/nep/ - Hyperdimension Neptunia

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Thanks to the collective efforts of Nintendo and Steam, we had to wait an extra year and a half for a real version of this game, but I just got mine a few days ago and am rather enjoying it.
It's fairly different from the previous Compile Heart Vita DRPGs on the Vita. More complex and mechanically involved. Just from exploring the first dungeon, there's more gimmicks and travel options, more resources to manage, and overall the maps so far seem more complicated than the likes of Mary Skelter and Moero Chronicle/Crystal where they were all pretty basic. You can crush walls to find shortcuts and hidden treasure, dig through holes, float over gaps, etc. Combat/party comp-wise, in addition to your typical classes (Digiskins), you've now got SMT-style demon fusing (Gadgetta), weapons having their own attack and support skills attached depending on both the weapon and its rarity value, elements that are not only factored in when attacking enemy weaknesses but also with the users' own elemental compatibilities, armor having skills too, etc. Combat tries to be different from Mary Skelter and Moero as well; you now have an Action point system (EP) where you can take as many actions as EP allows, while magic (Digimagic) is its own separate category independent from AP with fixed use limits per dungeon crawl. In many ways, this feels like the "final form" of Compile Heart dungeon crawlers on the Vita. A very pleasant and welcome surprise. Even its version of the trademark Compile Heart touching minigame (old pre-Snoypocalypse Compile Heart, at least) feels a bit more animated than, say, Mary Skelter's Purge minigame, there's no limits on how many times you can do it or how long you can take, and it provides useful buffs depending on what you do. In the censored Switch version, the minigame is just skipped entirely and the buffs are random, making it much less useful.
Performance-wise, it feels very lightweight and much more optimized than typical Compile Heart PC ports, and I'm not sure how much of that is actual optimization skill (did Eastasiasoft really handle this in-house?) or just because it's a Vita game, but on my ROG Ally, it consistently runs at or close to 60fps (which it's capped at) with no noticeable dips even on the low power (Silent) setting. Definitely an excellent choice for your portable PC like a Steam Deck if you have one.
Natsume and Hotaru are good girls. Don't mention roaches around your Prime Minister. Ever.
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There's also a "Diet Assembly" system that works like Disgaea's Dark Assembly minus the "beating up senators who vote against you" part. You occasionally get special items in the dungeons that you can use to bribe the opposition parties into voting for policies. "Policy" choices include new Digiskins, items, money, events, etc. Strangely enough, the game's difficulty options are also locked behind this system, unlike most other Compile Heart RPGs where they're chosen before the game begins. I don't know why they decided to do it like this for Tokyo Clanpool, it discourages trying any difficulty but Normal.
The story absolutely points out how bullshit it is that there is even this retarded parliamentary bureaucracy to deal with during a literal potential end-of-the-world scenario where an entirely different realm is invading Japan, and it makes no bones about how corrupt and inefficient the whole system is, but like usual, it's just waved away with a typical "well, what can you do about it, it's Democracy™". Almost every game I've played that seriously deals with democracy as a political system acknowledges how corrupt, inefficient and bureaucratic it is, but they all act like there's no alternative and we just have to deal with it. I can only chalk this up to the predominance of the American-led liberal world order and most people not being able to experience any real alternatives, plus "end of history"-type Whig thinking where progressive democracy is treated as the be-all-end-all system. Call it Democratic Realism. The sensible thing to do in a situation like Tokyo Clanpool's would be to re-annoint the Emperor of Japan or at least invest some other trusted individual with power to cut through the bureaucratic bullshit. Even the Romans during their Republican era acknowledged the need for something like this.
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Damn, the length and layout of some of these floors put Mary Skelter to shame. This is only the second dungeon, by the way.
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Boy, Sacred Union is quite a buff. A few turns of slowly chipping away at this group of minibosses' health, and then suddenly Natsume just deleted them all at once with big dick damage, she's not even my primary damage dealer.
Also, it makes total sense that a character like Iroha is the one in charge of the game's designated fanservice minigame.
Just wanted to post about how I also ordered a copy of the game from Play-Asia (And a few other games), and is "suppose" to arrive by the second week of May.
Replies: >>10011
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>>10006
Wonderful, you can join all two (three if that one guy who also ordered it at the same time I did also posts here) of us discussing the game here. You know, for all that /nepgen/ likes to bitch about how otaku games are dying and Compile Heart are cucking out, not a single person there is playing or even talking about Tokyo Clanpool, a recently released game BY COMPILE HEART that should right up their alley, and which both CH and Eastasiasoft had to put in a lot of work to release that shouldn't have been necessary if this industry weren't so gay. That's something you should be rewarding monetarily; releasing this game as a physical PC game (storefront agnostic) was a seriously ballsy and unprecedented move. Not to mention the complete lack of support for any other viable otaku/ecchi games that released recently like LoveR Kiss Endless Memories or TurretGirls. I'm starting to think they have a real problem with (not) putting their money where their mouth is, or they just don't care about non-Neptunia Compile Heart IPs. If you want Compile Heart to make real otaku games again, you have to be willing to support the uncensored games that do come out. Obviously Compile Heart and Eastasiasoft are not going to want to fight the censors if there's nothing in it for them.
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