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[Hide] (1.5KB, 40x76) [✓] Whatever she says or asks, bluff. If she doesn't say anything, try to walk around her.
You grit your teeth. Usually, upon meeting her, you would just turn around and run away, but given there's a damn blizzard going on, and given you don't have enough supplies to survive more than two nights, you have to go through. Maybe if you found a cave, you could feed off cave mushrooms and find fresh water, maybe melt some snow, but right now, you don't have the luxury. Plus you're fairly certain she would just follow you if you were to go away, so you decide to accept your fate and walk toward her.
The wind is deafening, and only seems to calm down when you're in front of the armoured woman. Your logical mind would say she's protecting from the cold blizzard, but your terror tells you that she can just kills the wind just by being here. You briefly notice her feet being planted deeply in the snow. How long has she been waiting for you here? How did she ever knew where you would be going?
You wait for a bit, but she doesn't say anything, so you prepare to walk around her, but then she finally moves. Not saying anything, she puts her left hand in her pocket, and pulls out a cube. It takes you a while to identify it as an vox emitter.
You instantly recognize the voice that comes out of it. "Hey, hello, sir!"
You try to salute her. Then you lower your scarf, enough to expose your mouth, and you actually manage to greet her with something that doesn't sound like "Mmhmm mh".
"Well, you put me in a bit of a conumdrum, sir! I was to expect you, sir, to be a gentleman and keep me informed, but you defeated my expectations, and shown me you were no gentleman."
You ask what she might be referring to.
"Well, you see, sir, I was getting suspicious when you checked out that address, because that man was a friend's son! His mother, you know sir, worked at the basilicom, back then when Lowee was still a small nation."
You ask what's her problem with you is.
"The fact, sir, that you broke in my protege's house. My godson, if you prefer. You, sir, broke in his house, murdered him, and stole his money, and this is where you disappoint me."
A murder? Wait a minute, you only broke in because you were suspicious of how a man living in a caban had enough money to buy a warehouse and start a caravan business.
There's some silence, and when the voice comes back in, the tone is different. She no longer sounds like that bubbly chattermouth. "Mercenary. I can't hear him. How does his voice sound like?"
The woman's voice is distorded by her armour, but you can hear the scorn in her voice. "He's saying the truth."
"I see." There's another very brief silence, suddenly cut again by the blabbermouth. "All right then! Sir, I will ask the mercenary here to drag you to Planeptune! From there, you'll be deported to Lowee, and then we'll make sure you tell us everything!" Something in the way she spoke that last word scares you.
You decide to bluff as you originally planned. You explain that someone took her godson's place as leader of the caravan, and that you're following that person to Planeptune, as you were swindled by that person.
"But sir! It doesn't make sense! You had a lot of money back then in Lowee!"
You argue that "lot of money" is relative, and that you had even more before you met that person.
"You keep referring to her as 'that person', doesn't he have a have?"
You answer that all you know is that it's a woman, and that she went to Planeptune.
"Why not asking for official help?"
This is it. This is the make or break part. You answer that it's because you then would have to admit most of your businesses aren't legits, and that would cause a basilicom investigation.
"I understand, sir! I'll keep your secret with me! But why going alone then?"
Because then you would be vulnerable to blackmail, and you learned the hard way that if you want something done right, you have to do it yourself.
There's another silence, so you pull up your scarf. Your lips have already began to freeze because of the cold.
"All right then! I believe you! Don't lie to me, okay? It would really break my heart if you did so!"
The woman shuts down the communicator and put it back in her pocket.