/retro/ - Y2K

1990s and 2000s Nostalgia


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Wanna watch some /retro/ TV? Check out https://www.my00stv.com/

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I recently found out about Escargot (https://escargot.log1p.xyz/) which is a MSN Messenger revival project so let's have a thread about other projects to revive old software / games. There's also a really nice one for AIM too.
http://iwarg.ddns.net/aim/
Replies: >>493 >>566 >>571
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>MSN Messenger revival project
That's great and all, but it's not very useful if it's only being used by a few diehard enthusiasts. It's already been several years since I lost contact with the last person I used to talk to on there, and everyone else had left for facebook years prior. God I miss the days when MSN was bustling, it was the only social life I ever had.
Replies: >>483 >>501
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>>482
>God I miss the days when MSN was bustling, it was the only social life I ever had.
Same. Looking back, MSN was what really got me addicted to the Internet as a form of escapism.
I wonder how all the nerd faggots i used to talk to are doing now. Farewell you beautiful bastards.
>>481 (OP) 
>other projects to revive old software / games.
Most old software still runs so no need to revive it, as for games you could search up "modern windows patch" for virtually any game from the 1990s till the early 2000s.
>>482
>a few
It's not massively used anymore but it has quite a sizeable amount of users who still log in. I could even get two friends who used WLM in the past to install it.
Wonder how many people will be nostalgic about shit like Discord in the future.
Replies: >>504
>>503
>implying discord will ever die
It'll continue to run on user data bux until the end of time probably.
Classic IRC was better than any of these shitty messengers in the first place. And it's still alive, barely.
>>518
I never got into IRC back in the day, using XDCC to download anime a handful of times was pretty much the extent of my usage.
>And it's still alive, barely.
Any channels in particular you'd recommend?
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>>518
>tfw too much of a shy autist to use IRC
Every time i join a channel it's either a long, ultrafast spergy debate between two users, and everyone else being silent, with some admin/mod on my ass pressuring me to chat often and not get kicked for "lurking", or everyone's also a shy autist and no one says anything
Replies: >>547
>>518
>And it's still alive, barely.
If my memory serves, IRC doesn't have chat history and that's probably why it's not popular today. Granted it has its perks, such a model is just not that convenient nowadays.

>>545
>with some admin/mod on my ass pressuring me to chat often and not get kicked for "lurking"
I think you're joining all the wrong channels. Maybe it's just my experience but IRC tends to be very comfy, and way less censored than your average online chatroom. Although I haven't gone on IRC in a while...
Replies: >>584
>>481 (OP) 
>Software revival projects
What about old websites in general? 
https://www.vidlii.com/
https://www.friendproject.net/
These are all i can think of
Replies: >>570
>>566
>Make a retro video sharing website
>Require javascript instead of using <video> tag

Why? He can't possibly get much money out of it by selling user data to corporations. This is why I hate modern web design.
>>481 (OP) 
The people behind the AIM revival are also working on one for Yahoo! Messenger: http://iwarg.ddns.net/ymsg/
>>547
>If my memory serves, IRC doesn't have chat history and that's probably why it's not popular today.
It's really not hard to add this functionality in yourself
Replies: >>593
>>584
>It's really not hard to add this functionality in yourself
Are you talking about adding a feature from the client side or the server side? Sorry I'm not well versed in these things...
Replies: >>595
>>593
Not that anon but many IRC clients keep a chat history automatically, and the chat servers themselves may or may not keep a history, but they aren't going to send it to your client when you connect like Discord, etc. Back when I used it most people would just always have the client on in the background and leave their PC on so you would have the chat from when you were gone. In fact it was the main reason I left my PC on and started using Linux primarily, since it doesn't slow down as bad when you don't reboot for a while.
Replies: >>596
>>595
I see, thanks for the explanation.
>they aren't going to send it to your client when you connect like Discord
Now that would be very useful, since I don't leave my PC on all the time. Maybe I'll look into this.
>>518
>IRC
I'm not a programmer, FOSS advocate or pirating anime.
Replies: >>2472
What does this project have to offer that can't be achieved with XMPP and a client like Pidgin?  Could I use a client like Pidgin with this server?

>>518
>the #SvenCoop irc channel on gamsurge is long since gone in favour of a discord server
I fucking hate 2007 onwards, and especially 2014 onwards.
Replies: >>714
>>707
What happened in 2014?
Replies: >>716
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Replies: >>718
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>>714
Cultural Marxism went mainstream, setting the stage for the even more cancerous year 2016.
Replies: >>717
>>716
This man looks unhinged.
>>715
I miss the Hitler Channel. Once Ice Road Truckers started airing, I watched it less and less and eventually stopped watching TV altogether.
Replies: >>719
>>718
To be fair, even when History Channel was still airing history is was still a pretty shit channel with terrible quality documentaries and cheap presentation.
But even that was infinitely better than what it has become.
Replies: >>720
>>719
The information presented could be questionable or oversimplified at times, but they had entertaining shows that could be a good intro to doing your own research on a given topic. One of the problems is how the shows became tackier and more flashy as time went on. I much prefer the more balanced style that the late '90s shows had.
Replies: >>721
>>720
>that could be a good intro to doing your own research on a given topic
If you're at all this dedicated you would never actually watch terrible History Channel docus.
The people who watch them are your typical fat american who takes them for gospel truth, which is quite dangerous, lowers the IQ bank and is what led to ancient aliens and the state of the channel.
Replies: >>722
>>721
No, at their peak they were a good blend of entertainment and learning. Even older, more "respectable" documentary series would get things wrong or be misleading at times (I've even read Victory at Sea was guilty of this). The History Channel's real problem was the way it started catering too much to sensationalism (the "Hitler and the occult" stuff being a prime example of that) and dumbing things down to draw in people with short attention spans, or even little real interest in history.
Replies: >>723
>>722
>No, at their peak they were a good blend of entertainment and learning
<To be fair, even when History Channel was still airing history is was still a pretty shit channel with terrible quality documentaries and cheap presentation.
Replies: >>724 >>725
>>723
They weren't "terrible quality" though.
>>723
When History Channel started they were mostly WWI and WWII documentaries, and they weren't "storytelling" ones, just cold hard timeline descriptions of movements and battle tactics.
They had one about the naval battles on the Pacific, pretty slow and boring but had tons of direct information about how both operated, not being shy of saying the americans were just as brutal as the japanese by firebombing and burning entire islands even if they had civilians in it.
At night the Eastern Front ones were shown, mostly dealing on why Germany became an aggressor but showing context from WWI and before, so not your usual "mustache man bad" but actual socio-economic justifications.
As you can expect, that kind of format lasted one year or a bit more at most, later on it went Hitler UFOs and reality shows, but sometimes stuff like car shows, that ancient buildings show presented by Robocop, thematic investigations and so on appeared, those were really good but nobody watched them.
We are talking 2003-2005.
Replies: >>726
>>725
>When History Channel started they were mostly WWI and WWII documentaries, and they weren't "storytelling" ones, just cold hard timeline descriptions of movements and battle tactics.
They went heavy on the World War II stuff especially. I was always glad to see World War I stuff when it came on because it always seemed neglected to me.
>but sometimes stuff like car shows, that ancient buildings show presented by Robocop, thematic investigations and so on appeared, those were really good but nobody watched them.
That's too bad if nobody watched that stuff. I think that was the last good era for the channel.
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Would something like this count?
http://zod.sourceforge.net/

It's a remake of Z, the 1996 RTS game that featured a capture-and-hold style of game design long before Relic made it popular.
>>654
Ha, you nailed IRC's use nowadays perfectly.
>download and build povray
>sudo make install
>installs
>can't find it
>can use it via terminal but no GUI
>do more reading
>there is no GUI
>it is all text-based
well there goes the fun I was planning on having. time to get an old PowerPC Mac and that software that Jurgen Ziewe used.
Replies: >>2474 >>2476
>>2473
I think you might be able to make stuff in Blender and then export it to POV-Ray. That POV-Ray artist in the "Modern /retro/ material that actually does it right" thread says he uses his own script, but there might be other options.  You might want to take a look at that thread again, even if you've read through it before. Maybe it'll help. I love the old Jurgen Ziewe art though.
Replies: >>2476
>>2473
Hi, there have been GUI programs for POVRay in the past but they're all very outdated IIRC. The SDL (scene description language) may seem intimidating at first but is actually pretty simple and part of the fun personally. It's at least worth giving it a try.
>>2474
That's right, Blender has the ability to render with POVRay 3 using the included addon, though sticking to the SDL helps keep renders period appropriate in terms of scope IMO. Tutorial anon's script is a simple wrapper that sets the necessary switches for rendering, for scene creation he uses the SDL as in his tutorials.
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