>>116231
>They wrote themselves into a hole focusing on the Story of Samus Aran to the point now where every game has to be some kind of prequel or in-betweener and is massively creatively shackled by expectations of what Samus Aran is supposed to be.
True, but Metroid is also still from the old type of games, where the gameplay comes first and foremost, and any lore or story is later retrofitted to the gameplay. People liked Metroids because the physics felt good, powerups were fun, map was interesting, music was good, it had a specific atmosphere. And if you beat the games fast enough you get a pinup illustration of slut Samus. Nobody checked out new Metroid games to see where the "story" went. Super Metroid has a bullshit excuse for a story, and its one of the best in the series. Zero Mission doesn't have a story, and lots of people love that too (not me, but that's beside the point). And Dread had a decent story and amazing everything else. Fusion was good too
>Metroid won't have a chance to be good again until they kill her off and replace her with another faceless grunt in powered armor.
>good again
Dread was excellent, so you're full of shit. Actually, all 2d Metroids range from good to genre defining.
Also, all 2d Metroids follow a linear story, the only prequel/inbet