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kawashimath.png
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The World of Moral Reversal Scanlation Thread
Where’s Redrawer Edition

Mangadex page: 
https://mangadex.org/title/20978/the-world-of-moral-reversal

Previous thread:
https://prolikewoah.com/animu/res/2097.html
https://archive.is/BbHTf

Current status:
Chapter 38’s main script is inserted. Page art needs to have the text properly cleared off to keep our output quality high. If anyone is capable and wants to take on redraw duties, raws are here >>97369 for now; I will repost them here if the English chapter isn’t done by the time the old thread 404s. Please ask for English text overlays if you need them as masking so we can cut down on work required.
Replies: >>99002 >>102903
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>>98999 (OP) 
I want to SEX this mom
Translation stuck?
Replies: >>101303
>>101297
I've got the text laid out. Still needs a redrawer though.
Replies: >>102864
>>101303
Redraw stuck?
Replies: >>102894 >>102903
>>102864
Yes, we have no redrawer.
Replies: >>102903
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>>98999 (OP) 
>>102864
>>102894
Previous thread has 404ed now, so here's the raw pages if anyone wants to try their hand at redrawing them. Again, English text overlays can be provided.
Replies: >>102904
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>>102903
Replies: >>102905
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>>102904
redraw stuck foreber and eber
Replies: >>104297
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>>104253
New redrawer here, I only had time to do page 1-4, 10-15 because page 5-9 seem veyr time consuming. I should be able to do them tomorrow though. It was quite fun to do it though (except for page 4 that one sucked).
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>>104297
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>>104298
Just noticed the remaining ぬ on pg. 11, here's the fixed one.
Replies: >>104306
>>104297
>>104298
>>104299
Thanks for helping out with this. Running some comparisons right now against the working English files. It’s going to take some more work to get these looking right, but I’ll do what I can to make that easier. Hopefully text overlays help with that, so I’ll start making transparencies for you tonight (need to do some custom tracking on a few fonts first). Just align the corners of the overlay's edge with that of the page background, and the positioning should be right where it needs to be.

In general, the gray shades throughout the pages though are a bit darker than the backgrounds on the raw pages. Hopefully it’s something that can easily be corrected on your end with some troubleshooting. For now, what color profile mode are your working files you’re outputting from? The ones on my end are Grayscale at 8bits per channel, which is the default the pages should have when opened in an editor program.

Page 0004 in particular is one that’s probably going to take the longest to get looking right, in part due to all the custom hand-drawn elements. I’ve opted to get you the overlays for that first and foremost, but there’s only so much of the background they can cover. The text on the left side is likely to be more of an issue, given it has to start with a one letter word due to the structure of it being a “Yes/No” question, followed by asking the reason (IE: I don’t think rewording it to “Why did I think the coupons were money?” is the best idea).
Replies: >>104307 >>104308
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>>104297
>>104306
Replies: >>104308
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>>104306
>>104307
More overlays. Sticking to just the pages that have text over the artwork.
Replies: >>104309
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>>104308
Replies: >>104310 >>104311
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>>104309
>>104298
>0010
Ah, I see I need to fix that. Probably had two different layers as text positioning tests.
Replies: >>104311
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>>104310
Use this one instead of the one here >>104309 .
Replies: >>104313
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>>104311
I'll get to the pg 5-9 later today. I am missing the text overlay on the bottom panel on pg. 3, the クーポン? part.
Replies: >>104314 >>104316
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>>104313
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>>104313
The overlays are meant for being able to edit around; to know which parts can be obscured with the English text and thus save on time and energy. For example, that circular formula/graph on the right side of the first panel for 0004: rather than a vertical line making up an edge, the edge of the circle should remain round and flow beneath the text layer. I'm not much of a redrawer myself, but I do know that it's about anticipating what's under the raw text for a cohesive feeling edit, and using the English text to know where you can fudge it and not have to put in as much effort, since those pixels won't be seen on the final pages.

Again, I'll work with you later on getting some of that looking better. For now though, give fully redrawing the fingers in the third panel of 004 a try, as they just sort of vanish as it is now, and fix up someone of the areas where the stroke of the raw text is still present (such as around Kawashima's sock on 0011). Also, see if you can figure out anything as to why your edited pages are coming out darker than the raw pages up there are? Try opening both versions of 0003 I've included here in your browser as tabs, and then toggle back and forth between them. You should be able to see a difference in the shades in doing so, especially with the last panel. It's important the shades come out right, both for preservation of art detail and so I can mask various things back in if need be.
Replies: >>104374
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>>104316
Here's an example of the redrawn finger. As for the change in the darkness, it must be something in my export options that makes it come out like that. I no nothing about image editing so I've got no clue as what these settings mean.
Replies: >>104390
>>104374
GIMP, huh? I’ll see what I can find. From a cursory glance, it at least seems like a recurring enough issue with the program, like it’s had some compatibility issues between color profiles and png output, as opposed to being some obscure problem. Just as a test, does exporting as a higher quality jpg come out with the right color palette, or is it still off? And which update version of GIMP are you using?
Replies: >>104404 >>107386
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>>104390
Here's pg 3 with 50%, 90% (the default setting), and 100% quality. My version of GIMP is 2.10.10.
Replies: >>104408 >>107386
>>104404
Thanks. Yeah, even as jpg 100%, it still comes out darker than it should be. That strikes me more as an issue more with how the raw file rendered when initially brought into the program, than it does being strictly an output issue. As one more test, if you place that 100% JPG into the working file, directly over the raw page layer, does the palette look any different in the program itself (IE: toggle the placed layer on and off to see difference), or do they both appear the same shades?
Yo, is this still being worked on?
Replies: >>107320
>>107310
It's pretty much dead because we don't have a redrawer.
Replies: >>107384
>>107320
Show me what needs to be done. Link to the posts with the content.
>>104390
>>104404
The original JPEG standard doesn't define a color space. Different programs out there assume all sorts of different stuff in all sorts of situations. Different programs might interpret JPEGs as BT.709, BT.601, and sRGB, and change which they assume depending on the JPEG's resolution or some other heuristic, and different programs and hardware produce JPEGs in different color spaces. You can embed color space information in a JPEG to try to help, but few programs do anything with that information.

The same is true for PNG, but the standard itself is somewhat biased towards sRGB, and it has always been primarily used in home computers which are all sRGB, so in practice everyone assumes PNGs are sRGB.

The most significant difference between those standards is their gamma curves which handle how bright the output image which is precisely what you're noticing. 

You can try converting from the possible color spaces to sRGB until it looks right and assume your raws use that color space, I don't really work with this stuff so I don't have a program to suggest.
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