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This is the Corruption of Champions mod being developed by the anons of /hgg/.
Corruption of Champions is a text-based flash game overhauled with new dungeons, new mechanics, new characters, and a lot of lolis.
The mod is open to content submissions, anons can and are writing new content to be implemented all the time.

Downloads
Latest Version (1.6.18.1 hxgg) +Changelog in link (hxgg is the new main branch)
https://mega.nz/folder/St0HiaTC#oNQs48SWTDvmDBLHWZuHHA/folder/n8ti1JjQ

Information
>Game Related
Source Code: HXGG: https://gitgud.io/Oxdeception/cocanon-mod-haxe OLD: https://gitgud.io/BelshazzarII/CoCAnon_mod

>Thread Related
Previous thread: >>62573
Thread Archives: https://gitgud.io/Blank/CoCAnon_mod/raw/OPT/Archives
OP Template: https://pastebin.com/raw/q38Ccy3n

>Writing Related
Content Submissions (Chronicles):  >>59885 >>59886
Submission & Misc. Archive: https://drive.google.com/open?id=1LGK4sPuWH69iEZ9ZmX2fnfDRrhj7h4hQ
Writing Guide: https://docs.google.com/document/d/1PGysInt0S0VHYvPv0b__4xpHqrfbE-zikQiRonsnUsU
If you can't write, read. Get what you want in game by engaging in the creative process as a critic or proofreader.
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Alex cuck guy, post the latest versions of all your scenes please.
Anyone else currently working please do that too. Should organize some stuff and get work done now that we're getting updates again.
Replies: >>66482
>>66480
https://pst.moe/paste/nuvqjb
Alex threesome, requires feedback.
I have not revised the sharkcest based on latest proofing yet, I'll get to it soonish.
Replies: >>66535
Just grabbed the Android version, which I last used a few years ago. There's some issues it seems to be having that the older version didn't. It's losing track of some companions and camp statues, and has some text formatting issues.

For the former, it seems to keep forgetting the "snowing" status of camp and deletes Nieve after a little while, then restarts the "snowing" status to the beginning. Likewise, recruiting Rathazul ends up being temporary, as he'll disappear from camp and you have to go back to Lake and redo his full recruitment all over again.

As for text formatting, stuff that ends up in the text box sporadically gets overlapped, with notable cases being the settings menu and the first round of combat. Also, the labyrinth maze's formatting is completely mangled so it's much harder to figure out (unless you're an autistic who's done a dozen runs of it already and knows it by heart at this point).

One last thing, I can't change the mobile format back to the old look. Hitting the button seems to freeze up the app, mashing the visuals into a tiny rectangle and becoming unresponsive.
Replies: >>66484
>>66483
>Nieve and Rathazul resetting
Have on TODO, haven't been able to track down yet though. Might be related to legacy saves
>stuff that ends up in the text box sporadically gets overlapped
On TODO
>Also, the labyrinth maze's formatting is completely mangled
>One last thing, I can't change the mobile format back to the old look.
About to push fixes for those
Replies: >>66498
Bugfix release: https://mega.nz/folder/St0HiaTC#oNQs48SWTDvmDBLHWZuHHA/folder/n8ti1JjQ
- Fixed some text issues
- Fixed perks listing requirements instead of unlocks
- Fixed stats not correctly updating theme colours on Android
- Fixed legacy dungeon map displays on Android
- Fixed HashLink build script using outdated .hdlls
- Fixed text overlapping monster information on Android
- Changed options menu layout in Android's mobile UI to avoid overlapping
- Added resize scaling for targets that do not scale automatically

Thank you for bug reportings
Replies: >>66488
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>>66487
God damn, that is one hell of a quick turnaround time. I was just expecting to hear that I'd fucked something up on my end.
I made myself to big and can't complete Amily's quest. Are there any dick shrinking items other than Goblin Ale? I'd rather not become a miget
>>66490
Trap Oil can shrink length.
>>66490
Actaully I may need to make it thiner. Not sure how to do that though.
Replies: >>66493
>>66492
Probably gonna have to go the complicated route.
Use pink eggs and other feminization items, then correct the other changes when your cock is managable.
>>66490
Reducto in general, but reducto at the machine at Lumi's will be more efficient if you want specific results like thinness.
Reducto is sold by Sean and Rathazul. For the rat, you need to have bought 100 gems worth of shit, or maybe it was 4 items/services. I don't remember. I just remember the Futurama reference he makes when he starts selling it
>>66484
>Might be related to legacy saves

I can confirm that they vanish when loading a save that has them (not save/load to file, which doesn't seem to be working).
1.6.18.3 hotfix release
- Fixed null pointer errors on some statuses that do damage
- Fixed null pointer errors when taking vine armour
- Fixed certain characters not loading correctly
- Fixed saves including type information where they should not
- Disabled save to and load from file buttons on Android
>>66482
I'm finally out of my dogshit job and can get to proofing this, although all next week is gonna be extremely hectic what with new year and all.
Replies: >>66597
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>playing a dryad
>Black vines because they're cool
>Run into essy in the forest
>...
>Realize she causally takes off the black vines, then puts them back on you when you're done fucking
I know it's an oversight, but  it's funny to think of the player waking up one night realizing they were finally out of the vines and didn't act on it because they were too busy cooming. Or that, a second before they slide back on like the venom symbiote the player has an oh-shit moment and then they're back to square one.
Replies: >>66537
>>66536
Scenes treat the vines as if the player is nude, so one that takes off vines has no (isnaked) check and would take off your gear even if you had none.
Need to fix that one
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Shark incest ...

Please, I'm so thirsty ... Just a drop ...
>>66542
Shark daughter bully scene only decent one there is
"Actually, you're worthless, and you'll never be anything of value."
And then your daughter runs away crying
>>66542
Sorry I've just been involved a lot more with other things recently and my new diet has left me feeling quite tired. Lets set a goal of having a new revision by Friday. Maybe if I put an actual date I'll be productive.
>>66466 (OP) 
So basically, until someone actually manages to add new content to the game there's no point to using the haxe version and just stick to the old swf flash?
Replies: >>66554
>>66553
Haxe has more content than the old version
Haxe also compiles to swf flash.
So, for you, nothing changes, you just get more content now and it's call hxgg instead of hgg.
Flash originally is done in actionscript, so the files are .as inside the source. Haxe is .hx. That's why it's hxgg, just to be clear. But Actionscript is a dead language, like latin. It's been lost to time.
As far as implementing scenes go, it's very nearly the same. There will be some errors, most of it has been cleaned up, but please report anything amiss that you encounter.
Replies: >>66562
game isnt that fun if you dont try to corrupt yourself huh, well the rat lady is wife anyway
Replies: >>66567 >>66640
>>66554
>Haxe has more content than the old version
And what, pray tell, are those "new" content exactly?
Its all just been proposals
any actual new content hasn't been rolled out yet
Replies: >>66563
>>66562
Your inability to read a changelog isn't anybody's problem but your own
Replies: >>66570
>>66559
You could always just stay pure and go romance one of the waifus anons added.
Replies: >>66568 >>66620
>>66567
anon prefers playing a character with the same IQ as themself
Replies: >>66620
>>66563
Every changelog literally only says BUGFIXES, BUGFIXES and more BUGFIXES
There's no actual new content added
Replies: >>66572 >>66575
>>66570

1.6.18 (2023-12-08)
-------------------

### Additions

#### Koraeli

- Added nighttime version of the farm (written by Satan).
- Added assorted Akky content (written by Satan).
  - Sombrahide also reimplemented the same content, because my changes hadn't been merged into the main repo so it wasn't apparent that it was already done in September. I also didn't notice that the stuff being worked on was the same as what I'd already done. Sorry about that.
- Reworked faerie encounter intro a bit and added random outfit/hair variations (written by Satan).
- Added Nieve anal (written by Satan).
- Added a bodytype description for very low tone+thickness.

This is the only major content update I can see for the past year on the current changelog, though it is recent. Why though, does the changelog now only go back one year? You'd think they'd be combined, especially since the old one had a bunch of general info at the top, with some large separator when the main development moved from one to the other.
>>66570
Not my fault you're stupid.
It's stupid, I know it's stupid, but hear me out
>Bees dance to communicate
>Turning into a bee lets you dance
>It's basically twerking or something and does tease damage
>However, there's a rare chance that a bee girl comes in to help/sting/attack because the Champion isn't fluent in bee-ass-shaking
>Doesn't work on Bees, since they think you're saying gibberish
Replies: >>66580 >>66585
>>66577
hate it, sucks, thank you very much for sharing
>>66577
Maybe a transformation perk like Feline Flexibility that boosts crit rate or crit damage for Spears and Rapiers. Like vibro stingers.
Was thinking of how Japanese bees kill those giant wasps by vibing on them, and Metal Gear.
Replies: >>66591
wasn't there a debug/cheat menu? I want to give my loli a nun outfit to start out but it doesn't show up in coced for some reason
>>66586
You can use coced to give yourself the debug wand, then do it from there.
Replies: >>66588
>>66587
Needlessly many steps.
>>66586
Debug mode adds the debug wand to storage as another button. You can also type out D E B U G to open the debugging menu
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>>66585
deadly hugs
Progress: Sharkcest revision is half done, I'll finish the other half tomorrow. I didn't meet my deadline but it did get me to work on it.
I'll also work on the Alex HS threesome after that gets another round of feedback.
>>66586
Konami Code
Sharkcest progress and Alex HS threesome draft:
Pst.moe is down so I'm just gonna put the txt files on mega
https://mega.nz/folder/kLgHgZiS#U3DWV8Hfj1VEQJ4oXjAtrQ
The importance of keeping local copies is evident today, and I'm glad I did.
Sharkcest revision is mostly done but I've got a short list of symptoms making continuing this today unreasonable.
I've marked the point at which the revisions stop. As usual changes from the previous version are contained within a pair of $
The low libido multi-daughter variant has been overhauled with additional content.
>>66542
It's is but a swig, but may it quench you.
>>66535
I think there is enough to work with here and I can add whatever you catch onto my current notes of things to change.

Comments on previous proofing so far:
>>Izma gives an oral presentation before your daughter[s] [tries|try] to pass the oral exam.
>I think there's a text limit for the hint box, or whatever it's called. Also a disabled version for too-big cocks. Could have a variation for using Izma's in that case? She might be too big as well though
Dear god please no more variants. I've seen longer tips than this I think. I also want to keep the academic double entendre.
>Different cock types might have different pleasure points, but assuming it's generally the same as human, I'd add
><squeezing, giving special attention to the tip.
I think this is better to leave to the imagination.
><She desparately tries to take
<desperately
><the excuss cum blast back through her nose and throat
<excess
Spell checking is about the only thing I do right consistently, thanks for help with everything else.
>>raised their hand
>Unless we're gonna have male kids, should be her hand
I'll change it but is it actually improper? "That is [her|their] bag." "That bag belongs to [him|them]." One provides less info, but if given context is one more correct than the other? AFAIK authors have used it to refer to either individuals or groups through out history. The ambiguity also helps with future proofing/covering more possibilities. It would be confusing if used consistently but if prior lines established who I feel like the context implies it clearly.
>>throat bulge
>Based on this, player would have to be around 8 inches, although that's using adult dimenions
Well the minimum for the scene is 6 inches so it should be enough for fun-sized sharks.
>>player eye color
>I appreciate what you're going for, but the player could've easily gotten a colour change, so it'd make more sense to just have them be Izma's colour
Believe it or not, Izma either has no cannon eye color, or it's only ever mentioned in a specific scene I'm not aware of. This eye colour thing was inspired by HS having your eyes. idk how that's done but I figured something similar could work, maybe I'm wrong.
>>propagative|life-giving
>Life-giving. Also, I think mentioning her life would better make the point than any potential sisters, but that's just me
mentioning her life? example please, I don't understand.
Replies: >>66693 >>69410
>still going in 2024
I take it some work has gone on with the kitteh/hgg mod, huh?
Replies: >>66610
>>66602
Some work ye
What even needs to be proofread these days?
Replies: >>66616
>>66613
the chronicles in the OP has that list. It's right under writing related. Though the Helspawn Alex threesome is incorrectly labeled finished.
>>66568
>>66567
i just wanna fuck the rat
Replies: >>66621 >>66636
>>66620
corrupt characters can't fuck the rat either. Rathazul is fully unfuckable
There's a softlock that occurs when going to having sex with Aiko with no genitals.
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Don't know if it's just on the mobile version and I don't believe other dungeons have this issue, but the tower of deception interior navigation has a bug in the final room where it keeps the "North" navigation option clickable despite being the northernmost room. Clicking the button crashes the application back to the device home page and requires a full restart of the app to access the game again.

>inb4 just don't click it retard

Also happy to report that my prior reported issue with several camp followers wandering off and some one-off events refiring several times appears to be completely fixed with the last patch. I can resume touching fluffy tails without having to tard wrangle Rathazul back to camp each time I load a save.
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How hard would it be to add a "corrupted wolf girl" encounter?
Or is it a case of "don't start there, make something waaay smaller?"
Replies: >>66858
>>66620
How about lolibaba with liddelium?
Do we need/want more stuff to do with fem-transformed imps?
I'm considering writing a shorter event where you can find a group of them after you've done it a few times. You find they all talk about how much they hate you but are also super horny to fu ck you again and so you can either hate-fuck them or make them beg for it.
Seems like it wouldn't requite too much and would still be fin to do.
Replies: >>66641
A small proofreading of 'Isabella Fixes': Ergo https://pst.moe/paste/kcwkbp. I don't know shit about code, so I'm just reading the parts that make sense. In general it all reads well. There are few coma's I would get rid of, but that is more of a personal choice. Grammatically it mostly works. Without the issues of coma's, I would say it is mostly ready to be shipped, if it is not already in (I don't remember what this fix changes)

Removing Commas such as:
>Two small, bovine horns sprout from her head, emerging from the tangle of her unruly, red curls
To: "Two small bovine horns sprout from her head, emerging from the tangle of her unruly red curls"
And so on. This could be applied to some of the other sentences, but personal choice.

There is also a single , at the end of the first paragraph or 'case1' that should be a .
>>66559
One of my favorite things is to let my character go down the rabbit hole, then work to get their corruption down low again. Currently playing a cat monk who used to be akbal's buttslut, but now meditates with jojo every day while beating everything up with her bare claws.
>>66637
Female imps are kind of non-canon and imps are also notoriously resistant against TFs and often die from them if I remember correctly. The feminization of an imp was kind of added before much lore-related proofreading happened.
Anyway to get images for apk?
Replies: >>66897
>>66641
>imps are also notoriously resistant against TFs and often die from them if I remember correctly
So what you are saying is that with enough tries you might get one?
Replies: >>66652
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Bug. Pic related.

In the tower of deception, after defeating the boss you can go north to a nonexistent room. If you'll do so, then you can't go back, all buttons are gone and you have to reset the game.
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>>66649
Here's what I see after going north in that situation.
Replies: >>66653 >>66678
>>66641
Darn, I really liked that scene
>>66648
Right. But it's rare enough that Zetaz is one of the very few that managed it as some genetic anomaly who is the only named imp. It stands to reason that if something like this were implemented one should be making it a little more special given the borderline non-canon nature of the imp female TF scene.
>>66649
>>66650
What the fuck is the font on the stat bars doing here? That's not right. What version are you using?
Replies: >>66654
>>66653
Should it be different? I didn't realize.
I'm using a freshly downloaded from OP version: coc_hxgg_flash_1.6.18.3.swf with an Adobe Flash Player while on Linux Mint.
Replies: >>66657
How do I get the fine longsword and spidersilk dress? I noticed them in the debug menu but can't find them ingame.
Replies: >>66656
>>66655
Funnily enough, same source, but mutually exclusive. Go to the bog, iirc, where the clockwork shield is. If the shield was in the swamp, then that's the one I meant, but I think it's the bog.
You need tough spidersilk to get the dress (you can get it later, or any time you want, it's not missable)
You need to be a scoundrel to get the sword.
Replies: >>66661
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>>66654
Fuck Microsoft, big props to linux users.
Just to be sure, you are using the linux flash player and not running the windows one in wine, right?
Here's how the font looks on linux properly.
Also damn, why do you have 100 libido? That's a lot of lust weakness.
Replies: >>66658 >>66659
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>>66657
>Here's how the font looks on linux properly.
That's still fucked compared to how it is supposed to look. This is the original, non-haxe version of the game running in Adobe's last version of Flash Projector.
Replies: >>66659
>>66658
Turns out it looking fucked up like >>66657 is a Linux thing. Who could've seen that coming?
Replies: >>66660
>>66659
I just have small eyes and use font size 20.
Replies: >>66675
Based stone background user.
>>66656
Got the dress, still can't find the sword. Does it come from marielle? If I have to kill her for it or steal it I don't want it.
>>66662
Didn't even know you can attack her. Guess I'll just do it before ascending.
Replies: >>66672
>for a solid 5 years the game is partially unplayable while the devs correct all of the horrific things that went wrong due to rewriting the code and completely revamping the combat system
>things finally settle and content slowly takes priority over fixing basic shit that worked fine between 2010 and 2017
>hey guys we're gonna convert the game's entire code to le haxe it's more heckin efficient and runs better on Windows 11 and is better for the environment too you'll love it we swear
>basic shit broken to the core once again
why why why
Replies: >>66679
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Works fine on my machine.
>>66662
You can trade her eyeball for it but she'll leave forever.
>>66664
Gotta do it when you first encounter her
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>>66660
Are your eyes small enough that you don't see the time sliding off the sidebar?
Replies: >>66676
>>66675
yeah
>>66649
>>66650
You're in the Backrooms now, friendo.
>>66667
There was nothing better to do.
>Shouldra
>Valeria
>Exgargantuan (tits)
Are there any more people I can bring with me? I want to be a walking RPG party, even if I'm doing most of the fighting myself.
Replies: >>66686
>>66684
...do parasites count?
Replies: >>66688
How tf do I open the save menu on android? It's not at the bottom like it is on PC?
Replies: >>66689
>>66686
I was considering it, but nah. No personality, really.
>>66687
You need to pull your finger from the edges of the screen. By the way, you can just use the normal computer user interface. Its an option in the menu.
>>66597
>their
I'm pretty sure stuff like that were somewhat up to your interpretation; if you feel it should be the way it was originally put, keep it that way. I'm still getting somewhat settled in the new job, but I'm gonna start cracking open the Alex threesome in the next couple days. If you want, I could just go ahead and redraft it myself instead of dumping another mountain of notes for you to slog through. It was intended to be a continuation of an unimplemented scene by Satan, right? Or was the one he made totally unrelated? I only remember putting in the original request and both of you making versions around the same time.
>>66693
They are separate scenes for which neither relies on the other. His scene does a little work for setting up the dynamic and mine adds some content for that lead up.
>redraft
If you can write better dialogue sure, but the 'slog' is where I'm getting in practice writing. Though lately I've hardly had the energy to do basic shit. I'm almost at my target weight to drop this diet, I'm hoping I'll feel better once I do.
Replies: >>66698 >>66702
>>66695
I think setup adds a lot and should come first
Replies: >>66700
>>66693
Why should Alex be doing anything?
The only thing he can do is watch me impregnate my daughter Helspawn.
Replies: >>66700 >>66702
>>66699
Because him doing nothing isn't him being my bitch and I'm running an inclusive equal opportunities harem.
Also the bi content in this game is lacking and I'm writing to my tastes.
Implement Helspawn's child/ren and I'd do an impregnation scene with him watching. Till then, beggars and choosers.
>>66698
It works without it, but would be better with it. It's by Satan so it's probably already good but needs verification then coding.
>>66695
Alright, I'll track his down later and see about doing them both simultaneously. Good luck on the weight.
>>66699
That's literally the point of the scene, numbnuts.
Replies: >>66706 >>67563
>>66702
>I'll track his down later 
I have a backup from 2022, not sure if there was a revision later.
https://pst.moe/paste/ozgtrw
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>>66466 (OP) 
>Load File
>currently being rewritten to work on android again
how do I recover my saves? i just updated
Replies: >>66714
>>66712
Save/load normally, without doing save-to-file and load-from-file should be fine cross-version. 
And if you don't have the old version anymore, you can always downlaod it
Is it even possible to get to lvl 90 (for the achievement) without ascension?

I've tried grinding tamani daughters, but their lvl seems to stop at 30
Replies: >>66722
>>66721
In game modes, enable "regular training" and enemies will scale to your level, so their exp never falls off
I just want a scene where if you
>Are a fox/kitsune morph
>have a horse cock
>are possessed by exgargantuan in your cock
>have cleared at least the factory
You can dunk on urta for being worthless. You're basically a better version of her, at that point.
Replies: >>66730
>>66723
>Turn off Urta
>Name your champion Urta
>Make yourself look like Urta
>Be better than Urta
>Laugh as Urta watches you being better that she will ever be from the void of nothingness
Doppelgänger moment
Are we able to combine the lusty maiden and nun outfits together yet? I remember that being a thing that was in the works before.
Replies: >>66734
>>66733
The guy that wanted to do it vanished as soon as he said it
I'll probably do it myself when I get around to it. I want to expand the entire lust combat system, ideally.
What's all the established dragon lore for CoC?
Ember is the last of their kind, bestowed with knowledge to preserve them, sealed in a cave so that no native creature could go inside and corrupt it.
Their civilization was corrupted and caused them to produce weaker, more short-sighted cretins called kobolds. I imagine a bit like the imps of the dragon world.
Is that it? Am I right so far at least?
Replies: >>66748
What's the point of penis Exgargantuan? You basically can't fuck anyone.
>>66740
Sounds like what I remember. Talk to Ember and check the wiki. I think a few other characters mention dragons though I don't think they give any lore.
goblin daughters
>>66748
People that like that joke character shouldn't be allowed to breed.
Neat, looks like this will mostly run on https://ruffle.rs/ now.
Last time I tried things were totally broken, so guess they're making solid progress.
Replies: >>66758
>>66757
Since this was designed for adobe flash projector, I've just kept using the flash projector, though I imagine people using Microdick Windows 11 might have some compatibility issues since the projector stopped getting updates years ago.
Never heard of ruffle, but open source always sounds good to me. Up till now, I thought newer, shittier windows was stuck with Newgrounds flash player, and i don't know anything about that one.
Replies: >>66770 >>66861
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>>66748
>You basically can't fuck anyone.
This is what bothers me. Ideally I feel like having him in your dick should make your dick into a "master key" type deal. It'll always be the largest size the receiver can take short of  hyper/smothering scenes. For example, even though it's a 36 inch meat monster, it'll still be treated as the largest dick a goblin can take inside before it swaps over to the "dick too big" option instead. Or camp amily where you have just a large enough dick to get this scene. I imagine that Exgargantuan wants people to feel absolutely stretched, but not be useless. Basically it always fits, but always just barely because demon magic.
Replies: >>66764 >>66771
>>66761
His gimmick is definitely to be too large to be practical or useful. It's about bigger bigger bigger, not being a good fuck.
So I don't think your suggestion actually suits him at all
Plus he's shit, so people that use him should suffer
Replies: >>66766
>>66764
Yeah but that gimmick sucks. I'd rather "everyone's a size queen when exgargantuan's involved" since it means the player's dick is still useful and it gives a way to see scenes a player might not normally see.
Replies: >>66767
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>>66766
Not everything has to be seen by everyone. It is that kind of mentality that absolutely ruins any uniqueness features in games have.
Replies: >>66768
>>66767
>Game featuring heavy transformation
>Some players complaing that they don't want to be restricted by their transformations meaning they can't matter
>The point of transformations is lost.
A funny kind of downfall isn't it?
>>66758
Last I heard, Newgrounds was using ruffle.
Basically an open source project to 1:1 re-implement the flash projector/player.
Feels like it's been in development for a long while now, but recently closing some important milestones.
Not ready yet for everything, but will be neat once it's 100%.
>>66761
>penis too long to fit
I never understood this. Just don't put it in all the way then?
Replies: >>66772
>>66771
It is what she is suggesting no?
Replies: >>66774
>>66772
Don't need demon magic to just not stick it in all the way.
Maybe girth would make sense to have not fit, but length doesn't.
What happened with the take a breather option? Used to be like 3 or 2 turns for a magic cast or physical ability now its taking like 6 turns for everything. Is it just broken on the android version?
Replies: >>66779 >>66788
>>66778
Perks probably modify it too?
I feel like the game lacks some kind of late game, good-aligned transformation. Angels? Some kind of good nature spirit? It would be fun to become Pure Treebard of Marae. Can you turn yourself into valkyrie?
>>66786
Use the dryad transformation
One playthrough I did full treebeard mode, wood skin and bark, divine bark armor, and a large axe(that part was awful though, stick with fel axe and shield)
>>66778
I see. That is actually bugged. Will get a fix on
Amily, darling, you're a sweet girl but I REALLY need the weapon rack in here and you're kind of in the way. I only have so much chest space and it's full of healing items. Ideally I can get it before the ghost starts trying to use my head like a speedball.
Replies: >>66795
>>66794
Funnily enough, the weapon rack is the only one I could get before getting Amily out of there in my current save
hxgg 1.6.18.4
https://mega.nz/folder/St0HiaTC#oNQs48SWTDvmDBLHWZuHHA/folder/n8ti1JjQ
 - Added alraune aural
 - Fixed cooldowns
 - bunch of null errors
 - Some typos
you know where the real changelog is
Replies: >>66810
>>66805
>you know where the real changelog is
You're putting too much faith in me.
Replies: >>66811
>>66810
The OP tells you the changelog is inside the download link, and you can open it up in-browser on mega
If you click the link in that update post, there is an all caps CHANGELOG file. Double-click the CHANGELOG and it will show you the list of changes. 
If you want to download the changelog to your computer, you can press the [...] on the far right side or you can open it to view and then press Download on the bottom.
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>>66786
Angel would be cool. Would like being able to have multiple sets of wings too.
Replies: >>66827
Can't believe this is actually updating again. What is the difference between the x version and the old one though? Easier to code stuff in?
Replies: >>66824
>>66823
.hx is the extension of haxe, like how the old one was in actionscript with the .as files.
They're very similar, but adobe abandoned actionscript. Haxe has better tools for compiling, so rather than just 32-bit android APKs (which don't work on new phones) and a flash version, haxe lets the mod compile as flash, 64-bit APK, executable hashlink, linux shell, and HTML.

So, more modern device support. A few hiccups from the change, but haxe is very similar to actionscript by design.
Replies: >>66832
>>66786
A holy version of the black vines would be cool. Maybe even having a Pure Marae blessing the black vines themself once the tf is done. Basically you're already a plant person and so she just kind of aligns you with her more. Fera/Corrupt Marae making them worse would also be a cool option
Replies: >>66831
>>66820
Reminds me of the whole thing satan dropped.
A shame.
>>66826
Yeah, that would be neat. But what would the changes be?
>>66824
That's cool but I still  know nothing about coding. If I post a text only event idea is there any chance someone would consider coding it in?
Replies: >>66833
>>66832
Yes. Writers here do not code their scenes. They post their scene, it's proofed, then put on the list for coding if it passes quality control.
Replies: >>66834
>>66833
Ok, I wanna start with something simple and make some alternatives for some scenes that already exist. Is there anyway I can find the text form of the events other than triggering it in game?
Replies: >>66836
>>66834
You can download the master file and just look through the code. It's pretty easy to follow the scene even if you can't code. I did that with Izma's file for referencing stuff while working on my thing.
You can find them in classes/classes/scenes.
getting the catmorph flexibility perk and using incubus draft to eat your own semen is OP in survival mode
>>66838
Survival mode isn't hard, just tedious.
>>66838
It doesn't do anything powerful at all. If anything, that's just an inconvenient option. Pumpkin seeds, marble's milk, spring water, those are all better options with more bonuses without having to stoop so low
>>66838
Autofellatio has always been the strongest lifehack, in-game and IRL:
Replies: >>66847
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>>66846
True that, recycler chad stay winning.
where do i need to put the "img" folder for packs?
Replies: >>66854 >>66896
>>66852
Same place you placed your swf in
>>66838
>Get flexibility
>Suck cock
>Realize two moments too late that you have a gilded cock sock on
>Suddenly several dozen gems are ejected into your throat
On a related note I wonder how dominika would react to that.
Replies: >>66929
>>66635
Simply copy an existing one then modify it to your hearts content
>>66641
>implying anyone cares about Fen's shitty flawed "lore"
You can easily retcon that as Lethice or any other Demon never really knew what the actual FUCK they were talking about in the first place and the actual issue is actually fundamentally different and a fix is actually much simpler and yet just as convoluted as the "so-called" corruption in-of-itself
Replies: >>66862 >>66880
>>66748
>you can't fuck anyone
That's what your extra dicks are for
>>66758
> though I imagine people using Microdick Windows 11 might have some compatibility issues since the projector stopped getting updates years ago.
Why would that be an issue?
Hell I'm literally using Official Flash version 20 instead of 32 since that still fucking works instead of keeping telling me to uninstall it
>>66859
I don't see a point. Butcher the "lore" for what benefit? Small demons? we have those without butchering the lore, they're called alices.
Honestly, I think we make imps worse by making female ones.
Replies: >>66873 >>66878
Got a bug on one of the android versions. Inbetween the gnoll fight and when you can have sex with phylla theres a blank screen. Not sure if anything's missing though.
>>66862
Butchering what "lore" exactly?
Its so fucking convoluted there might as well be none to begin with
Or are you telling me that fucking World of Warcraft fucking exists because of that cocksucking slut you find in the Inn at night wants to go back there?
Replies: >>66876
>>66873
"it's bad so let's make 0 effort to be any better"
Not to mention Azeroth is never mentioned or directly referenced, nor any lore from Warcraft. The connection is that Dominika was an RP character originally and adapted from Warcraft to CoC, kind of like how Helia and a number of other things were adapted from Monster Girl Encyclopedia. Not the same as the original, with changes to make it more 'CoC', but heavily tied.
Whether that's bad or irrelevant is your decision, but it isn't in any way implying WoW exists in CoC since Dominika isn't a Warcraft character in execution and none of the WoW lore is carried into her. Not even in the way her magic works, which would be probably the least egregious way as that was literally a time when "this is a placeholder" was on the only instance of explaining magic in the game.
>so convoluted
What is? Literally what is convoluted? It's a basic fucking plot. This is not deep, obscure lore buried in item descriptions and subtle environmental details. Are you actually retarded?
Do the teenager and elder options have unique scenes/variations?
Replies: >>66879
>>66862
Counterpoint: You going to the painstaking effort of getting a SINGLE female imp shouldn't butcher the lore as it is in line with the difficulties that are already in there. Hell, look at zetaz. He made it even if he didn't turned himself into a girl for obvious reasons.
>>66877
Only small variants of scenes. Some people making reference to your age
>>66859
>the society of mages that invented demonhood and spent 20 years experimenting with zero ethical limits don't know what the fuck they're talking about
That wouldn't just make the demons look retarded, it would make the entire world look absolutely braindead for somehow losing to them.
Replies: >>66885
>>66880
>That wouldn't just make the demons look retarded, it would make the entire world look absolutely braindead for somehow losing to them.
Their worlds patron goddess is already fucking pathetic for being absolutely powerless to stop them

The lore about Magic itself is also incredibly weak
it might as well get a complete overhaul from the begining
Could I get some pointers on building the project? I've got the Haxe toolkit installed as well as the libraries listed in the gitgud--and the source downloaded, of course--but I'm not really familiar with building this thing through the command line or through visual studio.
Replies: >>66891
>>66886
>Command line
Should be fairly simple
If this is the very first time installing these libraries and haven't done the setup then should start with
haxelib run openfl setup
Then from there it's a simple
openfl build flash -debug
In the root of the project
Can also do
openfl test flash -debug
To build and immediately run
>VSC
Building in VSC would want to install the Lime extension. I can't remember if Lime set up the build task for me or not but if it doesn't then
>.vscode/tasks.json
{
    "version": "2.0.0",
    "tasks": [
        {
            "type": "lime",
            "command": "build",
            "problemMatcher": [
                "$haxe-absolute",
                "$haxe",
                "$haxe-error",
                "$haxe-trace"
            ],
            "group": {
                "kind": "build",
                "isDefault": true
            },
            "label": "lime: build (active configuration)"
        }
    ]
}
Then it should be ctrl+shift+b to run the build task and it will build for whatever your active setting is
>Debug
>.vscode/launch.json
{
    "version": "0.2.0",
    "configurations": [

        {
            "name": "Build + Debug",
            "type": "lime",
            "request": "launch"
        },
        {
            "name": "Debug",
            "type": "lime",
            "request": "launch",
            "preLaunchTask": null,
            "internalConsoleOptions": "openOnSessionStart",
        },
        {
            "name": "Macro",
            "type": "haxe-eval",
            "request": "launch"
        },
    ]
}
Replies: >>66901 >>67312
What's the best way to get ascension points? I tried ascending and only got 10. I imagine you're supposed to get more.
Replies: >>66893
>>66892
Levels with regular training if you want to cheese it.
2 points per dungeon complete
2 points for the firstborn child of each character (and a small amount for having more, but diminishing returns so it won't add up to much)
Points for every character you bring to camp
Points for special objectives, like beating Marae in a spar, doing Akbal's Quest, doing Urta's Fertility Quest, etc.

But all of that pales in comparison to turning on Regular Training and getting to level 120 for a whopping 60 points. You get 1 point per 2 levels, so if you aren't super autistic, you still get a lot of points just for casually getting to level 40 or so by leaving Regular Training on while you do your other objectives like recruiting everyone and saving owca and so on
I think you also specifically get an extra point for getting Helia's Intesity training to 100
Replies: >>66894
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>>66893
Thanks mate, didn't know regular training had any use. I mostly play on the hardest difficulty so I never use it.
>>66852
The real question is how do I know which name I'm supposed to put to add a image to a scene.
Replies: >>66897 >>66915
>>66896
Check the source for the scene: 
images.showImage("filename-goes-here")
For monsters you're looking for this.imageName and adding "monster-" to the front

>>66645
Not at the moment but that could be added
>>66891
both methods worked perfectly*, thanks a ton.
*I had to delete "${classes.macros.GitTags.getCommitTags()}" from line 82 in CoC.hx; and had to add 'embed="true"' into the command line in order to package everything into one swf rather than two.
Replies: >>66902
>>66901
>I had to delete "${classes.macros.GitTags.getCommitTags()}"
You'll probably want git if you're going to be contributing. Though that can be changed to a warning instead of an error so it's not a requirement.

>had to add 'embed="true"' into the command line in order to package everything into one swf rather than two
Which swfs were you getting? It should always package into one swf, and I'm not sure what that embed=true would do since it's not a normal define
Replies: >>66903
>>66902
> git needed
I see, that makes sense.
> what swfs were you getting?
I was getting a 0 kb CoC.swf that I could launch the game from, and a 2,321 kb assets.swf that would show up in the bin/flash/obj folder... but I'm running things again now to check and assets.swf shows up either way and the size (18ish mb) of CoC.swf doesn't change so I've got no clue what happened. 99% sure that the whole embed thing wasn't relevant at all. Sorry to have troubled you.
Replies: >>66909
>>66903
>assets.swf that would show up in the bin/flash/obj
The obj and haxe folders are for the compile process and can be ignored. The actual output of the build goes into bin.

>0 kb CoC.swf
Probably just your file manager not picking up the actual file size.
>>66896
whats the point of adding images to a scene if you dont even know where toput the img folder...
next to the binary doesnt work even though looking at the code for the image loader, it should
Replies: >>66916 >>66946
>>66915
The binary? I feel like you don't call a swf a binary, a binary is more specific, in terms of computer programs.
But putting it next to the swf works fine
/Corruption of Champions/CoC_hxgg.swf
/Corruption of Champions/img/[images]
You also need the XML file, I think, so maybe you're missing that
>>66916
im talking about the haxe version builds to linux
Replies: >>66918 >>66946
>>66917
>>66916
also, 
> The images.xml itself is not needed to load images as CoC already contains a pre-packaged version it can use.
the xml is not required for loading anything
Replies: >>66946
>>66855
And speaking of her, what do I need to do to get the spellblade from her? I've spent a week letting her suck me dry and even meditated all day to ensure the biggest loads possible.
Replies: >>66941
>>66929
This came up recently actually, I think it was that you need to clear the deep cave?
I'll check the source code.
>if (fellatrixSucked() && flags[KFLAGS.DOMINIKA_STAGE] > 0 && player.hasKeyItem("Zetaz's Map") && flags[KFLAGS.DOMINIKAS_SWORD_GIVEN] == 0) {
>            dominikaSpellblade();
>           return;
You must have met her, had your genitals slurped, and have the map from clearing the deep cave. 
Here's the link to that line in the source code: https://gitgud.io/Oxdeception/cocanon-mod-haxe/-/blob/master/src/classes/scenes/places/telAdre/Dominika.hx?ref_type=heads#L41
Replies: >>66964
>>66915
>>66917
It looks like inline images aren't being handled by the textfields, issue raised with OpenFL. 

>>66916
>>66918
The images.xml file doesn't exist at all anymore as it wasn't necessary.
Haven't played the game in forever, where can I get a backpack or something to increase my carry weight?
Replies: >>66953
>>66952
Bazaar, plains, blind the guard and smash his nuts
Replies: >>66955
>>66953
Thanks, I think Arian teaches Blind, right? I'll rush the wizard.
Replies: >>66956 >>66957
>>66955
White books teach blind
Library teaches random white or black spells
Dominika does too
Arian, probably.
Fastest method is to kill a bunch of witches for spellbooks.
Replies: >>66959
>>66955
Also for the guard, blind isn't necessary. You can beat his ass with anything
But, you know, you just started and you want to rush backpack. Your choice is to cheese him at a low level or get high corruption so you can go in without a fight
Replies: >>66959
>>66956
>>66957
This guy has 3000 hp, not cheesing it even with blind.
Replies: >>66960
>>66959
Don't know what to tell you, I cheesed him with blind just fine
>>66941
Ah right. I kind of forgot that dungeon existed because I was trying to recruit kiha and helia.
I wish there was more interaction with long clits. There's like that one harpy scene, and that's it.
Replies: >>66977 >>66988
>>66975
Yeah, I thought for certain that the Kitsunes or Hyneas would have more scenes with them. Fairies in the deepwoods will deny you if your clit is too large though
So, what's the consensus on the hxgg vs old version question? Is the new content worth suffering all the bugs?
Replies: >>66980 >>66986
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>>66979
>all the bugs
What bugs? Report any bugs you do find so they can get fixed instead of whining.
>>66979
hxgg has fewer bugs than the old actionscript version
>>66975
I thought huge clits were just treated as penises?
Replies: >>67032
> Cheat Sheet(because sometimes OtherCoCAnon is sadistic): https://pastebin.com/LLk3FgKF
This paste isn't available anymore, what was there? Can someone reupload it somewhere else?
Replies: >>66995
>>66989
where even is that link now. Should remove that.
It just told you who to kill for the b.sword bonuses and some things like that, nothing that matters
Replies: >>67008
>>66995
Mega CoC/Changelong.txt
Replies: >>67009 >>67010
>>67008
no one reads that anymore anyway, it's long outdated
>>67008
changelong.txt
Freudian slip.
Replies: >>67011
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>>67010
Replies: >>67052
>>66988
That's what I thought, but no. Got a seven inch clit on a character and it gets ignored in most cases aside from specific scenes like the harpy clitfuck scene. It'd be nice if it were treated as like a cock with no cum or something.
Replies: >>67033
>>67032
I think there are some irritating things that happen as a result of that if you just make cock scenes use a big clit. The scenes really need to be written specifically to use big clits for it to make sense and have no parser errors
Replies: >>67034
>>67033
Yeah, I guess there's a lot of work that'd be required in the background.
>>67011
sauce on pic?
Replies: >>67124
I have very recently started fucking around with unfiltered chat-bots. Thoughts on using them to come up with porn dialogue for scenes? I find it to be one of my bigger blocks and was curious if there's an opinion on using AI in the mod.
Replies: >>67076 >>67096
>>67074
Probably bad if put in as is but if you clean it up and work on it might work fine?
>>67074
Every chatbot I've seen has bad dialog, and it'd be tedious to mold the AI to write in line with the personality and tone of the character you want
But I'm not over here stress-testing a 3090ti with some 27b quantized model, nor am I paying a monthly fee for the latest and greatest novelai stuff. Can't comment on how well those do

But if having a rough, flawed scene written by AI so that you can rewrite over it helps you move things along, go for it. A bit more of an existing skeleton can do a lot to speed up adding meat to it until the bones aren't visible anymore.
If the gargoyle's cathedral was attacked by whatever, would she silently be a statue while the place gets trashed, or would she do something about it? What could she do about it?
What is the combat potential of her, regardless?
>>67097
She'll get broken down like a regular statue and die
>>67097
I am pretty sure she was originally made to protect the cathedral so she would probably fight... I think she can breathe fire? I remember a scene with you returning and there is dead imps and scorch marks but i might imagining things
>>67097
She would wake up. The reason she doesn't the first time you visit is because she's chained.
Is there a save editor that works on Android?
Replies: >>67108
>>67107
Just use the in-game debug
Sorry this has taken so long; still settling into a new rhythm that allows time for proofing. Here's the one Satan did about interrupting the first time HS brings Alex to camp: https://pst.moe/paste/ozgtrw

>.... but then again,
<. Then again,
>on it, in fact, but with
<on it, but with
>Gulping down the tension, he soon speaks up in a voice as girlish as himself.
<He gulps from the tension, before speaking uping in a voice as girlish as his body.
>confusion covers him
<confusion crosses his face
>concedes, [say: My [dad]
<concedes, [say: Then again, my [dad]
>[if (lewded helspawn) {[say: Would be better if Alex didn't need to see,]|[say: I didn't say you wouldn't do a good job,]}]
Feels like the statements should be reversed; if I have lewded her, she seems more embarrased, while if I haven't lewded her, she's more confident in my prowess.
>relief; but first, you lay the salamander down, and angle yourself
<relief, and so you lay the salamander down, angling yourself
>slides under the garment
Think this oughta reference the specific clothes she wearing, which iirc changes based on chastity
>glance at him, seeing the submissive, girly lover-boy leaning closer
<glance at the submissive, girly spider-boy, who is leaning closer
>Slipping your digits beneath the cover, you decide he'll have longer to wait before that changes.
<You decide he'll have to wait longer to lay eyes on what is yours, and slip your digits beneath the garment in lieu of removing it.
>Perhaps she has her
<Based on his size, or lack thereof, you'd guess she has her
>Squirming and whimpering, she yearns for more
<She squirms and whimpers, yearning for more
>what they think they're doing, scowling
The tallness got swapped here; tall players are looking up while midgets are looking down.
>msybe
maybe

I don't know if he bothers coming around here any more, so myself or someone else might need to implement changes. He also mentions the possibility of doing more in that scene but that he didn't feel like doing it. I can give it a crack if nobody else wants to and there's an appetite for it. I'll try to get to Annonomas' in the coming weeks.
Replies: >>67115 >>67116
>>67114
I still come around, and gradually get familiar with haxe, but I find it a bit hard to put my heart in it.
Having other people contribute always helps though.
<. Then again
While I agree with the change, is there really any reason to do it? I don't know a technical issue with the original Savin wording.
<remove 'in fact'
Why? It's adding emphasis to the point that it's not a mistake.
<He gulps from the tension, before speaking uping in a voice as girlish as his body.
Ignoring 'uping', why the change? It's no good to make too many sentences all have the same "[subject] [actions] [object]" like "She backs away. He gulps. You halt him." It's nice to inject a little more variance in the way a sentence is structured—at least, I enjoy reading more when it's done that way. I don't know which grammatical rule I'm messing up in that specific instance. At times I think I've messed up the subject of the sentence, but "he soon speaks" is consistent as the subject that is also gulping down the tension, so that's not the mistake. Please, clarify what was done wrong here.
Additionally, you changed "as girlish as himself" to "as girlish as his body" but his body summons to mind his figure, while his face itself is quite girly, as well as his demeanor and way of carrying himself. He's a feminine boy. I think body is needlessly specific. a voice "as girlish as the rest of him" makes sense, but I think "himself" is better, personally. Snappier.
<confusion crosses his face
Why? I could imagine there's an argument for this, but "sheepish confusion" is covering him, as a person. he's receding, stammering, and mumbling, it's not just a furled brow and cocked head.
Maybe I'm wrong in this wording, but you haven't explained anything and I did have a reason for why I wrote it this way. I'll need some more discussion about that.
<concedes, [say: Then again, my [dad]
This case is without a doubt a matter of style, with no actual error. And since you don't make an argument for why it sounds better, I'll ignore it.
>Feels reversed
A fair point. I think back then my thought process was that if she's had a sexual relationship with you while growing up, she doesn't want anyone else to know about it, least of all her boyfriend. While if she hasn't done lewd things with you, she's responding to your example about being sexually skilled with the counter that your prowess isn't the point, it's that you're her parent and that's not normal to do with family.
I'm a bit torn on how to change it. I don't think a total switch is right, but it could do for a little rewording, maybe, to get across the idea better. 
<"; but first," to ", and so"
A lot of ands, not enough buts, but this is an action, even if not cutting straight to the sex. The player is dragging this out, but it's an action nonetheless. Changing it makes it feel a little more meandering to me. Maybe instead I should cut off the sentence and just make it "First, you lay the salamander down"
Replies: >>67125
>>67114
<glancing
Seems like a style choice. Explain, otherwise.
<You decide he'll have to wait longer to lay eyes on what is yours, and slip your digits beneath the garment in lieu of removing it.
You really took a lot of liberty with style here. And again, with no explanation. Proofreading needs to be about helping the writers improve, and they can't do that blindly, they need to understand why things are changed so they can approach their scenes better on the outset in the future.
If you don't have any reasoning for a change, don't change it.
<Based on his size
His size is mentioned in the previous sentence
<She squirms
Why? You haven't changed the meaning of it, and grammatically, I do believe the original is correct.
I can see a stylistic preference for moving these words around, but I don't see a compelling argument. One could argue it flows better with "she squirms" and I'm leaning too hard on wanting to mix up sentence structure, but you didn't argue that so I can only guess.
"Actioning, subject actions" is just as bad to do too often as "Subject actions, actioning". It's easy to overcorrect when you feel you're repeating one of those. However, I don't think I'm overcorrecting in this case. Do weigh in, with your reasoning.
>tallness got swapped
That is indeed what I noted in the document
>>Needs tallness and Hel Love checks fixed. Tallness looks backwards and Hel_Love needs !=0 to be ==0.
So. Yeah, you saw what I saw and noticed it correctly. 
>msybe
Good catch. If Chron saw a typo in a tooltip he'd hunt me down. Thanks.


I appreciate the proofreading, but you're too opaque about your corrections and, I suspect too focused on your personal writing style rather than broader rules about grammar, structure, and flow.
You can help writers a lot better by being clear on why something is wrong, so they know how to improve, rather than simply leaning on you to fix their mistakes forever. You can critique style based on your personal preference, and you may actually make a writer better and more enjoyable to read for everyone in plenty of cases, but you need to be more clear about what's subjective review of the material and what's a genuine mistake to be fixed.
When I've done proofreading, I try to explain myself more when I think it's a matter of style with "I think this makes the scene feel choppier and mechanical. I'd suggest rewording it with [this] since that changes the sentence length, as a lot of your sentences are the same number of words/syllables in the whole paragraph."
Get more into the weeds of your reasoning. When it's a style thing, let it be known, and critique it like a deeper review rather than like an editor. 

Also here's the edited version: https://pst.moe/paste/ohdhyo
Replies: >>67122
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>>67116
>Good catch. If Chron saw a typo in a tooltip he'd hunt me down.
>>67052
no sauce?
sadge
>>67115
A lot of it was simply clunky/slightly incorrect/badly flowing. I guess I could've been more clear about some of it, but I don't think saying "this is worded poorly, here's something better" ten times wouldn't really be good practices, and I aint about to write a dissertation on parts of a sentence and all that crap. If really you want, I can go back over and try detailing each thing, but it'll have to be a few days on account of some bs what came up that I gotta deal with.
Replies: >>67129
>>67125
>A lot of it was simply clunky/slightly incorrect/badly flowing
no its not
Did the nun habit victory sex scene disappear? I haven't seen it in ages but I remember it being a thing
Replies: >>67136
>>67134
Might need some corruption or to have done it's masturbation scene first.
Replies: >>67137
>>67136
If you're a virgin, the cock worship scene reduces corruption, so it probably wouldn't require having some. I'll just search "NaughtyNunsHabit" on the git.
Here are all the enemies that should have the scene
>Akbal
>Yeti
>Green slime
>Cum witch
>Incubus Mechanic
>Ceraph
No requirement listed, just wearing the nuns habit
>>67137
Tested it on male and loli character on hxgg 1.6.18.1 swf.
Could get Green Slime, Yeti, and Cum Witch.
Didn't test the others since they weren't available on those saves.
Bum rushed a fresh average male save with the outfit added by debug. First sexual encounter was the scene with Green slime.
So, it doesn't seem like there are any requirements at all.
Replies: >>67143 >>67144
>>67137
>>67142
Just tested it on 1.6.18.4, still got it no problem.
Thought maybe the problem was hp victory, but it shows up with one of those too.
Replies: >>67144
>>67137
>>67142
>>67143
Okay. Did more testing. The only times I couldn't get it to show up was the obvious, not enough lust for any sex scene, and as a neuter.
>>67137
Oh okay I just thought it was anything with a dick, rather than a specific group. A little disappointing that the pool is so shallow, but at least I can stop trying to seduce imps to see if it was on my end
Obviously—Obviously—some demons raped some young mothers who still had little children.
Out of sheer cruelty and glee, some probably raped the children before raping the mother, just to torment her before making her a demon as well. But not all, probably most just wanted to slake their lusts on the mother and then drop her to move onto the next.
So what does the new succubus do with her uncorrupted children? Does her boundless unconditional love immediately transition into sex? She loves sex, therefor her children do! I remember a news article about a retarded nigger woman trying to make her baby stop crying by using her vibrator on it since that's what helps herself feel better so, to her, it just made sense.
A lot of children yearn to be more adult, and with intuitive abilities with black magic, it's not hard to be bigger, more adult-like on a whim, and to keep building on that until just being an actual adult in a fraction of the time it'd take to grow naturally.
Though, this is all still a rare situation because Marethians age faster unpasteurized milk. Still, some last a bit, like sharks and lacta bovines.
And there may even be some that don't want to grow up. Demons don't passively age, do they? If they don't want to grow, they don't even need to try, the mere lack of seeking it means it wouldn't happen. Those sorts of kids probably wouldn't set out on their own, they're probably a bit scared and inhibited. If their mother is a succubus though, she probably is an influence that tells them they'd like to grow more adult, unless she has a strong affinity for childcare. 

Helicopter mother demon that coddles their child, who never wants to grow up after the events that corrupted their friends and family right in front of them?
Does this have any traction? Where would this be? What other details involved?
For the record, when I thought about how an actual child demon would exist (as opposed to Alices that are adults forced into child forms), I thought about a wildly different scenario, but I asked a pedophile how they'd want a child demon and they're the one that said mother and child.
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>>67170
>I asked a pedophile how they'd want a child
No
Replies: >>67188
>>67187
Some people just won't listen an expert's opinion
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I'm going to assume it's bait, because nobody is that retarded by accident.
That said, I think a demon loli who bullies the player and is a recurring threat would be cool. Maybe adding it to Ceraph since she's already kind of what I'm thinking of.
>Champion beats Ceraph enough to collar her
>Champion, being the pure-hearted idiot he is, tries to purify her by shoving a lolipop and honey smoothie down her throat
>Logic being "honey=pure and child=pure, so Pure x Pure= Fixed Demon"
>Good News: Ceraph is now a loli who practically radiates sweetness.
>Better Bad News: She's got no soul to save, so now Ceraph just thinks the Champion and has adjusted her tactics accordingly
>She's now in lolidom mode, swapping her haughty domme persona for a smug brat persona because "well I guess that's what he's into"
Or something. I'm just an idea guy, so feel free to ignore everything here or steal the parts that you like.
Replies: >>67248
Proof positive nobody wants child demons, only transformed adults
Replies: >>67197
>>67193
I want actual children desu.
>>67190
One problem with that though
you haven't removed "her" dick
Replies: >>67261 >>67353
>>67248
Gross. Dedicking should be reserved only for the oversized or unnatural cases.
Replies: >>67421
Not to interrupt the heated demon child debate, but I added 2 new armours and the "scenes" to get them.
Take a set of Full Chainmail and Kokiri Clothes to Yvonne in Tel'adre and she'll mash them together, either making the "regular" version (meant to more closely resemble the Twilight Princess style tunic) or the "Slutty" version (same as before minus pants). The Slutty version deals increased tease damage/chance based on whether you have lower underwear on (+6 Tease), off (+9 Tease) or if you're a male with a jockstrap equipped (+12 Tease).
Both versions are Light with 10 armour. Also I don't know what the function is to ONLY scan the pc's equipped items so you can gain the +12 Tease bonus if you're male and have the Jockstrap in your inventory.
Last note, because I'm restarted I added it by directly editing the HTML version.
Pastebin with JUST the code I added (annotated):
https://pastebin.com/EhK6uVqn
I guess if anyone wants the already edited HTML I can prolly upload that
Replies: >>67292 >>67293
I remember in a modded version you could make jojo into a girl with bimbo liquor. is that possible in this version? and if so how?
Replies: >>67287
>>67281
No it's not bc the content was too shitty to keep. Revamp and maybe Xianxia have it though.
>>67265
It's chainmail and cloth, sounds like medium. I'd say light should be cloth only or when it's very skimpy amounts of cover. This is very covering.
>slutty variant
>a pantless green adventurer's tunic-over-chain outfit,
I always thought the bottomless style outfits sounded really trashy. Just my personal taste
>	this.outputText("You" + this.get_player().clothedOrNaked(" first strip yourself naked and ") + " put on your Slutty Adventurer's Chainmail.
You should probably use the parser, not code.
<You [if (!isNaked) {first strip yourself naked and }]
Why is Slutty Adventurer's Chainmail capitalized?
>You slip on the short-sleeved tunic, now heavy with chain,
Heavy with chain and yet you claim light! I say medium, it's an underrated armor class.
>You notice both that Yvonne was kind enough to take in the middle of the tunic, allowing it to naturally show off your waist and that the bottom of the tunic only just reaches your thighs!
Unsure if "take in the middle" is right there, but I don't know tailor terminology. Also, missing a comma after waist. "You notice both that Yvonne was kind enough to take in the middle of the tunic and that the bottom of the tunic only just reaches your thighs" with "allowing it to show off your waist" being a preposition in the middle of it, closed inside commas. 
But it's a bit oddly worded. Probably a style thing.
>You put it in on
>You slip on
>You notice
>You blush
>Next you
>Lastly you
>>The way the heels accentuate
6 consecutive sentences with the exact same "You X" structure. That is repetitive and makes it a bit more tiring to read. Technically that's a style thing, but so ubiquitous in writing style guides that I should really point it out. It's good to change how sentences are started as well as how many words are in each. If either of those are the same in many consecutive sentences, it's a bit more of a grind to read. 
>Lastly you slip into the boots which were modified into a pair of boots!
Bit repetitive. Modified with raised heels? Though, the next sentence also immediately says heels. Could change it to "The way the new design accentuates" to keep the language varied. A word showing up twice in a couple sentences isn't so bad, but when they're right next to each other, it's eh. 
The pantless style grows on me a bit, thinking about th ebottom of the tunic barely covering things when standing still, and the legs being emphasized. A lot better than the trashy aesthetic of the bee armor that has no pants, just a loin cloth. 
That's really the ideal effect to get in a outfit equipping scene, making it actually sound nice. Though I'd never use it personally, I think the modest style would look nicer and you could do a lot better with lewd outfits. But it's not bad. 
>this.addButtonDisabled(12,"Combine"
Personally I think it's better not to have the button appear at all when the conditions aren't met, like a lot of Rathazul's alchemy, but I don't care much either. Just giving my 2 cents
>You ask the if she could combine your Adventurer's Tunic and Full Chainmail into a single piece. She nods, listening to your request and looks at the two pieces of equipment before speaking.
>You ask the if
>listening to your request and looks
Another case of not closing the comma on that clause. Should have a comma after request.
Also why capitalize mundane items? These aren't titles, at least not in the case of the chainmail. Maybe Adventurer's Tunic is a title, but I'm inclined to think it isn't. I'll not bother checking and just assume you'll check. It'd definitely look cleaner lowercase since full chainmail will be as well.

All in all, I like it. Twilight Princess was great, love the design, best version of Link's outfit they ever did. I think Hyrule Warriors did a similar one too? Unsure.
Replies: >>67301
Just realized "take in the middle" was supposed to be "tuck" in
Oh yeah, I barely read your post itself
>>67265
>Both versions are Light with 10 armour.
Gain extra lust damage with 0 downside? The other case off the top of my head like this is the inquisition set. If you pick carnal robes, you get less armor and more tease. I think with ebonweave you get medium armor robes normalyl or you pick the slutty variant and get lower defense light armor.
Feels like there should be at least a small difference. And, again, I think this fits medium armor a lot better than light.
>Directly editing the HTML version
But there's a sourcecode! It's right there in the OP! Still, coding your work is above and beyond what's expected, so that's worth something. I guess.
>different tease amounts based on undergarment or jockstrap
There is a part of the tease code that checks if your groin is exposed already, giving a bonus, so you wouldn't need to check that in the armor itself. The tease will look at if your armor covers the groin and then, if it doesn't, check if you have an undergarment that does.
But something like adding a bonus for jockstraps would need the extra code. Then again, why? Why does a jockstrap make you DOUBLE as much of a tease as normal underwear?
Plus, doesn't the jockstrap already have a tease bonus on itself? So, again, no need to write it into the armor, since it's written in the jockstrap.
Replies: >>67302
Ayyy a little bit of stuff. Nice.
>>67292
Thanks for reading! I'll be honest I didn't consider things like balance so much, bc frankly I didn't think I'd get itt right the first time regardless so I didn't bother. 
>use parser not code
I don't know what this means. I can read code and to make this I basically had to frankenstein together different snippets of other section to get what I wanted.
>Why is it capitalized?
I don't know. I'm sure it made sense to me at the time.
>should be medium
Yeah, you're right. I realized it after but wasn't sure it made enough of a difference to go back and change.
>Unsure if "take in" is correct
It is. The idea I'm trying to communicate is that the seam naturally curve inwards as opposed to being straight down.
>6 Consecutive yous
I definitely agree with you but I also wasn't sure how else to start them, given the entire thing is about how the reader is putting on a garment and noticing the little details about it. Also when I read I skip over the beginning of sentences usually, to get to the most important information in the middle, which, as you can see, has slightly impacted my writing. Oops.
>the boots!
I would swap out or reword the second instance, I'm just genuinely unsure to what.
>you could do a lot better with lewd outfits
I'm not sure what this means? I will say the whole addition is a thinly disguised excuse to add a personal fetish. I also had an idea for an "upgrade" path, where you progressively make the armour sluttier, turning it into essentially a crop top and miniskirt.
>the button
I personally like when the button is greyed out, letting you know that content is there. I mean, without being told, how would a player know they could combine these two items? Its not like carrying both the tunic and chainmail is a common event. Actually, I say that, but I originally wanted to have an event happen in camp while wearing the tunic that basically says "hey maybe throwing some chainmail under literal cloth is a good way not to die" but couldn't figure out how.
I capitalized the items because, in the context of the game, they are specific items. The idea I'm trying to communicate is you need these two specific items which have these specific names. So you need the item "Full Chainmail" not just any item that was chainmail. Perhaps the capitalization is redundant but I always prefer to err on the side of specificity.
Additionally, regarding my use of commas in general, I couldn't really be fucked to learn the actual rules in school and the rule of thumb I always go by is "if you want the reader to pause/take a breath: slap down comma" and it's served me pretty well for the most part.
Replies: >>67311
>>67293
>Lust with downsides?
Yes, bc my special lewd armour should be perfect and special with no downsides. Also I genuinely forgot to change the armour value after copy/pasting. Oops. Intended the slutty version to be around 8 or so. I'll agree medium armour definitely fits better. 
>the sourcecode!
You're right but I don't know how to do that nor how to get it all working correctly. So I could do that OR just open the HTML in notepad++ and make the changes directly and also test it immediately to make sure everything is working as intended.

I didn't know tease already did that, otherwise I would've not bothered, but I saw the cheerleader outfit did the same, giving a larger tease for no underwear. An oversight?
I did the bonus with jockstrap because, as mentioned in my previous post, this was a thinly veiled excuse to insert my fetish material. I'm a lot of things but I'm not a liar. Also wanted to reward/incentivize  using the armour based on a male character with a male character.
Also I was going to have special tease attacks (well, special descriptions) if you were a male and using the jockstrap based around how easy access your ass is but I wasn't ready to open that can of worms, so the drastically changing tease values is a bit of a relic from that idea.
Replies: >>67312
Heyy.... Have not checked out Coc in years. Can I be a self-reproductive futa oppai loli yet?
Replies: >>67306
>>67305
Futa oppai loli? Yes. The closest you get to self-reproduction is drinking ovi-elixirs
Replies: >>67307
>>67306
>ovi-elixers
Allrighty- Ill check it out. Thanks mate.
Replies: >>67343
>>67301
>I don't know what that means
Parser is like pseudo code. It's simpler and built into the game's design so that standard things like checking nudity or inserting a personalized description of a body part can be done easily.
Most scenes use it, but some very old stuff still has direct code. I did include a version of the sentence with a working parser, you're welcome to it.
>take in is correct
<to make a piece of clothing narrower, by changing the position of some of the stitches joining it together:
<take something in at something "I'll have to take this dress in at the waist - it's too big."
Huh, learn something new every day. Never heard the phrase in that way.
Well, did say I don't know tailor terminology.
>I skip over the beginning to get to the important information in the middle
You can write that, too. One sentence begins in a mechanical action of "You put it on" and then subsequent just describing the outfit itself. "Through the sleeve, the cloth slacks just a bit before the wrist and hand guards, which bare the tip to expose your fingers." etc. You dont' have to say "you see this feature" and can just talk about the features themselves. Obviously you write it in a way that flows well, not just one sentence in isolation, but I think your writing is smooth enough that you'd catch on quickly and figure it out.
"The tunic slips on comfortably, and a quick patting down for adjustments reveals Yvonne must have taken in the middle of the tunic—it really shows off your waist and hips much better now."
You yourself did write some sentences that didn't start with "You X" so I believe you can vary things up. 
>genuinely unsure boots
Well, I did put a couple ideas out—"modified with raised heels" instead of modified into ankle heel-boots, and the next sentence changing heels to just say "the new design"
As you fix the rest and read through, you can go with your gut about the specifics. Maybe even changing the first instance of boots and leaving the second alone. You'll have a sense of what feels right to you.
>not sure what this means
Sorry, using the royal "you" as in "the player" in general. And it's a personal taste thing. As the player, I have lot of options for more interesting designs than "there are no pants" especially when considering you have to buy two outfits for it, which seems a smidge expensive
You can put in the lewd version as it is, I'm just opinionated. It's just a me thing
>button
There's not much space remaining on Yvonne's shop. Could have it appear disabled if you have either item in your inventory or equipped, same way Ratzu works, but I also personally don't care.
>couldn't figure out a camp way
Honestly if it were me doing this from the start, I'd have just made it so if you try to equip either outfit while wearing the other, you combine them in one scene right there. No need to go to a professional to put a tunic onto your chainmail. Makes it more easter-eggy and less obvious, since no button would appear, you just do it when you equip one over the other. But I personally like surprise interactions.
>capitalization
Capitals in tooltips gets a pass, you can keep it in there for specificity
However, I just opened the game and checked. At the shop, it's Kokiri Clothes. In your inventory, it's Kokiri Clothes. In the text itself, it's lowercase  green adventurer's clothes. I don't see anywhere it gives you capitals for Adventurer Tunic. I don't even see the word tunic anywhere
And where is "Full Chainmail"?
I see "Chainmail" at Yvonne's shop. Hovering over it, it says "Chainmail Armor"
In the text itself, it is lowercase "your full-body chainmail"
So in the effort of specificity, you seem to have failed that one
Also wow, only 150 gems? Kokiri clothes are 200! And combined that's just 350. Honestly, not bad at all.
Next time I make a new character, I'm b-lining for the twilight link outfit and wearing that all game.
Replies: >>67315
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350 for both outfits together it's so crazy to me. You buy a warhammer and it's 1600 alone. A scimitar is 500. Almost none of them are as cheap as a full set of chainmail armor. It's as if they're two different, unrelated shops filled out by different people in a game where no one really had a grasp on the economy. Who'd have thought.
And chainmail of all things. Have you forged metal rings before? It's not horrible, little tedious. Imagine doing that for hundreds of rings, and then riveting them all together into the shape of a shirt. That's so laborious. That's so hard. 
And then you sell that for less than a TENTH of a metal nub on the end of a stick. And I'm barely being reductionist on the effort of making a hammer. Yeah, the balance and shape of a warhammer takes some finesse, but it's vastly less work than chainmail. Such absurdity.
Yvonne is just sitting there bending metal scraps while waiting for customers, there are no rivets, this is garbage level chainmail, you'd get the same quality today by making chainmail from soda can tabs. Only explanation. Absolutely cosplay-tier twilight link outfit you have.
>I capitalize becuase they're specific items
Anyway, tangent aside, they weren't specific items, and you could keep capitalization to tooltip if you want, I think.
>>67302
>I don't know how to do sourcecode nor how to get it all working correctly.
It is more to set up and test from source code. Easy enough once you've set up the tools, but if you're not a coder and don't intend to code, that's kind of a lot for just testing.
With debug mode, you can test the parser if you want, but there's not really anything in between in-game debug and setting up a development environment with haxe. Most people jsut leave it to coders to handle the minutia of making content work.
If interested in understanding the code more deeply and implementing scenes yourself for all versions at once, you can learn more about setting up at >>66891
To me, trying to code it into the HTML version is very nearly the same amount of work as just using the source code. Maybe even more
>didn't know about tease
The entire lust combat system is a cobbled together mess to such a stunning degree despite being PAINFULLY one-dimensional in the final result. Press one button till win. Hate it so fucking much.
The code needs a redesign to clean up things and while at it, should honestly expand and overhaul the combat system so you can do more than just "press lust version of Attack until done"
Option stays, jsut like people playing easy mode can just press Attack, but some more options and abilities, please. 
I'll make a note to check undergarments and outfits so things can be standardized and all run through the same functions so we don't have accidental redundant code or have to repeat things. If you have to repeat the code to give a bonus to not wearing underwear every time there's an exposed crotch in the armor, that's inefficient code. More space, slower processing. This isn't running on a 1980s Microsoft 3.0 machine, but cleaner code is just easier to work with in the long run.
Replies: >>67316
>>67311
>Parser
Oh yeah that sounds much easier, thanks!
>Interesting than no pants
Yeah, that's fair
>button 2 electric boogaloo
Yeah that would also work. Actually I kinda like that better.
>Equip either outfit
I though that but, to me, the way the chainmail is described is more than just a chainmail shirt, and its a bit difficult to tailor chainmail, hence why I had the player take it to Yvonne.
>capitalization 2 with a vengeance
Alright the adventurer/kokiri thing I knew about but went with what the tooltip says. I swear the reason I put Full Chainmail was because I thought that was what the tooltip said. Evidently not. Oops.
>>67312
>tangent
Oh under-pricing chain-mail (and by extension scale-mail) is like a fucking epidemic in basically every media that has them.
>Capitalization 3 good day to capitalize hard
They are specific in the sense you couldn't use the chainmail bikini or any other item with chainmail to do this. That's all. but as the other anon(s) pointed out its probably unnecessary.
>coding
Yeah I'm currently on a laptop with 4 GB of DDR2 ram, just having Visual Studio Code open with the HTML file is using basically all of what the system doesn't use. When I'm home I'll dive into getting everything setup correctly.
>lust system
Its actually crazy how more effective lust becomes if you do the old-style ascension. You either hit attack 30 times to whittle down there few hundred or even thousands of hit points, or cast Arouse like twice to fill their lust meter.
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I like to experiment, so here's a rough draft of a bat demon
https://pst.moe/paste/dgvnjl
Maybe golden hair on her. Maybe put in a few more Korean elements. (there's barely any so far)
She'll have extremely lean muscle, bony hips, gutless slender midriff, larger ribcage with maybe flat breasts. I feel like soft human breasts would just look weird on the overall figure, better flat.

Happy Valentine's Day. I almost did something holiday topical but then did this instead.
Replies: >>67328
https://pastebin.com/BaQwwmG5
Re-did the equipping scene for the lewd kokiri chain. I also changed it to medium with the lewd variant having less armour and redid the tease bonuses. You still get a small bonus from being a male and using the jockstrap but its much smaller (6 normally, 8 with jockstrap). 
I also changed all instances of "slutty" with "lewd", since that felt more fitting or at least more accurate.
And in regards to the unnecessary capitalization the anons brought up, I got rid of it (pretty sure I got it all) but also realized I DID change the names to reflect the game's Tooltips, as per my original intentions, but didn't do that in the pastebin that I posted. Oops. 
Additionally, I'd like to make an additional upgrade to each. Turn the Lewd version into the Full on Slutty variant, cut out the midriff, turning the top into a high cleavage bandeau-like top, the bottom of course becomes a mini skirt and maybe the boots should become thigh-high boots, although I also like the idea of keeping the ankle boots and having basically all the skin exposed. The slutty version would go back to light, maybe like 4 armour and a larger bonus to tease. 8-10?
The Normal Version would upgrade into the Magic Armour from TP, complete with taking gems to wear (maybe 100 an hour?) and absorb damage (Thinking 10 gems per damage point?). With gems it would be Light/Medium armour and maybe ~18 Armour? Without gems it would be heavy armour with ~12 Armour, maybe with a penalty to speed/dodge/whatever. Or if you want to keep your gems you could deactivate it in camp, similar to how you access Tamani's satchel. Then it'd be medium with ~15 armour, no debuffs, as a middle ground. Might be a nice way to blow your gems. Thoughts? If nothing else I have no idea how to implement the Magic Armour, mechanically or narratively.
>>67318
>The clack of a chain comes up ahead
I think this should be "comes from up ahead".
> She swoops down to the ground
I think you're trying to communicate she lands here, but what you've typed doesn't reflect that. Perhaps something like "She swoops down and rapidly flaps her wings to slow her descent, landing gracefully some feet away, before straightening up to look you in the eye.
>her forehead rises into a bony crown and horns
A bony crown AND horns? To me, a bony crown already implies horns, so this should be "a bony crown of horns". Unless you're trying to say her forehead looks like a Klingon or something, then never mind.

Otherwise looks good and I like it!
Replies: >>67331 >>67332
>>67328
> Perhaps something like
Wordy, not snappy enough. Maybe swoops down into a landing. The scene is already quite lengthy and not dynamic enough. Something to address in another draft, so I'll keep your input in mind.
>crown implies horns
I was thinking like a forehead plate. Like a Klingon, I suppose. God forbid anyone thinks of the Discovery style Klingons though. I'll think about how to give clearer, better imagery.
Thanks. Suppose I'll return the favor
>>https://pastebin.com/BaQwwmG5
>above your hips
>and emphasize your hips
Consecutive sentences ending the same
Could remove the first instance entirely, just "cinch the belt tight"
>And with the bottom of the tunic only just reaching your thighs a blush creeps onto your face thinking about how easy it would be to bend over and show-off your [butt].
Need to stress-test my technical understanding of English for this. Instinctively, I believe you need a comma after thighs, but the precise reason eludes me. It's a clause of some sort, "with the bottom of the tunic only just reaching your thighs" is a contained extra bit of detail that expands on "a blush creeps onto your face thinking about..."
>show-off
A show-off is a person that flaunts, you don't want a hyphen there since you're talking about the act itself of showing off.
Just in case, I checked, and I am repeatedly seeing show-off as a noun, and the verb entry being without a hyphen.
>While previously the tough leather rose to just under the knees, now it barely covers your ankles!
I thought the ankle heel-boots descriptor was referring to the height of the heel, not the height of the boot shaft. Why would Yvonne remove boot length? Also a lot less sexy. High boots do a lot to emphasize the leg, on top of being more protective cover. Plus, high boots with a little drap of the tunic acting a skirt gives a good idle tease, revealing so much leg  but framed nicely. The thighs are a lot of the eye-candy of a leg after all, so barely covering the groin with the drop while covering the lower part of the leg that is nice. Puts all that attention on those thighs, where the attention ought to be, especially where the opponent is anticipating the tunic bouncing up and down to reveal the groin and butt.
>>and in the full slutty version, the boots gets long again, but even longer than before! (thigh highs)
Makes it extra silly they got shorter in the first place
>accentuates your bare legs sending a small shiver
Comma after legs
>tunic-over-chainmail
Not sure about these hyphens
>hides well-made chainmail and without the pants it'll barely hide your groin
Commas around "without the pants"
>put on your Lewd Adventurer's Chainmail. 
missed this one in the capitalization fixes
Replies: >>67333
>>67328
(continued)
>Slipping on the short-sleeved tunic, you realize how much heavier it is with the added chainamil, before cinching the belt tight, just above your hips.
Chainamil typo. Also, the construction seems off. Only the second clause is independent, so it's a main clause of sorts? But the comma after chainmail makes it read like the first clause connects to the third. I think you actually don't use a comma after chainmail here.
Yeah, I looked it up; without a parenthetical between them, you don't use a comma to connect the main clause to the subordinate clause or prepositional phrase (when it comes after the main).
This is assuming I understand all this I'm reading about sentence structure. I go by intuition when I write, not a conscious understanding of rules, but it did feel off so I'm inclined to think I'm reading this right.
>Apparently Yvonne was kind enough 
You do use a comma after an introductory adverb. "Yvonne was kind enough" is the main clause, "apparently" is just an adverb modifying the clause itself. 
>just reacheing your thighs a blush
reaching typo
Also comma after thighs again.
>show-off
hyphen again
> ");
>this.outputText("
Where are these separated? You use [pg] to separate blocks of text into paragraphs, and just using output again will not separate them into paragraphs. But you might intend this to be all one paragraph, so I again wonder why you closed and opened a new output.
It would seem like an odd place to make a new paragraph. But, if you did intend it, be sure to use [pg] in such places.
Personally I just avoid the code entirely
>Lastly you slip
Like "Apparently," this is an introductory adverb and needs a comma after Lastly.
>The added heels accentuates your bare legs sending
Comma after legs
>You ask the if she could combine your
Oh hey, that's in the earlier proofreading. You missed it.
>doesn't even take that long");
Missed period. (in the duplicate sentence as well)
Replies: >>67333
>>67331
>>67332
>thigh boots
Eh I prefer the ankle height but I understand your point. And Yvonne did it because I thought it'd look better than the regular boots and didn't want them to be thigh-highs.
>slutty version
Oh its definitely silly, but that's half the point really. 
>tunic-over-chain
they may not technically be necessary but does enforce it as one object. 
>this.outputText
When I first wrote it I assumed (incorrectly) that using a new outputText would break up the lines for me. When I realized it didn't during testing I realized that I preferred it as one big paragraph and didn't wanna bother transferring all the text into one outputText, especially since I'm still tweaking the text and its roughly broken up into Tunic then gloves then boots. If it make that much of a difference I can squish them together in the final draft.
 Thanks a bunch! Didn't realize I had fixed the typos in the plain text but not in the code section. Oops. Think I got everything this time.
>>67307
Doesn't that only give unfertilized eggs?
Replies: >>67346
>>67343
Yes, but, like I said, its about the closest you're gonna get to self-reproduction.
I like that you can now have a shark fin and wings at the same time.
>>67248
>You haven't removed her dick.
I never intended to; it's not a bug, it's a feature.
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Is it possible to fully transform into a siren like Minerva or a phoenix?
Replies: >>67356
>>67354
Yeah, or at least get damn close. There isn't anything about them that player can't also get, from what I remember.

Now if you're asking "will the game/NPCs recognize I look like either" then I have no idea.
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>Isabella, Marble, and the Cerulean Succubus molesting the player through the night and early morning
>Sophie hiding behind RNG but it's a matter of when, not if, she joins the camp
Also spending my afternoons being preyed upon by Dominika. This save has become a MILF-hunter/SS-themed run

On an unrelated note, what does this peach do? I've tried both options and aside from what you'd expect from eating food (you're less hungry), nothing happens. It's a one-off event, from the looks of it, and it reads like it'd lead to something like the fera encoutner with the pumpkin seeds.
Replies: >>67369 >>67372
>>67367
> what does this peach do?
The visual description matches the pure peach from the oasis in the high mountain. No idea how it got to the forest, but the effect is the same as the pure peach.
It's just the pure peach. Nothing special.
Replies: >>67372
>>67369
>>67367
Its a pure peach from the High Mountains. I assume meant as a hint to the player that somewhere above the forest area (ie the mountains) there's an area with more of these peaches. A hook to look for and find the Oasis Tower and Minerva.
>>67261
Wasn't dedicking, next to defurrying and lolis, primary reason for the mod at all, since most people were really tired of shitty furry futa menace everywhere? When did the direction of the game changed? Fuck, even the purest of projects done for free at some point get hijacked by futafags, eh?
Replies: >>67423
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>>67421
>a SINGLE anon says something faggy
<hurr durr When did the direction of the game changed? Fuck, even the purest of projects done for free at some point get hijacked
Go argue somewhere else in bad faith, dumbass.
Replies: >>67424 >>67427
>>67423
t. cocksucking giga faggot
Replies: >>67425 >>67426
>>67424
t. mindbroken by a single post
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>>67424
>posts on a largely text-based imageboard
>in a thread dedicated to a text-based game
<but has next to no reading comprehension
>>67423
You're right, for some reason I've assumed he speaks for the project. My bad.
I want Aiko to be my offical gf and have my babies haha
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>>66466 (OP) 
dont expect anything certainly, might abandon, but im planning to write a Urta de-dicking route. got a few swapped text already written. If I get to actually completing it, I plan it to just be signaled by a single flag, and slight tweaks to scenes.
Replies: >>67468 >>68068
>>67465
Good luck. That's a massive undertaking depending on where you place the de-dicking in her content.
Replies: >>67471 >>67474
>>67468
It'd have to take place after the urtaquest thing, wouldn't it? What with the whole BS chaos god thing in there anchoring it.
But him going back through all the stuff previously to make variants discouraging penis use is gonna be a hill and a half to climb, for sure.
Replies: >>67474
>>67468
>>67471
Actual dedicking after the urtaquest yah.
Surprisingly the dialogue pre urtaquest isnt too big of a hastle sofar. Minor sentence changes mostly. Her base character personality isn't too keen on her cock anyways, and it comes off more that it compels her to use it and its more of a burden then anything sentimental. She just wants to be liked, and its been a barrier to that. Most pre urtaquest stuff is her being embarrassed and not particularly enthused about it outside of when she's drunk and some of the sex scenes themselves. 

No surprise, but going through the story branch it does feel like Fenoxo went more cock positive than the character concept necessarily requires. Dedicking is just as on character, just depends on what the PC nudges her towards. She wants someone to like her despite her cock, not because of it. She talks about always being more into boys and only really had flings with girls because they were the only ones passingly interested in it. Again, it being more of a burden then a piece of pride.

Going for a more "I might not like your cock, but I like you" sort of feel rather than "I think your cock is hot and I like you"
>Unlocking Akbal unlocks a  new magic system
I regret not trying this before. This shit is fun
Replies: >>67483
>>67480
Was thinking of writing a tiny addition allowing you to get it if you beat him down a few times too, showing him his place. Instead of just getting it through submission.
Always like the dynamic of someone who thinks they are higher and mightier than they are learning their true place beneath my dick. A so called “God” learning he’s really more fit to be a follower.
Replies: >>67484
>>67483
Honestly after beating him, I thought he'd end up as a sex slave. A cat is fine, too. Got a cute interaction with him and my harpy daughter, so I can't complain.
Replies: >>67485 >>67487
>>67484
How do you get Kitty Akbal?
Replies: >>67486
>>67485
The way I did it was (spoilers)
>Get buttfucked by akbal until you get Terra Fire
>Eat five large pumpkin seeds (either from the flowers of the corrupted grove, or as tentacle monster drops)
*>Meet fera and get her first blessing in the deepwoods
>Meet fera later and get her second blessing in the deepwoods
>Eventually run into fera in the deepwoods *again and accept the quest to fuck around with akbal
>Fuck around with akbal
>meet fera and akbal in the forest
>beat akbal in a fight and choose to curse him again instead of kill him
It's also how I unlocked the new spell(s)
Replies: >>67489 >>67498
>>67484
Ah, thanks. I remember Fera being a holiday event.
Replies: >>67488
>>67487
I'm pretty sure she still is, hence the pumpkin. But eating enough pumpkin seeds seems to activate the encounter as well. Just as a heads up, Akbal hits like a fucking truck.
Replies: >>67489
>>67486
>>Get buttfucked by akbal until you get Terra Fire
You have already fucked up and gotten the bad ending.
You get terra fire special attack for free after beating his unsealed form. You are a whore for no gain.
Fera's second blessing is also optional, and therefor missable because if you choose to avoid it then you won't get another chance. It isn't really that useful, but notable
>>67488
Pretty sure unsealed Akbal is the strongest single enemy in the game
Replies: >>67490
>>67489
>bad ending
But I already beat him? He's a cat in my camp now.
>unsealed Akbal is the strongest single enemy in the game
Yeah that makes sense. I was at level 30 and still having a tough time.
>You are a whore for no gain
To be fair, being a buttslut was its own reward. Part of the reason for finally fighting him was hoping that I could drag him to the camp...which I guess I did, just not in any form that's useful. At least getting him fish gives me a reason to stalk the lakes again.
Replies: >>67491
>>67490
>But I already beat him? He's a cat in my camp now.
And you're a buttslut, and you'll never be anything more. You can re-seal the cat but you can't unfuck your ass.
Replies: >>67492
>>67491
Jokes on you, I can save edit my arse to virgin status again. I'm basically omnipotent.
>>67486
also seems like level 15 minimum an 90 days minimum.
Replies: >>67501
>>67498
Coulda sworn the pumpkin seeds bypass any barrier. Each meeting is a 2 week cooldown from the last and each Akbal event is 2 day cooldown
But I don't know, I'm not looking at source code.
Replies: >>67502
>>67501
It totally is. Meeting fera is one of the first things I aim for when I'm able to start farming tentacle monsters since they'll drop the seeds, too. I'm pretty sure it's sooner if I just debug-wand in five seeds.
Is there a reason why nails are capped at 200 while wood and stone is at 999?

If im overflowing with riches, and I can somehow schlep 999 stones, I think I can schlep 999 nails. Especially if you are banging out a lot of the building stuff one after another, bit annoying having to go back for nails. double especially cause some projects need 200 nails exactly.
Replies: >>67511 >>67515
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>>66466 (OP) 
Ok, Just did the Akbal quest content and I really liked it. The writing for Akky the cat is actually really enjoyable. really adds some nice life to the camp. NGl one of the best vanity rewards in these kind of text games. Also, I like the little blurb if you name the cat Akky. Reminds me of the little blurd if you name Helspawn after Helia's mom Tanis. Pleasantly suprised by all the quality non coomer shit in addition to coomer shit.

Small typo thing, just a missing "she" here in the scene after you beat unsealed Akbal.
Replies: >>67511
>>67508
Caps designed by Revamp, expect arbitrary and retarded decisions. Thought nails were 400 and 600 (with nailbox) though
>>67509
There are a few special text checks for Akky's name, like Fluffy or just keeping it as Akbal, but Akky is definitely the canon pick.
There's also a special scene if you decide to turn Akbal into a cat but you don't adopt him.
Replies: >>67577
>>67508
Buy the nailbox in the carpenter store
Holy hell, that Raphael fag is so fucking renarded.
>>67516
>2024
>still can't add the furry's skull with the imps.
Replies: >>67544
>>67516
Ok, got a smirk out of me, I will grant you this and only this.
Bug(?) in coc_hxgg_flash_1.6.18.4.swf.

In 1.6.17 waiting out the Heat until it expired didn't remove the Libido stat boost, Libido only reset to pre-Heat values if the Heat ended due to you getting impregnated. In 1.6.18.4 Libido bonus gets removed even if the Heat timer simply runs out. Is that supposed to be that way now or is it the haxe bug? Because I tried 1.6, 1.5 and 1.4 out of curiosity and they all work like 1.6.17.
Replies: >>67546 >>67571
>>67516
How do you get rapier training from him without being a woman anyway?
>>67519
>"humanizing" furries by breaking their snouts and shaving their fur
>>67540
I vote libido resets regardless when Heat is over.
Replies: >>67552
>>67546
>I vote there should be less ways to get horny in a porn game
people like you are the reason Joy never ever
Replies: >>67557
>>67552
Currently a billion ways to raise libido and it's an awful lot slower to reduce it.
Even more ways to just raise lust. You can get horny on a moments notice. You can also raise your minimum lust so you permanently have enough lust to jack off and fuck.
Libido is a negative trait, it exclusively makes the game more difficult and serves no other function whatsoever.
Are you retarded?
Replies: >>67558
>>67557
>Libido is a negative trait, it exclusively makes the game more difficult and serves no other function whatsoever.
Are (You) retarded? That's the point. Unless what you're saying is that you're a little baby who plays as a frigid child paladin on easy because even the porn games are too difficult for you and yet you want your experience to be even easier. Which, I suppose, is indeed what you meant.

Maybe you should ask the devs to add a proper god mode then instead of depriving others of what little challenge CoC has to begin with.
Replies: >>67559 >>67560
>>67558
Presumably you're not the other guy, since he brought up Joy. Doesn't that speak for itself?
>>67558
Everyone knows that the optimal character is a max libido child
>>66702
>>66693
>next couple of days
>Nearly two months later
R.I.P
I'm still alive but I'm really waiting on feedback for sharkcest or the Alex/HS threesome before doing any more writing. Someone do something so I can work on this again. I got other scenes I want to add but I know better than to start a half dozen projects before finishing one.
>>67563
Some folks don't think it be like it is, but it do.
>>67563
I thought you said you wanted to add more to it; was waiting for that to happen. Sorry bout that, will try to get on it soon
Replies: >>67568 >>67574
>>67563
>>67567
lol
>>67540
That's the intended behavior.

Prior to 1.6.18 there was a lot of compatibility code that bypassed the Haxe type system at compile time and essentially stepped in to do a JavaScript at runtime and just do its best to make it work even if the values aren't actually correct.

The compatibility code did help get the engine up and running but it introduced a lot of subtle and difficult to catch bugs so it was removed.
>>67563
I prefer Helspawn stuff, would love to see a special chastespawn event where she loses her virginity and declares her love for you.
Replies: >>67574
>>67567
hilarious
>>67572
My queue: current 2 projects, HS/Hel bedtime threesome, vaginal sharkcest, looking at harpycest and potentially rewriting it.
If someone implements HS pregnancy+children I'll write impreg focused content with her. If anyone makes Alex interactable outside of HS (either as an encounter or follower) I'll write a sex scene for that.
>chastespawn
I also want more content for her but I feel like slutspawn is just better supported so that's where my focus has been. If someone makes a new chastspawn scene I'll write a new repeatable sex scene with her, that's my offer.
Replies: >>67591
>>67511
Is there one for naming him Nigger-Man?
Replies: >>67578
>>67577
Yes, though probably as one word, not hyphenated
>>67574
Yeah, yeah, don't rely on women to get things done, I get it, sue me. I'm about halfway done. How would a wild Alex encounter work? I'd assume a chance run-in, meaning he'd likely be doing something. What does a spider twink get up to in his spare time?
>>67591
Aside from being ass fucked?
Maybe looking for food around the swamp.
>>67591
Be less autistic
>>67591
>Yeah, yeah, don't rely on women to get things done
You're gender is irrelevant, miscommunications happen. I just thought it was funny.
>How would a wild Alex encounter work?
Same way other npc encounters do. Sheila was someone you just ran into doing her own survival thing. You stumble into Minerva's turf. Jojo is just chilling in the forest. You rescue Phyla from something corrupt.
Alex could be getting food, you stumble onto his hideout, he is being chased by a drider, your traveling and he spots you and calls out, etc. You know, just, an encounter like the others in the game. Since he is distinctly pure maybe he is in Tel'adre since the swamp is full of things that want to rape you. Maybe he finds the bog temple and chills with the zombie loli since it's safe there, probably provides her with silks and learns to make textiles from a fellow four-armed pure individual.
Replies: >>67617
>>67591
Just make it be like one of the random spider encounters in the bog instead of the swamp or something
>>67608
Mostly pissed at myself; I had pointed out to me a while ago just how bad women are at communicating compared to men, and I've since tried to be better about it, but then I go and basically forget about the scene that I requested. At any rate, I got another chunk done today, but I'm also taking advantage of some good weather to do a bunch of spring cleaning & yardwork.
>being chased by a drider
Good opportunity to stand back a bit and let him get caught, only to swoop in and either be a hero or have some fun.
Replies: >>67623
>>67617
I was about to ramble about gender expectations but thought better than to do that in an erotic image board. I'll just leave at it being a self fulfilling prophecy because of what is and isn't taught.
>stand back and watch
Yeah I knew as soon as I hit enter it would problematic if that wasn't an option, but also I don't feel like writing driders. I probably should have specified the scenes I'd write would be with the player.
Replies: >>67712
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Alright this got a chuckle out of me. A shame that magic is just draining enough that by big amazon dryad can't use the earth magic combos a lot
Replies: >>67647
>>67645
Marble milk has no TF effects and clears fatigue by a bunch. Spring water is less satiety-filling and won't make you fat if you use it at full satiety, in survival mode, so that also can clear fatigue a lot. 
With perks, of course, you can manage to push a lot of spells out more cleanly, also with proper equipment, but consumables make a world of difference when you're lacking.
If you're pure, you can also get enhanced breathing from training with Jojo. That helps fatigue restore extremely quick. One lost turn and you're ready to go hard again.
Replies: >>67651
>>67647
>suggesting the Marble addiction milk over the superior non-addictive alternative from Isabella
You're a faggot.
Replies: >>67652
>>67651
>Getting addicted in order to get the milk
Skill. Issue.
Replies: >>67654
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>>67652
You have to don't you?
Replies: >>67682
How do I beat lethice at level 1?
Replies: >>67672
>>67671
Gear, spells, and mastery.
You can get mastery from using the bow in combat, so you don't even need to endure Kelt. Plus Aiko can teach you to speed that up
Consumable items also do a lot
Does Helia still have that minotaur content? I see a generic patchnote saying she got "purified"
>>67654
Source please?
Replies: >>67683
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>>67682
Anna Anon.
Replies: >>67685
>>67683
sniff snoff
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On hashlink version, editing flags with debug did this, and crashed
And the save doesn't seem to be transferable to other versions
Replies: >>67697 >>67708
>>66466 (OP) 
Where can I download the image pack add-on? It's been a while since I played CoC, I don't know if it's already integrated into this release or not.
Replies: >>67712
>>67689
Could transfer save to HTML version and flag edit worked there
customizing genitalia and non-core stats seems absent from debug menu
Replies: >>67708
>>67689
>>67697
CoCEd Save Editor works as well though its a bit jank since it uses kitteh shit so items wont trigger with the revamped inventory system but for that you have the ingame debug menu/wand so it shouldn't even matter in the first place
How many lolis can I have at camp? I know there's ember, and the snowgirl temporarily, but I think that's it? I need a harem of little girls to come back to and come into.
Replies: >>67717
>>67692
You're better off making your own; the "official" has so many different art styles that it turns into a disjointed mess. Could even generate one these days if you feel like wrangling the AI
>>67623
I don't recall if there are any scenes actually showing driders & spiders interacting. Far as I know, the most they get to interactions is referencing how the former eats the latter. Anywhore, here's the proofing, link to the original doc included for posterity: https://pst.moe/paste/dymrtw
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Not sure if this is my fault or not, since I never messed with the text settings, but this maze is fucked. Its all misaligned and confusing.
Replies: >>67718
>>67709
You can loli-fy the ghost girl
technically your harpy and shark brats count as well
Replies: >>67732
>>67716
You need to use a monospaced font for that to work
>>67717
Count the baby girls too?
Replies: >>67737
Playing this on a Chromebook and ended up with the title sploched over everything. Had to size it down, then turn off Mobile UI so I could use it fullscreen without complications.

Wish I didn't have to do that every update, tho.
>>67732
Obviously yes
Replies: >>67738
>>67737
Some people don't count babies in the loli category, deciding toddlercon and babycon a different category
I say those are subcategories of loli, so they count.
Has someone implemented a way to get to the factory without having to converse with 'The Tree of Might Cut Down Later in the Playthrough'? Tired of having to fluctuate corruption status for Marae's bitch ass!
Replies: >>67743 >>67748
>>67742
It is exceedingly difficult to get corruption up so fast that you can't visit Marae
Marae is at the lake
The lowest level, safest, earliest area of the game
Replies: >>67744 >>67745
>>67743
Yeah, so uh...about that.

I spent all that time looking for the fucking hadouken mouse in the forest to deal with the creeping taint and kept getting bodied by tentacles. Though even if that didn't do all that, you still have to be lucky enough not to run into a shark girl if you're trying to do this quickly. Never had much luck getting to Marae without adversity.
>>67743
She's at the Boat, actually.
Replies: >>67746
>>67745
Do you know where the boat is?
Replies: >>67748 >>67752
>>67746
Now now, anon, be nice. Just because someone hasn't played the game enough to check the Places menu after meandering about the lake doesn't mean you get to be rough with them.

However, there should be a thing where you find it on accident after high corruption dreaming or just fucking about in the Mountains enough, >>67742 is right in that regard
Replies: >>67769
>>67746
Lake =/ boat
boat actually needs you to at least be level 3+ to live because of sharksluts
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sharks?


sharks
>>67753
There's shark ladies that live in the part of the lake that you need the boat to access. Finding them or getting on the boat allows Izma, a friendlier shark girl to show up at the lake
>>67754
you misunderstand
but you are very friendly!
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>Want to play a paladin
>Also be a unicorn
>Fighting against RNG to FINALLY go full horse
>Also in a deep heat
>each fight against an imp is desperately trying to kill it before the paladin gives in
>Fails more often then not
>Finally raped by a horde of imps at night
>"Your heat has ended"
>mfw
I finally understand the appeal of this mode.
Replies: >>67759
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>>67753
Replies: >>67761
>>67757
>paladin
>female
Does not compute
Replies: >>67800
>>67754
getting raped by 20+ sharksluts in a single day when you have a penis also leads to a badend
Replies: >>67761 >>67764
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>>67753
>>67754
>>67758
>>67760
Replies: >>67784
>>67760
It also happens without the losses. Just did it last night.
>>67754
It's also where you find kaiju turt after fucking up the lake. Besides some corruption weirdness, not sure what's she's for other than size fetish.
>>67748
Nice, no need to hold out on Jojo then.
So, retarded question, but, like, is this still being updated?
I played it ages ago but while it had some good content a lot of it was this leftover furry futa shit and I wasn't into it. I think I played in like 2019? 2020?
Does it have a proper ending now?
Replies: >>67776
>>67772
There's a changelog. Some updates in the past 4 years
Petite goth alraune, new succubus encounter, new way to start carpentry, more scenes to fuck your own children, so on.
>>67761
More shark daughter impregnation sex when
Replies: >>67785 >>67790
>>67784
when you man up and impregnate them
>>67784
when someone writes pregnant shark lolis, i'll write impregnating shark lolis.
>>67759
The "Fallen Heroine" trope is pretty popular in doujins, I think. The proud and noble knightess gets captured and raped until she become corrupted and craves cock more than justice. Basically "ye olde mindbreak"
Replies: >>67805 >>67824
>>67800
Yeah but realistically that'll never happen since women aren't allowed to have positions of power

Which a rank of Paladin is
the only known case of a female knight in real life is Jean d'Arc
and she was burned alive after being accused as a witch
and that one Welsh princess, but she's welsh so nobody really gives a shit about her
Replies: >>67808 >>67820
>>67805
I see the misunderstanding here
We're actually talking about Corruption of Champions, not real life. Fantasy has quite a lot of lady knights, actually, and also the meaning of "paladin" is quite different from historic use
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>>67805
You are a fucking retard, leave this thread lest we all become retarded.
Is that one corrupted sword still in the game? The one you craft with the weaponsmith in the bazaar using the broken remains of the beautiful sword?
Replies: >>67822
>>67821
There's the scarred blade you use Sheila's lethicite at the weaponsmith in Tel'adre and the Midnight Rapier you just drop 25,000 gems for at the blacksmith at the Bazaar
Replies: >>67827
>>67800
That is the reason I like being able to feed NPC's Succubus Milk, Lactaid and the like, if I could do that to more NPC's and corrupt them, more in some cases, that'd be the dream.
I think right now we get to do that to 3 NPC's at the moment, which is nice, but more is forever welcome.
>>67822
Wait, then what was that one rapier you find at Zetaz's Lair if you have the cum production of a village and you interact with the pod plant?
Replies: >>67828
>>67827
The Jeweled Rapier, and you don't need any cum production at all to beat it, you can also just kill the thing
When I first played(vanilla), I found the only reliable way to kill it was the bow, nothing else I had did quite enough damage in the narrow number of turns
But there's probably a ton of ways to burst it down now.
Replies: >>67865
How do you get rid of addictions quicker?
Replies: >>67836 >>67849
>>67829
You don't
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>Have an idea for an armor
>Proceed to write the armor
>Proceed to write the armor
>Proceed to write the armor
>Regret everything but keep writing
So basically it's armor that lets you preform summons based on what you're currently pregnant with. This is a VERY rough version I spent today writing. Some things are missing because I can't remember how they went down. I'd like some criticisms and suggestions
https://rentry.org/qm792gh7
>>67847
Only gave it a VERY cursory glance, but you want to avoid giving the PC direct dialogue at all costs. So no
>(Boys!) You raise a hand to the sky and shout "Would you help mama out!?".
Replies: >>67850
>>67829
stop feeding the addiction
>>67847
Only >10 fertility? I think nearly the lowest fertility any character has unles extra steps reduce it further
Checking my characters, 10 is base—with bonuses, the lowest I have is 20,a virgin, no fertility blessing
One 85 (with bonuses)
One 136
none have <11 total. That might be too low, especially if you have "or" options like a blessing. With those I think it's literally impossible not to have >10, they're a pointless alternative check.
>rocky terrain – a narrow path 
Minor note, CoC's standard is closed em-dash, no spaces around it.
<terrain—a narrow
the parser auto-converts double-hypen, so type it as --
>you should be
I don't know how coders do things, but I'd fuck up and forget to make [i:should]. I'd copy the doc over and edit it for the game
After copying, there'd be 0 text effects
>if your birthed a few more children, the armor fit you perfectly
I'm not proofreading, but this really stood out
>[butt description] [pussy description] [etc description]
The parser is literally [butt] and [pussy] and so forth. You can save yourself time typing by not saying "description"; it'd also save the coder time since then it'd be functional, actual parsing. 
>Doubles fertility while worn.
272 fertility let's goooooo
Shame checks usually cap out at 80 or 100. Funny making number big though. The child in me likes big numbers and this whole gimmick is about the child in you so it fits.
>doesn't move addiction up while worn 
I'd say this should only apply if currently pregnant with one, but also don't see a reason to have at all. Mino cum addiction is so slow and irrelevant that the only people at risk want to be addicted
>player quoting
Both a big no-no and also those lines suck ass
>A few moments pass, and a blue blur comes racing
Woah! He's fast! Wait, it's not his speed, he must be using the chaos lethicite to warp!
I really thought this would be more like you summon a magical simulacrum of your brood, not them running in from off-screen
Manifesting a summon with the essence of what you carry, not the actual thing
The daddy I disagree with entirely. It's just not fitting. Keeping the focus on magical facsimiles of the seed you carry is better
>Such a good boy
Pretty goofy and not fitting the basilisk at all. Seems like something that would be in pet-themed creatures like dogs and wolves. even wrapped in [if (silly) {}] parsing
>To your surprise, a familiar old dog comes
what
>A rather normal-looking rabbit comes bouncing up to your feet. You look to it, then [opponent], who seems to be just beginning to laugh at your bad luck! You take the moment to land a solid hit with your [weapon]. Who's laughing now?
You look at the rabbit, then the onyx scorpion, who seems to just laugh.
eldritch horror from beyond the veil laughs at seeing a bunny
emotionally distraught Amily who stalks you from the shadows and poisons you for coming back to the town laughs because you summon bunny
emotionless statue
magma golem
They laugh. Bunnies. Funniest shit they ever seen
>
with THIS style and tone, the entire armor should be silly-mode. I like the concept though. mystical armor let's you summon phantom lackeys based on the life you carry. I think not pause pregnancy, driven to repeatedly impregnate yourself or reward players using transformatives to pause pregnancy since combining different mechanics is nice.
If you want the upfront cost of getting it be so low (even my virgin characters have over 10 fertility with bonuses counted) then maybe scale with fertility. Using the fertility as a bonus to effect, like armor = fertility/10. Finally a use for 272 fertility! That's 27 armor! WITHOUT COUNTING ARMOR BONUS PERKS! God, the potential.
Of course, for a lot of players, it'd be ~40 fertility that gets doubled to 80 for 8 armor. Add armor bonuses and that's solid. As they birth more children over and over, the armor rating is going up because of increased bonuses to fertility.
It might be too good.
Replies: >>67850
>>67848
>>67849
Okay, I'll rethink the summons. Honestly I'm kinda glad because I felt like I was losing it about midway through thinking up summons. It was meant to be more serious but I think I went a little nuts there. I also like the fertility scaling, so I'm gonna steal that. If someone can pump their babymakers to endgame then I think they deserve it.
gonna take another stab at it tomorrow when I'm properly caffeinated.
Replies: >>67851
>>67850
When I read the concept itself, I thought it was going to utilize Koraeli's changes to combat 
Koraeli, some time back, was enlisting anons to help change text from "[attacking] you" to [attacking] [target] so that generically combat would allow for enemies to attack something besides the player
And so the armor idea woul dbe letting you summon a spectral imp or whatever as an ally in actual battle who using generic combat abilities of that creature
>>67847
I am still waiting for Simby.
I wish there were more dangerous encounters with friendly NPCs. Friendly only meaning they don't attack you and dangerous in the sense that some interactions with them will disadvantage, harm or otherwise have negative consequences for you.

A great example is Dominika. You think you are going to get free magic lessons out of her, which is extremely useful (if it wasn't for the option to study at the tower at night). But then the dreams you have about her imply she is trying to control your mind or something to that effect and did something horrible to you with terrifying consequences later on. A potential bad end.

I would have prefered to see more of that. NPCs, who take advantage of naive PCs.
Replies: >>67863
>>67858
Dominika is flat out incomplete.
>>67828
Fire is super effective on the thing
especially if you have pyromancer perks
Replies: >>67876
>>67865
I mean, whenever I encounter it and I lose to it with perks that allows me to cum like a fire hose it just gives me a passage about how it makes me nut ONCE and the pod explodes from the liquid pressure. Then, a bit confused and satisfied, I walk away with the Jeweled Rapier from the skeleton of it's previous victim.

Not sure if you need stud and predator perks from both goddesses (Corrupt Marae and Fera).
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Okay, I ran into a weird bug by summoning Scimitars, then Leech, then using an attack that inflicts Bleed. If you don't use Scimitars, it just causes 2 to 3 empty screens that will still deal 3 turns worth of Bleed damage in what the game considers as only one turn before returning to normal, same goes for using Summon Scimitars. If all of this happens and THEN an attack Addles you, Stuns you, or causes you to Struggle, THAT is when it causes the infinite loop until every enemy in battle dies. It's a hyper specific set of circumstances for this to trigger, and it's technically benefitial.

Found another, much nastier bug. When doing the Phoenix Tower dungeon, if you Bad End at any point and choose Retry, if you go directly towards the first fight with the Harpies instead of going downstairs (which doesn't trigger the bug), you'll trigger the encounter as per normal, but the Next option will just be missing entirely, hardlocking the game. A particularly nasty bug if you haven't saved in a while, as this can set you back.
Replies: >>67929 >>67930
Does someone still have the old scene batch of the symbiote character that was never completed?
I would like to see if I can complete it.
>>67908
Forget the version, but I remember Leech and Bleed causing soltlocks.
1.6.11 maybe?
Replies: >>67930
>>67908
>>67929
Fuck. I mean Leech and Schimitars.
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>load from save doesn't work on android
Replies: >>67974
>>67973
from file, not save
Is it impossible to get bath slut if you attack the sand mother?
Replies: >>67977
>>67976
yeah
save, meet bathslut, attack mother, check. Takes less than a minute
How do I unlock the final terrestrial fire spell?
Replies: >>67985
>>67984
Cast every combo starter. If every combo is active, you can cast the final spell. I don't think anyone should help you with telling which spell starts a combo, you should easily be able to see on your own. Good luck
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I decided to listen to some kitsune metal about the game to get into the headspace for writing new kitsune content!
The song was mediocre though and it didn't inspire me. 

I think we need kitsune mansion content with kitsune lolis. It sounds like the right idea to me. 3 lolis in a trench coat pretending to be a big scary fox demon.
How long does it take a kit to grow more tails? Most have 6. Did Aiko have 8? I think they get more as they grow in power and ability.
Is 3 reasonable for children or should it just be 1?
Replies: >>67992 >>67995
>>67989
Aiko starts with 7, after doing her sisters fight she gets an 8th. The forest kitsunes have 6.
>>67989
>3 lolis in a trench coat pretending to be a big scary fox demon.
Oh hey. Someone was working on precisely that. Then they vanished. Maybe you can get something out of it to help you out.
is there any way to disable faggotry?

i want to play as a man, i really do, but half the things in the game you lose to will fuck you in the ass
>>68005
or is there any transformation that removes your butthole?
Replies: >>68007
>>68005
>>68006
No on both. As someone that keeps their anal virginity in runs, it is possible, but you need to basically never lose combats and do a bit of save scumming. I just reload a save whenever I lose if it takes anal virginity, but mostly I just get op enough to not lose. Git gud.
Replies: >>68009
>>68005
If you can't just not lose then are you really playing as a man?
But if it has no dick, it generally will not fuck your ass, especially mod-specific content. Sometimes there are checks that will look at if you are an anal virgin, and if so, ignores your ass. So if you haven't been plowed in the ass yet, you won't get it unexpectedly.
But if you're losing to a minotaur, you deserve it. They're not even tough. Git gud.
Replies: >>68009
>>68008
>>68007
so this mod doesn't even remove the faggotry yet from the game after all this years, proving you are all faggots
>>68009
write loss scenes for every anal rape that also function for genitaless players. easy fix.
Replies: >>68017
>>68009
frequent loser faggot
Just stop losing you gigahomo
>>68009
>wahhh wahhh I can't stop losing to basic bitch enemies, add an option so I can avoid being punished for beign sucha  wimpy faggot
Just set the difficulty to easy already
Replies: >>68017
>>68013
easier fix is to remove them if player is male, only faggots would like such scenes. for example if you lose to imp, no rape scene happens already. why cant it be the same for others?
>>68015
but losing to women and being raped by them is ok, easy removed that aspect
Replies: >>68018
>>68017
You're too much of a retard to stop yourself from riding cocks, adding a toggle would not stop someone as retarded as you from getting fucked in the ass.
You're just beyond help
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>>68009
>oh no daddy government PLEASE remove all fag content because I just can't help it I have to jump on and suck every dick I encounter and you have to protect me from myself I don't want to be called gay
You're the biggest faggot here, retard. Too much of a faggot to even defend himself against the cock.
Replies: >>68024
>>68019
You can make the same argument with forced cuckshit on loss. Gay is gay. Remove gay. Game is gay if it has gay.
Isn't that simple?
>durr you can avoid it i'm a stupid nigger durr
You can also avoid gay bars, that doesn't mean I don't want to nuke them from orbit. Remove gay.
>>68024
>gay bad
>why is this game still gay
>gay for years
>keeps coming back
Stop getting defensive bro, just accept those feelings and come out the closet. Just let the love of schlong wash over you like the faggot you clearly are. I won't judge.
Replies: >>68027
>>68026
You admit that the game is gay then. CoC does stand for CoCk of course.
>>68024
If it bothers you that much, and you won't fuck off, why not write or propose some more dedicking or genderflips?
Replies: >>68035
>>68024
A couple things
>You know when an enemy has a cock, so you know ahead of time that losing with get you fucked. You are knowingly choosing to be a faggot when you lose
>It's losing. Are you saying cuckshit isn't for losers?
If it was obvious ahead of time that losing would cuck you, I don't think anyone gives a shit, since it's still for losing and that's for losers. Retard
Replies: >>68035
Reminder the overwhelming majority of content in the game is for winning or out-of-combat
Replies: >>68035
>>68033
>it doesn't matter because its a lose condition
You are perfectly comfortable with getting fucked in the ass at any moment, huh? Should've looked behind you...
I guess if that is your fetish, so be it, but I'm not a gay nigger like you.
>>68034
Frankly, any content I don't like should be utterly removed from the game. Oviposition? Futa? What is this, /d/?
Gay ass niggers spinning in circles to justify why playing a game with any of that shit doesn't make you gay.
"yeah but theres straight content when you press 'no' to getting fucked in the ass a dozen times, y-yeah i pressed 'yes' once, its with a girl so it doesn't matter!"
>>68029
No, I'd rather contribute to a game that isn't full of queers.
Replies: >>68036 >>68037
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>>68035
>What is this, /d/?
...
Replies: >>68041
>>68035
>I am incapable of the most trivial challenges. I will invariably lose every fight. Nothing can stop me from submitting to cock unless powers beyond my control take away the possibility
Go back to reddit
Replies: >>68038
>>68037
Man, you are incapable of parsing arguments. This has nothing to do with difficulty or failure states. It is a fact that there is gay sex in the game. It is a fact there is a lot of gay assfucking in this game. A large part of the game has gay shit.
You are defending very very hard this gay losing state. Does this... matter to you? Would you be upset if it vanished? Maybe this gay shit is an outlet for you.
Maybe you just don't want to accept you may be a little gay playing a game were one stray button press is instant gay nigger sex. That's the charitable assumption. The uncharitable assumption is that you are, in fact, a prancing lala homo man desperately defending his gay porn game at all costs.
Replies: >>68039 >>68043
>>68038
>You are defending very very hard
>Everyone who disagrees with me is one person
Replies: >>68040
>>68039
I have only four posts, including this one, in the thread, schizophrenic anon...
>>68036
Deez nu- nta I'm sorry I couldn't resist...Just like other anon couldn't resist dick unless there was an option to disable it in options.
>>68038
>Game has gay sex
>"But I don't like gay sex!"
>Game allows crossdressing
>"But I'm not a crossdresser!
>Game allows female characters
>"But I'm a guy!"
>Game allows you to have sex
>"But I'm a turbo virgin!"
Maybe stop worrying about optional content that you claim to dislike, or better yet, go play a different game that caters to only your interests instead of whining about optional content in a game you claim to dislike yet continually pay attention to.
Soooo I know like basically nothing about how content is added in this mod, or basically anything else beyond playing the mod every now and then. With that being said... I'm a... passable smut writer, at the very least, with a rather extensive repertoire spanning several years of random horny snippets. I wouldn't mind adding a page of text or two every so often, however I have no idea how to do that or who to get in touch with to submit shit.
Replies: >>68046 >>68047
>>68044
read the writing guide for basic formatting/psuedocode. It isn't 100% strict as long as your intent is easy to understand for the coders. Write out your submission and link it here in the thread. Someone will proof it, then if it passes it will be put up for coders to implement when they get around to it. Once coders submit it on the git, it will get merged assuming no issues on the coding. There is no official channels, it's all just peer reviewing for quality control and moving it from writer to coder to project manager. You can also contribute by proofing currently pending writing submissions if that's up your alley.
Replies: >>68048
>>68044
You figure out what you want to do, write it, and post it here in the thread. You make a concise declaration that says what the scene you wrote is about and wait for feedback
Anons read it and say what they say, you fix errors, and then Ox, Anonymous, that one fella, or anyone that knows how to code will then implement your scene.
People that want to become new coders just push their implementation to the git, which is linked in the OP. There's also a writing guide up there if you want more granular tips and details about stuff.

As far as the writer's side of code goes, you just need to make your intent obvious and concise. Functional code isn't your prerogative, though it'd be a bonus. Do as much as use parser stuff like replacing a description of the player's cock with [cock] so the game does the variable detail stuff.
It's pretty straight-forward. If you know the body part can be different from player to player, then adding brackets is probably right to do. [hips] and [breasts] and [vag] or [pussy]. A lot of parsers have synonyms so you aren't likely to get it wrong.

Two small tips I'd give you
>The player never talks. Do not give them any quotes at all, only vaguely allude to what the player says so the person playing the game can head-canon the specifics
>Don't use the same parser multiple times in the same paragraph. [cock] is very wordy about your girthy, pre-seeping equine donger, so don't keep saying [cock]. Sometimes, just say "penis" and let it be a short, snappier phrase and not an individualized thing
Replies: >>68048
>>68046
Yeah, I gave the guide a quick look through and it all seems pretty easy to work with. Proofreading seems like a pretty good way to start out and get acclimated to things.
>>68047
Pretty dope! I know basically nothing about coding beyond a basic grasp of like, what an if/then statement is. Hilariously enough, the parser stuff is basically what I do in my own head when I write stuff, so it should be pretty easy to get the hang of.

All that being said. Are there any particular encounters that folks around here feel could use some love? I know there are a good amount of mobs in CoC with only like... 3-4 options.
>>68048
Hellmouth is the first that came to mind
Do what you feel interested in
Replies: >>68073
quick question, why can't I fight Leitce? I remember being able to but this was years ago, but when I reach the gate it says it's sealed or something and I have no idea why I can't open the gate to go fight her. There was a Minotaur if I remember right to fight and had to tease him to beat him. Yet I can't seem to get inside. I fought the centaur which guards the gate but can't go any further. Was something added or am I forgetting something?
Replies: >>68057
>>68056
You have to fight the statue as well, and probably the gardener
Replies: >>68058
>>68057
Thank you, I completely missed that statue and had been scratching my head for awhile. Also nice to see you folks again. I just recently found this place. I was on the /hgg/ threads back on 8chan and I thought this community died out. I'm going to have to test out the new updates here now. I'm still using 1.6.17. so I'm couple years behind.
Replies: >>68059
>>68058
Well... it kinda went to a bunker. Then that bunker got shut down. And then another and it got shutdown... It took a while to have a stable place. Glad some people is finding their way here at least.
Replies: >>68064
>>68048
>All that being said. Are there any particular encounters that folks around here feel could use some love? I know there are a good amount of mobs in CoC with only like... 3-4 options.
The usual advice anyone new should get is to write what they want, but to keep it small in scope (so a single scene for a random mob is in the cards here) so as to get any feedback quickly.

Things are a bit slow around here, so keep that in mind. There have been incurssions to pick up the pace again somewhat by a few individuals including the key members who have kept up this version, but the main coder has been too busy as of late to do much. Not sure when that will change.
Replies: >>68073
>>68059
Yeah I figured. Tends to be how these things play out having been on the receiving end of such things before. I just just figured everybody went down with the ship so to speak. Glad to be wrong. Found my way by pure accident. Just browsing the old dead threads to gleam any clues. Someone back then posted a link to here few years back. I took a gamble, clicked the strange link and here I am.
>>68048
>Are there any particular encounters that folks around here feel could use some love?
Whatever you are motivated to do.
Things I would personally enjoy being expanded: Shark girls in the lakes and potentially their daughters, chameleon girl in the bog, Hellmouth. On a completely unrelated note, I kind of wish the harpies were less feral, one of the very few lore changes in coc2 I actually liked.
Replies: >>68073
>>67465
Bonkers that this project has been going on for years and Urta is still the same worthless trash that its been since the beginning. I eagerly await the fruits of your efforts.
Replies: >>68069 >>68073
>>68068
Seriously, I've just had Urta turned off in game settings for so long now because removing her removes literally nothing of value from the setting or story. So if she got an overhaul it would be welcome. Otherwise she's better not existing altogether.
Replies: >>68091
>>68049
I genuinely have no clue wtf the hellmouth is, Though I might just not know it by name.
>>68061
>The usual advice anyone new should get is to write what they want
As much as I understand why that advice is given, I'm not just some random loser whose only writing experience is a middle school paper on Egypt in papyrus font. If I'm writing something, it's because I want to write it. I specifically asked for things the community thinks could used touched up *because* that is what I'd like to write.
>>68065
Shark girls are 10000% getting a big upgrade one day™ just because i love shark girls. I vaguely remember chameleon girl and I'm pretty sure that's specifically because they only have like one smut scene or something.
>Hellmouth mentioned yet again.
I might have to get on this one hmmm
>I kind of wish the harpies were less feral
Understandable, however my specialties tend to lie within the exact opposite of that. May still look into this because I've never been very happy with how the harpies are.

>>68068
Everyone is going to hate me for saying this, but urta is totally fine besides being boring and obnoxious. Have been considering large sweeping upgrades far into the future regarding conquering Tel'adre and Urta specifically.
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>>68073
Volcanic crag, very old addition to this mod, hellmouths are demon goblins that were used as in portal-related research and are mostly mind-broken.
>>68073
>urta is totally fine besides being boring and obnoxious
>Cucks you with Amily. Can't prevent it and you're treated as the bad guy if you complain
>Breaks what little lore of the game there is
>Is very clearly corrupted yet is a guard
Nah, she's awful. Honestly though, I think the most annoying part is that she's literally Fen's fursona he used to RP as all the time on forums so the negative things about her are compounded with that context. Combine that with the bad blood he had with the other writers including Amily's. As she is now, the game is better without her. A total overhaul is possible, but there are so many things wrong with her that you might as well write a new, better character instead of one as tainted as her.
>>68075
>Cucks you with Amily. Can't prevent it
Pretty sure if you just take Amily on a date to Tel'adre yourself and tell her about Urta, you can prevent that. It only happens if she finds out on her own
Urta is awful, but not unpreventable. The sooner you take action, the better. Ideally by calling her disgusting the first time you even meet her and letting her sink into depression in a corner of the bar for the rest of time
Replies: >>68079 >>68081
>>68076
>You can prevent that
Nobody should have to "prevent it," especially in an active way, that's a poor argument. The only people who would be into that would be those with a cuck fetish, and I'm pretty sure 99% of those here aren't into that. Even if more were, it should be something hidden behind a toggle and not hard-coded into the game.
Replies: >>68081
>>68076
>>68079
I wish you could just tell the mouse that you aren't monogamous, much like everything else in Maraeth. It's dumb that she feels like you cheated when there literally wasn't a dialogue option to tell her, and also weird she expected monogamy to be a default and implied in a world like this when it's more an exception than a rule. Not to mention she literally sees your harem in camp.If I could reason with the rat I might take her lover route for once but it's such nonsense how she expects things to be and reacts.
Replies: >>68083
>>68075
>Fen's fursona
For this reason alone, I want to see Urta made into a girl and raped repeatedly. I mean that he'd probably like that too, but still.

Is there any kind of wiki for the new content? I'm trying to figure out if there are any consequences for my decisions with the incubus woodsman
Replies: >>68084 >>68085
>>68081
She does accept your harem no problem though. The only time she freaks out and leaves is if your corruption is insanely high (without tolerance ascension) or if you corrupted Jojo. I can't remember if she also left with Holly nearby or not. You can have as many lovers as you want.
>>68082
Nah, removing her dick would drive him into a rage. To this day he's still writing futa characters and commissioning others to write futa characters.
I'd rather just lop off her cock before strangling her to death honestly.
>>68082
>I'm trying to figure out if there are any consequences for my decisions with the incubus woodsman
nope
Replies: >>68088
>>68075
>choosing to be cucked
>in a video game
HAHAHA NIGGA HOW IS THIS EVEN REAL JUST CLOSE YOUR EYES NIGGA JUST CLICK CONTINUE.

Also I mean, how braindamaged do you have to be to form enough of an emotional attachment to a fictional character in a 10000% fuck based world, for her deep dicking a rat girl to matter to you.
>>68086
cope
Replies: >>68102
>>68085

Sad, thanks.
>>68086
Fenoxo, we know it's you. You're not subtle
Replies: >>68102
>>68069
Even the simple guard replacement for her is better since at least he doesn't break the world. That's just sad...

>>68086
Obvious newfag, back to twitter
Replies: >>68102
>>68086
>Unironically defending Fenoxo and cuckshit in the same breath
Also this isn't reddit, you don't have to pretend to be retarded and can just say nigger.
Replies: >>68102
>Update never EVER
>>68087
>>68090
>>68091
>>68092
Genuine derangement, I can easily dismantle any argument you may have to the contrary. You have no actual moral position from which to oppose this from unless you play CoC as a monogomous character that only engages in sex with Urta, which would be terrible so I know none of you do this. Even if the 'cuckshit' was removed you would still dislike urta because she is boring and obnoxious, and thus wouldn't be getting those scenes in the first place. If you claim to still go through and dick around with urta just for completionism's sake and just skip past the sex scenes, then there is absolutely no reason you can't do the same for the cuckshit.
Furthermore, the scene is clearly not written from a cuckoldry perspective, so the very intent of the scene is in opposition to your claims. By your logic, every threesome scene or moment in which another character has sexual intercourse with something that isn't the player is equally cuckoldry. In which case, the entire game is cuckshit by default and you have no reason to be playing it in the first place. The truth is that it is a smut scene in which one character has sex with another character, and because you are all pathetic narcissists, the fact that you are not involved makes you irrationally upset.

TL;DR: Touch grass.
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>>68102
ok
>>68102
Faggot detected. We can only hope for an hero. He does have a point in that urta is boring and obnoxious though, honestly just throw the whole character out the window.
Replies: >>68109
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>>68102
>Touch grass.
Replies: >>68109
>>68102
>Projects about having an emotional attachment and then goes ballistic
>WORDS WORDS WORDS about morality and deep dives into theories
Holy hypocrite batman, you're way more obsessed about this than anyone
Replies: >>68109
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>>68102
>Touch grass
Replies: >>68109
>>68102
It's debated whether it was Fenoxo or Amily's author who wrote the scene. It's claimed it was Amily's author, but Amily is 100% out of character the entire time and it was met with incredible backlash even on the hugbox forums where Fenoxo had a mental breakdown and made a long rant about it. Amily's author stayed quiet, however. The writing style also fits Fenoxo to a T and is a stark contrast to Amily's approach.
It goes against Amily's character who doesn't like herms due to corruption and only accepts the champion as a herm. Jumping on the dick of the first herm she sees is insane.
It also goes against her character because she seeks out Urta in Tel'adre after hearing about her. Amily is terrified of the outside world and hid in ruins until joining the champion's camp, so taking the long journey alone to Tel'adre is nonsensical.
Finally, Amily can't even take Urta's size as she has a maximum with the champion (11 in), so it doesn't make sense mentally or physically to be with Urta who's larger. Urta is also immediately fucking Amily behind the champion's back rather than planning something. Intervening has you throwing a tantrum and the two characters are removed from the game.
Replies: >>68109 >>68117
>>68104
Urta is a terrible character because fenoxo is a terrible writer. While I do agree with removing her completely on principle, if we're removing everything that is written shittily then you might as well throw out like half the game.

>>68105
>>68106
>>68107
>They have literally no rebuttable besides calling me a gay redditor.
you people are fucking braindead niggers.

>>68108
I entirely agree, actually. And those are entirely valid reasons for removing the scene. Glad we could have a productive discussion on the matter than useless reeeeing over a dumb bitch no one should care about in the first place.
Replies: >>68113 >>68120
>>68102
If you like the scene so much, then why are you in a thread for a mod where it's removed? Go play the original retard.
Imagine being this dysfunctional of a human being.
Replies: >>68115
>>68109
>Glad we could have a productive discussion on the matter than useless reeeeing over a dumb bitch no one should care about in the first place.
You began with this post >>68086 so if there was any sperging, it started with you.
You should've began with a constructive discussion to invite further constructive discussion, but you're the one who started the namecalling and CAPSLOCK. You don't get to pretend you were acting like a mature individual this whole time.
Replies: >>68115
>>68112
>Implying I like the scene
I barely even bother finding tel'adre half the time I play
I just like pointing out that people who hate urta for the wrong reasons are mentally handicapped so everyone knows not to listen to them.

>>68113
>You began with this post
No, actually, I didn't. I started it with this post 
>>68073
in which I said urta is boring and obnoxious, but that a lot of people irrationally hate her because they are insecure narcissists with brain damage.

Nice try though, you disingenuous nigger. How about you try to do something useful for once and kill yourself?
>>68115
>Nice try though
So people gave you a constructive discussion and then you lashed out for it. Not a good look, all you did was make yourself look insecure, especially with all the projection.
Replies: >>68121
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>>68115
>you disingenuous nigger.
This is me, actually >>68108
The fact you completely changed your tone when you think someone is disagreeing with you says a lot. Nobody here likes Urta, but some were all for her being completely overhauled by you and turned into a decent character. Then you took massive offense because people didn't like her "threesome" scene for the "wrong reasons."
You didn't even state the in-game reasons why it's bad and instead defended it. Then when others point out why it's bad, you act like you were agreeing with them the whole time when that clearly isn't the case. That's called being disingenuous.
Even if you tried writing a scene now, and there's a slim chance you will considering how most "ideas" never leave that phase, I doubt anyone would take you seriously after such a kneejerk reaction.
Replies: >>68121
>>68115
>I barely even bother finding tel'adre half the time I play
Yeah we already knew you barely played the game at all it's too late to be honest about it at this point
not to mention the fact you outed yourself as a newfag by not even exploring this mod
Replies: >>68121
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>>68115
>I just like pointing out that people who hate urta for the wrong reasons are mentally handicapped so everyone knows not to listen to them.
>hate urta for the wrong reasons
>so everyone knows not to listen to them.
Literally no one has agreed with you and every anon's called you out for your shit?
Jesus it's like going to Israel and trying to advocate for Palestine, absolute retard move
Replies: >>68121
Urta's really not worth salvaging. SHe's not even worth de-dicking. Why not just create a new character entirely? Tying it to Urta would just put most anons off and some won't even bother reactivating her toggle. If someone really likes the basic idea of Urta, then just make a superior version of her and de-dick that one. I don't get why anyone would humor Fenoxo's shitty OC self-insert at this point especially on this board of all places

>>68109
>>68115
Lol gotta love how he started spouting nigger only after he was """"given permission."""" He can't even tell anyone to kill themselves without them first saying it to him
Replies: >>68121 >>68122
>>68116
>I say urta is obnoxious and boring, but a lot of the common complaints about her are bullshit.
>Every single reply calls me a faggot, a nigger, a shill, or a redditor.
>I call them out on being legally braindead and respond with the exact same hostility they showed me.
>Somehow this is me not trying to have a productive discussion, the people doing nothing but calling me a faggot is a constructive discussion, and me responding in kind is unprovoked aggression that makes me look insecure.
I genuinely hope you burn to death. You deserve it. 

>>68117
>he fact you completely changed your tone when you think someone is disagreeing with you says a lot
>I'm polite when people are polite, and hostile when people are hostile to me.
I'm sorry, actually. You aren't a nigger. You have to be a kike to kvetch like this.

>but some were all for her being completely overhauled by you
Literally no one said this.

>Then you took massive offense because people didn't like her "threesome" scene for the "wrong reasons."
Jewish AND Asian, since you're so good at reading minds.
>You didn't even state the in-game reasons why it's bad and instead defended it.
>I argue against the retarded notion that a random scene with urta somehow means she's cucking the player. This somehow means It's my duty to defend a scene I've seen like once that I couldn't care less about, but everyone constantly brings up.

>Then when others point out why it's bad, you act like you were agreeing with them the whole time when that clearly isn't the case. 
>Guy mentions why the scene is totally out of character for amily. A character that is not Urta.
>I agree that it makes no sense for amily to do that.
>Somehow this means I'm not agreeing that it's clearly some revenge porn thing written by fenoxo.

>Even if you tried writing a scene now, and there's a slim chance you will considering how most "ideas" never leave that phase, I doubt anyone would take you seriously after such a kneejerk reaction.
Damn it's crazy how I couldn't give less of a fuck how seriously literal retards and kikes take me.

>>68118
I have 100%'d the original CoC and gotten every variation of every scene in the game.

>>68119
Why would the opinion of shiteating retards who believe a game can cuck them matter to me? Also I would prefer to just turn every non western country to glass so I never had to deal with any of their stupid shit ever again.

>>68120
You're the most pathetic little gremlin so far. You can't even bring yourself to call me a faggot and instead resort to a totally ludicrous accusation with the hopes it would make me feel inadequate. Out of everyone who has been sperging at me thus far, you are without a doubt the only one that actively goes on reddit. Only a creature that pathetic could think this post was a good idea.
Replies: >>68130 >>68136
>>68120
On the one hand, there is truly nothing to salvage. But on the other, this mod has gone a long time not taking anything vanilla out, only ever fixing vanilla with the closest thing to the original it can. Like how Amily going herm was super out of character originally, but instead of just cutting that out, it was rewritten to match her personality more. She still goes herm for a female player, but it's not as out of left field or inconsiderate of her.
So following the way the mod has always worked, it feels like what should be done is rewriting Urta to be as much like Urta as we can while fixing all the issues. Not just uprooting the shit and putting a totally new character in its place.

But also damn I really can't give a single fuck about Urta.
Replies: >>68123 >>68127
I think every futa should be de-dicked on the principle that futas are shit
>>68122
wasn't there one guy trying to write out something to "fix" Urta at some point? Like, actually going through old dialogue and rewriting some of it to lean more heavily into a future dick-removal path?
Replies: >>68130 >>68193
>>68122
That's the crux of it, isn't it. Who here is actually invested enough in Urta's content to rewrite her in a way that fits her character instead of replacing it with whatever generic headcanon they can come up with? There've been so many proposals to do the latter over the years, and they all miss the point, fall way out of scope, or lose themselves in fantasies of "le epic owning xD" fencuck & co. The dude's stopped caring about CoC ten years before he "finished" it, what makes you think he gives a shit about how some anonymous retard on an utterly obscure image board has chopped off his ebin futa fursona's horse cock.
Personally, I don't want to touch her with a ten-foot pole, even though I enjoyed her in parts and I do think she's salvageable. And that's entirely because no matter what you do, you'll never be rid of the stench. She'll always be Fen's personal OC. She'll always be Urta. You can't get rid of that label, no matter how much you scrub at it, and if you are willing to still try and do it anyway, then why aren't you just writing a whole new character? Why are you investing this much energy in a character you don't even like, written by some cunt you like even less? What for? It's the one instance where I'm okay with us sort-of breaking our usual rule—we have the toggle, we have a guard captain that replaces her. Do something for him. Or redesign him into whatever you like, he's a blank slate, barely has anything, can't even recall his name. Much more productive. Don't waste your ink on pointless endeavours, trying to make an idol of shit smell like flowers instead of flushing it down the toilet.

The right thing to do, the most elegant act of spite, is to pretend she doesn't exist. And the mod already lets you do that.
Replies: >>68128
>>68127
>Why are you investing this much energy in a character you don't even like, written by some cunt you like even less? What for? 
It's about the game, not the character or creator. Trying to make the game the best version of itself is kind of interesting in and of itself as well as making it appealing to anyone that ever liked the game. Throwing out whatever you don't like and putting entirely diferent things in kind of raises the further question of "Why aren't you making your own game?"
But also I don't think anyone is fighting against a replacement attempt really. No one's actually offered one. I believe if someone had a character that, by its designed, had to replace Urta, because this new character is the guard captain at Tel'adre, no one would fight it. I think people would be fine with that.

But people that don't want to rewrite urta also don't want to make a new guard captain. Tel'adre is a shitstain. I don't want to make a character for that garbage dump.
Replies: >>68130
I swear there's always at least one asylum escapee per mod thread who just goes ballistic. What is it about this game that attracts these people?

>>68123
There were some hints of it, but after this schizo's meltdown >>68121 I think people are even more averse to her being rewritten

>>68128
>Trying to make the game the best version of itself is kind of interesting in and of itself
On one hand, I see where you're coming from. I can think of a few things in the game, Tel'adre especially, where it breaks the setting a bit but isn't so egregious, so it isn't removed.
On the other hand, the better version of the game is Urta not being in it.
Replies: >>68132
>>68130
Lol yeah, the guy defending himself from a mongoloid horde of braindead retards is definitely the schizo. Not the people who screamed faggot over and over at him and created elaborate conspiracies about a fictional character that's cucking them.
Replies: >>68135
>male ass rape on loss
>futa, oviposition fucking everywhere
>cuckshit
>self insert futa fag
Man, sounds like this game just wasn't all that good. Has anons ever considered making their own CoC but instead of faggots it has blackjack and hookers? Or was Lilith's Throne that much of a downer?
Replies: >>68139
>>68132
Jesus he's still going
Replies: >>68138 >>68140
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>>68121
Urta absolutely mindbroke this anon
The things men will do for their horsecock waifu
Replies: >>68138
I just had a 15 second long fart and because i was squeezing the last bit out i accidentally dropped a little brown nugget.
it's relevant to this thread because it's shit.
>>68135
continue malding
>>68136
cope and seethe
>>68134
Don't lose.
Same as above but also don't select the scenes that obviously have this, they aren't sprung as surprises.
Removed.
Can be disabled.
We don't for the same reason you aren't, lack of ambition to undertake such a large project. Also, there are remnants of a community that enjoyed the game that draws people into this crowd sourced project. You wouldn't have that traction if the things people liked were entirely replaced, so we curate and incrementally improve. And lastly, some of us just have bad taste.
>>68135
>implying I'm him
are you ok schizo-san...?
What the fuck is going on
Replies: >>68147 >>68163
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>>68146
We all fell into a time portal and got sent back to five years ago where shitposters/stirrers were common and secondaries rampant.
Replies: >>68148 >>68160
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>>68147
Let's go back into the portal and go just a little bit further to when people were constantly posting scenes and having them added to the game and a new version thrown down in a couple weeks
The shitposting was intense, I remember slamming back the whole 750 post limit in a couple days. Felt even faster.
It fucking sucked
But it was an exciting time of updates. I'd take that.
Replies: >>68149
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>>68148
>to when people were constantly posting scenes and having them added to the game and a new version thrown down in a couple weeks
I wish. I have the motivation to work on what I was working on back then still, but there seems to be only one person from back then to still be interested and they're not a coder so I'm shit out of luck.

And, unless anyone wants to take the risk of inviting normalfags into the dead fray, things won't be picking up in speed anymore either on a backwater bunker like this. If I had a competent coder at my disposal that isn't busy with a thousand other things I could continue my work.
Replies: >>68150 >>68166
>>68149
We really could use another code monkey to help move things along. Maybe if I whine about it someone will be motivated to learn how to do it.
Aside from that I've been lazy, I'm going to try and get a revision of the Alex scene done in the next few days since the proofing was delivered as I asked. Saying it out loud might give me some pressure. Maybe showing some work will oil the wheels with other people.
Replies: >>68151
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>>68150
This is the kind of stuff I was working on. I've posted it probably several times before but that might've been years ago by now. I've made many assets and mockups for menu revamping of the inventory, key items, perk menu, and shops to standardize them in both functionality and looks into a format like this.

But, again, since I'm not a coder, I can't do anything about putting it into the game. I've made many great strides in improving the playability and functionality of this game via the mod over the years, but I've always needed someone to put my work into action.
>>68151
that's a shame, that mockup is dope as hell
Replies: >>68171
Been awhile, did the 2hu guy ever come back?
Replies: >>68160
>>68147
Eh, it was really only one guy shitposting who already admitted he didn't actually play the mod. I'd say anons took the bait, but he was saying some crazy things even shitposters wouldn't think of, so more likely someone from the Fenoxo forums. Feels like we get one of those per thread depending on how active it is.

>>68156
RIP
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>>68146
Short recap from what I've seen
>Urta anon just discovers this mod says Urta isn't such a bad character and that he wants to rewrite her
>Anons are split between whether she should get a rewrite, but politely explain the many reasons why she breaks the game, including the Amily cuck scene
>Urta anon ignores everything and hyperfocuses on the word "cuck" while lashing out at everyone and talking like he's on twitter
>Anons give more reasons why she breaks the game while pointing out he's new and needs to lurk moar
>Urta anon devolves into just namecalling and mass-replying while admitting he's played little of the mod, if at all, saying everyone in the thread is braindead except for him
Of course, he's still here and will likely deny it all but basically nothing happened really.
I never know if at this point it's better to ignore anons that start shit like him or not. Thread quality drops when you humor them, but if you don't call them out, they'll think they're in good company and that they can shit in future threads and it'd encourage that behavior for other newfags.
So if I write scenes with proper formatting some anon or anonette will work it into the game? For real? I will legit suck ween or tongue bean if it happens.
>>68164
It goes through phases that include proofreading and QA by other anons, but that's basically it. Sometimes works get stuck in that hell though, there's still a list of stuff that needs to be checked and approved
>>68151
That honestly looks sick as hell man. Better presentation and readability than the current look while still being concise. Wish there was a coder available to get it in

>>68149
We've already seen that normalfags coming into the threads can turn them to shit, but I honestly doubt most would want to work on the mod in the first place because of the loli/shota/guro. Even if they're behind toggles, some fags would demand it's removed entirely before doing any work.

>>68164
Don't even have to suck ween, all you have to do is just write it. Always easier said than done, but if you sit down and focus, it'll happen.
Replies: >>68171
>>68164
Let me set your expectations. You will write out a draft of the scene you want added. A few days to a week will go by and you will get in depth feedback and proofing from another anon. You will make a revision that fixes all valid issues raised and it will be reviewed by other anons, if there are no errors left it will be put on the to do list for the coders. Anywhere between a month to 3 months will pass and it might be submitted on the git by the coder. Project manager will review code and make comments if anything needs fixing, if it doesn't then the code will get merged to the master and be in the game on the next update.
So if you put in the effort and are patient, yes, your scene will inevitably wind up in the mod on a future version.
We drop large text docs in links to pst.moe and similar. Keep a backup, those links die sometimes.
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>>68152
>>68166
Thanks. Here's a gif of an earlier mockup I made with a static tooltip. I went back to the regular tooltip since people raised concerns that having a static one—while probably better as a mechanic since the content will stick around no matter where your mouse is once selected—would drift too far from the game's expected behavior and identity. Nonetheless, if you think the static tooltip away this should give you an example of what shops would look like with the menu from >>68151 in action.
Replies: >>69439
>>68123
It never went beyond a bit oy hypothesizing before said anon realized just how much work that would entail vs how few people were interested.
>>68164 
Far as I can tell, there's only one coder who pops in once or twice a year who's pretty much the only person who knows how to properly implement things. All the other decide to undertake some massive project, get burnt out in a month, and vanish. Otherwise, yes, write a scene and it'll get proofed (eventually).
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Failed hellhound scene anon here, motivation is hard to come by but some scene drafts might make people feel better. I need to roll through the game again but I always try to think of encounters with relatively few options. Off the top of my head it's something like:
>those damn hellhounds
>satyrs
>shark girls
>sand witches
I could have sworn that existing gnoll scenes are pretty short too. Though that's probably mostly it for generic characters.
Replies: >>68208
>>68199
More hellhound stuff would be nice, iirc there's only one scene for each set of junk. Pretty sure the only sand witch scene that actually uses their dual vag anatomy is with the mother.
begging a kind anon to upload their image pack for me so I can use it to work on a big one. I haven't played this in a while and there is a lot of content I'd like to include but I genuinely can't remember how to start.
Replies: >>68276
>>68263
https://file.io/kQ1X4dYbUKBB
How to start writing or making images? For the latter, each scene should have a line of code near the top telling it which image to display, so just name a jpg that and it'll show up. I turned it off a long time ago cause the art style was so inconsistent, but nowadays, i think AI could solve that if you're truly autistic enough to wrangle it for each scene.
where are we at with respect to gargoyle girl anatomy? I'm contemplating some tentacle buttfuck / all the way through or prehensile tongue throat/stomach fuck but I'm not sure how that'd interact with her biology.
>>68304
>gargoyle girl
>biology
It's literally just a moving statue no different from a golem
Replies: >>68319
>>68304
>>68318
her lore is she is a fleshlight on guard duty. Literal sex toy biology, her genitals were crafted for only that purpose.
Replies: >>68341
>>68319
>Literal sex toy biology
Ergo she has no actual "biology" to speak of in the first place
>>46205
quoting for absolutely epic post
Replies: >>68366
>>68365
Oh, thanks friend
>>68304
There's already an all the way through scene, but if you wanna make a tentacle multifuck, I'm all for it.
Replies: >>68407
>>68371
Gargoyle girl has that? Link, or is it implemented already?
The mini-kitsune crawling in your ear might actually be the worst thing in this game and should be relegated to silly mode.
Replies: >>68426 >>68430
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>>68424
Fluffy tails, this is crucial kitsune kitsuneing
Replies: >>68854
>>68424
the mini-mind kitsunes are cute and they are now living rent free in your head deal with it
Has anyone else had persistent crashes if you defeat a Black Velvet Alraune when you don't possess a penis?
>>68432
First I've heard of it. Post your save file. Which file type of the game are you using? swf?
Replies: >>68439 >>68441
>>68435
exe 
https://a.uguu.se/uNcuYtMC.coc
Replies: >>68440
>>68439
>exe
well there's your problem
Replies: >>68441 >>68453
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>>68432
>>68435
>>68440
swf doesn't crash but it does give an inescapable menu
>>68441
Did you not make sure the window is displaying "Show All"?
Right click on it
Replies: >>68446
>>68445
I'm not the original anon to be clear I started a new character and quickly played through to killing one
show all was on and every other menu up to that point was fine
>>68441
It seems kind of suspicious the leave option is tagged female, but there's a kill one that isn't tagged anything and that isn't showing up for you either. Don't know how any of that works though, I'm just a codelet
>>68441
Your lust is too low to be lewd, you have to click "leave"
>>68432
Looks like the Aural button is trying to read properties of a cock without ensuring that one exists to read from in the first place. Will push a fix for that.

>>68440
Not a problem with the HashLink exe itself; It's designed for debugging so it won't try to recover from uncaught issues like this. If you run it from a terminal you'll get the stack trace of where it hit the issue which can make it easier to debug.
Replies: >>68456
>>68453
Thanks anon.
Why can't you fuck pure Jojo? I've tried as both male and female, and I even tried turning myself into a mouse.
Replies: >>68505 >>68524
>>68503
He's a celibate monk vowed to his doctrine.
Nobody has written a way around that. In part from a lack of anyone on the internet being interested in doing so, and also fans of Jojo often thinking he shouldn't break his vows by choice at all
I can see a route for it though
Replies: >>68524
>>68505
>>68503
In one of these previous threads long ago, there were a few anons including me who were interested in writing pure Jojo content and brainstorming ideas. The rest of the thread had no qualms about it either. Then one autist came in and started screeching about how dumb everyone was because Jojo hates sex and blames everything and began shitposting. It was later revealed the autist barely played the game because around 8 or 10 different anons showed him screenshots of every conversation of Jojo's past, and it turns out not once does he mention an absolute aversion to sex or blame it. He purely blames the demons and doesn't consider sex alone to be corrupt.

The point is, it just takes just one retard to ruin everyone's good time and kill a decent idea, kind of like the Urta cuck anon in this very thread who was sperging out.
Replies: >>68528 >>68536
>>68524
I can see a route for it. I like the thought of him being awkwardly romantic and traditional, basing his perception of sexual relationships on whatever the temple had to say about marriage + maybe a book or two about love and romance. No experience.
And the reality of it flusters him and inhibits his willingness to take each step, but he does give in.

This is more or less what I said in the past.
Replies: >>68529
>>68528
Oh hey, I think I remember you actually.
I agree with that approach too, not knowing much about romance so all he has to rely on would be the sect's traditions. It'd make for cute scenes and more characters that are completely inexperienced and out of their element would be nice. Gradual willingness pays off in the end.
>>68524
I thought there was a way to romance him, but it had some pretty strict requirements. He's such a forgettable character at this point that I only interact with him for the perks. There might've also been some stuff that got nuked alongside Joy. Either way, I'd be open to some new content; would help freshen him up a bit
Replies: >>68550
Pure Jojo romance is fine in concept, though I never thought of it because I'm not interested in romance or sex with the male characters. That's probably a common opinion among fans. I got the impression most people like him but only as a friend. I never heard anything negative about his pure self, certainly.

As for me, I wanted to help the project by writing scenes. I wanted to help with the code because it could do with more coders, but I'm ashamed to admit I couldn't even manage to download the program used to edit the code despite following the instructions. Instead I got my feet wet by writing a little scene with Marble.

Back to Jojo, I'd proofread his romance scenes if somebody made them. I'm already proofreading one of the unimplemented scenes because it's the least I can do, but what if the author is no longer lurking to respond to the feedback?
>>68537
You give the author some time, if no reply is made, reply your own post and mention it, and I'll probably apply your corrections personally, myself if I like the content. Prefer this doesn't happen, but some people just won't know you ever proofread it. If I can, I'll try to get the attention of whichever writer it is. I know where to contact at least a few of them.
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Chronicler here.
With the help of one of our codefags (code-only, don't expect them to be able to vet content) I'll be working on improving the character creation menus. Expect general improvements and some QoL shit like displaying non-static imperial/metric lengths for any setting you're tweaking, layout improvements, etc.

Expect improvements like how I got button text scaling, the search text field in the credits, button layout standardization across most of the game, and other improvements like such into the game. For any newfags, I'm >>68151

I'm still in the pre-compiling a list stage, so if you have anything for input on what you want to see improved about the character creation process (don't jump in with stupid shit like adding eye colors, that's not what this is for), reply and I'll see it addressed if its feasible or lines up with the other shit that will be done.
Replies: >>68544 >>68545
>>68542
>goblin
>workshops
Anon those are gremlins not goblins
>>68542
>displaying non-static imperial/metric lengths for any setting
What does it mean?
Replies: >>68547
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>>68545
Currently, if you set a height in the text field in the appropriate menu in inches (it HAS to be in inches), it does not tell you anywhere on the same page how much that is in feet/meters. Now for burgers this usually isn't much of an issue, but for anyone that only knows the metric system this can amount to annoying guesswork where you have to set a height in inches, confirm, and then see on the next page what that amounts to and repeat this process until you hit whatever sweet spot you're looking for.

The height setting menu also doesn't respect the metric toggle from the Options menu, but since this is for the character creator and there is a good chance new users or people starting from nothing won't have gone through the Options menu yet it should reflect both systems for ease.

This is what it looks like currently, and what I'm talking about would be adding both the imperial and metric measurements of what you're inputting in the text field under it. A small QoL feature that on its own means little but many of these across the game make it that much better and is the reason this mod is the best version technically out of all the mods and vanilla.
Replies: >>68548 >>68563
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>>68547
Just noticed I posted the wrong image.
>>68536
I think that was in the Xianxia mod, but I can't remember for sure. It was still pretty poorly written, not nearly as bad as Joy, but was more rushed and was clearly an afterthought. The interaction was basically
>Hey, Jojo, wanna fuck?
"But corruption bad"
>But getting the urges out now means no succumbing later also sex no bad
"That makes sense let's do it"
Not very romantic or thoughtful. If Jojo were to go for sex, especially if it isn't just sex in the missionary position for the sole purpose of reproduction, it'd have to be with someone he deeply trusts and the dialogue should represent that.

>>68537
Normally I'd agree with you about most people being into the ladies instead of the men, but considering how popular 20 ft long schlong futas and hyper-masculine males are in CoC2 and TiTS, I don't even know anymore.
If nothing else, I'd be happy if he was fleshed out more, I'd even go for just a bromance.
Replies: >>68551
>>68550
>The interaction was basically
You are really understating it.
<You want to have sex with Jojo, so you touch him and ask for sex.
<"I can't, sex is corrupt," Jojo says.
<But if he doesn't have sex, how will he ever know if he has the perfect cock to fit perfectly in his butthole?
<Jojo considers this. "Okay, I will have sex with you," Jojo says.
<You smile, knowing you get to have sex with him.
Truly outstanding example of Kitteh's prowess as an author. Also a LOT of dick cheese mentions. Awful. Because mice and cheese, you know? Retarded.
One of my favorite lines was 
<Jojo sticks his dick right up your ass. "That's nice," Jojo says.
Replies: >>68556 >>68618
>>68537
Okay, I'm proofreading the Sky-gazing event, by anonymous.

>It's a peaceful [timeofday] to[day]
This one is not a typo, but there is no [timeofday] according to the guide, it should be replaced with [day] and to[day] should be replaced with an if statement to not create words such as tomorning and toevening. I don't mind the potential redundancy of "it's a peaceful day today", so that can stay.

>The darkness has already left, chased away by the dawn until all that remains is a fiery orange that stretches across the rust-red dirt until it too seems to burn alive
I added the text before the if statement for context, but this about the expression at the end. I suppose it's not wrong but to say the dirt "burns alive" is strange. I'd keep it as just "it too seems to burn", though I could see an argument for keeping it as is.

>I's been a while, admittedly
Forgot the t in "It's".

>[if (camppop > 2) {your companions sit[yourwaifu] sits}]
Again not a typo, but there is meant to be a | between "sit" and [yourwaifu]

>That's a good sign of sorts--it gives you hope you might be done and back in less time than you thought--
Double hyphens need to be replaced with em dashes

>though you suppose that you've the time to relax beneath the morning sun brings a welcome reminder that maybe you're doing just fine.
I’ve no idea what the intended sentence was. I feel like this is the result of a rewrite where the author forgot to erase part of the old sentence, leading to this. This line must be rewriten to make sense.

>It's not oppressive so much is ever-present, each day the same as the last as if the weather itself were running laps across the sky
It should be "so much as it's ever-present"

>But you haven't been here long enough to forget those sights and sounds and even the taste, and now that you've been without
I would change one of the ands for a coma to not so repetitive. Perhaps something like "to forget the sights, sounds, and even the taste, and now..." There is another example of using and multiple times in a row, but this is the only that feels too repetitive to me.

>The moon is there as it is always is
Either the second or third “is” should be removed.

>hung high enough up within the black that only within your [cabin] can you escape its touch
I'd recommend changing the second within for a synonym to be less repetitive.

>until there's undeniable proof of a month gone past. [if (days > 60) {And then two[if (days > 80) {, almost three}].}]
Again not a typo, but it's worth noticing that this would make the game keep saying "almost three" even past the 90 day mark. There needs to be a final, undefinite text for once you reach the third month and after.

>All that's left is you[if (camppop > 10) { and your budding camp|[if (camppop > 1) { and the few souls you've brought into the fold}]}]
I would change it to [if (camppop > 2)] and add a unique text for camppop = 2, because saying “the few souls you’ve brought into the fold” when it’s only you and another character isn’t right.

Overall it's a pretty good job, anon, just a few little issues that are easy to fix, but if it gets implemented there should be a rewrite of the Sunset event down the line. The beauty of the sunset could excuse the different mood of the narration compared to this event, but the prose is too different and even has an error of its own (You think of what you’d like to accomplish before you went through the portal).
Replies: >>68555 >>69422
>>68553
I'd appreciate if you replied or linked to the scene itself for convenience
Replies: >>68557
>>68537
While the effort is always appreciated, I would be remiss if I didn't give a headsup that Marble is probably the least popular follower around here, so you may struggle to get work for her consistently proofed. That being said, if you wanna try making better stuff for her, go for it.
>>68551
>that's nice
I forgot all about that shit, how tf did Kitted ever head up a project?
Replies: >>68557
>>68555
Yes, that makes sense, sorry about that. This is the Sky-Gazing scene in particular, also called Watch Sky. https://pst.moe/paste/mbtrjz

>>68556
I know she's not too popular. A simple ctrl+f for Marble in the previous threads showed me her bad parenting skills and addiction mechanics aren't too liked here. I did like Marble's content(futa and cow-face options aside), but I chose her because I finally did her pure route in my latest run so she is fresh in my mind, also I can't come up with anything for Phylla.
Replies: >>68565
I still have no idea how underfur works.
I'm wading through the character creation process and noting down all that can be improved but I figured why not open it up for discussion in the thread as I do so as well.

Currently, the game is weird about the finalization menu. Before you reach it, the character creation happens in this order:
>name
>age
>sex
>build
>sexual orientation
>complexion
>hair color
But as you can in the >>68547 screenshot, it only repeats Complexion and Hair Color as changeable options out of the previous ones. I was thinking of making all previous options available here to tweak again, but that would bloat the menu out the ass when that is not something you want to do during character creation which should be simple and streamlined.

If we have nice, consistent Back buttons everywhere during character creation I could omit Complexion and put the Hair Color button in the Hair Length menu as a nested option. Opinions?
Replies: >>68565
>>68563
Having back buttons makes the most sense; only real issue I can think of would be the possibility of going back & forth causing the menu to re-proc might clear the fields, but I'm no expert on coding or how that bit is structured.
>>68557
If you have ideas and want to do it, go for it. Just keep it short & simple for your first projects.
Replies: >>68567
>>68565
Pressing Back would reset everything that came after it, yes. That is expected behavior.
There are so many ideas I'd be willing to write into this game, but I wish the main campaign was twice as long. The last thing I thought of was the PC getting abducted in the Bazaar by a Demonic Cult, and having them conduct a ritual to seal some kind of lust demon into your body that would join you like a follower.
Replies: >>68581 >>68643
>>68579
Shouldra with corruption.
Replies: >>68787
Does anyone still have a copy of the cheatsheet? the Pastebin seems to have been either set to private or put in moderation, and I'm having trouble finding certain things like the remaining dungeon, the abyss thing, and the icon for the tower of deception...
Replies: >>68592
>>68591
Manor in the deep woods at night / tower of deception in the crag (there aren't more besides vanilla)
The abyssal shard is used during the witching hour
The iconography/heraldry is the blood mage robe
Replies: >>68593
>>68592
Hmmm... guess just having the robe doesn't count, have to have actually found the event; Somehow that one just isn't popping for me, so I just debugged in the robe.

Is there a specific spot / place I have to use the shard? I assumed it was the dungeon, but maybe it's at camp?

And what about the wizard on a tower achievement then? I assumed that was a dungeon, since it was in that section.
Replies: >>68594
>>68593
>Is there a specific spot / place I have to use the shard?
Same place the necromancer was using it
>nd what about the wizard on a tower achievement then? 
Keep playing normally and you'll find that. Hint: Equip/Perk up to a high spell power and kill some time
Replies: >>68595
>>68594
Hmmm, I'd have thought my 415% would be enough, but maybe I've been restarting a countdown for it or something when I swap weapons on occasion...? I'll just leave it on fully for a few days at least then. If that doesn't work I suppose I can go swap over to the mage acupuncture and get a bunch of the blue mage socks.

Oh, I'm remembering now actually; How do you start the Terrestial magic thing / turning akbal into Akky? I'd guessed it'd be through Fera, but I'm having trouble getting any of that to start... alternately I'm fairly certain I pissed him off after getting Terrestial Fire, thinking there wasn't anything after that. May need to go back and alter the flags for that...

Last other thing; Know how I can get my height up to 11'? I got it up to 9 with items and 10'5" with Vala, but it's seemed to basically stop working now...

thanks for all the help!
Replies: >>68596 >>68599
>>68595
I think you need to go naga or centaur.
>>68595
>alternately I'm fairly certain I pissed him off after getting Terrestial Fire
Submitting to him is for the weak, submissive, and retarded, bad ending unlocked. Punch him in the face when you first meet and tell Fera he's a pussy.
Doesn't actually matter, but you really do gain nothing. Whisper and Firebreath are weak and you get them for doing the quest regardless so you didn't need to submit.
Anyway, just eat some pumpkin seeds to boost encounter chance with Fera.
You're doing a lot of save editing, so expect things to not work as well as they should
>415%
It is possible you need 450, but I think 400 is enough. Check by going to Vilkus room in the Tower of Deception
>11 feet
Don't know what to tell you, my 11-foot-tall character was a dryad man. Treebeard build. Fun one. Don't remember how I got that tall.
>>68551
God damn, was it that bad? It's been years so my brain must've erased the memory to protect itself.
Dick cheese is also the lowest hanging fruit of mice interactions and is plain disgusting.
>>68579
Well technically there is nothing stopping extending the campagin
Okay one last question, now that I've done basically everything I think; Wasn't there supposed to be a way to go back to Ingnam at some point, other than just the epilogue? I've defeated Lethice, finished every dungeon and sidequest as far as I can tell... The only things I can think of is that I missed some bit of either Dolores or Dominika content that allowed it.
Replies: >>68665
>>68661
Nope, never has been. Lore-wise, it's supposed to be impossible. Unstable portals all lead to Mareth and no portal in Mareth can ever take you back out. Epilogue is the only exception
What is the best way to search for bodysculpting effects? There is no workable wiki. Any documentation or summary what differs from vanilla? I am going to catch up on 4 years of missed updates.
I can't understand what starting perk I should pick for a pure mage build, Schooling or Slacking. The former seems good initially (-20% cost), but when you get all other things that reduce fatigue for spells you find that schooling just multiply cost by 0.8 AFTER all that bonuses. Currently I have cost (100-30-30)*0.8 so I get -8% reduction instead of 20. And I feel it'll only become worse... Should I start new game with Slacking instead?.. There is also no point piking INT starting perk, should have piked Speed or Strength, coz Int growth is just insane.
Replies: >>68744 >>68746
>>68741
I prefer Schooling, myself. Even with slacking, it's better to use marble's milk or spring water or some other non-TF consumable to clear fatigue rather than waiting/resting. Plus you can go blood mage, and slacking won't help you there.
>>68741
>There is also no point piking INT starting perk, should have piked Speed or Strength, coz Int growth is just insane.
Always pick more jizz if male
and kill yourself if you picked anything else
Replies: >>68751
>>68746
Fixating about cum? Literally a fag.
Replies: >>68767
>>68751
Nah
more cum = better impregnation chance = more babies born from a single fucking
Replies: >>68770
>>68767
Children? You mean people you invest yourself into who will eventually fuck other people.
Literally a cuck. A cuck and a fag.
Replies: >>68771
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>>68770
>not fucking your children yourself
*hits pipe
Seems more like the fag here is (You)
Replies: >>68772
>>68771
Says the anon focused more on cum than women
Replies: >>68780
>>68772
Anon, anon, anon. More cum means more women means more women.
Oh hey, this is still alive
>New changelog for hxgg doesn't include the old changelog
>This new changelog has very sparse entries
>Hasn't updated in 5 months
Normally, I'd be told to check the changelog for asking this retarded question every year or two that I visit, but this time it feels warranted. Any major changes or new characters in the past year or two?
Replies: >>68786
>>68785
Wait, scratch one of those points. Found the old changelog. Didn't realize the mega link didn't go to the top folder in the heirarchy.
>>68581
Between Shouldra, the slime armor girl, and a prospective sealed demon. Seems like PC's body is going to be a constant party.
Is ITT ok to bugreport? Or there is a Discord server for it?
Not sure if bug, looks more like an inconvenience left by revamp mod

Can't VAGinally fuck a tentacle beast after defeating it by lust while playing as futa :(
Only option in there is "rape it? Y/N" there is no manual option to select a bodypart so the Dick rape scene always happens, not even rng.

I have a fetish to female human woman getting fucked by tentacles or something alien, less humanoid and symmetrical is better, getting preg with weird things and giving birth to it... But coz of this bullish my fetish is unfulfilled

>Inb4 stop play futa, fag
I don't like yuri thing too much, it lack the dick, lots of npc are females and i feel like a fag if i play as a male, so i tried a compromise... and it's not working coz of some shit code. REEEEEEEEEEEEEE
>>68809
> i feel like a fag if i play as a male
That's one of the signs you're already on the troon pipeline
sad to say but its already over for you
Replies: >>68820
>>68809
>shitscord
>reddit spacing
Choke to death on a banana, omegafag
Yes, this is the spot to report bugs, though what you're describing sounds less like a bug and more a remnant from really old code where Fen didn't bother making a genital check. If you want to use your vag, best option is to lose the dick or lose the fight.
>feel like a fag
You either are a troon fag or a woman, and women don't come here.
Replies: >>68820 >>68822
>>68817
No danger. Science still can't clone me as a rejuvenated fem version of myself and there is no tech for consciousness transfer. Other sex change options is just mutilating neo-vagina horrors. Besides, modern science surely becomes SOY-science, so I think we gonna go back to monkey faster.
I think i roleplay myself as flyin invisible ghost of an FAT UGLY BASTARD who is fapping to my char guardian-angely-style

>>68819
A dedicated bugreport channel in discord server just feels right to me. Posting faster, send screenshots+savefiles to the developer directly. Admin can ban tranies/commies. Can edit post if made a mistake. Can react to posts with emojis, so anons can have democracy votings. It can be a happy small underground tier community for fellow degenerates

There is another small buggy Fen code I think:
Can't defurry Amily before sexing her at least 1 time. Got all ingredients, but option "No Furry" is not detecting the ingredients. Android version... I can't find a way to import savefile outside of the apk, option is grayed out.

How to reproduce: be futa, keep increasing Amily opinion by spamming talk. At 15(?) opinion in her encounter she say "futa is bad" stuff (I agree). Next encounter she presenting 3 options:
yes (furry sex)
no (she removed from game)
no furry (mc keeps mentioning the defurry ingredients, even if all 3 of it is in inventory, and goes back to camp)

Outside of this loop, defurry option works... But u need do the furry thing once first. That's the problem.
Replies: >>68821 >>68840
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>>68820
Replies: >>68827
>>68819
>Reddit spacing


lol


lmao
Check back in here after a while, and somehow the game has been made worse. 
Tooltips no longer have word wrapping, so anything longer than half a sentence is lost. Alraunes no longer have a leave option on the victory scene, so you have to either rape them or get vined. Custom themes are no longer functioning.
Was there a tradeoff somewhere for breaking things, or did someone just decide the game needed to be worse off? According to the changelog, there's barely anything new contentwise, but I can't tell if thats even accurate since even the changelog has been screwed over and only goes back a few updates now.
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>>68823
Well I opened up the game, checked all of those, no issues.
What version are you using? What are you running it on?
Replies: >>68831
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>>68823
>Tooltips no longer have word wrapping
Yes they do.
>Alraunes no longer have a leave option on the victory scene
Yes, they do.
>I can't tell if thats even accurate since even the changelog has been screwed over and only goes back a few updates now.
Then read the old changelog in the parent folder. You know how folders work, right?

Everything you've said is wrong and works as intended on the latest version. You're a retarded nigger and probably playing on something else than the .swf as you should.
I where thinking... Why just not steal some code from Xinxia mod? They have looots of things, some Fen shit code already fixed(?), some good UI decisions - like Oswald trade menu, stats info, race points info - is much better than in vanilla

Well. Xinxia is... unbalanced shit where u defeat any enemy in 1 hit if u ever levelup and their new town is just one giant soulless placeholder and bad writing incarnation, clicking simulator. They just put thing in quantities. Their Demon Lab new dungeon just killed my writing taste. That's why im here probably :/

>>68821
Yep, I should have ignored responding to responses and just bugreported in true-lurker style like a robot. Sometimes, boards are just not friendly. I wish humans will make telepathy real someday.
>>68827
>Why just not steal some code from Xinxia mod? 
They have a ton of infamously bad code, at times even lagging in a text game.
Also, that's not how code works.
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>>68827
>Why just not steal some code from Xinxia mod?
Because Xianxia is the biggest piece of shit of all the versions of this game that exist. Somehow, those chucklefucks ran it so far into the ground that their version fucking hangs when doing anything at all at random. Not to mention that it's all ESL babble and is incoherent at best. Please tell me what pic related means. This is the writing quality of most of Xianxia.
>some good UI decisions
No they fucking aren't. While Revamp improved upon vanilla in several ways GUI-wise, Xianxia ran a train on it until it was a gaping, stretched out, ruined hole. It is the ugliest inconsistent piece of shit abomination of design there is and its existence is a fucking mistake.
>>68827
i think what tipped things was suggesting a discord.
Replies: >>68834
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>>68825
flashplayer 32, windows 11
The built in themes work, but not custom ones. Loading the save made on the latest version in the folder in an older version of the game has no issues, leave button back, tooltips fine, and custom themes working.  Tooltip wordwrap issues seem to be related to fullscreening flashplayer
Replies: >>68832 >>68847
>>68831
Could also be Win11 related. That's such a colossal dogshit OS, I'm genuinely surprised you're using it. Some people say Win10 is already a dealbreaker.
Try using Ruffle, the flash player Newgrounds uses. It's more tailored to latest Windows trash since the official adobe was dropped a long time ago.
Replies: >>68833
>>68832
That managed to break more things, but also unbreak the leave button on alraunes, which mean it probably is windows 11 related. Im stuck on 11 for a number of reasons, so I guess I'm just fucked on playing updates.
Replies: >>68847
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>>68829
>Please tell me what pic related means
Looks like char creation on new game, option to select eye color... i think? In version I've played this silly text from dev didn't appeared in there. I still saw something similar in somewhere, I think, like they try to tell it's a placeholder
>ESL
English as Second Language? I got it too, I better not try to write any stuff, i know it will be horrible :(
My point where "why not steal what is already made" but I just made newfag mistake in thinking you guys didn't tried it already. Now I understand... I didn't saw any lag on Xianxia performance for me. Whatever, im really retarded.. I do see their bad writing but I'm no programmer to also judge their code... 
>>68830
Ok, fuck discord. If ignore benefits, It's Tencent owned. Owned by the CCP. They sponsor all trannies to destroy the only human civilization on this world. Fuck, im starting to shitpost. Robot mode ON

There is another smol weirdness with text on Amily (pic attached). After clicking Defur, the text looks like it's not from this scene but from some other place. It repeats the ruins intro, like it should have played right after you click Places>Town Ruins while in the camp, not while u already at the ruins. I hope im using the right game version
Replies: >>68835 >>68849
>>68834
Code just doesn't work the way you're saying. These are different games, diverged a lifetime ago. They don't use the same code. Anything stolen would have to be recoded to work in the frameworks that hgg uses. And, as stated, the code is genuinely bad in Xianxia, so it would awful to use even if it did work that way.
>Discord
The devs are here, in this thread. New devs enter the project from here, in this thread. Everything is already present. Anyone can be a dev if they just contribute code, and that's simplest here. Discord has nothing to add whatsoever.
>>68829
It's the true chinaman speaking engrish experience.
I liked the wood elves despite going against canon, but that was probably taken from the revamp, I don't remember anymore, and I swear their transformation scene was taken from a tftg doujin.
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>>68820
>A dedicated bugreport channel in discord
Replies: >>68846
(Pretending to?) Bug reporting:

Some male random enemy NPCs are actually females in the code. Jesus fukin christ there actually TRANNIES in the game, they should KILL them/theyselfs asap. How to detect: eat Coal item as male, get Rot state. While in it, male/futa mc cannot use Run option during battle vs females coz mc wanna semenate them so much. So, some males also cannot be Run'ed, coz they freaking troons.
Currently detected:
Hellhound (pronounce he/him in text)
Plague Rat (he/him, has no vagina, i checked)

The Bazzar Guardian is not immune to Blind spell (Kiha is still immune at least). I do remember, when I played original CoC years ago, the Guardian always said he doesn't need to see u to hit u when u cast blind on him... Well, maybe it's not bug but just nerf, coz he's thought as fuck already

Lazy code?

Both Oswald and Benoit sell same stack of 3 items everyday. I mean, one day I looked what Oswald selling, find it boring, go Benoit instead, check his - he tries sell me same 3 item stack, identical. Fucking kikes

UI issues?

There is no Parry and Shield Block chance stat in the Stats menu visible, it's always hidden, even if u pick the corresponding perks which increase those numbers. I can't see the numbers, i cant see my char getting stronGAH getting moh poWAH, cant fully fap to it without the numbers 

Shield descriptions don't mention it's strength requirements needed to equip them. So u need save, buy, try equip to understand that u can't equip, load

>>68840
I tried to write "designated" but forgot the word so it become "dedicated" fuck my engrish
>>68809
Thread's fine. Repo also has issues enabled. I don't consider this a bug though; it's working as designed. Change request noted though, 

>>68831
The missing options in the alruane scene were reported above and should be fixed for the next version. Disabling gore or growing a cock will resolve that particular issue in the meantime. 

>>68823
>>68833
Do any of the other issues exist on the HashLink or HTML5 versions in W11? Also can you elaborate on which way custom themes aren't working? Posting the theme you're using could also help debugging.

>>68846
>While in it, male/futa mc cannot use Run option during battle vs females coz mc wanna semenate them so much. So, some males also cannot be Run'ed, coz they freaking troons.
You have this backwards. Males can't usually run from other males while in rut. Either learn to read or report that the text is wrong.

>I do remember, when I played original CoC years ago, the Guardian always said he doesn't need to see u to hit u when u cast blind on him...
You can't fight the bazaar guard in vanilla CoC. That's a Revamp addition, and you should check your memory.

>Shield descriptions don't mention it's strength requirements needed to equip them.
Only the tower shield has a strength requirement and it probably shouldn't. It's not a generic system.
Replies: >>68861 >>68888
>>68829
>No they fucking aren't. While Revamp improved upon vanilla in several ways GUI-wise, Xianxia ran a train on it until it was a gaping, stretched out, ruined hole.
Well they did steal our stash menu so there's at least some good UI there. It's just our UI.
>>68834
>There is another smol weirdness with text on Amily (pic attached). After clicking Defur, the text looks like it's not from this scene but from some other place. It repeats the ruins intro, like it should have played right after you click Places>Town Ruins while in the camp, not while u already at the ruins. 

Appears to be an issue in the original ActionScript version too. Missing a clear and then written strangely, which should probably be addressed. 

>I hope im using the right game version
Appears to be the most recent release. Are you on Android or Linux? I should add a mobile indicator to that in the future.
Replies: >>68853
>>68849
>Are you on Android or Linux?
Android... Oh god, I so fucked up with that rot "bug" I really thought I found something, even planned to look for it more when I wake up.... Selfpalm. I just face self palm now
>>68426
Just got infected with it. My eyes. It's fun. But not fun at same time. Need a cure. I figured that it will cure itself in 24(+?) hours, but can't find any other means to cure the kitsune virus faster. Going to the Gargoyle and preforming mind cleaning ritual not working. Rathazul not helping. Meditating at forest shrine won't help too. Finding a kitsune in wood and beating her/sexing her/ talking doesn't cure the kitsuning fluffy tails too... Shit. This fluffy tailing do need a in game cure instead of just waiting.

I think i saw a BUG. While been infected with mind kitsune, defeat the real one. Choose Flaff her tail. It will... Loop  or something? Without any text. And u get +1 libido stat indefinitely whyle keep kicking on Fluff her.
>>68847
Tooltip issues dont exist on either html5 or hashlink. Custom themes don't work on any, but in seemingly different ways: html5 would say to make sure its in the right folder, swf simply ignores, but the hashlink one crashes. Themes folder link since I can't seem to upload a zip by changing zip to pdf anymore. https://mega.nz/folder/M6AV3ZoS#NNSNJBGcTIPwJIqO0chtVg
Something about the code bothers me. Looking at the character for reference on their exact heights, their tallness is described with a calculation. For example Kiha is described as 6 * 12 + 1, why not just 73 inches?
Replies: >>68875
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>>68846
>He thinks the word "dedicated" is the issue
Replies: >>68873
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Kelt scene needs a little tweaking I think? I've put info in to screenshot. It feels like there should be a code to clear previous window text in here

>>68871
Yeah, yeah, I already saw why D will not work great in this case, another anons kind of explained.
Pls stop post reaction pics with greentext without explain anything
Replies: >>69271
>>68869
This is fairly a fairly common coding convention when you're using a unit that is different from the one you would normally use to communicate or reason about the information. In this case, Kiha's height would be normally be communicated as 6ft 1in, not 73in. 

You often see similar things with code dealing with time; It's much easier to work out what 5 * 60 * 60 * 24 represents than 432000, for a more extreme example. It's also quicker and easier to modify if needed.
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Found a buggy exploit and a little green stupidity. Info is in picrelated

...I thinking of try to play as pure loli paladin next run and beat the game without any lewd at all, but to make Arian teach you magic, u need have sex with him/her at least 1 time, it's a mandatory. Dammit.
And loli has x0.85 physical dmg debuff, so no overpowered melee lolis. Dammit.
Loli bloodmage kitsune? But isn't Paladin perk increase physical dmg only...

>>68847
>Change request noted though, 
Can Green goo also be added to the wish list? It is also without option to choose bodypart for reverse rape if ur a futa, tho, it does mentioning char is futa it its scenes
Replies: >>68890
>>68846
I'm pretty sure thats because the RUT is making you mad OTHER MALES exist so you can't fucking RUN until you KILL THEM because running is a beta male move and you want to be an ALPHA MALE in front of all the ladies so they'd want to have sex with you
>>68888
did you somehow forget about your lust defense stat?
Replies: >>68891
>>68890
Chat's lust def is 32%. Adult. Shitty futa. No perks, like those which adds +10+10. Corruption+47. Android version... Freaking coffee...
Also
Can't kill succubus secretary and incubus mechanic in factory to feed beautiful sword, there is no option Kill.

Can get only scissors and breastfeed options when rape the secretary while been futa.
Saw no option to vaginally ride the mechanic. Options looks like ur male and not futa
Replies: >>68930 >>69100
Lust def 32% so I get 0.78 lust dmg from coffee if it's 1 dmg

Found another enemy who have no option to choose bodypart when reverse raped, besides Tentacle beasts and Goos. It's the Fetish cultists from lake. I went to the boat after factory, the Cultist male said the boat is now belong to them. I beat him. See only Sex option. Press Sex. Expect my girl to ride his cock. Istead my futa penetrates his anus. WRONG BODYPART. FUTA DICK IN MALE ASS. DISGUSTING. Futa should in between.
Replies: >>68893 >>68897
>>68892
>Istead my futa penetrates his anus
Not a bug.
Replies: >>68897 >>68903
>>68893
But a feature. >>68892 The old writers were faggots.
>>68893
Not a bug indeed but a painful lack of choice. Game forcing on you thing u didn't wanted.

Also. When meditating in forest shrine, it will lower corruption, but if u have a fox jewel, when growing new tail, unless it's ninth tail, there will be no corruption decrease. That stupid

Bug? Corrupted fox fire skill description says it will increase its damage depending on current enemy's lust level, but it doesn't gain any bonus no matter how high enemy's lust is. It only gets bonus from Ragin inferno perk
On contrary, the normal fox fire works just as it's description says, it does increase its healing on self depend on enemy's lust

Suggestion? I think, Sandtrap option Climb should become grayed out when u can't climb any higher already. And stay grayed until sandtrap uses the move that brings u lower. Coz it's confusing, u need to scroll down to see how high u are, 1, 2 or 3. Climb should be grayed when high is 3 for convince.
Replies: >>68911
>>68903
>Game forcing on you thing u didn't wanted.
You chose to be a futa and then chose to fuck men.
But the cult stuff s being heavily overhauled so that won't be a problem later anyway.
>Sandtrap confusing
Rewarding people for paying the tiniest attention to the text makes some degree of sense, but I also understand.
>>68891
>Chat's lust def is 32%
It's above 0
Now you know why you weren't getting whole 1 Lust from drinking that "coffee"
Besides that shit is older than that "survival" feature
its just meant to be a heal station
who gives a shit about the hunger/thirst mechanic anyway
I like demons, game needs more demons, and they should feel dangerous.
Bug for goo characters in Izma's "Dom Vagina" scene. According to IzmaScene.hx, an option to give her a Goo Job is supposed to appear. Instead only the "Will you tend to her dick?" question pop ups but without the [Goo Job]/[Leave It] choice menu and then the scene proceeds as if you selected the latter.
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Android ver. tl;dr text plus a separated screenshot report.

Bugs?
Ninetails perks fatigue regen working wrongly? The perk will do it's regen when choose normal Attack or Tease while in combat, but it will not stack its effect with default fatigue regen when choose to Wait, it just does nothing it seems. Wait option regen looks like Ninetails is disabled

If you encounter anemone for the first time, while having mino cum bottle in inventory, it will trigger different event (new added by hgg?) but her codex entry will not trigger by it (or text just not mention the entry?)

Balance issues?
Blind spell with max Int, high Speed and dodge chance of 30+ is overpowered as fuck. Cast it, if it lands, it will debuff for ages, making the victim miss you something like 99% times. Nerf it somehow? Or add immune to it? Bazaar guardian where immune to it iirc in the revamp mod. Marae also immune in shitty Xianxia mod.
Also, Marae. Maybe buff her? I defeated corrupted Marae on lvl 16 by casting blind 2 times (or 1?) during whole battle and she can no longer land a hit, all her attacks miss. Just spammed fox flame with raging inferno (bloodmage is cheat, will never try to savescum it again, it made game boring). CorMarae also rarely uses lust attacks it seems. In Xianxia she does use lust cloud and it's super overpowered.
Same shit with almost all other enemies - cast blind. it lands? press x to win

QoL possible improvements?
Camp action > build > build dummy. It doesn't mention exactly how much wood, nails and stone u need to build the dummy. It's confusing. It's scary. Need visible numbers, like when u building the cabin, it always tell u how much resources u need

Chances to encounter second Chest event (to increase storage capacity) at Bog and finding the Lethice Stronghold in HMountains is insanely low imo. Should be increased a bit?

It feels like trying to run away from enemy will not increase success chance if enemy is stunned or out of combat (by shield bash, fear m-skill etc). How the hell someone can chase down someone if they are stunned with stars flying over their heads? Maybe it's in the code already, but I can't feel it at all. Stunned goblin who can still outrun u is kinda dumb.

Random mumbling bullish?
Implement default names for the dummy, for cathedral gargoyle? Some players (or shizos, or me) are really bad at thinking of names and rage when game force them to name someone

Aiko lore of her village isn't grimdark enough? Kitsune should be rare endangered species imo. But they have a village? No, a villages? And there is 6 ninetails in her village? Doesn't it feels overpowered? And sandwiches? They have, like, over90+ covenants according to their lore. Yeah, I know, the original writers of this are long go, but still... Feels too optimistic for game setting.

Useless shizo opinion:
Always getting exactly 8 hours unconscious after been defeated feels unfair and makes u wanna savescum. Time waste on defeat should be based on enemy type, lust or hp defeat etc
Replies: >>69003 >>69008
>>69000
>it will trigger different event (new added by hgg?)
Might be the kitteh mod that added that in
>>69000
>Blind spell with max Int, high Speed and dodge chance of 30+ is overpowered as fuck. 
I agree. It'd be rough living without it sometimes, but it is totally imba. I think a good balance option is to make effective on the first turn, but the accuracy debuff rapidly decays every turn after that. On top of being unable to blind again until it fully wears off, I think that'd do it. Still really good.
>Marae
A lot of revamp stuff is bad, Marae included. Even worse is the writing. "And here's the divine bark. There is someone that can make it into armor, go ask Rathazul."
That's just retarded for so many reasons.
>Coming up with names is hard for shizos
Get fucked shizos, missing that C really hurts. Us Schizos can just get free names from our internet list of intangible enemies working against us. I'll just name Gargoyle "Katerina Kozlova'' after the government agent that causes my internet to drop sporadically. I know she's watching. I know her name.
>rage when forced to name someone
That's just called autism.
that aside, it's not that bad of an idea to make an empty field just give a default name.
>Kitsune should be rare endagered species imo
Why? What happened? What's the in-game lore that makes them rare?
>Timewaste makes u wanna savescum
Autism.
Is playing as a shota hard mode? I made a typical fighter set up and I can't even fistfight a goblin, I always lose even though I get close.
Replies: >>69015
>>69014
Basically, yeah. Children have better speed and faster recovery, so they're insanely good for the late game, but they're more vulnerable to physical damage and don't hit as hard with physical attacks.
The age old "just go directly to the lake and get the b.sword" works well. Imps rarely drop a wood shield, and that is huge too at the start.
Elder for easy mode early game.
Replies: >>69016
>>69015
Isn't yoinking the sword a bad thing to do? I figured I'd try my best doing a goody-two shoes run with survival on as well but as I said, the game's difficult that way.
Replies: >>69017
>>69016
I didn't realise it was your first playthrough
It is the most goody-two-shoes weapon in the whole game, basically the pure run weapon of choice.
But it is fun to bypass it. So you could just train up by exploring the lake for speed+int until you've unlocked the farm, the work on the farm for strength and toughness, then you should be able to handle some imps and maybe goblins to get your first level. Then with evade perk, you'll be pretty decent, even unarmed.
However, you can then go to the lake as a level 2 and encounter slimes and oozes which may drop gel. 5 gel at Rathazul and you can get some medium armor that helps a lot early. You also may have enough money by this point to buy vitality tinctures at giacomo, which is obviously really good to do early. That's both satiety and permanent stat ups.
Desert will be a little dangerous, you could go to level 3 and get runner just in case, but you might be good to go if you buffed up your stats. Depends on dangerous you want to play it. But that's where more camp storage, and all the shops of Tel'adre are, so you'll have all the tools to get through the whole game at that point.
Replies: >>69018 >>69019
>>69017
Noted, thanks for the help.
>>69017
Are the tinctures from Giacomo the only way to refill satiation without suffering transformations?
Replies: >>69020
>>69019
Hard tack, trail mix, pure peaches, calming mints, spring water, beer, whiskey, cum, pumpkin seeds, fresh fish, marble's milk, "meals", and much, much more.
There are many things.
Replies: >>69021
>>69020
Got it, asked because so far all I can find to eat is giacomo's vitality and the TF items. Again, great tthanks.
I miss Helboi, those minotaur scenes were hot...
Replies: >>69034
>>69027
Too many errors and parts where he clearly was getting tired of a scene or direction, and some tropes he dropped in without really understanding why they're used and ended up just feeling like cheap content.
He never came back to fix any of it. It's a shame, I feel like after a while, his work would have improved and his plans for Izumi could have actually developed into something.
>>68891
Actually neither of those characters increase the beautiful swords damage. 

https://pastebin.com/0TrVhZT6
Here, this is a list of what you have to do to increase the Beautiful Sword's damage. Chucked in onto a paste in case someone doesn't want spoilers
Replies: >>69198 >>69204
>>69100
Do you have to do those things with the sword itself?

Is there some sort of wiki or some info dump regarding weapons in general? The saber seems way better than most other weapons, are there hidden stats? Is there any reason to buy a claymore or a katana over it?
Replies: >>69199 >>69240
>>69198
B.sword buffs requires having the b.sword when you do the kill.
Weapons don't have hidden stats, they say what they have in their tooltip.
Claymore is two-handed, getting heavy weapon bonuses, and is a blade so gets the blademaster perk bonus. Shields are OP, but still, that's some reasoning to pick a two-handed sword.
Best weapon is flintlock, fel axe, eldritch staff, cursed dagger, and hooked gauntlets. Or above it all, a magically forged weapon that costs fatigue every turn
Replies: >>69241
Saw you mentioned the Demon from Dolores' quest.

Did you ever find out what his name is? 

Never able to guess it.
>>69100

>Saw you mentioned the Demon from Dolores' quest.

Did you ever find out what his name is? 

Never able to guess it.
>>69204
The riddle is playing off of the characters mentioned and the stories referenced. Talking about splitting in half, and so on, and you do that to the names and you end up with Allocer
Paraphrasing and glossing over it all because it has been years and I don't really remember
Replies: >>69209 >>69259
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>>69204
>>69205
It does help if you're already familiar with Goetia Demon names from elsewhere.
Is there another way to get the anemone follower without birthing her?
Replies: >>69217
>>69216
Will her into existence (edit her in with debug)
Not really any way around it. Anemone reproduce this way, I think. How else would it be done? (genuine question)
Replies: >>69218
>>69217
Besides a total rework of Anemone lore? Chance of impregnation taking on a random Anemone and having baby A left in a water pail at the edge of your camp or the nearby river. Maybe a totally illegible note left alongside.
I've accepted cheating her in a long time ago, but reworking her into a sired offspring kind of goes hand in hand with possible de-dicking.
Cotton's pregnancy never seems to end on the android version. She gets to the final stage and then stays there, never giving birth.
Replies: >>69235
Kinda sucks that succubi can't give birth to daughters so you can fuck em while still in the womb or when they're being born

but I guess goblins can somewhat fill in that niche
anyone have an ideas how such a scenario could play out? maybe one of tamani's scenes if you caught her giving birth in the forest or something?
Replies: >>69233
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>>69232
what if
Replies: >>69237 >>69272
>>69222
Tested this with Edryn and Urta, the same thing happens.
What all perks can you make permanent after ascension? I've done the marae ones, dragon, both kitsune, akbals stuff, what else is there?
Replies: >>69240
>>69233
That would be kino
>>69204
No I always Smite the fucker.
>>69198
If I recall correctly, the check is if you have the sword in your inventory, it'll increment the corresponding flag. You need the sword physically on your character but you do not need it equipped.

There are no hidden stats, its all in the tooltip. The most "hidden" a stat gets is when it gives you a perk (and to find out what it does specifically you need to go to your active perk list or whatever its called).

>>69236
I don't have a list on hand, but essentially every event, race or otherwise unique perk can be made permanent. Also, if its possible to lose the perk bc you no longer meet the requirements, then it can be made permanent, with the only exception I can think of is one of the lactation perks, Milk Maid, I think?
>>69199
Sure if you're a heathen, those are great. 

A holy crusade requires a holy weapon!
Replies: >>69283
If anyone figures out the name of the Demon from Dolores’ quest, quote me and put it here. It’s super annoying to keep guessing and the riddle is extremely obtuse.
>>69256
You slut, can't you fucking read? It's fucking RIGHT HERE >>69205
Does anyone know the max ascension points you can get? The highest I've gotten was 70.
Replies: >>69266
>>69265
Essentially infinite, you get like a quarter point for every kid you have. Get breeding soldier!
>>69256
You're not supposed to guess the riddle you fool. Its a demon, kill it.
Replies: >>69283
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>>68873
>Being this new
Replies: >>69273
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>>69233
Replies: >>69285
>>69271
Imagine teasing new blood for a mod that needs more contributors. Do something constructive. When I was fresh I got answers to my questions, that made me engage more. If the rookie is attempting to contribute to the mod with bug reporting, he is providing more to the thread than you.
Replies: >>69275
>>69273
the rule is and always has been lurk before you post, nonnie.
Replies: >>69277
>>69275
The original "dedicated" mocking was called for. Using discord for this would be retarded. I just don't like the gatekeeping of "new" being a bad thing. I would usually agree with lurk more but I'm adverse to any dissuasion of lurkers being more active in the current state of things.
Replies: >>69280
>>69277
are things that dire?
>t. lurkie
Replies: >>69282 >>69286
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>>69280
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>>69256
>quote

>>69241
>>69267
Stop namefagging. You're not contributing anything to the mod to warrant it.
>>69272
nice
>>69280
the mod isn't dead, it's just in suspended animation. it is actively being maintained but new content is dripping in like honey through a salt shaker.
Replies: >>69291
>>69286
More like the pitch drip art exhibit
Kobold's when?
Replies: >>69305 >>69306
>>69303
Which kind? Eastern or Western kobold?
Replies: >>69307
>>69303
Kobold's what?
>>69305
Plague rat is kind of an amalgam of old kobold designs
But you would really figure they meant the small lizard type that is both very popular and also is probably the way kobolds are intended to look by Ember's creator. They are born from corrupt dragons in a way like how corruption makes herms more likely in other races, and they're violent and bad for society.
Replies: >>69313
>>69307
> kobolds are intended to look by Ember's creator. 
Nobody gives a shit about that guy

Which means I now declare that Kobolds are the eastern kind where they are literally just dog people
so literally the gnolls but no hyena pseudo-futa bullshit
>>69313
>having shit taste just out of spite
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>>69313
Your homosexuality is terminal anon, there's no cure.
Replies: >>69334
>>69313
Good taste, but actually kobolds are like rock dog dudes because of URealms so...
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I like the cute kobolds. The coc2 style kobolds were one of the things I kinda liked, but there is probably room for improvements.
We could brainstorm something and just make a codex entry and small scene to establish them, maybe as a combat encounter. I was just going to make a little template to bounce ideas with and then I just kept going and going. Anyways, here is a proposed kobold race on Mareth.
https://pst.moe/paste/ltuhiz
I hope I distinguished them enough from goblins, lizan and dragon-morphs.
Replies: >>69320 >>69343
>>69319
This is not close to working as a codex, but as just an outline of how you'd do kobolds, I'll make some remarks
>Raptor
Raptors are birds of prey. Falcons, eagles, hawks. Dinosaurs are popular, but they've been feathered protoavians for decades now too. I don't think you had this in mind when you wrote that.
>They lack  a concept of monogamy
First, I ask why. Second, I'll note a few reptiles are mate-for-life monogamous, and frequently birds are, so the raptor side of this really supports monogamy while the reptile side does not exclude it.
But they are a product of corruption, so it makes some sense.

Ember said the corruption causing dragons to birth kobolds lead to the collapse of their society, and I don't think this detail matters here, but just in mind so saying it.
>Kobolds spread far and wide
Well they don't like big communities and Mareth has spatial fuckery so the couple decades or so that kobolds have existed could spread them out a lot.
And now I've finished it. It's fine I guess. It isn't a codex, as it's not concise enough, not quite in line with game lore, and not clean enough English, but it gets across the ideas just fine for discussion.
Maybe try writing a scene.
Replies: >>69321
>>69320
>raptors are birds
I've probably told someone this before and still forgot it.
>Not codex
wasn't meant to be. to be honest I haven't read a codex entry, I'm just worldbuilding.
>monogamy
I felt like making their romance oversimplified by just defaulting to polygamy and having a less human approach to it overall. Half the reason for it is literally smut.
>ember said
Ember is still a 1/3 finished WIP character. I want to respect established lore but I wouldn't take a WIP character as a reliable source. I wrote this independently of that and left their origins up to interpretation. For all it matters they could be an entirely different species from the one ember mentions and they fell in through a portal instead.
>english
Leave me alone its only my first language. Joking aside its a rough draft and I don't plan on refining it really, it's just a talking point to get the ball rolling by giving some ideas.
>Write a scene
lol no. I got other scenes i need to wrap up first and if i start working on kobolds those projects are never getting finished.
Thanks for the feedback and revealing insight to me on the depths of my incompetence, I'll make increments in a direction going forward.
Replies: >>69322
>>69321
>I want to respect established lore but I wouldn't take a WIP character as a reliable source.
It's true this is basically unexplored lore from a character that didn't get finished, but also this is vanilla content and generally you should try to build on vanilla, not ignore it. Do pretty much all you want with kobolds, I think, but keep the core nugget of them as the genetic decay of the dragons. Details can differ. Maybe it was a long standing breeding issue unrelated but accelerated by corruption. Maybe it's a cross breed thing. Maybe it's something else, but I wouldn't completely scrap what Ember said unless it came in conflict with something else established. Especially since nearly everything you said works perfectly fine with Ember's story.
Just a discussion point, since neither you or I really care that much or are going to expand on the kobolds. Just fun to talk about.
>>Nofur
What would the furry-disabled kobold be like? Would they have nipples? I feel like a smooth and nippleless chest is pretty important to them. And it feels like putting hair on their head is weird.
Kobolds seem strange to change in nofur mode, but they're a bit too far for monster girls. Do you just describe their scaly skin as regular skin, with scales on legs and back, make it a human face, and that's it? Bald human with some horns and maybe head fins?
Don't know why exactly this seems strange to me
Replies: >>69323 >>69327
>>69322
>lore
I agree on not contradicting anything, but we also don't have to affirm anything either. Maybe if this ever gets to the point of having a named kobold to exposit shit we can put thought into origins.Till then I'd just let it be inferred ember is correct without reinforcing her claims in any way. Leaves breathing room for fleshing them out in the future without being chained to a paragraph from a unfinished character.
>nofur
It is hard to imagine a kobold that isn't a scalie, cause they kind of predate modern anthro fetish afaik. Like making a scaleless mermaid or naga, that section just isn't meant to be skin. I guess you make some dragon kemonomimi, but that somehow feels more furry than just classic kobolds. And then there is indeed the nipple conundrum, because nofur would be taking a reptile and making it a mammal. All in all awkward to do without losing identity.
Replies: >>69325
>>69323
> they kind of predate modern anthro fetish afaik.
It's a bit fascinating in a way. Still, classical kobolds are fucking gremlins aren't they? Little goblinoid cretins with rough and ugly skin and beady eyes. The style of kobold people really like are a lot more recent, I think. And definitely morphed by anthro fetish. So, I don't think that applies.
I would say making a no-fur version of the truly classical design would be even more bizarre. I mean, they're just not even close enough to a person.
>My solution
Basically a dwarf wingless dragon kemonomimi. With no tits. Human face, because face is the most crucial aspect of separating monster girl and furry, and then make scales more of a highlight to their body instead of total coverage. I think that does it just fine and it is less weird than I first imagined.
Replies: >>69329 >>69337
>>69322
When does Ember actually talk about kobolds? I've done all her talk scenes on one of my saves and haven't seen it.
Before you stands a kobold! It's difficult to measure her by sight, given her cautious stance, but she's probably [if (metric) {a bit over a meter|close to four feet}] tall, putting her ahead of common imps but far short of many races out there. Her scales protect her [if (nofur) {back, legs, and forearms well, while her smooth skin looks vulnerably soft|well on much of her body, but with what looks like a softer belly}] bared between her ragged loincloth and small shawl. Her [if (nofur) {cute face|short, lizard-like snout}] briefly furls in a snarl, showing her sharp teeth, and the long dagger in hand is more than capable of doing some damage if you let her get close.
<<
Maybe something like that, just spitballing.
Replies: >>69337
>>69325
Kobolds are essentially goblinoid lizans right? Don't see a problem with having them like Hel or Benoit in appeance but small.
Guess horns or crests instead of hair could keep them a bit more distinct.
Replies: >>69331 >>69334
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>>69329
Lizards have plenty of interesting structures like frills, spinal ridges, and dewlaps. Any one of these could serve as 'hair'.
Replies: >>69334
>>69329
slamanders and basilisks dont have variance in color as I remember. I think lizans do but idk to what degree since I can only recall 2 of them. None of the mentioned races have draconic sets of horns.
>goblinoid
Other than them being short I don't think there is any similarity to goblins, they aren't stacked, have reasonable libido, aren't breeding obsessed, and are not as socially adept as goblins while being cleverer than them, also they have 2 genders.
>>69331
>>69316
I like this  style of hair but I'd make it one of a few variants. I think kobolds should have a lot of diversity to them, you could explain it by saying they adapted to a wide variety environments and cross-bred, which would lead to a lot of odd combinations of adaptations and colors.
Replies: >>69335
>>69334
The lizan tf can turn the players scales a wide variety of colors. So it thinks its safe to assume there is variance. In-game we see purple and green from the lizards at the bazaar and white from Arian.
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>>69328
I dig it. I'd probably mention a color of scales, claws, and the set of draconic horns. the feet are probably plantigrade if nofur isn't enabled, and the lack of nipples are worth drawing attention to. All this would make your description less concise though, maybe an appearance tab would be better for the extra details.
>>69325
Well if you're going that far back they are fey and not that different from something like brownies or gremlins. I think the reptilian aspects are a bit modern but its hard to say if that version is before modern anthro fetish. I think in our current culture if a kobold isn't reptilian at a minimum you wouldn't recognize it as a kobold right away unless it's an eastern context or WoW. I think D&D has influenced the perception of them pretty heavily, and originally they didn't actually have much relation to dragons but were still small reptilian humanoids. I do feel like the language being dog like yips was kind of forgotten but I wouldn't mind bringing it back cause it's kind of funny and could actually compliment the cuter interpretation.
>>69319
Not bad.
I can't believe the goblin sharpshooter missed Lethice.
Replies: >>69347
>>69345
Went through all the trouble except for putting in enough time at the range.
Killed Ceraph without getting rid of the cursed fetishes first.

Am I boned?
Replies: >>69359
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>>69355
>>67923
You mean Symbi? Damn i remember that. Good luck dude im rooting for you
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Shoutout to the original ESL CoC Anon that came to 8chan in 2016 for ideas about what to add to Revamp, has to say several times "can't do that, fenforum rules" and then someone said
"Fuck them, just post here. Make a git repository for it"
And then a big pile of shitposts were added to the game, and people called it the /hgg/ mod.
8 years later and here we are.
<We need to fuck Helspawn
>Can't, savin won't allow it
>>Added Helspawn sex
>>>We later remove it because it was meme-tier garbage about Helspawn's "feminine fruit" and "nectar" and was longer than the Bible
>Added Zeaty Slutty Beast Zoo scenes for more morphs
>>The unusually tall imp in a suit paints you while you're being gangbanged in a stable, and you experience euphoria when you see the final product
>Silly mode changed futa and herm to say tranny
>A bunch of unfinished placeholders for scenes he planned on doing later including notes like "don't put this in the release build" being in the release build
>proto-implemented loli and shota
Humble beginnings
Replies: >>69367 >>69370
>>67923
>Symbi
Damn, now i remember. I hope you find those scenes.
Replies: >>69368
>>69362
At least now we can fuck Helspawn but we can't put kids in her belly.
Yet.
Replies: >>69398
>>69365
I hope to find them so I can maybe finish it.
Replies: >>69413
>>69362
>Silly mode changed futa and herm to say tranny
Does it still say that? I never found any scenes that reference it
Would be cool if it still did, never really got to use silly mode that often since it gets too silly sometimes
>>69367
Someone has to write Helspawnspawn first or something like Izma's kids, then we can write pregnancy content for her. I'd like if there was a way to to record the fucked up genealogy and track recursive inter-generational incest, not just for HSS but also for sharks, harpies, and other such future blasphemies. I wouldn't know where to start for a system to display a family tree like that though and I have no intentions of figuring it out either.
>>66597
Is this the final versions of Helspawn and Sharkcest? 5th of January?
Replies: >>69415
>>69368
Symbi stuff is in the OP linked submission archive, thats what you’re looking for right?
>>69410
https://pst.moe/paste/gybozd sharks
https://pst.moe/paste/omqpjs Alex

These are the current versions on my desktop. they still have the proofing notes I haven't finished at the bottom of each. I unfortunately have lost interest in these, I won't say I'm abandoning them but unless something makes me start playing this game as much as I used to my attention is going to continue being on other things.
Replies: >>69416 >>69421
>>69415
If someone wants to finish these I'm fine with it as long as I can be credited, since I would like to have something be in the game for all the time I spent on those.
Idea came to mind. Since the thing that holds my interest is playing the game and new content is what makes me come back to the other two, why don't we make a beta branch with lower standards for new content. It would be a good place for people to try out stuff in the works and more actively give feedback and instead of staying on the shelf for so long content could be on the waiting list in a beta branch. Place holder stuff an other effort saving measures might make it a more casual environment as well as testing experimental features. I'm just trying to think of a way for me to care about this game again and it kind of comes down to needing things to be more dynamic. It's so bad I played Xianxia and almost considered writing something in that trash heap just cause stuff changes and there are new things to do now and then.
Replies: >>69421
Finally, after IRL issues getting in the way, I finished and spellchecked my Marble scene. I can't believe it's been about two months.
I actually wrote two different scenes, I started with a short innocent scene for pure Marble, but after I was done I started with a different, sexual one exclusive to corrupt Marble and felt like uploading them at the same time.
https://pst.moe/paste/fberdv Pure
https://pst.moe/paste/egbqlo Corrupt
Replies: >>69421
>>69415
I can relate to the feeling, but that sucks. I'll list it as "proofreading enclosed" and set it aside. If you don't get around to it when other proofread stuff is implemented then I'll probably take care of that.
>>69417
If we had someone that would code that fast, we wouldn't need a beta branch, we'd get straight to regular updates.
>>69419
I'll take a short look and then make a new chronicles post.
>Just as you're about to start traveling, your attention is grabbed by something floating down the river.
Ha. Was this inspired by TDM's original plan for Marble being that if you reject her, she kills herself and you find her drowned in a river?
>if (flags[kFLAGS.TIMES_BAD_ENDED] >= 1) {
>if (silly) outputText("[pg][say: What's wrong, sweetie? Did you get another bad end?]");
I also like this gag.
>if (flags[kFLAGS.MARBLE_KIDS] > 0) {
>	outputText("[say: For you, and for our child]");
>	if (flags[kFLAGS.MARBLE_KIDS] > 1) >outputText("ren");
This looks like the output is "For you, and for our child"ren
You have the closing bracket for [say: ], ending the quotation. You could have [saystart] inside the first output, then check for multiple kids, then put [sayend] to close the quote.
Unless I'm sleep deprived and missing something.
Also I think you're missing curly bracers {} for the multichild if statement?
> [if (flags[kFLAGS.MARBLE_KIDS] > 0{[say: For you, and for our child][if (flags[kFLAGS.MARBLE_KIDS] > 1){ren}]|[say: We'll see the end together]}].
In this you have [say] begin inside the parser output, when you could start it before the parser, since it is dialog no matter what. ie
<[say: [if (flags > 0) {dialog[if (more) {more dialog}]|{dialog}]]
Closing the dialog after the entire if-check is done by having that second backet
But, again, you close the end of the dialog in the first check and then ren is just appended after the quotation. [say: For you, and for our child]ren
>end
The writing quality over all is good, I couldn't pick up on any mistakes in a casual read, and it wasn't a dull slog. I don't know exactly how I feel about the premise of the scene, but the execution is good.
I think if I'm playing a more stoic character, this feels off to me. If I'm playing a child, it feels natural
Replies: >>69465
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>>68553
Just going to apply your proofreading since the anon seems to be absent. Waited a couple months though.
>Double hyphens need to be replaced with em dashes
They are, that's how the game's parser works. You do not put an em-dash in, you put a double hyphen and the game takes care of it.
>No idea what the intended sentence was
I'm going to guess it was 
<you suppose that you've the time to relax as the morning sun brings a welcome reminder that maybe you're doing just fine.
I am mildly amused by "far too soon to call yourself a survivor, the demons seem endless and your goal distant" when you could beat Lethice in under 30 days at the moment
>this would make the game keep saying "almost three" even past the 90 day mark
No, they have an entirely different scene if it's been over 90 days.
>add unique text for camppop=2
Alright I'll just do "and [yourwaifu]" that seems like what they'd do.
>The beauty of the sunset could excuse the different mood of the narration
I think it still comes off far too wistful and flowery. It seems tonally misaligned with the game's prose overall.
Someone else should weigh-in. Here it is with this anon's proofreading applied: https://pst.moe/paste/znqdar
Replies: >>69465
I have a note saying to check about the knotting document thing, I don't remember. I think it was about rewriting the knot parser, maybe? Whoever was doing that, resurrect yourself please.
Replies: >>69432 >>69433
And now at long last,
>>59885
CoC Modding Chronicles: 61st Edition
[Finished]
For the coders to know what to add, and anons to anticipate. 

Satan
Doppleganger Edits
<dead link> (remove next edition if not fixed)
Ro'gar Corrective Rape
https://pst.moe/paste/buedpz
Forest One-Off
https://pst.moe/paste/vpmhvq (in theory coded and waiting for merge??)
Faerie Expansion
Extra Encounters: https://pst.moe/paste/brvulp
Codex Lore Rewrites
Demon Faction: https://pst.moe/paste/dzzwnq
Slutspawn's Virginity
https://pst.moe/paste/tfvmjm
Helspawn Cucks Spiderboy
https://pst.moe/paste/imqhtp

Yuribot
Slutty Helspawn Coming Onto her Parent
https://pst.moe/paste/kckbor Community Proofread and Fix'd

Anonymous
Adventurer's Chainmail
https://pastebin.com/BaQwwmG5

Quality Control
[Finished] but still yet to be proofread. 

Anonnomás
Helspawn+Spiderboy Threesome
https://pst.moe/paste/omqpjs (proofreading enclosed)
Shark daughter incest
https://pst.moe/paste/gybozd (proofreading enclosed)
This may be abandoned and left to someone else to apply corrections to

Conifer
Goblin Piss & Puke & Cum & Die
https://pastebin.pl/view/raw/f1098aae
Watersports
Hellhound Marking Scene: https://pastebin.com/raw/aih8UQce
Satyr Piss Enema: https://pastebin.com/raw/VSSVduRw
Izma Pissing Scene: https://pastebin.com/raw/86zMbkzH

Satan
Urta is Dead [Free Halberd!]
https://pst.moe/paste/kxzmgd
Imp Multi-Combat Encounter+Sex
https://pst.moe/paste/iyuovo
Isabella Fixes
https://pst.moe/paste/kcwkbp
Telly Valentines
https://pst.moe/paste/jhrnxw
Black Velvet Alraune
Oral Sex: https://pst.moe/paste/vekkhd
Cervical Penetration: https://pst.moe/paste/geslyo
Fetish Cult Overhauling
Cultist Rewriting & Fixing: https://pst.moe/paste/utzosj
Zealot Rewriting & Fixing: https://pst.moe/paste/keospq
Zealot Combat File: https://pst.moe/paste/vxfzcu

2hufag
Snuggles, the Crow Merchant
<dead link>

Anonymous
Abyssal Shard Dream
https://pst.moe/paste/zuhnwe
Imp HP Loss
https://pst.moe/paste/anzbxt
Sky-gazing
https://pst.moe/paste/znqdar
Marble Nightmare
https://pst.moe/paste/fberdv Pure
https://pst.moe/paste/egbqlo Corrupt
>>69424
WIP/Concepts
Submissions in their early stages/still needing a lot of additional work and/or writing.

Chronicler
Building a Library
https://pastebin.com/raw/utYUY1hb

Mothman
Izma Beach Date
https://pastebin.com/raw/uS0sTpic

2hufag
The Vampire Sisters
https://pst.moe/paste/yehmka
Miscellaneous
<mega link dead>

———————————————	
Point out anything I missed
Replies: >>69488
>>69424
Do you have by any chance the Symbi stuff? This anon >>67923 wants to try to complete them.
>Snuggles and some lost fran stuff
A while ago 2hu uploaded some stuff about that and i saved it maybe there is something that it isn't there? Any preferred way for me to share the zips?
Replies: >>69427
>>69426
I see.... 56th edition chronicles—2hufag made that?
Symbiote'
First Encounter: https://pastebin.com/raw/iajXfr0M
Rathazul Examination: https://pastebin.com/raw/UeJTF9tp
Rathazul Extra Scene 2: https://pastebin.com/raw/Yp24hxU1
Dream Scene 1: https://pastebin.com/raw/31tFMnh5
Dream Scene 2: https://pastebin.com/raw/nAEkfVvm
Dream Scene 3: https://pastebin.com/raw/Ayi7Nu4i
Dream Scene 4: https://pastebin.com/raw/rwne6wJZ
Final Dream Scene: https://pastebin.com/raw/kKj65KRF
After Dream Scenes: https://pastebin.com/raw/jBkmkwBZ
Any of these links could be dead, I haven't checked. 2hu deleted a lot of things, I recall.
Replies: >>69428 >>69431
>>69427
>2hufag made that?
No idea. It and the 2hu stuff were 2 separate things in my post
Replies: >>69430
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Also I just want to say I really appreciate the attention to detail that Chronicler had when he did the chronicles. Made the docs all look like 8chan posts, complete with the colors and formatting
I'd never bother with that, I'm lazy and also fuck jewgle docs.
Replies: >>69439
>>69428
My mistake
Appears to be YitanFF: https://pastebin.com/u/YitanFF
And I think they just posted as anonymous on the board itself
Replies: >>69431
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>>69427
>>69430
Just checked them. All of the dream scenes except the after dream scenes are up. The last one throws this.
>>69423
https://docs.google.com/spreadsheets/d/1B-NiRSCDKzz7yPjGb2WhMVAejNYtt8S7K7AfNGA6QKc/edit?usp=sharing

A third unfinished project of mine. The knotty list was me reviewing content in game and noting where variants for scenes could be added. It also just serves as my general notes for spotting typos and such. The details at the top of the doc explain it.
>>69423
also the knot parser rewrite is currently one of the open merge requests on the git.
https://gitgud.io/BelshazzarII/CoCAnon_mod/-/merge_requests/101
Since there hasn't really been content since then and I like these changes this is the version I've been using this whole time.
Replies: >>69507
there a guide/wiki for this mod?
Replies: >>69436
>>69435
>Explore until you get to the Lake
>Lake for speed and int and B.Sword
>Explore again for some exp and giacomo's vitality tincture
>Level up, go Evade then Runner
>Desert for Tel'adre and a chest
>Pawn shop at tel'adre to sell shit
Guide complete, the game is your oyster. Also
>Plains >Bazaar >Benoit's shop >Large backpack
Full sized inventory without spending perk points. Might need clockwork shield for final item slot.

The rest you can figure out just fine on your own.
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>>69429
>I really appreciate the attention to detail that Chronicler had when he did the chronicles
I think you're the first person who has mentioned that part and one of a few handful of people thanking me at all for them. It was hellish to maintain and burned me out when Jewgle shadow banned the account. I really appreciate you, anon, thank you.
>also fuck jewgle docs
Fuck Jewgle in general.

I'm still hoping to one day deliver the reworks I had been working on ( >>68151 >>68171 and pic related), but any and call coders being too busy or gone these days makes that especially hard. The menus were meant to consolidate Shops, the Inventory, and the Perk menu.

If activity were to spin up proper for the mod again, though, I will make it my mission to help guide everyone as I have in the past. First we need actual progress to also stimulate my own motivation, though.
Replies: >>69441
I realize this isn't exactly the right place to ask, but I can't use discord (and it's gay and shit anyway). Does anyone have the Xianxia version of the save editor? I think it's only hosted on their discord and the link on their wiki is broken, because of course it is.
>>69439
the fucks the game written in? ill make the least effort attempt to do something
Replies: >>69444
>>69441
It used to be AS3 but is now Haxe (almost identical) for better compatibility going forward into the next generation of OS for desktops and phones.
aaaand it doesnt work on windows
reee
Replies: >>69446
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>>69445
nevermind there was actual setup required, ick
anyway button!
Replies: >>69448
>>69446
What version are you using and what OS? Your statbar text is way too high up.
Replies: >>69449
>>69448
w10 1.6.18.4.html
Replies: >>69451
>>69449
Get the Flash Projector and the .swf version. I still don't know why why ship fucking html.
Replies: >>69452
>>69451
Everything in the world can run a browser these days, so HTML is peak compatibility for people that can't get flash going on whatever device
And at no extra effort for the coders
Replies: >>69453
>>69452
>HTML is peak compatibility for people that can't get flash going on whatever device
html should be the last resort if all else fails because it's wildly inconsistent in how each browser (+ browser version) interprets the entire thing. You use swf for desktop and the apk for phones.
>at no extra effort for the coders
Hey, look, someone pointed out yet another thing html can't consistently maintain parity with. Gee, I wonder if that'll give extra work for the singular coder that maintains and did the Haxe port.
Replies: >>69454
>>69453
The text is a few pixels off, so what.
Like I said, it's for people that can't get flash going.
Replies: >>69456
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>>69454
>so what
<too new to know this mod's soul is built upon GUI cleaning autism and standardizing it unlike any mod or Fenoxo cared about
Xianxia is always very welcoming of new users, you know?
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You're pretty autistic, but that's why the swf version is so good. You just worry about that version, little buddy.
Replies: >>69458
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>>69457
>You're pretty autistic, but that's why the swf version is so good.
And don't you dare forget it, anon.
Usual OP poster here.
750 post limit is not far off, will take suggestions for title and image. Just saying. I'll throw something together regardless
Replies: >>69462 >>69505
>>69460
Something slime related!
>>69421
>Was this inspired by TDM's original plan for Marble
Yes it was. I thought, since I needed a bad nightmare for Marble to comfort the player over in bed, that it would be a good opportunity to pay homage to it.
>This looks like the output is "For you, and for our child"ren
Yes, I missed that. I think [saystart] works like you've said, but the writing guide doesn't say anything about it. Since most of the scenes I used as reference used [say] exclusively, I stuck to that.
>Also I think you're missing curly bracers {} for the multichild if statement?
I missed that too. One of the reasons I made two versions of each scene is because the pseudocode only brackets are really confusing to me. I managed to "get them" eventually, but I find it easy to miss things compared to writing in code.
>I think if I'm playing a more stoic character, this feels off to me. If I'm playing a child, it feels natural
Since Marble is the motherly kind and she's comforting you, it's bound to make the champ feel like a kid. That might be also my bias, I often pick younger champions when I romance Marble because I feel it suits her. Though for stoicism, I figured since we act different in dreams than reality, it could justify forcing the champ's horrified reaction. Also since the champion wakes up screaming after bad ends, I decided it was fine to do so as long as I didn't give the character any spoken lines.
Anyways, thanks for taking the time to proofread. I'm glad to hear it's good enough.
>>69422
No, they have an entirely different scene if it's been over 90 days.
Well, how about that. Somehow my mind thought //otherwise meant "if it's not any of the hours specified", which in hindsight was dumb to think.
A shame the anon is absent, but happy to help, either way.
What weapon-types would be good to add to mid-late content? I think we're good on swords, probably good on whips, probably good on gauntlets.
Polearm, maybe?
How's the game on staves? There's regular, ice(melts), eldritch, and unobtainable lethicite staff. Eldritch is pretty strong, but I think that's only obtainable if you kill the harpy queen, and otherwise she keeps it when she leaves? Unsure. If so, would be good to have a decent, slightly different alternative for that part of the game.
Replies: >>69473 >>69474
>>69472
There's a bunch of staves ina linear progression, so a new one would need a specific quirk to make it worthwhile, I think. Daggers are stuck with the cursed dagger, which is an iffy choice anyway.
Replies: >>69475
>>69472
Actually, is the lethicite staff unobtainable? I seem to recall having it once.
Replies: >>69475
>>69473
I was thinking a staff with less raw power but alters the way black magic spells work. White spells are strong, TF spells are OP, black seems pretty underwhelming. It'd be a boss fight reward.
>>69474
The crafting material, lethicite, doesn't drop from any enemy currently in game.
I think Sheila's lethicite should just become a generic lethicite and usable as you wish, that'd be a good way to go about that.
I was just getting back into CoC and my pc took a shit. Whoever is responsible for the android version, I wanna suck your dick. It's actually rather well designed. My only gripe is I can't play it laying down since I can't lock it into portait.
Replies: >>69481
>>69480
That may be fixed in the coming update, actually
Replies: >>69498
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What is this striped fruit encounter in the Forest?
I chose both options on other playthroughs but it doesn't seem to have any effect either way.
There's no information on it on the CoC Wiki, so this has to be a mod encounter.
Any info?
Replies: >>69483
>>69482
Somehow, it's a pure peach from the high mountain. No idea why it is there, but it works just like one. That's all. Nothing to it
Replies: >>69484
>>69483
I'm playing the coc_hxgg_flash_1.6.18.4.swf through the standalone Adobe Flash Player 29. Maybe that has something to do with it?
Replies: >>69485
>>69484
No, it's a forest event, I just don't know why.
Replies: >>69492
Shpiders.mp4
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>>69425
Let's add a new project.
Red Widow Nests (Dungeon, Early WIP)
Red Widow Loli Drider(encounter + bad end WIP): https://pst.moe/paste/zditqd
Dungeon Entrance: https://pst.moe/paste/xgnbhn

>Overview:
Each tile has a chance of triggering battle, maybe just once, with tiles you've fought on disabling another fight on that tile until you leave.
>The player can use fire magic to create additional paths.
<This can reduce the number of tiles you have to traverse, reducing battles, but results in random spider TFs
<Hidden optional boss can be found this way (demon wasp based on tranatula hawks and other spider predators)
>Path to Queen is blocked by obsidian vines, find and defeat a black velvet mid-boss to clear it
<Maybe possible to circumvent by burning an alternative path, but this would lead you to the demon boss
>Loli and shota driderlings on the right side of the dungeon
>More mature driders on the left
<This is also next to the demon boss, who likes to rape driders
<Rare chance to pick up imp skulls when traversing these tiles
>>Queen boss
Few ideas at the moment. Probably a group battle with many driderlings. The queen, when low on health, will bite into a driderling if any are undefeated, restoring HP and defeating the driderling instantly.
<<Reward?
My first thought was Metroid II tier of getting the last drider hatchling, a runt of the brood.
Maybe have the black velvet drop a staff that can be imbued after defeating the queen to change your black magic spells when equipped, and for physical playstyles a polearm can be found from an adult red widow drider that is found in the far left path of the dungeon.
I don't really know, I'm open to ideas.
Replies: >>69504 >>69506
>>69485
That's normal
its there to tell people that there's something in the mountains than just dogs and cows so they can find the High Mountain
Replies: >>69514
>>69481
fuck yeah
33003704_p0.jpg
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>>69424
>Quality Control
<Urta Is Dead
Slightly polished up: https://pst.moe/paste/egghsi
<Black Velvet oral
I couldn't find anything to fix. I have a vague, distant memory of Wombat proofreading it, so it's all done.
<Black Velvet cervical
A couple parser fixes: https://pst.moe/paste/odlibm
I don't want to open Urta's file. But, I do think it would be funny if silly mode of Toath's birth scene had a bunch of vine imprints on his face if you did this scene while pregnant with the trickster.
>>69488
I decided to add a "widow dagger" as a rare drop across the red widow dungeon. Between the level 2 zealot's lust dagger and the end game manor's cursed dagger, I think there's nothing for dagger mastery. So, lesser daamge than cursed dagger but it inflicts fatigue on the target when hitting. I guess. Too boring for a boss fight, so a rare drop from any of the mooks.
Someone suggested a flagellum/scourge (multi-prong whip) made of widow silk. I could mention widow fangs in the tips. We have a good amount of whips in the game now, but maybe give that to the optional "hidden" demon boss. 

Still taking suggestions about the dungeon. The enemies, the sex scenes, loot, etc.
Thinking about the black velvet boss, she can be very different from generic black velvets since she is a unique NPC. How should she look? Gothic alraune is the only requirement.
Black velvets are generally petite, she could be busty.
Maybe I'll look at photos of black velvet petunias and see if I just get a spontaneous spark of inspiration
>>69460
Loli.
That's been too long since we had a loli post.
>>69488
How about fucking this dryder loli queen and make her submit to the dick?
Have her pledge her driderlings to you to use them to kill demons?
Replies: >>69518
>>69433
>BelshazzarII
That's the old git, deprecated. The guy who maintained it is long gone
The mod has been using Oxdeception's git, and it's in the OP
https://gitgud.io/Oxdeception/cocanon-mod-haxe
Replies: >>69515
>>69492
How are they going to get 'mountains' from that? It doesn't even hint at it.
>>69507
Weird. I recall that merge being written last year based on this write up I did >>56811
The coder posted this >>61784
Did he just submit to the wrong git?
I haven't seen any versions since his commit that added anything I cared about more than having sensical parsers so it's what I've been using.
Replies: >>69518
On-the-banks-of-a-creek-near-Jerusalem-stands-an-enchanted-forest-its-trees-shrouded-by-giant-cobwebs-woven-by-long-jawed-spiders.jpg
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Updated loli/shota driderling: https://pst.moe/paste/wlnevt
Just some details. Dagger written up, some almost baseless stats. A few corrections.
Young adult red widow drider: https://pst.moe/paste/cemsfn
Much more lustful than the driderlings. Suggest sex scenes, including loss.
Maybe very rare dress drop? Give input:
>Widow-silk Dress
A black dress with crimson strings to tighten or loosen as needed. The top rises up to just cover the dress, exposing the cleavage and shoulders of the wearer, with net-like sleeves that dangle open around the wrists. The bottom is a short, ruffled skirt, just large enough to cover a drider's groin, but would fit well on any unusual body-type.
>I don't know what stats or if it should have effects.
>>69506
Not planning to make the drider queen a loli
Making her pledge her brood to your cause has some merit, but I'm inclined to think no. Dicking down options are mandatory though so that will come.
>>69515
A year ago, that git was the official one, but you had to beat OCA's ass to a pulp to get him to bother deploying an update or doing anything. Since then, the mod moved to Ox's git.
If I can find Ox, I'll tell them about it and get them to take a look.
Replies: >>69519
>>69518
>to just cover the dress
<to just cover the breasts
Or chest
Bump is locked, go collect dust here now: >>69521
>>66466 (OP) 
Hi anons, my question is one you probably all heard before, but one I ask before playing any CoC mod.
Why play this, over Xianxia?
I recall getting and mixing together various imagepacks for the vanilla version in the past. Is there some imagepack for this CoC mod, with lolis and stuff? Is any ambitious, industrious soul even considering making one?
Yes, I've got spoiled. I do enjoy playing text games but text games with some nice pics to match make it much better.
>Playing a pig-ork
>Goal: Fill the camp with slaves
>No lovers except Izma since she's basically a slave and was gained by beating her
>Current roster: Izma, Corrupt Amily, Corrupt Jojo, Ceraph, Vapula, Latex Slime (inque).
Am I missing anyone? I plan on beating submission into Holly eventually but are there any other slaves or slave-adjacent followers I can get?

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