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Tegaki
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seasonsmemorial.PNG
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seasonstitle.PNG
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If you have any experience in ZZT game development, or are willing to learn  (8th graders made their own games with ZZT-OOP), then I am looking for help finishing my ZZT game "Seasons".

I will be handling storyboarding and planning. I've got a couple pieces of it done, but at the rate I'm doing it all myself I won't get done before I turn 40.

Even if you help make ONE board it will be greatly appreciated and you'll be credited appropriately.
Any progress? Can you opensource it on GitHub?
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I am a decent programmer, I can write in Lua, C99, Common Lisp, Java and I have some expierence with C# in Unity and Python in Pygame too. I would like to help if the project is completely public domain, otherwise I would consider it unethical to contribute.
Replies: >>454
>>453
If you find this doesn't pan out, please come help us build robowaifus then, Anon.
https://alogs.space/robowaifu/
Replies: >>456
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>>454
Robowaifus sound awesome, thanks for giving me the link, I will look into it in my spare time and help you guys out - at the end a robowaifu is a great dream of mine too.
Replies: >>458
>>456
Y/w Anon. There's a large degree of crossover between vidya dev, and several of the sub-domains for robowaifu creation. Mechanics (as in the physics involved in bipedal humanoid motion & control), and character acting are a couple of good examples of this.
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