>>1111
>while digging through the Alpha Team video game files, I found asset lists and files and other evidence that the game was intended to have two more zones than the final game. Details can be found here (along with more things posted later in this topic), but in short, Alpha Team at one point had Mountain and Moon (Space) zones, in addition to the four zones in the final game (Tropical Island, Subterranean, Undersea, and Arctic - all but Subterranean were turned into real LEGO sub-themes). I also found object listings for a "Cyberia" zone, and a "Neandert" listing under the section for enemies (more on that later)
Now the dev didn't recall any cyber sounding zone, but my guess is that is has to do with the part in the video with the mechanic and the insectoid turrets.