TOURNAMENT INFO
-If final player count is below 26 players, the event will be a Best of 3, Double Elimination contest. Otherwise, it will be a Best of 3, Single Elimination contest.
-Use autopunch as a host when forwarding ports is impossible. Try to mention that it's used in the thread in case of connection failures - for some players, autopunch may simply not work. Link for non-modpack games here - https://github.com/delthas/autopunch
-Streamer is likely to be autistic, please put up with him.
-Take it easy.
TOURNAMENT PROTOCOL
From previous tournaments, there are some things that we've learned regarding the setup. Therefore, all participants are asked to get a couple things ready for when something inevitably goes wrong.
1. OTHER PLAYER DIDN'T SAVE REPLAYS
As spectating is unreliable at best, it's best to automatically save replays (enable in options). After the match, one of the players must upload the replays (found in Hisoutensoku\replay) and then give strmfag the link. This will let everyone see your matches on strm.
2. TWO PLAYERS ARE MATCHED UP, BOTH CAN'T HOST
If you can't host, get autopunch (https://github.com/delthas/autopunch ; full installation already has this); both players need this. It will likely not function on a work network or an old router, so keep that in mind. If the participants fail to have a game until the winner is needed for the next round, it will be decided by concede or coinflip.
3. TOURNEY STARTED, SIGNED UP PLAYERS STILL MISSING
If a player is absent during the first round, his match is skipped until the rest of the matches within the round are done. If he's not there by then, he's counted as a bye and his opponent advances in the bracket. Same applies to later rounds. Don't hold everyone up.