the Wellspring of Lust perk?
Take off your runic underwear that grants it.
Replies: >>74477
>>74381
>spoiler
Bro
just unequip your panties
thats a perk thats given by one of the enchanted underwear
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>New character
>the goal: dog ranger with sword, shield, and bow
>Become dog
>go into heat
>Raped by Kelt
>New goal: make kelt my bitch
>Go to mountain to farm succubus milk
>Run into ceraph
>lose to ceraph because she keeps gaining Ultra Instinct with single-digit hp
>Become pacifist
>New goal: enslave ceraph
>(forget that bows don't count towards pacifism)
>Along the way, become corrupt and dangerously close to hellhound
>Fuck it! I'm going to rape Kelt anyways, so...
>New goal: Become hellhound
>Already dog futa, 2dicks
>save-scum demon horns & tail
>Remember I can just shoot Ceraph
>Enslave Ceraph
>No-longer Pacifist
>Still pregnant from hellhound during pacifist-era
>Start spamming mountains
>No fucking hellhound master

Anyways, did the encounter get removed or am I just getting fucked by RNG? It's in the mountains, right? Where the fuck is this guy?
>>74387
You need to be a hellhound. Get more hellhound traits.
Replies: >>74389
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>>74388
I'm not sure what else I can go for. The wiki, which is probably outdated but my only real source of info, says
>To qualify, a character must have a dog face and tail, either dog legs or midnight black coloured hair/fur, corruption of 60 or more, and either two or more dog cocks or a vagina and presently be pregnant with a hellhound.
Replies: >>74392
>>74387
facetype dog (if not nofur)
corr >= 60
2 dog cocks (or vag pregnant with hellhound)
dog tail, dog body, dog ears or "midnight black" haircolor (any of the 4)
Replies: >>74392
>>74390
See
>>74389
I've med the requirements for a while. Unless the genitals are a hard or and cancels out if you have both the qualifying male AND female sets, for some reason. I even save-edited to remove my minotaur addiction to ensure it's not messing with encounters somehow. Then used the debug wand to make the parts the same just in case the flag for a part from the save editor is somehow different than the flag for the in-game version.
Replies: >>74393
>>74392
Are you playing the latest version, 1.7.0? It's bugged in 1.6.19 so you can't get the encounter.
Replies: >>74394
>>74393
No, I wasn't aware there was a bug and an updated version. I'll download it and give it a shot
>>74387
Maybe stop playing characters that have a pussy and be a man for a change
Replies: >>74396 >>74398
>>74395
I have a couple male characters: a pig-orc knight who's also on a quest to fuck every loli in the game. I also have a shota who's on a quest to collect every milf in the game.This one was supposed to be a ranger until things went sideways.
>>74395
>characters that have a pussy and be a man
What if I am a male character with a pussy?
Replies: >>74401
>>74398
You're a woman then
yet you will never be a woman, nor will you be a man

because you're already dead
Replies: >>74402
>>74401
The porn term is cuntboy and the slur for it is pooner.
Replies: >>74403
>>74402
Wrong
the proper term is "faggot" and the slur for it is "kill yourself"
Replies: >>74404
>>74403
this post is kinda repressed pooner coded ngl
only a pooner hates the term pooner
Replies: >>74413
>>74404
I don't think anyone here hates the term pooner you dumb faggot.
Replies: >>74414
>>74413
mald harder
Thanks for keeping that game alive anons, It's time for my yearly play-through of the only half decent western H-game that actually has people doing things for it still.
Is the CoC mobile gonna be updated or is it gonna stay as alpha versions because those are a bit buggy
Replies: >>74466 >>74473
>>74465
Alpha versions are the only versions, the other kind is abandoned, from the OtherCoCAnon era.
Alpha versions are made in haxe, while the old versions are made in actionscript. Different langauge
>>74465
If there are bugs, report them.
>>74383
thats like saying there is no difference between a wolf-morph and a dog-morph
the qualities of rat are quite distinct from mouse. mouse is soft and kind of dumb, rat is smart and world-weary, and has an armored battle tail
also rats are bigger than mice
they are really absolutely different things
Replies: >>74480
>>74477
>mouse is soft and dumb, rat is smart and bigger than mouse
Okay
Be a mouse
Grow bigger
Increase your int.
There you go. Now wasn't that easy?
Goblin baby fuck when
Did Lethice get a buff or something? I don't remember her being so strong in her second phase and her first phase where she never stops flying is bullshit.
Replies: >>74501 >>74506
>>74499
>and her first phase where she never stops flying is bullshit.
Anon, the tease command is incredibly broken.
Replies: >>74502
>>74501
I was doing a no horny fighter run so my tease was doing 10 lust damage that would actually hit maybe every 3 rounds. I ended up just using telekinetic blast and wait commands. Next time I do that sort of run I'll bring a gun or something I guess.
I also forgot that I didn't like the minoking because tease is basically required but he's far easier to overcome.
Replies: >>74503
>>74502
>I was doing a no horny fighter run so my tease was doing 10 lust damage that would actually hit maybe every 3 rounds
Also have Beserk enabled.
Replies: >>74504
>>74503
Does berserk make tease hit more?
Replies: >>74505
>>74504
No, but it reduces the effect of the enemy trying to seduce you.
>>74499
In 2022 she was "buffed" by actually implementing the fight mechanics that revamp never bothered to finish; the revamp mod started before Lethice's keep was added, then when it was added revamp only partially ported over the boss fights.
In particular, Lethice's tentacles in phase 1 actually do something now, when they don't in revamp and didn't before hgg 1.6.13.
>I don't remember her being so strong in her second phase
I don't think phase 2 has been made any harder though. Unless you haven't dealt with the tentacles by then.
>her first phase where she never stops flying is bullshit
For a pure melee fighter, yeah, but it's not that big a deal for everyone else. Having a bow at least is a good idea.
Replies: >>74516
>>74506
It was the tentacles. 
Well time to figure out what I want to do with regards to ascension and next run. Maybe I'll just do a 180 and go full slut.
Is it possible to remove bimbo/bro/futa body perks via debug or something?
Replies: >>74575 >>74578
>>74573
Try a save editor.
Replies: >>74583
>>74573
You can use the save editor to remove perks but the debug menu can't iirc
Replies: >>74583
>>74575
>>74578
Unfortunately CoCed straight up doesn't work with my saves from the exe version of the game and CoCTweak is triggering windows security for a trojan.
>>74583
You could do it through gameplay instead
Talk to Rathazul, I think you need a bunch of scholars tea or something.
Replies: >>74586
>>74584
That's only for the mental perks. There's no in-game way to remove the body perks, aside from ascension.
>>74583
> doesn't work with my saves from the exe version of the game
Well duh
thats why you export your save to a text file and import it to the flash version to generate the shit you need changed

then re-export it and import it again to your exe
why the hell are you even using the exe anyway
flash projectors are in the mega
Replies: >>74592
>>74583
>exe version
The hashlink version isn't really meant to be played normally, it's more for testing and debugging, as I understand it. It's pretty buggy compared to the other builds.
Replies: >>74592
>>74587
>>74588
I've been using it for years. I think I just see "windows" in the list alongside Android and Linux whenever I download an update and I click that one.
I've got everything sorted now. Thanks.
>buy 25 gel from Oswald for 300 gold
>craft into gel armor
>sell it back to him for +75 gold profit
>buy 25 gel from him again
this game never fails to amuse me
>>74599
Now if only Rathazul didn't take a 500 gem cut for making spider equipment.
>>74599
>anon discovers trade and comparative advantage
>>74599
That's usually how things work.
>buy resource
>apply skill to resource
>sell finished product for profit
It is stated that black magic is easier to cast on another person than on the caster themself.
I wonder at the possibilities of taking black magic to the extreme. Could you unravel a person? Surely someone resisting it would make it harder to do, but
Where can you go with it at the extreme? Cause their body to slowly come undone?
>>74290
>(and with "more NPC children" enabled, zealots are shotas)
Nice, I love this. A couple of nitpicks/issues I had with it.
>In the Classroom scenario, it should be changed so that you're both students if you're also a shota, instead of him calling you Professor
>in Church scenario (PCloss specifically), F.Zealot calls you "Miss/Mister" even if you're a shota, it should be changed to something else, perhaps you're both altar boys because him being the Priest is awkward if he's not also the professor
Other than that it's great. In the future, please allow Arian and possibly even Akbal to be a shota, and please consider adding back the Imp Lord as a bratty shota. I'd also like to see male Spider Morphs, Satyrs, and maybe even Slime men as shotas.
Replies: >>74613
>>74612
>it should be changed so that you're both students if you're also a shota
Like a tutoring thing?
>PCloss you're both altarboys
Isn't that one where you're a corrupt heretic and being exorcised? You being an altarboy doesn't make much sense there.
>Arian
This works completely. Arian is a creepy doormat that will change anything about himself to suit you. If you're a pedophile, or another kid, he'd do it. Not even hesitate.
Don't know who wants to bother combing over all his content to add conditions where it is needed.
>Akbal
That's a pretty huge undertaking.
>Imp lord
That's anti-canon.
>Spider-morphs
That's a great candidate for the More NPC children" toggle. Really leans into the common dimorphism of spiders.
>Satyrs
I don't know about that one. I thought they had "grown man energy" personally. Flatly making them kids would just make them seem like bad attempts at shota.
>Slime men
I think you're referring to the oozes? They're not that masculine iirc. Might be a small change to make if it consists of just a three or four bits of text to edit.
Replies: >>74620
>>74613
>Like a tutoring thing?
Yeah, basically? Or he could be your friend. Or even your classmate (for young Champs only obviously)
>Isn't that one where you're a corrupt heretic and being exorcised? You being an altarboy doesn't make much sense there.
Yeah, but since he's also a shota, I wouldn't expect him to be the lead priest at the church. In my head, it would make more sense if you were magically also wearing the robes, and it turned out you were both altar boys, and hes correcting you back to the right path. Maybe I'm wrong though, maybe it's not that serious.
>This works completely. Arian is a cute doormat that will change anything about himself to suit you.
>Don't know who wants to bother combing over all his content to add conditions where it is needed.
I would if I could, but I can't write and don't even know how to write for CoC
>That's a pretty huge undertaking.
See Arian response
>Imp lord
>That's anti-canon.
Couldn't a kid have been turned into a demon?

>Satyrs
>Flatly making them kids would just make them seem like bad attempts at shota.
I was thinking more that you could encounter your kids if you had some with a Satyr, so it's only a chance for them to appear as kids, but I'll concede on that point.
>Slime men
>I think you're referring to the oozes? They're not that masculine iirc. Might be a small change to make if it consists of just a three or four bits of text to edit.
Nice.
Replies: >>74623
>>74620
>Or he could be your friend. Or even your classmate (for young Champs only obviously)
That'd be a bigger rewrite of the scene. A tutor makes a fair bit of difference, but isn't that bad. But if the player isn't taking the role of a teacher (role, not job) then the scenario doesn't work, since it's all about teaching him something.
>lead priest
I don't think anything suggests he is the lead priest. Still, idc, was only remarking the player being an altarboy doesn't make much sense in the scenario. Doesn't make more sense than being an outsider, at any rate, and being an outsider works just fine for children and adults.
>couldn't a kid have turned demon?
Yes, that wouldn't be an imp. Imps were never mortal, they're a byproduct of demons and their own soulless trash thing themselves. Stringy, dry skin, thin hair, ugly, stupid, and born that way.
Nobody can become an imp.
>Satyrs would be your satyr children
That's not a More Kids thing at all, that's just making brand new encounters from scratch. Which you're welcome to do, you know, you don't have to code it yourself.
Just think about what scenes are like when you find them in game and then write what you want it to be like when you encounter your satyr kids.
If you can even have satyr kids. I assume you can, but I haven't checked.
Replies: >>74656
How2Get Avenger again?
Replies: >>74651 >>74683
>>74628
Silly mode, boat (rowing or swimming both work, if you have gills)
Replies: >>74652
>>74651
So its just absolutely random?
No need to complete any other pre-requisites like Marae's bullshit or anything?
Replies: >>74653
>>74652
yeah
>>74623
>If you can even have satyr kids
I think it's the only monster that can knock up both male and female PCs.
From a completely technical standpoint, how easy would it be to implement an enemy that drains your XP (and possibly puts you into XP debt, if you otherwise don't have enough, since I assume de-leveling the PC would be a nightmare) when you lose to her, making her level up and get stronger in future encounters?

Part of me wants to make a bratty fat-bottomed loli for silly mode that can do that, slowly going from joke encounter to completely unwinnable if you keep jobbing to her. If that sounds stupid to you then forgive me. I'm very tired, and that's when my most unhinged horniness comes out.
>>74669
Technically it wouldn't be too hard to drain xp on loss, going into xp-debt would probably create some weird stuff, and there isn't any code to decrease a singular level. From a quick look
Replies: >>74673
>>74669
I'd say go ahead and make the FATASS LOLI if you're willing to commit.
Like the anon below yours said, negative values for xp would probably get weird, but loss itself would be fine. Even without the actual XP loss, she could always just flatly grow stronger with each loss rather than sucking xp directly and the drain is just flavor.
Replies: >>74673
>>74670
Thanks for indulging my curiosity. Now that I think about it, is XP not stored as a signed integer? I'd figure that'd implicitly make XP debt a possible thing, but maybe my codelet brain simply cannot imagine the levels of jank residing in CoC's depths.

>>74672
I mean, it was a fairly idle thought, but maybe I'd think differently if multiple people are actually interested in the concept of a fat-bottomed loli getting a cheeky win on you, dropping her fat bubble butt on your face, and sucking up your power to get stronger (and probably getting a bigger butt while she's at it).

Originally, this began life as me finding the magical girl shrine in the bog or whatever and thinking "man I wish magical girls who knock you over and level-drain you to make their tits and butts fatter and get stronger were just roaming around the overworld in silly mode" but that seemed rather ambitious.
>>74673
>is XP not stored as a signed integer? I'd figure that'd implicitly make XP debt a possible thing
Yeah, on the quick look i had it didn't seem like it'd pose a problem, but i didn't want to go deep into it
>>74673
>probably getting a bigger butt while she's at it
"fat-bottomed loli" doesn't sound good, but I can imagine it being just fine in-game with enough room to interpret it.
But you add it growing bigger and it will break my cope and I won't be able to see it aesthetically pleasing in my mind, it'll malform into a disproportionate disaster.
Don't break my immersion, let me think of a plump butt and not immense ass.
Replies: >>74681
>>74678
Well I can't really help what I like, and I love butt expansion. But I could see such a character having an option of how you want her to drain you whenever you lose. Facesitting? Bigger butt. Paizuri/nipple-tribbing for bigger boobs. Making out to give her more height (Personally I rather like lolis granted like 200% scale so they're bigger than you...), or just normal cowgirl/scissoring for no physical changes but more XP drained.
Replies: >>74682 >>74685
>>74681
On the other hand, just don't be a fucking loser. Just kick her ass. She's a loli, you can break her over your knee like bane broke batman.
Objectionable content being exclusive to losing is fine. It's a fail state. Your punishment for spamming "attack" and never thinking about what you're doing on a higher difficulty.
I can beat her up, eat her plump ass, and it never has to get bigger than posterior-blessed real person. Just a loli with soft and very grabbable butt. Nothing that's going to knock me down every time she turns around.
Replies: >>74686
>>74628
Magical girl content has been dropped like... twice or thrice already so if you gonna pick up the concept i would be happy.
bonus points because loli
Replies: >>74684 >>74686
>>74683
>>74673
i keep being a retard and forgetting that i had forgotten to reply to something else before
>>74669
>From a completely technical standpoint, how easy would it be to implement an enemy that drains your XP
Trivial.
>(and possibly puts you into XP debt, if you otherwise don't have enough
Trivial as far as I know, at most some minor display changes might be a good idea.
>since I assume de-leveling the PC would be a nightmare)
It probably wouldn't be that big a deal, more of a design problem than a code problem, but probably not worth it.
>>74673
>Now that I think about it, is XP not stored as a signed integer?
It's a float.
>>74681
>butt expansion
From a completely technical standpoint, it's garbage.
Replies: >>74686
>>74682
That's honestly half the appeal of it -- the fact that if you keep on your guard you can completely keep the threat neutralized in perpetuity. It's the fact that she's such a non-threat that makes her stealing your power for herself and becoming completely overpowered in huge leaps and bounds really hot for me, because it causes a completely manageable problem to blow up in your face in a way you can't take back (though, for gameplay considerations, I'd probably have the player able to disperse her built-up power by managing to beat her and giving her a good, hard spanking. Maybe.)
>>74683
I kinda doubt there's a significant number of people here who are interested in my specific vision. Got any interest in a level-stealing magical girl with a big butt? I'd need a way to tie that together thematically... maybe by making her "the magical girl of games" or something.
>>74685
Just as the spice must flow, so, too, buttcheeks must grow.
Replies: >>74700
I'm proofreading Snuggles, the Crow Merchant, and I've found an abundance of spaces at the end of paragraphs right after the period. I've been taking note of every one I've come across but there's so many I began to doubt the point of it, so I checked other authors' content and noticed even the finished content has them, so perhaps it's not the problem I thought.

I'm wondering if I should point them out. After all, the text has to be coded in and the coder would figure it out as he does. I would just point them out the first time and get corrected if it's not necessary, but it if I did it would make my post over thrice as long. So just to be clear, would it be a waste of time to point out unneeded spaces at the end of paragraphs and tooltips?
>>74687
Surely it would be caught by the coder, but i would not be surprised if i (monkey) would miss it
>>74687
Just pointing it out once and mentioning that it's everywhere (as you just did) is fine, no need to mention every instance individually.
It's easy enough to just do a find+replace to get rid of all of them at once.
>>74686
>I kinda doubt there's a significant number of people here who are interested in my specific vision. Got any interest in a level-stealing magical girl with a big butt? I'd need a way to tie that together thematically... maybe by making her "the magical girl of games" or something.
Personally i am interested.
Replies: >>74703
>>74700
Yeah? Got any specific desires for the concept?
And, hmmm... is there any specific format that character proposals are written in? I don't really know how anons go about going from "I have an idea" to "here is a character concept -- is anybody interested?"
Replies: >>74704
>>74703
Think about what you find important in the concept. I imagine you don't care about the combat, so you don't need to worry about that in the short term.
If you have a good idea in mind about how you'll introduce the character, then start with the encounter text itself, then since the point seems to be for people losing to her, make a loss scene for losing.
Don't bother with the victory scene, don't bother making the loss compatible for everyone. Just the most core things that, to you, show what you want to develop on.

You could even just skip straight to the loss scene if you're unsure about how to approach the first encounter. Just get to doing what is the most appealing part of the character for you and see if other people are into how you'll be doing that, because if the most important part for you is just not coming together, the rest won't fix it.
Replies: >>74705
>>74704
Eh, don't worry about that. I have a hundred-page, horny, expansion-focused Symphogear fanfic up on AO3 -- I'm used to knowing what I want to write and how to write it. That's the thing I need help with the least, honestly.

I'm mostly concerned about the formalities and intricacies of /hgg/ and how people here prefer things to be formatted for their consumption/perusal/etc. If I'm going to bother spending a few weeks/months/whatever of my free time crafting an original encounter for a CoC mod, I just want to have something for people to look at first and say "yes this is worth your time, as there's at least a few people here who'd like it."
Replies: >>74709 >>74721
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Mora, The Weeping Willows (complete, code-ready)
Encounter: https://pst.moe/paste/rxjipb
Victory (Male): https://pst.moe/paste/spryjq
Victory (Female): https://pst.moe/paste/ytkrsb
Loss: https://pst.moe/paste/rczwtx
I'm torn on the loss. I liked the ending dialog but also felt like it was cringe, and though nobody said anything about it, I still figured I'd snip it. But I do still like it, even if it is cringe.
AnonMonkey, let's get going. We should get something out in October, the mora at the least since it is spooky.
>>74705
No real formality. A lot of people make a pst.moe doc that shows the encounter scene, the alt if repeat encounter, and if the encounter isn't too long or involved then the fight stuff there too.
Then sex scenes are each individual pst.moe links that come later, after the intiial post.
When every scene has been proofread(much later after the original postings), repost the entire character's list of updated links all in one list for convenience and to let people know "it's done now"
Replies: >>74712 >>74717
I'd rather oppai expansion than ass...
Replies: >>74712
>>74709
Thanks. That's the exact info I was looking for, basically. Do people expect the "proposal" posts to be written with the parser in mind, or do people usually write stream-of-thought first then convert it into parser-friendly format later?
>>74710
I like both, so it'd involve both anyway. Only question is if I write versions where she keeps one or both flat (probably by saying, "You see a cute magical girl, etc. etc. Your eyes take note of her:"
>"small, slim chest"
>"budding breasts, full of potential."
Or something along those lines. Not sure, though.
Replies: >>74713 >>74719
>>74712
>written with the parser in mind, or do people usually write stream-of-thought first then convert it into parser-friendly format later?
The first time I wrote, I used no parsing and didn't consider it. The second time, I included parser tags from the start. It's a fairly intuitive system, seems pretty typical that people include parser tags from the get-go.
Just any body part you know can be changed in the game, put in brackets. [cock] [pussy] [ass] [breasts] etc.
Most likely, whichever word you use is valid without even looking it up.
I am not a fan of asset expansion, but I'll help if you have questions.
Replies: >>74720
>>74709
>AnonMonkey, let's get going. We should get something out in October, the mora at the least since it is spooky.
I cant make any promises, i got a lot of family obligations in october
>>74717
Well we've got all September to get something ready for October. And it's not as big of a content drop as mermussy update. In theory.
Also AnonMonkey, I don't know if you've been chipping away at the rest of the [Finished] category, but there's other stuff in the chronicles.
I've been out of the loop, I don't know anything that's been going on
Replies: >>74725
>>74712
could be something like "the first thing you notice is her [chest]/[ass] to set where the path?
Replies: >>74720
>>74713
If I end up bothering, I could seriously see myself making any size gains optional, so I wouldn't worry about that. The point is "cute girl drains you," and the growth is only there because it makes me hard and latches onto the premise really easily, so it's not core to the premise necessarily. Either way, thanks.
>>74719
They'd be separate toggles, not routes.

Primary thing I'm wondering about right now is where a good place to insert her first encounter would be: what area and/or what pre-requisites would make sense. If I've got that, I think I can give it a shot trying to write something, figuring out a story and who the girl is. I thought about the Bog at first -- sort of how you encounter the abandoned magical girl temple, but the bog's kind of gross, honestly. My second thought is that she should be something you encounter in an early-game area like the forest, but unlocked once you reach a certain level (or maybe it makes sense that you would have to visit/do something in the temple in the bog first, but that seems too presumptive to meddle in another writer's content like that, so probably not). Is there any place that could use another encounter?
Replies: >>74726 >>74741
>>74705
Heh. I think i know who you are. Glad to see you here and hope you stick around.
Replies: >>74722
>>74721
I don't intend to be cryptic or hide it or anything. I'm Rosanon, if that name means anything to you. I just don't really see a need to namefag unless necessary. I've variously visited the thread over the past year or two to check up on it, and I visited it back when it was on the *old* website, too.
So, I might not "stick around" exactly (unless I try writing this, I guess), but I'll always eventually drop back in from time to time.
Replies: >>74723
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>>74722
ha i knew it
>>74717
i completely thought next month was october, i have fuck all to do in october (currently) september is the family month.
Also i've been chipping away at fuck all, i haven't done any coding since mermussy
Replies: >>74725
>>74724
>>74717 -> >>74718
>>74720
>They'd be separate toggles, not routes.
Essentially what I said
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Hello, fellas. Guy who was lusting after fat magical girl lolibutts earlier, here. I have something of a proposal for the character here, even going as far as to list various scenes I might like to write for her. This is much more "overview" than anything, but my writing workflow basically necessitates that I write something like this before writing any specific scenes *anyway,* so I figured I'd offer it for perusal/suggestion/criticism. Sorry if it's perhaps a bit ridiculous in places. Silly Mode and all, and I also wrote this in the span of like 4 hours straight, just hammering away at it.

https://pst.moe/paste/whcbmo

Let me know what you think, if you care to take a look.
>>74735
This character is silly, indeed, though there is nothing that feels too far from what's already in the mod save for her talk about XP and Levels. I believe, just like her gamer backstory, it would be a matter of how it's told, mostly relating to how people react to her strange terminologies that they'd have never heard of. She could be on the sillier side of character personalities, like Lenore.

I really like the XP and Level drain concept, as well as her being a dominant brat and the ideas related to size differences. At higher levels she could be a great superboss, something which CoC sadly lacks, as Marae herself is extremely underwhelming. The level drain means you have a believable reason why she's so overpowered, as you get to experience her growth.

I do have some issues, however.
>Shrinking magic
By itself it's fine, but you have to be careful about writing it because implying you could get to make use of it outside her specific scenes opens too many possibilities.
>Level drain
An enemy that drains your XP feels like something that should've been introduced long ago, but getting it back could become too much of a hassle.
>High to max level
At that point, she should be taking on Lethice like she said she would. You'd have to write a reason for her not to do so unless it's in a bad ending.

But I love magical girl, and I love loli, and mesugaki, and yuri, and cute girls whose massive ego you can indulge. I am extremely biased, and I would enjoy seeing this idea materialized into actual content.
Replies: >>74737
>>74736
Glad you like it. I have largely the same interests. As for yuri, I obviously love yuri a lot, but CoC is an aggressively bisexual game, so that's just the game we play here. Can't be too exclusive or anything (and putting boys in their place ain't too bad in general, either).

As for your concerns, I don't really see the issue with shrinking magic...? What's the pipeline here? Because she knows how to shrink people, that means she could teach it to you, so there's some dissonance with the fact that she obviously can't (because that'd open up a whole can of worms with other encounters)? Something like that? I don't really think it'll be a problem -- it's something she just knows how to do, and maybe she's just possessive of the ability because she's a greedy little lady. I think it's much the same sort of thing as Vala's giantess growth scene (one of my all-time faves from back when I first started playing vanilla CoC).
>Getting it back being too much of a hassle
Yeah that's where it'll have to have some finesse. I remember back when I was dabbling with RPGmaker I made a prototype level drain system that dynamically modified the rate at which you gained XP based upon the maximum level you had ever gotten to, and IF the techy boys in the thread want to indulge this idea, they could make negative XP scalingly easier to regain than normal XP, if they felt so inclined. But, failing that, I could also add a scene where you fall on your knees before Mina and say "I'm way too in the red, Mina!" and she says, "Oh yeah? Sucks to be you. Say, I have this really rare concentrated-wisdom-in-a-bottle here that should be able to restore all your XP debt. How about you worship my pussy for ten hours straight and I'll conveniently 'forget' I have it and leave it behind so you can use it when I'm satisfied?" Still, just kinda spitballing here. There's ways around it depending on what the options actually are. Additionally, Mina should level up on a very reduced XP curve anyway, instead of the ridiculously-scaling XP requirements of the champ, so in theory she should never be draining, say, 10,000 XP from you. It should be more like in the hundreds, at most (again, failing some more elegant background solution).
As for Lethice, the reason she doesn't wanna do it can be entirely as simple as "if I beat the final boss for you, that'd be soooooo pathetic. I wanna hold it in front of your face for even longer! C'mon! You can do it! Just beat me in a fight (lol), gain some XP, level up, and I'm suuuuure you can take her on! I *totally* believe in you! (lol, lol)" The fact that she's definitely not an actual ally of justice makes it very easy, because she can have any number of really selfish, arbitrary reasons for doing anything just because she thinks it's funny or turns her on (which, thematically, is exactly the kind of choice that powerful people get to make, so it's all too fitting).

Good feedback; feel free to suggest anything that comes to mind.
>>74735
hot. i want.
>Feedback
My head is empty and the only thing i can say is that i like what i just read. Learning how 2 magical girl would something i would really like and the framework to swap to a different magic set is already there because of terrestial fire so maybe it is possible. 
If i could ask for scenes maybe some foot stuff i guess like her stepping down on you or shrinking you and putting you inside her stockings or whatever.
Or i dunno something about sticky bondage so instead of using magic rope is sticky stretchy magic goo or whatever to leave you stuck maybe glue you to her butt or her tiddies or foot or something.
I doubt that you are into feet or sticky stuff so it's fine if you won't add that.
I am already pretty happy as is that you are actually working on this to begin with.


>I don't really see the issue with shrinking magic...?
It's kind of an ages old issue relating to the fact that if you are teeny tiny as fuck you have to accomodate a lot of previous written stuff to account for the champ being small.
It also leads to the possibility of having to account for the fact that the champ can turn themselves tiny at any moment and that also could lead to troubles
Among my laments about this is the fact that this makes fairy TF very likely to never be implemented.
Anyways stuff like this has to be carefully implemented and all that stuff because of it.
Replies: >>74742
>>74720
>They'd be separate toggles, not routes.
"Toggles" is ambiguous what you mean. I imagined something like when you lose to her, she lets you worship or service whatever part and that's the part that expands. That's probably what you're intending anyway though.
>>74735
>Very apt to refer to things in video game terms.
Nope. that's far into silly-mode territory. This isn't scifi, it's medieval fantasy, video games don't exist
Asset expansion is whacky, but it fits the setting's brand of whacky. "lolol video games" is not the right whacky.
>She got isekai'd from a modern world to Mareth
WHACKY new character guys, a spoiled GAAMER got ISEKAI'd but is so degenerate that even Mareth can't corrupt her, and she can see that you have a higher level so she's gonna gamer up and level grind on you.
Paraphore takes place in a corrupted computer simulation, this would fit perfectly there.
This isn't paraphore.
Replies: >>74742
>>74740
>learning how2magical girl
Well, maybe if I can write this, I can encourage the guy who wrote the temple to come back and flesh it out more. I think it'd be really fun if he finished that content with obtaining the magical girl wand from the basement. I'd be happy to have Mina notice they have that equipped and go "woaaaaahhhhhh" and try to teach you stuff.
As for sticky bondage I'm not really into that, and my current conception of the character is that she doesn't like the "gross" glorpy stuff so I can't *really* see her doing that. She'd be more likely to pin you to something using a gravity spell of some kind. Putting you between her fat buttcheeks though? Sure. She'd totally do that. I wasn't sure anyone here would be interested in the concept, though.
>shrinking magic
Am I crazy, or did I accidentally imply somewhere that I intended for the champ to learn shrinking magic? Because I didn't intend to imply that. If it's something that only Mina would know, then the implications can't possibly escape the set of scenes in which she's present, right? Just to be clear, anything that she'd do to you that makes you tiny would be a very temporary debuff, basically.
>>74741
Very interesting criticism.

I think it's completely reasonable if you want to ban the word "video game" and give it some set-dressing to make it more fantastical -- little crystal souls in a box (definitely not a console) projecting dreamed-up images onto a wall (totally not a screen) with a device you use to influence it (definitely not a controller), all made by wizards or alchemists or artificers or tinkerers as part of an entertainment industry catered towards nobles and royalty. I don't think it's a stretch in any world where there's advanced magic theory and illusion magic to make it reality. People have been making game for centuries, and they use basically every new technology they get their hands on to make new types of games (Chariots? Chariot racing. Precision woodworking? Chess. Guns? Airsoft. Compact motors and bicycles? BMX. It's basically a human inevitability.).
So it's not fundamentally ridiculous that a fantasy world would create simulations that allow the hoity-toity won't-get-their-hands-dirty type to experience a fraction of what real heroes go through. Right then and there, you have RPGs -- more of the Brandish and BoF type than the epic AAA FF7 Remake type.
And I don't really get the all-caps ISEGAIIII D:< accusation. The whole game is literally about stepping through a portal into another world. If your objection is that it's "modern," then first of all, I think it's fine if I bump it down to just "magical 1700s/1800s," but also, you really shouldn't be expecting this character to soliloquy endlessly about her homeland anyway. The modernity does exactly two things for her, which is that it makes it not unreasonable for her to have a taste for magical girls and that it makes her able to engage with a type of fiction in which things like levels and stats exist.
At the ABSOLUTE most, I think I could still make it work if I decided to scale it back to "she was extremely entertained by court wizard GMs running D&D for her, because D&D is literally where Level Drain is actually from originally," but I don't want to do that because the video game stuff is hotter.

I think you have a mostly(?) valid criticism regarding her answer to corruption -- that was just the first solution that came to mind, but it both solved the problem I was rubbing up against, and I thought it was fitting for a character whose whole identity is "shitty smug brat who steals your levels" to be corrupt but not necessarily act like it (also, why are you acting like I'm suggesting it makes her more EPIC and SPESHUL when I'm literally calling her delusional? That's what I'm saying. She's deluding herself into thinking she's not evil.). It's that whole "wolf in sheep's clothing" vibe, but if you have a more fitting way to actually make that happen, then feel free to suggest it.
>>74742
>okay they're magical video games with crystals and stuff.
>what's wrong with being sucked into a video game console, it's already isekai normally when you go through a portal into a magical world
One is a portal in a medieval world that takes the person to dangerous other realm and the other is being sucked into a video game. I'm baffled these aren't clearly and vastly different and incompatible to you.
My only conclusion i can reasonably come to is that it is actually just bait.
Replies: >>74744
>>74743
The console is just some creature/force taking the shape of something she likes in the fashion of a mimic and stuffing her through a portal the old-fashioned way. It being a "contract" is just a nod to the magical girl aspect of her character. She's not being "sucked into the console" by any means, so I don't know where you got that idea.
>>74742
>As for sticky bondage I'm not really into that, and my current conception of the character is that she doesn't like the "gross" glorpy stuff so I can't *really* see her doing that. 
Fair. Had to give it a shot. Gravity spell or something is nice too. Ah what about the foot stuff? I assume you aren't much into that either?
>Am I crazy, or did I accidentally imply somewhere that I intended for the champ to learn shrinking magic?
No you didn't guess i found it a good window to whine unprompted about fairy tf never ever by explaining the hurdles of that kind of stuff sorry
Replies: >>74746
>>74745
I'm not a footfag but I don't really mind it either. Socks and feet are good tools when they're clean and cute and soft, but stanky foot entrapment is not my kind of thing. If she shrank you down and rubbed you between her clean, socked feet, though, then I wouldn't be opposed to that.
And if it's any consolation to you, I was also one of the ones who was fervently suggesting Fairy TF back on the actual fenoxo forums back when there was the thread by Kitteh about the mod back in those ancient times. Fairy wings are cute, and I like them better than dragonfly wings. It's just not the same.
Replies: >>74749 >>74750
>>74746
don't really care much for the stanky stuff anyways. Was suggesting getting put inside her stockings mostly for the foot entrapment or whatever.
Replies: >>74750
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>>74746
>>74749
ah and
>And if it's any consolation to you, I was also one of the ones who was fervently suggesting Fairy TF back on the actual fenoxo forums back when there was the thread by Kitteh about the mod back in those ancient times. 
my guy
>>74742
> think it's completely reasonable if you want to ban the word "video game" 
Isn't one of the silly mode post victory stuff with Sandwitches a skit about an old ass Atari game console?

Whatever that other guy said is completely irrelevant since the setting can be whatever the fuck you want
Replies: >>74754
Video games? In my quirky furry isekai text adventure? Couldn't be. That would be cringe.
Replies: >>74753
>>74752
Can't believe someone would reference videogames on cringe mode.
Just too much man
>>74751
I agree, don't see a problem with a gamer girl being added to silly mode.
For the record, I agree about it being logically consistent (I was going to bring up the literal factory with office-worker demons, a mechanic, porn mags, and a coffee machine as a tonal counterpoint, but figured I should entertain criticism instead of just being defensive), but I'm apt to go with whatever a majority of the people here prefer. So if they think it's too much, I'll shy away from it. Or if they think it's fine, I'll just keep it as-is.
If the people who've written plenty of content for the mod as-is could weigh in on what they think, I'd be happy to consider those as weightier opinions.
>>74755
>but I'm apt to go with whatever a majority of the people here prefer.
Majority of people would love to see dick going inside vagina
babies produced would be optional but optimal unless its just more imps
>>74755
One-off silly mode scenes that reference video games wouldn't be a big deal, those already exist, but an ongoing non-canon trait of an entire character would be too much (as would having an entire character locked behind silly mode).
I don't think "but they're actually magic games that just happen to be completely identical to video games" changes anything at all. Making it tabletop games instead of video games isn't much of an improvement either if you still keep the whole "levels and stats become real, physical quantities" aspect.

Even without the game/silly mode aspect, the  reality-warping field itself is kind of questionable without a much better justification than "she got a cheat when she was isekai'd".
>>74758
At a certain point I can't really entertain some of these criticisms without sacrificing the intended appeal of the character. Levels need to be "things" for them to be called out and tickle the actual level drain fetish. Making them once-again abstract defeats the point. IF you want to excise video games as a whole from her, then I've been asking for suggestions as to alternatives (plenty of manga take place in worlds where stats are an inexplicable fact of life without any explicit reference to video games, for example), but you haven't given me any, so why don't you try doing that? That would be more helpful than saying "this is too much" when, as evidenced by the varied opinions on the topic in this thread (which seem to be more permissive than anything), that's a matter of taste and specific breeds of autism more than anything.
Same thing for you calling the explanation for her powers a "cheat." Even if it was, the fact that it's unfair is conceptually the appeal, as brats need some unfair edge to really compete on an even playing field. In hentai, that's usually a rape whistle (implicit threat of law enforcement), blackmail, or some other underhanded tactic that the one's she's bullying just don't have access to, so far from being a cop-out, it's explicitly intended. If it were a fair fight, anyone could suplex a mesugaki, so it just can't operate off of anything fair. However, I'm not opposed to making it feel more native or more "Mareth-ian," but I *require* the help of thread veterans to make that happen (and it has to answer the question "why can nobody else do this, because it's very abusable" in a way that isn't lame). If the answer to all that is, "there is no lore that can support this character's abilities," then the appropriate reaction is "well damn, I guess I have to make something up to support her after all."
And lastly, would you explain why you think locking a character behind silly mode is even bad in the first place? I'm willing to be convinced on the topic, but the reasons aren't exactly obvious.

Anyway, just off the top of my head, I could reformat her character as, for example, "she comes from a different fantasy world where level draining is common and such quantization of stats is just an immutable fact of life, and she's the daughter of a magical girl and a succubus who are the rulers of that world, making her therefore very powerful. However, for some reason she escaped to/was thrust into/got brought to Mareth and is now here to cause problems." Would you find that better? If you end up having nothing but nitpicks then after all that I won't really have a recourse but to just think there's no pleasing you and I should probably just ignore these criticisms. I'd *like* to please the autists, but that's only if it's possible without gutting the character concept. Warm regards and all that.
>>74755
>If the people who've written plenty of content for the mod as-is could weigh in on what they think
I'm out here deciding the original ending to my own mora loss scene is just a little too cringe, I almost admire the bravery by comparison. But yeah all gamey stuff should be silly-mode, like it already is with the atari scene.
The other anon on >>74758 types like one of the long time coders, but regardless is well-reasoned.
>>74760
>it has to be called levels for the level drain fetish
I thought it was just a strength drain fetish. You get weakened, she gets strengthened, how is it being explicitly the game mechanic of a level part of the fetish? Well,
>try giving an alternative
What's wrong with abstract here? I don't get it.
>seems more permissive than anything
Seems 50/50 by my guess.
>why not lock the entire character behind silly mode
I'm neutral on it myself, for what it's worth.
>I'll just make it that her world has explicit levels and stats so it's normal for her
Still very silly and wouldn't belong outside silly-mode, in my opinion. Odd one. I really would have figured people with a draining kink would think making it explicitly talk about levels and stats kills the fetish for them. One of those things like if you date someone really awkward and they try to make jokes during intimacy to cover up their anxiety, the joke makes it so hard to stay aroused when you want them to just engage the kink at hand instead.
But I don't have a kink for strength-draining, I have an unrelated parallel kink for starvation that happens to overlap it(becoming weaker). I'm coming from a different direction and am not your target audience.
It's all just a rambly unimportant tangent.
>gutting the character concept
I don't think there's anybody that can be blamed for thinking the gamer levels and stats was not important to the concept. When you first pitched it, I thought asset expansion and magical girl was core and the EXP drain was merely an abstraction to facilitate her putting you down for her own benefit to an extreme end. You get weaker, she gets stronger, the gulf of power that lead to your first loss just gets wider and wider, a runaway cascade where you can never catch back up, that kind of vibe.
My instincts just say "wouldn't calling it levels and stat points undercut the tension you're going for?"
Replies: >>74767 >>74769
>>74755
>but I'm apt to go with whatever a majority of the people here prefer.
That someone that got thrown into the interdimensional trashbin that is mareth happens to know what the idea of a videogame is (whatever shape it might take here) and likes them doesn't like something that is so implausible that will shatter the lore with no hope of recovery.
That and that she is probably gonna be locked behind silly mode anyways.

I want the fucking mesugaki level draining magical girl god damn it.
I want a concept that i like be added into the game and not be locked for years in limbo.
AAAAAAAAAAHHHHHHHHHHH
Replies: >>74767
>i'd *like* to please the autists
>one guy into the idea is autistically screeching
i congragulate you for picking your target and nailing it right there, you got 'em
Replies: >>74766
>>74765
Sorry i kinda dumped my frustrations that had been building up for a while.
Replies: >>74767 >>74768
>>74762
"Thanks, Satan."
I sorta pride myself in digging into the difference between people's niche tastes and finding out where they diverge from first principles, so if nothing else I find the difference in ethos pretty fascinating. That said, completely understandable if you don't know what "people with a 'level drain fetish'" specifically get turned on by in regards to that fetish. Let me provide a visual aid that can probably explain it better than I ever could: https://x.com/boko877/status/1348913116130676736
(Or, if you want more data, a couple more relevant examples: https://www.pixiv.net/en/artworks/93851781 and https://www.pixiv.net/en/artworks/113836214)
If that seems nonsensically/comically cringe, understandable.
So the "bombastic" nature of explicitly calling it out, whether that manifests in characters explicitly termdropping the word "levels" or the girl having a flashing "Level Up!" manifest above her head when she cums and steal's a week's worth of your work or just having some extra flashy VFX for it is definitely part of it (for the record, the game this animation is from is one of those inexplicably-stat-aware fantasy settings. Good game, also. Lotta soul put into it.)
>jokes during intimacy
That's really funny because a tasteful joke or two during intimacy I think is really attractive, but that's besides the point. Interesting.
>I thought the asset expansion and magical girl was core
Expansion's one of my main things so I probably oversold it. However, it makes sense if I explain it as "ass size is just one of her stats that goes up." Big butts? Good. Strong. High-level. It tickles the brain, but I don't mind writing variations where she's flat/big, so all good if someone would prefer it not be toggled off.
>runaway cascade
That's definitely the goal, but that's the jam spread across the foundational toast of her going, "your levels are mine now~" as she rams her fat fucking magical girl butt down onto your battered face.
All that said, even though the conclusion's pretty much "stay the course," this back-and-forth informs me such that I'll make sure to temper and not overuse any explicit references to gaming, silly mode or not. This is a level drain character far more than she is a gamer.
If I failed to address anything specific, apologies. It was 80 degrees through the night and I did not sleep well in this heat wave.
>>74763
Worry not. I have autism of my own to match the worst of them.
>>74766
All good. I'm trying to not take things so personally these days.
>>74766
Disregard that message in >>74767 I have realized I misunderstood due to being tired as fuck.
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>>74762
>>74767
Just a random anon that likes draining offering his two cents, but if I were to split the idea of strength/stamina/energy/life drain and level drain, then I'm in the boat that pop-ups about any stats or levels diminish the effect for me. Almost like a parody, if that makes sense. The indicators I always believed were for the viewer's own observation, not for the characters themselves to be entirely aware of. In most level drain scenarios, the characters aren't aware of their specific stats and the indicators go unmentioned by them. There are some settings like isekais where the stats being known are more normal, but I personally don't think it'd fit in CoC unless it was tied behind Silly Mode because stats and levels aren't something any entities are aware of. I think I'd have to agree with >>74758 that an ongoing character behind Silly Mode would be a bit much. TiTS has that issue where entire characters, arcs, and locations are locked behind Silly Mode, and quite frankly I find that aggravating.

Back to the drain, it's more often than not the subtle approach of the drain occurs, but not specific integers being detailed. You often see this with succubi in many scenarios, and is likely one of the scenarios that our lord Satan is referring to with starvation.
That being said, I've seen many examples of the level drain fetish where it isn't explicitly called out, or if it is, usually intermittingly or only at the beginning and end. I wouldn't say it's a key part of the fetish, but some might be really into that approach like yourself. If I were to compare it, let's say there's the usual fantasy scenario of a monster raping a woman. The monster doesn't need to say "DIS IS GUDD RAPE HABENING RITE 'BOUT NOW" for it to be rape, it's happening either way and we already know it. Calling it out might be something someone's really into, or someone else would just think it's silly and have to decide whether to embrace it or not, but it's not really a key part of the fetish. Otherwise there'd be splitting hairs about every little aspect of every fetish and thousands of subgenres.

This was an interesting discussion to read though. I also believed the main part of the fetish was butt/body expansion and a subtle drain, not necessarily announcing the exact effects. However you choose to address it, whatever feedback you get, and whatever gets added in the end, I think most people would be happy with most new content in general even if it's not explicitly their fetish. You seem passionate about it so I hope you go through with the concept and it manifests somehow.
Replies: >>74770 >>74782
>>74769
I do understand what you're saying and get why someone would prefer the more subtle approach. Personally, this is a junction I had passed long ago where I personally got frustrated with energy drain being too vague and "soft" for my tastes. With concrete numbers, my autism is strangled by the digits and put into a chokehold, shackled like the beast it is while making the scenario all the more "hard" and "inescapable" and "real" for me, and I crave that hardness. There's a huge difference between a girl saying she drained your energy and being confronted with mechanical effects of that drain. Personally, when I'm browsing just the stock-standard energy drain tag on Pixiv, I just see a "bright" aura around the archetypical succubus and the "dark" aura around her victim, and I go "neat" without it doing all that much for me. There's not really enough there for me to latch onto, and it certainly CAN be good if played up enough, but it always just gets so close without actually getting there, for me.
All that said I might've given the impression that the specific callouts are going to be more numerous than I actually intend for them to be. There's a world of difference between a character that shoves in acknowledgement at every turn (can be annoying) versus a character who slips one in now and again when they feel like it's going to have an especially powerful impact (hot), and I'm far more apt to write the second type than the first type. Personally, I think I can keep it tasteful, but perhaps I should bother writing an actual scene first as a test case.

I'm about to leave for the day, but if you're genuinely interested in the character, feel free to suggest a scene I should write of her such that it might be a good sampler of my writing.
>>74760
>Levels need to be "things" for them to be called out and tickle the actual level drain fetish. Making them once-again abstract defeats the point.
Does it need to explicitly be the girl calling it out, instead of the game doing it? Your examples in >>74767 don't seem to have that.
>IF you want to excise video games as a whole from her, then I've been asking for suggestions as to alternatives (plenty of manga take place in worlds where stats are an inexplicable fact of life without any explicit reference to video games, for example), but you haven't given me any, so why don't you try doing that?
My objection is specifically to a character mentioning RPG mechanics as a real thing (no matter what the justification is, because it's not a lore issue, it's a thematic/stylistic issue and breaking the 4th wall), so I can't give any suggestions on how you could still do the thing you shouldn't do. I'm not sure what alternatives would work either, since this is the first time I've heard of this kink (though see my reply to your other post below).
>Same thing for you calling the explanation for her powers a "cheat." Even if it was, the fact that it's unfair is conceptually the appeal
Unfairness is fine, that's not what I was talking about there, I was referring to the lack of explanation/justification. Writing characters with god-like abilities is something that should be done very carefully if at all, and your overview just gave off a feel of "here, have this world-shattering ability while I send you to another world, simply because that's how things are done" as is common in isekai. It's also the extremeness of the power (completely rewriting the fundamental nature of reality), not the fact that she was given power at all, so the magical girl stuff and level draining are fine.
>And lastly, would you explain why you think locking a character behind silly mode is even bad in the first place? I'm willing to be convinced on the topic, but the reasons aren't exactly obvious.
Locking a character entirely behind silly mode is bad for a few reasons. One is discovery; with the fetish toggles, players should generally know what they'll be adding/removing from the game (obviously if you leave underage disabled then you might miss out on some child characters, for example), but missing out on entire characters because the silly 4th-wall-breaking mode is disabled isn't obvious at all, and if you add a note that silly mode is required for some characters then you're pushing people to keep it on when they otherwise wouldn't want it. That also covers another issue, tying together too many different things under one umbrella so the stuff a player wants and the stuff a player hates are part of the same package. It also just isn't what silly mode has been for, up to now; it's always been much smaller in scale, a few words here and there or standalone scenes that are disconnected from any kind of continuity. Though we did make an exception for Exgartuan because the entire character was so aggressively and inherently silly mode, from start to finish and in every scene.
Putting just one aspect of a character behind silly mode is a much smaller issue, but still seems too far to me. Silly mode stuff is non-canon (as much as that matters in a furry porn game), so mixing it in with the canon and giving it continuity is messy.
(to be continued)
Replies: >>74776
(continued)
>>74760
>the daughter of a magical girl and a succubus who are the rulers of that world
My reply above (the issue is "RPG mechanics are real" inherently, regardless of how you explain it) covers the rest of this paragraph, but I wanted to point out here that having demons outside of Mareth would also be a problem. It doesn't exactly contradict the lore (there's no reason someone in some other world couldn't have done the same soul tinkering the demons did), but demons being an exclusively Marethian problem and allowing them to break containment being a bad thing is kind of important to the premise of the game.
>>74770
>All that said I might've given the impression that the specific callouts are going to be more numerous than I actually intend for them to be. There's a world of difference between a character that shoves in acknowledgement at every turn (can be annoying) versus a character who slips one in now and again when they feel like it's going to have an especially powerful impact (hot), and I'm far more apt to write the second type than the first type. Personally, I think I can keep it tasteful, but perhaps I should bother writing an actual scene first as a test case.
If it doesn't need to be an ongoing thing, just an occasional mention, then my suggestion is to just have those lines in silly mode and don't tie it into anything else. No backstory or explanation of how or why she knows these things, no reality-warping RPG field, she just sometimes mentions levels/stats/whatever. I think that would fit fine in silly mode.
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>>74770
>if nothing else I find the difference in ethos pretty fascinating.
It is interesting to see how people end up in similar places with utterly different interests and expectations.
>Personally, when I'm browsing just the stock-standard energy drain tag on Pixiv, I just see a "bright" aura around the archetypical succubus and the "dark" aura around her victim, and I go "neat" without it doing all that much for me.
Just sounds like the same thing as levels and stats, too abstracted from any real weakening and strengthening dynamic.
"haha noob you just got one level lower and lost 13 stat points" is really just even more soft and abstract than the aura itself. Unintuitive to think anyone fetishizes such a thing. We have such starkly different approaches, like I said, where manage to overlap things from a different angel.
Some time back I was writing a drain character, Anabelle. She was weak, feeble, vulnerable, needs help, and will try to teach you new magic as payment for your help, but when you help her, she is revealed to be a spirit that enters you and from day to day is slowly taking your strength and toughness away. She never says she's draining your stat points, the text never says it. She's trying to recover, and understands it is hard on your body. She acts sweet and affectionate, and she is visibly getting healthier and more vibrant while you get thin, bony, weak, soon struggling to hold down food. And she starts getting yandere.
Not a drain fetish, despite seemingly being the same thing if you hadn't stated otherwise. It's just an allegory for anorexia, the world's healthiest and best mental disorder. This level drain stuff was incidental, didn't think a kink for it existed nor would I have been interested in tailoring it better for that, only doing what is needed to serve the ana stuff.
Another interesting parallel is that anorexia communities also get extremely autistic with numbers and often gamify things on some level. But it's not because the weight itself is the point, it's just that when you look at yourself every day, you can't see progress, it's intangible. Measurements are a way to prove "yes it's working, we're getting somewhere." And really your stats and exp going down on the sidebar does that job passively, doing the useful shorthand with nothing to be gained from mentioning those mechanics in the text itself.
Like if instead of thinness being described in CoC it was just a stat, that'd be worthless to me. Yeah I want to reduce thickness, but the measurement is meaningless, I want it because it makes the description of my character thin and emaciated. Caring about it being called levels and stats or kilos and grams really feels like "but isn't that missing the point?"
In the end, even if you did remove all mentions of levels, stats, exp, etc., I still wouldn't like the character, I'm not in the target audience that will engage with it, so it doesn't matter if I understand the fetish. It is just quite bewildering is all.
>the concrete numbers make it more real
You feel like a character made by that gamergate Law & Order writer. The more gamey, the more real, next thing we know you're going to go out and beat women
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>>74770
>if you're genuinely interested in the character, feel free to suggest a scene I should write of her
Sure, I'm interested, but I think I have a better idea. Right now, your draining magical girl is in the phase everyone gets to when they have "ideas." It's a somewhat vague concept being tossed around. In my opinion, the very best thing you can do right now is sit down and write her encounter, the scene that occurs when the PC meets her. Try to match the approach written for other encounters. If she's recurring, match other recurring ones. If she'll be named, match other named encounters.
Doing this is beneficial in many ways. First of all, it shows you're serious. A lot of people have ideas, but when it comes to putting them to paper and making something real, they suddenly become very nervous and decide not to. It's a big undertaking and requires commitment.
Second, it gives everyone the chance to see what they're working with. We can all give better feedback if there's something concrete to actually look at. It'll only be a draft, doesn't need to be perfect (and it won't be), and it opens up the character and writing to loads of input. We can read what she looks like, see her behavior in action, have a better idea of what you're trying to go for, etc.
You'll get input for what happens afterward, but it's also too premature to think hard on that right now. The goal is to get to that bridge in the first place. As for how far to take level draining and whatnot, I would take the constructive feedback you've received so far into consideration while writing. While it doesn't need to be a fetish everyone is into, it should be something that doesn't break the lore. If you want her to be a repeatable encounter with changes, then it's best to have her fit the setting better. The best compromise is for you to write a character you love and enjoy, but also fits into CoC, the game you're writing for.

>>74773
I like a lot of skin and bones characters that are frail, though I can't say I have a fetish specifically for anorexia or starvation unless there was something lewd mixed in. An interesting thing to ponder. I do love yanderes though and Anabelle sounds cute even if she gets crazy.
>>74773
rip annabelle :(
Replies: >>74778
>>74771
>Your examples didn't seem to have it
It's in the dialogue of the game in the twitter link. I remember there being a witch you can specifically ask for level drain from in that game. Also I'm not really a het guy (I plan to write scenes for it, worry not), but there's also at least a good few sadpanda doujins where it exists diagetically and gets called out. Here's a very short comic about it in which I think the game terms are used tastefully (though you might not agree): https://exhentai.org/s/9cfe97fcef/3159709
I also find your point about player discovery a bit odd. If someone had no idea what "Silly Mode" was, they might reasonably assume, "well it might enable silly characters." That is, if someone doesn't want silly characters, why would they toggle it on at all? Are there really people who want silly scenes but not explicitly silly characters? That's a genuine question, by the way. I'd be amazed to find a person like that. Semantics aside, I'm coming around to the idea of just making her a bit more of a gamer in Silly Mode and going for the more inexplicably-overpowered route with it turned off. I'll have to iterate and see what I come up with.
>>74773
>going to go out and beat women
If only I could be so indescribably based. Jokes aside, I'd at least like to clarify that I'm certainly not interested in the character calling out actual *numbers* of points or stats or levels. However, I think there's something hot about a girl saying, "You're such an idiot~ I'm just going to beat you again, and you're gonna level down, and then it's gonna be even harder for you to beat me. If you keep acting like this, soon you're not even gonna be able to beat an Imp without crying out for me to beat it for you♩"
Despite my exhaustion, I wrote that more-or-less like I'd plan to write dialogue. So, there's one mention of "Level" in there, and I think it serves the vibe rather than going for numbers autism. I do LIKE numbers autism, don't get me wrong, but it has to actually bother to be part of good prose which has its own vague rules about how many times certain terms can be mentioned in general before they start sounding overused.
>anorexia
That explains the fascination with waifish girls in general.
>>74774
Well, I considered that the most contentious writing choices would be in the drain scenes, so just doing the useless wouldn't really be a proper exhibit for people to critique. That said, I don't mind doing the intro first, I suppose. Maybe I'll do both. I wrote like 7 pages of my flagship smut the other day, so I don't think that's beyond me.
Replies: >>74777 >>74778
>>74776
>so just doing the useless
*doing the intro scene
I don't know why I'm still up. Goodnight, thread.
Replies: >>74811
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>>74774
Anorexia is high tier. You save money on food, you get drunk faster and with less alcohol, you get mad good aesthetics, and you are your own halloween costume.
Sometimes your stomach burns but it feels good and satisfying.
Over-exercising isn't what they all do but it feels like better progress and health.
Bony is hot. Feeling the dip between your hips is nice. Massaging your naval when you're underweight feels fucking great.
And the way you stand up too fast, vision goes dark, miss a split second of existence, like transitioning from cutscene to gameplay IRL.
Anorexia is better than sex.
Anabelle was the comforting loving embrace personal to you, residing within you, and adoring you as you gradually decayed for her benefit. Her presence is addicting, and she makes you better and more special (with the magic) so you want to keep going deeper into that decent. Once you're attached enough to her, she wants to turn you against anyone else, drive you away from those that naturally should notice. She pays attention to you, she checks in on you, she cares, no one else does. The only person that can see how beautiful you are is her.
It was a bit ambitious for where my skill was at back then, and while there is definitely a theme of corruption there, it's not really CoC. I long abandoned it.
The ice magic system was cool though. Terrestrial Fire's dozen spells was fun designing and making another system was great. I may recycle that bit eventually.
>>74775
Two Ns is common, but I spelled it Anabelle because ana is modern slang for anorexia. And belle means beauty.
>>74776
>that explains the waifish girls in general
Don't forget waifish boys
But I think I cast a broad net in the body types I write. Moras are the only emaciated example I've really elaborated on, hellmouths are soft and pudgy, ivories are very fit and trim, and often things are an unspecific sort of normal physique.
Also a gag you should title all your magical girl submissions in the style of isekais. Those really overly long titles that give way more information about exactly what happens
Replies: >>74781
>>74778
>I long abandoned it
I know.
I waited for it back in the day when you were working on it and i will still wait for it until the day you are dead.
>>74769
What's the anime?
Replies: >>74784 >>74790
>>74782
Queen's Blade. It's not good, but it is very ecchi.
Replies: >>74790
Is there some resource I can look at to reference every single battle skill in the game?
Replies: >>74787 >>74788
>>74786
debug mode?
>>74786
Your best option for that is probably just looking at the code directly. https://gitgud.io/Oxdeception/cocanon-mod-haxe/-/blob/master/src/classes/scenes/combat/CombatAbilities.hx#L704
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Alice Ballistics
https://pst.moe/paste/tqbfjs
Finally got around to finishing the sex scenes.

I know AnonMonkey is busy a lot this month, but hopefully chipping little by little at the mora can get something ready to deploy in October.
>>74782
>>74784
Yep, definitely made me very horny as a teen. It's a unique anime, just don't expect high art or anything.
It certainly has balls in some areas though that you'd never see nowadays and has the guts to give some characters canonical bad ends. Even lolis aren't safe.
Goblins give birth to litters, don't they?
Hey, (kinda) newfag here
Been following the mod for years, recently picked it back up
old archives make reference to cheetsheets, but all of them have been obliterated

I'm asking because I'm trying to pursue Telly content and am a retard/don't want to lock myself out of any of it. Haven't even unlocked a date with her.
Send help, veterans
Replies: >>74793
>>74792
There is no date with Telly unless you count the tea party in silly mode. That requires the abyssal shard from the necromancer's manor. Silly isn't canon though.
>Items you can give her
Peach (from Minerva's oasis)
Drake's Heart (crag)
Teddybear (Telly) (cumming into the teddybear will not do anything despite that one guy being certain of it)
Maybe kitsune gift if you've ever experienced mind kitsunes, silly mod again.
>Events
Valentine's day
>Extra lewds
Make Ceraph your slave and talk to her about Telly.
Replies: >>74794 >>74797
>>74793
I cry.
Telly's too cute to not have more content...
Though I did come across the loli sisters in tel'adre, and that was pretty peak, it's not quite the same as everyone's favourite alice merchant.
Replies: >>74795
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>>74794
She's just a merchant, anon
She's just there to sell toys and treats
Replies: >>74796
>>74795
True, but she's also prime daughterwife material.
As is all the alices.
>>74793
>Silly isn't canon though.
It's canon for me

trying to make the entire plot of succubi and incubi only able to give birth to imps is retarded
not to mention furfags and futafaggots being all over the place in the setting is even more silly
Replies: >>74805
Why can't we just call it "canon" and "silly canon"
A silly cannon?
Replies: >>74806
>>74797
Until LRA is obtainable outside of Sillymode, Sillymode is only canon.
Replies: >>74816 >>74819
>>74804
It's a cannon that fires confetti, balloons, panties, and Game Boy Colors.
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Holiday event idea: The [Plains] button to explore the plains shows up on all the dungeon tiles in the Phoenix and Deception towers. 

Anyway, you'll all have to wait a bit more for fat goblin brewer, I revisited the bat demon idea for another waif.
Gilt: Bat-girl demon
https://pst.moe/paste/npmata
Contains encounter, fight, bat, and transformation stuff
I was thinking one of their recurring motifs would be they like to nibble on your ear during sex. They have an ear fetish. Don't know if I'd go any further than just the small detail of them nibbling your ear though.
Probably a victory scene to fuck a gilt in the ear
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>>74774
You wanted Mina's intro done as a sample to better judge my work and to let people know I'm serious? All right, Anon. Here you go. I'm quite serious.

https://pst.moe/paste/cxhxcl

Please note that I don't really know how I should implement conditional branches for small bits of dialogue into my writing yet, so if something SEEMS like it's split based on different possibilities, it probably is (I use "mister/miss" in one place, and that's obviously dependent on the player's presented sex, for example). Anyway, I wrote this over the course of a few hours and barely did any proofreading, so I hope it's at least decent.
>>74777
Let's check it out. First off all, the mistakes. There aren't many.

>Even the tentacle beasts you once feared are nothing more than a few attacks to dispatch
This is not necessarily true for all champions. The player could have Regular Training on, or he could suck. I would recommend changing it to something a bit more ambiguous, like saying they’ve become just another encounter. Maybe somebody would find problems with the narration telling what your character feels, but the game does it all the time so it should be okay.
>bwobbly, bouncy B-cups boldy bumping outwards
I’ve never heard or seen the word “bwobbly”, I have heard “wobbly”, but not “bwobbly”. Since it’s meant to be an alliteration, though, you should find another adjective that starts with B.
>Full of Potential/Perfect As-is
>Totally Blossoming/Perfectly Plump
Perhaps a bit long to fit in a button. Maybe they'll have to be reduced to one word per choice and then add the full text of the option inside their tooltips. You also might need tooltips to make it clear they will expand over time depending on choice, as some players could interpret the choices as directly and permanently changing her sizes instead as enabling expansion.
>her whole body glowing a powerful, punctuatory pink
"Punctuatory" doesn’t look like a real word, and I’m not sure what else it could be meant to be if it’s not.
>you really can't deny the dampness in your underwear/stiffening of your cock
The text is fine, but even if you don’t know how to parse, it would help to delimit the boundaries of the text that can variate with something such as brackets.
>you notice her B-cups puff out delightfully into sumptuous C-cups
You didn't put any comment indicating this is exclusive to players who've chosen the expansion options. You should always point out the variations in some way for the sake of making things easier on the coder.
>POP!
I would recommend using italics for onomatopoeia in narration. In case you don’t know, its done by putting the text between [i:]. Don't use it on dialogue, though, because dialogue is always in italics.
>turning it into a cutie-topia!
I would say “cute-topia” rolls off the tongue better. Maybe there’s a good reason for “cutie-topia”, but keep it in mind.
>continuing in the face of your continued gobsmacked-ness
I’m not sold on this word. If you were to use it, shouldn’t it be all together without hyphen? And anyways it’s not a real word as far as I can tell, so I’d recommend, outside of silly mode, to use something more proper like “astonishment”
>loser who wants their face to be a chair
It should be “his/her”, using the [his] parser, or at least putting the two possible options to let people know.
>"bleeeehhhhh!"s most cutely at you
Since it seems like this isn’t a direct quote, instead of [say:], which is what creates the typical double quotes you’re writing, it’s better to put a single quote to each side.
>now 100 XP poorer and with naught but the sound of the wind and the birds to keep you company.
Maybe this part should be put only in silly mode and, if you’re not in that mode, instead have it just say you lost some of your strength and then get a little notification below on its own line saying how much you lost, the same way the Sand Mother has a simple
<(+200 XP)
when you stop her by talking.
I know that would go against what others said about pop-ups and saying the experience out loud, however, so maybe that last bit should be ignored.

So, that was it. Pretty nice introduction. She's certainly a different flavor, but so far doesn't feel so out of place among Mareth's eccentric characters. I feel it gets across the idea of her character and her gimmick pretty well without dragging or stopping to give you exposition. I like her. I'm putting the last part in another message due to character limit.
>>74810
>>74811
I replied to the wrong post. Go figure.
Anyways, I'd recommend you to take a look at the writing guide to get a glimpse of how parser works, then go to the source code and look at some of this mod's original scenes, such as hellmouthscene.hx, BogTemple.hx and SylviaScene.hx for reference on how they work. There is a specific scene in the source code which lists every parser and tells you what it relates to, which can help a lot. I can't its name, but the writing guide has a link to it.

Finally, you can enable debug mode in the game by going to Options/Gameplay and turning Debug Mode on. Then you can go to your Storage and pick the Debug Wand options at the bottom to get a wand which you can use to, among other things, pick the Scene Build option. This is an underrated feature of the game that allows you to see directly how your scene would look and even lets you test the different parsers to see how they work. It's really useful and you should give it a try.
>>74811
Thanks for the feedback. I sometimes do make nonsense words (typically when they can be interpreted as onomatopoeia), so that's where "bwobbly" came from, but that's force of habit, and I forgot to change it to something more sensible later. I'll swap it out. Similar for "punctuatory," which is indeed not a word but was meant to be an adjective-ization of "punctuation" that I didn't want to look up the correct formulation for since I couldn't think of it off the top of my head and also didn't want to interrupt my flow. As for "cutie-topia," I don't really like the way "cute-topia" *reads,* even though I like the way it rolls off the tongue. When I see it on-screen, it seems to imply it's pronounced with a space inbetween the words instead of as "cute-opia," (and cutopia looks awful) but I think "cutie-topia" is equally as pleasant visually as it is aurally, even though aurally it's a tiny bit worse than cute-topia. In other words, my autism got in the way, though I'm not 100% decided on that.

Italics, I wasn't sure how to do. I didn't see it in the writing guide (or maybe I just blinded it), so I just left it unmarked since I figured I'd get lip for using asterisks or something. Nbd, though. I'll use those tags.

Regarding the B=>C mention of her chest, I didn't know how I should indicate that the other version of a part of a sentence is "no text here." Obviously I put markers for whole text blocks that only appear in certain modes or with certain toggles on, but that felt clunky and confusing to properly explain mid-sentence for shorter snippets and just felt like something I should wait to get directed to the proper documentation for.

Regarding "gobsmacked-ness," I have absorbed via osmosis the technique of "if a noun form of something doesn't exist, but you want to use it, then put a -ness at the end to indicate that it is what the correct formulation would be of that word." That does sort of get into the weeds of "how much of language is a construct you can fold like a lawn chair and bend to your whim when you know enough about it to make prescriptive arguments for your writing instead of simple descriptive observations about what people consider correct," but I'll avoid that if nobody else does it simply to make sure my passages don't stand out too much. I once worked at a community college as a writing tutor, so I get a bit big-headed about these things without realizing it. My bad.

The rest, understood/accounted for. Thanks again. Glad you like her. I got the impression people were expecting her to loredump or something, but I hope I can convey more-or-less that that's *mostly* for my own reference and only really has a chance to get offhand mentions here or there.
Replies: >>74827
>>74811
>This is not necessarily true for all champions. The player could have Regular Training on, or he could suck.
Mine never feared them in the first place. Or even met one.
Also
>Regular training
Wonder how that interacts with this.
>>74810
>I don't know how to implement conditions
Just make it clear where a condition begins and end, and what that condition is, and it's probably fine.
>Crag
>Rift
I'm inclined to say these shouldn't be capitalized. You wouldn't call it the Forest and the Desert. They're just the forest and the desert. And you, in fact, didn't capitalize the Forest either.
>spells! louder! imps in tow!
Maybe a little less exclaiming
>young -- in her teenage years
Hag. Also your em-dash is grammatically fine but the style for CoC is no spaces around it. young--in her teenage years
>Comparing her to the height of a nearby tree where you probably once fought a lusty goblin, you'd have to say she's around [4' 11" in imperial/metric]
That just sounds really silly. Far away, in a fight, you see her and thing "yes, four-foot-eleven-inches judging by that tree, since trees are a very standardized height"
It's a minor thing, just stood out for me. I can't tell someone's height down to the inch just looking at them even in the best of times.
>!!!!!
I think that's four too many exclamation marks
>pick on someone their own size
the champ says
to imps that are already much smaller than the girl they're attacking
The champ is, admittedly, decently likely to be closer to their size than she is. Child is a very popular age selection, and even though that don't pick child might go for that small height. My highest day count character is 3'4" I think.

This prose is really styled like a silly mode thing, top to bottom. It really should be wholesale toggled. Like exgartuan.
I couldn't finish it. But it did look like it didn't have dense technical errors. It's not just the exp gamer stuff, it's the entire prose that comes off like a silly mode thing. Like exgartuan, except better technical skill.
Replies: >>74815 >>74818
>>74810
>in her teenage years
Shame, I was hoping for a loli.
>CHOICE: Full of Potential/Perfect As-is
>CHOICE: Totally Blossoming/Perfectly Plump
Those who think they're already too big or just aren't into girls at all have no valid choices here. At the very least, the options should be rephrased to something more ambiguous that doesn't imply any appeal, or some other reworking.
>The girly voice you heard before shouting out "Heads-up, perv!" is just about the only warning you get before you are shocked out of your lusty stupor and knocked flat on your [ass] by the girl, taking her savior by surprise!
The lack of agency in this part is a bit too much, feels like an automatic loss scene without any kind of fight, stat check, or (relevant) choice.

I disagree with >>74814, it doesn't even remotely resemble Exgartuan's over-the-top absurdity and isn't extreme enough to justify putting it all in silly mode, but the tone of the narration does feel a bit off compared to most of the game, in my opinion.
The idea has potential, even if it's not quite my thing (even if she were younger, I'm not really into fat lolibutts).
Replies: >>74818 >>74827
>>74805
LRA?
Replies: >>74817
>>74816
Light Rail Avenger. AKA: The super duper cool katana
>>74814
All noted and most feedback incorporated. I appreciate the review anyway, even if you're not particularly enthused. The tree thing, I just had no idea in the moment what to use in the writing to justify an estimation of her height. I, also, seem to have completely forgotten how much people here like playing as ridiculously young protagonists. I don't think that possibility crossed my mind, but I'll account for it.

>>74815
I'll bump her down a bit in terms of age/height. Honestly I'm too used to writing for an audience that wants plausible deniability with their lolis so I just did that unintentionally (also Neptune from Neptunia is like 4' 9" so I didn't think this was a particularly non-loli-esque height. I personally prefer some amount of ambiguity myself, but I think I can imply her youngness a bit more. Thanks for pointing that out.

As for sizes, I'm afraid I can't really change the size of her ass without it ceasing to appeal to the writer here but I have to say I don't know what you're expecting about champs who don't like girls (do players like this exist, first off). It being a sex game, do people really interact with characters that they don't want to shag in some capacity? Maybe I'm used the the vanilla writing a bit too much where there's sort of the implicit assumption of "you sought out this scene, motherfucker. We're going to assume you're into it." At least for the girl part. For the big butt part, that's more understandable.

But insomuch as the phrasing of the options themselves, I can reword them, though I'm not sure how I'll do that without making it sound too inexplicable that the champ's even being distracted by the thought of them in the first place. It's not even a part of the scene I'm attached to, either -- it just helps make the bowling-over more plausible (how does a weakling bowl over someone way stronger than her without the element of surprise?) and provides a convenient way to half-diagetically offer the toggle in the first place.

And as for agency, that's an unsolved problem. I was hoping this amount would be acceptable, but I can't really *show* the draining without it happening to the champ, so I need to facilitate at least a small amount of it so that the intro introduces that aspect of her character in a way that's fairly paltry to counteract if you want to (100 xp is trivial when you're at this point in the game). The only other way I can think of is to show her draining someone else, but that would bloat the scene and also open up the can of worms that is "why doesn't she just target other people instead?" and such.  I could also just have her *say* she's going to do the draining, but that unravels the whole scene and is just more lame in general. So if you have any way to make the feelings this scene gives you regarding it being an "automatic loss" scene more justifiable, I think that's the least-worst solution there.

>I'm not really into fat lolibutts
but they're so cute and pokable and spankable... those fanart pics of Jack the Ripper from Fate with a fat caboose just drive me crazy.
Replies: >>74825 >>74827
>>74805
>Sillymode is only canon.
T R V T H N V K E
>>74810
Isn't that pic a lesbian?
Replies: >>74830
>>74818
>I'll bump her down a bit in terms of age/height
You shouldn't do that just on my account. Teenagers are honestly kind of underrepresented (there's Marielle and Dolores, and Helspawn for a short time, and I think that's it?) compared to preteens (>10 options), and plenty of people prefer teens. Just write whatever age you want.
>I'm too used to writing for an audience that wants plausible deniability with their lolis
Yeah, there's not much of that here. Most are explicitly and unambiguously prepubescent, some are described as looking 4-5 years old, and then there are literal babies.
>As for sizes, I'm afraid I can't really change the size of her ass without it ceasing to appeal to the writer here but I have to say I don't know what you're expecting about champs who don't like girls
I was just talking about the button names there, not the character herself. Not everyone is going to be attracted to the character.
>(do players like this exist, first off)
I'd actually be surprised if any players did, the selection of males is very limited. Champions who don't like girls though, those definitely exist. Either way, the point was the lack of interest in the character and their assets, whether that's because they don't like girls, don't like non-flat girls, don't like girls that young, don't like just her in particular, or whatever other reason.
>It being a sex game, do people really interact with characters that they don't want to shag in some capacity?
All the time.
>Maybe I'm used the the vanilla writing a bit too much where there's sort of the implicit assumption of "you sought out this scene, motherfucker. We're going to assume you're into it."
This isn't anything they sought out, it's a random encounter and the only choice made so far is not to ignore it. When you get further into a character's content and especially into the romantic/sexual parts, of course assume they're into the character to some extent. Not in the very first introduction to the character though.
>I can reword them, though I'm not sure how I'll do that without making it sound too inexplicable that the champ's even being distracted by the thought of them in the first place. It's not even a part of the scene I'm attached to, either -- it just helps make the bowling-over more plausible
I don't think the distraction works at all as a justification for the loss, even for those who are attracted to her.
>And as for agency, that's an unsolved problem. I was hoping this amount would be acceptable, but I can't really *show* the draining without it happening to the champ
>So if you have any way to make the feelings this scene gives you regarding it being an "automatic loss" scene more justifiable, I think that's the least-worst solution there. 
I'm really not sure how to rework that part. Naturally it's best if the draining happens to the champion, however it happens. Probably the best way would be to make it an actual loss (a fight, stat check, some additional choice that leads into it, etc.), but that necessitates the possibility of the champion winning instead. If there's really no possible alternative to insta-loss though, at the very least making it more plausible would be an improvement, something other than "you were distracted by butts, so you got completely and helplessly dominated by a girl who couldn't even handle the weakest trash in Mareth".
Replies: >>74826
>>74825
In that case I'll actually keep her as a teen ("teenager includes the age of 19, guys :^)"), but I do actually think I want her shorter anyway, and even if you interpret her as a bit older then I think her being stupidly extra-short makes her even cuter in that instance anyway.

Do you think actually removing detail from the drain to give it a faster presentation would help? Instead of relying on the champ being completely taken by surprise, I could have it simply happen so fast that they only realize what happened after the fact, without even the opportunity to react until it's already over.
Replies: >>74828
>>74813
>how I should indicate "no text here."
<[if (minaBreastExpand) {you notice her B-cups puff out delightfully into sumptuous C-cups}]
tells in a concise way everything inside the {} happens just if the condition minaBreastExpand is true.
>>74815
>the tone of the narration does feel a bit off
understatement
>>74818
>I'll bump her down in age/height
Eh, only if you like her younger, it's a meme to say anything older than a baby is a hag. But of course, if it's only that you're used to people being skittish about age, go wild, no problems here.
>4'9" isn't non-loli
4'11" is average for a 12-year-old girl.
Fun fact, 8 year olds average around 4'2" and Jojo is 4'0".
Telly is 3'10" but most Alices are like 4'5", close to a 10-year-old in height.
I say 4'11" sounds like a girl that has started puberty but is still underage. Some adults are that tall, but it's child height.
The player can, at any age, be from 3'0" to 11'0"
Imps and goblins are 2 to 4 feet.
The human head is around 8 inches tall, a faerie is around 6 inches tall. At this point I'm just throwing out measurements I remember off the top of my head.
Measurements are abstract to me. I go with things like "she is almost 5 feet tall" because when I look at someone, I'm guesstimating. Specifics are for [Appearance] screen that gets more granular with the details of them. Measurements are best relative and qualitative. That staff isn't 2.5 feet long, it's "about half her height". I think that paints the image better.
If she were more close-by, like upfront in the player's face, I'd probably do some annoying height comparison to the player like "the girl postures arrogantly at you even as she stands just chest-high" but that involves listing several different height ranges for various different descriptions. I overdo things sometimes.
simpler to be "looks like a meter and a half tall"
>I can't change the size of her ass
You don't have to change it, say something like "more than enough"
it's about not telling the player that they like it if they don't. "more than enough" is ambiguous and people that like a big plump ass that size and not want it bigger will be pleased with the wording.
>do people really interact with characters they don't want to shag
Yes. Maybe you think "I want her staff" and you're going to help out to become a magical girl. Maybe she has spells to give you. Maybe she leads to a witch coven with other content. The player has no idea what they're locking out of when they avoid helping.
And a lot of people just can't not help someone being chased by demons.
>You sought out this scene, you must like it
You can only assume that if the scene is clearly for it. Like when you click earjob, you can be assumed to like ears fetishistically. When you click to fuck vala, you can't be assumed to like shoving a wooden stool's leg in your ass.
The scene choice here was "help a girl being chased by monsters"
You can't infer really anything about what the player is into there. Of course, you can write alluringly without telling the player what to feel about it; if they like it, they like the way you wrote it, and if they don't, they just read it as the imagery it is. Balancing act to play, but not a big deal. As long as something doesn't get too in my face with it, I'm not too bothered when a scene vaguely suggests I like what I don't.
Also there's gender preference option. Players can be attracted to fem/masc or both. That's easily forgotten. I use it rarely, myself. Briefly comes up in the oasis shaman event
>half-diagetically toggle
Her whole character and prose is out-of-place and fourth-wall breaking so kind of works to be undiagetic. But if it were serious I'd just make it that losing to her has you pick which thing to focus on and have that part expand.
>agency is unsolved
I'd have had her fight you and if she wins, exp drain. If she loses, I take her staff and beat her to death with it, call her pulped corpse fat and ugly, go back to camp, and check how silly mode got toggled on.
Replies: >>74830
>>74826
>stupidly extra-short 
To demonstrate further about heights.
If someone's head comes up to your nose, they feel pretty short. That's so short that people make jokes about shortness.
That's ~four inches shorter than you. Around 10cm
If their head comes to your chin, 8 inches.
The average adult male champion defaults to 5'11". 12 inches(30cm, almost a third of a whole meter) taller than 4'11 Mina. She is chest-high for them
Adult average female champion defaults to 5'7". Still a full head taller than Mina.
The shortest adult I have met personally is 5'1", same height of Amily, still noticable height difference. That's 5 centimeters.
Relative comparisons like "her head comes up to your chin" says a lot more than 4'11 does for me. I'm the opposite of you, things are less real when they're turned into abstract concepts like inches, exp, etc.
Spent a few hours reworking the Mina intro scene with all the incorporated feedback (tell me if I missed anything). Made the segue into the draining based on a fairly hard Strength/Agility check (as hard as it can be in a game with cheap Vitality Tinctures, anyway). I'd work on it more, but I want feedback before I bother adding an alternate route. Speaking of which, I'd like to avoid having to write an entire alternate route where the draining *doesn't* happen, but I don't really see a way out of it. Once the scene progresses to the point of "you pushed her off, now what," I'd love it if I could just give the player the option to flee and thusly reset the scene, but I don't know what player expectations are for characters "remembering" prior encounters (it might be kind of weird to have the option to flee, and then basically restart the encounter from the beginning at a later point with no attention paid to the fact that it had already happened before).
Also, apologies if the formatting is a bit of a mess. It made the most sense to me to copy and paste a huge chunk of the latter half of the script into a segment dedicated to an alternate branch where you push her off but then consent to the drain anyway. I made so many small dialogue changes because of that, that I felt that was the better option rather than adding a million tiny conditionals, since those can be a bit exhausting for me to read/revise at points.
It also being in the hours just before sunrise, I'm basically out of time to work on it further, but it's at a place where I'd like feedback, too, so here you go:

https://pst.moe/paste/mhtved

>>74827
>take her staff
>fat and ugly
So mean. I added a morally reprehensible way to deal with her, just for you. Are you happy?
>>74820
Indeed she is. Love that for her.
>>74830
>thusly reset the scene
A thing I hate about Xianxia is all these cringe characters that only progress their content if they beat you and otherwise will keep being a pain in your ass until they win. Bad design. Just have it that when you win, she can be raped, she whines about it, then you leave her and she's never seen again. Rape optional, player can just leave and she's not seen again.
gay shit dude
Replies: >>74849
>>74830
First the mistakes

>Resist (Requires 50 Strength and 65 Agility)
Huge requirement for someone who starts so weak, but stat requirements in CoC feel arbitrary. Some times your character lacks strength to do things and others overpowers people in scenes even with low stats.
>with a desparate plea
desperate
>...Seems like you really
Add space after ellipses. Or not. CoC is not entirely consistent.
>"a tiny bit of your power,"
Single quote since it’s not direct dialogue but a quotation of something that was said.
>by the Mina's own
Remove the article
>inside of a few seconds flat
Sounds weird, wouldn’t just “in a few seconds flat” be better?
>[The parser stuff that comes after]
I wouldn’t know how to format it in a way that looks better, but it seems like that would work. Careful with the spaces, however. Between the “no butt and no breasts” text and the “yes butt or breasts” one there should be no spaces to avoid double or unneeded ones.
>Did the cute little girl [i:power up]
>not that [i:I'd] mind that~
Dialogue is always italics so it won’t work. If you really need to emphasize something that she says, use [b:] to bolden it.
>someone I'll make sure gets a nice, comfy house full of cute girls
>Not the worst fate you could imagine
What if your character doesn't like girls? You don't need to remove this part, but make it only for players into girls or both. If you're only into boys she could berate you for not liking girls if you're a girl or mock you for being a homo if you're a boy.
>asleep -- like
>tired -- they
>really -- I'm
Remove spaces

You have improved on it, though you haven't finished fixing everything.
The part where you get aroused by her kiss shouldn't happen if you're exclusively into boys, as there's no magic implied in it. You getting distracted by her assets could still be reworded to sound less like you're interested in her sexually. Something like adding that her proportions and dress make her distracting as an odd sight even if you're not enticed by her.

The aftermath if you kissed her has a version if you pushed her off before and if you didn't, but they're so alike you could merge them and just use if and else for the bits that change.

Finally, for the alternate route, you could have her settle somewhere so she won't bother you after the first encounter unless you seek her. She could try to convince you to change your mind with promises of teaching you magic. Maybe you could force her to swallow her pride by making her beg, or you could have her initially not act on her promises if you indulge her.
>"What? Did I promise to teach you magic? You must have dreamed it! who would take a pervert like you as his pupil? Fufufufu~"
Something like that.
Replies: >>74841 >>74849
>>74830
>no rape option
Replies: >>74849
>>74830
> I added a morally reprehensible way to deal with her, just for you. Are you happy?
I would prefer to murder lesbians and gays
Replies: >>74849
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>>74830
>changed fear of tentacles beasts to danger of them
hits the ambiguity to infer whatever the player's headcanon is about the emotion. They may or may not have scared you, but undeniably they'd have been a risky fight early on.
Though,
>You've never thought about it before
Maybe more like "As you think about it" or something because maybe I thought about it before. This might just be a me thing.
>though her height is that of someone even younger, clearly being a few inches under five feet tall.
Seems awkward. I don't think you need to say her height is that of someone younger, just "on the smaller side, a bit short of five feet tall."
"She's a teenager but looks (the height of) younger" feels like a cope, actually. Like someone trying to make it sound like she's totally 18 years old even though she looks 12. A teen "on the smaller side" is more ambiguous about age but still says older than preteen, so sounds like 14-16 to me.
>you have definitely never seen anything like this in all your days.
are you sure about that
are you
The ballet dress Marielle sells is supposed to be a magical girl outfit, but of course magical girls are an anime thing, you don't know what that is, so you just see it as a weird ballet dress
>It's revealing, it's frilly, and it's composed of a form-fitting, multi-layered pink, white, and red dress halting at the mid-thigh, clearly made of soft, fluffy fabric on the lower layers and a slightly rubbery-looking, pink material on the outermost layer, similarly rubbery-looking gloves and boots on her limbs to match. A fairly revealing
It's revealing, layered, pink, with layers, rubbery, with a pink layer, and rubbery, revealing. A tad repetitive mouthful
>it's "cute," and it's really that cuteness, and her weapon screams CUTE
The first cute was good, the second was eh, the third is bad both because you keep saying it and also it's all caps.
>You get the feeling you'll probably run into her again if you keep looking around the forest.
God what a pain in the ass.
>she is???
one question mark
>the imps delightedly shout at their next presumptive target, once they see you.
I don't think you need that comma. Correct me if I'm wrong.
>boldly-bouncing B-cups boisterously bumpin
I'd say silly-mode, but the entire character concept screams silly.
>the imps lag behind the girl by only a half a minute
One of those a's isn't needed. Also damn they're far away, holy shit. Have you ever timed yourself running? Sure, it's a forest, not a clear path, and they have shorter legs, but they also have wings.
>...Seems like
I disagree with the ellipses.
>it's almost surprising this didn't turn about to be some elaborate subterfuge of a powerful villainess, or something like that.
Everything is just so silly about all of it. Every ounce of the content is campy, feels vaguely referential, etc.
>by the way~
The tilde feels internet or mangacore
>>74835
>you have definitely never seen anything like this in all your days.
It's the exaggerated certainty of it that really makes that funny.
You could be WEARING it.
>>74835
>The tilde feels internet or mangacore
NTA but ???
Replies: >>74838
>>74837
no no, he's got a point
Replies: >>74844
>Anon creates a MESUGAKI MAGICAL GIRL character
>a bit of a silly mode creature, even
>"the tildes are a bit mangacore"
Yeah? Don't you think that was the POINT, Anon??? Honestly it's one of the more rock-solid design decisions he's made so far imo.
>the POINT was to be bad
Okay. But what is your point?
Replies: >>74842
>>74830
>I'd love it if I could just give the player the option to flee and thusly reset the scene, but I don't know what player expectations are for characters "remembering" prior encounters
It definitely shouldn't just repeat as if nothing happened. Simpler, more mundane scenarios might be fine to "forget", but this encounter is pretty far from that. It would especially feel off for someone to get taken by surprise and tackled to the ground over and over again.
>>74832
>Dialogue is always italics so it won’t work. If you really need to emphasize something that she says, use [b:] to bolden it. 
Italics inside dialogue is a normal thing to do and works fine in the parser (it unitalicizes the text). Bold would be a worse choice there.
Replies: >>74845 >>74851
>>74840
You're insane if you think that's somehow objectively bad. This is in a game where there are hentai magazines, by the way. Get a handle on your autism.
Replies: >>74843
>>74842
pot calling the kettle black
>>74838
??????
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>>74841
Isn't dialogue meant to always be italics? I thought that was the point of having dialogue automatically in italics. I'm just repeating what Satan said in the previous thread.
Replies: >>74846 >>74851
>>74845
That's just Satan's personal preference. Showing emphasis in italicized text by unitalicizing the emphasized part is pretty standard.
Thoughts on adding orc tribals as enemies to the desert? It's kind of empty.
Replies: >>74851
>>74831
I just can't write rape. Someone else can do that once her character is more developed and established, but *I'm* not going to. My dick's the weapon of choice for generating writing energy, and nothing makes me softer than girls getting hurt or losing control, so, yeah.
And don't worry, I won't reset the scene. That was mostly me whining about how I wish I could do that because writing the whole corpus of events that happens if the drain doesn't take place just sounds like a pain in the ass. But I gotta do it, I guess. I just didn't want to go through the effort and then discover 20 people replying to me going, "you didn't have to do that; nobody cares."
>>74832
>stat check
Every character I make I instantly autistically grind to high stats whenever possible, so I wanted her to have a decent chance of overcoming players like me. But maybe I could make it have a variable requirement based on some settings?
>desparate
I hate hate hate hate HATE how my mind goes "there is an a after the p in despair, so 'desparate' is how it's spelled."
>avoiding double spaces
Yeah that's one of the things I was going to fix before I saw the sunlight peeking into my room.
>italicization of dialogue
De-italicization does work, so I disagree, but on further reflection, bold's probably a better choice anyway, so sure.
>doesn't like girls
I think you could say "well that's not so bad" just based on the "getting to live in a nice house" part of the equation, though yeah if you HATED girls, that would certainly tip the scales. Not sure if there's a 'hates girls' variable, though.

Working on fixing the rest. Maybe I should make her kisses inherently magical so that they arouse you against your will even if you're not into girls? Might make things easier on me (and if I offer the choice to not get drained, then there's an out for people who don't want to experience her content anyway).
>>74833
It's no good. I can't do it.
>>74834
I would prefer a lesbian sit on your face and magically turn you into another cute lesbian like some kind of sapphic cognitohazard.
>>74835
Didn't actually know the "ballet dress" was a thing. This will inform my revision.
>feels like a cope
I understand why you think that but I think girls who stay short and are a bit annoyed by it even though they're rapidly passing their growth period without getting much out of it are cute. But I can make it more ambiguous, I guess.
>CUTE
The all-caps mention of it is meant to brush up on the implication that it's almost garish or a parody of cuteness (which is what you might think if you saw Prisma Illya without having ever been exposed to anime before). I think "cuteness" hits different linguistic notes than just "cute," but I can at least change the second one, I suppose.
>pain in the ass
Sorry :(
>multiple question marks
I can keep it to two. One does not convey the proper intonation, and interrobangs typically convey a sense of harshness (or sometimes anger) that isn't desirable here, either. It's an aggressive, incredulous kind of question (tinged with the implication of "are you stupid?" as befits a pack of demons), not a harsh, angry question.
>comma
Once is being used as a conjunction for a dependent clause there, so I'm pretty sure it's at least permissible. It's one of those things that I don't think many people would put, though, so I consider it "optional" and used it anyway for to space out the flow of the sentence a bit.
>that's long
It was originally 20 seconds, but that was a part of my efforts to appease the "use less precise numbers" request. Since "about half a minute" is a fairly ambiguous (and what you'd round 20 seconds up to when going to the nearest half-minute), it seemed to both fit and also be useful for some wiggle room in giving Mina and the champ a moment for Mina to do her thing.
>tildes
I like tildes. Tildes are good. Justice for tildes as a sentence-ending punctuation mark. I'll keep them out of non-dialogue, though.
>the rest
Noted and will be incorporated.
Replies: >>74850
>>74849
Actually, I realize now that "once they see you" would be an independent clause if you removed the "once," but "once upon a time" is also always formatted with a comma after it and *that's* the same type of phrase, so I'm no longer sure what the rule here explicitly is, but I'm still pretty confident in that comma. Been too long since I actually had my ass parked in an English class.
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Bat Demon Loss
https://pst.moe/paste/xekziy
Can you guess what one of my inspirations was for the demon design? Besides bats.

>>74841
>Bold would be a worse choice there.
I disagree. I think it looks more like emphasis to add an element, not remove it. That's why I use bold when the text is already italics, myself.
>>74845
Like em-dashes, the choice is a style one. It's not like it's wrong inherently, it just should be consistently one way or another in any given work, generally speaking.
You might have had to write in school every paragraph beginning with an indent, but we don't do that here. These aren't essays, but I see books that do it at the start of chapters still. Different contexts, different style norms. They're not objective English rules, just to clarify this stuff.
>>74848
Not sure the desert's the place for them, from what I recall of Ro'gar. I was adding an orc in the 1.8 dungeon, but haven't thought about adding more in the general world.
I do find them a bit boring, as a general enemy. They like to fight, and fighting makes them horny. They stink like shit and their shit stench makes other people horny because of pheremones. Seems gross.
But interesting that you bring up the desert as being kind of empty. I hadn't thought about that location that way. It's not the emptiest, it's pretty average with quite a bit there in terms of special events and temporary recurring encounters plus 4 standard encounters. But there's certainly room in it, it's far from clogged up.
On the other hand, it's the desert. Wouldn't bat an eye at it being... deserted. 
>>74830
>I added a morally reprehensible way to deal with her, just for you. Are you happy?
is was jöke
Replies: >>74852 >>74856
>>74851
Bold and italics tend to signify very different things, even if both can be lumped together under "emphasis". In my opinion, the way you do it often feels flat-out wrong to me (or at least not having the result you intend), but not wrong enough to need fixing.
It's fine as a personal style quirk, but absolutely not something that should be pushed on other writers in my opinion.
Replies: >>74853
>>74852
Unitalics and italics signify very different things for me, to the point it feels flat-out wrong(at least not having the result they intended).
It's not enough I'd bother complaining on someone's literotica about it, but enough that I'd choose the mod standard to not unitalicize things.
This is probably only the second time I've ever heard someone support unitalicizing, so it's surprising to me.
Replies: >>74854
>>74853
>It's not enough I'd bother complaining on someone's literotica about it, but enough that I'd choose the mod standard to not unitalicize things.
The standard of unitalicizing is pretty firmly set (and I'd fight to keep it that way), it's done basically everywhere in the mod, whether vanilla or /hgg/ content. It's also pretty universal in English outside the mod.
There are examples of bolding inside dialogue outside of your scenes too, but they're used the same as bolding outside of dialogue, not interchangably with (un)italics; sometimes bold and unitalics are both used in the same sentence, since they serve different purposes.
>This is probably only the second time I've ever heard someone support unitalicizing, so it's surprising to me.
I've never heard of anyone but you not support it. I do a whole lot of reading, I spend most of my free time on it. All kinds of reading, whether it's novels (western, Asian, YA, etc.), classic literature and plays, comics (western comics and manga), history, news, blogs, scientific papers. Throughout every genre, style, and medium, with more consistency than most things in English, using italics inside other italics by unitalicizing is universally standard.
Basically the only time it's common to use bold and italics interchangably is with fonts that make italics hard to see (like ones with a more cursive or handwritten style), or in American comics (but they also have a tendency to throw bold words in literally at random with no meaning whatsoever, to "make the text less monotonous" or other silly reasons).
Replies: >>74855
>>74854
>I've never heard of anyone but you not support it
My friends IRL agree with my stance. Just how it's been for my experience. And the couple people I talked to about it online. Maybe it's a regional thing, like soda pop.
>>74851
The desert is rather light on combat encounters, both witch types can be turned off after the dungeon, if I recall. 
The orc tribal idea I was mulling over would have a few enemies to fill niches: a typical orc huntress and hunting hound (multiple enemy system always needs more use), a bulky fighter guy (Ro'gar is male exclusive and some players might at least want an enemy like that), and a petite orc battle mage to round it out. Have one of the  new enemies show up every 5 levels in the desert once the pc hits level 5. Maybe a possible bad end loss for each enemy with the pc being enslaved by them. 
I vaguely remember a tattoo system in game for the corrupt farm and I can't remember it being used anywhere else. Expanding that and tossing some slave tattoos that place debuffs (or buffs as rewards for having high lust/corruption?) and also applying some passive corruption gain, might be neat. Lore wise, races falling into destitution, and even embracing demon magic a tad, seems fitting.
Goblins in game do this a bit with the base gob, assassin, shaman, warrior, and blunderbus-er so, maybe it's not worth tossing more orcs in. Goblins even do the whole 'fallen race' thing given their tech degraded and they became bimbos.
>They stink like shit and their shit stench makes other people horny because of pheremones. Seems gross.
Wild bats aren't exactly clean, nor is the plague rat you wrote. Smelly poo orcs seem like they'd be your thing. I might go back to drawing board with a few demon ideas instead.
>>74830
>the encounter you presume you're about to have
Gamefied language right off the bat. I likely wouldn't have marked out this one without your stated intent of making her a gamer girl, but that's made me conscious of such things. More does follow, though mostly in her own dialogue.
>In fact, though the girl looks a bit etc. etc. etc. [...]
An awful lot of observed details in a supposedly hectic, fast-moving moment that requires your rather immediate attention. And at a distance where you most definitely will not be able to tell her eye colour, all the aspects of her dress, or what exact cup size she is.
>metal Venus symbol
What's a "Venus"? Mentions of real-world locations and characters are iffy. Use at your own risk.
>stampede of imps
Don't they fly?
>boldly-bouncing / suddenly-stronger / nearly-electric / Suddenly-tired
While I personally disagree with the common rule/recommendation of strictly not hyphenating ly-adverbs, the game does adhere to it.
>shocked to attention and knocked flat on your [ass]
Giving my own two cents, I think the issue in this instant-loss-like scenario isn't her stealing a kiss, but rather this part right here, this slight girl bowling you over like a fool, overpowering you, straddling you, leaning down, and then taking your strength from you. The length and combination of it, and your helplessness all throughout. She could just jump you, sling her arms around you, and nab a quick one while you're confused and/or stumbling.
>adds on a pleading "there's no
Comma, capitalise.
>gets their neck snapped from the whiplash
She's slaughtering them quite effortlessly for being level 2. Too much of a power spike. Imps aren't supposed to be a complete joke, they're still a force that have subdued the majority of an admittedly pathetic continent.
>half-laughing, "what's wrong!?
Capitalise.
>less naive-sounding, "well, I'd make
Capitalise.
>giggles into it, "Fufufu~
Arguably not a good dialogue tag. Full stop, then.
>before gently teasing, "if you
Capitalise.
>stay away from the Forest
Uncapitalise.
>Tainted Magical Girl Staff: A magical girl staff
When choosing names and descriptions, consider the world's setting and the PC's knowledge of it. "Magical girl" comes out of the blue here, the character doesn't know what that is. And even later on, it should be of dubious veracity to the PC's mind, since nothing really differentiates her from the already existing concept of a "mage". And she is the only one you meet. You could work with that by calling her a "self-proclaimed 'magical girl'", but at this point of obtainment, she hasn't even told you that much.
>don't just feel tired -- they feel weaker!
You would recognise the difference so soon?

All this mention of her looking odd, having some strange magical powers, draining you, this absolute freakshow of a girl, and not a single suspicion of or reference to something demonic going on with her? It's such a common aspect of succubi. And the game's Alices, which she reasonably resembles, do operate in similar ways already.
So much unprompted PC characterisation. This is not fanfiction, it's a text-based RPG. The protagonist you're writing is a blank slate, an empty vessel not for your pen to fill, but for the player's imagination. Stronger characterisation can be given based on route progress, character background, or after appropriate choices. But this is merely an introduction, there hasn't been any progress or choices yet that could narrow down the range of emotion and thoughts going through the PC's head, and as such you need to be as open and vague and permissible to diverse interpretation as possible.
What an absolute deluge of exclamation marks. Rule of thumb: don't. In narration, only ever use them for emphasis where absolutely necessary.
I do have to agree with the other anon that your writing—not just the subject matter—bears a style that is more at home in silly mode. A lot of silly details and baseless assumptions and quips and ellipses and full caps words and exclamations where they have no business.
Replies: >>74859
>>74858
Largely noted.
>Venus
I debated over that internally, but I just don't really think it's worth it to explain it as a geometric shape. I think "female symbol" would have been a bridge too far, since that carries a more direct meaning behind it, but in theory, there's not *necessarily* any reason why "Venus symbol" has to carry any meaning than just being the name of a particular glyph. Do you think "circle-tipped cross" would have been better?
>Champ can't tell the details from that distance
I think the fact that they're moving orthogonal to you means implicitly that you can take your time looking, which I thought I presented the start of the encounter as -- something where you're in a state of "if I don't do anything, I'll just be an observing passerby witnessing this for a minute or so." I definitely wanted to have the observation happen *before* she starts running at you, at the very least, since then it would be even more ridiculous to go on such a spree of observations in the span of time it takes for her to reach you.
>don't they fly
"stampede" was used metaphorically, but I've changed it to "stampede-like horde" to appease.
>the issue with instant-loss
I mean, just purely talking about the physics here, I can compare it to when I'm at a family function and some of the youngins take me by surprise and basically bowl me over because I'm not expecting it, and I'm not exactly a short, skinny dude or anything. Maybe it doesn't make sense to the average person here, but no, you can absolutely be knocked on your ass if you're not expecting to have to take on all that additional weight. From there, I thought "her kiss kinda numbs you" would be good enough to make it believable, since I thought giving her some inexplicable Deku Nut to stun you or something like that would be the real cop-out.
>too much of a power spike
I'll play up the fact that they are, at least, fairly injured from all those lesser blasts earlier. I did also want to do this so that it's clear "if you let her get out of hand, she will REALLY get out of hand," and I think it'd be better to use these intro imps to show/warn about that rather than doing it to the champ (debate about an auto-lose scene aside).
>Dialogue capitalization
Many of them implemented. However
>gently teasing, "if you
does not get capitalized because it is part of the sentence that was started with the "Soooo..." in her previous dialogue. The capitalization in Mina's name (and the ellipsis used to indicate her trailing off, replacing the comma) made that ambiguous. I guess you could say "that is way too long and complex to be an action/dialogue combo tag," but I don't think it breaks any rules. Still, I've revised that part to make it a bit more clear that it's meant to be read as one contiguous sentence (as far as someone would hear Mina saying it).
>Magical Girl staff
The name of the item can be a bit meta, I think. We have cheerleader uniforms, and I don't think the Champ's ever been around any high schools (probably a good thing). However, I did remove the reference from the description of the weapon, since those seem to be slightly more born out of the PC's observations.
>would you recognize the difference
That I think is splitting hairs. Barring having her explain it beforehand, it's a convenient way to dress it up as showing rather than telling. I think it's worth it.
>reference to demonic influence
A decently fair criticism. I'll facetank that one. I just don't really want her to be a demon. That's all, honestly. I can probably have the champ make some comparisons, though, sure.
>So much unprompted PC characterization
I'll revise and tone it down again.
Replies: >>74861
>>74859
>you think "circle-tipped cross" would have been better?
That's what I would've chosen.
>witnessing this for a minute or so
Are they running circles around you?
>I definitely wanted to have the observation happen *before* she starts running at you
Why do you think you need to cram your observations all into one spot? Spread them out. Basics and most apparent things first, the shape of her thighs as she closes in, her eye colour as she kisses you, her cup size while she's healing (as you do have it), the jiggle of her butt while she's turned to blast the imps. No need to launch into some endless soliloquy every time you introduce a character. Those can be quite tiring to the reader, and don't present a natural flow of observation in most situations.
>"stampede-like horde"
That sounds worse. Why not just "horde"? Or gaggle, band, mob, flock, pack.
>you can absolutely be knocked on your ass if you're not expecting
Sure, but how unprepared are (you) in this situation, really? You're already in battle stance, stood quite stable, expecting a fight, and she's not blindsiding you. She's right in your sight, coming at you. You might not be expecting her, but surely something else to come and tackle you any moment.
>"if you let her get out of hand, she will REALLY get out of hand,"
Seems rather heavy-handed to go from zero to a hundred in a heartbeat. Did you not intend this to be a gradual progression, or what is the point of giving her a level cap of 100 instead of just making this thing an on/off switch? No need for a mere warning to be so extreme or lay out your whole hand at the expense of the game. Show her get a bit stronger, give the reader a taste, let them figure out the rest.
>part of the sentence that was started with the "Soooo..."
Thought that could be the case. Careful with those, if you leave them not properly marked. You do not close her previous bit with a dialogue tag, so you are indeed breaking style rules by continuing in lower case. Which you may, for your own stylistic reasons. Though which isn't the greatest idea in collaborative works. Or you could toss the other tag and do an interjection, like
<"[...] deserves it more! Soooo..."—Mina gently half-closes her eyes, [...] finger at her cheek before her tone turns teasing—"if you end up losing to me [...]"
Or just capitalise. Perfectly grammatical.
>a convenient way to dress it up as showing rather than telling
She already does tell you plenty. That point aside, you could move such observation to the end, when the Champion gets up to leave and discovers their body not moving quite the same as before, wondering what might be causing that.
>I just don't really want her to be a demon
She doesn't have to be, even if I think she'd fit much better as one. But again, consider the setting, consider what the player character knows and is familiar with. "Demon" is the most obvious reference point at hand for what her powers are doing to you, and the Champion has potentially encountered a very similar creature in the Alices. And not all assumptions you make in pseudo inner monologue narration need to be correct.
Replies: >>74866
Oh god, i'm retarded. Somehow my history brought up the thread from nearly a year ago instead of the one I visited like a month ago. Anyways

>Playing a pig-ork
>Goal: Fill the camp with slaves
>No lovers except Izma since she's basically a slave and was gained by beating her
>Current roster: Izma, Corrupt Amily, Corrupt Jojo, Ceraph, Vapula, Latex Slime (inque).
Am I missing anyone? I plan on beating submission into Holly eventually but are there any other slaves or slave-adjacent followers I can get?
>>74863
Bath slut, bimbo Sophie.
I was going to start chipping away on the mora, but uncomfortably so i suddenly got more blind spots in my eyes which makes it hard to write
>>74861
I have gone through and altered many of the "you are feeling this" to softer statements like "one might X or Y" and such. More objective statements and fewer impositions of characterization.
>that's what I'd have chosen
I changed it to that, and it seems to flow all right, so I'll leave it like that. I just hope nobody comments that they don't understand what it's supposed to be.
>are they running circles around you?
They don't have to be. Even with a very conservative estimate of Mina being 45 meters away at her closest when the champ does nothing, that would be a circle of about 300 meters circumference, making the chase have to progress at a blistering 5 m/s (plus change) to even cross that distance in a minute. Forest terrain being what it is, I think it's perfectly reasonable to say a minute's running would be about a line of 90 meters, which is a length you could keep full sight of in-context as long as it's not *too* wooded (like, say, the deepwoods would be). Basically, I don't think the distances or times are a problem.
>why do you cram your observations all into one spot
When I consume games like this, I want a clear mental picture of what every participant looks like before anything happens with them for the sake of immersion. I don't really like the vague image of "magical girl" being suggested to me, whereupon I mentally conjure an image of Madoka or something, only to be told a few paragraphs later "oh yeah btw she has green eyes and a huge ass you didn't notice." Personal preference, I suppose. The faster I get the "correct" image in my head, the better. That said, I tried to make the observations quicker and more streamlined and a bit more vague.
>band
Sure. I went with that. Has a nice implication of their warlike nature. I liked stampede because it evoked the image of a pack of creatures all running in unison. Flock sucks, though. I know they can fly, but unless they're high in the sky, I'm never comparing those impish freaks to birds.
>how unprepared are (you)
It's the fact that any reasonable person would expect this person they're saving to run at them so they can run behind them. On second thought, though, I don't think it'd necessarily be a bad idea for it to happen because you're focused on the *imps* rather than the girl. I could then cut out the entire section where you get distracted by her T&A and just put the toggle into the section where she actually levels up (though I'd have to then think up some other way to have the toggle be presented in the case where you fight the Imps for her and win and have no draining happen at all).
If you think that'd be a net positive, then I can probably do that rewrite just fine.
>rather heavy handed
I've added some sentences to indicate that the killshots are happening in-part because the imps are already fairly hurt (not hurt enough to give up the chase if you weren't there, naturally). I think that's a fine balance, since by that point the starter imps are not really much of a benchmark of power compared to (you). Their opponent basically got a full heal and a fairly substantial boost mid-fight, so the circumstances are exceptional, to say the least. Plus at that point, they're running away (partly because you're there and clearly on her side, also, which I should probably add), so that necessarily also means their goal is not to attack her anymore, meaning she's free to fire those shots.
>you could move such observation to the end
I want it to be clear what fetish this serves in the moment so that the people who have that fetish can get something out of the intro scene while it's happening. I'll heed the "porn game" consideration above the prose considerations with that one.
>demon
I'll sprinkle those presumptions in when I do additional revision tomorrow. I'll show it then (hopefully will have the path where no drain happens done as well).
Replies: >>75032
nigger im just saying i think the gamer girl weeaboo from an eldritch game console is cringe and autistic and retarded
no offense
just giving my 2 cents
Replies: >>74893 >>75032
Ignore that anon, he's new and trying too hard to fit in and it's not working.
Just keep doing what you're doing, man. I'm enjoying the progress on the magical girl and look forward to more.
Replies: >>75032
>>74863
>I plan on beating submission into Holly
You need to also bimbofy that slut otherwise it'll count as lovers instead of slave
>>74863
>>74876
She can be beaten into submission? And bimbofied? How?
Replies: >>74884
>>74876
Are you thinking of Sophie?
I've been thinking about it and silly mode is mostly a treat of little quips and gags interspersed in the regular content.
Mina does seem just too large a chunk of content.
>>74876
I don't remember bimbo being an option for Holli, but beating her into submission makes her a Follower, not a Lover.
>>74878
If your level is high enough, you are threatening enough just as-is to scare her into submission, otherwise I think you need to beat her into submission to change her from dom into sub.
Replies: >>74885 >>74903
>>74884
>I've been thinking about it and silly mode is mostly a treat of little quips and gags interspersed in the regular content.
Mina does seem just too large a chunk of content.
You gotta start somewhere.
The question really isn't "what has Silly Mode traditionally been used for," guys. Nobody has laid the purpose of it down like a rule since this has always been completely ad-hoc. The question is just "what do YOU want Silly Mode to be used for?" Big difference. Personally I think Exgartuan has done more damage to the concept of "silly mode only characters" than he had any right to, because his writing is just garbage, not because of the toggle he's put behind. That said, I wouldn't mind if anon's magical fatass was behind a more explicit toggle like Exgartuan, where you have to drink from the desert fountain for it, which is something almost nobody does unless they're looking for him.
>>74886
Silly mode + low standards to access Mina
Replies: >>74888
>>74887
>Mina
Who?
SUPER_HARD_Hatsujou_Imouto_007.png
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If driderlings had human legs, they'd be taller. That spider body hangs just a little low.
Deflowering Loli Driders
https://pst.moe/paste/pbtrkv
Sometimes I start writing one idea and by the end of it I've written a different scene than I planned. I'm just glad I wrote anything sometimes.
Replies: >>74905
So how hard is it to add new content - the text stuff not new features.
Replies: >>74891
>>74890
You add to a menu addbutton with the name of the button, the tooltip of the button, and the function name of the scene.
And the scene itself is just a bunch of text inside a function, basically.
it's easy
i mean im not gonna do it
but it is easy
>>74886
magical fatass as in her growing butt stuff or beecause she has a fat ass?
>>74867
She's got a fat ass, but you can toggle her ass and tits to grow as she gets stronger through her planned quest line.I'm surprised you didn't read it, it's the most activity this thread has had in a few weeks.
Replies: >>74894 >>74896
>>74893
its not an easy read. i can only manage to get through half of it myself
Replies: >>74895
>>74894
I found it rather easy myself, but even in the thread they've been discussing about her expansion stuff, that's why I find it hard to miss.
>>74893
I'm enjoying the activity to be honest, even though it's not content that appeals to me I'll support any signs of life for this game.
Replies: >>74905
grillin.jpg
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What should the cook be selling at the food tent in the bazaar?
For moment I've named her Gristle and she's a gnoll that hates everything but grilling
>>74897
Bratwurst, roasted eggplant, hotdogs, some fourth phallic foodstuff...
Also burgers and ribs are grill staples.
>>74897
Is it bad my first thought was "cannibalism"
Replies: >>74902
ClipboardImage.png
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They're selling cannibalism at the food tent
>>74897
I think sending one of your slaves to get butchered and eaten would be dope.
>>74899
Can't cannibalize meat that isn't your own species
Replies: >>74904
>>74884
I think that anon was confused, you can't bimbofy Holli and it seems like she stays a Follower regardless, not a slave.
>>74902
Hence the scare quotes
>>74896
I agree. In the past, there's been plenty of content not everyone is into (watersports, gore, etc.) that was happily added to the game because it was understood not everything is for everyone. Not sure why that anon is so adamant that this of all things shouldn't be added, I think he's just having a bad month and needs to vent.
Love me tastefully plump and oppai lolis, but even though expansion itself isn't my fetish, I hope she gets developed and added. I love exploring the new content.

>>74897
>>74889
If she can't grill a good steak, she's no cook at all. Maybe you could give her a fish and she could grill it for fun?
And loli driders are something I'd never thought of, but now know are wonderful, thanks.
Replies: >>74914 >>74916
So much content, but such little time to code
Replies: >>74909
>>74897
I have suddenly remember that imp bones are like salt or something
Replies: >>74914
>>74906
On the bright side there IS something to code!
>>74687
I finished proofreading the whole thing some days ago, although I decided to wait to not butt in while people were talking about Mina. Fun character, by the way. As for Snuggles, here it goes:

Snuggles, the Crow Merchant. Pt1: Intro
First, there are many paragraphs and tooltips ending with one or more extra spaces that add nothing. Players might not notice them but they should be removed. There's so many they're more numerous than any other mistake in the first part.
Also the majority of if statements have a space before them that would create a double space if the player doesn't meet the requirements for it. Since most cases of parser in the project use wrong or hypothetical terms, I will only point out the space when 2hufag used a real term in his parser. Otherwise, assume there is a space before the opening bracket. There are also rare double spaces between paragraphs and accidental line breaks, but the coder will notice them very easily.

>she loudly exclaims, [say: [b:You just scared the shit out of me!]]
There's a bit of a debate on bold dialogue. I don't think it's wrong to use bold, but even if she's loudly exclaiming it I think her first line ever shouldn't be bold. Not fully, at least. The bold words later down the same paragraph are fine
>enough for you to get catch a glimpse
Remove "get" or "catch"
>We can see split whatever it is
Remove "see"
>It feels nice to know I was right and there something was actually here
Move “something” to after “actually”, or remove “there”
>[say: Be careful out, [Name].]
Remove the "out", or add a "there" after. I thought this might be a quirk of Snuggles' speech, but based on everything else, it doesn't look like it.
>While staring at Snuggles, you begin to loathe her existence. 
>You want her dead. 
The first line as a way to start the scene is a bit goofy. It doesn't break any rule against role playing based on a few other examples that have been left in the game, but I would take it and the next one out and leave the champion’s reasoning fully up to the player’s interpretation, fitting with the champion refusing to give a reason to Snuggles
>'[b:I forgive you.]'
Change bold for italics. It's meant to be quoting here and bold feels unfitting when she's running out of breath. Italics mixed with single quotes this way isn't very common in CoC but it doesn't break any rules and it makes sense to me.
>let her corpse lifeless crumple to the cold floor.
"lifeless" is wrongly placed and redundant
>You must've accidently cut her a bit
accidentally
>She's still squirming and angrily asks
Comes out awkward. I would change it to “Still squirming, she angrily asks,”
>She tearfully swallows, after you take your digits back from her mouth.
Remove the comma
>Please don't—]
Replace the em dash with two hyphens, like --
>[if (PC dick =>10+ inch) Much to your annoyance, most of your manhood is left unable
A single inch difference would make the difference between perfectly entering or most of it left outside. I’m not going to ask to make a new intermediate version of this, so instead just remove the “most of” in “most of your manhood”
>violently against her the entrance to
Remove the "her"
>fleshspear
I don't like it but it's not uncommon. Just change it “flesh spear” like other examples of it being used in the game.
>She loudly she sobs
Remove second "she"
>must be her own orgasm, only furthering to your carnal delight.
Remove "to"
>Can't you just leave me alone!
Add a question mark before or after exclamation
>to [if (silly){rip and}] tear
Remove one space next to the silly parser and put it inside it to avoid double spaces.
>Using your all strength
“Using all your strength”
>It's baggy enough that hangs
"that it hangs"
>My family and me live usually travel
Remove "live"
>and how that you're a champion sent here face off against the demons
Remove “how”. Also add “to” between “here” and “face off”
>That's rather admirable of you, I think a lot of people would've just given up.
Replace comma with semi-colon or period.
>>74910
>he's started to teasing me with my dad now too
Remove the “to” before “teasing” or change “teasing” for “tease”.
>we've built a up bad reputation
"we've built up a bad reputation"
>[i:'what can you do?']
Italics should be between the quotation marks
>You question whether she is going to tell you or not?
No need for question mark. Put a period instead.
>You to urge her to tell you
Remove the "to"
>and come buys stuff
"and come buy stuff"
>I'm happy to have met someone I can actually talk to too.
The repetition makes it sound odd. Maybe change it to "I'm also happy" and so
>So, so invite me again, okay?
I understand there’s meant to be a pause here, so change the first comma for ellipses or put some narration about her pausing after the first comma.
>absent mindedly
“Absent” and “mindedly” should be together as “absentmindedly”
>Continuing to lightly caress them, noticing how they twitch and tremble
This is at the start of a new sentence. Either of the continuous form verbs need to be changed conjugation. As it is, the sentence is not correct.
>You take a seat on the sandy shore and take some out trail mix out from your pack.
One “out” should be removed. If the first is kept it should be moved to read “take out”. Also, I’m not convinced by the use of “some”. “some trail mix” makes it sound like you don’t know about the trail mix, despite being you who bought it and took it out of your inventory.
>I know I couldn't have even have hit the tree at all!
Remove the second “have”
>My parents don't like staying me out too late... I got to be home before the sun goes down or they'll be really upset.
Snuggles saying “I got” instead of “I’ve got” is okay. She speaks informally. But move the “me” to be between ”like” and “staying”. Also unneeded space at the end
>making her a contented sigh escape
Remove "her"
>There's a then massive grin on her face as she exclaims
Remove the "then"
>a wonderous sight
wondrous
>hear a familiar voice that, isn't Snuggles' own,
Remove these two commas
>There are streaming down her face as she sobs
I assume it should be "There are tears streaming"
>having a significant crack in it and one of its hinges is missing too
Remove the “is” before “missing too” or add a comma before the “and” that came before
>You might be even be better than me
Remove the second “be”.
>easily lift a large piece of the rubble on your own [...] manage to move the wreckage on your own
Using on your own again so soon feels repetitive. Maybe it should be removed or reworded.
>on her sweating dripping face
A comma should be added after sweating
>Snuggles spots a worn sign [...] the full name is tragically too worn
Replace the second “worn” with a synonym to make it sound less repetitive
> resting on the ground in front of used to be this villages' store
I assume it’s missing a “what” to make it “what used to be”
>a few over turned shelves, and a dust covered counter
“overturned” and “dust-covered counter”
>How can I help you today my most treasured customer!
Missing comma after "today". Also that part of the scene is fucking adorable.
>It appears she's been crying as her brown eyes appear to puffy and pink
As it is written, the “to” doesn’t fit there.
>She hugs her knees, loudly sobbing.
Before this, she already hugs her legs. She does wipe her tears, and I get she stopped hugging to do it, but it sounds awkward. Maybe add “again” after “knees” or remove that part.
>Snuggles can wait her until
"can wait here"
>Telling Snuggles no
There should be single quotes around 'no'

There's onomatopoeia that's [b:] but not [i:]  [b:thump] [b:crack] [b:clang] and [b:thud]. CoC uses both, but I think [i:] is more common. Italicize, but you can keep [b:], as well, except the last one because it's said to be a soft sound.

I really like this character. 2hufag did great. The cd between meetings is good for role playing, since characters often have no limit to how much you can visit them and you can romance a character in a day. But the time limit may be a hassle due to the ra
Replies: >>74913
Are we actually getting Snuggles? After all this time? Is there hope for the vampire lolis?
Replies: >>74913
>>74911
Doggone it, I somehow cut off the ending. And I had managed to fit it all in two posts only. Might as well say everything I wanted then.
The worry about the 12 hour cd thing is something I was trying to remove because I remembered the file says you'll get a button to visit her directly after your first encounter. so there is nothing to worry about with Snuggles so far. She's great, she's funny, she's adorable, and 2hufag managed to make me love her with her introduction. I even felt bad for her reading the kill and rape options. There's one issue I have with one part of her story, but I'll get there. I will wait at least a day between each part. I've already posted three giant blocks of text in a row.
Also
>cunny
UOOOHHHHH!!! (TToTT)

>>74912
With a loli as the most popular enemy type and practically the mascot of the mod, I'm surprised the vampire lolis aren't already in. I assumed somebody would already be proofreading it, at least.
Replies: >>74916
>>74905
>gore happily added to the game because it was understood not everything is for everyon
When I wrote the first guro scene, choking an Alice to death while fucking her, there was some murmur about "what the fuck" and "the gurofags are taking over" and the mod maintainer said he wouldn't implement it.
After a few weeks of general shitstorming about multiple things(mostly Helboi's NTR stuff), OCA decided to forbid all controversial kinks (guro, toddlers, NTR).
He just wanted the drama to end.
Some people feared letting X in would invite more X lovers. Crazy slippery slope fallacy. Ignore the fact not long later all three prolific writers were me, Moth, and Wombat, gurofags. 
That's all to say it wasn't "happily" added with it being "understood" not everything is for everyone.
>Loli drider I never thought of
There's shota too, a couple scenes for them already listed in the chronicles.
I wanted driderlings just because I like how spiderlings are semi-transparent when they're born and their chitin is still hardening. 
>>74908
I love that headcanon. Not written in-game anywhere, but it feels right alongside Izma saying their meat is like charcoal. Meat of charcoal and bones of salt.
>>74914
>Meat of charcoal and bones of salt.
Grillmasters everywhere rejoice as the supplies to keep the grill running are easy to come by and satisfying to harvest
>>74905
>>74913
>>74914
I've seen it said a few times now that loli is the most popular enemy type and loli/shota is the most popular player character type, how is this measured? I don't really care for loli stuff and I don't care if I end up seeing it unless it's super super young, I really don't understand the appeal of playing as a shota though. 
My stance has always been the same throughout all these years, content is content and it keeps the project alive. For every few things I'm not a fan of (and don't need to read) someone ends up adding something I like. Also guro fags led to some ways to stop what I would consider time wasting events so I'm grateful to them. 

Saying all that I have been feeling out of touch with the game in recent years as I've played less but it's mostly just not knowing what new content is in or where it is. maybe I should do something about that
>>74914
>forbid all controversial kinks (guro, toddlers, NTR)
So, toddlercon when? The tykes all grow up too fast anyways
>>74917
there is one i think
Redbull_hillbilly_shot.mp4
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The Stuffed Muff: Bar & Grill
Bar, Muna & Mini: https://pst.moe/paste/nzxpoq
Grill, Gristle: https://pst.moe/paste/xjfqra
Small temptation to make a Telly style chat button but it's [Rumors] since Muna is the RPG bartender but pretty sure that's not a worthwhile addition.
The grill is operated by a gnoll named Gristle.
The area essentially replaces the long removed food tent.

I did no proofreading yet. Mini-Muffin I don't know what to do with, but I like her.
>>74916
>I don't care if I end up seeing it unless it's super super young
The underage toggle lets you specify. Loli without toddler is an option.
>don't understand the appeal of playing a shota
I like coming up with character concepts and then building toward it, so I try a bit of everything, myself.
>What new content is in
I suggest the boat and growing gills. Lots of new fist and claw combat stuff too.
>>74917
I had already written toddlercon when that rule was established, so when the rule was removed, it got added. At this point there's idk 4 scenes maybe. All for Isabella's babies.
Though small details for the jelly-fish girl will change to be more toddler/baby like if you have toddlercon enabled.
Replies: >>74922
>>74920
Ah, I've never really delved into Isabella. Better than Mabel, I suppose.
>>74916
>I've seen it said a few times now that loli is the most popular enemy type and loli/shota is the most popular player character type, how is this measured?
It's loosely "measured" by discussions and submissions mainly. What things people talk about the most, what kinds of content is most submitted, what submissions get the most interest, what gets requested, etc.
The "most popular enemy type and practically the mascot of the mod" would be referring to Alices (with Telly in particular being the mascot). They led to a massive boost in the mod's popularity when they were implemented, they've had lots of content submissions from a bunch of different authors, and even now it's unusual to have a thread without any discussion of them.
I'm pretty skeptical of loli/shota PCs being the most popular though.
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>>74914
Fair enough. I was referring more to the current mindsets, my bad for not specifying.
That being said, I never agreed with the slippery slope that the mod would suddenly descend into the most fringe fetishes. All of you seem to cast a wide net with your interests, save for I think watersports anon, but I could be wrong. The backlash must've been more severe than I remember, since I only recall the NTR stuff.
That Alice choking scene is hot btw

>>74917
We have the baby harpy daughter, Isabella's kids, and frog tadpole daughters, though maybe that last one doesn't count. If there are more, I don't know them.

>>74916
I feel like most of the content added in this mod are unrelated to lolis/shotas. Alices are the posterchildren for that kink in this mod, but there's plenty of other stuff added. If anything, I find myself wishing for more loli/shota content, but I understand not everyone's into that. Feels like most who play this mod do so because it's an objectively  better version of vanilla and with more polish.

As for me, I like playing as a big dick futa loli. Probably because I've read too many yassy, frogsnake, and makin doujins. It's that contrast of cute with something drastically sexual and "wrong" mixed in
Replies: >>74928 >>75174
I'm a retard, or none of the special names at character creation work anymore?
Replies: >>74927 >>74954
>>74926
both things can be true
Buzz_Look_An_Alien.mp4
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Merry 9/11 everyone
>>74924
>most of the content added in this mod are unrelated to lolis/shotas
I say loli is best when loli is a minority. Like how the screen of your phone is most blinding in a dark room, lolisho shines brightest when contrasted by hags.
Also consider Marielle has the body of a 14-year-old, Sylvia gives you a daughterwife, lewds with a bunch of your various children were added, several things lolified or shotafied, the player can be a child too
Of any single category of content, lolisho probably is the biggest.
Replies: >>74932
That fisherwoman ottergirl you sometimes find in the lake needs to have impregnation content

actually meeting her gets harder and harder as that place gets saturated with cultist and ooze/slime encounters
Replies: >>74932
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>>74928
>Merry 9/11
It's a beautiful day. I hope Ember doesn't crash into Tel'Adre tower
Nah I getcha. You appreciate something more the less you have of it, and I wouldn't want the mod to be completely overtaken by any single fetish.
>Marielle has the body of a 14-year-old
Damn, I forgot. She's not into schlongs so I only see all her more body descriptive scenes on my less-played girl character. She is a cutie though, I liked her and Dolores chatting it up during the hikki quest. I guess I was thinking of the more all-encompassing content, such as the mansion, fire tower, etc., but when you put it like that, it does seem lolis (let's be real, not much shota support) are the most widespread, even if not in singular scenes.
Perhaps I didn't think so before because there was no named loli that had a lot of sexual content compared to some vanilla characters, but I guess they beat out the rest in quantity.
As a side note, I'm surprised no lewds of Kelly or Edryn's centaur daughters.

>>74931
She's crazy for fishing in that lake anyway considering what's been dumped there. Eating the fish probably has you growing dicks, gets your skin red or purple, or turns you gay.
>>74932
Fish only carries tiny amounts of corruption. It could probably make you gay eventually, but you should be fine as long you have the occasional relaxed conversation.
Replies: >>74942
What are you even supposed to do at the initial fire tower fire anyway
>>74932
i mean maybe it is saner to do after the the factory is off... And less sane if you blew it up.
John_Kennedy_Shrimp.mp4
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I like bouncing around between things. Some bat, some spider, some loli goblin, now back to bat.
Gilt Bat Oral
https://pst.moe/paste/ckuiwq
I wanted to sleep earlier but eh I just didn't want to leave this half finished and kept writing. Will need cleanup though.
>>74932
>>74935
They're putting chemicals in the water that turn the fricking fish gay, even if it dudn't turn you into the Alien, I guarantee it'll make you grow an extra ear.
>>74910
Before talking about Snuggles’ second part, I wanted to point something out about the final version that's in the Chronicles. The old version in the drive contained a Codex entry in its first part, which the final version lacks. That entry might contradict things about the final version of Snuggles, most likely in the “Birthing cycle” section, as in the final version Snuggles doesn’t get pregnant with an egg every month regardless of fertilization, but only when you fertilize her. If the corrections are made, adding Crow Girls to the codex would be a good idea.

Snuggles, the Crow Merchant. Pt2: Demon Fight
There are many paragraphs and tooltips ending with one or more extra spaces that add nothing. Again. This repeats with all other parts.
Since most if statements in this part are actually if|else, there’s less cases of double spaces, but there is a lot of mistakes with extra braces. Assume there are always braces to the sides of the vertical line that separates the if and else, but I will only point them out when a real parser is being used.

> Like most of the places you've come across in your travels; its better days have long since passed
Semi-colon should be comma
>her expression begins to grow more looks determined
Remove the "looks"
>protrude from each side of his head to end it deadly points
It should say “to end IN deadly points”, I assume
>her annoyed expression becomes instantaneously replaced with a glee
Change “a glee” for “a gleeful one” or maybe just “glee”, but the latter doesn’t sound right to me. Either way, “a glee” isn’t correct.
> they still have their soul too!
Should be [he] and [his]
>Steam appears to bellow from his nostrils
Bellow isn’t the right verb, as it means to shout or cry out. Even if being poetic, it’s not fitting to use a verb meant for sounds here
>[if (metric) {two-hundred and ten centimeters}|{seven feet}]
>[if (metric) {one-hundred and fifty two centimeters}|{five feet}]
Unneeded braces before and after the “|”
>She is currently unarmed.
The demoness can’t get a weapon during the fight, so the use of “currently” feels misleading and odd
>am arrogant look spread across
Change "am" for "an"
>by the demoness who begins passionately kissing
Should add a comma right after “demoness” as, without it, instead of a sequence of events it feels like the narration is specifying which demoness it’s talking about, though there is only one
>Oh my,yYou have
separate "my" from "you" and remove capital Y
>I truly really love a [man]
Remove either “truly” or “really”, or add a comma between them, but I lean towards the first option. 
>masses your chest
I assume this is a typo, and was supposed to be “massages”
>you're basically just a bova slut, aren't?
"aren't you?"
>thrust into though the demoness's hand
Remove the “though” from the sentence.
>Snuggles furiously shouts
While this line is fine, the two previous sentences start with Snuggles' name and an epitaph to refer to her, which makes the third one a bit repetitive. I would recommend rewording this sentence or just use "she" instead of her name.
>[say: I won't let you hurt, [name]!
Sounds like she's talking to the demons. Remove the comma. If she's talking to you it should be "I won't let you get hurt"
>hammers into Snuggles again to obscenely bulging her stomach
“to obscenely bulge”. Or better yet remove the “to” and add a comma after ”again”.
>the inner walls her pussy
Missing “of” between “walls” and “her”
>when woman starts roughly shaking
Add “the” after “when”
>You squeeze find yourself grabbing
Remove “squeeze”.
Her wombs entrance
"womb's"
>in a bid wring you dry
“in a bid to wring you dry”
>you suddenly feel the busty demonic woman begin shaking her motherly waist
“begin to shake”, or just remove the “begin”
>hungrily squeezing your [cock]. Another shot of cum being forcibly milked from your body.
Change the period before “another” into a comma or change “being“ to “is”
>you just want to keep on fucking forever!
Forgot to add [Game Over] after this, though it's ob
Replies: >>74949
>>74948
>along your [if (pc has pussy){slit|backdoor}] prompting
Missing comma after the if/else
>you fail to stile your
Typo, should be "stifle"
>She gleeful forces
“gleefully”
>//PC won:
There's no text describing the demons falling defeated in any way when you win.
>She shrugs in playful way
"in a playful way"
>She has some nerve you declare
No quotation marks, and you can't quote the player. Reword it to something like “You declare she has some nerve"
>You demand to know how innocent people begged
In context, it probably should be "know how many"
>whip against her face, drawing her blood and she tries scrambling
I recommend adding a comma after "blood"
>The bull-man begins to try to stand so you blast head off
"blast his head off"
>with a single [b:decisive] strike
Bold feels too intense for the adjective
>the sound skin bubbling
"the sound of skin bubbling"
>She shakily pulls her hand away, shaking upon seeing
Remove "shakily" to avoid redundancy

Overall, the scenes are well written, though it really likes to use “cute” and “cutely”. I agree Snuggles is cute, but maybe it should be toned down a bit in this part. The first part had plenty of it as well, but it’s in separate events that can only happen a day apart at the least. 
Snuggles’ reaction to her family being killed or turned is subdued, though I can let it pass thanks to the few hints of her clearly not being okay with it when she acts somber, her usual positive attitude, and not actually getting to see them turned. What I’m truly sad about is the lack of closure for it. You never find Snuggles’ brother and mother. It doesn’t feel like a lingering plot because it doesn’t get mentioned again much, if at all. I suppose some mysteries aren’t meant to be solved.
Replies: >>75014
Why the fuck is documentation for this mod so fucking hard to find? I want to know how to get Ascension points and what perks I can unlock, but I can't find any fucking info about it.
Replies: >>74953 >>74959
>>74952
it's not hard at all, you just ask
you get 2 points for every dungeon you clear, 2 points for every quest completed, 2 points for each NPC you have at least 1 child with, a point for every camp member not counting the offspring, and 0.5 points for every level.
Turning on regular training and getting to level 100 is 50 points and blows pretty much all other point grinding methods out of the water.
>what perks to unlock
All the ones on the menu when you click to ascend plus you can make event perks permanent. Things you gain by fulfilling a special condition. Flexibility from having a high cat score, enlightenment from kitsune, hellfire from hellhound master, etc.
You can't "unlock" anything new beyond what is shown right there on the ascension perks menu
Replies: >>74959
>>74926
The backer pre-made chars?
Yeah they were nuked out because they were cringe

RIP free 10k gems by naming yourself GUNDAM tho
As i sit here finally starting the mora code, i realize that we dont have a maid follower do we
Replies: >>74957 >>74961
>>74955
No maids
No bunnygirls/bunnysuits
The world is cruel
Replies: >>74958
>>74957
There are bunny girls
Replies: >>74976
>>74952
>>74953
>you get 2 points for every dungeon you clear, 2 points for every quest completed
Some are 1 point and some are 2 points.
What counts as a "quest" is kind of arbitrary too, but a point or two here and there doesn't matter much compared to levels and kids.
>2 points for each NPC you have at least 1 child with
Not even close. You get points equal to (# of offspring with named characters)^0.5, except that you use (Tamani's daughters)/4 and (Phylla's daughters)^0.4 since those two can easily have a huge number.
>everything else
Basically right.
>>74955
Let's say one of us writes one. Would we go regular maid or bdsm maid?
Replies: >>74962 >>74964
>>74961
i'm already writing a pitch to satan
Replies: >>74963
>>74962
Satan i'd like to pitch a maid you can hire from the bazar or tel'andre, after you've built the cabin, with an initial weekly pay of 700 (or so) leaves if no pay (and resets affection), no sex scenes at the start but as you interact (talk or time) you increase her affection and  "unlock" them (and decrease the price?), and at max affection she offers to do it for free & allows you to give her transformatives (dog, cat, bunny, w/e. we can even have her randomly start as one?) but i'm not thinking anything overly fancy, scenes are more or less the same. Random scene(s) where you get the option to frisk her which gives minus affection unless she likes you. Maybe get her preggo for a daughtermaid?
Replies: >>74972
>>74961
bdsm. servitude and bondage go well together. the more servile, the better.
Ox/Koraeli, i'll need some assistance on how to remove fatigue costs from appraching, and how to debuff ranged attacks since as far as i can tell the accuracy bonusStat effects melee too
Replies: >>74966
>>74965
>remove fatigue costs from appraching
I'm pretty sure monsters don't lose fatigue when moving. So you're already done, good work.
>how to debuff ranged attacks since as far as i can tell the accuracy bonusStat effects melee too
Hmm. I don't think there's really a good way to do that perfectly without a ton of work.
The easiest way would be to use the BeforeAttacked and BowHit reactions (x% chance to prevent the attack if the player is using a ranged weapon). That will only apply to bows, normal attacks, and special abilities that go through performAttack, so most ranged specials would bypass it. But it gets you most of the way there at least, so that's what I'd probably do.
Adding a new reaction that would work for all abilities isn't a very good option, you'd have to manually add it to most abilities individually. A ranged evasion BonusStat could work (ranged accuracy would be a lot more difficult), but you'd have to make getEvasionChance take the attacker as an argument so that might be kind of messy (handling it in standardDodgeFunc instead would be simpler, but also not a great option).
>Turn skintone to ashen if normal skin
Is it tone or is it adj? ectoplasm makes the adj ashen
Appearance description for the horns
I need you to explain the difference between cloven hoofs and antelope, i'm having a difficult time imagining the TF as not satyr
>She deals -(playerlust)% damage down to a minimum of dealing 25% of her damage
does this mean she deals more damage (X value percent)  per hit, or that she decreases your lust every hit

Everything but above have been coded, nothing has been tested, and i'm done for the day
Replies: >>74969 >>74972
>>74968
>does this mean she deals more damage (X value percent) per hit, or that she decreases your lust every hit 
Not Satan, but that would mean she deals less damage when you have higher lust. If your lust is 25, her damage is reduced by 25%, your lust is 75+, her damage is reduced by 75%.
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Deflowering Loli Driders 2: The other pussy
https://pst.moe/paste/jlzakh
I'll remind people I'd gladly accept other people contributing sex scenes to any of the enemies I make.

>>74956
Damage to health related to your lust. At 50% lust she deals 50% damage. Capped at doing a quarter damage, so at 90% lust, she's only doing 75% less damage.
I don't remember my thought process well. She should be dangerous, especially with frostbite, but if she's not doing enough, no need to have her deal reduced damage.
Was probably thinking with the way she deals no lust damage and her gimmick is very draining and chilling, being hot and bothered is like a natural resistance
>>74963
I suppose there's no real cash sink after the early game. Much costs 6 gems. And you have a whole week to reduce the price. That part might be fine. But does stand out that she works household tasks for so much money. Not the place to get into pre-industrial economics though.
I wonder what she expected. Who has reliable cash flow for something so trivial in the post-apocalypse? Many would likely just enslave a person to handle housekeeping if they wanted that. In Tel'adre there are laws and enforcement though, so if she's found there, it'd make some sense. But to leave the city for work? It is a hell hole, I give you that, but there's some semblance of order.
That's just me enjoying overthinking how things fit in the world.
>give her TFs, maybe random starting race
Sounds like less identity to the character if race is random. I think a set base race that TFs are lumped onto is a stronger approach. So if it's a fox girl maid—what jobs do Helia's fox friends have?—then you can change her to have cat ears and tail, but she's still a fox. Something like that.
>maybe preg her for daughtermaid
I would have guessed the first maid is one of your offspring if the only idea was "what if maid". There are so many kids and what else are they doing? Not like you have a farm for them to work.
>overall
I don't have a problem with it. Doesn't appeal to me, but we're basically a lord/lady of an estate already with many followers, a fenced perimeter, and guards. Maid fits.
But your guards are your followers who are there for other reasons and guarding camp for you because they're capable and contributing to the place they live. Were it up to me, I'd probably make another follower take up the task of being a maid. Could be rolled into Unil, who needs to earn her keep because of the conditions of her recruitment, and she has to have a facade of being a real child, and she'd naturally have a strong preference to stay inside the cabin more often than not. Do chores. But that's just my approach, and you wouldn't get any TFs with her.
>>74968
>ashen is adj
Adjective I guess.
>horns descript
Based on PlayerAppearance? ··· "Two thick antelope horns sprout from your head in slight curves that point in at the tips" I guess
>difference between goat and antelope
¯\_(ツ)_/¯ spooky anorexic satyr
Replies: >>74973
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>>74972
>Could be rolled into Unil
I specifically had character in image in mind, but didn't just want to suggest dog/fox maid as it seemed just kinda basic tbh since there's so many, so i suggested making her TF-able so everybody can make her what they want her to be
Replies: >>74974
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>>74973
>there's so many
Lots of foxes, but I can't think of any dog girls besides Whitney.
That string top is hideous. Do like the capelet/shaw/mantle sort of thing though.
I'd tell her she looks cheap. Plus that top does not say "don't frisk me." What would sell the 700 gems/week and sense of modesty is a well kept dark dress adorned with a small capelet and white ruffles on the shoulders, and ends in a short flared skirt. A white apron brightens the whole outfit.
That sounds like a maid aiming to be worth continuous spending in a post-apocalypse, and one that is clearly more than a slutty floozy you might enslave otherwise. You know this girl doesn't want to be frisked just because you're employing her, you have to win her over more first.
Honestly the outfit on that girl you posted looks like someone who would be a bad maid and hopes you'll spend more time fucking her than actually making her do chores. That's an outfit that dumb slob Vapula wears when told she has to start doing chores. This whore shows up dressed like that says she's a professional housekeeper worth 700/week makes me want to drown her in a river.
Cheap
fucking
harlot.
>everyone can make her what they want her to be
Malleability is fine but don't take it too far.
Replies: >>74975
>>74974
Yeah, what i was focusing on was _her_ appearance not her outfit
>the outfit on that girl you posted looks like someone who would be a bad maid and hopes you'll spend more time fucking her than actually making her do chores
That's so true
>Malleability is fine but don't take it too far.
yeah i wasn't thinking to make her able to be _every_ race, just the common ones
Replies: >>74977 >>74982
>>74958
>Bunny girl followers
Stop lying to me
>>74975
Maybe she's in debt in tel'andre, and because of laws she haven't been enslaved, so that's why the 700/week, and when you get max affection you offer to pay it in full for her permanent servitude
I'm just floating ideas until i get you on board to write her
Replies: >>74982
Maids need a Victorian maid uniform. Maids need to be proper.
Ox/Koraeli for some reason when removing the fear statuseffect in react, it still blocks the next action, despite being removed as it's applied, this a bug or supposed to happen like it is
Replies: >>74980 >>74982
>>74979
The reaction actually runs immediately before the status effect is applied, not after, so you can't remove it there (nor prevent it).
It would be a good idea to change that so the reaction happens after applying, but if you don't want to do that, just override handleFear and have it silently remove the status and do nothing.
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So the bar & grill currently has the fat goblin bartender and the asocial bitch gnoll chef, and a loli goblin waitress.
Most of the stuff to buy is roleplay tier trash but there's a couple TF ingredients from the gnoll.
It is the food tent, so it makes for a good hang out people are just generally at. Anything can go there, really.
What else should be added to it?

>>74975
>appearance not her outfit
There's not really anything there. Especially when it's whatever common race. What appearance? Being a brunette? Petite? 
Well, if you have a firm grasp on her personality and character, should still come off distinct.
>>74977
Since you also spelled it tel'andre, I assume you're the same anon and meant to say that to me.
The idea was so devoid of substance I thought you just wanted my general opinion on the concept.
Of course I won't be on board to write it. Lol.
>>74979
The Dullahan is immune to fear, maybe there's something there that was done differently. Or I am misremembering.
Replies: >>74983 >>74992
>>74982
I have to admit, it has all been me monkey, and i've genuinly always been spelling it tel'andre, only just realized that it's tel'adre
>>74982
>The Dullahan is immune to fear
Yeah, that's been done by overriding handleFear, but that feels kinda eh to me, and makes the damagetext be shown on the "monsters" side
Should be done with her now? she seems kinda weak so i didn't add the lust% decrease but we gotta have the testers test
Replies: >>74984
>>74983
Tel'adre should be burned to the ground and Telly'dre erected in its place.
If Unil ever exists I can roll maid stuff into her. She's petite and has hair, basically the same character design.
>She seems weak
Some tuning of values will be needed to make moras dangerous. Them being an exploitable design where you knowing a crucial trick lets you trivialize them is absolutely fine. A lot of their risk should probably be in frostbite. Attrition.
But yeah, balance is a wonky scale. Hopefully Korrie can sort it out.

In other news, the minotaur TF2 silly mode scene doesn't unlock the codex, but supposedly should. In Holli's menu, "more glades" has a broke if condition checking lus, probably supposed to be lust. Someone was stressing intensely that no amount of desert exploration with full mermaid TF was getting them the oasis encoutner, but I have been too lazy to see if something is actually bugged there. It shouldn't require the aquamarine, if that's what it is.
I should really redo the aquamarine event. I maintain being as unhappy with it now as I was at the time, just dry on inspiration.
I could do some vague inspiration from mermaid myths, wing it a bit, add a natural mermaid down there that I indirectly imply may have been one of the influences causing the elders of the fishing village to pursue turning themselves into sharks so she could be with her one true love, Dilf Sharkman. But the taint in the lake afterwards drove the shark men mad, a fate they would have been spared if she never fed into this idea, and she still loves him, and you cuck the hell out of her by riding his dilf cock or maybe just help her out.
Something something actually do a substory with her that resolves in getting the ring, and some hint that fixing the curse is done in the desert. She alludes to this because she is an oracle, and felt the impending doom on the lake before it happened, secluding herself in a shrine  to pray about what it is, and her being there kept her safe from the initial shock of the taint and is a refuge she goes back to often to cleanse herself. Alas, no amount of time in there cleanses her lover, he is too far gone.
But every amalgam of ideas just kinda feels "eh" I don't much care to do it. I just know it's bad as-is
Replies: >>74985 >>74987
>>74984
>If Unil ever exists
Get Uniwriting then
>>74984
>desert exploration with full mermaid TF
Were they wearing the not dispelled shirt?
i'll go bugfixing another day, somebody has also written on the gitgud too
Replies: >>74986
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>>74985
>Get Uniwriting then
There are charming ideas in her, but I don't really want to bother. More inclined to chip away at the red widows and the cult dungeon just to get to Copélia. All for Copélia. But so much work to set up for Copélia.
If I were to write Unil, how I see it is · · ·
Unil is probably around 4'9", on the taller side for an Alice. Platinum blonde, a single large dark wing that has wrapped around her body under her clothes, typical horns and tail. Some winter lolita coat at first.
Obviously we take her to Telly to get her a stuffed toy so she can pretend to be a child for camp's sake. All about selling that image. Which Telly knows all about. I wrote that fluff scene because that part is just fun, much more than making a whole character. And I like the idea of people reading into it when Telly gives a half-lidded smug gaze at Unil's explanation.
And Unil's whole character arc is getting used to acting like a kid. She thinks well of herself, thinks she is very mature, finds being an Alice degrading, but by the end of it she will be forgetting to act adult when in private with you because the act has become more a part of her personality than she'd want to admit.
Bit of a different vibe if your character is a child, as though you're guiding this adult in a child's body to embrace being a child with you, another child. Probably soem options there for you to play up your childish whims more to pulll her into it and she has to because it's part of the act she has to abide.

Become the mask you wear. Can be a cute and fun character. I don't actually want to write it, but I do find it endearing.
>were they wearing not dispelled shirt
Presumably, yeah, since they were frantic for the oasis event because they were stuck wearing it and couldn't get it off.
Replies: >>74988
>>74984
>Someone was stressing intensely that no amount of desert exploration with full mermaid TF was getting them the oasis encoutner, but I have been too lazy to see if something is actually bugged there.
I looked into it a few days ago but  it worked fine for me and I couldn't find any potential issues in the code.
>>74986
>If I were to write Unil, how I see it is · · ·
I haven't been reading any Unil stuff cause...unilposting, but as i read all that, i dont see where you'd fit maid in
Replies: >>74989
>>74988
The old old idea that is that Unil is found and doesn't want to fight, she wants to strike up a deal to get a place to live and someone to feed her sexual needs. The player can't bring a demon to camp, so makes her agree to rules that include using her illusions to hide her demon features at all times when people might see her.
So she'll want to spend a lot of time in the cabin. And she is a dependent and at your mercy. She will have to pull her weight and making her do chores as a maid slots in to give her content some padding and fill time as she's developing as a character. She doesn't want to go act like a child in front of everyone, she better clean up and make the cabin tidy.
Her guise wouldn't let her guard the camp. Who knows, maybe make her doing maid stuff a toggle in the same spot as guard camp would be on other characters as a mild gag.
What are the best ways to earn money?
>>74982
>Most of the stuff to buy is roleplay tier trash but there's a couple TF ingredients from the gnoll.
You may say that but as someone who plays with hunger on i really appreciate i can stock up on something other than just biscuits
Somehow all the unilposting has made my head bring the thought of a hag lured by promises of eternal youth beyond the portal only to end up drinking liddelium after and now everyone thinks she is just a kid acting mature for so long she starts believing it.
Replies: >>74996
>>74993
somehow i failed to mention this as a champ concept
>>74991
Early game I usually grind imps since their skulls sell for quite a bit and they drop safeish food. Late game money is usually not an issue since the best gear is usually found or crafted not purchased outright.>>74991
>>74991
Cheating it in
>>74991
Selling the Beautiful Sword and Red Bodysuit should get you more than enough gold early on if you don't care for using either.
Replies: >>75003 >>75005
>>74991
Just sell all the dumb shit you pick up. I forget the actual best places for it, but you'll usually want to choose stacks in inventory slots over raw item worth.
Early lake is okay, Oozes drop pipes which sell decently, but a bit too much item variety. Better off just working at the farm for a while, easy to fill up on peppers.
Before long you'll just have an easy time keeping enough money around for whatever you might need it for. Goblins dropping Blunderbusses and such, camp members giving you shit regularly.
If you're after some millionaire cheevo or something, I don't have any tips.
>>75002
>gold
Replies: >>75009
>>75002
pls tell me where to acquire gold, i want my bling
Replies: >>75018
I have been gone a long time. There seems to be a lot of activity though, did someone new get involved or something?
Replies: >>75008 >>75010
>>75007
AnonMonkey started coding stuff
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>>75003
>If you're after some millionaire cheevo or something, I don't have any tips.
>>75007
Someone new did get involved.
I like what they are writing.
I'm back with more Snuggles. This time it's the longest part.

Snuggles, the Crow Merchant. Pt3: Camp Interactions

There are still many unneeded spaces at the end of paragraphs.
The problem with braces and brackets persists, as well as the problem with spaces before and after, but since it's using made up things that the coder will have to rewrite, I won't point them out unless an existing parser is used. Just assume if there’s an if statement that there’s an extra space left or right of it unless pointed out, since it’s true almost always.

I've noticed sometimes Snuggles speaks with uptalk? This means she says things that are not questions as a question. Since this is a thing some people do and she's not characterized as speaking formally, I let it pass as a quirk of hers.

>//Base camp description for Snuggles;
While this whole paragraph is fine save for the space at the end, the additional parts that are written below it will all need a space added at the start since they're optional but are meant to continue on the same paragraph
>Snuggles is busy[if
A space is needed before the bracket
>Snuggles has them laid down for a nap.}]
Move the period outside the brackets, since the other options that are written before don't end in a period
>they don't cause too any problems
“don’t cause too many problems” or "don't cause any problems"
>[if (grown Generic kids) {Your older children are either lazing around or busy playing together with their siblings.}]
This would require at least two younger siblings, perhaps more, as they need other, younger crows to play with and to be the “older children”. More lines need to be added or conditions must be changed.
>[if (laid eggs){Her [if (one egg){egg is}|{eggs are}] close by and [if (one egg){is}|{are}] cozily wrapped
The use of is/are again is repetitive. It can go without it. Just “close by and cozily wrapped”.
>is}]currently napping
add space after bracket
>knowing your child growing
"your child is growing"
>would've complemented her cute face
complimented
>nervous about how way you're examining
Should be “how” or “the way”
>the two, large bird-like wings
the comma should be moved to after "large"
>see what she for sale
“what she has” or “what she’s got”
>[say: Depending on how many other people are around, I can probably manage to price gouge them and get away with giving you an even bigger discount!] 
How would she not know if there are other people in your camp three days after settling in. This dialogue makes sense if she’s alone and she’s speaking of theoretical followers in the future, but otherwise doesn’t. It should be changed so if there are already other she says something like “I might get the others in your camp to do business with me too!” But worded like how she’d say it.
>I don't want risk getting
“I don’t want to risk”
>Not got to buy anything?
"Not going to buy anything?"
>She looks to think
This doesn’t work. It should be something like “She looks to be thinking” or “She looks deep in thought”
>she violently shakes her, 'no'
shakes her head, 'no'
>don't know what I should even if I found them
"what I should even do"
>[say: It'll definitely be a boy!] 
But she can still call the baby in her belly “they” when you go visit her later, right? I feel tempted to just let that potential inconsistency slide, but if it were possible to make her keep calling the kid a boy after this scene without heavily reworking it, that’d be nice. I do not advocate for removing this dialogue though, because it’s cute.
>your daughter's peacefully sleeping face
“peaceful sleeping face” would be better
>Nothing that interesting mind you
Add comma after "interesting"
>and one if you mash it into a paste, it'll clean up minor scrapes or cuts.
I think it meant to say "and one that, if you mash it into a paste, will clean up minor scrapes or cuts."
>You decide to ask Snuggles what made her want to become a merchant anyway?
Replace question mark with period.
>>74949
>>75013
>Food is rather easy to come by after all, and so long as you cook it first, it won't usually transform you.
Is that an actual thing in the lore? Not that crow-girl biology couldn’t react differently to transformatives anyways, but could any lore expert chime in on this?
>The merchants we did trade with, often had so many different things
Remove the comma
>prompts your heart skip a beat
“prompts your heart to skip a beat.”
the idea other might be thinking
“others”
> around her waist. A
Move the A to the start of the next paragraph
>come true. [name]
Since it’s the start of a sentence, it should be [Name] with a capital N.
>what might happen to be bothering
"bothering her"
>She looks to be verge of tears
“To be on the verge”
>I thought about what you said, you love me
Change comma for period and capitalize the Y after
>she rubs her now puffy eyes and stares up at you.
This should have a conditional so she doesn’t look up when you’re not taller than her.
>[say: Are you implying something,]
Replace comma for question mark
>you assure her, she doesn't smell bad
Unneeded comma
>along her girlhood, makes her fail to fully stifle
Remove comma
>Snuggles pitifully beg
Missing "s" in "begs"
>gives you a weak smile, as she wearily mutters
Remove comma.
>Seeing she wishes to want to kiss you
I doubt 2hufag meant to say she wants to want something, but rather that she just wants, so it should be “she wants to kiss you”, since the word wish is used right after.
>while sking whether she's happy
Missing "a" in “asking”
>the bottoms would showoff
"show off"
>You manage come back
"manage to come back"
>you return with a buck of water
"a bucket of water”
>Only you if plan on applying
“Only if you plan”
>prompting her let out an adorable whimper
Missing a “to” after “her”
>You're make sure to give
"You make sure"
>As you're wiping hands,
Though you can deduce it’s your own hands you wipe, I still would add “your” after “wiping”.
>smiles at you and lets out long sigh.
There should be “a” between “long” and “sigh”.
>but you'd certainly be pleased to hear her say yes. [say:
The rest of this paragraph from here on doesn’t work. You have to change the [say:] for [saystart] and [sayend]. Remove the empty “else” statement to make the skimpy bikini conditional a solitary “if” and put the [sayend] after it.
>It's so [b:hot]! Are you [b:sure] people are [b:really] living
A bit too bold. At least I would remove the bold in "sure"
>She stops walking however
>To your surprise however
>She returns your gesture however
>She soon pulls away however
Add comma before however
>you see she in her eyes
Remove the "she"
>The canine-guardsman opens the door he came out though,
Change “though” for “through”
>averts her gaze down to ground
"down to the ground"
>You ask Snuggles if she'd be interested in going on a date to Tel'Adre together again?
Replace question mark for period.
>Snuggles and you manage travel across the sandy desert until arriving at Tel'Adre
“manage to travel” and “until you arrive”.
>it's not nearly as tightly as first time
"as the first time"
>//Park; 
Not exactly about Snuggles, but since this date takes place in Arian's park, so it would be nice to add text to Arian's first scene to acknowledge if you've been there with Snuggles before.
>you have her lie her down on the bench
Remove the second “her”.
> allowing you to completely look her over how the kimono shows off her girly figure
This part feels like the result of writing something then changing it to something else but forgetting to fully remove the original. It needs to be rewritten
>The faster you trace your digits along her love hole, urges Snuggles to rub
It feels like something is missing here, like “the more it”, as in “the more it urges Snuggles to rub”
>A blush color's
Remove apostrophe
>Snuggles' continues rubbing
“Snuggles’ continue” if it’s referring to her digits after mentioning yours, or “Snuggles continues” if it’s referring to Snuggles herself. Both are fine, but not “Snug
Replies: >>75015 >>75017
>>75014
>the bakery or ice cream parlour will do
It's the one from Ruibi's scenes. The game usually uses parlor, but since the place is called Parlour, I think it’s fine to refer to it as a parlour specifically.
>Is it okay have [baked good]
Change "have" for something like “to have” or “if I have”
>Snuggles and you get up with the crow-girl taking your hand
Add comma after “with”.
>[say: [if (first time){I've never heard
The [say:] is split by the conditional. Change it to [saystart] and [sayend] or just put the “[say:” part at the start of both variants.
>you'll have [if (sundae){a sundae}|{a parfait}|
Why not something like [sundae]? If we’re gonna do it for the [baked good], here should be fine as well
>"she eagerly takes another bite. She takes another,"
Repetitive. Reword that last bite
>I really want see
"want to see" or "wanna see"
>[say: This place [if (first time){is a little plain [...] |{even though the store's
Turn the [say:] into [saystart] and [sayend], move “This place” to the start of the first time version, and have the “Even” at the start of the other version capitalized as it’ll be the start of the sentence.
>[Browse] .tooltip
Not necessary to add the “browse” button if it’s the only option. The screen won’t be that full of text due to being cleared not long ago.
>Most of the attire you find
"attires"
>you got for me me
Remove one "me"
>You bring up the elegant, eastern robe [...] you offer to buy it
Bringing it up is not too different from offering it in this context, I would point out you are offering it to buy it for her AGAIN.
>and it's not I need new clothes
"not like I need"
>I might have one in back
"one in the back"
>bird-wings
"bird wings"
>Intresssted in getting a [if (bought Snuggles ring){another}]
"Interesssted". And remove the a in "another" so it won't be "a another"
>the merchants jewelry
"merchant's"
>despite how hot desert is
"the desert"
>the middle of market district
"of the market district"
>you question what's wrong?
>how many she does have saved up? 
Change question mark for period
>with a sign labeled, 'City Watch'
remove comma
>written on a sigh
"sign"
>[if (pc is child){a really, really old looking dog-man}|{an older looking dog-man}|[if (pc elder){a dog-man who doesn't appear to be much older than yourself}]
The elder and the other version should switch places, it should be If child/else if elder/else
>Stay safe then, citizens
add another comma after "safe"
>let her know you two will earn save up enough
Remove "earn" or "save up"
>horse-morph
This horse, mentioned four times, should have a [nofur] variant that turns him into a horse man.
>asking how where she went
Remove “how”
>spins in a place
Remove the "a"
>showing off you her smooth, [snugskin] legs
Remove the “off” or the “you”, preferably the “you” since “giving you” is used right after.
>maybe we could,] Snuggles' words trail off
Ending in a comma doesn’t feel right if the narration says her words trail off. Better to use ellipses.
>She blushes slightly at your request, but gives you a hesitant nod, before going
Could work without both commas, but at least remove the second.
>finding her [snugskin] soft
Missing a word after [snugskin], probably "skin"
>can't stay like this all day however
Add comma after "day"
> there you are... Did you sleep, okay?
Wrongly used comma, but she’s mumbling half-asleep so I’ll assume it’s fine unless the author comes and says it wasn’t his intention.
>in an attempt wake herself
"attempt to wake"
>in a tried, yet wistful tone
"tired, yet wistful"
>watching our daughter's sleeping face like this, kind of makes
I’d say remove the comma, but I could see an argument for letting in there since it’s Snuggles’ dialogue and not the narration.
>ask Snuggles id she'd mind
change "id" for "if"
>enough to create enough room
Remove one of these two “enough”s.
>drool running you’re your daughter's cheek
Remove the “you’re”. I think it meant to say “running down”, instead of just “running”
>As you stare at the food before
Replies: >>75016
>>75015
>Giving her a nod and your brief thanks, she exclaims,
This one comes out awkward to me. You’re the subject of the sentence, giving your thanks to her, but then after the comma it changes to Snuggles. If it had been something like, “You give her a nod and your brief thanks, then she exclaims” it would be less awkward.
>I figured I'd offer at least
Add a comma after “offer”
>tasting her motherly fluid spill on tongue
"on your tongue"
>you do find it satisfying drink
“satisfying to drink”.
>Snuggles cheerful greets
“cheerfully”
>thank you asking though
“thank you for asking”
>Snuggles is having enjoying running
Remove "having"

Overall, a lot more mistakes were made, but taking into account its bigger size, it's normal. The content itself is really good, though there is some repetition in the form of variants of the same event, like paying for her permit. That one in particular could have its two versions merged in some way to avoid writing the same thing twice.

I liked that it adds a little world building and makes good use of existing elements in the game, making her feel like part of the world. But, unlike her dates to the lake and abandoned village, there is no details about how time works. Does time not pass until you leave? That’s what it seems like, and you apparently can just go back and forth to the same places in one date, which is strange since it’s inconsistent with her dates before. I get the situation is different, but can the power of your love stop time from advancing? It does bother me, but I can't seriously ask to change it because it’s extra work that opens up another can of worms. If we change an event due to time, then should we leave other things like the long haul which allows you to visit and have long conversations and intimate moments with three different NPCs in just one hour?
Replies: >>75019
>>75014
>>Food is rather easy to come by after all, and so long as you cook it first, it won't usually transform you.
Is that an actual thing in the lore? Not that crow-girl biology couldn’t react differently to transformatives anyways, but could any lore expert chime in on this?
Transformatives losing their transformativeness when cooked is a thing, mentioned in the bakery for example.
It seems to depend on the ingredient though, not all are the same, so you have to know how to prepare it right.
>>75005
Jewelry store in the furfagtown
>>75016
Nice, its such a shame 2hufag just disappeared like that.
>Does time not pass until you leave? 
Idk lol just lock the event to only happen at a time where it makes sense.
Or just say its mareth's usual fuckery
Event with putting Telly in your lap to just cuddle and talk when
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We will never have enough Telly events
Replies: >>75026 >>75028
>>75023
She would 100% look way WAY cuter if her womb was full of my cum

just sayin
>>75023
why does the telly sleep
Replies: >>75033
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>>74866
>additional revision tomorrow
Lol. Lmao.
Sorry. Took me a while to write out everything, but I did it. Job shit butted in for a bit, then <political current event + discourse> happened and depressed me for a few days (and it's been annoyingly hot).

Mina's intro scene with every branch fully written and incorporating various piece of thread feedback: https://pst.moe/paste/wvtqyn

I hope it's better. What do I do now, anyway? Battle design/dialogue? No idea what the traditional order for these things is.
>>74867
Thank you. It's posts like these that keep me laughing in these trying times. If I end up completing this character and every scene I could possibly want for her, I'll have you and you alone to thank for giving me the strength to go on. I appreciate it.
>>74873
Will do, command.
>>74886
Wonder what a good diagetic toggle for her would be...
>>75028
she is 3'10"; girl probably needs naptimes still
all tuckered out from playing with toys and being mod mascot
Replies: >>75037
>>75033
>all tuckered out from playing with toys and being mod mascot
But she's older than me in real life
Replies: >>75039
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>>75037
You don't know how old she is
>>75032
i am super tired right now to read it but yay
Is overhealing supported by the codebase for champs/enemies?
Replies: >>75042 >>75046
>>75041
There is a status effect called overhealing, so i believe so
Replies: >>75046
>>75041
Possibly, as >>75042 said, but it's only in debug mode and has never actually been used so there's a good chance there are some bugs or problems with it.
Also, rather than letting your current HP be higher than your max, it actually increases your max and so it influences anything that scales with max health.
Even if the debug overheal is horribly broken though it should be easy to implement from scratch. Doing it without increasing max HP might be a bit of a pain though, even if not actually difficult.
Can anyone tell me what's a good and quick way to get non transforming food early? First time trying out coc and that's the one hurdle I can't deal with on survival.
>>75048
If you keep exploring the lake, there's a farm. Normal farm food is a problem, but hang out with Marble there by exploring the farm (it is added as a Place after 3 visits) and you can eat with her as well as get milk which won't TF you.
You can also spend 15 gems per tincture at Giacomo through [Explore] for permanent stat increases and some satiety.
Replies: >>75051
>>75049
I was aware of Giacomo, but he's not consistent enough to find, and playing as a kid makes getting gems also difficult early game. Wasn't aware of the farm though, thanks.
>>75032
Oh yeah, it's Mina time again.

>each individual shot, each hit imp taking a tumble
I find the use of each again so soon repetitive
>this didn't turn about to be some
turn out to be
>assaulted by the Mina's own
Remove "the"
>inside of a few seconds flat
This one isn’t wrong, as far as I know, but it is odd. Why “inside” instead of “in”?
>her skirt tents
In this context it should be tent or tenting.
>gets their neck snapped
Since it’s a single imp, it should be “his neck”. This happens too in the version below
>it's difficult blame
difficult to blame
>I definitely could'a
coulda without apostrophe
>goddessdamned imps
Does this mean in her original world there was a goddess or religion that worshiped a goddess instead of a god? If yes, ignore this, if no, be wary, as Mina shouldn’t know already about Marae
>f she wants to drain someone, she can go drain someones else
It should be “someone else”, though the use of someone again feels repetitive here.
>shortie
shorty
>asleep -- like
>tired -- they
>really -- I'm grateful
Remove spaces between words and dashes
>you really can't deny you really can't deny
Remove one "you really can't deny"
>now 100 XP poorer
I still think the text should be less meta outside of silly mode in this paragraph. In non-silly mode, better say something less precise, like “now a little weaker”
>irresistable
irresistible
>just losing and [i:losing] and losing
Why italics specifically for the second and not the last one?
>no way in Maereth
Mareth

Also all tooltips lack periods at the end.

There's still a few kinks to fix, but I can't find much more. I would mention the paragraph describing her at the start, but you made your argument why it's that way. It does feel streamlined compared to before.

I liked that you added more differences between kissing her after pushing her away and failing to push her away, and the option to act submissive, coy or defiant are good additions for players who failed the check.

I don't know the traditional order, either, but I recommend starting with what you consider the main part or what you like most. If the main appeal is her level-up scenes, then I would tell you to first write those parts with a plan on how much she will get to grow and how her powers improve. But to me, the most interesting part would be how you find her again and where, as well as how she reacts to seeing you again and the different she will react upon seeing you again.

>>75048
Replies: >>75054 >>75055
>>75013
>>75053
You seem to be ignorant of both they and their being perfectly grammatically correct (and in most English dialects preferred) for referring to a singular person.
Replies: >>75055
>>75053
Good eye on most of these. This is why I shouldn't write when it's late at night. Here: https://pst.moe/paste/gxtxdf
>coulda without apostrophe
I contest that. It's essentially a (pouty/childish, in her case) corruption of "could've," so the "have" is still there, which would make it still a contraction. Compare to "ain't," which itself is often used as a corruption of "isn't" even though it's more properly a colloquial contraction of "am not."
>does this mean in her world...
Yeah. I thought it was a cute detail. Fitting for a femdom-focused character, plus I just think "goddessdamned" rolls off the tongue nicely (YMMV on that).
>"someone" is repetitive
I accommodated the "each," earlier, but I think this instance is appropriate as something of a call-and-response setup. "Someone? Someone else." However, I added a "that badly" after the first "someone" to spread them out a touch.
>non-spaced em dashes
All of my hatred for this style convention you've chosen to use, but I'll do it -- no way in hell I'm giving up my goddessdamned em dashes. They need proper representation in this era where toasterslop has given them a bad name.
>-ible
Okay, but if you tell me not to use the "e" in "judgement," someone's blood will be spilled.
>why specifically for the second
When a line is meant to be hot, I usually imagine how it would sound for the character to speak it, and I thought the second one getting the emphasis "kept the train rolling," so to speak. If it was at the end of her sentence, I'd have gone for the third one, but I felt in this instance that emphasizing the second is more fitting for keeping the ball rolling on Mina's extended phrasing here (and is fitting for someone who sees a rule and is immediately tempted to break it).
>good additions
Yeah. Was a bit taxing, but I felt like it was necessary. If there's any part that feels tacked-on, it's probably the route where you deny the draining altogether, but if it didn't stand out as lower-effort, then I think I'm good to go.
>main appeal
Pretty much everything remaining is pretty equally appealing to me. But just as a kneejerk reaction, I'll probably do the facesitting-drain scene first. We'll see.
>>75054
It's probably to maintain consistency with the rest of the prose, which is fine.
Replies: >>75065
>>75048
I know it well, but we use it for characters whose sex is unknown or hidden, don't we? The imp has to be male, because female imps don't exist, so there is no ambiguity.
Replies: >>75057
>>75056
Generally once someone’s gender is established there isn't a necessity to refer to their gender any more unless there is ambiguity to who the speaker is referring to. But again it depends on dialect, east coast american dialects and some northern/midland american dialects notably dropped this usage in the 20s whereas most other american dialects kept it. British and "Commonwealth" English also maintains this usage. 
I can't really say I've paid attention to what the games "style guide" is, so maybe it does have consistent form.
Replies: >>75058 >>75065
>>75057
Seems consistent that when the pronounds are known, the gendered form is used in CoC.
Replies: >>75077
>>75048
Spam the lake for that otter woman to give you some fish
it gives a bit of corruption because it came from the lake but it shouldn't cause any transformations since its cooked

Wish there was a fishing minigame since there's apparently a stream of water in your camp thats deep enough to swim in
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I forget, what was the word on the viability of a party system being implemented? I still think it'd be neat to recruit and deploy your offspring during combat and exploration similar to Naedoko Demon's Ground.
Also, sorry to bring up ancient history, but what the fuck happened with CoC2 that made the creator actively make the game as mod-unfriendly as possible? I remember that being something I heard before, but I don't think I ever learned the reason.
Replies: >>75063 >>75064
>>75062
Just wasn't written with that in mind. Every encounter is designed like it's you alone against the opposition.
>why CoC2 hates mods
The code is "obfuscated", making it a little more of a hassle to decompile and modify. Combined with it being ongoing development, all the effort you put into changing the game is complicated by changes and new stuff. Modding ongoing projects is annoying in general, even CoC1 barely had mods until development died.
But also Savin likes creative control and doesn't want to make a game based on CoC. The title is purely for fame to pull in people to try it, there had never been any intention to make them more than superficially connected, and an express desire to ignore any lore or mechanics that contradict things. It isn't Corruption of Champions 2, it's just Savin's own fantasy game based on TiTS engine.
Don't judge it by the standards of CoC, it has no intention to meet those standards.
>>75062
>made the creator actively make the game as mod-unfriendly as possible?
Savin's a control freak, yes. To follow up what that anon said, it's also because he grows extremely jealous when he hears someone did something better than he or his team did. He publicly shit talks CoC1 mods all the time and detests the idea of there being different versions of anything he's involved in, CoC2 included. It's either you take what he gives or you get nothing at all. This is the same reason why in order to write something for CoC2, you:
1. Don't get paid
2. Must write and code everything yourself without any help from anyone on the team. Not joking.
3. Must be reviewed and approved by all team members, which is nearly impossible considering how petty most of the writers are.
4. Must wait a long time for any feedback at all. A guest writer recently quit writing for CoC2 because he had to learn the mess of spaghetti code for the game himself alone and waited for two whole years for proper feedback, only to be turned down at the very end of it with little explanation. Another main writer for TiTS left because hundreds of pages for his content were ready to be implemented for years, but Fen and the rest of the team were too lazy and just refused to add his content in because his characters were the fan favorites and they were jealous about that.
These people are simply not mentally stable, that's really all there is to it.
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>>74910
>Em dash
As someone who utilizes it quite often, I appreciate the writer's usage of such an underrated sign, but have to question why two hyphens must be used here instead when it's not grammatically correct nor is the method used in casual works. The em dash is its own distinct symbol —, not --. Two hyphens don't make an em dash (and they don't equal the length of one anyway), you just have two hyphens. Why not let him use the symbol how it's meant to be used? If we're going by typewriter rules or someone doesn't know how to input an em dash themselves, the ALT code on your numpad is 0151.

>>75055
However, it is indeed incorrect to have spaces before and after the em dash. It's not a style choice that proofreader has chosen, like the double hyphens, it's grammatically incorrect to do so. This is true for the en dash (–) and hyphens (-) as well. We don't write "1941 – 1945," it's 1941–1945." We don't write "t - shirt," it's "t-shirt." These symbols are used to join words, phrases, and clauses—spaces would separate them and defeat the purpose.

I'm not sure if there's some font or coding reason why -- must be used instead of —, but if there isn't a good one, then I don't see why there's a need to make such an odd change.

>>75057
Maybe I'm misunderstanding what you're saying, but it's perfectly naturally to refer to someone's gender if you know what it is. It's not just about ambiguity, it's about grammar. "They" and "their" are only if it's unknown and to clarify that the speaker is unsure. As someone who's been all around the U.S., Canada, and the UK, I've never heard of anyone dropping gendered pronouns just because they know what sex the subject is. Again though, perhaps I'm misunderstanding, it's 2am and I'm tired.
>>75032
>https://pst.moe/paste/wvtqyn
Nice brat, really makes me want to correct her.
Replies: >>75067
>>75065
>two hyphens
It'll be changed at insertion with a simple find/replace. I don't have a numpad because I had to change my keyboard recently and unfortunately only the tenkeyless form factors really fit into the popout tray in my new desk. Even so, alt codes are annoying, (and finding a source to copy-paste from, even more so) and it's not really useful to change them in the WIP version of any particular scene, since I ought not trust my past self to have found every single instance of double-hyphens every time I wrote it and replaced them with proper em-dashes at the moment I wrote them. Therefore, an em-dash check is warranted when it's closer to insertion time, and that means I might as well leave them as something that's easier to write with typical tenkeyless keyboard keys. Additionally, double-hyphens are something that won't appear anywhere else in the work, so that makes the find/replace a trivially simple operation.
>grammatically incorrect to do so
Not true. Spaces before and after the em dash are correct in the AP style guide. Oxford as well, I believe, but it's been a minute. In any case, it's entirely a matter of which authority you subscribe to, and I happen to detest the ugliness of the lack of spaces between two words when using an em dash with no spacing at all. That kind of behavior, imo, should be reserved for hyphenation, but I fully recognize that that's just autism speaking, hence why I accept that I ought to just fall in line here.
>>75066
Considering adding a correction route that you earn points for, but that'd be after her normal implementation, and I've been internally debating how I would want to set up that system.
Replies: >>75069 >>75072
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>>75065
>why two hyphens 
The game's parser changes -- to —. So in fact, two hyphens does make an em-dash. A lot of special characters are not done by inputing the character itself in the scene, but by letting the parser convert something.
>image name
I also can't for the life of me find the image of a knight looking at a scroll and saying "Damn you only got 9 int"
Replies: >>75070 >>75072
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>>75065
>>75067
Don't change it. When you write two hyphens together it gets turned automatically into an Em dash in the game. Why you can't directly use em dashes I don't know, but it must have something to do with the way coding works.
Replies: >>75070 >>75072
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>>75068
>>75069
Well then. What a pleasant surprise. I was just doing that out of habit.
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Okay so
Lust demon that is cursed to have to make someone laugh at a joke before she's able to have sex
The jokes are earnest attempts at writing jokes for me but I'm not funny so your choices are [Laugh] [Cough] [Silence] [Punch Her]
Cough or silence has her try again
Laugh and your options are [Sex] or [Punch Her]

If you make her tell all of her jokes, her last one is "Why did the chicken get rode? Because I need COCK" and then she starts sobbing uncontrollably.
I am so tired.
>>75065
>the ALT code on your numpad is 0151
I had a computer where that just didn't work for some reason once. No idea why. Worked on other Windows computers.
Of course on linux it's just activation --- to get one. If you enable that feature
Don't know what it is on mac
Replies: >>75073
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>>75067
>>75068
>>75069
Ah, I see I see. Funnily enough, that is indeed the typewriter rule being utilized and then being changed to the dash with the parser. There wasn't an explanation for the two hyphens, so I didn't understand. My bad, I appreciate all of you clarifying for me.

>AP Style
I believe AP style is for journalism and newspaper columns. The spaces, fittingly enough, were to help with spacing and readability in the tiny columns. Not really fitting for a text game, but if the rest of the mod uses it, then hey, it is what it is.
>Oxford
Oxford really hates the em dash like it's the red-headed step child. They never use it and want an en dash instead, not sure why. They do want spaces around their sub en dashes though.

>I also can't for the life of me find the image of a knight looking at a scroll and saying "Damn you only got 9 int"
I gotcha covered
Replies: >>75076
>>75071
>Lust demon that is cursed to have to make someone laugh at a joke before she's able to have sex
Clussy?
Replies: >>75076 >>75078
>>75065
I'm not saying that it's mandatory to stop using the gender. I'm saying that it isn't incorrect, and in fact extremely common, to use they, them, their as singular where there isn't any ambiguity to who is being referred to. The idea that it's completely incorrect to do so is a fairly recent development (it's more complicated than that because individual regions or style guides have changed their minds multiple times, the Chicago style guide for instance has changed it's mind three times in the past 30 years) and on the contrary doing so has become increasingly common since the 90s across all dialects. 
Annoyingly retarded trannies made this a huge talking point several years back because the usage was extinct in parts of the US and they were looking for gender neutral language to use and managed to convince themselves that they invented the usage. This led to a bunch of people, mainly online, to over-correct and have a knee jerk reaction to it being used and memory hole for themselves that it is perfectly natural usage. Trannies ruin everything.
tl;dr using singular they isn't wrong for the majority of native english speakers but the games established style has precedent.
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>>75072
>if the rest of the mod uses it, then hey, it is what it is.
They didn't say the mod uses it, in fact they said they would avoid using spaces since the mod doesn't
It's just that it's not a rule of grammar. It is just style.
>>75073
you're about to go down on her and the clussy squirts like a prank flower.
>>75074
can't forget all those heckin cute and valid enbies
Replies: >>75077
>>75074
Well shoot, I don't really know the history of it all, but I'll take your word for it. Guess at the end of the day, like >>75058 said, if the game uses gendered, then stick with that.


>>75076
"It" referring to AP style as a whole, not the spaces specifically.
>>75073
works for me
>>75074
>>75065
>"They" and "their" are only if it's unknown and to clarify that the speaker is unsure.
No, it's not. The pronoun used in that case is "one", when not defaulting to masculine pronouns (Because we are all members of mankind). "They" and "their" is only ever used when referring to some unspecified group or entity. Like you guys talking about Oxford. You're referring to it as "they" because Oxford is an institution and you're not referring to one singular person at Oxford (Otherwise you would say who you're talking about). Or when you're giving instructions to an audience, like requesting that they write their name down on a paper, you're still referring to a plurality.

>This led to a bunch of people, mainly online, to over-correct and have a knee jerk reaction to it being used and memory hole for themselves that it is perfectly natural usage. Trannies ruin everything.
No, they didn't. When growing up, my dad often made the joke of asking if I had a mouse in my pocket whenever I used plural pronouns when referring to myself ("We", "Let us", etc.). People instinctively know this to be wrong. All trannies are doing is trying to make us argue over for the simple purpose of wasting our time. Because if we waste time arguing about this, we're not spending time focusing on other things.
Replies: >>75082 >>75094
>>75081
I'm sorry you live in a state where they taught you English wrong as a joke.
Has Copélia implemented yet? If so, where can I find her?
That's all I want in life.
Replies: >>75084 >>75087
>>75083
Bro Copélia haven't even been fully written. Read the chronicles
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>>75083
Not even near complete on a writing front, also not top priority. Want to write the Red Widow Nests first for 1.8.0 and plan for Copélia in 1.9.0.
But I, too, desire ball jointed dolls. BJDs are life. Copélia is still in concept phase though. A general broad design with some story elements but not a concrete direction.
I have some idea about how to introduce her, a fun gimmick to it, several features to her as a camp follower, several outfits and how to get them, I know how I would generally approach the sex scenes, but I don't really know what I'm going to do with her development as a character from when you meet to wherever she's going to end up.
I want some kind of arc.

There will be a lot of outercourse and no intercourse.
Replies: >>75088 >>75096
>>75087
At least you get a lot of the appeal of dolls, man. But as a guy who's not going to read the chronicles and doesn't even remember if I was here for her inception, kuudere; yea or nay?
Replies: >>75089
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>>75088
My plan has been for her personality to be self-centered and desiring attention. She needs people to desire and obsess over her, and she also likes to dance.
Far from kuudere. Playful girl. 
I currently have 4 outfits planned, all that incorporate her massive ribbon as a feature. One she starts with, one by bringing her to Telly, one by bringing to Greta, one by bringing to Marielle. I could do something with the tailor from Tel'adre but I recall them being a non-character with no flavor to inspire the outfit design that'd come from them. The others all have a style that suits them.
If I further expand the stuff to do at the Bazaar, I might write a date scene. She's not going to eat or drink at the Stuffed Muff, but if everyone could see her dance, she'd like it, so something somewhere maybe.
Replies: >>75090
>>75089
Would be a good opportunity to slip in a maid uniform, even if she's not a maid character. The zombie sells them, right?
Replies: >>75092
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>>75090
Could. Though I'm not so sure it suits Copélia. Her outfits are largely dance inspired, starting with a lolita ballet dress. Though, maid outfits aren't too uncommon in dancing performances—narrative ballets, musicals, so on—so it's not out of place.
Would need to decide how the huge ribbon is incorporated into the outfit. There are several ways to approach that, and a lot of maid outfit designs in general.
Marielle having multiple outfits to sell for dressing Copélia is appropriate, so that part is fine.
I wonder how much writing every scene is going to have just to account for every outfit she might be wearing.
>>75081
>The pronoun used in that case is "one"
We're not Hanar
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I wake up with dolls in my heart.
Instead of writing scenes, a sisyphean task, I'm gonna ideafag for Copélia. Spoilers onward.
So on my current thought, I roll her into the Fetish Cult church dungeon because they both feature this theme of lust and obsession to the point of delusion. I don't know how I'll do the fight, probably something like nefarious entity managing a performance for the cult to express the dangers of the world or maybe the virtues of the cult, idk. Their performance incorporates the ball-jointed doll girl, but never "treats" her like a character, instead of implying by how she's written into the scene that she's an object and part of the other actress's performance, not someone unto herself.
You beat them both, their HP and fatigue bars linked, and Copélia, because of the mechanics of how magic is established to work, goes completely stiff and unreactive. She's aware and awake, but too exhausted to cast spells and so can't control her own body anymore, and the game passes her off as loot while putting the focus on the other enemy as the defeated foe you can rape or kill.
Later when you leave the dungeon, you can sell your BJD, put her in storage, keep her in your inventory, put her on display, do lewd things to her. She will recover enough to move again, revealing to the champion that she's not an item, she's Copélia. She'll be more interested in you if you wanted to goon over her, because her central character trait is her need to be desired and obsessed over. The worst sin is shoving her into storage. Just a pile of junk.
She is a tease by nature, physically incapable of sex. Like many expensive dolls, she has a vulva, but there's no canal, no womb, that pelvis is hollow.
If she believes you desire her, then her needs will be met.
You can take her places and she would love to be seen as a work of art or merely a sex object. Value her and she is pleased.
Scenes written to detail dressing, undressing, re-dressing her. Every outfit is based on the vibes of the person you can get it from. Telly is no seamstress, but making a cute dress of a doll is up her alley, so you get a modest and not intentionally sexy A-line dress from her that ends up being sexy because the stitch is so open and loose that you see Copelia's chest easily through the fabric. The other outfits are more obviously designed to be alluring. Greta's is a belly dancer because it's about right for her skill level and absolutely what a succubus would make, with thin sheer leggings that billow in such an airy way, every joint on her body displayed. Marielle makes more elegant or high skill outfits. 
As far as character arcs go, it's hard to settle on anything. But I'd like her to be going somewhere.
I was thinking you'd learn one or more lust skills from joining the cult before doing the dungeon or you could learn it later from dancing with Copélia.
>>75087
i wanna fuck her doll feet
Replies: >>75128
>>75074
I'd love to know where you're dreaming this supposedly common and universal usage up from.
It's indeed (and has been) standard for cases where we talk about things that can grammatically be either singular or plural, like a team or a company, or where the identity of an individual is unknown or purposefully concealed. Because those are useful applications, and we would need to either come up with a new pronoun or utilise longer phrases like "he or she" to get the same idea across when we could just use one word for it. But reading you assert that it's normal to refer like that to a non-mentally-ill person of established gender makes me wonder what kind of company you keep to be hearing that more than twice a year.
Replies: >>75109
>>75106
It came from the Norman invasion of England in the 11th century.
>>75074
>I'm not saying that it's mandatory to stop using the gender. I'm saying that it isn't incorrect, and in fact extremely common, to use they, them, their as singular where there isn't any ambiguity to who is being referred to. The idea that it's completely incorrect to do so is a fairly recent development (it's more complicated than that because individual regions or style guides have changed their minds multiple times, the Chicago style guide for instance has changed it's mind three times in the past 30 years) and on the contrary doing so has become increasingly common since the 90s across all dialects. 
Retardation
If gender is unknown you use male pronouns as the default
the singular they/them bullshit is mental illness
its proof that you let trannies fuck your ass and suck cocks if you use they/them unironically
>>75114
Not that anon, but I hate that shit because I don't want to assume randos are men (unattractive, not of sexual import to me, competition with me). I want to assume randos are women (cute, hot, ready to bend over a table and fuck). Probably the worst "rule" of English, and I'm glad its usage is dying out. In other words, nothing to do with trannies.
Replies: >>75117
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>>75116
>I don't want to assume randos are men
What are you, gay?
>>75114
I'm sorry that you've allowed the American culture war to rot your brain.
>>75114
>If gender is unknown you use male pronouns as the default
What the fuck. So you're expecting: "Whoever parked their car here, he needs to move it?" rather than "... they need to move it?"
Replies: >>75120 >>75122
>>75119
>So you're expecting: "Whoever parked their car here, he needs to move it?"
Yes. In fact, there's been endless jokes about it across media where it turned out that the jackass was a woman.
Replies: >>75121
>>75120
You are weird.
>>75119
>their car
HIS car
if you're going to use it, at least USE IT RIGHT you dumbass
Replies: >>75123
>>75122
It's almost like he said their because that it's the normal way of speaking for most people
Replies: >>75126
>>75123
>most people
Mentally ill are people now?
subhumans don't deserve human rights
Replies: >>75131
Is there a document or site that has a list of content-related changes (not additions of new things, but changes to existing things) for this mod?
Specifically curious as to whether all futa content was removed, or only some (and if so, which?).
Replies: >>75128
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>>75096
Forever smooth, clean, and artfully sculpted.
Avoid talking about dolls or I will keep posting dolls
>>75127
The changelog.md shows changes since the switch from actionscript to haxe, and if you go up a level in the directory there's another changelog of changes made each patch before the switch.
Futa was not removed. No futa was removed at all, besides Joy, but that wasn't for the futa, that was because it was shit.
Futa was made more avoidable, and a toggle was added to remove Urta in particular.
Did you mean furry? that's more particularly what this mod is known for, but that wasn't removed, that was toggled to be animal-eared people instead of full anthro if you toggle it on.
Replies: >>75129 >>75130
>>75128
Uogh
>>75128
The surface is smooth, but do you prefer the material to be more lively like a living doll or hard/firm like truly artificial material? Is she hollow as in there's an entrance and it doesn't go anywhere, or do you mean there are no real organs there and it's just a tunnel with a simple end?
Replies: >>75132
>>75126
It's actually insane how much it has nothing to do with trans people but you are so mindbroken by them you let them control the narrative
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>>75130
>do you prefer the material to be more lively like a living doll or hard/firm like truly artificial material?
Why in the FUCK would you want a doll to be lively and living? Living people literally exist already as their own thing??? I think anyone that wants a doll to be soft and fleshy is literally retarded and shouldn't be tolerated in this community. We need to excise them like the cancer they are.
Volks made "soft vinyl" dolls because stamping some hot vinyl on a mold is cheap and easy, it's the same reason low detail resin exists(as opposed to the higher detail resin dolls). It's not because it's good, it's because it's easy.
Want a soft doll? Use fabric. Cotton filled linen dolls are perfectly valid. Plushies are lovely.
I'm not going to accept dissenting opinions about this under any circumstances.
>is she hollow
There is no hole, her vulva is a facade with nothing to enter. The inside is hollow though, with just the strings in tension to hold the limbs inside the sockets.
The one exception is her head and chest piece. Her chest is resting on a tummy joint to allow articulation, but those parts themselves consist of what little of her actual body remains covered with some hard, rigid clay
Replies: >>75134 >>75135
>>75132
THANK YOU. Porcelain's the best.
>>75132
Relax, Satan, just asking for the sake of conversation. But yes, I agree and am glad the concept uses porcelain. I personally prefer plushies though
Replies: >>75138
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Juicy golden-brown thighs
https://pst.moe/paste/osklqj
I will need to comb back over it and fix things later.

>>75135
>Relax
Passion is crucial to good health, and some things demand zeal.
Replies: >>75140 >>75152
Hey, can anyone tell me where I can locate my saves on an android? I can't find them and I need to import them to a new phone.
Replies: >>75152
>>75138
>Juicy golden-brown thighs
You have my attention.
I'm back later than I would've liked, but here is the next part of Snuggles' proofreading.

Snuggles, the Crow Merchant. Pt4: Sex Menu

There is still plenty of unneeded spaces at the end of paragraphs, wrongly formatted parsers and badly placed spaces before or after if statements that would create a double space if you don't meet the conditions for it. Same rules apply as last time. I will only point out the parser issues if they're using a real parser instead of an incorrect or placeholder one, since the coder has to change those no matter what and will notice. I will point out now, however, that whenever it uses (snugclothes) in an if statement, it should be if/else.

>[name]! N-not here...
>[name], n-no matter how hard you suck
>enough to forever remember your shape. [say: [name],
>She moans loudly, [say: [name]
>[name], cum in me!
>[name]... if anyone walks in on us,
>[name], nooo!
>[name]! W-What are you...?
>my heart skips! [name]
>[name], I wanna feel it
>[name]... my ass
>[name], I'm not wearing any
>[name], I... I really don't think
Capitalize the N in "name", since it's the start of a phrase or sentence.
>Snuggles has lustful expression
“a lustful expression”
>I-It feels even better... then when I— N-Nngn...!
Seems like it should be “than” and the dash should be two hyphens together with no space between it and "N-nngn"
>suck you back in when finally you pull them free
Either have “finally” and “you” switch places or put a comma before and after “finally”.
>you accidently push
accidentally
>you can't seem to stop yourself from shaking with Snuggles quietly muttering
I would put a comma after “shaking”
>with Snuggles breath
Missing apostrophe at the end of “Snuggles”
>fondle her other teat, twisting the erect nub which makes her
Add comma after “nub”
>nostalgic taste.] 
Move period to outside if statement
>her silky feeling inner walls
“silky-feeling”
>greedily licks up any pre that you start leak
“start to leak” or “start leaking”
>She also starts to loving fondle
“lovingly”
>you're swiftly forced to your peak and bite your lip hard enough that you nearly drew blood
"draw blood"
>When she gives it a loud <b>slap</b>, that you can't help but whimper from.
I can accept the bold text to emphasize that it’s a loud slap, but change it to [b:]. Also this sentence should be reworded and/or fuse it with the previous one. It doesn't work as it is.
>her name passes from your lips, your body quakes and your vision blurs then flashes pure white
Forgot the oxford comma
>Your sultry panting echoes in room and
"in the room"
>taking the lead one in a while
"Once in a while"
>Maybe if you asked me nicely, I'll do my best satisfy to you?
“my best to satisfy you”. You can keep the question mark for her upspeak as well as her change in tense, since she's not formal.
>You had enough of her teasing, and pull her down onto you.
This isn't okay for the tooltip though. I would change it to “You had enough of her teasing. Pull her down onto you.”
>I-I'm s-still ang— O-Ohhh
Change em dash for two hyphens and remove the space after.
>Rather than answering her, you pick up the pace instead,
Starting with “Rather” and adding “instead” feels redundant. I would remove that “instead”
>Welll... maaaybe you can.
She might be extending the l sound in "well", but with only one added l, it could be a typo. Extend the "well" more or fix the typo, whichever it is.
>If you'll beg me, tell me something like
The use of present tense right after future tense in this tense feels off to me.
>You can't help but gasp [...] you can't help but find yourself grabbing
“You can’t help” and then again soon after. I would have the second replaced by a different expression with the same meaning like “you can’t stop yourself from grabbing”
>a few tentative stokes
"strokes"
>manages to [b:pop] past her tight entrance
I would keep the "pop", but remove the boldness. It doesn't work for me.
>your manhood spurts ropes after rope
Both “rope“s should be singular
>The sight of her rounded ass is
Replies: >>75143 >>75144
>>75142
>Her erect nipples stand at attention from her arousal than any chill in the air
A word must be missing between “arousal” and “than”, like “more” or “rather”.
>Sucking on it, Snuggles eagerly raises her hips up.
Change this sentence, as it’s written, it gives the impression Snuggles is the one sucking on “it”, rather than you doing it.
>[say: [name]! [name], I'm— Oooooh!]
Capitalize n in the first [name], replace em dash with two hyphens and remove space before "Oooooh"
>her black wings fluttering about and send a few black feathers
"sending"
>Her legs unwarp from around your head
"unwrap"
>hold her close to you [chest]
"your [chest]"
>What are we going— Haaa!?
>You made me— Kyyaa!
>It's— Mmmm
>I-It's— ahaaa
>It's because— Ahhhaaaa
>naughty n— Ahhh!
>you keep— Mnnng
Change em dash for double hyphen and remove space after
>s-stop—
Replace em dash with hyphens.
>lets out a girlish sequel
Although I don’t discard the possibility of 2hufag being very eloquent and meaning “sequel” as in a continuation of her lewd sounds, I think this is meant to be “squeal”
>your tongue roughly molests dives back into
Based on the next paragraph, remove “roughly molests”.
>to generously coat our tongue
"your tongue"
>I... I can't stop—] she shudders. [—shaking.]
Forgot "say:" before "—shaking." and replace em dashes with two hyphens
>up against your [chest.
Forgot closing bracket
>I think prefer us being face to face through...
"I think I". Also she might have just left the sentence unfinished, but I think it's a typo and she's meant to say "though"
>use <i>this</i> hole
>to <i>borrow</i>
Change <i> to [i:]
>try and force it though
I think this should be "through"
>Do you really have to use there again?
Doesn’t sound correct. I would change “there” for “that place”
>y-you know this butt stuff isn't so bad!
In context, it seems like there should be a comma after "know"
>But what are we—
Replace em dash with hyphens
>[if (in [cabin]) getting onto her hands and knees to point | placing her hands on the counter and sticking her rounded backside
While it doesn’t actually work as parser and it’s just written for reference for the coder, it’s missing the closing bracket, but I think it was meant to go after "backside" based on what I read.
>stands out against [snugskin] complexion
add “the” or “her” between “against” and “[snugskin]”
><b>smack</b>
Change it for [b:] both times. Also italics would be nice since it's an onomatopoeia, and those are usually written in italics in CoC
>my fingers—
>What's coming out of your—
Replace em dash with two hyphens
>Rather than hand you the underwear however
Missing comma after underwear
>spurred on by the sound of her exited panting
"excited"
>while her digits are squeeze
“her digits squeeze” or “her digits are squeezing”
>I can't fit you inside me [Player]
"inside me, [name]"

Overall it’s good. Just some sexy fun. Nothing more and nothing else. I feel like 2hufag had a preference for a dominant champion, but there’s no serious characterization that comes out of it, so there’s nothing wrong with that. It’s not out of line with what other scenes show and it’s well written besides the mistakes I pointed out. Snuggles is still cute. Next will be a very simple and short part.
Replies: >>75144
>>75142
>Seems like it should be “than” and the dash should be two hyphens together with no space between it and "N-nngn"
>Change em dash for two hyphens and remove the space after. 
>>75143
>Capitalize n in the first [name], replace em dash with two hyphens and remove space before "Oooooh" 
>Change em dash for double hyphen and remove space after 
The spacing on these is correct. There should be no spaces around the em-dash when it's used for a parenthetical phrase, but there should be a space after when it's used to show an interruption or cut-off speech.
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>>75138
polished up a bit
https://pst.moe/paste/bhzoug
I notice we have the function hasPrehensileTail but it doesn't appear to be in ConditionalConverter?
>>75139
I don't know off the top of my head, but you can probably Save to File and transfer that.
Replies: >>75155
>>75152
Right of course. That did the trick, thanks.
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Standing Sex and Taur Undercarriage
https://pst.moe/paste/ackewq
That's oral, vaginal, grinding, something for everyone.
Additionally, to finish it off, Kill: https://pst.moe/paste/lbnsex
While I'm at it, updated
Encounter/Fight/Loot/TFs: https://pst.moe/paste/eprzgb
Loss: https://pst.moe/paste/viluep
Oral: https://pst.moe/paste/eqiwgv
Grind: https://pst.moe/paste/sdvmdg

AnonMonkey, I asked Koraeli to review your mora merge, so that's there.
I don't think we necessarily need to get this out Oct 1st, so maybe if you have time to kill, grab some other [Finished] scenes. Otherwise we'll just clean up what we got and toss it out.
If you think you can be quick, maybe gilt. Fire and ice eh.
Replies: >>75168 >>75185
>>75166
I saw that both of you had done stuff, but haven't had time to check, and can only do so saturday.
>I don't think we necessarily need to get this out Oct 1st
I love taur undercarriage stuff so if i have time to start something, then gilt will be it
Replies: >>75186
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>>74924
>big dick futa loli. Probably because I've read too many yassy, frogsnake, and makin doujins.
I feel you there. Unfortunately I'm way too addicted to being on the receiving end of futa lolis for playing as one to give me anywhere near the same kind of high.
>>75048
I just head straight to the city and buy food there.
Back with CoC's own Dark Souls reference, Snuggles. This one is the shortest 

Snuggles, the Crow Merchant. Pt5: Her Store
Since it's just menus, there isn't much text. There are a few typos and the descriptions and relevant battle text still have the unneeded spaces at the end sometimes, but there's much more work to do checking if prices, stats and effects are balanced. I don't feel I have any capacity to discuss proper balance.

>tier 0 shop; basically, her shop starting out;
This part explains her initial "Items should be somewhat common" such as rusted, one-handed weapons. There’s no rusty weapons in the game that I know, save for the Beautiful Sword in its original state. This gives me the impression 2hufag would want the ones he came up with to be added to a common loot drop, though it's not said, so this is just speculation.
>You go to swing [weapon]
Should be “swing your [weapon],”
><b>You are now unarmed!</b>
Change it to [b:]
>a now deceased solider
"soldier"
>object with a fuse, that when lit and tossed, causes
Move the first comma to put it after “that”
>may leave the foe temporarily burned
>The device has left your foe with a painful looking burn!
This implies the enemy is left with a burn, which causes damage over time until it heals a few turns later. Wouldn’t it be more appropriate for them to catch in flames for that effect?
>a scotching burn
"scorching"
>a jolt of lighting
"lightning"
>They're rather loose fitting
Loose-fitting. This happens in both the white and black robe description.
>just as light if they willing forgo wearing
“they willingly forgo” or “they’re willing to forgo”

Barely any typos in the text that would actually be shown in the game.

The idea of helping Snuggles improve her shop in different ways, seeing it change as a result and getting discounts is simple but entertaining as a sidequest. It certainly looks worth the time and money investment, both for the unique items she sales and for making Snuggles happy. She is cute, as I said.

Now, I'll talk about the weapons I find worth mentioning.

>rusted weapons
Simple gimmicky junk. I say it in a good way. Helps show Snuggles' humble beginnings. If added to the loot pool they could be interesting for early game and vendor trash always.
>Smoke Bomb
Running away shouldn't be an issue by the time you meet her. But it could have some uses with its accuracy modifier. Playing ninja with smoke bombs is always fun.
>Fire Bomb
Like I said before, the burned status is strangely worded.
>Parrying Dagger
Just like in Dark Souls. I like it.
>Blessed Straight Sword
An interesting sidegrade to the Beautiful Sword, sacrificing the potential to improve to make it available for all players regardless of corruption.
>Sunlight Mace
The gold shaft, rather than golden or gold-plated, feels impractical, but it's worth conceding for the sake of coolness. Where did Snuggles find these holy weapons? Would be cool if she told you.
>Wizard Robes
How does the hat work? Does the game block you from wearing headgear while using the robes? That is important to know. It's also funny that the description for the black one ends in a period and the white one ends in an exclamation mark, making it seem less excited about the black one. It could be changed for consistency or left as it is. I don't think it's a problem and I can't tell 2hu's intent.
>Twin Blades
Double weapon but technically one-handed. Simple but with an interesting effect.

Overall, everything is good. It just doesn't have that much to talk about, so I'm going to use the remaining characters to say I forgot to point out one typo in >>75013 pt3.
When speaking about Marble, she says
>perhaps it's just jealously? 
It should be "jealousy".
Replies: >>75186
Is there a list somewhere that contains all the "typical components" of a battle scene?
That is, whenever one were to write a battle scene, they'd have to write out:
>Intro text
>Text for enemy's move usage
>Victory by HP Depletion
>Victory by Lust
>Defeat by HP Depletion
>Defeat by Lust
And so on. I'm wondering if there's a full list somewhere out there.
Replies: >>75185
Holy shit, I've been playing (a very, very old version of) this mod for years and years, I had no idea it was actively maintained. I feel like I've found Atlantis or something holy shit.
Is this the best place to ask quest related questions? Or is there a better place for that
Replies: >>75182 >>75184
>>75181
Here is as good a place as any.
Replies: >>75211
>>75181
Congratulations on finding this place. We moved quite a bit when the disaster happened.
Replies: >>75211
>>75180
Pretty much see >>75166
>>75168
>I love taur undercarriage stuff 
I'm pretty sure I thought to do it that way because someone said it somewhere at some point, so if that was you, congratulations.
>>75178
>Where did Snuggles find these holy weapons?
I'm so disappointed at the prospect. Been here thinking "Gosh, I'd love a rose-gold weapon, like a mace. Call it the Sunset. Hope I can think of a cool quest or dungeon it belongs in" and then 2hu was over there just making a solid gold mace you get from a vendor. Feels so underwhelming.
>Blessed Straight Sword
The unique weapon the game always had, the one and only holy weapon by default, now available from a vendor and without purity requirement.
This feels like poor design.
>Overall, everything is good
Different strokes for different folks.
Replies: >>75190 >>75193
Satan do you want to write some text for losing chitin, reverting gooskin, and regaining human legs? or should i just go with a simple "You've become more human."
Replies: >>75188
>>75187
I thought we had some generic mutations list for reverting each TF back to human. Do we not?
Replies: >>75191
>>75186
Not everything needs to be in a cool quest or dungeon. You find the B.sword at the lake randomly and it will get outclassed by store items unless you upgrade it.
>The unique weapon the game always had, the one and only holy weapon by default, now available from a vendor and without purity requirement.
Just gut those items or rename them to remove the holy-ness to keep the B.sword special. Examples below:
Sharp Straight Sword: A fine sword forged by a skilled craftsman. Its engraved blade remains sharper than most. 
Royal Mace: A gold plated mace that glimmers with its owner's opulence.
You could argue a priest may offer to bless a weapon for aspirant heroes or whatever. Said person meets his doom in the corrupted land, either giving into corruption or falling in battle, then his weapon gets found to be resold. You'd probably have tons of weapons that people claim to be 'blessed' lying around.
Replies: >>75194
>>75188
We do for some stuff, but it's not very complete. All arms (though only a few types get anything beyond "You have normal human arms again"), taur/drider/single legs but not other legs, none for skin.
Replies: >>75194
>>75186
>the one and only holy weapon by default, now available from a vendor
I would have liked, as I said, for Snuggles to explain how she found these weapons, but in fairness you can also get the evil version of the Beautiful Sword—the Ugly Sword—in a store with no explanation. Beautiful Sword still outshines it with its upgrades and its lore, as well as no penalty for attacking pure characters, and unlike either of the other two swords you need to unlock it by fully upgrading her store, then buy it. First time I read the catalogue I didn't like the sword either, but it grew on me for these reasons.
Replies: >>75209
>>75191
>not other legs, none for skin.
Alright, I guess I'll give that a whirl.
>revert gooskin
The slick [skintone] membrane holding your fluids inside begins to dry and become denser, turning painfully unmalleable before softening again into [b:normal human skin].
>legs
iirc mora tf only reverts drider and single leg, but to fill the need anyway,
Your [feet] go completely numb, and it becomes difficult to stand. You begin to make a motion to sit, but find yourself falling. Every nerve seems to curl and burn, and when you stare down at your legs you find completely mundane [b:human ones].
>>75190
>Not everything needs to be in a cool quest or dungeon.
True, though I'm definitely biased to putting things in those contexts. That aside, while not everything needs to be special, I do think things are very different from normal shouldn't be just bought at a vendor, unless there's a specific reason that vendor would have something like that.
>B.sword at the lake randomly
I do think that's more special and enigmatic than a vendor. It's a unique and powerful holy weapon found embedded in a tree with no way of knowing how or why it was there. It's a bit intriguing, as long as that inexplicableness isn't too common. The wing spear is also just kind of "there" on some corpse somewhere, but it's not stand out for some unique magic. I'd say the beautiful sword fits for what it is, though probably a bit too early, but there weren't exactly a lot of places to put it back then.
>rename to remove holyness
I'm in favor of that idea. Snüg getting the slightly custom-made personal weapons of some adventurers long lost to the dangers of the world sounds fine for a crow. 
>people claim to be 'blessed'
Would be funny if she tries pitching something as a holy, blessed weapon and it's quite apparent that it isn't. I haven't been following things, I don't know what she's like, but a crow that thinks color/sheen is inherently very special makes sense.
Replies: >>75195 >>75203
>>75194
I feel like we should just go though all the arms and legs to make a default change, if we want to just have a standard
Calommata.jpg
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Trivia: Fera-derived alraunə are all based on nightshades.
also damn i apparently slept for less than 4 fucking hours im gonna die
Forced To Satisfy Iliador's Harem Bad End
https://pst.moe/paste/jujnyb
Born to vanilla forced to netori
Replies: >>75201
>>75196
your e is drunk go sləəp
Replies: >>75226
>>75194
everything holy is shiny therefore shiny = holy
>>75193
There is also the jeweled rapier or whatever that is inside that plant thing
Replies: >>75210
>>75209
That's just a perfectly ordinary rapier other than being fancy. Nothing holy, magical, or otherwise special about it.
Replies: >>75213
>>75184
Thanks! May I ask what the disaster in question was? I've been out the loop for a couple years as you can probably tell.

>>75182
Right, I'm tackling Minerva's purification quest. Completely Corrupt PC, though. Rathazul mentioned getting 3 purifying items, fine - but Rathazul just hasnt appeared since. I've not recruited Rathazul, on account of being completely and utterly corrupt, but I've also not dismissed him in any way nor even been given the prompt to invite him.
Yet, he no longer appears at the lake. I've visited the lake a sum total of 100 times since (counted exactly), and no show. Am I locked out? Or is there something else I'm missing. And sorry for the pestering! I'd love to help out once I get settled in.
Replies: >>75213
I always just assumed the beautiful sword being at the lake was just due to the presence of the goddess. Like either she intentionally left it there for a hero to find or her pureness spreading through the surrounding trees affected it.
Replies: >>75215
>>75210
>Nothing holy, magical, or otherwise special about it.
And yet you find it in a dungeon and have to fight a boss for it.
>>75211
>disaster in question
Wasn't a couple years ago, it was many years ago in the fall of 8chnet and collapse of global society.
I think that was before 2020 even.
>Minerva purification
It's Jojo, not rathazul, innit?
If it is rathazul, check your camp. His recruitment condition is buying goods or services from him three times.
Replies: >>75214 >>75215
>>75213
It's Rathazul, Jojo and Marae, though the latter two need to be pure.
Replies: >>75216
>>75213
Ahh ok no, that makes sense now. I presumed something more had happened in the last while or something. 

>>75212
I kinda agree. Plus, it makes for a natural way to stumble upon it in a new playthrough. It makes sense that the Beautiful Sword would be left by the goddess in the one place untouched but demonic influence, right?
>>75214
Both Jojo and Marae are corrupt :(
I havent gotten Rathazul recruited, and I can't find him again to recruit him. Theres a pretty decent chance I just have astoundingly bad luck but still. Wow.
[Also, I'm not certain, but I'm fairly sure a corrupt PC can't recruit Rathazul anyway]
Replies: >>75217
>>75216
The only thing that can make Rathazul unencounterable is recruiting him. Unless you did that by accident, it may very well be just incredibly bad luck.
You can recruit him if your corruption is 75 or less.
Replies: >>75218
>>75217
Yep, hours and hours later, turns out I just have rotten luck. I lost count some place after 200 tries, but I eventually saw him again. Funnily enough, I didnt have the right items, so I left, got them, and found him almost immediately after. RNGesus just decided to fuck with me, I guess.
Can somebody enlighten me on what the game's damage formula is? Specifically in regards to armor (and Endurance, I guess?). Just wondering what to suggest setting Mina's initial armor value to and what formula to use to determine how the value grows with her level.
Replies: >>75221 >>75222
>>75220
Combat is esoteric to me
Replies: >>75226
>>75220
>Can somebody enlighten me on what the game's damage formula is?
Which one? There are like fifty. Maybe a couple hundred if you count monsters.
>Specifically in regards to armor (and Endurance, I guess?).
In general, armor is a percentage reduction, 10 armor reduces damage by 10%. Armor penetration on weapons is a multiplier to enemy armor, the armor penetration on Iron Fists and brawler stance are flat reductions to that multiplier, Lunging Attacks is a separate multiplier.
Toughness basically works the same as a random amount of armor (but stuff like armor penetration doesn't apply to it), at 100 toughness it's anywhere from 0 to 25.
Some other modifiers are also mixed in, like Masochist, Immovable Object, black cat beer, one of the massages, one of Test Resolve's effects.
Total reduction from all of that combined is capped at 80%.
Some attacks have their own built-in armor penetration, that's a multiplier to the total damage reduction, applied at the end after the cap.
Only a few things handle it differently, armor is one of the things that's mostly standard. Although plenty of attacks ignore armor entirely, or only apply it to part of the damage.
Replies: >>75223
>>75222
Good enough. The specifics weren't nearly as important to me as just knowing what type of operations the formula(e) used in the first place. That is, I needed to know if it was multiplication, hyperbolic scaling, logarithmic scaling, or whatever have you.

Side question: So am I correct in assuming that there's (on paper) few times that 0 damage happens in the game?
Replies: >>75224 >>75225
>>75223
>Side question: So am I correct in assuming that there's (on paper) few times that 0 damage happens in the game?
It happens occasionally. Tiny amounts of damage could be reduced to 0, and some special mechanics can also cause it. A more specific answer would take a fair amount of research.
In some cases (like weapon attacks or monster basic attacks), 0 damage gives some sort of failure message or such instead of actually displaying a 0 as the damage amount.
Replies: >>75225
>>75223
To add to >>75224, there are several player attacks and monster attacks (can't think of any specific examples off the top of my head) that use a formula with some kind of subtractive damage reduction, those are a lot more likely to hit 0.
>>75201
I caught up on sləəp this time. Intermittent, but plenty of hours in total.
>>75221
Imagine it before all the refactors that have been done to it to standardize things.
Look forward to figuring out dungeons, I still don't know how any of that is done or organized and I'm 16 scenes deep into writing one.
Actually as layouts go, I have very little in mind.

The way I see the dungeon map going is you start with just a little description for the vibe, first tile after introduces the mechanics. From there you can go north-east to find a path split. One takes you toward the main route to the boss, but the way is blocked and you need to fight Iliador to change the dungeon layout.
The other path splits toward the cocoon room you get taken to if you lose normal battles and another route to maybe some bonus loot with imp skulls, so there's not much to do on regular paths before fighting Iliador.
Every tile rolls a chance to encounter the red widow driders, children, and spiders.
There are waterways the driders made that having gills will let you traverse, and no encounters happen when on a water tile. Swimming through there you can get your way to the lake where Matilda is as an optional boss for unique heavy armor. If you lack gills, a much more enemy-dense method is to use fire attacks to get through thin webbing and vegetation for extra routes. If neither of those, maybe you miss Matilda, or maybe she'll be able to get reached by backtracking after iliador.

After Iliador, his vines recede and blocked paths get unblocked, but some paths collapse, closing some paths off. You get a shortcut out, though I at least consider the possibility that high difficulty collapses the exit to the dungeon after Iliador so you have to keep going. And you can heal at Iliador so it's not that bad, but not sure I should do that.
Nothing in mind for the path to the boss. You go in, you find the drider queen, you obliterate her.

All in all, I think it's fine conceptually, though maybe a smidge boring for late-mid game.
Also you just get a halberd from the queen. Dungeons in this game basically just give you story and experience for beating anyway. Though I could always pull a Metroid II and add the last hatchling of the queen that bonds to you immediately. But I don't much of a character concept for that so not intending to do it.
Replies: >>75228
I wanted to get rutted, maybe even gangbanged, by huge centaur cock but I hate Kelt.
Replies: >>75229 >>75230
>>75226
Now i'm the sleep deprived. You should put all that text in a paste
Replies: >>75230
>>75227
I wanna pop out centaur babies but I wanna end Kelts bloodline.
Replies: >>75230
>>75228
It isn't a submission, so a paste wouldn't make sense. It isn't Chronicles suited, so the only preservation is the post. If the post is a paste link and the link goes down, the post is worthless. If the post goes down, the link can't be seen, so the past is worthless.
Seems fruitless to do.
>>75227
>>75229
just fuck horses mang. I wrote that in response to this need a million years ago
Replies: >>75232
>>75230
The completely docile, completely animal horses in the stable just aren't the same experience.
Hey, I'd like to maybe get started on contributing, but I have literally no idea where to even start. Any suggestions? Either writing or code, I'm happy to take a crack at either honestly
>>75238
The opening post says it all.
>anons can write scenes, proof them, or contribute to the code
An additional coder would be greatly appreciated, but if you prefer to write as well that's good too.
>where to even start
For coding? Beat me. For writing? Read the writing guide and try making a short scene. You can build upon it if you want to make something bigger out of it later.
>>75238
For writing, the best idea is to find some place in the game you want another scene to be. Hellmouths have, what, 4 scenes? If you like them, you could write another sex scene for defeating those. Maybe you could make a threesome scene if the hellmouth had summoned an imp. Maybe a spin on the non-demon goblin's jogging scene as a nod to the hellmouths being demon goblins.
Or take a named character like Vapula, that incompetent fucking slob, and write a scene for her.
You get the idea.
Something like that is very independent, it doesn't take committing to a lot of followup scenes or building to it, and there's existing stuff for those monsters and characters to draw on for guidance.
Making something new is considerably more challenging, so better to get comfortable with making any contribution in general before committing to bigger project.
>coding
Monkey see, monkey do. A lot of coders just look at how a similar thing is done in the source code already and then copy that method. When you submit a merge request with your changes, a senior coder with a broader understanding of the codebase can point out if you did something wrong. Plus you can ask questions here when you know something specific you're looking for and can't figure out.
The chronicles have a list of finished scenes. You are to explicitly ignore Quality Control and stuff below that, those haven't been finalized by the writers and are there for people to proofread and give input about, not for implementation.
Writers will often not know exactly how to make a thing happen in a scene, but will try to be obvious about intention. You will hopefully recognize those cases, but sometimes they use something that looks like it might be right and it's actually wrong.
For a scene that seems to be mostly simple and straight-forward, there's Nieve Defloration. All that's needed is something to track Nieve's virginity and make it so that fucking her will go to the defloration scene instead of the normal fuck scene if that condition of her being a virgin is met. Besides that, it's all very straight-forward with nothing complicated there.
Engulf it in OutputText. Add [pg] to create paragraphs. Make sure it actually works. Should be easy.
AnonMonkey might know better how to tell someone to get started on coding, since he is someone that came in and just got started coding.

Everyone on the entire project is someone that just wandered in, picked something to do, and started doing it.
Replies: >>75241
>>75240
Cool. What I'll probably do is start a new playthrough, and see what I encounter that feels like it could use more. I'm not fully familiar with flash but I've worked enough with C++ and Twine to probably meander my way through. Theres a decent chance I might just start with my own fetishes before I move onto things that are actually needed though D:
>>75241
>Theres a decent chance I might just start with my own fetishes before I move onto things that are actually needed though
Technically nothing is actually needed.
Like I said "find some place you want another scene to be"
>>75241
Well don't just leave us hanging, Anon. What are those fetishes of yours that you may possibly write/code for?
>>75238
No matter how you plan on contributing, the most important thing to keep in mind is that you should increase the game's loli content in some way.
Replies: >>75245
>>75244
nah thats gay add bestiality
Replies: >>75246 >>75253
whynot.mp4
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>>75245
Replies: >>75248 >>75253
I desperately want to fuck our loli daughters with Kelly as hard as I fucking can
They're centaurs, they can take it
Replies: >>75248
>>75246
>>75247
True
>>75241
>I'm not fully familiar with flash but I've worked enough with C++ and Twine
Um ackshually, it's haxe. Although i might not be the best person to ask how to start, since i already code as my job, and i just found a bug i hated so much i made a merge request to fix it
How about turning Kelt *into* a loli? Now that'd be hot.
Replies: >>75253 >>75254
>>75252
>>75245
>>75246
Alright so the new guy is conscripted to write lolifying Kelt and having bestiality scenes with him in the stables.
To... teach our daughters what they're for, I suppose. They'll be mounted by horses too, Kelly is their example!
And so we have managed to please everybody
>>75252
>>75253
May I add Whitney should actually forgive you for it? If she saw how much you've improved Kelt, she would understand you were objectively right in your actions.
How is crit chance determined for enemies? Is it just a set value independent of their stats, or is it typically a function of them?

Similarly, is there any funny business going on with crit damage multipliers itself, or is it just a straight 2x damage as is typical?
Replies: >>75256
>>75255
>How is crit chance determined for enemies? Is it just a set value independent of their stats, or is it typically a function of them?
Generally, it's 5%. Nothing to do with stats, and very rarely any modifiers that apply to monsters (the goblin sharpshooter can get a temporary crit bonus, and I think that might be the only one).
Crit chance is rolled for most things that go through the standard damage reduction function (where armor and such are applied), but a ton of monster attacks don't use that.
When something does crit, it's often not displayed or noted in any way, the damage is just silently higher than usual.
Players are the same as monsters (same 5% base, still often invisible), just with a lot more crit bonuses available, and a lot more attacks that go through standard damage reduction.
>Similarly, is there any funny business going on with crit damage multipliers itself, or is it just a straight 2x damage as is typical?
1.75x. I don't think any monsters get bonuses to it.
Replies: >>75258
>>75256
Crazy. Never would have guessed that enemy crits go completely unreported. Thanks for the enlightenment that I can channel into the formulae autism I'm cooking.
New thread soon™?
Replies: >>75261
>>75253
>They'll be mounted by horses too,
>Letting your daughters virginities be taken by others
*Hits pipe
Replies: >>75265
>>75259
No rush, plw isn't fast enough to bump the thread off the first page quickly.
Maybe I'll pick out a halloween theme
>>75253
>They'll be mounted by horses too
That's awful. A proper father/mother figure would take care of their daughters' needs themselves.
Replies: >>75263
>>75262
Clearly you missed the part where I said we managed to please everybody, you can't be upset about it. We combined all of it, therefor everyone must be satisfied.
Replies: >>75266
>>75260
If you fuck the horses they are technically part of your harem and as such you aren't technically getting cucked
Replies: >>75275
>>75263
Clearly you missed the part where that was a lighthearted jab. Stop projecting and don't be so easily upset.
That being said, as long as that specific part is something a player can opt out of while taking part in the rest of it, then that's fine.
Replies: >>75267
>>75266
Ironic
>>75253
>To... teach our daughters what they're for, I suppose. They'll be mounted by horses too, Kelly is their example!
I'm gonna assume you made a dire mistake and meant CAN be, not WILL be. One word makes all the difference and I'd advise you to be more careful in your wording when giving info. I can promise you that no you won't be pleasing everyone with your original meaning
we really don't need another Helia minotaur situation
Is it really bestiality if they're monster girls?
Replies: >>75270 >>75274
>>75269
Just because they're subhuman doesn't mean they're as high a form of life as animals. It's still bestiality unless it's a subhuman wiht another subhuman
Replies: >>75271
>>75270
>subhuman
>but a higher form of life than animals
So... it's not bestiality then?
>subhuman + subhuman = not bestiality
>most players don't play as full human
So it's not bestiality...
Replies: >>75272
>>75271
anon, we're talking about monster girl on animal
Replies: >>75273
>>75272
>we
Nah, (you) are talking about monster girl on animal
Me and the anon who wanted bestiality are talking about player on animal
We are not the same
>>75269
It's like uh 50% bestiality instead of 100%
>>75265
I do NOT want the harem fucking itself. That makes it a polycule.
Replies: >>75276 >>75282
>>75275
the fuck is a polycule
Replies: >>75277
>>75276
It is cuck-speak for a group relationship
Replies: >>75278
>>75277
But cucks watch. If they are fucking how can they be a cuck?
New thread >>75279 new thread
Replies: >>75283
>>75275
Exactly, a harem exists for one person, not to satisfy themselves. Hell, you can punish Kelly for exactly that, pleasuring herself without you
>>75280
Didn't we decide not to rush and to maybe have a Halloween theme?
Replies: >>75284
>>75283
didn't feel like it
Why can't I become a swamp orc-boy? Why doesn't Lethice have a a Swamp Orc Warlord working for her? As a matter of fact, why doesn't her Stronghold have more bosses? In addition to the Incubus Drider and Minotaur King, there should be a Queen Goblin, Orc Warlord, Cerberus the Hellhound (on loan from the Hellhound Master), a King Slime, a Naga Queen, and one of Akbal's former associates available

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