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[Hide] (172.4KB, 1152x648) momus_a_cute!.jpg
[Hide] (186.5KB, 1152x648) I've just gotten into the series, and I heard that the revamp sequel was probably one of the weakest games in the series. I had no idea it'd be as bad as it was though really.
Were they trying to optimise this for the PSP or something? I know the japanese in regards to geimu gyoukai are megajews and shit, but this is just absurd. Other than the reused fiery cavern level, only the first level has any sort of verticality, and some stages are used several times for the same events, the CPU candidate portraits don't update (I can't blame them for thinking we'd go back the second we see those slutty bikinis though), common route credits real seems to "spoil" the true ending, and there's that shitty time based minigames assassin's creed started using.
Still, I'm eating all of their shit up. So is there any general advice I could get on ending conditions and other stuff?
I was planning on getting the conquest ending first up simply because the name looked cool, but I hadn't looked up the guide and got the Neptune ending instead. Still don't know what the "makers" are, but it seems like getting the conditions for their ending screws you out of the true ending, right? What order should I go for, other than the waifu platform endings? Does getting the conquest ending first ruin anything? Why is Puchiko a character? Why is the translation team so shitty? I'm sure Red'd be just a little bit more bearable if they were at least saying "waifu".