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animu and mango


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https://www.buyfags.moe/So_you_want_to_be_a_buyf/a/g%3F
Don't need much beyond this for resources because it's still updated, surprisingly. 

>What are you buying?
M-da S-taro recently post an artbook for preorder for the end of June.

https://amzn.asia/d/5YQHTGs
https://www.melonbooks.co.jp/detail/detail.php?product_id=2400940
https://www.melonbooks.co.jp/detail/detail.php?product_id=2400939 (comes with tapestry)

Besides that I'm getting these figs.

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>>113967
They have been for over a decade now.
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>>113968
I guess I will buy some figurines from them, since they do have the stuff I want.
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>>113966
Thanks. I can definitely see why topcoating is often preferred for these things, as the stickers are already picking up a bit more dust along the edges than I'd like, so I'm tempted to give this fucker a coat after I do a bit of panel lining. 
>Mk II
Noice. Titan or AEUG colouring?
Replies: >>113975
I was using Myfigurinecollection to follow fig releases but there's no point using their site now that they censor what figs are on the site. What's the point of using a site to see what figs are out when they could just be removed because it's loli or R18?

>>113969
Because of tariffs, a lot of figs just released had their mandatory payments pushed back to Jan 31st 2026. I fear the end of that month. 4 figs will release at once and rape my wallet.

>>113972
Titans colors. Always liked them more for the Mk II.
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I messed around with the head a little last night, and gunpla guide linked on /mecha/ wasn't kidding: pencil graphite looks surprisingly good for panel lining. The effect is a lot more subtle than most grey-inked panel lining I've seen online, which often risks looking merely drawn-on instead of accentuating the model's shading and sense of depth. The worst I can say about it is that the graphite has a telltale metallic sheen if viewed from the wrong angle, but supposedly a flat topcoat resolves that.
>>113975
Makes sense, even if the AEUG colouration is also acceptable.

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How about we talk anime for a change? I'm rewatching the TV LWA, and when its good, its absolutely great.
Lotte best girl.
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>>113937 (OP) 
>Lotte best girl
True, even if Amanda O'Neill exists
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>>113946
Please contemplate suicide
>>113947
Yeah Matoi Ryuko I mean, Amanda is pretty neat, but she just doesn't get enough time (at least in the TV series). The broom race episode was perfect for her, and it almost delivered, but ultimately the spotlight was stolen by our loveable retard. The frog broom and taming the shooting star were "absolvte kino" as the kids say.
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>>113949
You know how the Batman games really make you feel like Batman? Or how Spiderman games really make you feel like Spiderman?
Well, the Little Witch Academia game really makes you feel like an idiot.
Also Akko has 2 base int in this game, fucking lmao.
Anyway, the game is kinda painful at first, but I'll give it some time, maybe it'll get... okay later on. I just want a basic game with those bitcheswitches I'm not expecting much here.
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>>113955
>Well, the Little Witch Academia game really makes you feel like an idiot.
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Just watched up to ep11, and I think I had the wrong idea about this series. There's much more good in it than I remembered (which is barely anything since I last saw it when it aired in 2017). I wonder if it drops THAT hard in the later half, or it was just me and other people that judged it too harshly? Even the Andrew episode (10) was passable this time. And the lore/mysteries with the triskelion, and why witches need the magic stone is actually interesting.
The mysteries of the school and its past made me realise just how much it apes from Harry Potter. Sure, the series exists for entirely different reasons and appeals to different people, but the idea with an ancient magic school with mysteries and past that affect today as well is... well, exactly like HP. Though let me stress that its only the broad strokes that are the same, all the meaningful details are different and make the series go in different directions...
Wait, the trio of misfits is also in HP... Damn.
If you want to be an asshole and claim some bs like "its just a ripoff" you surely can, but objectively speaking these series are definitely different enough. The similarities are more present in the TV series than in the OVAs or manga though.
For what it's worth I have zero desire to re-read or rewatch HP despite being a fan in the past, but I want to with LWA.

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https://www.livechart.me/fall-2025/tv
https://anichart.net/Fall-2025
https://anidb.net/anime/schedule/2025/40/?h=1

>Walk outside and dead leaves are suddenly everywhere
The cool comfy season is upon us. Time to order that kotatsu for this autumn anime season. Also what the hell is coming this season? I'm so out the manga scene I don't know what most of these adaptions are.
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>>113814
>At no point are we given a good reason to believe that Shizuku would actually fall for this simpleton.
Many such cases.
>>113814
>jailbait
?
The main foid looks pretty adult all things considered. No I haven't watched the show, so I dunno her stated age.
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>>113833
She's fresh out of high school and the main character is like 15 years older than her.
Now that the season has basically ended, were there any binge-worthy animes?
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>>113887
To Your Eternity season 3 isn't finished yet, still waiting on that one.

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> FAQ (copied from 4/e/)
https://rentry.org/edg-faq#general | https://rentry.org/edg-faq#technical

> Local UIs
WebUI Forge, an A1111 fork optimized for SDXL (faster genning speed on low-mid vram gpus): https://github.com/lllyasviel/stable-diffusion-webui-forge
ComfyUI: https://github.com/comfyanonymous/ComfyUI | https://github.com/shiimizu/ComfyUI_smZNodes
StabilityMatrix: https://github.com/LykosAI/StabilityMatrix

> Resources and guides
Useful links: https://rentry.org/sdg-link | https://rentry.org/rentrysd | https://rentry.org/sd-mashup
A1111 Wiki: https://github.com/AUTOMATIC1111/stable-diffusion-webui/wiki/
Tags: https://danbooru.donmai.us/wiki_pages/tag_groups
Upscalers: https://openmodeldb.info
LoRa training: https://rentry.org/lora_train | https://rentry.org/59xed3 | https://civitai.com/articles/3522 | https://civitai.com/articles/8731
Git-wiki of the technical Stable Diffusion papers: https://codeberg.org/tekakutli/neuralnomicon
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Shortstacks.
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Just adding fodder to finish the thread. New thread practically made already.
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Okay, that's enough of this thread. New thread:

>>113368
>>113368
>>113368

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Ask for sources here.
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What anime was this again, some lady bartender tending to depressed sararimen?
I remember someone made this webm a year ago, the thread it was on I can't remember.
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>>109392
Snack Basue
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found this in my webm folder. cool fight! what is it?
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>>113323
舞-乙HiME/My-Otome/Mai-Otome.
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>>113343
>magical girls
>onee samas
>seems to have a bit of humor
>giant robots with dick cannons
How did I miss this? This looks awesome, I have to watch this. 
Thank you, very knowledgeable anon.

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Post stuff that's cute.
Starting off with some Hatoba Tsugu.
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>>112987
Cuteness and intelligence are inversely correlated.
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>>112997
are you sure
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>>112985
Now that you mention it: I've noticed no one posted the cutest girl yet.
Time to fix that.
>>112988
I'd say she's the coolesf as well.
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>>99233

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Was TTGL the last iconic anime? I'm not talking flavor of the season with normalfags but the substantial memetic legacy and influence. I can't really think of anything after. Ironically it came out in 2007, the year after which literally every medium idiosyncratically went to shit.
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>>103631
>projection
And besides a world with miku would be a world worth living in.
Replies: >>103641
the top 10 most popular anime of all time on MAL are the most iconic anime
>>103638
>most boring and pathetic reply possible
its not even funny anymore, this is just pitiful
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>>103641
>more projection
zzz
test

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https://www.livechart.me/summer-2025/tv
https://anichart.net/Summer-2025
Season has been pretty good so far, was looking forward to Virgin Punk but it seems to be doing a theatrical release first. A Lupin III OVA was released as a prequel for the latest movie. There seems to be a lot less high school anime this season which has been replaced with a lot of SLUTS.
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This is not the bodies of girls who go around walking through mountains on a daily basis.
https://www.charaon.jp/SHOP/130429/250252/list.html 
While I like Ruri more the Nagi art is too sexy to ignore. Might grab it.
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>>112386
The second chick is immensely hot, but her right foot feels wrong, as if they drew a left foot on a right leg.
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>>112390
She needs big feet to rocky terrain, also, don't mention about her smal toe, she gets depressed about it.
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Which grand would you blue?
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Man I wish I was this dedicated to something.
Also just overall their twitter has some fun stuff

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It's that day again /animu/
HAPPY CIRNO DAY!
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cirno pee popsicles
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>>112806
This is way too clean and on model, this meme works best with some wonk

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Last thread: >>74622
https://archive.ph/yzHTp

Etrian Odyssey HD collection comes out for Switch and Steam in a few days. However the Steam version has DENUVO so I would say go with the switch version and play them via Yuzu if you want to play them on a PC unless that has Denuvo too.

Best way to play Etrian Odyssey 4, 5 and X is mainly on Citra since the 3DS is a trash handheld. Much better resolution and all the other emulation perks. As for the Untold games, I don't really think they're worth playing.
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>>112559
Upload your copies so I can download them as a joke, haha!
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Star Fetchers: Escape from Pork Belly
It's a paid spinoff for a free cuckchan /agdg/ game, and said spinoff is in a completely different genre: a roguelite PunchOut knockoff. The protagonists from the main game have been kidnapped and held hostage by a gang that runs an illegal fighting ring, and there's ten boxing rounds left until you've paid off the debt and are free to leave. How well you're paid depends on your performance in each fight, and between fights you spend a bit of the cash to heal up and buy stackable items. Lose a match, and you're sent back to the beginning with zero of the metaprogression that plagues modern roguelites and acts as a crutch for players who don't git gud.
The fights are pretty decent. There's a good variety of more and less human enemies with decently varied attack patterns, and if you ignore their patterns in favour of flailing around like a spastic retard, you'll just get pummelled no matter how good your item loadout is. You generally want to position yourself well and stand your ground so you don't waste time and stamina on unnecessary dodges, then react quickly and immediately punish enemies for mistakes without going so overboard that you miss and create an opening.
The aforementioned items actually do change things up a lot without trivializing fights. There's pretty standard health, strength, and speed upgrades which shouldn't be ignored (speed especially), but the rest are a lot more interesting because the
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Okay, now for something more unambigiously anime: the MotorSlice demo. It's a third person action/parkour game starring an anime girl with a chainsaw sword, way too many moles, and a malfunctioning drone which doubles as the in-game camera. For work-related reasons she wanders around a megastructure and fights fuckheug construction robots by climbing them Shadow of the Colossus-style and carving them up.
This is a pretty neat idea, but there are some caveats. The first is that the character handling isn't what you'd expect and definitely needs a bit of fixing up. P's movement is much closer to what you'd see in a cinematic platformer than in most platformers or action games. Her jump has very little air control and both feels floaty in the middle yet drops like a stone near the end, so you really have to commit to every leap. This isn't too big of an issue on its own once you're used to it, but it plays into a bigger problem. See, when you combine it with how horizontal and vertical wallruns, mid-climb jumps to an upper ledge, and regular walljumps are all triggered by pressing the jump button against a wall, any quirk in how the game guesses which of these four moves you're trying to pull off depending on your input and camera angle means you can all too easily fling yourself in the wrong direction with no hope of recovery and fall to your death.
The other may be something specific to the demo's boss and not the rest of them, but I'll mention it anyways. A big part of the fu
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>>112939
I wish this post didn't end up coming out as negative as it did. I enjoyed my second playthrough of the demo, and it's mechanically okay outside needing some work on the wall movement, but the problem is that it's painfully close to being a way better game. These niggles grow more obvious the more I play and spill out when I try to talk about it, and I just end up hoping that the dev and publisher give this thing more time in the cooker so it can reach its true potential.

That stuff aside, it does have some fun attention to detail in places. For example, it's so committed to the in-game drone camera being another character in the game that you can actually damage it if you try hard enough, with the cracked lens carrying over to any optional interlude cutscenes you trigger, and it has a flashlight which casts dynamic shadows in the game world. The MC will blush and get flustered if you fly the drone too close to her, and if you discover that you can poke her in the main menu and do it too much, she'll eventually get annoyed and press the quit button.
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>Peripeteia updated the other day
>added a customizable crosshair system
>one of the crosshair presets shown in the update video is labelled "goatse"
top jej
It's about time I gave this thing a real shot and actually finished it.

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