/animu/ - animu

animu and mango


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Last thread: >>74622
https://archive.ph/yzHTp

Etrian Odyssey HD collection comes out for Switch and Steam in a few days. However the Steam version has DENUVO so I would say go with the switch version and play them via Yuzu if you want to play them on a PC unless that has Denuvo too.

Best way to play Etrian Odyssey 4, 5 and X is mainly on Citra since the 3DS is a trash handheld. Much better resolution and all the other emulation perks. As for the Untold games, I don't really think they're worth playing.
Replies: >>92471
Clearly the best merchant in the series is the Napier jew merchant. 5head loli from 2 is a runner up.

In other news, someone made a rebalance mod for EO3 as well. 
https://viocar.github.io/mod.html
https://www.reddit.com/r/EtrianOdyssey/comments/9qwhqz/eo3r_etrian_odyssey_iii_mod/
Replies: >>92449
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>>92447
>Image didn't post
Don't deny me my cute jew /animu/.

Here are some anime aesthetic games came/coming out:
>Astlibra Revision (Oct 2022. 2D action RPG)
>GrimGrimoire OnceMore (April. Tower Defense/RTS)
>Process of Elimination (April. Murder mystery visual novel)
>Volcanic Princess (April. Raising sim similar to Princess Maker)
>Monster Menu: The Scavenger’s Cookbook (May 23rd. Mystery Dungeon)
>Loop8: Summer of Gods (June 6th. Visual Novel, RPG, Friendship sim)
>Master Detective Archives: RAIN CODE (June 30th. Detective game)
>Atelier Marie Remake (July 13th. RPG, crafting)
Replies: >>92469
Version 1.9 of the FE Engage Retranslation mod has been released
https://anonfiles.com/jdFdg6u3ze/Fire_Emblem_Uncensored_Patch_V1_9_Compressed_zip
>All the regular support from FXen DLC.
>All the files are compressed now.
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>>92452
Thanks for the update. Know of any reliable sites for updated Switch game?
Replies: >>92469
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IT'S OUT NIGGERS
https://loadwordteam.com/projects/ace-combat-3-electrosphere-a-complete-fan-translation/
tfw never played an Ace Combat game
Replies: >>92456
>>92455
Checked, but what's the difference between this version and the previous one?
>>92450
>come to a site that is populated by fags who are partially responsible for shitting up the entire webring with drama
>to use a board that will just be ruined by /v/edditors anyway
lol can't have a video game board worth using at all these days, you can call it whatever you want but the same spergs that shit up and lord over every other /v/ and turn them all into the same ugly gray dried up dogshit will simply do the same there.
Replies: >>92469
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>>92449
Of those games listed, I'm looking forward to Loop8 and Master Detective Archives. Monster Menu does seem nice but ((( NISA ))).

>Volcanic Princess
https://rutracker.org/forum/viewtopic.php?t=6355142
https://rutracker.org/forum/viewtopic.php?t=6355172

>Astlibra Revision
https://rutracker.org/forum/viewtopic.php?t=6310531

>GrimGrimoire OnceMore
https://rutracker.org/forum/viewtopic.php?t=6238982

>Process of Elimination
https://rutracker.org/forum/viewtopic.php?t=6335998

>>92452
>>92453
https://rutracker.org/forum/viewtopic.php?t=6310128 (included translation patch 1.8)
https://nxbrew.com/fire-emblem-engage-switch-xci-nsp/
This could work.

>>92458
Why care about drama when we can just discuss games?
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>>92446 (OP) 
>switch games with denuvo
They do that now?
Replies: >>92480 >>95622
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>>92471
Denuvo came to Nintendo last year saying they could protect their games from piracy/emulation. So far, no games were announced with Denuvo but that could change. My guess is they didn't go through with it because Switch game would just break.

Speaking of emulation, Tears of the Kingdom performs better emulated than docked now. I heard the game runs at 20fps but a mod makes it run at 60fps. Some physics issues still need to be fixed.
Replies: >>92530 >>95622
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Reposting the Tera Online private servers from last thread.

>TERA CZ (Spain)
https://tera.comunidadzero.com/
Basically classic TERA.

>TERA Starscape (USA)
https://terastarscape.com/
PVP and PVE server.

>Menma TERA (EU)
https://menmastera.com/
PVE server.

>TERA Magic (World?)
https://tera-magic.com/

>StrifeTERA
https://strifetera.com/

>Asura TERA
https://tera-online.ml/
RUS/ENG server with a PVP focus. Has stronger earlier dungeons and all costumes.
>>92480
>Speaking of emulation, Tears of the Kingdom performs better emulated than docked now. I heard the game runs at 20fps but a mod makes it run at 60fps. Some physics issues still need to be fixed.
yeah, I've been playing it on and off since a few days before the game released, it was playable 2x upscaled at 30 fps before the game launched with some attempts at a 60fps patch, but it broke the game, then the game came out for real and a bunch of fixes got applied to the emulator and mods were made, I'm playing it 2x upscaled 60 fps no problem now. Anyone who got it on switch got a massively inferior version
Replies: >>92532
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>>92530
Nintendo really needs a more powerful Switch, however they have no competition from Sony or Microsoft so they really don't need to. When you have enemies like Sony, it's no wonder why Nintendo is comfortable where it sits.

>Sony Interactive Entertainment CEO Reaffirms Commitment to Japanese Games
https://archive.ph/SIMZ0

<Famitsu: How much weight does the Japanese market carry for PS5’s global strategy?
<Jim Ryan: The Japanese market will become an incredibly important market from here on out. One of the reasons is that the Japanese market boasts the 2nd largest scale in the world, but other than the numbers, Japan is the birthplace of the PlayStation. We also have a lot of employees in Japan, and another reason we view the Japanese market so importantly is SIE is built on their efforts.
<Furthermore, PS culture is something integral to Japan, and it is one of the core countries, so the PS brand speaks for itself, and as such, it’s very important.

The way they handle JP games is the exact opposite of what he claims. They actually thought it was a good idea to send Cali feminists over to Japan to tell them how to censor their games and make it so that there's no guideline for them to follow. All while you have Nintendo sitting next to said devs with open arms. Politics is all Sony thinks about, not money.
Replies: >>92541 >>92544
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Caligula's 7th anniversary is a few weeks away, and the series' director posted this statement today on Twitter.
>>92532
I have no idea why that girl became so popular, her design, while unique, isn't all that good.
Replies: >>92543 >>92545
>>92541
first time I saw her in game I just thought SEX. The game was also pretty big so I'm not that surprised.
>>92532
>All while you have Nintendo sitting next to said devs with open arms. Politics is all Sony thinks about, not money.
Isn't the last pokemon game full of ugly NPCs?
Replies: >>92545
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>>92541
Japan will always draw girls from popular games here and there. So that's not surprising. But that got me thinking, how many attractive girls do western video game players see assuming they play on western games 90% of the time? Probably 1 attractive girl every 3 games? I can see why they always latch on to a few IPs.

>>92544
Yes, Gamefreak tried to start making less sexy trainers for some dumb reason. Something's wrong when there's more art of the green cat than your trainers. Anyway, Nintendo is more hands off when it comes to third party games. Which is why you can have a game like Seven Pirates come to the Switch without any censorship. They're more hands on with their more flagship titles. Especially anything handled by Tree House. Like we saw with the butchering of Fire Emblem Engage. They're hacks who censor and can't translate anything properly. Thankfully we're in an age where mods exist.
Replies: >>92547 >>92581
>>92545
>Probably 1 attractive girl every 3 games?
way less. Even the most attractive ones are ugly by japanese standards. The top ones in the last few years, from what I saw, are the bitch from horizon dawn, the bitch from hellblade, the big vampire lady from resident evil (who is also ugly and old in the face, just has nice tits and ass, also I know RE is japanese but it may as well be western really), in that area. If you say that actually these bitches are ugly they'll tell you that you have unrealistic standards or whatever. The mind of the average western gamer is very warped, I remember some koreans showed off a game at some video game showcase recently and they gave her a really nice figure and made her wear a skintight suit that really showed off her ass. Of course no one talked about the game, the only thing westerners had to say online is that basically the attractive asiatic in the skintight suit made them uncomfortable. 

And you know, I understand the mindset, I was there in my teens, anything sexual made me uncomfortable, I think it was because of poor personal confidence and lack of sexual experience. When I got over that, it just went away and I'm of course not uncomfortable about it anymore.
Replies: >>92549 >>92581
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>>92547
Looking at what video games girls western artists draw, it is basically a handful of characters. Overwatch was so big because it was one of the few western games with attractive women and now modern Blizzard wishes they never did that. There was also Elizabeth from Bioshock Infinite. But that was what, 8 years ago? I think LoL is the only other game with attractive women and even then most of the newer champions, both men and women, don't have good designs. 

>I remember some koreans showed off a game at some video game showcase recently and they gave her a really nice figure and made her wear a skintight suit that really showed off her ass.
Wasn't that a futuristic action game? It was supposed to be on the PS5 I believe. We've heard 0 about that game past the trailer. I bet Sony demanded they censored the game so much they just scraped the game or turned it into something else.
Replies: >>92556
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https://noisypixel.net/mobile-suit-gundam-battle-operation-2-available-tomorrow-on-steam/
>Bandai Namco announced that Mobile Suit Gundam Battle Operation 2 will launch on PC via Steam on May 31, 2023. The game is also available as a free-to-play title on PlayStation 4 and PlayStation 5.

Dropped this news out of nowhere. Here's some gameplay of what the game plays like.
https://www.youtube.com/watch?v=ROjSQxiefFk
Replies: >>92569
>>92549
>Wasn't that a futuristic action game? It was supposed to be on the PS5 I believe. We've heard 0 about that game past the trailer. I bet Sony demanded they censored the game so much they just scraped the game or turned it into something else.
common story
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https://noisypixel.net/dungeon-travelers-2-dungeon-travelers-2-2-june-2023-pc-release-english/
Both games come out on June 8th on Shiravune. I'll buy it to show demand for the game but I'm definitely pirating it to avoid the DRM. 

For those that haven't played it, Dungeon Travelers 2 and 2-2 are dungeon crawlers made by STING (Yggdra Union devs) and Aquaplus (To Heart 2 and Utawarerumono). The games were only on the Vita and now they're coming to PC via Johren (it was banned from Steam). The dungeons are actual mazes. Featuring things like hidden walls, teleporting mazes, tons of traps, and more. The turn based RPG combat has a good deal of depth to it and the classes are designed well to fit into small niches. Some bosses will really test your skills and later random encounters can easily wipe a whole party. This is also one of those games were status effects/debuffs/buffs really matter and the game does make sure to make them practical for you to use in general. The story its self doesn't really matter, it's more about character interactions with your harem. There's ton of lewd CGs too including when you defeat the monster girl bosses. The soundtrack also has some good tune too so I think it's just a very solid dungeon crawler all around.


>>92550
Looks like the steam version will need some tweaking before it's playable. I'll say wait a week.
Replies: >>92751
>>92545
>>92547
When did western games stop having the edge on sexy girls?
I can remember the days when Tomb Raider and Bloodrayne were in fucking Playboy. 
>Japanese standards 
Japan needs to relearn the beauty of big fucking tits to meet my standards. Too many little boy loving fruits wanting flat chests.
Replies: >>92584 >>92641
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>>92581
>When did western games stop having the edge on sexy girls?
When nerds were systematically removed from the industry by salesmen and female diversity hires. So that would be the 2000s when the transformation happened. Some of them were also converted to SJWs/commies so they cucked out. There was also a large push to makes games more "mature" and that just meant appealing to whatever women and Christcucks were bitching about at the time.

>Japan needs to relearn the beauty of big fucking tits to meet my standards
That does bring up a good point. It's like Japan is embarrassed of blatant fanservice characters as the main girl of their games. It's why characters like 2B and Ryza stood out compared to Nu-Tifa in FF7 Remake. They clearly know sex sells because all the sexy girls are in gacha games. However they almost never make those characters outside of them. Maybe it's do to some censorship or maybe it's to not scare away potential female buyers?
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>>92584
>There was also a large push to makes games more "mature" and that just meant appealing to whatever women and Christcucks were bitching about at the time.
Do you really expect me to believe American Protestants (aka the ones that bitched about everything in the 2000s) influenced shit? They're only just emerging from a cultural ghetto of their own making because the world has grown too insane for their bubble to survive.
>Maybe it's do to some censorship or maybe it's to not scare away potential female buyers?
My guess is that it's to appease ESG standards.
Replies: >>92641
>>92584
>that just meant appealing to whatever women and Christcucks were bitching about at the time.
>appealing
>christcucks
I wish burgerland was a fucking christcuck country.
how does etrian odyssey have denuvo? these are small games right? the first one has 54 reviews on steam right now, I know it literally just came out but still, that is not a lot. It capped out at around 3500 concurrent players which isn't that bad, I suppose, but that still isn't that much. I thought denuvo was super expensive to have.

Worst thing is I could actually be open to buying if the price wasn't outrageous. They want 50 leaf dollars per game, if it was 50 for all 3 or something like 20-30 dollars per game I would probably just buy them.
Replies: >>92604
>>92603
instant update:
apparently atlus fucked up again (seriously how do they keep doing this shit?) and sent out a version of the game without denuvo included and basically, it's cracked now and playable. Going to finally have to make a cs.rin.ru account I think.
Replies: >>92626 >>92627
>>92604
Thank God those nips are retarded.
>>92604
Anyone upload a switch .nsp yet?
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>Street Fighter 6 announces it has Denuvo 1 days before it releases. 
https://nichegamer.com/street-fighter-6-sneakily-adds-denuvo-drm-to-steam-page-ahead-of-launch/
Some things never change.

>>92581
Another thing to consider when ot comes to JP companies is that they release a decent design and then sell the lewder and/or better costume as DLC. No one will buy ugly costumes so even woke companies like NetherRealm Studios (Mortal Kombat) does it. So that's another factor to consider.

>>92586
>Do you really expect me to believe American Protestants (aka the ones that bitched about everything in the 2000s) influenced shit? 
Yes, but more that people did the opposite of what they said. Women had all the influence and thanks to diversity hiring and the corpo feminist cult that's HR putting them in any space that men dominated. You either turn woke or get replaced by a woman. You can avoid this by not making your company public but companies that get bought out by EA or Activision can't avoid this fate.
Replies: >>92643
>>92641
i was told cammy's old outfit would be gone
said outfit is still there
those faces are absolute dogshit though
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>>92643
>those faces are absolute dogshit though
What do you mean? It only gets better with each version.
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>>92659
uh
>>92677
cammy looks really cute in the loading screen, it's really a matter of the expression she's making
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>>92677
That looks like Chucky.
Replies: >>92696
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>>92677
SF6 has to be one of the most aggressively hideous videogames I've ever had the displeasure of knowing of.
I'm genuinely boggled someone can look at that heap garbage and not have his retinas burnt, much less be genuinely invested in it.
>>92689
>it's really a matter of the expression she's making
Faggots defending modern REmakes repeat the same shit ad nauseum when all models look uncanny and offputting all the same.
Admit that CY+8 Capcom's fucking shit and get this over with.
>>92694
You're right.
Replies: >>92703 >>92714
>>92696
>Faggots defending modern REmakes repeat the same shit ad nauseum when all models look uncanny and offputting all the same.
>he doesn't have an uncanny cute fetish
you wouldn't get it
>>92696
who the fuck mentioned REmakes? go back to /v/
Replies: >>92730
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>>92714
>go back to /v/
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>>92569
>Dungeon Travelers 2 and Dungeon Travelers 2-2 for PC launch June 9 worldwide
https://archive.ph/kq54l
So they announced that they're translating the first game and will make a third game if the sales are good enough. Right now the game is only being sold on Johren (and DMM for just the JP version) and people are trying to get it published on GoG. They're trying to promote the games right now.

<Wishlist links:
https://www.gog.com/wishlist/games/dungeon_travelers_2
https://www.gog.com/wishlist/games/dungeon_travelers_22_the_maiden_who_fell_into_darkness_and_the_book_of_beginnings
https://www.gog.com/wishlist/games/to_heart_2_dungeon_travelers

The games are uncensored too and they're bringing in all the DLC. No clue if you have top buy them or if they come with the game. Im guessing you need to buy them. Either way, I'm looking forward to playing this game again.

>>92643
But the original costume is still DLC. Should have been in the game from the get go.

>>92677
They can make men look just fine but they have a hard to making sexy women with that engine.
>>92751
>they have a hard to making sexy women with that engine
I don't think the engine is the reason for that.
Replies: >>92757
>>92755
>I don't think the engine is the reason for that.
Correct, everything that's wrong with the female models happens in the modeling process. There are already a bunch of model swaps for RE engine games, even mods that attempt to make the female characters pretty, only to prove fags like >>92751 with the engine argument wrong. It goes without saying the female models on SFVI are made ugly on purpose, just like they were on the REmakes, DMC5 or MHW.
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>>92751
>The games are uncensored too
Well I be damn.
>they have a hard to making sexy women with that engine
((( They ))) are making women look like shit on purpose, anonkun.
Replies: >>92908
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>5 high quality dungeon crawlers come out at once
>All of their DRM bypassed near the same time too

>Etrian Odyssey Origins Collection (all DLC)
https://rutracker.org/forum/viewtopic.php?t=6370879 / https://rutracker.org/forum/viewtopic.php?t=6370804

>[Johren] Dungeon Travelers 2: The Royal Library & the Monster Seal (English) [Cracked] (with DLC)
https://nyaa.si/view/1680731

>[Johren] Dungeon Travelers 2-2: The Fallen Maidens & the Book of Beginnings (English) [Cracked] (with DLC)
https://nyaa.si/view/1680882

>>92762
>((( They ))) are making women look like shit on purpose, anonkun.
Yes, yes they are. I forgot that they have western activists telling them how to make their games. Which would explain a character like Marisa in SF6. I'm assuming that was supposed to look like a Jojo character but then got turned into a woman, but with nearly no feminine form. Amazon from Dragon's Crown or Raijin from Oboromuramasa are good examples of sexy muscle girls. So there really is no excuse unless it's intentional.
Replies: >>92939
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>Get turned into a shota
>Get stopped on by a legal loli while a big girl punches him
>Immediately enslaved and forced to work
>At night he gets pampered while going to sleep.

I didn't realize I was playing Dungeon Travelers: Girls for M.
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>Check DT1/2-2 in johren
>DRM
>DLC sold separately, but at least DT1 has a pack for all the dlc, but not DT2-2
I want to be a good goy, but they make it so fucking hard.
Is it selling?
Replies: >>92940
>>92908
>So there really is no excuse unless it's intentional.
It 100% is. Jap devs are getting ESG money to shit up their games.
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>>92932
No clue if it's actually selling. However you can always buy the JP version from DMM or wait for it to come to another platform. Many people are letting them know they don't like Johren.

>>92939
The globohomo agenda is being pushed very hard at the moment. It's a sign of them losing control. I don't think this will last much longer.
Replies: >>92956
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Holy shit. I thought this project was long dead.
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>>92941
Odds are of not being influenced by ((( westerns )))?
Replies: >>92944
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>>92942
I don't expect a lot of left-wing influence (if any at all) as long as Hashino's in charge. He's old-fashioned and hasn't changed so far in the past 2 decades. 
He's actually kind of infamous among SJWs and trannies for this. They really hate his guts.
>>92939
>It 100% is. Jap devs are getting ESG money to shit up their games.
Japan is openly ashamed of it's culture and is doubling down on bending over to globohomo.

>>92940
>The globohomo agenda is being pushed very hard at the moment.
Because they know they can get away with it no matter what. One of the most successful movies of this year (Spiderverse 2) has a literal "PROTECT TRANS KIDS" poster in the background. Normalfags love globohomo
>It's a sign of them losing control.
It really isn't. Woke shit is making more money than ever.
>I don't think this will last much longer.
Copium. This world no longer belongs to us and it never will again.

As an extra blackpill, here's the Mouse pissing on our graves.
https://nitter.net/theserfstv/status/1667982701905981440

>>92944
Hashino is so fucked. Unless he bends the knee too he will never have a job again.
Replies: >>92957
>>92956
suh suh suh SAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAADDDDDDDDDDDDDDDDDDDDDDDDDD:^(SSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS;_;;;;; LIKE TEARS IN THE JOOOOS WOOOONNNN OHHHH MYYYYYY GGGGGAWWWWWWWWWWWWWW;^(SADDDDDSDSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS ABLOOBLOOOBLOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
>>92944
>bunch of retards with tiny numbers
lol just like pzhos, whiny little molested children with daddy issues and delusions of grandeur making demands.
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I didn't realize that E.X. Troopers recently got a full eng translation patch. Both the PS3 and 3DS version. For those who don't know, this is basically what Lost Planet 3 was supposed to be but they renamed it. Probably because it has a new anime style instead of the more realistic one.

https://nyaa.si/view/1626358 (PS3)
https://nyaa.si/view/1626354 (3DS)
Replies: >>93006
>>92944
I thought Hashino left already?
Anyways, most of Atlus's talent is gone, they're a fucking bunch of losers now.
Replies: >>93038
>>92990
>what Lost Planet 3 was supposed to be
Nice, thanks for the heads up, anon!
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>Trouble Witches Origin Ep 1 is nearly a decade old (Trouble Witches Neo is more than a decade old)
>Ep 2 never ever
Such a shame. It wasn't a bad shmup.
https://rutracker.org/forum/viewtopic.php?t=5860421

At least we have Deathsmiles 1 and 2 on Switch/Steam. Both of which allow you to play every version of the game. Not sure where you can torrent the PC version but the Switch version should be easy to emulate.
>Deathsmiles I and II + DLC
https://nxbrew.com/deathsmiles-i-ii-switch-nsp-update-eshop/

What STG/shmups do you guys play?
Replies: >>93101
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>>92999
>I thought Hashino left already? 
He hasn't left Atlus. He formed a new studio within Atlus called "Studio Zero". 
If I remember correctly, Wada is in charge of P-Studio henceforth. 
Seems Hashino no longer wants to work on Persona games. At least not primarily.
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>>93035
I've got a bunch downloaded but none that have really kept my attention for very long. Open Arms Maximum is something recent that's pretty neat.
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>>92941
Pleasant surprise.
>>92944
Amazing.
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https://gbatemp.net/threads/release-omega-labyrinth-z-jp-english-full-fan-translation-patcher-vita-ps4.585123/

It completely went over my head that Omega Labyrinth Z was fan translated back in 2021. For those who don't know, the ENG version was officially translated back in 2018 only for it to be cancelled by Sony right before it went gold and banned practically everywhere. We didn't see this series again until Omega Labyrinth Life on Switch, which isn't considered as good as this one.
>>92452
Version 2.0 released yesterday
https://anonfiles.com/78X5r5x4z1/Fire_Emblem_Uncensored_Patch_V2_0_Compressed_zip
According to the guy behind the patch:
>The Uncensor Patch is now complete, as all the the files but chapter related ones have been checked.​
Replies: >>93187
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Any chance of spoonfeeding a list of /animu/ approved switch games? Lurking this thread, was told it is the weeb friendly platform, and finally am setting up a switch emulator. And holy hell, checking nxbrew, there's an obscene amount of games, including all the wii shovelware type garbage. And yes, part of all of this is all the new art being made because of the new LotZ game. 
>go to back to /v/
Dont wanna. And even then, this thread unironically is a better thread to ask then any current threads in /geimu/.
>>92584
There might some types of fanservice you are better off without, seriously. Not talking here about big tiddies. One obvious example:
https://www.youtube.com/watch?v=eTJ23dnteL0
(very low res video above)
https://www.youtube.com/watch?v=PLrGj-KrL_0
(the same title, but this won't hurt your eyes with big pixels)
Replies: >>93179
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>>93178
*might exist
(damn, flood detection is tripping me now)
>>93177
Does it matter if the games are ports or are you only looking for exclusives?
No, don't care if it is a port or not. I was looking at some ports of games that I haven't played elsewhere as well to download. My rule of thumb would be if it is improved or the same on the switch, willing to look at it. If it is something like Witcher 3 or Skyrim, going to play it elsewhere, if at all.
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>>93177
>Any chance of spoonfeeding a list of /animu/ approved switch games?
Haven't seen a list yet, but right now I'm playing Monster Hunter Stories 2 and I'm having fun.
>>93131
true sparks in an otherwise dark reality
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>>93177
>>93182
I'm going to list some games I have/emulated first. When it comes to VNs, all adult content will be removed if it had it. If you don't care about that, then the Switch version would be nice to have.

>Visual novels
Raging Loop
Plnaetarian
Little Busters
Worldend Syndrome
The Grisaia Trilogy 
The Fox Awaits Me
Death Mark
Spirit Hunter: NG
Chicken Police (not animu, but silly)
World End Economica "complete"
Island
Fault - Milestone (series)

>RPGs/Dungeon Crawlers/Mystery Dungeon/Roguelites
Bug Fables
Moero Crystal H
Dragon Star VARNIR
Dokapon Kingdom (Only play if you have friends. Also Switch version is censored)
Seven Pirates H
Rune Factory 4 
Etrian Odyssey Origins
Crown Trick (phones home to China thanks to Tencent. So look up ways to avoid that like emulation)

>Platformer/Action Adventure/Hack & Slash/Beat em up
Sakuna: of Rice and Ruin
Metroid Dread
Skul
Fight N Rage
Ghost 'n Goblins Resurrection 
Steel Assault
Shovel Knight
Astalon: Tears of the Earth
Gunvolt Chronicles Luminous Avenger iX
Shantae (series)
Dead Cells

>STG/shmup/Rail Shooter
Cotton 2
Cotton Fantasy
Cotton Reboot
Deathsmiles I-II
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>>93189
>Sakuna: of Rice and Ruin
Damn, I forgot that one, should download it.
Replies: >>93196
>>93189
Thanks. 
On VNs, and others. I do care about having the "truest" version. Whether that's tainted by sloppy translation or excessive beams of light or removal of art or more, in the end, I don't want it. I appreciate the note on Dokapon Kingdom being censored. It's why I stopped caring about Fire Emblem a long time ago, but the talk of the fan translation patch has me curious again, even when I should know better. All in all, why I brought the question to /animu/. 
Same reasons why I immediately got intrigued by the Mugen Souls Z announcement today as they promoted it with "The publisher confirmed this version will include the previously removed scrubbing mini-game where players can clean the characters for added bonuses on the field. This re-adds the over 100 CGs removed from the initial PS3 release from NISA." https://archive.is/D9jPR 
And apparently the first one was already released on switch. I just have no idea if the games are actually fun. But it are games specifically like that one why I am open to ports of older games, especially if I wrote off a previous release. Which makes this a bit daunting with a fresh emulator install, and no qualms about pirating.
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>>93191
Definitely, it's a very good game. It feels like a mix between Rune Factory and Oboromuramasa and the MC is basically a bratty Ibuki Suika. 

>>93192
The only VN I listed that's censored is the Grisaea Trilogy since that's the only one that had adult content (way later into the VN that is). I definitely recommend playing the first game at least. 

>I immediately got intrigued by the Mugen Souls Z
I hope they bothered to re-translate the game instead of using NISA's garbage translation.
>>93192
I added Mugen Souls to my backlog when they said it was getting uncensored.
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https://noisypixel.net/fate-samurai-remnant-september-28-2023-release-trailer/
I didn't expect this game to come out this soon. No word on Fate/Extra remake but I'm assuming it's coming the end of this year.

>>93192
Forgot to add these 2 VNs: Witch of the Holy Night and Tsukihime remake. Both are SFW and recently Tsukihime remake was completely translated a few days ago. Both are Type Moon VNs. The Switch also has Fate/Extella and Fate/Extella Link. Fate/Extella is a VN with a subpar musou slapped onto it. Unless you really want a literal waifu wars story, I can't recommend it because the story isn't worth going through the boring gameplay. Would be better off just watching all the cutscenes instead on Youtube. Especially if you want to read a story about falling in love with a giant brown kuudere girl. Fate/Extella Link is much more fun but doesn't have much story so it's not a VN. I can recommend this if you want a fun musou with cute girls.
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>>93199
>tsukire
good on them for cucking hollowmoon out of it
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>>93199
>new Fate 
>maybe even a musou
Cool, and its coming out pretty soon too
I just hope that they wont slap on denuvo
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>>93201
Never read Hollowmoon, what was wrong with it?

>>93202
Tamamo is definitely the horniest girl in that game. If this was an eroge her whole route would basically be one long H-scene that's only broken up for the mandatory fight. Also no Elizabeth route is a war crime.
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Latest clip of CRYMACHINA
>>93203
hollow moon is a tl group that planned to do both mahoyo and tsukire. that'd be fine, except their master plan was to TL from french to english instead of direct JP-EN, all the while supposedly having japanese "proofreaders" 
also
>https://twitter.com/floodofdarkness - tranny
>https://twitter.com/NicoIate - tranny
>https://twitter.com/vimiani - "they/them" that acts like a girl and wants to be treated like a girl (tranny)
>https://twitter.com/sukerokushin - tranny
>https://twitter.com/Layemou99 - tranny
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>>93203
>Tamamo is definitely the horniest girl in that game.
Tama in general is one of the horniest girls in the Nasuverse thanks to her always getting blueballed by faggots that were too scared to marry a lonely youkai deity.
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>>93203
>If this was an eroge her whole route would basically be one long H-scene
Good one
Still it was Saybah who got the lewdest outfit in the end, shame it didn´t return in Extella Link
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About 4 hours from now, official artist Oguchi is going to hold a live painting stream (hosted on Takuya Yamanaka's youtube channel) to celebrate Caligula's 7th anniversary. Check it out if you're interested: 

youtube com /watch?v=xiEr2Q218ks
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>Love Live isekai anime turned into a game by Inti Creates.
I'm looking forward to it. Looks good.
https://www.youtube.com/watch?v=U2SHWfj7jfw
Replies: >>93445
>>93438
It's Inti Creates, so you know the level design with be complete shit.
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3rd PV for CRYMACHINA 

/watch?v=v99W8uI9HAg
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https://noisypixel.net/master-detective-archives-rain-code-switch-launch-trailer/?expand_article=1
Danganronpa: Detective and Thighs just came out for Switch. Supposedly it's really good but Spike Chunsoft is completely cucked so expect ((( localization ))) and pre-censorship in the game's design from the ground up. That aside, it could be worth a pirate.
>>93538
Plot leak: in a shocking twist of events, Danganronpa 3.4: Security Breach is so starved for ideas, it will steal the highschool deathgame setting from Netflix doramas that stole the highschool deathgame setting from Danganronpa: Trigger Happy Havoc.
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>>93538
Never got into the series. Might pirate the switch versions. Is there a difference between the Eur and US versions?
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>>93538
The game is up on Rutrackers.
https://rutracker.org/forum/viewtopic.php?t=6381097

>>93545
Murder mysteries like this have been done plenty of times before. What matters more is the execution. If the mysteries, writers and characters are interesting then it should be just fine.

>>93546
Danganronpa 1 is decent. Mainly carried by the soundtrack and art though. My main problem with the game is that everyone is retarded but MC and 2 other characters and you mainly have to convince all the other retards who's obviously the culprit just like real life. I heard the other games get really absurd with the plots. No comment on the spinoff games though.

Anyway this isn't actually Danganronpa, just the same artist. It's not tied to that series what-so-ever.
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>>93223
Thank goodness. I'm guessing so many of these people just become "translators" just so they can spread their ideology to every form of entertainment. They're too mentally ill to not let their bullshit slip into the script. Also Tsukihime Remake is officially getting a western release. Most likely meaning they just gave their script to Type-Moon for them to use. I heard this was supposed to get DLC stories in the future. I wonder what else they're going to add to it.
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Looks like that they wont go the musou route and go for direct action game 
Release date still unchanged from the 29th of September and thankfully still no mention of denuvo
If I were to upload PS1/PS2 ISOs to mega would it be better to upload them as is or to zip the up individually? Mainly worried that they might be taken down, either way I’ll obviously rename them as to not make them appear as games.
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>>93931
If you upload it as a zip with a random, unrelated filename then it should be fine.
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Tomorrow a new character is coming out for the fighting game DNF Duel. However the lack of support or communication from the devs really killed this game's potential. 1 Steam review really brings to light how slow their response has been.

>By now,
•KOF XV has gotten its third character in its second character pass, and has cross-play on the way.
•Guilty Gear Strive finished its second character pass and has confirmed a third season and got released on Xbox and got cross-play.
•Skullgirls is still getting content after 11 years.
•The Capcom Fighting Collection was released.
•Samurai Shodown announced rollback netcode and has had a beta test for rollback.
•Guilty Gear Xrd Rev 2 got a rollback overhaul.
•Mortal Kombat 1 got announced and has a release date.
•Tekken 8 got announced.
•Granblue Fantasy Versus Rising got announced.
•Garou 2 got announced.
•Street Fighter 6 was announced, had multiple beta tests, and released.
>All this game got was a few patches and a Switch port that no one bought, and it still doesn’t have any new content or characters.

In an age where fighting games are more like a live service in terms of how the devs communicate with the players, they dropped this game as if they were told to just make the game and do nothing else. Even going over what the game's new mechanics are isn't anything shown. So many people interested left. Million Arthur died in a similar way. Examu just released the game and did nothing else. Unless your game is really good, then people aren't going to come back. DNF Duel isn't a bad game however with all the new fighters on the way it's hard for many to care about this one.

The new patch notes was only posted today. These should have been shown off a week or 2 ago to get people talking about the game. Then again, it's ((( Nexon ))).
https://dd.nexon.com/en/patchnote?note=15
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>>93959
>Skullgirls is still getting content after 11 years.
And losing it.
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>>93960
>Censor the characters, again.
>Censor content people have already bought, including art in artbooks. Meaning people have to pirate old content to get the real artbook. Even removing armbands from characters because "muh nazis".
>Moral grandstand about female characters being sexualized. Do nothing about Beowulf or care about the excess violence of course.
>Community tells them to stop. They tell them to just "Make your own fighting game". Not realizing Skullgirls was a crowd funded game made by the community.
Just another case of smug feminists taking over another IP and running it into the ground just to spite men. They have no reason to stop as they're parasites who don't care about the product or making a good product in general. Yet they actually expect people to pay for new DLC characters. People need to let it die like they did with DoA6. Team Ninja pulled a full 180 when the fans acted the way they did. But it was too late so hopefully the next DoA won't be censored trash.
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>>93960
What's the square root of a fish?
Too bad they're 7 years late for me going Gosling on Marie.
>>93961
Their Schlomo lead dev bent over for the strapon and publicly denounced muh gamerbros at every opportunity, and now he's on the streets for a St.Floyd joke and "being creepy with female cosplayers".
Love to see it.
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>>93961
>>93975
>The publisher got the negative reviews rated as "off topic" so now reviews are overwhelmingly positive again. 
Steam favoritism in affect again. This probably won't have many consequences for them down the line for them but I can't see anyone buying the game or DLC now because, at any time, they can alter the product.
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>>93961
>Do nothing about Beowulf or care about the excess violence of course.
It's worse than that: they removed Big Band getting his ass beat by the cops but kept far nastier stuff like Peacock losing her eyes.
>>94001
Ghey.
>>94001
Off-topic activity is unintentionally really great, because you can see every stupid or based thing developer did at a glance.
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Least interesting Dx2 collab so far, but still worth posting. 

/watch?v=MA1XzAI_o2M
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The monster girls in this game are absolutely adorable. I want to squish her her soft paws.
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Famitsu livestreamed CRYMACHINA for 2 hours on youtube yesterday: 

/watch?v=PhDWlQOoouQ
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I come bearing gifts. I bought some PS2 games from Japan and uploaded them to mega. I also have some PS1 games but I couldn't run them on my emulator so I didn't upload them. 
>Sakura Taisen 3 Is Paris Burning?
This one already exists on nyaa but I uploaded it anyway.
https://mega.nz/file/5CtiQY5B#HL7J3_4mK2MEHKEK3m1wy5mKiIGgSt2tJnjkCM0iEO8

>Gunslinger Girl Vol 1-3
A rail shooter based on the anime Gunslinger Girl
https://mega.nz/folder/ZC9jUKTT#NSD-8tY_0ga2x5ozfHKN-g

>Ghost in the Shell Stand Alone Complex (2004 version)
This one already exists in English but I couldn't find it on nyaa.
https://mega.nz/file/BLUiCLgR#TDA93tK4J5A_La8x7uQCldrJoVJh3pMKbYGP3nHC6Fk

>JoJo's Bizarre Adventure Golden Wind
https://mega.nz/file/YCVkhCBI#Alljx8CS1pDsHVVlNb1rTSmHHm9eI60smHpFVmff3mQ

>Ichigo Mashimaro
https://mega.nz/file/JWFhQIiB#MyR0pbmgrNYEEx2T8OnE7CuYu1hxVnviGCIk8YbuR34

I use pcsx2 for emulation and the JP BIO is available on nyaa.
Replies: >>94254 >>94255
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>>94253
And the covers
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>>94253
Thanks for the games anon.
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>>94258
Kill yourself like you killed this site, ((( alogsnigger )))
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https://invidious.tiekoetter.com/watch?v=1JbKCR6GBGg
This new Genshin update is looking hella sick.
Replies: >>99474
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>Urban Open-World RPG ‘Project Mugen’ Reveals First Trailer, Screenshots & Character Art
https://noisypixel.net/urban-open-world-rpg-project-mugen-first-trailer-screenshots-character-art/?expand_article=1
https://www.projectmugen.com/

>Zenless Zone Zero Game's on Trailer
https://noisypixel.net/zenless-zone-zero-gamescom-2023-new-trailer/
2 anime semen demons games coming up.

>Granblue Fantasy: Relink Interview – Director Shares Development Delay Details and Story Elements
https://noisypixel.net/granblue-fantasy-relink-interview-director-yasuyuki-kaji/

>Granblue Fantasy: Relink Announces February 2024 Release Date
https://noisypixel.net/granblue-fantasy-relink-february-2024-release-date/

Damn this game is actually coming out? It was in development hell ever since Platinum left.
Replies: >>95637 >>99405
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>>93203
Replies: >>95621
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>>95617
I completely forgot the new Fate game comes out next month. So many games coming out as of late. In fact, I haven't even kept up with what eroges are coming.
https://www.gematsu.com/2023/07/fate-samurai-remnant-second-trailer-rogue-servants-detailed
https://store.steampowered.com/app/1902690/FateSamurai_Remnant/

Of course, never trust Koei Tecmo.
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>>92471
>>92480
>Denuvo Now Available as Nintendo Switch Middleware
https://noisypixel.net/denuvo-now-nintendo-switch-middleware/?expand_article=1

Considering Yuzu emulation is now superior to the actual console, they were far too late. Even if the next Nintendo game had Denuvo, it would most likely still work better on PC than a Switch.
>>95615
I have been waiting for GF: Relink since forever, there will be hell to pay if they censor any of the qt girls.
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https://finalweapon.net/2023/07/30/fate-extra-record-development-progressing-steadily/
Fate Extra Record is still being made despite it being quiet for so long. I wonder if this means they're going into CCC with this game or if they're going to rewrite some things in the game. Also Witch of the Holy Night is coming to Steam though you can already emulate the Switch version on Yuzu if you didn't want to wait.
https://www.gematsu.com/2023/09/witch-on-the-holy-night-coming-to-pc-on-december-14-worldwide

>>95637
Its been in development for like 7 years I think. As for censorship, Cygames did censor Granblue Fantasy Versus but allowed you to get the uncensored costumes in the game. Then in the Rising version coming November, you get access to the original costumes right off the bat. So I think they know people don't like the censorship and might be a big enough company to tell Sony to fuck off about it. We'll just have to wait and see. I think it'll be a miracle if the game is even good. Will probably be drowned in microtransactions to make up for the development costs.
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The Scramble Vice
>In the year 2048, with the advancement of technology comes a spike in criminal acts using robots. The biggest perpetrators of crime are terrorists that are turning increasingly destructive by the day. Safety levels within the capital are at an all-time low.
>Tasked to handle the situation is the notorious 9th Mobile Unit of the Tokyo Police Department, also known as “The Scramble Vice”.
>Clad in an armed exoskeleton suit, police officer Sakuragi Kei of the 9th unit stands to fight robot crimes within Neo Tokyo!
>Her suit “ASURA” can equip various firearms and melee weapons. It is also installed with a “Homing Missile” function that follows targets wherever they go, and a “Roller Boost” function that can dodge even the heaviest rain of enemy projectiles. 
>Are you ready to scramble up Tokyo?
Well, it looks like we're getting an unofficial Patlabor game next year.
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Yama no Susume "video game", do you think it will be translated?
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this game looks like it could be a lot of fun with some allthefallen mods
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Huh, that's a cool idea, actually. A JRPG where to restore HP you have a loli sit in your face.
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https://noisypixel.net/stellar-blade-confirms-physical-release/
Stellar Blade is actually alive? Now the question is how much did they censor to appease Sony.

>>96753
Do you die if she braps?
Replies: >>96767 >>96772
>>96756
I hope they didn't censor anything, the game looks fun.
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For those who are interested in Dokapon UP, an ENG translation came out last year. Saying that, it did have this problem where the options for the multiplayer screen were all black. Thanks to the Tears of the Kingdom updates to Yuzu, this isn't a problem anymore.

How does it compare to Dokapon Connect? It's not bad, but mainly just slightly different rather than being worse. Instead of classes, the skills and certain abilities are spread across like 16 characters. I think you can change them over time though. Still need to play more to give more details.

Either way it's the perfect game to play over Parsec and Dokapon in general will make you so pissed off you'll want to kill a nigger, unprovoked.
>>96756
That's poison for 3 turns, but it displaces all other status effects.
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>SADSAPPARATUS
>watch pv
>vidrelated
>watch plot trailer
>a bunch of forgettable angsty lesbos spouting generic pompous gacha lines
>not a single animal girl
Pre-dropped so hard, my trashcan broke through the floor.
https://nyaa.si/view/1714298
Mobile Suit Gundam Extreme Vs. 2 XBoost was leaked. No clue how you even play it or if you can play with others though.
https://www.gematsu.com/2023/09/earth-defense-force-6-coming-to-asia-in-english-in-2024
Good news: EDF6 is in ENG next year. Bad news, no announcement of a PC/Steam version yet.
>>95621
https://rutracker.org/forum/viewtopic.php?t=6415351
Here's Fate/Samurai Remnant. Supposedly it's a really good action RPG. During development it was originally supposed to be a Souls clone but they changed their mind.
https://automaton-media.com/en/news/20230927-21879/
Replies: >>97545
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https://store.steampowered.com/app/2248430/Touhou_Artificial_Dream_in_Arcadia/
This is a Touhou classic SMT game that really stays true to the old games. If you want a classic, hardcore dungeon crawler that will fuck you in the ass while still being a good game. Give this one a try, especially if you're an SMT fan.
>>97532
Can you play as Tamamo Aria or have her as a servant?
Replies: >>97552 >>97553
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>>97545
I think you can have her fight with you but I'm not sure if you can use her. Haven't played the game yet. Also that description.

>A Rogue Servant of the Rider class. Her True Name is Tamamo Aria. She captivates men with her dainty appearance and somewhat frivolous speech and behavior. Instead of riding on something, riding on someone seems to be her preferred form of transportation.
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>>97545
I just got to the point where I met her, but so far no to playing her
She just stood at the edge of the arena buffing the MC without intervening in the fight directly
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>>97552
>>97553
Well, that genuinely sucks. They missed a great opportunity here that could boost sales by not giving her a bigger story in the game. I'll wait for the DLC, maybe they will expand her character a bit more as one of Tamamo's severed tails.
Replies: >>97568
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>>97566
I´ll keep playing and inform you if she ends up being playable, even if said playable part is just 5 minutes long (like its been with Musashi and another unnamed rogue servant so far)
>>97553
Can you impregnate her?
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Clear no to playable Tamamo
She is quite literally just there to give you a short buff that comes with an AoE stun, thats it
>>97624
She'll be DLC.
Replies: >>97737
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>>97660
Would be cool
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>>97624
>>97737
How's the game anyway? Worth a pirate?
Replies: >>97745
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>>97743
Its ok I guess?
The story is a bit weighted towards the latter half with things only really get going/interesting starting chapter 3 (of technically 7) and imo the musou style combat is really wasted on the enemies you fight on the regular
Also you are stuck with Iori and the waterbending twink of a Saber for 95% of the game with only short parts where you play as other Servants (mostly Musashi with Jeannu getting like 3 battles) and even then those parts are pretty short
Rogue Servants can also be played but its more of a "power-up" phase, where you fill up their (or you own Sabers) substitution bar through combat and then get to play them for what feels like only a couple of seconds
The Leyline battles can go suck a dick though for how boring they are, same goes for the awful "random" encounters (or rather how you "refresh" them) and the QTE shit especially can go rot in hell no matter how small and optional it is
>Worth a pirate?
Yeah
Just FYI, some of the regional costume DLC is broken and cause crashes if you enable all DLC
>>97624
Looking good for a 360.
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>'''Earth Defense Force 6 Banned On Steam For Having Underage Content
https://archive.ph/7eeg7https://www.gematsu.com/2023/10/earth-defense-force-6-banned-on-steam-for-having-underage-content

>A few weeks ago, D3 announced that Earth Defense Force 6 was announced for an English release on the PS4 and PS5 under Clouded Leopard Entertainment (which can be preordered on Playasia). A D3 marketing publisher has finally revealed why there was no Steam/PC announcement for the latest entry.
<"The problem we previously ran into while submitting the game to Steam was with the DLC content, hence the Vtuber mascots. Steam never told us why the content wasn't allowed but that it potentially 'exploit children'. Despite showing the ages of the characters, they refused to abide by that rule. So to not discourage the fans the content we have promised. I'm afraid to say we cannot release Earth Defense Force 6 on Steam. We are still looking for other platform that may host the game. Stay tuned soldiers".

Sorry guys, you're going to have to stay with a 20FPS game for probably another year.
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>>97871

https://archive.ph/7eeg7
https://www.gematsu.com/2023/10/earth-defense-force-6-banned-on-steam-for-having-underage-content
Fixed the links.
Replies: >>97873 >>97881
>>97871
>>97872
Kill yourself, nigger.
Replies: >>97875
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>>97873
I'm just spreading the news. No reason to get mad at the messenger.
>>97871
>>97872
Nice bait, anon.
Replies: >>97891
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>>97881
Jokes aside, I'm looking forward to it. 

The game was very fun and the story is all about time travel nonsense and they have fun with it too. Gives them a good reason to reuse many stages from 5 but with crazier spins to them. All classes are fun to play and all are very strong. Ranger is back to his EDF4 levels of firepower too and the Air Raider is a monster like he is in 5. The Wing Diver has even more lewd outfits and now can use energy swords. The Fencer has even MORE mobility and accesses Inferno tier movement from 5 in Hard Mode. There's plenty of DLC missions in each mission packs too and now include Red Queens Ants, Blue Queens Ants, Blue Wasp, and more. Some of these are practically snipers or stunlock machines. The game is pure chaos and the new mega ayy machine of this game is very interesting along with the 1940s sci-fi android ayy designs. The music is still good and some of the new themes are unnerving. I can't wait to play it again but this time at a better framerate.
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https://store.steampowered.com/app/1812370/Little_Goody_Two_Shoes/
https://www.youtube.com/watch?v=8eaEgrgh8vg

This game looks pretty interesting. It's a slice of life adventure game with some yuri elements. The characters look like a mix between 2hu and Rozen Maiden. It comes out at the end of this month.
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>>97977
Also Disgaea 7 came out recently. Supposedly there has been no accounts of censorship (assuming it wasn't already censored from the ground up) so far that people have noticed but fuck NISA and never give them a cent. So here's a torrent of the game with all the DLC, that NIS/NISA charged an absurd amount for. The game is considered better than Disgaea 6 (not a hard move) but not as good as 5 (one of the best in the series). 

https://fitgirl-repacks.site/disgaea-7-vows-of-the-virtueless/
https://rutracker.uproxy.top/forum/viewtopic.php?t=6417608#
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>New Fate game has extra stuff in NG+ including a new ending
Consider me surprised
Not many games do that and it adds a little bit more playtime considering that the game lacks both an endless arena and post-story content
Time to wait and see what the dlc will bring
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>>97977
>yuri elements
NEXT
The creators of the VS shmup Maiden and Spell made a new game. This is a "roguelike co-op bullet hell"? It comes out next year but there's a demo out. Also recommend checking out Maiden and Spell if you have some friends to play. 
https://store.steampowered.com/app/2132850/Rabbit_and_Steel/
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Happy Halloween, faggots!
Replies: >>98551
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>>98547
I haven't celebrated this holiday in like a decade. But I probably will try a monster girl eroge in celebration. But there are so many choices at the moment. I haven't keep up with eroge over the past year.
https://www.dlsite.com/maniax/work/=/product_id/RJ01093374.html
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>Radiant Silvergun's PC port comes out
>locked to 720p
>high input lag
>runs sped-up
>Saturn version is untranslated unless I look up transcriptions online
Replies: >>98669 >>98678
>>98655
Good, normalfags and steamdrones don't deserve Sega Saturn games
>>98655
Tragic, another lazy port that makes emulation look better.
Replies: >>98679
>>98678
Because it is better.
Replies: >>98680
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>>97977
I forgot this came out. What's funny is that the negative reviews I've seen so far have been people getting gatekept by riddles/puzzles. I highly doubt these puzzles are on the level of 1990s adventure games or even Lufia 2 and GBC Capcom Zelda games.

>>98679
You would think making a port would be making it on par with emulation as the bare minimum. But they couldn't even manage that.
Replies: >>98682
>>98680
Is it just me or do people not like riddles very much anymore? I almost never hear them nowadays.
Replies: >>98686 >>98692
>>98682
People can barely speak English these days, the most they can understand is shit like "I luv u FIVEever".
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>>97977
https://fitgirl-repacks.site/little-goody-two-shoes/
https://rutracker.org/forum/viewtopic.php?t=6432844
Fresh torrents.

>>98682
I like them but puzzles have been phased out of games in general. There are almost no puzzles these days that actually require any thinking and might as well be a fetch quest. Professor Layton series and Zero Escape series were the last few games I remember that had serious puzzles.
Replies: >>98699
>>98692
>noone makes puzzle games
You just don't look. Lots of relatively high profile puzzle games out there.

https://store.steampowered.com/developer/zachtronics
https://store.steampowered.com/app/1931770/Chants_of_Sennaar/
https://store.steampowered.com/app/653530/Return_of_the_Obra_Dinn/
just a few recent examples.
Replies: >>98707
oh also this game has puzzles too i guess
https://store.steampowered.com/app/1480830/Evil_Tonight/
>>98699
La-Mulana is an incredibly good game about riddles that pretends to be an exploration platformer for the first 20 hours.
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Do you like Seikiro boss fight? Would you like it more if everyone was a cute anime girl? Well here's a short, free game that's about just that.
https://store.steampowered.com/app/2551500/__KANNAGI_USAGI/
Replies: >>98814
>>98812
Which one?
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I didn't even realize Tevi was coming out at the end of this month. Tons of quality games as of late. After the quality that was Last Command, I have some high hopes. They have yet to make a shit game.
https://store.steampowered.com/app/2230650/TEVI/
Replies: >>99402
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Out of nowhere, Devil Engine: Ignition is out. It's a sequel to a quality shmup that came out several years ago. It's hard as hell and has great music. It's only $8.50 right now.
https://store.steampowered.com/app/1104760/Devil_Engine_Ignition/
Replies: >>98918
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Right now the beta for the fighting game Granblue Fantasy Versus: Rising is going on. It's a massive overhaul of the previous game and now has Rollback netcode. They gave all the game a graphical overhaul to make it look more like the artist's official art rather than 3D anime models as well as adding more effects and details to attacks. Of course the whole cast has gotten rebalanced and everyone has new moves. They took away the Rush and Overdrive mechanic from the last game and added Running Attacks (3 for each character). Walking speed is all around faster and with the introduction of advancing running normals and less hard knockdown attacks, the game is all around faster. A new gauge called Brave Points is tied to the new unblockable attack, Raging Strike, and alpha counter/guard cancel. You use these for both of those mechanic but if you run out of Brave Points you take 50% more damage so it's a unique way to punish guard countering too many times or being too aggressive with unblockable attacks. They also added Ultimate Skills which are meter consuming versions of each special move. Combine this with much faster meter gain and the game is way more flashy now both visually and how you play. It also contains the nice modern fighting game QoL features like telling you mid match what attacks are invincible, a counter, parry, punish, command grab, etc. So you can learn things mid match without labbing a ton. Speaking of which, the training mode is much better too.

The last beta they had a month ago wasn't well received and they tweaked it to be a game most people would like unlike the original Granblue Versus, which took many patches to remove all the rough edges. They also added some new game modes and 4 new characters for a cast of 20+ characters. They even removed the old censorship that made it so you had to unlock the uncensored costumes for certain characters. Now they're unlocked from the start. This is probably going to be my favorite fighting game for a while. It comes out mid Dec.

Other fighting games to look out for are Samurai Shodown 7 finishing it's final rollback netcode beta so that should have it soon. The netcode was the main reason why most people didn't play that game. Tekken 8 and Under Night In Birth come out in Jan and Feb next year. Still no new info on when Chaos Code 2 comes out.
Replies: >>98903
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>>98902
Speaking of fighting games, I've been looking at tournament replays from events and lately they've been filled with trannies. One will usually be an announcer and then you'll have a few playing. It got more and more noticeable after all the drama with Bridget in Guilty Gear Strive. Now they're being pushed hard into every tournament, just like the speedrun community. I remember before you just have some guys cosplaying as characters and that was it. Now it's just some ugly it that doesn't look distinctly male or female but they'll get mad at you for thinking something's off. I've also noticed some streams would have people's pronouns in their title. Eastern tournaments don't have this problem. It's purely western globohomo mind rot. Granted, most of this has been stuffed hosted in the East Coast so that makes some sense.

With that out of the way, still no better time to play fighting games than now. Less bullshit hidden mechanics in them (unless it's Dragon Ball Fighterz) and tons of resources to learn the games. Rollback is now common and even older games can be played over Parsec. The only hard part is finding someone to help you learn the games.
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>>98896
>DRM-crippled slop
I think I'll keep playing good games in MAME, marketer.
Replies: >>98936 >>98986
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>>98903
>no better time to play fighting games than now
Yeah if there were anyone to play them with.  Sadly fighting games are fundamentally a multiplayer genre.  And unfortunately, the spineless consumer whores that comprise the "fighting games community" have no concept of restraint or self-control and are always happy to move on to the latest pile of garbage for those epic sponsored tournament prizes whenever a developer decides to shit up their game.

Once a highly engaged fan of multiple fighting game series, I feel nothing but contempt for the entire genre these days.
Replies: >>98943
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>>98918
Hey, anon.
I recently bought a niche game through Steam because it was available nowhere else (I go for GOG or Itch.io whenever possible) and because I wanted to toss the dev a couple bucks, only to find that its writing was redpilled on Muslim refugees, Jews, race cuckery, and likely Moloch worship. Somehow no one else had noticed, so I told a couple friends and bought them copies, and they'll likely pass on the word to their friends.
It is only a matter of time before word gets out about the blatant jokes and metaphors, even if ZERO twitterfags, ecelebs, or archived cuckchan posts have mentioned them. Itch.io is far more eager to remove badthink games than Steam and directly uses the dev's PayPal or Stripe, and I doubt GOG will accept his game or keep it there if they realize what it is. The dev (who has almost no web presence outside an old website with freeware games and two social media accounts made to announce the game's launch) clearly wants to get a bunch of sales and build up a following from people who actually buy games before the lefties catch on, ideally without doxing himself that much or having payment processors turn against him, and it helps a lot that he's made a good fucking game.
So tell me: am I a horrible person for supporting this dev AND Gay Ben? Should I have screeched on the webring because he posted his game on Steam? Or should I have sent him autistic emails demanding he take his game down, then sell it exclusively on a Tor webstore with Monero payments? I'm curious.
>>98936
Which game? You got me curious.
Replies: >>98938
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>>98937
It's a cheap 3D platformer called Corn Kidz 64. Some technical quirks betray that it's made by an old freeware dev instead of a modern indieshit (the game runs too fast if you enable vsync above 60Hz, has shit resolution options, and autistically focuses more on shit like N64 controller support than adding decent keyboard controls), but in return you get a weird game that looks and feels nothing like modern indie vidya and isn't afraid to hide a lot of content behind weird puzzles and secrets most players won't figure out.
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>>98936
>fuck me in the ass as long as your politics are the same!
Ideology is a helluva drug.
Replies: >>98942
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>>98939
As expected, in this age of great evil you've chosen a crappy game loicense store as your hill to die on. I bet you'd let your enemies keep their cultural dominance if it meant not a single anon ever bought a game from a non-pozzed developer on the wrong store. How pathetic.
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>>98919
Do you go to your local scene and if so, have you tried to get other people there into games you like? Also what fighters did you like? One niche fighter I like is Blade Arcus Rebellion. It's a fighting game based of the more recent Shining Resonance games that's mostly cute girls beating each other's ass. While it is pretty budget, it has plenty of mechanics. A few of the popular modern fighters share systems from this game like it having KoF15's Shatter Strike and Rush Attack and retreat from Granblue Fantasy Versus. You also have a pushblock parry and a assist system. The characters are all pretty good for the most part. The first version had some broken S tier characters but this version of the game buffed all the weaker characters to be much more fun and flexible.  I has a lot going for it. 

It's faults? The game, visually, is bare bones. The online is also barebones and people just play on Parsec because of it. The story mode is very basic too. It's really for those who want it just for the fighting. 

>unfortunately, the spineless consumer whores that comprise the "fighting games community" have no concept of restraint or self-control and are always happy to move on to the latest pile of garbage for those epic sponsored tournament prizes whenever a developer decides to shit up their game.
The DoA fans stuck to their guns. They told Bamco to fuck off when DoA6 was censored and clearly unfinished. So while DoA5 was carried by fans for years, DoA6 didn't even last a few months before it was dead. Speaking of which, Guilty Gear Strive had people going back to Xrd and now, after that got rollback, the Xrd scene is growing again. There are still tourneys for Accent Core +R and Xrd now, with Xrd becoming more common. Strive's boost from being one of the new major fighters with rollback worked at first but now people would rather play other fighters.
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>>98943
>people moving back to Xrd
Any particular reason for it? I've never played any Guilty Gear games outside a bit of Accent Core +R, so I don't know the mechanical differences between them.
Replies: >>98946
People moan and bitch about whether gamedevs are BASED or SOYPILLED but all I want is some good fucking gameplay. Everything else is irrelevant faggotry.
Replies: >>98946
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>>98944
Strive has been having a lot of lobby/server problems. The lobbies always sucked but they've been getting worse somehow. So to avoid that people just went to Xrd and Blazblue. 

>I don't know the mechanical differences between them.
While Xrd was made to be more casual than +R, it's still a very hectic game like +R was, but just in a different way. The main mechanic people hate is Danger Time which feel more like a Twitch Clip mechanic than actually fun to deal with. You clash 2 high priority attacks and you go into a phase of the fight where you can just delete each other with one combo and it lasts about 10 seconds. 

Another thing people didn't like was that Roman Cancels now slow down the game for a split second. The main problem people had with this was the yellow RC, which allowed you to cancel whiffed moves for just 25% tension. This allowed some characters like Jam to skip neutral by just dragon kicking across the screen and yellow RC on top of you. Some characters like Dizzy, who had horrible frame data on some attacks, relies on this mechanic for some setups. Outside of that there were a lot of good things going for it as well. However I haven't played it much so I can't go into detail. With all that said, I think people like it more than Strive. Once Strive is fixed, I'm curious if people will go back.

Now what was wrong with Strive mechanics wise? I have no clue about the new mechanics that tried to get people back with the latest patch but I heard people liked it. Before that though the game was simply ok. 

>>98945
As long as they're not the type to dicksuck journalists or internet cry bullies. Because those are the types who will fuck over their game to appeal to people who have no intention of playing their game.
>>98918
name 5 arcade shumps better than devil engine
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>>98986
R-Type
Armed Police Batrider
Raiden Fighters
Darius Gaiden
Dimahoo
Replies: >>99017 >>99018
>>98997
i don't see mars matrix on that list
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>>98997
>no Muchi Muchi Pork
/animu/ is Fat Anime Territory, you uneducated swine. Apologise to Shinobu Yagawa right this instant.
Replies: >>99019
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>>99018
>CAVEshit
Sorry coomer, I only play manly Raizing games.
>Kingdom Hearts II Final Mix Fan Launches Devil May Cry-Inspired Mod, Project Nobody May Cry
https://noisypixel.net/kingdom-hearts-ii-final-mix-mod-devil-may-cry-inspired-project-nobody-may-cry/
https://n.opnxng.com/Project_NMC

KH2FM really did have some of the best combat in the series but SE moved away from it for some reason instead of tweaking it into perfection. Then again, it was more that most of the enemies were not designed around the overtuned Sora so the game doesn't even challenge the player unless you really handicap yourself.
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>>92751
5 months later and this still isn't on GoG. GoG was reluctant to even bring VNs to their platform because they're against anime games for some reason. Even though they could have really jumped on the idea of allowing games Steam would ban. It's like they hate money.

>>98860
Tevi is out now. Not going to play it yet since I'm busy with other games like Moero Chronicles Hyper.
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>L-Buffer released a new game.
Christmas has come early it seems. Though it's still in Japanese.
https://www.dlsite.com/maniax/work/=/product_id/RJ01112545.html

https://www.dlsite.com/maniax/work/=/product_id/RJ01097178.html
This one just came out and it's in ENG too. Sharing both because it's Padoru season soon.
https://pixeldrain.com/u/Zj978mR2 RJ01112545.zip
https://pixeldrain.com/u/jqZ4BQtX RJ01097178.zip

>>95615
This webm has been going around that some character(s) were censored in Zenless Zone Zero. People were pretty upset with it too. RIP big titties and the jiggle that came with them.
Replies: >>99414
>>99405
Yeah, zzz got censored bad, no breasth physics and the art was covered up.
Replies: >>99421
>>99402
Maybe the company didn't consider it worth it (or were even aware) of GoG as an option
They are much smaller than Steam, most companies don't use them at all
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>>99402
>>99415
GOG has a reputation of being a pain for devs to deal with, both technically and as a business. They reject stuff for arbitrary or unclear reasons (even if they've accepted the dev's stuff before), have a crappier update submission system than their competitors, sometimes take overly long to approve updates, and so on and so forth. It's why you'll sometimes see smaller devs talk about wanting a GOG release that never materialises: the company either rejects them or turns out to be too big a pain in the ass to work with.
I'm kind of surprised Brigand: Oaxaca made it onto there recently, given how rough it is.
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LOL
Replies: >>99421 >>99440
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>>99414
Her tits are smaller and for some reason the game/characters had their color saturation dialed down. As if some of the vibrancy was removed when the oppai were nerfed. Nothing new for Mihoyo though. Low camera angles were removed over time and voluptuous girls turn back into lolis.

>>99418
Shotacon is safe to like because it appeals to  women. I wonder what kind of backlash would happen if it was slandered like loli always has been.
>>99421
Fuck's sake.
>>99421
Shotacon will eventually fall under the guillotine too, just because women like it doesn't mean it's safe from the morality police (see: trannies ruining plenty of things for women)
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>>99418
>Atlus SEA
>shotacons
So, which Atlus are lolicons?
>>99421
How many versions until lolibrat?
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>>98936
You should have pirated the game and then contacted the dev for a way to repay him directly with as little of a commission as possible.
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>>99423
Shotas aren't attacked by anyone. Not by men or women. Trannies directly hinder women so they are willing to push back against them. The morality police knows people care about loli and there's already a precedence against them, so it's a nail that can be hammered down to shame people (and possibly companies) to do what they want.

>>99466
I don't think Genshin has a mesugaki yet.
Replies: >>99478
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>>99421
I, for one, want to barf from playing oversaturated games for too long. So between the gamma getting fixed, cowtits eating a salad, self-hosted servers and >>94273 I might even play chinkshit in a few decades when they finally make a mod for raping all the characters.
>>99472
For all the talk of “morality policing”
There’s no morality involved, it’s just degenerates attempting to police other degenerates for being degenerate in a way the latter degenerates dislike.
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>>99478
Yeah, it's more like faux morality, but it still doesn't change that they want the appearance of a moral high ground.
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>New character for DNF Duel finally.
>It's another loli
What is this, Blazblue/Arcana Heart?
https://www.youtube.com/watch?v=m6Ewe1G0lkE

Shame this game fell off so quickly because the devs didn't communicate with the community for a year. So problems in the game weren't solved early on and there was no plan announced for more content. Because of that people went to other games. Now this trailer comes out 1 week before Granblue Fantasy Versus: Rising release. Maybe they know it won't matter since barely anyone plays the game now and are just fulfilling a contract. Either way, I'm glad the game is getting more content.

>>99402
>TEVI [ENG]
https://rutracker.org/forum/viewtopic.php?t=6451041
Replies: >>99570 >>99625
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>>99565
I don't think the RuTracker torrent has the latest verison of the game.
Here's the latest Steam rip from cs.rin.ru:
https://pixeldrain.com/u/Lj58uNkh (password is cs.rin.ru)
Since they're clean, you have to crack it yourself:
https://mr_goldberg.gitlab.io/goldberg_emulator
>TEVI\TEVI_Data\Plugins\x86_64\
Rename/replace steam_api64.dll with Goldberg's.
https://github.com/atom0s/Steamless/releases
Launch Steamless.exe and select TEVI.exe to remove Steam's DRM, then as the last step rename/replace the original TEVI.exe with TEVI.exe.unpacked.exe.
You can crack virtually any Steam game with these tools. Just keep in mind that not every game has Steam's DRM in it's exe, so Steamless isn't always needed.
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Fate/Extra CCC English Fan Translation Now Available
https://noisypixel.net/fate-extra-ccc-english-fan-translation-launch/
https://vndb.org/v12369
https://iwakuraproductions.wordpress.com/2023/12/08/fate-extra-ccc-english-patch-released/
1 decade later, you can finally play this in ENG.
Replies: >>99613 >>99614
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>>99602
YEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEAAAAAAAAAAAHHHH
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>>99602
Aw yus
>>99565
Battle Mage was such a fun class in DFO, I'm glad she's in this now. To bad I'll never actually play it.
What's the best way to enjoy gachashit impact in CY, and is it ripe yet?
Obviously there's, gacha server and atf nudemods, but are there any other essential third-party improvements? Something like a co-op mod would probably be funny.
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>>100232
Damn that's adorable. Truly the best wife material no matter the form she's in. Also that game updated to include a harder difficulty, more servants to use, and some gameplay changes that people had issues with. Aria isn't playable as she can't even fight. She's purely support.
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>Square Enix president says the company will be “aggressive in applying AI”
https://archive.is/xDrfH

>8+ years of awful, politicized English localizations in games and anime
https://archive.is/GBrEf

English Localizers have been in the spotlight for a week now on X. The backlash has grown so large now that companies are now jumping on the bandwagon to use it as a perfect time to announce AI translations. Localizers have been so bad that barely anyone cares to argue against the AI and actively promote them being fires. After a week of localizers failing to gaslight (Nichegamer link related as people used that to dismiss this being one small problem). The localizers are now making anime avatar accounts to spam "death threats" against themselves. A pointless move as no one likes or defends them anymore. Its been fun watching the localizer trash lash and flail fruitlessly before being replaced by AI. I would say I want to see these people flipping burgers but I think they would somehow fuck that up worse than translations.

It's a nice gift to start 2024 I think.
Replies: >>100365
>>100347
The best part is that it's contract work so none of them can do shit to stop AI translations and after all the shit they've pulled they have no sympathy for losing their "jobs".
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>Girls Frontline 2 came out a week ago.
>Chinese fans are review bombing the game.
>Not for the quality of the game or censorship, but worse. NTR!!!
>Or at least that's how the fans perceived it. Basically between the events of this game and the last. Type 95, CN fan's favorite girl, was doing missions with another man named Raymond. 
>She only mentions his name and not the old MC. CN fans were so pissed they had the devs remove Raymond and replace him with a girl. 
>In some CG, Type 95 is wearing a medallion with a lighting bolt. Raymond's first letter is the symbol for thunder. This coincidence made the CN fans go apeshit again.

This is some Fujo level behavior, but funny. You can see some of the reviews here.
https://app.biligame.com/page/detail_share.html?id=107189
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>>100386
>可以说是有史以来最牛逼的官方,真正做到了化神奇为腐朽,每一个方面都拉跨了,优秀的底子却用答辩来装点。
>福利是没有的,氪金性价比是极低的,剧情是引人愤怒的,游戏平衡是搞笑的,官方回应是植物人水平的。
>或许羽中真的能在游戏史上留下浓墨重彩的一笔污点,供所有人学习。
>>100386
Based bugs.
Should have just genderbent him, though.
Replies: >>100407
>>100386
Yuri saves the world once again!
>>100405
<Should have just genderbent him, though.
>She only mentions his name and not the old MC. CN fans were so pissed they had the devs remove Raymond and replace him with a girl. 
Isn't that what they did according to anon?
>>100386
It's West Taiwai gachashit behavior. But in response to NTR? Yeah, I can accept that this time the fight is just. And it is NTR considering how in the first game you would give a marriage ring to your favorite girl as the MC.
Replies: >>100479
>>100412
There was nothing platonic about her relationship with Raymond and they wouldn't established you would be married only to Type 95 since that would screw over people who are married to other guns. Saying that, I wonder if this is even considered the MC from the first game.
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>Hostess Club Sim Dream C Club Gets Spiritual Successor Bunny Garden
https://www.sankakucomplex.com/2024/01/19/hostess-club-sim-dream-c-club-gets-spiritual-successor-bunny-garden/
https://archive.ph/LDQ2g

The producers behind Dream C Club and Omega Labyrinth are making a game similar to Dream C Club but with a bunny girl theme. I'm looking forward to see what comes out of it. It's being made for Switch.
>>100919
>one of the most devastating bad endings...
>where the hostess friend-zones the player and promptly goes adn dates another customer
I have seen worse.
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>>100386
Why didn't they use the MC instead of Raymond?
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>>100919
I think I've got the wrong Bunny Garden...
I don't mind, though, cause I know a bunny that eats BHC instead of carrots when I see one.
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>>100386
There are even more NTR conspiracies now. At this point I think the Chinese audience wants to feel cucked. Someone covers both the original and new shitfest in 2 videos.

https://www.youtube.com/watch?v=w7U0YjNjh7o
https://www.youtube.com/watch?v=cReaFpURW0A

I want to believe most of the them are shitposting to pretending this is an issue but I don't think they are. They actually believe they're being cucked and made fun of.
Replies: >>100974 >>100995
>>100973
>【GFL2】ALL Launch Character Dorm Compilation + Daiyan
https://www.youtube.com/watch?v=MBo0Iyf-cx0
Speaking of GFL2, those dorm room character models. They must have hired the most dedicated footfag to make these models.
>>100973
>The handmaid's Tale book was in the game
OK, I will give them that one, that is pretty retarded.
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Does anyone know if it's like this in other languages or just the "English" one?
Replies: >>111724
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>The Scramble Vice
>Unicorn Overlord
>Death Mark 2
>Slave Zero X

Any games you guys think are worth looking out for? I heard Granblue Fantasy Relink turned out well.
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>>102000
>Studio System: Guardian Angel (has a prototype on Itch and a newer one on Steam)
>Gunmetal Gothic
>Beyond Citadel (has a demo on DLSite: https://ci-en.dlsite.com/creator/3655/article/1055819 )

As for non-anime aesthetic games,
>Deep State (demo at https://frogmandev.itch.io/deep-state )
>Sorceress (demo at https://wabbaboy.itch.io/sorceress , highly recommended if you enjoyed Dark Messiah of Might and Magic)
>Lorn's Lure (demo at https://rubeki.itch.io/lorns-lure )
>>102000
>DI just started yakuza like a dragon.
I wanted to play Granblue because i saw it looks pretty good, but I cannot get it to run on windows 7 unfortunately.
>>102000
>Granblue Fantasy Relink
Same, I have been waiting for that game to come out and so far I haven't found any drama about the game, so it is in my backlog.
Replies: >>102053
>>102036
>Beyond Citadel
Is that Citadel 2?
Replies: >>102056
>>102042
>haven't found any drama
Who's gonna tell him?
I will
https://steamcommunity.com/app/881020/discussions/0/4208119288693710911/
>>102036
That fourth one's HUD gives off some serious Deus Ex vibes.
>>102054
>>102036
>This is a pre-alpha Demo for DEEP STATE, a first person shooter inspired by classic games such as Goldeneye 007, Deus Ex, and Resident Evil. 
Oh well it's right there in the link. Neat.
Replies: >>102056 >>102658
>>102044
Yep.
>>102054
>>102055
I've heard it also leans into weirder and more modern conspiracies than Deus Ex did, but I've yet to try the demo so I can't say what those are yet.
Replies: >>102658
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>>102053
Why is seeing a girl's crotch through panties sinful but seeing them through bike shorts just fine? I never understood the spats censorship.
Replies: >>102058
>>102057
Panties are underwear and expose more skin. They're also known as the pervy Japanese fetish and thus receive special attention from fucked-up sex freaks who hate normal male sexuality and think through social media algorithm memes. Bike shorts are not memed, and thus they aren't perceived or shat on.
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>>102053
Those fucking niggers, I hope they all die in a terrorist attack.
>>102053
People take the bait too easily. If you see a disingenuous retard, don't reply to him. Ignore and pretend he doesn't exist. It's that simple, not worth protecting your ego against a brick wall.
Replies: >>102089 >>102097
>>102088
It's sometimes hard to believe but some normalfags are truly retarded and will believe anything and defend corporations for free on their behalf
>>102089
Oh trust me, I understand that. I've seen it happen in real time, even outside of the cesspool that is the internet.
But if something is truly that much of a retarded drone, then it's no use in talking to it, even insultingly. It is a masochist that love taking it up the ass, so there's no need to give it any sort of underdeserved pleasure any more than the large corporations do when they taking a huge smelly dump in it's mouth. That would be spoiling it.
Replies: >>102097
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>>102088
>>102089
>>102091
If someone made a neural network to shit up imageboard threads with semi-coherent babbling, it would probably generate posts like yours.
>>102097
>pro-censorship retard tries to attack human beings
You're a lot more likely to be an AI than anyone else, shill-kun.
Replies: >>102116
>>102053
Censored for "foreign markets and for esports considerations". Mother fuckers.
>>102053
That's a good link to start with.  Here's another.
https://steamcommunity.com/app/881020/discussions/0/4148446452674799270/
The game's localization is apparently god awful.  In my (admittedly quick) search for something on the topic, I saw that even bastions of normalfaggotry like gamefaqs and reddit are shitting on it.
Replies: >>102116
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>>102097
AI is better at crafting bait
Replies: >>102126 >>102127
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>>102099
>call anon's posts semi-coherent babbling
>get called a pro-censorship shill
That's exactly what I mean: your posts read like an unconscious amalgamation of imageboard posts and terms that are barely related to the discussion instead of an anon having a conversation.
>>102108
It's kind of depressing to see dialogue rewritten by localisers and realise just how blind they are. Their shit writing skills would likely improve if they studied and imitated better writers, and they have jobs where they're constantly exposed to superior writers (if not necessarily ultra high-tier writers), yet they're too blinded by their own egos and worldviews to gain anything from this and instead try to "fix" things to be more like their own garbage.
I almost wonder if they'd be more hurt by pity than anything. Mocking them and shitting on their work have their place, of course, but they're used to it. They're probably fuelled by these at this point, given how often they gloat over all the salt they make. But pity? Pity is harder to write off or gloat over, doesn't fuel schadenfreude, and eats away at pride. My gut tells me that if there's one thing they really couldn't stand (besides ejection from their protective cliques), it would be this.
Replies: >>102132
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<From Dying to Thriving in 2 Years - The Blue Archive Miracle Looked At By A Game Dev
https://www.youtube.com/watch?v=JwKLQieaoa4
This channel is pretty interesting. It's about a JP dev who looks at the weird situations about JP games and goes into depth about them. This one is about Blue Archive being a kusoge that dropped to the top 200 games in 2 months and turning into a mobage so popular that it has its own conventions and takes up 1/3 of Comiket alone. The same team turning a kusoge into a modern marvel all on their own is something that almost never happens.

Here's another video about Taimanin RPG putting people into gem debt. 
<Taimanin RPG Extasy puts players in Gem Debt for Dev Mistake as explained by a dev with inside info
https://www.youtube.com/watch?v=SgRrINYMtXY
Replies: >>102127
>>102109
>pic
I hate this dimension, I want out.
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Anyone have some niche games for the PSX or PS2 that they've enjoyed? Fitting with the thread's topic, I'd like some anime themed games please.
>>102097
>semi-coherent
Only if you have a low IQ, retard-kun.
>>102109
>Burgers are responsible for all the suffering in life
Makes sense.
>>102124
I'm not into gacha, but those live2d animations in cunny archive are irresistable. Thanks for the vids.
Replies: >>102134 >>102135
>>102116
>barely related
>when the topic was censorship in the game
Nah, kill yourself.
Replies: >>102138
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>>102089
Reminder that these companies hire shills to defend their garbage or have them shitpost to deter any productive discussion. Some people are that retarded, however they still have the same agenda as a payed shill and should be treated as such.

>>102127
Anyone have some niche games for the PSX or PS2 that they've enjoyed?
I was playing Wild Arms 5 but stopped playing after my PC broke a while back. I need to get back on that. If you would like a recommendation, in the last thread I recommended Tales of Destiny Remake for the PS2 if you would like a solid JRPG with fun and action combat. You can even play it with a friend. The latest version of the ENG patch even fixed some bugs.

https://cdromance.com/ps2-iso/tales-of-destiny-directors-cut/
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>>102127
I found Blood Will Tell (Dororo) pretty enjoyable, for a licensed game. You should be able to find it patched with the Japanese dub as well.
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Remember when this was supposed to be a thing?
Replies: >>102157
>>102132
Anon, one of the ESL faggots was telling anon not to tell another anon about a two week old game's censorship, as anyone who didn't already know was a "disingenous retard" and "a masochist that love taking it up the ass," and that there'd be "no use talking to it" because that'd give the disingenous anon "undeserved pleasure." That's schizophrenic as shit.
Replies: >>102139
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>>102138
I'm one of the 'schizo ESL faggots' you are quoting, and you may be right about me being (well, more like acting like) a schizo and about my horrendous grammar and spelling mistakes, but here's where you are wrong: 
>was telling anon not to tell another anon about a two week old game's censorship
No, you missed my point. I'm talking about people who are fully aware of the censorship and bad practices from the corporations and are still okay with. Maybe I was pretty severe in my rebuking of them (not in a good mood earlier so excuse me for that), but the fact of the matter is talking to people like this is like talking to a brick wall. You will find that many (most) people in life will only learn when they are personally affected. As for others, as seen with the Steam thread highlighted here >>102053, they purposely stir trouble to misdirect and undermine the issue at hand, veering attention away to detract conversation. These are 'bad faith actors'. It is useless to argue with them because they are not looking for understanding nor compromise. They don't care, and arguing with them to salvage whatever ego you may have is utterly useless.
Replies: >>102145
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>>102139
Thanks, that makes a lot more sense. My apologies for jumping the gun and sperging like a retard; I'm glad I was mistaken.
>You will find that many (most) people in life will only learn when they are personally affected.
It's a bit worse than that. In light of covid, it's clear that many people either don't learn when they're personally affected, or are too tied-down in one way or another to make changes. The latter are more understandable and can sometimes be worked with, but the former? Poor souls.
>>102136
Thank god it never happened.  Legends is a trash series that plays nothing at all like Mega Man, and it would have been a total disgrace for the last game in the Mega Man franchise to be another shitty fucking Legends game.  ZX Advent was kind of iffy but it was an acceptable final note.
Replies: >>102158 >>102163
>>102157
>Legends is a trash series that plays nothing at all like Mega Man
Are you angry that Mario Kart isn’t a platformer too?
Replies: >>102159
>>102158
You know Mega Man Battle and Chase exists, right?
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>>102157
Capcom was notoriously shit it that time too so it wouldn't have turned out well. Their CEO was a moronic control freak that would get in the way of success and do greedy shit that would sabotage their games. The only reason Monster Hunter was unmolested for so long was because his son has full reigns over it and that alone kept Capcom alive. When the son took over Capcom, it became much better. Though greedy practices still come in, at least the quality of games have improved.
Replies: >>102165 >>102168
>>102163
To add to that, JP companies sometimes have a disgusting corporate work culture where they bully and harass employees to the point of suicide. Capcom and I believe Konami had a few around the early 2010s.
>>102163
Capcom doesn't seem to have deviated from Inafune's advice to make a bunch of shitty Western movie games, so I'm not sure things have really improved there.
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>>102000
Death Mark 2 and Slave Zero X just came out. Now to wait on Unicorn Overlord in March. So many games to play, yet I sleep and work instead of doing so.
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Gundam Breaker 4 announced and it's coming this year to PS4/5, Switch and Steam
https://www.youtube.com/watch?v=kiEwPKg9Aco

About damn time. GB3 was fun as hell and then they made Nu Gundam Breaker which was a trash fire that did the exact opposite of what people wanted to appeal to a wider audience.
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>Yohane the Parhelion - NUMAZU in the MIRAGE - 
https://rutracker.org/forum/viewtopic.php?t=6489770
It's Slay The Spire but with a plot and a cute idol you can pit in different costumes. The game is also difficult so some people are getting filtered according to Steam reviews.
Replies: >>102638
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>Castlevania: Aria of Sorrow: Reprise (Roguelike/Endless Mode)
https://www.romhacking.net/forum/index.php?topic=35962.0
<A roguelike mod for Aria of Sorrow with a procedurally generated castle
along with custom rooms, extensive new features, effects and rebalancing!
Explore randomized areas, clear rooms, and then fight the boss
to advance the game. Experiment with new equipment and soul abilities!

This was made 2 years ago but got a new patch this month that really fleshed it out and made it more flexible and properly spread out important souls.
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>Bandai Namco Localization Teams Admit They Order Japanese Devs To Censor Their Female Character Designs: “We Tell Them That The Cleavage Is A Bit Too Exposed, Or The Skirt Is A Bit Too Short”
https://archive.is/ju7Fl
I'm glad AI will replace most of these useless faggots. On a slightly related tangent. FF7 Rebirth "leaked" some footage of Tifa in a swimsuit and so many people are celebrating. SE advertising their games explicitly ecchi material is something they never do as far as I can remember. So I take that as a sign of desperation considering so many people were talking about Dragon's Dogma 2 and Stellar Blade instead of FF7R. Even if SE hid their censorship team page, FF7R was still made completely under them and this getting through isn't a sign of SE reversing course.
Replies: >>102414 >>103035
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>>102412
>FF7 Rebirth
They just censored it, so all that goodwill is disappearing and turning to anger as we speak.
https://archive.is/OIsnC
Replies: >>102415 >>102418
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>>102414
2B is never going to be dethroned as SE's most popular character at this rate.
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>>102414
>censored in a patch today
Normalfags... I hope they all die.
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The year is 2038, and the dejewed gaming industry has produced game smellovision. Which anime games do you test it on?
Please do not actually buy a Gamestink. This trash has a different cartridge for each smell and works by analyzing the game's audio, making it probably useless for for many VNs.
Replies: >>102515
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>>102513
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>Heinrich Stüffenhauser, age 32
>arrive home from immigrant cum warehouse job
>log into his renewed Windows 365 subscription
>turn on GameSmell™
>insert the appropriate scent cartridges
>boot up Forklift Simulator 2039
>play for twelve minutes
>pay 39 euros to re-rent the new Jungheinrich DLC (rental fees purchase EU-mandated carbon offsets for the singleplayer game's servers)
>game crashes
>scheiße.webp
>scroll through Steam library
>remember ugly German wifebot is on sleep mode
>open Chinese scat visual novel
>click through thirty minutes of dialogue live-fed through Google Translate's servers
>the anime girl finally bends over
>lets out a thunderous shart
>the scents of blood, exhaust, and motor oil flood the room
>hfw forgot to change out the forklift smells
Replies: >>102531
>anon, age irrelevant because AI stopped and reversed the effects of aging
>arrive home from McDonalds with 25 Bigger Macs and 10 gallons of Immigrant Cum McFlurries because AI ended obesity, wageslavery and all diseases
>boot up pirated copy of Windows XP with reverse engineered DirectX19-Premium Edition and all security vulnerabilities fixed by AI
>turn on GameShart
>insert bootleg rape scented cartridges
>boot up Infinite Loli Poopocalypse 2038, a game AI made for me
>play for twelve minutes
>pay nothing for any of this because AI and nanobots can convert trash into gold and food on a molecular level
>cum so much that semen short circuits GPU and Windows crashes
>nanobots fix it in seconds
>scroll through pirated games collection
>my 89 year old Nigerian wife who is indistinguishable from a 10 year old Japanese girl both physically and mentally because of nanobots sucks me off for a few minutes and I cum 45 times because testicular nanobots regenerate my cum in seconds
>pry her buttcheeks apart with both hands
>tongue her shithole for thirty minutes while she eats 10 Bigger Macs
>she immediately needs to shit because nanobot metabolism
>lets out a thunderous 10lb McShart in my mouth
>the scents of blood, semen, shit and McDonalds grease flood the room
>die from drowning in her sharts and piss, revived in seconds by nanobots, die again because lungs are still full of her sharts and piss, repeat forever
Replies: >>102531 >>102536
>>102527
>>102521
10/10 anon
>>102527
Like the alchemist nanobots of the future, you've transmuted shit into gold and created hell on earth. Well done.
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>Vanillaware’s Unicorn Overlord Slammed for Bad Translations
https://archive.is/4egl5
Some people were arguing that the translation was simply more dialogue heavy and Shakespeare-like; but with the proof here you can see it actually changes the tone of the line or character's personality which is a no go.
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On another note, this game looks like it was handicapped by the Sony censors from the ground up. George Kamitani's art is way more sexual for both the man and women. Less exaggerated proportions too of Giga-Nigga tier men and Goddess of Fertility from the art that I've seen.  Look at then Vanillaware art for 2024. Its not like he suddenly changed the type of material he likes to draw. Ironic enough, the character that shows the most skin now are the kemono girls. Maybe they were exempt from the guidelines?
Replies: >>102640 >>103861
>Vanillaware
Another fugly approximation to an action game with superfluous grind mechanics?  I'm surprised they're still in business.
Replies: >>102639
>popular thing
I think popular thing is very bad and not good at all.
>>102621
Is it just me or do they get paid for how many words they add to the translation?
Replies: >>102638
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>>102400
This game isn't that difficult. You just have to avoid the newbie trap of buying costumer over HP upgrades. Once you have enough HP you can start steam rolling challenges to get more points to buy whatever you want. The game has a bunch of updates and DLC planned for its too so I'll probably revisit this game in a year after my first playthrough. Seeing the wicked (mirror world version) form of characters makes me wish this was an eroge. Ruby turns into a shit talking mesugaki and I would put the flying onahole in her place if I was strong enough.

>>102636
I think they just add that shit to justify their jobs. The translator (if they have one) gives them the script so they can butcher it. If it's fine from the start then they aren't needed. Therefore mutilation is needed to justify their paycheck. This is before considering all the politics, memes, pronouns and all sorts of gay shit get thrown in.
>>102629
I don't even know what to say anon.
I can't even call this bait, its beyond mental illness or retardation too.
Its like you're not even human. Must be an alien or something.
Replies: >>102641
>>102622
Nah, I doubt it. Not every game he makes is the same level of sexuality.
Dragon's Crown was by far his most sexual game, but his games vary.
Odin Sphere didn't have much sexualization in the core game, and that was made in 2007 (and 2016 if you count the remake).
Muramasa had some sexualization, but not nearly as much as Dragon's Crown.
I don't remember much about GrimGrimoire having much sexualization at all.
13 Sentinels... is hard to say. That one could've very well been hit by it since it was around the time when Soyny was really being cancerous, but I'm not really sure.
Also Kamitani is just less restrained in general when he makes concept art/pictures posted in books or online compared to games, since the latter has to conform to ratings boards after all.
Replies: >>102659
>>102639
I presume that the reason you're at a loss for words is because you've never played a competent beat 'em up or combat platformer in your life.  Typical Vanillaware fan?
Replies: >>102642
>>102641
It's fascinating. I've never met a creature like this.
I wonder which site banned you to end up here. Must've been a real dump, even cuckchanners and redditors aren't this retarded.
My guess is you came from a gay /leftypol/ discuck server.
Replies: >>102643 >>102646
>>102642
>if I keep obliging the (you) prostitute that keeps posting low effort insults about [thing I like] surely he'll tuck tail and leave
>I am smart!
Replies: >>102647
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>>102642
How about we don't derail a thread over stupid bait and leave it at him being called retarded considering this game and the last aren't even action games of any sort? 

Speaking of beat me ups, this one is sadly stuck on the 360 end isn't perfectly emulated. While you can actually see the characters now, there are still sound lag issues.
>>102643
>if i greentext it will show how totally not trolled i just got haha
I've got bad news for you buddy, the last 8 posts before yours were all me.
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https://cdromance.org/snes-rom/chrono-trigger-retranslation-hack/
I didn't realize this game had 2 fantranslations. This one in particular fixes a few minor bugs. There's also a multiplayer mod but honestly you might as well play a Tales of ___ game at that point as those actually revolve around the idea of multiplayer.

https://www.crystalmods.com/index.php/game_mods/tales-of-rebirth-psp-english-patch/
Speaking of which, Tales of Rebirth got an menu ENG patch. The whole game's script is one GameFAQs in eng if any one cared to play it. This game in particular has a pretty unique combat system in which you fight on 3 2D planes like some beat-em-ups. You constantly have to manage an emotional meter too. Being calm allows you to use more defensive attacks and healing spells. Being in rage is what makes you fight more aggressive and each emotion gives beneficial attributes depending on your emotion. This basically ties into the game's themes where people can literally go into genocidal berserk states because of some cursed overarching magic system in the world.
Here some ancient gameplay from 17 years ago showing off 2 player co-op. You can play up to 4 in this and most Tales games.
https://m.youtube.com/watch?v=lEXje7fk2VE&pp=ygUaVGFsZXMgb2YgcmViaXJ0aCBoYXJkIG1vZGU%3D
Replies: >>102688
whao i got fedoradrupped by the doomdum
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>>102036
>>102054
>>102055
>>102056
I gave Deep State's pre-alpha demo a shot. It nails the early 2000s shooter aesthetic it's going for, and it has some fun touches like its wristwatch menu and item-based save system, but mechanically it's mostly held back by two things: its stealth system not really working and the enemy AI. The former still "works" enough to let you sneak around a little, so it doesn't hurt the game too badly, but enemies take a bit long to notice you, sometimes run off in weird directions, and have a bad habit of running very slowly towards you instead of shooting. I have some other minor quibbles over the lack of ammunition types, the lack of box stacking, and how the level could use another route or two (to be fair, it is a tutorial level), but those first two issues are the main ones, and the game should play way better when they're dealt with.
Writing-wise, I get that the devs want to get players hyped for their game's /x/ stuff, but they really gotta slow down a little, as the in-game datalogs reveal way too much for a first level. Unless the game somehow gets leagues nuttier than this, it's already telling the player things that should be saved for mid or late-game reveals, and the lack of buildup to these revelations really harm any sense of mystique the game has going for it. This I find more worrying than the game's mechanical issues, if I'm honest, and I hope the devs get some good feedback on this and take it to heart.

I'd still say Deep State is worth paying attention to if you think it looks interesting. It's not really something to hype yourself up for; it's more something you keep an eye on. It could be either just okay (but still better than most indieshit) or really good depending on what areas the devs improve it in, and even if it ends up just okay, it'll probably still be worthwhile if it scratches an itch of yours.
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>>102640
GrimGrimoire had a lot of yuri undertones and the basic towers for the demon faction were big booty demon girls shaking their ass. There was also the sexy ghost woman Iujei. Other than that it was most cute petite girls. I would say Muramasa was just as sexually charged as Dragon's Crown. Constant bathing scenes, the kitsunes with huge tits or massive hips, ghosts with a big ass, giant muscle goddess who who beat by spanking her ass. Even Momohime had some nice legs. That's a lot of stuff.
Replies: >>102660
>>102659
Big boobs isn't the same thing as them being half-naked all the time and always jiggling around like Dragon's Crown Amazon and Sorceress, not including things like all the CGs. Bathing scenes are too infrequent and they were still in towels from what I remember.
None of the ones you described (besides maybe Raijin, because you actually fight her so you get to see her move that big body around) are really comparable.
Dragon's Crown was like 10/10 in sexuality by Vanillaware standards, whereas Muramasa was like, a 7 or maybe an 8.
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>Dragon's Dogma 2 has Denuvo
The wind is not pushing me. Then again I wasn't going to buy it on release with the absurd $70 price tag. I'll wait to see if it somehow gets removes and then get a key. Modern gaming companies really make me save a lot of money.
https://store.steampowered.com/app/2054970/Dragons_Dogma_2/
Replies: >>102666 >>102668
>>102664
They ALL use it now, Fatlus, Crapcom, ((( Squeenix ))) and ((( SEGA ))) games have it
>>102664
What's the appeal of the first game? I haven't played DD so I have no idea about the appeal behind it other than Itsuno's involvement.
Replies: >>102669 >>102671
>>102668
The combat is fun as shit, you can climb all over larger monsters and stab them in the eyes or the ass.
Replies: >>102670 >>102671
>>102669
>you can climb all over larger monsters and stab them in the eyes or the ass
So like in Freedom Wars, or is more methodical like in Shadow of the Collossus?
Replies: >>102675
>>102668
As >>102669 said except you're supposed to light yourself on fire as you do it. Or play as Guts with a fuckhuge sword that takes half an hour to swing, or as a wizard calling down meteor showers and tornadoes.
The enemies are neat and have different behaviours and weaknesses that play into the other systems, like ogres that go into a violent heat if they smell a female in your party, or being able to cut the individual heads off a chimera or hydra to weaken it (as long as you also burn the hydra's stump to stop it growing back). 
And loli pawns that you can customize and dress up.
>>102670
I have never played the first one but it's not like SotC, you can stab them to death from wherever you are clinging to them instead of being forced to go after scripted weak spots and hitting it x number of times. The enemies are nowhere near as huge as a colossus though.
>>102648
On a translation related note, it seems like the Sega Saturn version of Silhouette Mirage has been given a retranslation patch, released as v0.999. I could be wrong, but I think this is the first previously Working Designs handled game to get more than just an parameter restoration patch.
https://archive.ph/MOnyA
https://cdromance.org/sega_saturn_isos/silhouette-mirage-japan/
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https://archive.is/wip/tlXMw
https://www.techopse.com/blue-protocol-hilariously-continues-floundering-before-its-western-release/

The anime aesthetic MMO Blue Protocol seems to be a disaster. Amazon censored the game and then delayed the western version last minute. Then they region locked and banned western players from playing the uncensored JP version. Now the JP version is facing many problems before the censored, global release. All of it wasted because some cucks at Amazon wanted to spite anime fans.

People are now looking forward to something like Withering Waves.
https://wutheringwaves.kurogame.com/m/en/#end
>>102774
>Withering Waves
Looks Chinese. Are the devs chinese? If so...not interested
Replies: >>102808
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>>102774
>The joint MMORPG project by Bandai Namco and Amazon, which has been subjected to benign censorship
>benign
Stopped reading. Using the archive instead of giving them clicks was the right choice.
do they even have any data that censorship increases sales, or is it all "just trust me, bro"
I'm making the assumption that the narrative is "if you don't censor these things then westerners won't buy your product"
Replies: >>102806
>>102774
> Now the JP version is facing many problems before the censored, global release. 
Good riddance. Just shut the thing down already and use it as a case study for future MMORPG projects.
Replies: >>102806
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>Nintendo Switch emulator Yuzu will shut down in lawsuit settlement with Nintendo
https://archive.is/NQlRq
RIP Yuzu. Just another reason to hate Nintendo.

>>102801
No one buys a game after hearing it was censored. They either already wanted it and the censorship is something that will stop them or they didn't know about it before buying it. Then there are people who write off the game because it was censored and therefor isn't worth their time and/or money. At worst you'll have people defend the censorship but they never cared it was censored in the first place. Saying that, this goes back to no one actually buying a game because it was censored. I think console VNs are the only type of games people knowingly buy censored because they don't care about the R18 material in something that's a dating sim because people play those for the dating and not the sex scene. 

Saying all of that, it's only natural that censorship would reduce sales. I think the only exception is keeping out content that the writer/creator wanted like adding an NTR scene or violent rape of the heroine.

>>102803
I think people have been taking note for a while. It's mainly governments and activist publishers that push for the censorship. Like Sony or the CCP. Only recently in the last few years did we get the DEI stuff that pushed for censorship. Blue Archive is one of the few that actually said fuck it and made an "R18" version that's uncensored even though it has no adult material.
>>102775
It's chinese, how dit it give you the impression that it was? Apart from the obviously chinese names on some of the characters.
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>>102806
RIP Yuzu
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>>102806
>settled for $2.4 million
RIP to YUZU and Citra too
Anybody managed to get their latest releases?
Replies: >>102825 >>102826
ultimately yuzu overstepped by paywalling, it's only natural they got shut down after that. stupid games, stupid prizes sort of thing.
Replies: >>102827 >>102837
>>102806
Yuzu deserved it for being faggots, putting builds behind a paywall.
>>102813
>citra
Wait what?
>check site
>gone
THOSE FUCKING NIGGERS!
Replies: >>102826 >>102828
>>102813
>>102825
Looking in wayback machine; the official installer applications are downloadable, but broken since the servers they were coded to look to for update files are gone. Checking for backups of standalone files right now.
Replies: >>103026
>>102814
>ultimately yuzu overstepped by paywalling, it's only natural they got shut down after that.
I'm not going to play devil's advocate, but Nintendo simply despises emulation. If paywalling their emulator was the reason they were sued, Nintendo's lawyers wouldn't have waited so long to do it.
Replies: >>102830
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>>102825
It was made by the same guys so no surprise it got taken down too
But somebody already uploaded the latest builds from both YUZU and Citra to the archive so nothing to panic over
>>102827
Nintendo has never been friendly with emulation, but the Dolhpin crew managing to get away with putting their emulator on steam with only a DMCA strike (not even a cease-and-desist of development lawsuit threat) implies that the situation is a bit more complicated.
>>102814
One of Yuzu's paywall gives their patron access to their dicksword server that has a channel containing download links to decrypted Nintendo Switch ROMs that can be played in Yuzu without requiring decryption keys.
The money also goes into a corporate entity instead of an individual, presumably so they can file tax return on expenses. This was the reason why Nintendo was able to build a case against them and why the Yuzu team quickly folded to Nintendo's demands.
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I didn't realize you could make Koikatsu look this good. Images come from this Pixiv and he shares some mods, characters and animations.
https://www.pixiv.net/en/artworks/116546531
Replies: >>103031 >>103037
>>102806
>Saying all of that, it's only natural that censorship would reduce sales. I think the only exception is keeping out content that the writer/creator wanted like adding an NTR scene or violent rape of the heroine.
That's a funny self-contradicting line considering there are markets for both NTR and violent rape.
>>102826
Have you checked github?
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>>102996
It is a good day to be an /ss/ fiend.
Replies: >>103037
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>Final Fantasy VII Rebirth Launch Week Sales Are Lower Than FFXVI, Half Of FFVII Remake
https://archive.is/wip/tNHo0
It's exactly what I said here >>102412. Between Stellar Blade, Tekken 8, Helldivers 2, Unicorn Overlord, Granblue Fantasy Relink/Versus, Dragon's Dogma 2, and the Suicide Squad fiasco. No one was talking about FF7 Rebirth and I didn't even know it was coming out until 2 days before it did.
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>>102996
The only animations available since his Twitter and MEGA were suspended. Probably mass reported by the Discord server that's just mass reporting NSFW artists on Twitter.
https://files.catbox.moe/cvyd16.mp4
https://files.catbox.moe/sbp8ji.mp4
https://files.catbox.moe/2maois.mp4
https://files.catbox.moe/lr65wx.mp4

>>103031
If a whole eroge RPG had graphics like this I think it would print money.
Replies: >>103042 >>103891
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>>103037
>The only animations available since his Twitter and MEGA were suspended
Replies: >>103891
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>Xak III: The Eternal Recurrence (PC-98 Paradise) a 16bit action RPG for Japanese PC's & TurboGrafx
https://m.youtube.com/watch?v=p6jMpTHJwGw

>The PC-98's awesome stereo FM soundboard: PC-9801-86 (PC-98 Paradise) - '90s chiptunes from Japan!
https://m.youtube.com/watch?v=y4ZOE5pAdCI

Recently found this channel that goes over JP PC98 games and even does an overview of the plot and some background info around the games and creators. If you like PC98 stuff it's worth checking out.
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>>103173
more like Cowboy Peepoop
>>103173
Too bad it's Blizard
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>>103173
>>103173
Is that suppose to be Spike? Is it based off the ((( netflix ))) abortion?
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>>103173
Replies: >>103243
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Time to play as Hank Hill in EraToho. Wish me luck.
https://wiki.eragames.rip/index.php/EraToho_TheWorld
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It should be illegal for a horse to be this cute.
>>103239
Which uma are you talking about? They're both very cute.
>>103204
>tfw Korean webtoons are more based than anything Japan has put out in the last 2 decades
>>103239
Bourbon would make a perfect text to speech voice.
Replies: >>103262
>>103239
The ear movement is so fucking cute.
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>>103253
If it's a robo waifu you want, Prana does it better
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>>103262
I never got far enough into the plot to start seeing Plana. Then again I don't think she was even a thing when I started playing.
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>>103343
I pity you, friend! Everyone needs the gap moe of Prana in their lives
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https://www.youtube.com/watch?v=nRLId_jUlGs
Someone is making a Blue Archive Mario Kart game. Vid is them showcasing the characters.
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>>102622
<Unicorn Overlord originally intended for PS4/PS Vita, no plans for DLC
https://archive.is/wip/LCD0D
>"When Atlus and Vanillaware began work on Unicorn Overlord in 2016, the game was only intended for the PS4 and PS Vita. However, the gaming industry has gone through some radical changes over the past 8 years, and as a result, Vanillaware was asked to give Unicorn Overlord a simultaneous worldwide release and expand its development to the PS5, Switch, and Xbox X/S.”

We were meant to have this game probably around 2019 but Sony's censorship ruined the game's development. It makes you wonder how many other studios were effected by this.
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>>103861
>It was supposed to be originally natively developed for the Vita
Thanks anon, I didn't think I could still feel despair about the game industry, but you brought up a feeling I haven't felt since 13 Sentinels was cancelled on the Vita.
>>103861
I hate this parallels universe.
>>103861
What's depressing for me isn't so much the fact that this happened, but that you have people that excuse it even when they know it's wrong.
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>>103037
>>103042
His animations were reuploaded onto Twitter with working links. This man needs to make some full 15 min scenes for money.
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>>100919
Well now this game just came out yesterday on Steam and Switch. Reviews seem to be good so far.
Replies: >>104199 >>104205
>>104198
A dangerous game to play.
>>104198
I dont have steam so I cant see what the reviews are like. But I don't like the premise judging from what I seen from the official page, you basically play as the creepy costumer that saves money to just hit on the waitress, they treat you good but they do that with like 100 other guys because its their job. And you can't even fuck them.
Would rather play as the owner pimping them out and getting fun with them every once in a while, but I guess thats just CM3D
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Beware buying Eiyuden Chronicle. It was raped with ((( localization ))) like using words like Chud to describe people. On the Steam forum it was full of the old handwaving cocksucking. These retards have no standards.
Replies: >>104369 >>104821
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https://archive.ph/YpYMI

>Creating a New IP within COLOPL

>First, please tell us about your career history until now.
Kaneko: I started out as an animator, and in 1988, I joined Atlus and began designing characters and demons for the “Shin Megami Tensei” series, starting from the concept stage.

>Were you always good at drawing?
Kaneko: Yes. My school teacher used to submit my drawings to contests without my knowledge, and I was often awarded. So, I was proud of my skills in drawing. Since my family was poor, I was a bit of a troublemaker in my student days, but at one point, I thought, “This won’t do!” and decided to become an animator as a profession. I worked as a subcontractor for a production company, continuously drawing pictures and contributing as an animator to various works. Since I often had to draw scenes with extraordinary movements, my drawing skills naturally improved.

>So, you joined Atlus after honing your skills.
Kaneko: That’s right. I’ve always liked games, especially RPGs because they offer more playtime compared to action or shooting games for the same price. At that time, I played “Digital Devil Story: Megami Tensei” and fell in love with it, so I wanted to create something like that myself. Perhaps some of you might have the image of me as an illustrator, but I was involved in the “Shin Megami Tensei” series from the conceptual stage, including the world-building.

>How did you come to join COLOPL?
Kaneko: The catalyst itself was a referral from a job agent. I was looking for a place where I could utilize my experiences, including failures, and when I found a place where we could plan and release games from scratch, it felt like a perfect match for my work. Since I’m good at creating IP from scratch, it seemed like a good fit.
Furuyama: From our generation’s perspective, Kaneko-san is truly a legendary figure. I myself love the games he has created. So, when I heard that Kaneko-san was actively looking for a job, I was surprised.
Kaneko: During my job search, I was told by people from various companies, “Are you for real?!” (laughs).
Furuyama: In no way did I expect Kazuma Kaneko to be using a job agent to find work (laughs). However, once we realized he was genuine, we were eager to work with him, so we quickly prepared a plan while consulting with our colleagues.

>Building a New Project Based on Kaneko’s Worldview

>How is the new project progressing at the moment?”
Kaneko: I can’t go into too much detail, but we are working hard on creating an original IP.
Furuyama: We are still in the development stage, but Kaneko-san has drawn several characters for us, and we are testing various things with them.
Kaneko: I was amazed at how quickly things are coming together. We communicate nuances back and forth, and somehow it takes shape.
Furuyama: The game mock-up itself was created in about 1-2 weeks. But still, there’s a long way to go.

>What are the objectives of the project?
Furuyama: The project has two main purposes. One is to express Kazuma Kaneko’s worldview through an original IP. The other is to incorporate the latest technology as part of the gaming experience. We aim to utilize these technologies to offer new experiences to users.
>>104270
People are already trying to fix the translation.
https://twitter.com/dethsend/status/1783380447394672902
I think a machine translation is already out.
Replies: >>104821
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>Edf6 gets delayed to not compete with Helldivers 2
>Sony shits the bed with Helldivers 2 PSN login BS
>D3 announced release date for EDF6 with Steam version right a Helldivers 2 gets destroyed. All while making an ad like Helldivers 2.

Whoever is in charge of timing and marketing for them deserves a pay raise. Anyway what games are you guys looking forward to? I got a few that I want to go into detail in a bigger post.
>>104559
EDF 6 is on my radar, don't know if there any fun games for this year or the next.
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>>104559
The main ones I'm looking forward are Sunset Devils, D.O.R.F. RTS, and other 8/agdg/ survivors. Hopefully we get The Scramble Vice this year too because I haven't gotten nearly enough mecha or tomboys lately, and basic nutritional deficiencies like these cannot be good for a man.
Replies: >>105780
>>104559
Feels a bit embarrassing. Like, NOW they remember that they are copying Starship Troopers, after they saw Helldivers being successful?
I do wonder what gameplay elements they actually added, other than ENvtubers.
Replies: >>104573
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>>104570
Some pretty major changes too the classes compared to 5.

>Ranger
Now has a sub weapon slot that's used for grenades, turrets, and mines. Instead of them taking a main weapon slot, they reload on their own. This means you can use them while reloading your main weapon. This makes shotguns insanely better because you can grenade spam while reloading your gun. You also have healing/poison cloud grenades. Healing grenades don't reload after 3 uses.

>Air Raider
Now has drones too. Meaning underground stages don't even hinder them.

>Wing Diver
Sub weapon slot. Energy swords, lightning grenades, and a shield you can deploy to project yourself even while recharging backpack.

>Fencer
Has double dash and double boost by default.
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For those who like to use controllers on PC, what do you play with? I want something similar to a PS4 controller due to its D-pad but isn't a pain on the ass to connect onto a PC.
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>>104665
>For those who like to use controllers on PC, what do you play with?
If you're looking for a controller with a good D-pad, my recommendations are (In order of reduced buttons) the Wii Classic Controller Pro, the Performance GamePad for the PS1, and the Yok SNES controller. All three can be connected to a PC using a USB dongle, but the CCP and Yok can be connected to a Wiimote which you can then connect to a PC using a Bluetooth connection and a program called HID Wiimote: https://www.julianloehr.de/educational-work/hid-wiimote/

If you're just looking for a regular controller, the "general" option is the Logitech F310 (Shit control pad, thumbsticks have a huge deadzone, but it can switch between X-input and D-input, and it will never break), however I personally recommend the MadCatz Control Pad Pro (It's just a 360 controller, nothing special except the design).
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>>104665
>>104668
As far as additional controller recommendations, I suggest finding one of those "Eight button" Genesis controllers (Six face buttons, 2 or more shoulder buttons, and at LEAST two "options" buttons) that Retro-bit and 8bitdo sell as you can then "properly" play almost everything short of the N64.
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>>104668
>>104669
Get lost.
Replies: >>104686
>>104681
>sacrificing the ease of handling for cool factor
Are you underage?
>>104665
>For those who like to use controllers on PC, what do you play with?
Link related has worked so far.
For those who like to use controllers on PC, what do you play with?
Replies: >>104688
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>>104686
>getting upset over an aged shitpost image
lel
>>104687
I just use a random DS4 (which just werks on Linux) and sometimes a Logitech Extreme 3D Pro if I feel like busting out the joystick for whatever reason.
>>104665
I bought link related and it is working good so far.
https://retrofighters.com/our-collection/contender/
>>104686
>doesn't recognize an old meme
>calls others underage
Wew.
Replies: >>104693
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>>104686
Replies: >>104693
>>104690
>>104692
>calling memesters underage is wrong
I guess I don't belong with shit stuck to the sole of my shoe either, but that's not exactly my problem. 4gag is somewhere else.
>>104693
>trying to save face
Embarrassing.
>>104693
Go back
Replies: >>104696
>>104695
Where exactly? The internet is increasingly alien with passage of time. You and me both are becoming strangers wherever we go.
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>>104693
If old imageboard memes make you upset, why are you here to begin with? Are you just not used to seeing them? I've noticed a weird lack of reaction images on the webring compared to what we used to post on 8chan, and I sometimes wonder if people around these parts have lost their feel for them or something.
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>>104700
I'm not the sagefag getting butthurt over a controller meme, but maybe most of the types of anons that like to represent themselves with a female avatar aka reaction image stayed on 8kun or 8moe or went back to 4chan or some other tranny containment board.
Replies: >>104703
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>>104702
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Finally figured out how to rip PS1 games. PCSX2 didn't work with this so I used duckstation instead. Fell free to share with other /v/ adjacent boards/threads. Wanted to upload some other games but as it turns out they were already available on nyaa with seeders. 
>Galaxy Express 999 (PS1)
https://mega.nz/file/cSNw3RIT#s8cV7wuSTwB54bLA9Xedcf4xE_x67fe5hK30UoyxRFE
Replies: >>104707 >>104709
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>>104700
If something is unfunny and always was, why is that my fault? What's good about necroing bad memes? Even Coldsteel copypasta is better and that says a lot.
>too few reaction images
Happy now?
>>104704
>Finally figured out how to rip PS1 games.
There's a "How to" guide listed right here: http://emulation.gametechwiki.com/index.php/Ripping_games#Sony_PlayStation_1.2F2
> PCSX2 didn't work with this so I used duckstation instead.
Use XEBRA if you're going to emulate PS1 games on PC.
Replies: >>104710
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https://automaton-media.com/en/news/yuri-dungeon-rpg-witch-and-lilies-coming-to-steam-in-early-access-on-may-24/
https://store.steampowered.com/app/2525810/Witch_and_Lilies/?l=english
Dungeon crawling and yuri? I'll wait for the full release. 

https://www.gematsu.com/2024/05/cotton-reboot-high-tension-announced-for-ps5-ps4-and-switch
I'm all for more Cotton games. These are some quality STG and the last remake was good. You can always emulate the Switch versions to play on PC.

https://www.gematsu.com/2024/05/gundam-breaker-4-launches-august-29
Elden Ring DLC, EDF6 and now this all coming around at the same time. There are too many games to play!

>>104668
>>104669
Thanks anon, I'll try some of them.

>>104704
Thanks for sharing.
Replies: >>105167
>>104707
>Use XEBRA if you're going to emulate PS1 games on PC.
Why?
Replies: >>104715
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>Bombergirl finally comes to PC.
>Have to pay $1 per game. 
>After that retarded decision falls on its face as everyone expected. It went F2P in late 2022.
Now you too can play Bombergirl, aka mesugaki correction simulator. The only game to come out of Konami the past several years worth talking about. Here's the guide.
https://archive.is/BiRJS

Contains how you download the game, play it, an eng guide, and more. I'll give it a try once my weekend comes around and give some thoughts. You can find people playing the game a lot on this channel.
https://www.youtube.com/@user-hy6tr3ey1c
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Is there a game where you play as a middle age man surrounded by lolis and christmas cakes?
Replies: >>104773
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>>104710
It's the most accurate PS1 emu out there next to Mednafen, except you don't need to monkey around with the command line or bloatware like Retroarch and it actually works. Every other PS1 emulator out there is plugin based and has never functioned properly no matter how much I fiddled with the settings, and the only one I ever could get to work properly is PSXeven (Which hasn't seen an update since 2005, and has built-in features literally none of the other ones emulators have like a memory card manager).
>>104700
He's a retarded confrontational asshole and is trying to shit the thread up in any way he can like every sagenigger. He will keep shitting on obvious jokes and then telling you you're fucked up and stupid for calling him an autist. There is zero positive gain from interacting with people like this.
>>104700
In my case my previous hard drives have died without backups so I'm kinda demoralized about that
I still might post them on occasion if I have them and the subject matter is appropriate
Replies: >>104722
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>>104719
A few years ago I wiped my folders and promised myself to never set foot on an imageboard again.
I've lived to regret it, and now I have to subsist with the scraps of the few faggots still posting on imageboards in current year.
Replies: >>104723
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>>104722
AHAHAHAHA LMAO WHAT A MORON
>>104669
Real talk tho: the Genesis/Saturn 6-face-button layout was always completely retarded, and using a modern controller with four shoulder buttons and four face buttons is a superior experience when emulating those game.
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>>104714
Yes but it's gacha
Replies: >>104779
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>>104773
Tell me about the game.
Replies: >>104784
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>>104779
The story is nothing new: Earth gets attacked by biomechanical freaks, the only weapons that work are female humans turned into weapons (the process doesn't work on men). It isn't enough, humanity gets wiped out. Much later on the main character mysteriously shows up (story reasons) and is recognized as the last known human remaining on the planet, the remaining female weapons serve him as he tries to restore humanity. The plan is to wipe out the enemy then fuck all the women-weapons so they have kids and restart humanity.
Early on in the story the MC gets cut up and needs serious surgery, at that point the player gets to choose if he's a teen, adult, or middle-aged man. The game is Last Origin, or Last Origin R for the uncensored version. It has some lolis but I don't really recommend it unless you like huge tits.
Replies: >>104792
>>104784
Thanks for the info, anon, I will look it up.
>>104270
>>104369
It's out. Grab before Nexus mod bans it for whatever reason. You can never trust these fags.
>Eiyuden Chronicles de-slang patch.
https://www.nexusmods.com/eiyudenchronicle/mods/1?tab=description
Replies: >>104831
>>104821
Can you reupload somewhere else? I don't want to make an account in that shithole.
Replies: >>104856
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>>104831
Sure, here you go.
>Eiyuden Chronicles de-slang patch.
https://pixeldrain.com/u/Fru25GCs
Replies: >>104889
>>104856
Arigato, anonkun!
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>Undub project
https://rutracker.org/forum/viewtopic.php?t=2339258
140GBs of JP games that had their ENG dubs removed and replaced with the JP voices. Mainly PS2 games.
Replies: >>105164
>>105156
>xenosaga
Did they remove the censorship?
Replies: >>105169
>>104709
Don't really care for the /u/, but the dungeon crawling and cute artstyle appeals to me. Hope Steam won't ((( shut it down ))).
Replies: >>105169
>>105164
Anon it literally tells you if it did or not.

>>105167
It's mainly VNs that Steam goes after. As long as it avoids that label it most likely won't be touched.
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https://www.dlsite.com/maniax/work/=/product_id/RJ01195085.html
Want a lewd game? 
How a lewd game that centers around block pushing? It may get an eng version in the future.
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JOPs will never be Chinese.
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Here are a few screensavers that came with the following Saturn games: https://files.catbox.moe/ztv0p9.zip
>Langrisser IV
>Pia Carrot e Youkoso!! 2
>Waku Waku Puyo Puyo Dungeon
Testing these on my Windows 7 machine and they still work.
>Nintendo Direct goes down
>Push a shit ton of NES and GBA games
Right after big emulation sites were taken down by them. Nothing to see here.
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Guys, what are some anime-style games with lots of cute girls?
I have some strange requirementes, they have to be console games for the PS1 or older, don't require a controller because I don't have one, and the game has to stop if I stop giving it input like most turn-based games where nothing happens if you don't do anything (and unlike a shooter where the AI will kill you).

This is important because I'm dying to play.
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>>105734
There are some VNs that were translated ages ago for the PS1 and older. CDromance has plenty of them. If you don't want a VN then try Thousand Arms.
Replies: >>105795
>>105734
>don't require a controller
<and the game has to stop if I stop giving it input
Do you not see the confusion here?
Replies: >>105755
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https://nichegamer.com/uma-musume-pretty-derby-is-coming-west-in-english/
Well that's nice, however I don't see myself playing it. I heard it's gameplay is just average. However it's the character stories and events that people really like and you can just watch some of them on Youtube. Here's the Halloween event centering around Rice Shower, Bourbon, and Zenno Rob Roy. It's pretty heartwarming and I think worth a watch if you want to see why people like horse girls so much.

https://www.youtube.com/watch?v=GAZOIaHmFmQ&list=PLfTLb-b8qVXkgL8eWMukQ7JrsoGtk4WE4
Replies: >>105765
>>105745
Maybe he meant a separate controller besides the defaults for the hardware in question? Like all PCs are supposed to have a keyboard and a mouse/trackpad now.
Replies: >>105757
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>>105755
>Maybe he meant a separate controller besides the defaults for the hardware in question?
That still creates problems as there's dozens of different peripherals for each and every system ever released. So the quetion is trying to figure out what method you're using for playing the game.
>>105734
Something like a console version of Power Dolls? I'm ignorant about console games, but if you posted from a PC you can play Power Dolls online in the browser on some websites like link related or play it after downloading it, using DOSBox.
https://archive.org/details/msdos_Power_Dolls_1994
Maybe someone else has a better idea.
>>105753
They are going to ruin it, don't they?
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>>104567
Last month I mentioned looking forward to the Sunset Devils, an old 8/agdg/ game that's seen a lot more progress over the last while. It recently got a demo to accompany its (now nearly-over) ((( kickstarter ))), so I figured I'd give it a whirl and do a short writeup here like I did for the Deep State demo. Turns out it's a lot more anime-influenced than I expected, to the point that you could almost call it a cowboy berserk ripoff, so it has the bonus of actually fitting the thread as well.
The big thing that sets Sunset Devils apart from most top-down shooters is its gun handling. Firearms are controlled and reloaded very, very manually with some combination of your mouse buttons, mousewheel, and shift key, and different kinds of guns are worked differently from others, so a double-barrel derringer is used and reloaded differently from a single-action revolver, and both work nothing like a repeating rifle. I went in and found that, no, you don't start out as the fastest gun in the west: you start off as a bumbling oaf fumbling around with your gun mid-firefight and stopping every so often to take potshots at your enemies (who are pretty mobile when they aren't shooting at you). Combine this with how you can only shoot while standing still or coming out of a diveroll, and you have a combat system that really emphasises strategic movement and timing while keeping cool under pressure, as fights will rarely go as planned and you'll inevitably fumble a reload or forget to cock a hammer somewhere and have to play through your mistakes.
This thing is really dynamic to play in general, really. Even aside from how the different weapons affect your playstyle, the maps, enemy placements, and basic stealth give you a lot of freedom in how you approach combat encounters, or whether you approach some of them at all. It isn't the kind of freedom you get from a game that just dumps a bunch of options on you with little reason to choose one over the other beyond personal preference or self-imposed challenges, but the sort where there's just enough wriggle room and variability that you're constantly weighing your options and changing your playstyle depending on the situation. The one thing I don't like is how enemies respawn when you re-enter a previous area, as there's a couple encounters and looping routes which make this quirk a bit annoying, but other than that I honestly don't have any mechanical complaints.
Aesthetically it's pretty nice as far as pixelshit goes. The art is very clean, with an emphasis on patches of flat colours with little to no dithering, and has some pretty nice character designs and striking cutscenes (especially the intro), but where it really shines is its lighting. This game loves its shadows, and they aren't just pretty: they're dynamic. They shift and change colours with the time of day, shrinking back as the sun rises and stretching out as it sinks. As someone who can't stand when pixelshit games use in-engine lights and shadows that don't match the art resolution, this thing is a treat. It isn't as technically advanced as what the Dorf RTS guy is doing, mind you, but it's a great fit for a genre that loves its long, dramatic shadows.

TL;DR it's good shit. I wouldn't recommend backing the ((( kickstarter ))) for much the same reason you don't preorder games, especially since they've hit their goal, but the demo's fun shit and it's worth keeping an eye on.
https://illseer.itch.io/sunset-devils

>>105734
Actually, that's my other issue with Sunset Devils (beside no Linux build): there's no girls at all in the demo. The closest I saw was a wanted poster for the Benbo Quest girl. Illseer needs to get off his ass and see some cute girls into his game already.
Replies: >>105782 >>105783
>>105780
Proof that it's an aggy daggy game?
I don't see it anywhere on the wiki and I don't remember seeing it in the past.
Replies: >>105784 >>105785
>>105780
>QEXZC
Lemme guess: and arrow keys?  This is a red alert for developer incompetence.
Replies: >>105784
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>>105782
I'm looking through the thread archives, but it might take a while because there's an absolute shitton of them. The guy was mainly an artist at the time and mostly posted visual mockups of his game because his programming sucked, and from what I remember said visual mockups were posted sparsely.
Also,
>looking through thread archives
>see posts of neat games and mods that never happened
>kowloonanon posts with webms I didn't save and can't watch
>tfw
>>105783
Nope, the movement is WASD-based. The QEZC keys are your holsters for weapons and items. It's a bit weird, and I wish the dev had also used the 1234 keys for them, but I find it works pretty well in practice.
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>>105782
Alright, found a thread with his stuff in it from late 2016 ( https://archive.is/eyXkO ). I know for a fact he was in other threads, as I recall him posting full-fledged screenshots and UI mockups, but he wasn't nearly as active as someone like Tetradev, Sigmadev, Kircode, MoManon, the Demonsteele dev, or even somewhat less frequent posters like the guy making that tank Doom mod (I think he's still kicking around the webring, actually) or that guy making a FPS in Love2D. This was one of those guys who didn't post very often, and it really doesn't help that a number of good number of archives are missing image thumbnails because they're only on archive.org, so I think this is about enough digging for one day.
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>>105785
thanks anon
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>>105735
I just downloaded Thousand Arms. I'll look for those VNs too after Thousand Arms.

Right now I'm playing Grandia. It pretty much fits what I wanted.
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>>105785
>that guy making a FPS in Love2D
I'm still alive!
Replies: >>105806
>>105796
Shit, really? What have you been up to lately, man?
Replies: >>105854
>>105795
So, the Grandia translation is fine?
Replies: >>105830 >>105831
>>105815
https://www.romhacking.net/translations/5871/
I don't know about "fine" however the best version of the game is the Saturn version as the PS1 port has various bugs. This patch adds the Eng translation to the Saturn version. As for the translation, it was done by Sony and I think they translated it very literally. I looked it up and came across a Reddit thread talking about it. The few that said the localization wasn't that good didn't give examples. However the only ones that agreed were also people who then said it wasn't good because Design Works didn't do the localization. Of which are very well known for butchering scripts and going full meme rewrite localization. So it's hard to say.
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>>105815
>>105830
From the brief results I'm finding, the translation is of "average" quality (Whatever that means) with the only "butchering" taking place being the censorship of alchohol.
>>105806
I got back into game dev last year! I mostly post about them in /kohi/ but I did a couple of Ludum Dares, an /agdg/ jam, put a free score attack game on Steam and did a little horde survival clone.
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https://automaton-media.com/en/news/kikis-delivery-service-meets-zelda-in-this-much-anticipated-cozy-game-coming-to-switch-and-pc/
https://store.steampowered.com/app/1819460/Mika_and_The_Witchs_Mountain/
Looks cute. 

In other news I didn't realize Zenless Zone Zero came out today. I lost interest after it was censored before it even released. So it'll probably be censored more as the game goes on. Also Assault Lily's global version came out in May. I'll test it out to see if it's worth playing. Probably not, but I like the hips the girls have in this game.
Replies: >>106079
https://operationrainfall.com/2024/07/01/tokyo-clanpool-finally-comes-west/
An Experience DRPG from the Vita. Glad to see these games finally get translated.
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Ancient Roman for the PS1 now has an English patch. Not that it's a good game from what it sounds like, but I guess fans of kosuge wanted it capable of being experienced by more people.
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>>106053
>kosuge
It's kusoge, lol.
Replies: >>106056
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>>106055
Yeah, I don't know how I fucked that one up.
>>105909
>In other news I didn't realize Zenless Zone Zero came out today. I lost interest after it was censored before it even released
What a shame.
Replies: >>106081
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>>106079
The gameplay isn't that good from what people are saying. The combat is to simplistic and just seems like an inferior version to Honkai Impact 3rd. Basically it won't be worth playing until years later when they add several loli characters and copy other action games to make the combat better. Overall, everyone just considers Withering Waves to be superior. At least this has a shark girl so that's something. Also people already ripped nude models of the characters so it's at least better than Overwatch.
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>>97977
This game's soundtrack is fantastic so I'm sharing it. It's Flac.
<Little Goody Two Shoes OST (FLAC)
https://pixeldrain.com/u/JcFkX3qA
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https://automaton-media.com/en/news/danganronpa-creator-left-spike-chunsoft-so-that-he-could-do-unlimited-overtime-work-and-take-risks/

<Seven years after its founding, Kazutaka Kodaka’s game company Too Kyoo Games announced its first in-house IP, titled The Hundred Line: Last Defense Academy. Slated for an early 2025 release, the game is Kodaka’s long-awaited passion project, which has gone through many rough patches during its development. With the big reveal behind him, Kodaka recently commented on why he stopped working for Spike Chunsoft and decided to establish his own company. 

<Kazutaka Kodaka left Spike Chunsoft, under which he developed the Danganronpa series, back in 2017 and went on to establish Too Kyoo Games with six fellow developers, including Kotaro Uchikoshi of Zero Escape fame and Rui Komatsuzaki, the artist who created Danganronpa’s iconic visual style.  

Sounds promising and I'm glad he left Spike Chunsoft. They're very censorious and I would rather his works weren't held back. Having the Zero Escape writer joining him in this project sounds promising.
https://www.gematsu.com/2024/07/fate-extra-record-sneak-peek-trailer-news-coming-august-4
So this game is still alive. They went silent for this game the past few years.
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https://store.steampowered.com/app/2291060/EARTH_DEFENSE_FORCE_6/
>Requires Epic Game Store account to play multiplayer. Probably helps run the game worse in general.
>This wasn't listed prior to release and now people are pissed
D3 actually thought this was a good idea. Even with the EGS money, it doesn't work out in the long run.
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>>106397
>requires Epic to play online
I put the Steam malware on my system because I love EDF so much and wanted the option of playing online.  I was going to get this as soon as it went on sale, but after seeing this, it's 100% pirate only.  Thanks for saving me some money and clearing me to uninstall the DRM malware from my computer.
>>106397
Was going to wait until the Vjewber pre-order bonus was gone since I smelled something was going to get pulled last day. Glad I sticked to my instict.
Seems like they thought the EGS was more worth it than the sales they would have gotten. A shame I was looking forward to this someone should really kill Tim Sweeney already his existance causes more harm than good.
>>106397
https://dev.epicgames.com/en-US/news/in-less-than-a-month-how-earth-defense-force-6-added-crossplay-by-adopting-epic-online-services
The JP version on console already had servers from Epic for crossplay but of course this didn't mean you had to make an account. So they were with Epic but it was only mentioned by Epic. Also the game doesn't come with the DLC mission packs. JP DLC is just missing for some reason. It really is a shitshow for this release.
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>>106401
You can remove the Epic.api file and still play but the online is less stable. I think there will be a workaround made. A pirated copy will probably do the job.
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Glad people didn't just suck dick and just say "Why do you even care?"
>>106427
I've waited years for this game to release so I can pirate it and play online with friends. Shame on them for cucking their actual customers more than they already do just to make it more difficult for me.
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The demo for Rainchaser came out two days ago, and I'd say it's worth checking out if you're into shmups. The demo stage is a bit on the easy side, and I think it gives out lives a bit too freely, but the art's great, the bullet patterns themselves are nice enough, and its backshot has a really neat altfire that shoots in a cross-shaped pattern around your ship.
https://kornodd.itch.io/rainchaser
>>106427
So, did they remove the Epic service shit?
Replies: >>107201
>>106427
I'm surprised anyone even thought this was a good idea. I mean, suits trying shit like this isn't new but how can they not remember what happened to Helldivers just a few months ago?
Replies: >>107195 >>107201
>>107192
They weight the potential gains and losses, and if the balance looks promising, they go for it. That's what suits do for living.
Replies: >>107198 >>107199
>>107195
*a living
>>107195
If they manage to obtain what they want once in ten times, and if that single-time success covers the losses from nine failures, yet staying in black, that's more than enough to try again in the future.
Replies: >>107200
>>107199
Especially that passing over ownership in favor for a lease is the oldest trick in the book that is frequently being pulled off now and again.
Replies: >>107202
>>107189
No mention or update of that yet (if ever).

>>107192
Either A: They thought it wasn't a problem because the JP players never complained about it.
Or B: They knew people didn't like it and hoped no one would notice.
Either way, it's they should have fixed it by now.
>>107200
Various "software as a service" schemes are ongoing and even more are expected to come. Guess why?
https://en.wikipedia.org/wiki/As_a_service
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https://www.youtube.com/watch?v=oKl0lM0npFo
https://youtu.be/RTkdFrFqv4o?si=LAkABjJeMokrXUrZ
2 videos on the upcoming new Atelier game. Big ass aside, an Atelier game about a world that banned Atelier jobs sounds interesting. Looks like a mix between Tales and Xenoblade. The artist for this game is benitama.
Replies: >>107208 >>107209
>>107207
>big ass
It's fucking bait, ever since what they did with Ryza 2 I have no trust in those fags
Replies: >>107211 >>107212
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>>107207
>He's still wearing that Great Reset badge.
>>107208
Can't you fix it with mods?
Replies: >>107212
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>>107208
In the case of Ryza, it was censored from design. As in they wanted to make a lewder outfit and then was told to tone it down and that was the final one. This is already the final outfit that's being shown in the game. Unless Gust pulls a Fairy Tale where they censor a lot of the ecchi fanservice in a day-1 patch, what you see here is what you get. Besides, you act like you can't just pirate. As with most games these days, wait 6 months before getting a new big game.

>>107211
Sure, if you're willing to dedicate to modifying a 3D model to make a costume. Most aren't willing to do that but it's not impossible.
Replies: >>107213
>>107212
>you act like you can't pirate
That's not the point.
>lewder outfit 
Do you have any idea what I'm talking about?
In Ryza 1, with each step you took, her dress tail would go flying up so you can watch her ass while she ran
In Ryza 2 they completely covered it up with a dress tail.
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loli pantsu is still alive in the latest Marvel v Capcom game.
Replies: >>107412
>>107410
Noice.
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Just got a Steam Deck and am adding Switch games to it. I just got Unicorn Overlord and uncensored Fire Emblem Engage. What are some other recent anime style Switch games worth playing?
>>108049
>he bought a meme dick
>he's playing Engage on it
Wew
Replies: >>108058
>>108052
Yes, FE Engage has really good gameplay from what I've heard but I also heard the story sucks. Also I got this Steamdeck for free. It makes a good visual novel and emulation machine. Completely replaces the Vita for me.
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>>108058
Every single thing you have said viscerally disgusts me, besides you getting it for free I guess. Still, jumping on someone's unwanted leftovers is pretty pathetic.
Replies: >>108064
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>>108049
I also grabbed Moero Crystal and the completed version of Code Rain. 13 Sentinels still doesn't have a decensor so I'm assuming it never will. This is enough games for now, time to grab VNs.

>>108063
That's good and all anon but I want to talk about videogames.
>>108049
I can recommend SMT V and FE Warriors Three Hopes if they still fall under "recent"
Replies: >>108086
Is Ztranslate still the best free service for translating VNs (that doesn't require a credit card like google)? Is there still no good translation software I can run locally?
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>>108068
Never heard of Ztranslate. I only know about Textractor, ITHVNR, Rikaichamp. I haven't used these in months so I don't know how outdated things are. Thanks to advances in AI translation software over the year, I'm assuming there's better stuff. I came across this with a quick search. The links in the VN thread are very outdated.

https://www.reddit.com/r/visualnovels/wiki/vnhooking/#wiki_textractor.2Byomichan_or_jl_.28recommended.29
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>>108049
>Unicorn Overlord
How bad is the translation?
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>>108076
The translation just adds more Shakespeare flavor text. Otherwise it's not butchered like 13 Sentinels.
>>108069
Text hooking isn't feasible for a lot of console VNs and for OCR that page recommends mingShiba's Sugoi Toolkit/Visual Novel OCR garbage which is the worst software I've ever used in my life. RetroArch+Ztranslate is much better if there's a libretro core that runs your VN well, and there's other software you can use with Ztranslate which I haven't tried.
>>108065
>SMT V
The amount of shit taste concentrated in this thread is staggering
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https://noisypixel.net/ys-x-nordics-review-adol-christin-northern-adventure/
I completely forgot Ys 10 was even a thing. I haven't payed attention to Ys ever since NISA started handling the games. So I forgot this game existed.

>>106427
Btw they finally did remove the Epic stuff.

>>108086
Anon stop shitposting and actually talk about games you play.
Replies: >>108091 >>108101
>>108088
>Btw they finally did remove the Epic stuff.
Wrong, the game still installs the Epic Online Service in your computer, but they are not forcing you to make an Epic account.
And their newer games will force you have the epic shit you like it or not, like in world brothers 2.
>>108088
>saying someone has shit taste is now shitposting
Retard detected.
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https://store.steampowered.com/app/2514640/All_in_Abyss_Judge_the_Fake/

A demo for All in Abyss: Judge the Fake just released. It's a card battling puzzle game where you play Texas Hold‘em with other crazy girls who are cheating. The goal is to investigate the opponent before the match and then use the info you've collected to thwart their cheating, so you can just cheat harder and win. In the demo, you play against Ulu who has a dog-like sense of smell and somehow uses this to cheat. So you have to use that knowledge to counter her cheat skill. The game has some pretty nice music and bratty girls. It's worth checking out but the game comes out next year.
>>108117
Can I play as a middle age man that rapes corrects them after winning?
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>>108138
Considering the girls die a horrible death when you win, no. You cannot.
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>>108139
>the girls die a horrible death when you win
That is not the fetish I was looking for.
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>>108146
The deaths are like Danganronpa in the sense that they're designed to personally fit the character. For example the first villain you play against. Ulu really likes sweets. Her whole outfit is made to look like sweets. So to kill her she is force fed sweets via a tube until her stomach ruptures. Possibly someone's fetish.
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>>108147
>Spoiler
>Possibly someone's fetish
>Possibly
I don't see how that couldn't be one.
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>>108178
Or something inspired by that old movie Seven from 1995?
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>>108179
More like pic related, but with death correction.
>>108139
 >>108147
God damn that's hot.
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>>108117
>kaiji except with girls
Neat. Hope they announce some more girls since the game's looking very barren and the candy bitch isn't doing it for me. Can anyone share the demo?
>"We are using AI-generated images for the background in the visual novel part"
Gay. Suppose they are awaiting some reception to then replace them in the finished product, or perhaps they are this lazy.
>>108139
>the girls die a horrible death when you win
Are the CGs explicit?
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>>108200
I don't see a problem with using AI to make backgrounds as long as they're cleaned up enough so that you don't even know they're AI. Many VNs have either real pics with filters over them or free use backgrounds. Sadly the amount of great artists who focus on backgrounds is very sparse. So this can be a nice in-between assuming they know how to generate backgrounds properly.

>Are the CGs explicit?
I don't think so. It would possibly be banned from Steam if they were.
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https://www.dlsite.com/maniax/work/=/product_id/RJ01114724.html

MONSTER GIRL PARADOX FINALE IS OUT
I believe the translation is up too.
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https://wccftech.com/tales-of-rebirth-english-patch/
Tales of Destiny Remake and now Tales of Rebirth translation? Very nice time we live in.
Why aren't there any mahou shoujo games? I tried looking for some but from recent releases I only found a Madoka gacha 'game' and a bunch of VNs. Neptunia kinda works as the type of game that I'm looking for, but it's strange that such a popular genre doesn't have a proper game.
>>109152
>it's strange that such a popular genre doesn't have a proper game. 
Wasn’t that what Valis was aimed at being? A vidya-original mahou shoujo game (turned into a series)?
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>>109152
<In addition to Valis.
There are a lot more, but all the ones I'm thinking of are based on anime/manga series.
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>>109152
precure has quite a few
https://gamefaqs.gamespot.com/games/franchise/3067-precure
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Have any of you lads played around with the Double Action update for Blue Revolver yet? I'm not sure what to think about having one shot type for each of the three ships instead of having three shot types for two ships, but playing a shmup at 120Hz feels great and it's nice to finally have replays and leaderboards on the Linux build.
Replies: >>109170 >>109524
>>109152
Well, that depends on what type of game you want. Does a lewd game titled "Kozue's Strange Journey" count?
Forgot another, Magical Girl Celesphonia.
>>109152
Both Blue Reflection games were just that. They were turn based RPGs made by Gust. I don't remember if they were good but they had great soundtracks.

>>109160
Haven't played that in ages but it got a random update after a decade?
Replies: >>109172
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>>109170
Double Action has been in the works for a couple years, but got delayed repeatedly because the dev was a dangerous combination of fat, hoarder, perfectionist, and Scottish. Each of those traits fought the others for several years until he got over himself and released the update.
>>109158
My question was partly asking why the gaming industry doesn't make at least one mahou shoujo game aimed towards women. Precure was released in 04 and all the girls that watched it are now working adults that could be potential customers. Korean and Chinese studios have partly realized this and added in extremely detailed character customization to their MMOs, something women strongly use. Yet, despite that a genre that has been aimed towards women for more than three decades hasn't had a new game in any modern console.
Replies: >>109183
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>>109181
>My question was partly asking why the gaming industry doesn't make at least one mahou shoujo game aimed towards women.
Because majority of women don't play the same games as men. Women tend to go for things like otome dating sims (Almost entirely Design Factory and Otomate's entire catalog), adventure/puzzle games (Like LoZ), social/farming sims (Harvest Moon, Animal Crossing) and pet-raising games (The Chao Garden). The most you get to "mainstream" is stuff that already appeals to men, unless you're talking about games like Napple Tale.
Replies: >>109185
>>109183
Adventure games like Zelda are a good example of the type of games I think could work with mahou shoujo.
>Because majority of women don't play the same games as men 
But it still doesn't explain why they haven't done any mahou shoujo games since you can fit that genre in games that are already popular with women. 
>Napple Tale
<released 2000
All the other games you've recommended have been from the early 2000s or before, I just think it's plain stupid that they haven't done ONE (1) game to try out the market. I might be completely wrong and such a game might bomb, but the genre is still alive today in anime, manga, and merchandise, why not try to make a proper game and not some mobile puzzle game like they do with >>109159
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>>109185
there haven't been any good video games in any genre since the 2000s
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Playing Fire Emblem: Shadows of Valentia. I was previously playing Fire Emblem: Shadow Dragon. i.e. these are the DS and 3DS remakes of the 1st and 2nd Fire Emblem games, respecively. 

A big annoyance I had with Shadow Dragon was how many mechanics and things in general aren't explained in game. The relationship mechanic isn't explained or mentioned in game at all. Growth rates are a big deal, yet there is no mention of them in game. There was a supposedly recruitable NPC in that 1st chapter with ballistas where his girlfriend in a village said he only answered to girls, yet none of the female units I threw at him (as well as Marth) made him turn. Shadows of Valentia has similar issues, it does at least show character relationships and their effect in the UI, but it has its own share of hidden information like those astral shards that boost character growth and there's nothing in game that mentions it. Or all the quests you can't complete until later chapters, and then you have to backtrack, and there's no quest tracker in game. I don't want to keep track of all of that. It feels like the kind of stuff some games did in the 80s and 90s to sell game magazines that would contain the secrets, maybe it transferred from the originals to their remakes?

Shadow Dragon also had something that really pissed me off in that those 3 Pegasus Knight sisters are all recruitable, but they kill each other if they meet, they need to meet Marth, which is retarded. I eventually dropped it at around chapter 23 because it wasn't fun anymore, but I craved for a game like that without the jank, so I picked the remake of the next game. Also, I have the undub hack for Shadows of Valentia and I can tell the subs are often completely made up with my "I watch anime" level of Japanese.

Shadow Dragon is rough and janky, Shadows of Valentia is a lot better.

I also try to make my parties all girls (who even cares about male characters?), but at this point the 1st 10 characters in Alm's party include 4 saints and 2 pegasus knights because most female characters are saints, mages, or pegasus knights. And pegasus knights get cucked out of participating in most battles because of archers.
Is there an otome dating simulator where the only romance options are other girls?
Replies: >>109343 >>109349
>>109342
So a yuri dating simulator?
>>109342
Dating sims with actual simulator mechanics are rare. However if you just want a good yuri visual novel, you can't go wrong with the FLOWERS series. They also have great soundtracks.
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>>102036
I might as well say a bit about Lorn's Lure in case anyone here was tempted to throw a couple shekels at the dev on itch or something.
Quite simply, it's a bait game. Both the player and protagonist are lured in with a deceitful demo: the player being shown an open-ended climbing game set inside a megastructure inspired by BLAME!, and the protagonist seeing something beyond his boring normalfag life and an answer to the structure's mystery. Instead, the player gets a linear and floaty first-person platformer, and the protagonist gets to wander in exile. Both see glimmers of what they were promised throughout the game's length, and both are told at the game's end that they were deceived and lured in to feed a spiteful monster (in the player's case, the developer and his pocketbook).
I really wish this were a good game, or even a good borderline walking simulator. It really isn't, even on a raw mechanical level. Climbing is the only movement mechanic which feels good in this game, and for vast chunks of the game it's either not an option or not the one the levels were designed around. More focus is placed on the walljump, the air dash, a long jump, and a grappling hook you're only given several minutes of practice with before being thrown into the game's final chase scene, all of which feel like dogshit in ways I can't really articulate. Near the end I spent more time resetting my stamina metre on steep slopes and airdashing up them than I did climbing. In fact, you spend so much time jumping around on slopes and weird geometry that it sometimes feels more like you're abusing badly-designed map geometry in a Source game than playing a regular platformer, which can be fun as shit in a Source game, but here it's somehow had most of the fun sucked out of it.
What about the megastructure itself? It sucks. Most of the time it doesn't feel like a vast structure or machine at all, but a bunch of very big caverns with stuff floating around inside and some large pipes here and there. It has its moments, but not enough to stir much within you, and not for long. The best aesthetic moments you'll get out of it is if you ever get out of bounds and see some exterior bits of probuilder level geometry, which have a far vaster sense of scale and the sublime than anything you'll see in the levels proper, and these being the game's standout moments for me is honestly sad.
I really, really wish this was good, even if it had a bleak story, but it isn't. Everything it does (perhaps besides its climbing) has been done better by other games. When all is said and done, you're left with a shaggy dog story that's a waste of time for both player and protagonist, and you don't even get a journey that's all that much better than the destination. I'd only hesitantly recommend this to a speedrunner or anyone willing to blow the game's levels wide open. To everyone else, especially those who loved the demo, it isn't worth it.
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Beyond Citadel came out today. Haven't tried it yet, as I haven't beaten the first game, but from the screenshots it looks like its environments are a bit more varied than the OG's.
Replies: >>109521
>>109518
I played the first one and it is fun, going to check the new one.
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>>109521
I hope he can get it onto GOG alongside the first game. It might be a bit harder for him this time, given that he has taken the self-publishing route for the sequel, but hopefully they'd be less anal about letting it on than usual, given that it's the followup to a game they already sell.
Replies: >>109523 >>109526
>>109522
The guy's website linked on the game's Steam page is to a DLsite blog, yet the guy hasn't released either game on there. That tells me everything I need to know.
Replies: >>109526
>>109160
I have and it's quite good. I like everything except the remixed tracks, but that's just a testament to how good the OST of the OG is. I just can't really get into the game. I don't like its dynamic difficulty. It's either too difficult or too easy. I am also not big on its scoring system. It's good that its emphasized a lot, however I am not big of having to babysit an energy meter while dodging a barrage if bullets.
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>>109522
>>109523
If pic related is any indication, his publisher sounds like a pain in the ass to deal with.
Do you know what kind of cut DLSite takes from sales, by any chance? If it's higher than Steam's and GOG's, that might have something to do with his games only being available through those two.
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>>109526
their cut varies depending on how much the game costs.
Beyond Citadel costs ¥1530 on Steam, if the price on Dlsite is the same they'd get a 43ish% cut.
>source: https://www.dlsite.com/home/circle/invite
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Heh.
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>>109920
What game?
Replies: >>109940 >>110279
>>109938
Beyond Beyond Citadel.
Replies: >>109941
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>>109940
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>>109941
That isn't Beyond Beyond Citadel.
Replies: >>110279
GoG has some preservation program for old games and recently added Dino Crisis, also saw that you could vote on what games to bring back but I couldn't find if that vote was still open.
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>>108117
>the sephiroth hair curtains that double as sideburns
>the x-shaped bangs covering her face
>the chiaki perm in the back of her hair
>the heart shape in the buns that looks unconnected to the rest of the twintails
>the multiple ahoge
Her hair design is all over the place albeit not necessarily bad.
Something about her mouth placement upsets me though, specially in her idle sprite. She's got some very fat cheeks/large chin going on there.
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>the Viva Project spic is making Viva Project: LLM edition
Ex-8/agdg/ retards are the most powerful gamedevs and will bring about the apocalypse.
Something about waifufags talking to chatbots of their waifus still strikes me as off. No matter how advanced a LLM gets, it will never be your waifu, but rather a neural network posing as her.
>>110094
Isn't that the same as an idea is not equal to any of its implementations? This stuff is as old as Plato, I guess.
https://en.wikipedia.org/wiki/Allegory_of_the_cave
Sage for offtopic.
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>>110094
>Viva was abandoned for this shit
I don't want a robowaifu simulator with some gay story about Isis playing with her husband's dismembered penis, I just want a better anime waifu simulator.
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>>110094
Everything was going so well until "AI" maymay.
>>110104
Wait, Viva project is no more?
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>>110112
>check the ((( kickstarter ))) page
>it says the game can be played without neural network faggotry
That's good, at least, but sadly it'll probably be the AIfag audience who drowns the developers in money. This thing could be crack to the kind of faggot who uses AI chatbots if it has good modding support.
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>>110112
discontinued years ago: https://sgthale.itch.io/game
OpenViva is also dead: https://github.com/OpenViva/OpenViva-Unity
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>>110113
>several days into the kickstarter
>they've hit every single backer goal except VR
Why would an ice biome be higher up than mod support? Is cold weather that painful for Mexicans?
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>>110209
Mucho frio, ese.
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Aaaaaaaaaaaaaand here we fucking go again! Tubular!
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>>109920
>>109938
>>109954
It's out.
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Does the PSP version of Conception: Please Give Birth to My Child has a fan translation?
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>>110209
>check back on the kikestarter
>they hit the VR support tier a couple days ago
Good for them, even if it's not my thing.
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>Psycho Patrol R has a semi-official anime and manga recommendation chart
>suggests reading a book by a german schizo who believed that fascism was caused by the family structure and not sexualizing children enough
>basically every fucking character in the document (besides the weeb mechanic who draws herself as an anime girl) is some kind of seething eurocrat who does heinous shit and excuses it as "dehitlerification" or some way of fighting nazis
>the accountant is a suspiciously long-nosed fucker whose name ends in ((( berg )))
>the resident psychologist is a follower of the aforementioned german schizo and an out-of-touch marxist who LARPs as an anti-authoritarian
>there don't even seem to be any neo-nazis in the setting
>it's all a bunch of normalfags, commies, and other retarded schizos lashing out at each other and calling each other hitler
Gotta say I'm intrigued. I'll try to report on whether this shit is any good or not, although it won't be as useful as a review from someone with more mecha game experience.
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>>110845
>wrote don't instead of doesn't
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>Disillusion
This is a rough one. I like the aesthetics and exploration, but its combat is such a slog and so reliant on two missable skills to be tolerable that it almost ruins the experience for me, and I can see why its prequel gave the option to turn that shit off.
So, it's a first person dungeon crawler made in RPG Maker of all things (apparently there's plugins for that) where you play as a golem ascending a strange tower with a Greek muse as your companion. You wander around its maze-like levels, stumble into some of its optional areas while missing plenty of others, gradually get a feel for its setting, and bump into weird NPCs who may or may not be hostile. There's no actual way of distinguishing between friendly NPCs and enemies beyond seeing if they're blocking a hallway or not, and even that doesn't always mean they'll fight you. You just have to walk up to them, talk it out, and try your best not to piss them off. It's an interesting approach and keeps you on your toes a little when you approach NPCs, partially because they'll sometimes give you new skills if you speak wisely but also because the combat is such ass.
Yes, it's stardard RPG Maker combat with one party member. Yes, the enemies usually have too much health. Yes, their elemental weaknesses take guesswork to figure out and often barely amount to much when they exist at all. MP-restoring items are relatively scarce, money's tight-ish until you're near the end, and even when you're overlevelled and overarmoured to the point that most melee attacks do zero damage, your average enemy will still take ages to go down. Eventually you'll end up cycling a lot between a cheap HP leeching move and a move that eats 25% of your HP and shits out 25% of your MP, and even with that important speedup it's still a real slog.
This especially sucks because if its combat was even slightly better, it'd be an easy recommendation for people into weird RPG Maker games and exploration games. There's enough weird shit tucked away in its mazes that exploration feels worthwhile, and knowing that potentially any NPC could be hostile (even shopkeeps) adds this subtle tension to conversations which I enjoy a lot. It'd be almost perfect for replays, but the combat drags it down so much that I really don't see how its fans can stomach multiple runs of this thing.
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>>111203
Actually, no, even though the hidden areas are neat, its fans stomach multiple runs for one pretty obvious reason: Melpomene. I didn't take very many screenshots of her (or of the game, period), but it turns out that a journey through an alien soul prison is a lot more bearable for both player and protagonist when there's a cute anime girl at your side who loves you.
https://www.youtube.com/watch?v=RYL7oumXSwc
Holy shit Chaos Code 2 is not dead and is in fact coming this summer.
>>108117
This game came out btw. The puzzle/cheating gimmicks are interesting. Sadly the CGs aren't as graphic as the penalty game descriptions but it's still a good game overall.
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https://store.steampowered.com/app/3632010/signal/
An indie game about Lain that I've kept my eye on is releasing soon, despite there being a steam page available I still don't really know what the gameplay looks like.
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I don't know who she is or where she's from but I fucking KNEEL
>>111594
I think that's Mabinogi with it's new graphics update. Or the mobile version.
https://www.youtube.com/watch?v=0_aqEpjopHA&pp=ygUIbWFiaW5vZ2k%3D
>>111594
Wait, is that the game where anons could play as a qt loli and even adopt them?
>>111594
With how much Nexon butchered the game, I'm impressed that it's still alive.

I wonder what the stats are like on someone who has been playing it for 20 years.
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>>101268
https://gbatemp.net/threads/xenoblade-2-delocalization-retranslation-patch.667076/
https://varishangout.com/index.php?threads/xenoblade-chronicles-2-heart-to-hearts-uncensored-mod.2153/
A year later. Xenoblade 2 has be decensored/delocalized.
Replies: >>111746 >>112060
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two days left til my giantess gf
>>111724
Fuck, thanks for the heads up!
How bad is the translation for Trillion: God of Destruction?
Replies: >>112067 >>112083
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>>111724
>Delocalization
I want to be isekai'd out of a world where this is necessary.
>>112059
I have never read anything bad about that game.
>>112059
It's a fine localization from what I remember of it.
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>Risky Revolution's PC port comes out
>it's only on Steam
Thanks WayForward.
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>>112559
Waybackward.
>>112559
Upload your copies so I can download them as a joke, haha!
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Star Fetchers: Escape from Pork Belly
It's a paid spinoff for a free cuckchan /agdg/ game, and said spinoff is in a completely different genre: a roguelite PunchOut knockoff. The protagonists from the main game have been kidnapped and held hostage by a gang that runs an illegal fighting ring, and there's ten boxing rounds left until you've paid off the debt and are free to leave. How well you're paid depends on your performance in each fight, and between fights you spend a bit of the cash to heal up and buy stackable items. Lose a match, and you're sent back to the beginning with zero of the metaprogression that plagues modern roguelites and acts as a crutch for players who don't git gud.
The fights are pretty decent. There's a good variety of more and less human enemies with decently varied attack patterns, and if you ignore their patterns in favour of flailing around like a spastic retard, you'll just get pummelled no matter how good your item loadout is. You generally want to position yourself well and stand your ground so you don't waste time and stamina on unnecessary dodges, then react quickly and immediately punish enemies for mistakes without going so overboard that you miss and create an opening.
The aforementioned items actually do change things up a lot without trivializing fights. There's pretty standard health, strength, and speed upgrades which shouldn't be ignored (speed especially), but the rest are a lot more interesting because they grant different effects. Items that damage enemies on a successful dodge or when you're hit, temporary speed boosts when you're hit, health drain from landing hits, damage bonuses when you're either high or low on cash, gold teeth that increase your payout when you're hit, blah blah blah. A lot of them play off each other in interesting ways and reward riskier fighting styles, especially when they're stacked, and this works out really well within the story mode's short length. Sadly it can get out of hand in endless mode and so completely outpace enemies' stat scaling that they eventually die in one hit, but that's only really an issue if you're good enough at endless mode to get that far.
Now this is well and good, but the real show-stealer is Pork Belly's fight announcer/nurse/item vendor, Nevada. Nevada may be the only cute nigger in video games even if she's a fucking retard. You can talk with her between fights, flirt, and eventually unlock this painfully cute mexican cowgirl outfit for her to wear. I would marry that charismatic moron so hard if she recovered from her gambling addiction, and it pains me to say that almost all of the fanart of her sucks. Star Fetchers mostly gets tumblr fanart instead of weeb fanart even though the devs are cuckchan weebs (I think it's mainly due to the writing style), and while tumblrfags can sort of manage to make the other characters work in their malformed styles, they inevitably either mess up Nevada's face, make her too detailed in the wrong areas, or pull the usual tumblr art thing and turn her into an ugly, big-nosed freakbeast. Yuck.
Something else that bugs me is the curved CRT filter. The base game didn't have it, but Escape from Pork Belly has that stupid meme shit enabled by default and will not let you turn it off. I don't completely hate it, but that thing probably looks like complete ass if you play the game on an actual CRT, and I wish the devs would have accounted for that instead of forcing this shit on the player.

Overall though, it's a pretty good little game. The visual style and writing won't fit everyone's tastes, but the fights themselves and item variety are solid even if they aren't as original as the main game's mouse-controlled, sidescrolling sword combat-

>writing this post
>check devs' social media through nitter no bluesky accounts, which I'd say is a good sign
>by complete fucking coincidence discover I'm writing this on the game's 1 year anniversary
>the game is getting a new update today with more shit and more outfits for Nevada
Fuck, so much for being done with this thing.
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Okay, now for something more unambigiously anime: the MotorSlice demo. It's a third person action/parkour game starring an anime girl with a chainsaw sword, way too many moles, and a malfunctioning drone which doubles as the in-game camera. For work-related reasons she wanders around a megastructure and fights fuckheug construction robots by climbing them Shadow of the Colossus-style and carving them up.
This is a pretty neat idea, but there are some caveats. The first is that the character handling isn't what you'd expect and definitely needs a bit of fixing up. P's movement is much closer to what you'd see in a cinematic platformer than in most platformers or action games. Her jump has very little air control and both feels floaty in the middle yet drops like a stone near the end, so you really have to commit to every leap. This isn't too big of an issue on its own once you're used to it, but it plays into a bigger problem. See, when you combine it with how horizontal and vertical wallruns, mid-climb jumps to an upper ledge, and regular walljumps are all triggered by pressing the jump button against a wall, any quirk in how the game guesses which of these four moves you're trying to pull off depending on your input and camera angle means you can all too easily fling yourself in the wrong direction with no hope of recovery and fall to your death.
The other may be something specific to the demo's boss and not the rest of them, but I'll mention it anyways. A big part of the fun of SotC's bosses was that they were constantly moving around, writhing, and trying to shake you off, so clambering around them was perilous and it wasn't always obvious how to progress. The demo's boss, in contrast, is just a giant dumpstruck and does absolutely nothing to defend itself after you've begun climbing it besides tilting its bucket back. "Fighting" it feels like climbing a very linear, stable piece of level geometry instead of carving up a huge monster. There is never any question of how to progress beyond wondering how to angle the camera so the game won't suddenly launch you in the wrong direction, so ultimately your battle ends up being more against the game's controls than the boss itself.
That issue of overly clear progression ties into a larger overall problem with the level design. It's very linear outside sometimes having a side area or two with collectables, which means there's a huge and increasingly noticeable gap between how the game presents its world as an inhumanly-scaled megastructure and how the level design actually plays out. What should be a gigantic playground for the player's movement as a parkour game instead becomes window dressing around an linear obstacle course and thus subconsciously feels less "real" than some better megastructure games. In those, the vast scale hits harder because you can actually reach and scale their vast distances, heights, and depths, whereas in MotorSlice most of it is basically skybox.

Those design issues aside, I'll also mention that the main menu is not kidding when it warns you the game is unoptimized. Not only that, but the quality options are all locked behind a single preset selection which includes render scale. That's right; not only can you not competely disable UE5's blurry anti-aliasing options, but you get additional blur from upscaling unless you can also run the game at the maximum settings. What should be a very clean visual style ends up being overly soft and smeary in ways that look even worse when you're standing still or examining screenshots. And to add insult to injury, the MC is unconvincingly voiced by everyone's favourite brony, Kira Buckland.
Replies: >>112941
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>>112939
I wish this post didn't end up coming out as negative as it did. I enjoyed my second playthrough of the demo, and it's mechanically okay outside needing some work on the wall movement, but the problem is that it's painfully close to being a way better game. These niggles grow more obvious the more I play and spill out when I try to talk about it, and I just end up hoping that the dev and publisher give this thing more time in the cooker so it can reach its true potential.

That stuff aside, it does have some fun attention to detail in places. For example, it's so committed to the in-game drone camera being another character in the game that you can actually damage it if you try hard enough, with the cracked lens carrying over to any optional interlude cutscenes you trigger, and it has a flashlight which casts dynamic shadows in the game world. The MC will blush and get flustered if you fly the drone too close to her, and if you discover that you can poke her in the main menu and do it too much, she'll eventually get annoyed and press the quit button.
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>Peripeteia updated the other day
>added a customizable crosshair system
>one of the crosshair presets shown in the update video is labelled "goatse"
top jej
It's about time I gave this thing a real shot and actually finished it.

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