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[Hide] (218KB, 474x599) Okay so get this, hoss
This is our new formation:
GK Gondola (This is for you, Oxford!~♥)
LB Zyklon Calcare
CB Acciuga
CB Totò Sapore
RB Lupa Lucia (♀, the wolf girl, not the man wolf)
CMF Taizo Momote
CMF D.G.G.S. (Donna Giunonica Gicantesca che Suda, lit. Chubby Sweating Giantess)
AMF Rita Ciano (C) (GOLD)
LWF Filone (BRONZE)
RWF Dante II (BRONZE)
CF Lupo Lucio (SILVER)
Subs:
GK Zuppa Romana
LB Falce & Tornello
CB Duemilaquarantotto
CB PERDITE.jpg
RB Harrycotter
CMF Plafonierenbunker
CMF Gargiù
AMF Zindagi Afrigani
LWF G. Gabusi
RWF Melevisione
CF Lupo Disonorato
GK Capitano Punito
Strategies
Offensive
Attacking Styles = Counter Attack
Build Up = Long-Pass
Attacking Area = Center
Positioning = Flexible
Support Range = 7
Defensive
Defensive Styles = Frontline Pressure
Containment Area = Wide
Pressuring = Aggressive
Defensive Line = 7
Compactness = 4
Special Tactics
Centring Targets
Hug the Touchline
/
Counter Target (Dante II)
Tight Marking (whichever GOLD player the opponent has, if it's too much of a hassle to choose then just one of their CF in general)
Formation
Basically a 4-2-1-3 (or 4-3-3 looking one if PES is autistic and doesn't allow that). We don't have any set substitution chart, but do the following:
>put all the players with the best condition, except for medal players which always play
>if no player with condition higher than low exist and players in other positions with a higher condition exist, please, use those instead, sort of like:
One CB is ↓, no other higher condition CBs exist but there is a CF that is ↑ => switch formations to have only one CB and two CF
>if we're down by two goals in the second half, remove the CMF with the lowest stamina and replace him with an AMF or a CF, depending on which one has the highest condition, and increase our defensive line to 9
>if by the last substitution of the game the score is still tied or we're losing, change Tight Marking to Gegenpress
More info on all the cards later