/animu/ - animu

animu and mango


New Reply[×]
Name
Email
Subject
Message
Files Max 5 files50MB total
Tegaki
Password
[New Reply]


Useful links


877c756c778445443c3a35be9ca65334.jpg
[Hide] (113.9KB, 500x860)
Liru is a wonderful werewolf and I love her!  ❤️
Replies: >>114656 >>115018
What's wrong with her feet?
Replies: >>114659
>>114654 (OP) 
She is a slut that bites wolves dicks.
>>114655
Do you have a theory?
>>114654 (OP) 
Who the fuck uses a a bear trap as a shoe sole. Dumb Liru, no women wear a bear trap in shoes!
Replies: >>115294
>>115018
Just think: she may have obtained them by accident.
liru_by_elixsur_dk7jj5b-fullview.jpg
[Hide] (276.6KB, 1600x1095)
Liru is great!
Replies: >>115469
a2531a35da8b0e3d102e7b0739225ccc9f7ed07d383ed13f013296fff9ec0c64.jpg
[Hide] (238.3KB, 1240x1748)
f7a54c243a9c3a3fc321d987b298ca25aae9bda1f6a9a24418035dfa1984b8c8.jpg
[Hide] (352.2KB, 583x1214)
8894695afb5a4520274b32ae2e3026bee35db3da32967e59ed9433064779d780.png
[Hide] (1.3MB, 3270x1842)
5575e48becab961cb53a0b44b2cc3608adb5110a7234cb7c3b3ace73803920f4.png
[Hide] (2.1MB, 1793x3180)
>>115466
>replicating airbrushed pinup art with AI
Respect the wolf or be eaten.
Replies: >>115471
>>115469
That artstyle was always shit.
Also there's nothing wrong with diffusion generation. That specific one is just pretty trash.
>bacun
Nice, I like that guy's art.
Replies: >>115472
__liru_renkin_san_kyuu_magical_pokaan_drawn_by_bacun__82443bfb24c61b7ed34f58f10eb889e5.png
[Hide] (5.3MB, 2600x3800)
__etna_kneesocks_scanty_and_pastel_panty_stocking_with_garterbelt_and_3_more_drawn_by_bacun__44ed259444f517935e907f6d05680f4b.webp
[Hide] (768.4KB, 3919x2326)
F4moMCpaAAAsr7i.png
[Hide] (96.4KB, 980x901)
__shantae_rottytops_risky_boots_twitch_and_vinegar_shantae_and_1_more_drawn_by_bacun__09468c0ae69cb2c9efaed00e9da88304.webp
[Hide] (3.5MB, 4400x6800)
__shantae_rottytops_and_bolo_shantae_drawn_by_bacun__47bb9fe6677eb962f0e1d500ec937a13.webp
[Hide] (3.3MB, 4400x6800)
>>115471
>That artstyle was always shit.
Yep. Airbrushes are neat tools, and I picked one up for gunpla recently, but man, is a lot of standalone art made with them ever garbage.
>Nice, I like that guy's art.
Yeah, he has a very pleasant artstyle. Some of his more recent stuff is a bit too rounded for my taste, but he handles his poses and outfits very nicely.
Replies: >>115481
test.png
[Hide] (985KB, 1164x1200)
>>115472
Tried generating her in his style. The whisker things were annoying, and I didn't even bother figuring out what prompt could result in those beige pant things underneath her shorts.
But it turned out alright. If you used some lora/controlnet or refined the prompt you should be able to get exactly her, in exactly his style.
Replies: >>115498
__liru_renkin_san_kyuu_magical_pokaan_drawn_by_bacun__cb8e7c80804e50ee2976d06aed00f106.png
[Hide] (879.1KB, 2225x3073)
__liru_renkin_san_kyuu_magical_pokaan_drawn_by_bacun__f6460688ed85ce8b8f18dd677b44be11.jpeg
[Hide] (182KB, 923x1831)
>>115481
It's interesting that it turned out so well, although I doubt the artist would appreciate it very much. It's kind of like the age-old field of art forgery, which is interesting in its own right and has a lot of technical skill involved, but instinctively feels less impressive to a lot of people.
An interesting wrinkle to the latter is that IIRC not all of what people now consider inauthentic art was created to deceive. Sometimes they were private copies in a pre-colour printing era, and in some cases these works were either copies of a master's work by his students or a student's imitation of his style. There are actually some masterpieces which only survive through student copies, such as serveral of da Vinci's paintings or many ancient Greek sculptures.
Replies: >>115500
>>115498
Something something, the purest form of flattery is imitation.
Replies: >>115501
>>115500
Something, something "Good artists copy; great artists steal".
Replies: >>115505 >>115509
stereotypically_swarthy_seductress.jpeg
[Hide] (482.8KB, 781x1305)
>>115501
Proverbs can be misapplied, otherwise anyone with a scanner/printer combo would be a good artist and any stereotypically swarthy shoplifter would be a great artist.
Replies: >>115507 >>115509
>>115505
Ehh, maybe we know more today than the esteemed T.S. Eliot. And maybe not.

Regardless, “I am always doing what I can’t do yet in order to learn how to do it” certainly seems applicable today to Anon endeavors. To the creation and fashioning of robowaifus, say.
Replies: >>115508 >>115509
__liru_pachira_uma_and_aiko_renkin_san_kyuu_magical_pokaan_drawn_by_yug_ekaki__17546ed2dda70e3a50400346120bc7c1.jpeg
[Hide] (1MB, 1745x1538)
>>115507
Proverbs are more situational guides than they are universal rules, if that makes sense. That's part of why a lot of them seem to contradict at first. A famous example in the west is "many hands make light work" and "too many cooks spoil the broth." Both of these are true, but they speak to subtly different situations, and mulling over the proverbs can help you tease out which calls for which. Without that discernment, another proverb applies: "like a thorn that goes up into the hand of a drunkard is a proverb in the mouth of fools."
Actually, here's a question that I got from mulling over your post's quote. Instead of arguing whether prompters are artists or not, what do you think of comparing them to commissioners? This actually includes inpainting-heavy workflows, as artists love working with a client who can scribble out layout or pose references.
Sorry Liru, I haven't watched Majipoka yet.
Replies: >>115510
this_is_not_spaghetti.png
[Hide] (243.7KB, 1919x934)
artist_steal_tutorial_but_AI_bad_when_it_does_the_same.jpg
[Hide] (157.7KB, 661x783)
>>115505
In the context of art, you can't steal, you can only copy. This idea of """stealing""" ideas needs to die, because its the bedrock of copyright laws and all the shit that follows. You can lie about being the original creator, you can impersonate, you can cheat and fraud, but you cannot steal with a fucking pencil, printer or a computer.
>>115501
>Something, something "Good artists copy; great artists steal".
Inapplicable since I'm not really doing any "art" by adjusting parameters in my comfy setup. Though I can in fact draw traditionally, I just don't do it for the last... few years.
>>115507
>Ehh, maybe we know more today than the esteemed T.S. Eliot. And maybe not.
Who's he and why is he relevant?

Also in the context of """AI""" and drawing- picrel 2.
>>115508
>Instead of arguing whether prompters are artists or not, what do you think of comparing them to commissioners? This actually includes inpainting-heavy workflows, as artists love working with a client who can scribble out layout or pose references.
If the diffusion user uses something like Krita, he's halfway between prompter and artist/editor. Though we're also going to see artists with traditional skill using diffusion to elevate their art further, or speed up their process.
But yes, comparing to commissioners is quite accurate. You also seem to know what you're talking about given the words you used ("inpainting-heavy workflows").
Replies: >>115513 >>115514
>>115509
>my comfy setup
That does look comfy. What is it may I ask?

>Who's he and why is he relevant?
Well, he's the author of this adage in effect. It's been misconstrued, misquoted, and misattributed, but as far as we know he said it first.
>in his 1920 essay The Sacred Wood, where he wrote, "Immature poets imitate; mature poets steal."

>t. Not  Vincent van Gogh
Replies: >>115514
>>115509
>This idea of """stealing""" ideas needs to die, because its the bedrock of copyright laws and all the shit that follows. 
This is the single most retarded statement uttered on this site, congratulations.
>>115510
>If the diffusion user uses something like Krita, he's halfway between prompter and artist/editor. Though we're also going to see artists with traditional skill using diffusion to elevate their art further, or speed up their process.
lol, lmao even
__liru_renkin_san_kyuu_magical_pokaan_drawn_by_tokka__fa152ad23a0bfb10f5735641e8f4b305.jpeg
[Hide] (209.2KB, 1024x972)
The_Hollow_Men.png
[Hide] (318.3KB, 445x3286)
>>115509
>In the context of art, you can't steal, you can only copy.
Yeah, ((( intellectual property ))) is bullshit. 
>Who's he and why is he relevant?
To expand on >>115511, he was a big 20th century poet and that quote was relevant to his art: a lot his poetry tried to capture the confusing nature of modernity through dense webs of references and quotations from the western canon. He wasn't like Tarantino ripping everything from better movies or Ready Player One rattling off empty references for the sake of it, but was closer to a high modernist Dante who deeply engaged with old Greco-Roman and Medieval literature and expected something near his own level of classicism from his reader. Or at least, that's more or less how he wanted to be seen.
You've probably seen people quote The Hollow Men ("This is the way the world ends, not with a bang but a whimper") without knowing the source. He also wrote a comfy little collection of cat poems for his godchildren, which that godawful Cats musical from a couple years ago was loosely based off of. And since he's somehow the second 20th century modernist poet to come up here in under two weeks, yes, he was good friends with Ezra Pound, and yes, he didn't like Jews.
>>115510
>If the diffusion user uses something like Krita, he's halfway between prompter and artist/editor. 
Good point. I've seen a little of that in timelapse videos, and while I can't say I like the process, sometimes that does make the line a little fuzzy.
>You also seem to know what you're talking about given the words you used ("inpainting-heavy workflows").
Kek. You'd quickly find holes in my knowledge if you started asking specific questions, as I haven't done any prompting in ages.
>>115514
>Yeah, (((  intellectual property  ))) is bullshit. 
If IP didn't exist, what would stop a massive corporation from legally cloning a solo creator's project the day it launches and taking all the money? How is that creator supposed to pay for food so they can keep making things?
Replies: >>115518
>>115514
>The Hollow Men.
Neat! Thanks Anon.

Part of this immediately brought to my mind The Great Divorce  Christian allegory, by the great C.S. Lewis.
Replies: >>115518
The_Hollow_Men_1.png
[Hide] (73.6KB, 444x730)
The_Hollow_Men_2.png
[Hide] (58.5KB, 445x616)
The_Hollow_Men_3.png
[Hide] (40.5KB, 445x422)
The_Hollow_Men_4.png
[Hide] (48.7KB, 445x512)
The_Hollow_Men_5.png
[Hide] (97.7KB, 445x1015)
>>115514
>>115516 
I'm retarded. I should have broken up The Hollow Men into its five parts instead of one tall-ass screenshot. 
English classes nowadays must be crazy bad if you can make it through school without hearing who T.S. Eliot is, given that he's one of the most influential English writers of the last century. Not even my Eighth Edition Norton Introduction to Literature can get away with that, and that thing opens itself by throwing some lefty's lame allegory about talking zebras at the reader.
>Part of this immediately brought to my mind The Great Divorce  Christian allegory, by the great C.S. Lewis.
He did become a Catholic not long after writing that, actually.
>>115515
First off, are you talking about patents or copyright here? That's important because the term "intellectual property" lumps together a lot of things  (along with trademarks, trade secrets, and so on) which legally don't work the same and have different implications.
I'll say this right off the bat: patents are way more likely to screw you over than help you if you're an inventor nowadays. You have to perform very time-consuming and expensive searches to make sure that nothing you're doing is patented, as loads of companies patent ideas and don't use them solely to screw over potential competitors. And even if you do your due dilligence, someone can still pull out his time-delayed submarine patent and completely ruin you. The situation is so bad nowadays that there's groups who go around trying to shake down anyone who uses webms or open source audio codecs for money because they're "violating patents."
It's also worth remembering that if you are a small company, you can move and adapt a lot faster than larger ones. The Chinese are also guaranteed to copy you anyways if you make something good, no matter how you legally protect yourself. If you want to survive, you flat out cannot count on your patents to save you or attempt to use them as a substitute for good business sense. It's such a bad idea that clinging to patents on their own is pretty much THE definitive penniless inventor mistake. Best case scenario, you have the Wright Brothers' one-time success, and then you single-handedly cripple your entire country's aviation industry for a couple decades.
As for copyright, eh. It originated as a government censorship tool that printing presses liked because writers pretty much had to sign away "their ownership" in publishing deal to have their work sold and spread. That's kind of still how it is nowadays, except it's way worse because it lasts a lot longer and has a bunch of new restrictions to keep up with new technologies. 
Neither of these will make your product sell. They won't stop random people from selling unofficial tshirts of your game. They won't stop the Chinese from copying you, or kebabs from selling low-quality DVDs of your jewtube animation in Middle Eastern markets. You still have to be a good businessman or deal with one. If you are a small guy trying to make a dent, copyright and patents are usually way more annoying than they are helpful.
Replies: >>115519
>>115518
>5 parts
Thanks so much for all the efforts, Anon!

>IP &tc.
What about opensauce licenses. My primary interest in them is to protect the lowly inventor Anon from being swindled & attacked by ((( big business ))). Our works need to stand on their own, I get that. But with kikes at the helm of these megacorpos, as is their wont they will stop at nothing to destroy competition. Can a good license at least help protect us 'little guys'?
Replies: >>115520
__liru_and_uma_renkin_san_kyuu_magical_pokaan_drawn_by_shirayuki_shoushirou__2b852540fa37dcb8e1aa6be8265a804e.jpeg
[Hide] (120.3KB, 500x661)
against_intellectual_monopoly_final.pdf
(1.4MB)
BSD.webm
[Hide] (5.8MB, 640x360, 02:53)
>>115519
That's fair, and this really is just anon rambling a bit instead of advice from a lawyer or legal expert. Some of this is relevant to a project I want to work on, and some of it is just stuff you pick up on after spending enough time around artfags and programmers. Even ruralfags of all people have to deal with this shit now that it interferes with equipment repairs. Some of it's from a pretty good book called Against Intellectual Monopoly by two libertarian economists with a lot of neat case studies. Don't take this as me saying that there is never any place for anything like copyright or patents; guess I'm just sperging a bit.
License-wise, I'm not an expert there either, and you can definitely make different kinds of licenses work. Lots of businesses do well with proprietary software, even though I think it's a bad idea long-term for software, and there's quite a lot of projects who take the permissively licensed route (your BSD/MIT license guys) of developing relatively unrestricted software in hopes that others will use it and contribute cash or code back to support further development. Copyleft licenses (most notably the GPL, LGPL, and CC-Share Alike) compell the contributing code back part, with the LGPL offering a semi-exception for dynamically linked libraries, and the AGPL tightens the GPL further by closing a loophole big tech companies use to avoid releasing the source code for forked server-side software.
The big thing is that all of these can fail pretty hard if they're mismanaged or in the wrong place. Your proprietary license can be such a pain that customers dump your ass the moment they get an opportunity, and a permissively-licensed piece of software (and in many ways, a copyleft project) has an inherent convenience advantage over you. Your permissively licensed software will be used by people who privately fork it, make millions, and give you absolutely nothing because that's their right, so you gotta both be a project others want to support and not be a doormat. Your copyleft software may be avoided if proprietaryfags or permissive license autists can help it, so your work has to be good enough to overcome that, but if you can get over that initial hump, it can snowball into greater support and a better environment for other copyleft and permissively-licensed software.

Blah blah blah, dire lack of Liru here. Post wolf.
[New Reply]
27 replies | 28 files
Connecting...
Show Post Actions

Actions:

Captcha:

- news - rules - faq -
jschan 1.7.3