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https://archive.ph/WwqGm
>Piracy of Japanese games and anime has tripled over the past 3 years. Government acknowledges need to expand legitimate global distribution channels
https://archive.ph/hTpqH
<Japan’s METI (Ministry of Economy, Trade and Industry) announced the results of its survey on online piracy of Japanese content on January 26. According to the results, damages from piracy in 2025 rose to 5.7 trillion yen (about $36.9 billion USD), which is almost three times higher than the 2 trillion ($12.9 billion USD) in damages recorded in a past survey from 2022. However, as ITMedia News reports, from 2025, new categories like “character merchandise” were also included in the survey, and if we take them into account as well, the overall damages for this year total 10.4 trillion yen (about $67.4 billion USD).
<The survey targeted consumers from Japan, China, Vietnam, France, America and Brazil, and an estimate cost of damage caused by online piracy of Japanese content was calculated based on their responses. The collected data was analyzed across five major categories – film (including anime and