/nep/ - Hyperdimension Neptunia

Now with 200% more Nepping


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New mainline reveal + Tokyo Clanpool uncensored release edition

This thread is for general (shit)posting of Neptunia and Compile Heart-related topics, similar to /nepgen/ in 4Chan's /vg/. Discussion of Neptunia and other Compile Heart IPs such as Mary Skelter, Fairy Fencer, Death end;re Quest, Mugen Souls and Genkai Tokki is permitted. Discussion of Idea Factory's otomeshit is discouraged. If you wish to discuss a specific Neptunia or Compile Heart-related topic in-depth, it is encouraged for you to make a thread for it on the board. Remember, you have an entire board for yourselves. Use it.

Previous thread: >>9122

>Upcoming Compile Heart games and release dates:

Hyperdimension Neptunia Re;Birth 1-3 (PS4) - Out now; released October 28, 2025
Madou Monogatari: Fia and the Wondrous Academy - Out now on all platforms
Hyperdimension Neptunia Re;Birth 1 (Switch) (Asia/English) - Out Now on PlayAsia
Hyperdimension Neptunia Re;Birth 2 Sisters Generation (Switch) (Asia/English) - Out Now on PlayAsia
Hyperdimension Neptunia Re;Birth 3 V Generation (Switch) (Asia/English) - Out Now on PlayAsia.
Hyperdevotion Noire: Goddess Black Heart (Switch) (Asia/English) - Spring 2026
Ariana and the Elder Codex (PS4/PS5/Switch/PC) - Out now on all platforms
Tokyo Clanpool (Uncut Edition) (PC) - Out now on Eastasiasoft's shop and on PlayAsia and VGP. GOG uncensor patch available on Eastasiasoft's website.
Villion: Code (PS4/PS5/Switch/Switch 2) - May 25 in Japan >don't buy this, it looks absolutely repulsively pozzed. What the fuck, Compa?
Neptunia Unlimited (PS4/PS5/Switch/Switch2) - August 27 in Japan, western release TBA
Death end re;Quest Code Z (Switch/Asia English) - 2026, preoders open on PlayAsia

>Hyperdimension Neptunia Downloads (Skins, Artbooks, Manga, Guides, Soundtracks, etc.):
https://rentry.org/rrbfs

>Folder containing all the 4koma and Nepnokai raws:
https://mega.nz/#F!shkAGDaK!-X8nObRihU5EqP5Zx8yVMA

>Patch for Tokyo Clanpool on GOG
https://www.eastasiasoft.com/tc/TokyoClanpool_PC_Patch.zip
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I messed up and hit the reply limit last thread, oops.
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I deleted my useless post, crying about the state of imageboard culture on the internet.

Instead, I will replace it with a question: Does it not seem like we are hitting reply limit much faster than before?
Replies: >>10027
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I love Blanc. I want to say that her Unlimited outfits leave a bit to be desired, though. I hope her old outfits are available in-game (but not as DLC, that would be a terrible precedent).

>>10012
I just want to say that if anyone touches the scale statue of my goddess, I don't care who they are or what position they're in, I'm going to go thermonuclear.

>>10016
>Now that I think about it, Mirai isn't in the crossover game and she will never meet Uni, which would be the single best crossover interaction Neptunia could possibly have
I would want her to meet Blanc instead. I think they could bond over a lot of things, and not just the obvious one.
>And another thing... why are the new mainline live2d sprites are so over-animated? They are flailing and swaying all over while idle.
I believe it's the latest version of Live2D, used in gacha games like Azur Lane and Brown Dust 2 and the like. And yes, it makes them look like parade floats. Why? Well, Compile Heart probably wanted an obvious indicator of "hey, our budget went up, look at our shiny new Live2D animation tech".

>>10025
For why zoomers at large are like this, it's a combination of systemic factors that sadly won't be easy to undo. They're the first generation that grew up under mass social media, where fear of judgment by the entire world acts as a sort of mass self-inflicted panopticon, and they grew up witnessing the birth of cancel culture, #MeToo, and Pizzagate and the Epstein scandal. You can think of much of their behavior as a defense mechanism to survive the age of mass social media, where a single social faux pas can get the mob turned on you like rabid dogs (just look at what's happening to ChibiReviews, sperg he may be, but he never really did anything wrong except be an outspoken advocate of his hobby including the "problematic" aspects). This wasn't as much of a problem when the internet was more properly segregated into its own specialized social spaces during the age of forums, as back then, you only had to worry about that specific group of people judging you, but when everyone got filtered onto platforms like Facebook and X, coupled with the entire internet being opened up to the third-world for easy access, the balance tipped; now your posts are being shown to the whole world, thus it's much easier to do or say something that pisses someone off. This is why I say mass social media is one of the biggest factors killing unique subcultures like otakudom, because it now must attempt to coexist in the open with people openly hostile to it instead of everything being segregated in their own spaces. The more I think about it, the more I come to the conclusion that something like loli was never going to survive prolonged contact with the teeming masses and obscurity/the latter's ignorance was really its only shield. You can't convince these people that it's not pedophilia, their minds literally do not parse things the same way an otaku does, they are a breed apart from us.
As for why 4Cuck became this way, apart from typical 4Channer contrarianism/trolling and regular Kiwinigger/'jak party raids, 4Chan is only one or two steps behind something like X or Facebook these days. That is, 4Chan is very normalfaggy now, especially on the larger more general boards like /v/ and /a/. It's not the scary obscure hacker hangout it used to be, every loser faggot and their mother posts there now. So it's becoming the same shitty melting pot that the other mass social media spaces have become. There's a reason I mainly stuck to /nepgen/ when I posted there; posting on /v/ was a chore.
>>10026
We got a small influx of users when Neptunia Unlimited was announced, including some coming over from halfchan, and we may have got one or two more when Mark deleted the Neptunia thread and basically softbanned Neptunia from 8moe's /v/, but most of them seem to have gone to the /bv/ board there which is run by a much more swell guy. I also post there semi-frequently, you'll probably notice several of my posts going back.
Replies: >>10028 >>10037
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>>10027
>4Chan is only one or two steps behind something like X or Facebook these days
Not only that: nowadays it's culturally downstream of whatever Discord and Twitter people force, like everything else.
They themselves, like the entire internet, are running off the fading fumes of 8chan memes. Everyone is stuck rehashing Quentin's Virgin vs Chad images, portraying themselves as that 8/int/ drawing of a blonde Mediterranean dude, turning everything into Soyjaks, making worse Pepes than we did, and so on. Even the explosion of sissy hypno (which made the tranny problem much worse) was propelled on by the Bambi files and their associated cult, which were created and promoted by 8chan anons. Their original memes don't stick, but rapidly rise and fall through the whims of social media algorithms and their own fried attention spans. Twitter art and memes, for example, get almost no responses or reposts when they are shared on the non-algorithmic Fediverse or art gallery sites. Their OC is so thoroughly adapted to the algorithmbrain that it needs a social media algorithm to prime viewers into engaging with it.
I don't mean to doompost. Especially in light of pic #2's declaration that the real way to kill imageboards is to flood them with dull garbage and thus bore good posters into leaving, pretty much all we have to do (besides not getting dragged down by lame bait) is to be interesting ourselves and do interesting things for other anons.
Replies: >>10029
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>>10028
Well put, actually. Your post was much more concise than mine, which was effectively "The place that used to be the cutting edge of counterculture is now the dumping ground of the people that they used to hate the most". 

Hating drawings and passion seems to be a side effect of letting internally evil culture warriors dominate the site in a race to the bottom with their fellow simpletons on signaling about how much they hate humor, nudity, sex, freedom, and expression.
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It's also worth noting that imageboards and imageboard culture need personality types that people 'stick' to, much like how friend circles have pillars that everybody gathers around. On anonymous imageboards, these are topics instead of people. If you target and ban them, or make it where the things those interesting people would want to discuss are highly discouraged from participation like the campaigns against lewd games on /v/, the entire group falls apart.
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Also heads-up to anyone who may still post on the site old /nepgen/ is on, any mention of 'Epstein' or the politicians who were trying to make loli illegal while having a mountain of CP themselves, instantly net a 3Day and the thread autosaged. Regardless of context.  ABIB is on the warpath again to cover up for his masters.
Replies: >>10038
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I love Uni. Another day, another repair to keep myself busy.
This time I'm working on a PSPgo board that came in for being "bricked". Spent two full days to diagnose it, had to make crude modifications to existing service tools just to enable hardware initialization logging and it told me that the display controller is either dead or not receiving power. The latter is fixable and I'll look into it tomorrow. If it's the former then the chip is dead and done which would make this board paperweight. There's no replacement.
>>10032
(if you're mad about the ripped ground trace - the board was damaged by a previous technician)
Replies: >>10035
>>10032
Impressive. What's your degree program if I may ask?
Replies: >>10036
>>10033
I am ashamed to admit how many of my boards will end up having bodge wires for similar reasons
Replies: >>10036
>>10034
Fundamental CS. Mixed bag of everything that has to do with computer systems - from low level hardware fundamentals, operating system development, compilers and code optimizations (DragonBook) to networking, web development, databases, writing MPI parallel programs and doing simple IoT projects with ESP32.
>>10035
The only mistake you should be ashamed of is the one that you can't fix. Bodge wires for ripped pads are par for the course, especially when working with old, corroded or low quality boards. You can always try lowering your iron temp, though...
>>10027
>Mark deleted the Neptunia thread and basically softbanned Neptunia from 8moe's /v/, but most of them seem to have gone to the /bv/ board there which is run by a much more swell guy.
Mark the man, the cuck, the mystery. Did he give you guys a reason on why he's doing this fuckery?
Replies: >>10038
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>>10031
Sounds like just another day on 4Cuck, then. I still remember how they kept banning me for posting that CG from Mugen Souls. The site's moderation is genuinely cucked to oblivion, it's beyond the point of uselessness, they actively make the site worse just by existing. Anarcho-tyranny at its finest. At least the Senran Kagura threads aren't being deleted any more, maybe?
>>10037
"Console warring". Notwithstanding that it's basically the main theme of Neptunia in general, it was probably because people were criticizing Nintendo too much in the thread over the Re;Birth trilogy bans from Switch and the likely impact it had on Neptunia Unlimited coming out with heavily neutered designs. Now that I think about it, remember how the new mainline was supposed to be announced in 2025, the year of the anniversary, but ended up taking until 2026? I'm starting to think that may have been the reason.
Anyway, the Neptunia thread getting nuked caused some minor drama on the 8moe site meta board and also caused some users to flee to the /bv/ board as is typical of what happens when Mark has a fit over something (that board was set up by someone who dislikes Mark's moderation to begin with). It also brought over several of the Famitsu thread posters, you know, the ones from 4/v/? So now /bv/ is suddenly washed with circular arguments over Nintendo censorship because these people are extremely deep in denial, and it's got some of the old users a bit peeved.
Replies: >>10039
>>10038
>Blanc drinking Konenbourg Blanc
Of course she does.
>>10038
>it was probably because people were criticizing Nintendo too much in the thread over the Re;Birth trilogy bans from Switch and the likely impact it had on Neptunia Unlimited coming out with heavily neutered designs. 
He does deserve all the smack people were giving him, criticizing a game company for "censorship" hardly counts as console warring. 
>Now that I think about it, remember how the new mainline was supposed to be announced in 2025, the year of the anniversary, but ended up taking until 2026? I'm starting to think that may have been the reason.
Are they under NDA when it comes to revealing censors' demands and coming clean with the fact that the game has been vetoed by the round table of dyed hair Karens?
Replies: >>10044
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https://www.youtube.com/watch?v=FK44vY3_9Pk

Rouge's introduction with English subtitles. She's not Ram, Rom, or Blanc, but she's still extremely cute, and needs protection with headpats.
Replies: >>10044
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Have you guys played any of CH's games from before they did Neptunia? Or even back when they were just simply known as Compile? For me, the only other CH game I own is Record Of Agarest War.
>>10041
>Or even back when they were just simply known as Compile?
i'm a pretty huge Puyo Puyo fan, so if Puyo Puyo 1 and 2 (and the various localizations of those) counts, then those.
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>>10039
>Are they under NDA when it comes to revealing censors' demands and coming clean with the fact that the game has been vetoed by the round table of dyed hair Karens?
Who knows, but most likely they just preemptively neutered the game and characters in response, without any actual feedback or back and forth from Nintendo or Sony. That's been their MO since 2020. So there would be no NDA since it was all Compile Heart "preempting" the censors because they're cheap and don't want to make edits to ship separate versions.

>>10040
Blanc is the only one whose heart is worth protecting to me. Not only are you not Blanc, you're actively trying to replace her. Go away.

>>10041
Like the guy below you, just Agarest (the first one on Switch, Zero on PC). I was never into Tetris-type games, so I have no interest in Puyo Puyo.
Replies: >>10064
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HEEEEYYYYY UNIFAG! The waifufag one, I mean! Won't you drop by and post here every so often? I know you're still around because you're still commissioning those pregnant Uni pics on Pixiv (and this one is adorable, I'll just say).
>>10041
No but I think I downloaded the game that 2010 took most of its assets from.

>>10007
As expected, there was more to this.

https://x.com/ChibiReviews/status/2051341576719208753
>>10047
Hmm... it was still just art though, right? Writing shit like that on the art sounds like what a few artists like BlueBorscht do (which I block and hide for that reason, same with baby art, but idk I still never wanted an arrest for it)
I agree it's the worst person to have such a spotlight on however.
In the end the UK was always like this. We wouldn't have to worry about their laws and standards affecting vidya if Japan still made games for their domestic audience, but since everything is a global flavorless hodgepodge now it is what it is.
Replies: >>10049 >>10055
>>10048
That stuff makes me feel very uncomfortable but the same guy goes on to say that it is another Shadman situation when replying to someone.
https://x.com/ChibiReviews/status/2051346342065131872
He says it gets worse, somehow. I am quite happy to remain ignorant, honestly.
>In the end the UK was always like this.
The laws are not great, no but they do not go out of their way to go after people solely for drawings like this Jordan guy was trying to tell the world. This would have been an edge case even if he had not drawn porn of someone's child.
>>10049
*That stuff makes me feel very uncomfortable and I agree that it does not warrant an arrest but
>>10049
Ohh he was getting comm'd art of someone's kid? That's a lot different and doesn't even belong in the "pro/anti lolicon" argument at all, because the entire point is it's fictional.
Looking deeper in those replies it's also odd he was able to use the handle "Alexandra Williams" if his actual name is Jordan and there was an actual arrest. No clue if that's for protection or if this is just one big op at this point.
Replies: >>10053
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>>10047
I have major qualms with taking Kiwifarms seriously as a source with this matter, especially since his comments are already filled with people completely taking it as vindication for their anti-loli hateboners.
Replies: >>10053 >>10054
>>10051
>if this is just one big op at this point.
I suppose time will tell, assuming it gets more coverage. I was always sceptical of the claims because it is not normal for them to go hunting for people. The bail papers shown off implied there was more to it too.

>>10052
>I have major qualms with taking Kiwifarms seriously as a source
That is fine, either way we do not have all the information and that was intentional on "Mimi's" part when the initial posts were made.
I am not exactly the biggest fan of the police and how they operate but something made them pay attention to this, so this new info tracks. It would be a huge waste of time and resources to go after lolicons for drawing stuff and you would be seeing a lot more stories like this if they were doing that.
>>10052
Looking even further it sounds like it was discovered that Mimi specifically followed BlueBorscht (I knew the art description sounded familiar lmao) and "DENBAKO" (never heard of them) and Kiwifarms is possibly using that to massively stretch the truth.
The internet isn't very "sticky" anymore, people will move on from this to a new controversy by the end of the month regardless. Even the payment processor protest campaign seems like it faded away.
Replies: >>10055
>>10047
>>10048
>>10049
>the same guy goes on to say that it is another Shadman situation
So it's a load of fuss over nothing and the English police are retards once again. Especially when I constantly see hentai of underage Emma Watson as Hermione coming out at least once a month on SadPanda.

>>10054
>Even the payment processor protest campaign seems like it faded away.
That's because there's NOTHING that can done except to cancel your credit card with Visa/MC.
Replies: >>10056
>>10055
I would not call it nothing myself, especially if it is someone who is still a kid.
>Especially when I constantly see hentai of underage Emma Watson
I would assume most are unaware, I do not see that when I check sadpanda.
Replies: >>10057
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>>10056
>I would not call it nothing myself, especially if it is someone who is still a kid.
Do I need to bring up Unteralterbach?
Replies: >>10058 >>10060
>>10057
You might as well, since I only know the name and that it is some German(?) eroge, nothing else.
Replies: >>10059
>>10058
Like you said, it's a German-original erotic VN. But what you may NOT know is that every single character in the game is based upon a real figure in German politics and pop culture. Including the girls.
Replies: >>10060 >>10061
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>>10057
>>10059
i quite enjoyed unteralterbach personally, but it also kind of proves his point
i don't like when people involve real figures, especially children, in these kinds of things, or reference actual child porn and the like either. it strikes me as needlessly, maybe even trying too hard to be "edgy", and it's the exact thing that gives antis ammunition when they point out that there are people who sexualize real children who partake in these things, or that these things will lead into that. stuff like making deepfakes or ai-generated porn of real, non-consenting people is of a similar vein, and is also similarly frowned upon.
i think it's fair for some lolicons to want to not be automatically associated with more extreme stuff.
i think the blancfag made the distinction between lighthearted ecchi and hardcore bbc porn in another thread, this makes me think of that.
not that i think artists like blurborsch or shadman should be arrested, i just don't think it's quite right to say it's "nothing". though at this point we're pretty far and away from the original topic (i don't know what the point of bringing up unteralterbach here was)
this isn't super related, but it's on my mind, so i feel the need to complain about it, but i dislike the mesugaki/rape correction meme and a lot of rape hentai for similar reasons, to me, the appeal of loli is just that they're cute; it just strikes me as an inverse version of the cute aggression thing to see a loli character and immediately jump to geiger counter levels of "i want to rape that brat and ruin her". i don't see why seemingly everyone else views sex as this inherently morally degenerate/evil act, i just like intimacy...
Replies: >>10063
>>10059
Oh. Yeah, I had absolutely no idea. That makes me a little uncomfortable honestly.
Replies: >>10062
>>10061
i would've liked to genuinely recommend the VN, i quite like its story and humor, and i think it makes a genuinely really good and interesting sociopolitical point (the game outright makes fun of the moral grandstanding some puritans have "pedophiles (*people i don't like) are so evil, i'd punt a child to prove i'm not one!")
but people who try to sell you on it by being really edgy kind of shoot themselves in the foot there, i think
also i think the art is genuinely atrocious lol, it feels like every western VN is cursed to have at least one crucial aspect of it go horribly wrong, katawa shoujo probably being the sole exception
Replies: >>10066
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>>10060
>stuff like making deepfakes or ai-generated porn of real, non-consenting people is of a similar vein, and is also similarly frowned upon.
Deep-fakes and ai-generated porn are worse on the fact that there is ZERO defense for them, neither on the argument of "artistic merit" and certainly because the creation of such content is a textbook definition of  "defamation" (Which IS illegal). Even 3D porn using unaltered scans of real-world people fall into this category.

But drawings are safe because there's still the artistic element of someone attempting to commit an idea to paper. Not photocopying the real world and manipulating it to suite whatever they want. Now an argument can be made that the people who make and consome such content are sick individuals, which you're going to see little protest from me about, but that isn't the problem. "Disgust" isn't an excuse for arresting someone. Otherwise, you begin facing the problem of censoring everything because "someone" could have possibly found disgust in it. As far as us Americans are concerned, you have to actually be causing a real-world harm to warrant someone being arrested. Yes, the law is more complicated than that, but that's a seperate discussion. And these drawings based on real people are not causing any real harm for the same exact reason all those games about punching/killing Trump are not causing any real harm. Yes, I know, I'm saying this little over a week after the last assassination attempt.
>i don't see why seemingly everyone else views sex as this inherently morally degenerate/evil act
It's mostly projection. That you often have these people engaging in morally despicable acts, knowing them to be morally despicable, and then try to either "atone" for those acts by bringing "similar" people to "justice" (Though it's almost always people who have never actually done anything wrong) or to make themselves appear as "moral" people in the eyes of everyone else (Like declaring that a mass murderer is a "good person" because he feeds birds in the park). The latest bout I've seen of this kind of activity taking place on Twatter is how you have Muslims in Europe and Third-Worlders lecturing countries like Japan about how they need to "stop raping kids".
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>>10044
>pic related
I would die to see this outfit in the actual game.
>Blanc is the only one whose heart is worth protecting to me. Not only are you not Blanc, you're actively trying to replace her. Go away.
The whole replacement thing is unfortunate but, if we set that aside, her design is really cute and fluffy. Definitely my favorite design among the new cast. I hope this fear of replacement will dispel once the game is out. I don't think Compa would dare to end the new mainline in a way that threatens an eventual replacement of the original CPUs.
>>10032
I wasn't able to save this board unfortunately. I don't think the display controller is missing its supply voltages... I would try poking further if this was one of my boards, but this one was actually brought in for repair and I don't think I can waste more of my time and customer's patience on this.
He brought another one in, again, maimed by some other technician, but that one was an easy fix. Someone broke off the power connector with its pads and knocked some SMD components over. Upper USB fuse was dead too. 
No photos of a working console because it's 7 in the morning and I'm in my bed, phone posting as usual.
I played some God of War Chains of Olympus during testing and I find it ironic that SCEA used to allow for realistic nudity, nipples and implied sex scenes in their first party games only to kill Sernan Kagura almost a decade later.
Replies: >>10065 >>10067
>>10064
>spoiler
huh, i always do forget, the original God of War was one of (maybe even the very first) examples of nudity and sexual content in a console game
Replies: >>10071
>>10062
I am not really a visual novel guy anyway. I only read them if they have Kotori in them or I can use them to practice reading in Japanese. Or it is Amagami.
>spoiler
At least one? I guess I am being a bit mean. Not actually read the disabled girl one.
Replies: >>10067
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>>10064
Hi there. Thanks for thinking of me and I'm glad you're enjoying that picture. It always warms my heart to see a happy Uni with a growing family. I found that artist recently and their whole gallery is very good. They draw elegant ladies in wonderful dresses with long skirts. They definitely look like adult women, but even with that maturity they are really adorable. They're more lively and cute than you'd expect from artists focused on mature women although they don't seem to say their exact age, just that they're adults.

Their request price is also very reasonable right now if you want to send them a suggestion with Blanc. I paid them double the suggested price because I asked for two characters. They were fast too. Pixiv requests are due 60 days from submission, but this time the artist finished in about a week. While their fashion sense is so different to Neptunia's, I think neps would look great in these outfits.

I really like this pic too, though I think you can tell the artist is not as used to drawing children or characters as petite as Uni is, but there is a great difference in art style with how the head size is a lot more realistic and so on. I'm totally satisfied with how her big, soft belly looks on her petite body. Although this is their first time drawing pregnancy, they did great and maybe their appreciation of mature ladies helped.

Still, what a lovely pair looking prim and proper. I also love that element of Uni's new clothes for Unlimited. Although it's not as great a design as Mystique Black, I do like to see her looking straight-laced and buttoned up sometimes.

I asked them to use Uni's official clothes as inspiration and linked them to the fan wiki. From the snow theme it seems they chose the winter idol outfit from the app as their inspiration. Surprising, but with a great result. I also like how the daughter's dress seems dusted with snow.

Also, there have been times I had a hard time deciding if I made the right decision to request her with short hair while also changing her outfit. It makes it harder to recognize her and I do really like her long hair, which would look good with this kind of clothes and the artist would draw well. There is always the question of how much you should change I want a different or more mature version of a characaterr and how it can still be considered the same character. This time, I have no doubts, she looks super elegant with short hair in this dress.

I hope you like some of my other commissions too. There are a few with similar themes.

Actually, i also commissioned the one of Blanc in her red dress without the jacket that you posted. I really like backless dresses. That's also why I asked for her hair to be shorter in back. Even though she already has short hair, I like how that style closely cut along the nape flows into the neckline and looks amazing with a backless dress. At the time, I was thinking that there was surprisingly little art of Blanc with her jacket off in the UD outlet, despite how pretty it was. The bow is taken from the alternative outfits and accessories in the Victory art book. Even more surprising is that to this day, no one has drawn any fan art of the black gothic-looking outfit from her prototype designs. The prototype designs in general get less attention than they deserve, but that one especially. I'm glad I am reminded of it now.
(I sometimes commission characters other than Uni. Usually it is as a gift for a friend. All the Plutia ones were gifts).

I am also using Uni's prototype designs for her daughters in my commissions. Artists have been interpreting them differently sometimes.

I have been lurking occasionally but I'm much more busy than I was last year. I also enjoyed talking lore with you and others then but to be quite honest I was getting a bit demotivated from the negativity towards the games and characters I like. Not that I'm unwilling to engage with people who disagree with me or even who insult me. I will happily do so if it's interesting or I can learn something, but the pleasantness of conversation is still a factor for how i spend my free time. I can spend an hour composing a post on how I love the candidates' first arc but if the reply is that mk2 was a mistake and Nepgear is a wet dishrag, it makes me question if there was any point to communicating. Not that the answer is an emphatic no, it just lowers motivation to participate. I did make a few small posts, but nothing that would start a new conversation.

Now that you've directly asked me about a subject I'm happy to talk about, I do feel the energy to reply.

Well, I am sorry to leave you hanging. There been people in life I lost contact with that I wish I hadn't. Some of them I know why, others I don't know if there even was a reason other than neither of us cared enough. Although we haven't talked that much, the fact that you reached out does actually mean something to me, so thank you. If you ever want to send me a message or this site becomes unavailable, you know my pixiv account and probably my X as well.

I have my own concerns about the new game, but I do actually hope it's good and I'm open minded to the idea and the new characters. The 4 new characters' designs are good and I think Rouge's vocal performance was great in the new clips. So, I want to try to look forward to it and not shit on it yet, although I see definite issues including the mystifyingly bad sound quality of the promotional clips. BTW, I have no concern that the classic goddesses will be permanently replaced. It's possible, but that didn't happen after mk2 or the Gold Third arc. Continuity is clearly not a priority which is actually one of my main criticisms of the series (though having continuity means other things would've had to be planned and written differently in the past). Going back to the status quo and ignoring new characters is what I expect. I only hope we have a solid self-contained story within this new game.

Other times I may read and enjoy something but feel no need to comment.
Like I think it is cool that this anon>>10064 is working on PSPs, but I just have nothing to add.

To the latest online controversy, all I could say is "that's fucked up man." Similarly I've been through the censorship conversation in these circles but my thoughts are the same as the last several times.

>>10064
That was Ultradimension Blanc's dress without the jacket. I wonder if the outfit could be modded ingame. I don't know if the geometry for the back of the dress is there, but you can see enough detail in the artbook to sculpt it.

>>10066
Katawa Shoujo is a pretty good work, and not overlong. The routes are quite unique but vary a lot in quality. You can tell they were written by different people. The fact that all the dateable girls have active waifufags to this day is a testament to its quality. Most VNs of that format have unpopular characters. It is fairly respectful in making personal connections to each of the girls. As (you) become part of their lives, you see how their disability affects them everyday. You see the struggle but also how each girl is a lot more than just a cripple or a victim. They are all lovable and proactive girls. They also can have issues beyond just their disability. There is also no hint of moralfagging or gay race communism, it's very individualistic and no one is pretending that being disabled makes the girls good people. Some of the girls' interactions with each other are quite bitchy in a way that might appeal to original HDN or Touhou fans.
Replies: >>10068 >>10069
>>10067
What do you think about the new Cradle? I myself am not a big fan of fang-looking/crystal design elements, I wish they stuck with a plain old bodysuit even if they can't show as much skin as they used to.
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>>10067
You may have replied to the wrong post.
Ah, there's that familiar wall of text. I had a feeling you were still hanging around.
And yes, I enjoy (most of) your comms. I think I'll have to pass on your suggestion to comm that guy, though, not just for price-related reasons which we've discussed before, but also because I am rather picky when it comes to Blanc's proportions. 
I did not know you were the one who commissioned that Blanc pic. In fact, I did not even realize that was her UD outfit until you pointed it out and I took a closer look. I blame the lighting. That outfit with the ribbon is the exact setup I have for her in Re;Birth 3. It makes her look like a pretty Japanese princess, and it's the only alternative I'll accept to her hat. I love her Ultradimension outfit and entire aesthetic and it disappoints me to see it confined to Victory/Re;Birth 3, although I guess it would make it less special to just make it into another bonus costume. The shorter hair was something I noticed, but it didn't bother me as much because as you said, Blanc has fairly short hair anyway, so it works for her. 
>Usually it is as a gift for a friend. All the Plutia ones were gifts).
I can only imagine how he feels seeing Plutia be excluded from yet another game. Compile Heart just seems completely unwilling to do anything with her or Ultradimension in general, which seriously disappoints me because I really like Plutia (in fact she might be my second favorite) and even the likes of Uzume got to come back even if it was for a crappy spinoff.
>I can spend an hour composing a post on how I love the candidates' first arc but if the reply is that mk2 was a mistake and Nepgear is a wet dishrag, it makes me question if there was any point to communicating.
That is pointed squarely at me, isn't it? I'm the primary source of Nepgear and Candidate-related criticism around these parts and have used that exact wording before. I'm not going to apologize for it, though. I genuinely hate how much she's pushed despite how passive she is, how Mk2 was the start of the main timeline, and how every time they want to give these Candidates any sort of spotlight, it's through the same method, at the expense of the main four. I'm sure you can understand how it feels to see your waifu kidnapped or pushed to the background for this group of characters you don't care much for over and over, and now this same pattern may be repeating with the new game.
>Well, I am sorry to leave you hanging. There been people in life I lost contact with that I wish I hadn't. 
I know the feeling all too well, and I'm glad you responded to me paging you. Because my friend Blancbro (the other Blancfag) didn't, and it took me until recently to find out why, although I had already suspected it for a while. I'm not sure if you were lurking last thread enough to know. I still miss him.
>If you ever want to send me a message or this site becomes unavailable, you know my pixiv account and probably my X as well.
Alas, I haven't used my Pixiv account in years (if it's even still there) and I don't have an X/Twitter account. Do you have an e-mail?
>Continuity is clearly not a priority which is actually one of my main criticisms of the series (though having continuity means other things would've had to be planned and written differently in the past). Going back to the status quo and ignoring new characters is what I expect.
It is disappointing to have to feel this way because I am usually an advocate for advancing continuity, for characters to develop, and for Gamindustri to start to address the modern gaming landscape. But not like this, and unfortunately, I don't think Compile Heart is capable of addressing the modern gaming hellscape in a way that would be satisfying because of conflict of interest.

Since we are on the topic of the new game, I'd feel the urge to ask, as a dedicated Uni waifufag, what is your view on her new designs?
 As a Blancfag, for her, while I feel she escaped the worst of it, it still feels lesser and more sterile than her previous designs. For one, all of her previous outfits had bare legs or some form of ZR to the point it felt like a part of her, but now here she has full gray leggings. It reminds me uncomfortably of the way Mythra from Xenoblade 2 was censored for Smash Ultimate, by giving her ugly black leggings that just clash in all sorts of ways with her overall design scheme, and then you had a whole horde of retards coping about how it's "better". I am glad they did not delolify her, in fact she seems to be even smoller than before (although that could just be the promos). Her HDD is just NEXT White, which while I'm not as fond of it as the others, it's not like the Candidates who just look awful to me. A lot of the designs also have this issue where they're clearly trying too hard to stand out, "overdesigned" as it's come to be called, in a way that reminds me of Chinese gacha characters who are designed with a million bells and whistles in an attempt to differentiate them from the crowd of other gacha girls, and it just looks worse all around than the simple but effective body suits of the past. Blanc doesn't feel QUITE as overdesigned as some of the others, nor does she suffer from Noire and Vert's problems where they look like generic office workers to the point the only notable difference is their color schemes, but it's there. Or maybe I'm just biased for Blanc, she's probably NEVER going to look outright bad to me because she's Blanc. Regardless, I hate the new design direction in general and I'm sure you've seen the complaints already as you said you've been lurking.
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>>10065
>he doesn't know
https://www.retrogames.cz/play_105-Atari2600.php
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>>10071
I think he means officially allowed release by the company. While Sega and NEC allowed nudity in Japan, you had controversies over here in the West about how "graphic" Thrill Kill was, and even Snowy stepped in to demand that the PS2 version of BMX XXX be censored.
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>>10072
i did mean "in a western, big-name, AAA release", yeah
i realized immediately after i hit enter that japan had eroge on consoles before, and then there're fringe examples like Custer's Revenge and whatnot, but, y'know
God of War was probably most people's very first, at least in the states
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Everyone who thought the Chinese bugmen would be the saviors of weeb gaming with their shitty gachas, line up and suck my dick right now. Snowbreak got Snowbroken.

>- Models censored even harder than before.
>- New characters have nerfed proportions.
>- Jiggle physics has been completely removed.
>- All menu/lobby/idle/victory animations gone.
>- No gacha or summon animations.
>- No character trailer animations.
>- Paid background interactions (on paid costumes) deleted.
>- Story heavily revamped/censored (especially Acacia parts).
>- Decensor method patched out forever.
>- Archive system removed.
>- Can’t rotate models in the menu or skin showcase.
>- No free camera / spectate.
>- Newest version has no ENG or KR voices (defaults to JP).
>- ALL costumes over-censored (worse than CN versions).
>- Shower scenes allegedly removed (reports ongoing).
>- Ultimate skill animations are also gone.

Allegedly, the only reason they didn't just shut down was because they'd have to issue refunds, so they opted to just bring it back in this zombie state so it could EOS on its own and not have to issue refunds. All this just because a bunch of foids spammed reports. Women have way too much privilege, and it's sad to see that it's the same no matter where you go. Small wonder birth rates are crashing everywhere that isn't Africa.
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>>10074
Since yes, this may be a bit off-topic unless you count censorship concerns in general; I'll just point this out: Look at how the designs were censored, and then look at the new Neptunia designs, especially for the new characters and Candidates. Looks an awful lot like a CCP censorjob, doesn't it? I am in no way saying Neptunia Unlimited's designs were the CCP's fault, but for one, it's evidence these trends are global, not limited to China, including all targeting the same stuff and areas (of the body), and two, really ironic since I was saying they looked like Chinese gacha characters to begin with. Red Heart in particular, I feel if she were designed before 2020, the bodysuit would not extend past her waist/groin to make those "shorts" that are evidently a hallmark of CCP censorship and now I guess Sony/Nintendo censorship too. Either that, or Compile Heart themselves took cues from CCP-approved designs on what is "safe".
Replies: >>10076
>>10074
From what I understand, Snowbreak has been walking a fine line since release as the devs actually did a bang-up job making a game that people actually wanted, with a lot of ecchi content. And then has faced one manufactured controversy after another as competing companies in West Taiwan didn't like how popular the game was, and so kept filing the equivalent of "False societal violation" claims to get the game censored and shut down. Even going so far as to declare that they included oblique references to the Tiananmen Square Massacre (Which is illegal to acknowledge having happened in West Taiwan).
>Small wonder birth rates are crashing everywhere that isn't Africa.
No, they're crashing there, too.

>>10075
> those "shorts" that are evidently a hallmark of CCP censorship and now I guess Sony/Nintendo censorship too. Either that, or Compile Heart themselves took cues from CCP-approved designs on what is "safe".
I guess you could say that all the people pushing for these standards are, I don't know, Socialist in their beliefs.
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stupid piece of software is almost done and i'm nepping my nep so hard i'm going to nep
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>>10076
I like to point out sometimes that most gachas don't even come close to replicating the feel (that is, the sheer shamelessness and audacity) of a pre-2020 Japanese otaku game like what was on the Vita or early PS4 (try and find something remotely like old Senran Kagura games or Castle Panzers, I dare you), but Snowbreak looked like it came fairly close. I don't know how true it really is that Chinese feminists were the ones who got the game taken down, but it really aggravates to see seemingly yet another instance where women are given the pussy pass (with Love and Deep Space completely unfazed) while (straight) men are just relentlessly shit on.
>No, they're crashing there, too.
Did the western gibs run out?

>>10077
What is this? Some sort of animation software? Are you trying to animate Gretel's Live2D portrait?
>>10078
Yes, it's a crude piece of software I made. It can preview and animate quasi-live2d models defined in .ma files, a format native to Compa's pre-Unity games (Agarest, Nep, Mary Skelter 1, etc.)
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>>10078
>I don't know how true it really is that Chinese feminists were the ones who got the game taken down, but it really aggravates to see seemingly yet another instance where women are given the pussy pass (with Love and Deep Space completely unfazed) while (straight) men are just relentlessly shit on.
Apparently it isn't Chinese feminists trying to get Snowbreak shutdown, but other gacha companies due to the game being so successful in unapologeticly appealing to guys. So it would be like if Type-Moon or Mages was constantly reporting DMM to the government for making games that violated "morality laws" as they're the only company still openly making eroges.
>Did the western gibs run out?
No, the gibs are still coming. It's just that, surprising to everyone, an increase in QoL results in a stark decrease of people spending time making babies. In fact, you also see this with the marriage rate, where marriages are at their highest during recessions and their lowest during "peace" times. And everyone has their own personal "theories" on why these paradoxes occurs, but almost all of them only exist to suit whatever political bias the person has.
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>>10078
>pre-2020 Japanese otaku game like what was on the Vita or early PS4
Why not "Heisei Era otaku ganes"
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>>10080
>Apparently it isn't Chinese feminists trying to get Snowbreak shutdown, but other gacha companies due to the game being so successful in unapologeticly appealing to guys
That's the first I've heard of that.
> So it would be like if Type-Moon or Mages was constantly reporting DMM to the government for making games
I'm pretty sure DMM is a publisher/storefront, not a developer. Unless you're talking about another DMM.
>No, the gibs are still coming. It's just that, surprising to everyone, an increase in QoL results in a stark decrease of people spending time making babies
Has the QOL in Africa really increased? We're dealing with Bantus here, after all. But I'm still hedging my bets that feminism and its related policies that are the primary cause of the birthrate collapse. You know the phrase "revenge of the cradle" has its origins in English Canadians' fear of Quebec's high birth rate leading to a French demographic takeover? This was because up until the 1970s, Quebec had the highest birth rate in Canada. But after the government implemented a series of sweeping "progressive" policies in the Quiet Revolution of the 60s, the birth rate collapsed IMMEDIATELY. Further, South Korea, the country with the worst feminist problem and gender relations in the world, is also the one with (close to, at least) the lowest birth rate. And for a related example, Japan's pre-WW2 birth rates were fairly steady, but collapsed very soon after the implementation of the progressive postwar constitution which included numerous provisions written by a Jewish feminist. Overall, it's not hard to see how feminism and "liberated" women just makes men not want to deal with the risks and social landmines it introduces just to interact with them. There's likely other factors as well, but I'm pinning this as the biggest one.

>>10081
Not everyone will be familiar with Japanese Imperial era naming conventions, and 2020/the 2020s is a much more easily communicable as well as precise dating on when otaku games died and Japan in general completely went down the shitter for "global standards", much like you can pin the early-mid 2010s for when the decline of western games became terminal. In particular, I like to use it because 2020 is the precise year when Compile Heart more or less gave up on ecchi for good and started self-censoring all their games for Playstation, beginning with Arc of Alchemist and Death end re;Quest 2, the changes were no longer contained to just the Playstation versions, everyone regardless of platform just got Sony's sloppy seconds and it's something I relentlessly ripped into them for. It's not Compile Heart-specific either, pretty much every company all began self-censoring their games in this way around that time period if they didn't just discontinue such games entirely, and it continues to piss me off how Japanese companies are so cheap that they would rather just ship one censored version for the lowest common denominator platform instead of separate cucked/uncucked versions like they were doing in 2018/19. It's like they don't even care any more.
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>>10077
Nep
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Left: released on all major platforms unscathed, journo-approved with high marks all around, astroturfed on social media, "artistic"

Right: "objectionable", "problematic", "porn-brained" "objectifies women", "diddy blud pedo media", ostracized by social media and journalists, censored or banned by all major platforms, creator bullied out of the industry

Pointing this out on cuck/v/ will get your thread deleted.
Replies: >>10085 >>10087
>>10084
Grotesqueness seems to be a factor in acceptability in western media. Something which is grotesque or clinical will never be hit with censorship, no matter what topic that it is exploring. Add a layer of cuteness to it and everyone freaks out at the idea of it existing, not the actual message on display.

As someone who subjected himself to watch Anita's videos, this is what stuck out to me the most: The actual actions depicted in games were never what was at stake. She whined about mario and princess peach, not just because that's the only game she's ever played, but because she pictured the idea of Peach being so feminine as to needing rescuing to be revolting. When modern game devs do the same thing but make it grotesque and ironic, then that gets a pass from every gaming outlet.
Replies: >>10086 >>10100
>>10085
>Something which is grotesque or clinical will never be hit with censorship, no matter what topic that it is exploring.
This is the natural character of the jew, so no surprise.
Replies: >>10088
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>>10084
Also on the topic of 4cuck, everything gets your thread deleted on cuck/v/ now, UNLESS: you make a twitter post with the same exact question, take a picture of the twitter post, and then post the thread with the twitter post instead of the actual question.

The cheat code to never getting your thread deleted is to make every thread a twitter thread. For some reason, the jannies and Abib LOVE twitter threads, they are their #1 favorite threads who never get any moderation whatsoever. I suspect a combination of reasons why: Twitter threads evade whatever watchdog they have set in place to track down verboten topics and delete them. 

More than that, though: twitter threads are a powerful vector for spammers and shills to spam certain topics and push certain games. They always get replies, and the topics have to be no more complex than "Is this true?" to generate engagement. I suspect the shills who have paid access to /v/ for marketing have an agreement with the staff to not delete threads marked by their marketing teams, and twitter threads are an obvious mark. 

Case in point: Here are the deleted threads on 4cuck/v/, notice that twitter threads are almost never, ever included. There are pages of video-game related threads, but not one twitter thread with some stupid irrelevant question. Meanwhile, a quarter of /v/ at any time are twitter threads:
https://arch.b4k.dev/v/search/deleted/deleted/type/op/

By statistics alone, a few of these should be twitter threads. They rarely ever are. Use the marketers tricks against them.
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>>10086
I just wish I knew what the end-goal is. So you make everything grotesque to where everybody has an aversion to participating, then we get a games crash like what is happening now with console games. For what purpose?
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>>10088
I could go into a long discourse unwrapping several potential end-goals of the kikes through such ((( machinations ))). But that would derail the thread and is off-topic for this board.
>tl;dr
Suffice to say they all trend towards the same common goal: White genocide.
Replies: >>10090
>>10089
To not derail the topic any further, that still doesn't really make much sense because more than western or even first-world countries play and make video games. All they have really done by tanking consoles has been to drive everybody to Chinese and Korean made skinnerbox games, which I would think is something they wouldn't want to do. As it takes the most powerful media tools out of their hands and gives it to countries who do not care about them or their ideals.
Replies: >>10095
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Lol I got risk scored again. Fake "temp IP ban".
This nigger can go fuck himself by the way.
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>>10091
So that's still a thing, huh? I expect I will be locked out again soon then even if I don't quit voluntarily.
Also, yes, fuck that nigger, I am completely convinced he's posting that just to piss me off now.
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>>10092
Yes, pretty much. Access is either gacha or mandatory email verification.
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>>10088
>For what purpose?
To make you Socialist

>>10090
>All they have really done by tanking consoles has been to drive everybody to Chinese and Korean made skinnerbox games
Gee, I wonder what political ideology the Chinese and the Gooks subscribe to.
Replies: >>10096 >>10097
>>10095
How the fuck all of this game censorship plays into Socialist ideology?
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>>10095
>>For what purpose?
>To make you Socialist
Well that failed i was a lefty before the left decided free speech and expression the 2 big reasons i was on the left in the first place where a problem
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>>10096
It's an agitation tactic to force people into becoming increasingly radicalized. For example, you have people that try to argue that the censorship of these games is the "exclusive result" of Progressives getting into power and forcing this censorship, and then deliver the trap of proposing that the "only" solution is to either adopt their tactics and become Socialist yourself (But it's for the "right reasons", they fucking swear) or to "remporarily" join up with the Socialists like the Chinese (Where it's already been exposed that they're also demanding these changes in the games developed by the Western companies they own so that they can make their homegrown games look better by comparison). But that's on the customer side. On the industry side, these people have an "idealized vision" of the world, just like every Socialist ideology, but the catch is that they cannot describe it. All they can do is express what it is NOT. And so they set about making media that is grotesque and abhorrent for the expressed purpose of both ridiculing society AND radicalizing you to begin thinking and act like them.

>>10097
There are other forms of Socialism. Even "Right-wing" variants like Distributism, Stakeholder Capitalism, and Christian Nationalism.
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>>10085
I definitely think that's a factor, but also think that a bigger one is that moving in the opposite direction got so thoroughly stigmatized that there was really only one direction to go; straight to the bottom. Zoomers have a mental block on being able to seriously engage with anything that appeals to straight male instincts, the tenets of Tumblr-style feminism have been so thoroughly beaten into them that they have a programmed response to anything sexy. Hence why you get instances like pic related where they treat the idea of something trying to "arouse" them as the worst thing ever, but they won't bat an eye at something like this. Our current culture really does treat anything that overtly appeals to the "male gaze" as one of the highest sins, and it's all downstream of GamerGate-era feminism and #MeToo metastasizing through mass social media.
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>>10087
If Twatter screencap threads are getting special treatment, it's probably because GapedApe is hoping they will drive Twatter users to the site to make up for his bleeding userbase. Even though all it's done is lower the standards for discussion even further and worse, make 4Chan redundant. Why go to /v/ to browse screencap threads when you can directly engage with those screencapped posts on Twatter itself? Hell, Twatter will probably give you more anonymity at this point since 4Cuck has so thoroughly locked itself down in an attempt to combat "spammers" that it may as well just be Reddit.
In any case, I hate the site anyway, so I'll pass. Once I close out this browser session and delete my cookies, I'm gone again.

>>10098
>second pic
Very disappointing to see Tom saying that. What was the point of fighting to keep Senran Kagura uncensored if he just wants a world where it won't exist anyway? By all rights, Soyny gave him exactly what he wanted.
On the socialism discussion, the likely reason it's so prevalent among people pushing this is because socialism itself is a race to the bottom. When you base your whole ideology on uplifting the downtrodden, eventually you'll run into a point, if not outright immediately, where you realize it's a hell of a lot easier to just knock down the "highborns" to the level of the "lowborns" than it is to uplift the latter to the level of the former. All civil rights legislation is based on this; when "equal opportunity" failed to produce the outcomes they hoped for, they moved right on to forcing "equal outcomes" through methods like affirmative action, wealth redistribution, DEI, etc. They wil produce a bevy of justifications for this ("muh socioeconomic factors") but at the heart of it all is just unwillingness to accept any other outcome.
How does this apply to video games and stuff like Senran Kagura getting censored? Because this all applies to culture and aesthetics as well; when they see something like Senran Kagura do well, to them it means they, WE, are not "doing enough". Senran Kagura's existence, to them, proves that our culture is still not "equal" enough if something that deliberately bases its aesthetic on male appeal (men are "privileged", the "highborn" in their view) through "exploiting" women is allowed to exist. Thus, it must be destroyed to achieve equality. 1960s leftists and feminists were the ones who coined the term "the personal is political" after all, and this idea gives them the ultimate carte blanche to police your personal life and entertainment. Meanwhile, stuff like this gross kissing scene (desacralizing and banalizing heterosexuality) and Baldur's Gate 3's gay bear sex (homosexuality) are allowed and promoted as kosher because they "uplift the downtrodden". Eventually this leads to a complete collapse in aesthetics and culture because nothing "highborn" is allowed to exist and must always be dragged down or destroyed.

TL;DR Senran Kagura and ecchi games were destroyed because they appealed too much to a group that in these people's worldview are "privileged". That's probably the best way I can describe it at the moment.
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>>10098
This is what "feeling the need to not do controversial content" looks like. A safe, vanilla, Ubisoft-player targeted game... that ends up on key sites for literally $2, six months after release. And this one came from Tom's (former) company!
Replies: >>10103
>>10102
Didn't realize there was a sequel. Was the first game any good?
Replies: >>10104
>>10103
It's very budget and a bit clunkier Armored Core (was developed in response to there not having been an entry in some time). It tries its best to be a love letter to mecha though, Char and Amuro's original VAs are in it, the JP version had cross overs with IPs like Code Geass (I don't think the Western version got any of it). Does have a cool OST and only will take about 10 hours of your time.

Marvelous went bizarrely AAA Western aiming with that sequel and removed mechs in favor of exosuits that aren't anywhere near as cool, made it an open world game with a million boring map markers, no mecha IP crossovers (no mechs afterall). You can absolutely feel the difference in the first aiming for a niche audience and this trying to capture everybody with how extensively different the gameplay is too. The first is a nerd game where you will definitely be in the menus tuning your mech for a good while every now and then. Not present in that one at all.
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Maybe you guys can help me out, I got hit by a notorious CH6 difficulty spike.
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>>10105
which boss are you stuck on specifically?
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>>10106
None in particular. I'm just having a hard time killing very tough flying demon enemies in the Hearris Palace dungeon. They have very high (magic?) defense.
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>>10107
Correction, they're not flying, they're standing.
Maybe I need Al in my party for high damage physical skills. It feels like these enemies have huge MDF.
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>>10105
This is when you go back to Heartis Palace, right? Yes, I remember certain enemies giving me a hard time there, confused as to why certain attacks were doing almost nothing. Build your party for mixed damage, because this will be common throughout the rest of the game. You'll also start seeing more enemies with Counter abilities. Celica is a very good mixed attacker, so is Clea if you build her right (her base attack is low but her gun skills have ridiculous multipliers so if you build her attack up they'll do stupid amounts of damage). Lucil can be kept around for her AOE nukes for anything that doesn't resist magic.
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>>10109
I'll keep that in mind. Other tips I was given by a friend
>Play with a balanced party that can deal all types of damage
>Use Celica
>Spam entoma queens, especially the one that heals you
>Use Genres with heavy-hitting characters to deal massive damage
>Use Glitch (ultimate) attacks
My downfall was using a pretty unbalanced party that was focused entirely on magic damage (Lily, Shina, Lucil), and I have some trouble with the glitch attacks, I feel like they recharge so slowly it's not even worth going for them most of the time. They give quite a bit of corruption percentage on Lucil, but Shina and Lily seem to be getting 1-2% no matter the bug. I haven't figured it out, which kind of bothers me because I might be missing on something like Neptunia's Rush-EXE-repeat winning strategy.
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>>10110
>My downfall was using a pretty unbalanced party that was focused entirely on magic damage
oh, no wonder i was confused earlier, it just didn't occur to me that this would be the issue
to add onto your list, make sure you utilize knockback damage when you can; try to angle/position your characters to where enemies either bounce off the walls, or to where the enemies hit another character and ricochet off of them. pic related.
>I feel like they recharge so slowly it's not even worth going for them most of the time. They give quite a bit of corruption percentage on Lucil, but Shina and Lily seem to be getting 1-2% no matter the bug.
i think the corruption accumulated depends on the specific bug, i recall some field bugs yielding 15% or so. you should be able to inspect field bugs and see which ones do what by using "search" during your turn.
you also accumulate corruption by taking damage.
Replies: >>10112 >>10114
>>10111
Turns out the most important piece of advise was to use Celica, make Lily stand outside of aggro range and spam Manafront with Meti Light Order or Resurrect with reckless abandon. Both of your gauges (health, mana) become pretty much irrelevant.
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>>10101
> it's probably because GapedApe is hoping they will drive Twatter users to the site to make up for his bleeding userbase.
This is probably exactly it.
I remember when Reddit threads used to be bannable. A different time, for sure.
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>>10111
>i think the corruption accumulated depends on the specific bug
It does, but it's also character-specific. Each character has different levels of resistance to corruption and so their corruption meter will increase more or less when stepping on bugs. Shina and Celica to my memory have the highest, while Al and Lucil have the lowest.

>>10112
I don't know why you weren't using Celica to begin with, she's easily the best party member in the game. She has high stats all around and shits out damage like no tomorrow, has various utility options including heals and HP drain attacks, and even has a skill which makes her invincible (Shina has one too, though). Did you think the game was exaggerating when she ran through the whole party in that Death End where you try and steal her boat? Haha no, she's busted.
>spam Manafront with Meti Light Order
I prefer Clea's All Lives skills for this purpose. They require her to be at full health, but she's easy enough to keep out of aggro range too and unlike Lily brings more to the table than just healing. Lily was pretty much on the permabench for my whole playthrough, she sucks.
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>>10069
I wouldn't blame you that you didn't recognize the dress because the artist didn't really draw the pleated texture or the fancy patterns. It ended up as a somewhat different garment. I think we mostly got the appeal of seeing it from behind though. I like the backless section and the ribbon is great too. Always loved the big ribbons you'd often see in old school anime.
People are way more forgiving of changing the back hair (behind the ears) than the front as well. Big and small nep look quite similar. You can imagine Vert looking pretty much the same with shoulder length hair, though a bit less resplendent, even if that's different of several feet of hair or like 75% of it. Changing the front seems to have a bigger impact, or someone like Blanc cutting off a few inches and being shorter by 30% seems to create a much bigger image change once it affects how it frames the face.
The same artist also did this one.
That basis of comparison was an inspiration, plus the reception of the artist's previous Uni/Black Sister pictures. The comments I read were strongly positive or negative. To paraphrase, it was stuff like "hell yeah Uni looks great as a tomboy" or "she's lost her identity." Neither is my own intent, but that's what people see.

>Plutia
It is certainly frustrating for my friend. Me too of course. We feel that her arc wasn't resolved as cleanly as Uzume's or even Maho's, so the desire for continuation was even stronger.
There must be some reason I don't know of. Otherwise it would just make financial sense to bring back Plutia. Her fan response was so strong that she continues to get more fan art than all the new characters introduced after her, perhaps if you ignore the bondage Uzume guy's contributions. Plutia can still sell merch, but CH really failed to strike while the iron was hot. At the time they may not have even fully realized her popularity.
It's too bad there weren't even alternate versions in GMRE when even Gold Third came back - that group has barely any fans. I did enjoy their story, but I feel the demand for them to come back was less than Maho and Anri let alone Plutia and Uzume or UD reunion.
It's now possible for Uzume and Bignep to show up in Ultradimension, although they'd be late for the Dreamcast to come out there, it could still be fun.
It always felt like something was supposed to happen with the Ultradimension portal being opened. It felt more like a sequel hook than just a happy ending certainly. 11 years ago people were surprised it didn't happen in VII. Even after that it was popularly assumed to happen sometime, but all that happened was online gaming in 4GO. That can't have been the actual intent. Whatever was it?

>candidates
In the fullness of time, I think it was perfectly fine to have half a game in mk2 to be dedicated to new characters, especially since they became permanent fixtures and I quite like them. I fully understand the frustration of those who wanted another game centered on the original goddesses around 2011-2012 however. They didn't know then there would be another dozen games made featuring the main four.
Today, I can complain that the quality of content for the main four is not as consistently good as it should have been. However the sheer amount of content we have actually gotten is incredible.
Blanc was out of commission for half an arc in 2011, but then she also got to be turned into a big sister, which I think is great, and then she got a whole game to star in and write the script for.
I do agree that the best way to focus on the candidates is not to just get rid of their big sisters. That is overplayed, it was ok to do once, but not every time. It also stops the sister relationship developing well.
Maybe the new game will actually do this well. At least it's doing differently. Both sisters will be kind of doing their own things, but all actively participating in the same story at the same time.
I was not really satisfied with the Uni/Noire plot in SvS too. I generally enjoyed the game, but jesus, it seems like they made negative progress after all those touching moments in VII. I actually expected more maturity from both of them.
I think the sisters would've been more universally liked if there was more context and development with the sister relationships before and after the the candidates' arc in mk2.
>contact
I would need to make a different email account if I were to post it around here. Although if you were going to ever send iwasi or most of the other nep artists a commission, you may find yourself needing that pixiv acount after all.

>new designs
I feel like they're not so cohesive as the originals nor as brilliant, but still mostly good.

I quite like Vert's which is fancy, elegant, luxurious, and still quite physically flattering. She may be more covered up and less exotic, but it's still genuinely a sexy outfit that I think would be a hit on its own. I really like how it tightly flatters her hips. Only by comparison to the old would someone be disappointed. I think it is the best of the new outfits for old characters, and almost as good as her other two dresses.

Nep's outfit I feel doens't have the staying power as the old one, but the more cyber/futuristic look feels appropriate and still is cute and huggable.

Noire's is quite cute and elegant but I feel it is too conservative, not just talking about sex appeal but the actual design. Original was way too amazing. Nep and Noire OG were in the top tier of moe character designs ever. It was so novel and experimental but worked so perfectly. In-story, these are Noire's ideal clothes that she made for herself, so they're amazingly characterizing. Noire may have made her own new outfit too, and might like it, but it's lacking the creativity and daring. Just from that, you don't get her overwhelming confidence and assertiveness that let her insist on wearing such a radical design.
However, the new Noire dress is pretty, and it does match very well with both Vert and Uni. I like it as an alternate outfit, but not as a new main, if you would.

Blanc's I feel fits the least. It's not a bad design, but it looks like it's from PSO2. So on one hand it reminds me of earlier 2000s-2010s, but on the other it's more futuristic than the fashion-forward but modern clothes the others wear. On top of that, the others have tightly tailored clothes that flatters their figures despite being more covered, but Blanc's dress is looser around the waist. It's cute but has the least eroticism to me. Nep at least has collarbones and VR.
I also kinda miss the earthy tones of the previous outfits, like HD Blanc's dark brown, crosses, and brass fitting, or UD's strong autumn and hanafuda theme. They evoke winter or autumn well, but otherwise seem steeped in the history and culture of the oldest country. Unless the new game can add some new context, I'm not seeing that so much with Blanc's new fit.
It's a little goofy also that her sleeves don't connect to a jacket, and that's also less seasonal.
I don't get what the theme is supposed to be, which I would rarely say for a Neptunia character.
On the other hand, I do like pantyhose. If we could still be getting racy designs and fanservice CGs, in a better world, if it didn't have to be perceived as censorship, then I would be saying Blanc in tights is a great thing. It's also nice how you can see her inner dress fabric is pretty thin and light. Almost would be a spring outfit if not for the thickly furred arm warmer.

For Nepgear, Rom, and Ram, I should say they're pretty cute but they don't seem to be a cohesive set either with their bigger sisters or with the candidates as a group. If they're acting more independant now, maybe that makes sense. They are also surprisingly clean without too many extra parts or seeming overdesigned.

I like that Nepgear has her own version of the jersey dress, more or less, but it has the same effect of making me want to take the jacket off!
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>>10115
Uni's is the most overdesigned of the candidates, new clothes, arguably the worst, but also has the most appeal to me. I can see the design intent to make cute but practical everyday clothes with a sunnier disposition. I just think some parts are superfluous.

Fundamentally, I see the love and consideration for her character traits within the design, so I can not hate it, but I think it could have used a bit more revision.

What even is the gray collar thing? Having it be stuck on top of her shirt to have those corners flare up makes no sense to me. There must have been a more elegant way to do this. I get wanting something around the neck or shoulders, but this is pretty weird in an outfit that is mostly more ordinary and practical than mystique. It might fit better as part of a different outfit. For this one, I don't get it. How do you even put that on? It weirdly looks like it should go under the shirt even though it goes over. I could do without the flare, and instead have her wear an undersuit under civilia clothes with a similar collar like magical Nanoha in her later seasons. Or maybe just do a suit with pantyhose-type fabric, a regular camisole, or hey, even just have a low-cut shirt that shows a little cleavage. Fundamentally, I liked that it was a fairly normal shirt with suspenders and stuff added on top. I would like to believe it's part of the suspenders and helps spread out weight across her shoulders. But she is not actually carrying anything besides a phone, so it's too heavy duty for what it does.

The overskirt is not too bad, but seems to serve no purpose other than to counterbalance the collar thing, and doesn't really look better than a plain skirt.

The single thigh strap is clearly not necessary, which makes it a fashion statement, but I think it's better with two or zero. Two might be good actually. The phone case is too bright blue and looks out of place.
I actually like that she has strong, practical looking suspenders and usable utility belts in an outfit that is also cute. I just wish that practical aspect could have been shown off in a more understated way. It's too loud.

Before these designs came out, I actually commissioned someone to make a character design with similar suspension + belt system for her but it was not delivered. I'm not sure if it will be because the artist didn't reply to my dm.

I like the two piece jiraikei-type style. She doesn't give up her fasion sense or slight gal-like vibe. I like that her shirt is thin and tightly tucked in, showing how thin her waist is. I like her thin belts, and amazingly, Japanese multi belts does not look overdone. The buckles are central and they both function to slim her waist more. I like her pleated skirt which seems to be her preference from most of her outfits. I like the brigter light blue coloring from Mystique being more emphasized without giving up all the old design cues.  I like that she keeps the LS circle pin and it seems to fit nicely on a shirt with big cuffs and lapels, but they won't actually get in the way of her hands. I do like the little 'eject' symbol on her thigh strap. That's quite playful and the most overtly sexy thing on any of the new designs. It reminds me of her psp strap handle / fuck handle that she has as Black Sister.

Of course, her new shoes are really cute too, I actually like that a lot.
I look forward to seeing the new 3D model.

One inconsistiency to note is the hair length from the sprites in SVS/GMRE vs the model. It's a big difference. Now we see the same between the sprite and the CG. At first you could think she got longer hair for the new games, but she didn't. That would be nice to make the little sisters look more mature. Surely no one could possibly complain about it, except maybe in Rom's case.

A common theme I've noticed with these is that they almost seem to have underclothes that would be pretty cute by themselves if not for the fact that they seem sewn together with the 'additional' parts that make them more 'anime.' You could've had a simple one or two piece dress that was quite flattering if it wasn't as unique. The old outfits, mostly, seemed like if they were more complex they were made of multiple parts that fit together more or less normally. Noire's tube top, Nep's camisole, Blanc's jackets, etc. although Vert and Uni did have one pieces.

We have one of Uni wearing just her shirt with an apron, which is really good. I wish it were a full body pic, but you can see the appeal of the goddesses dressing down at home sometimes. Because I know how exotic the goddesses normally look, it's nice to see them in more familiar clothes sometimes. But there is a mixed reception to actually replacing their main clothes.

For Black Sister, I seem to be among the few who likes it. I actually do like the idea of her having a processor unit that takes cues from a tuxedo, which Noire's amazing Clear Dress also did. That overtly singals her taking on some of Noire's role or maturity, or maybe just an appreciation of her sister and actually becoming more like her. That's adorable. Mixing tux with a devilish theme is nothing new, but it does quite cutely. Petite, impish, maybe ready to tease.

Actually less extraneous parts than Uni.

I have some friends who really like Mega Man and think the legs are cool. The concept of powerful legs to improve her agility-based playstyle is nice, but I don't like how bulbous they look. Bulky on the calves and knees, but no actual mechanism connecting them to her thighs to give them power, so they look pointless. The thigh straps on these are likewise connected to nothing and serve no purpose. So what's the point of all that? Is it underdesigned or overdesigned? NEXT Green having Strike Witches-like boosters on her lower legs made more sense. I could actually like these parts being bigger if they looked more functional. It is good that the legs seem to add a little height, which shows their function as prosthesis without making Black Sister actually taller.

I haven't seen the back yet, but I hope she has good back exposure.
I can imagine an upgraded "cradle" like version that shows more skin and has better stats, of course.

As much as I do like tights, I'm not sure if those are indicated for processor units. Like honestly, I do like tights, and even if she did have tights on her arms too, I could find it sexy. But within the context of all the character designs being toned down, it becomes less tasteful. No one minded the NEXT forms being covered up because they were still sexy and they were in the game with the most daring fanservice too. I would feel a lot more vindicated about this if it turns out the new game has similar naked bath scenes and just about shows nipples too.

>>10077
Best of luck on your project. That is pretty cool to get the proprietary files working.

>>10096
I don't like to reiterate myself so much but when it comes to media censorship.
I am old enough to remember censorship from the 90s and 2000s. There are many specific reasons you could come up with to censor media and only one principle you can insist upon which is free speech and free expression with only the narrowest possible limitations (military secrets etc) But to have those laws you need also the social attitude to enforce them. It should be more controversial to censor anything than whatever the censored content was. The last thing you want is a society where lies and censorship are only expected.
Previously we had censorship for more prudish and religious reasons, for which I remind you that the right are not necessarily your allies, because they can be just as faggy when it comes to any of this content and their claimed justification.
The underlying reason was different, basically to avoid being a bad influence on children and people who can't separate fantasy from reality.
What we have now is similar but arguably worse in that the emotional motivation is so much more spiteful, and appealing to the male gaze is such a naked criticism in that it's just bad if it appeals to men, and you can't defend yourself in terms of being an adult man. However the absolute contempt you and your artistic expression/enjoyment are viewed with is exactly the same.
I feel we're in a rut, a local minimum politically, in which nobody is actually consistent in sticking up for everybody's legal rights. Instead every abuse, hypocrisy and extralegal means will be used to own the chuds/libs. The ressentiment is so high and the thinking so shortsighted that each side will actively build the machinery that will be used to oppress them as soon as the shoe is on the other foot in the next cycle. The thought of someone active in politics so often becomes, I can't wait my turn to be the abuser and own the other guys this time.
Regardless of your other political goals, ecchi and especially loli games will never get anywhere this way. We have man-hating feminists and trans on the left but on the right are people trying to ban VPNs and make you use your ID on pornhub so the local police will know what you watch. It was bad and now it's so much worse. Somebody needs to get on the hill and actually die on it, starting in Japan, but ultimately as an international effort capable of actually doing business if we want uncensored games in our countries too.
That there even is an undergound on the internet is no longer guaranteed, so it's all the more important.
Without revealing anything, I want you to know that I actually am involved in local politics. I absolutely insist on freedom of speech focused on the political sphere, because things are that bad right now, but including the artistic sphere as well.
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>>10114
>Clea's All Lives skills for this purpose. 
All Lives restore *some* mana conditionally. Three consecutive All Lives are not enough to reset the entire gauge sometimes.
Two Manafronts guaranree 100% MP on the entire party, making all the skills free, unconditionally. She can instantly respawn the whole party  at full health from any range for free.
>unlike Lily brings more to the table than healing.
You'd be right if Lily's healing wasn't enough to make the game basically play itself after CH7. With Lily, Shina and Celica can have ZERO downtime on invulnerability, or rgue that Lily is the single strongest character in the whole game and Manafront/Revive abuse trivializes the game exactly the way Ram's Twin Saw Solid did in SvS. She also has a powerful poison skill that's way more likely to process than Shina's Rokudian.
>Lily was pretty much on the permabench for my whole playthrough
Kudos for not adopting the cheesiest fucking way to beat this game.
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>>10114
>>10117
reading all this is making me feel like i stumbled my way through the game, even though i don't remember having too much trouble with it...

i remember shuffling my party around a bit, i do know that i ended the game with Shina, Al, and Celica, though; Shina and Celica alone felt like more than enough to bulldoze everything...
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>>10100
>Whew! I almost got aroused by this extremely visceral kissing section. Dodged a bullet there, Kids are gross and I got my first erection at 18.
I just wonder who he makes posts for since it's clear nobody really believes this.
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>>10100
>See the difference is this isn't trying to make me aroused 
>Kids are Gross! Teens are homonal gross creatures! This is supposed to be humorous! stop being attracted to children!
Oh right, and, obligatory:
>>10117
mfw my stupid ass mixed up props and kudos I'll kms
>>10116
I was thinking that thing on her neck was some kind of guard but it does not cover enough for that.
>The overskirt is not too bad
You are a lot more generous than I am on that, I think it is a waste of time and should be removed.
The boots are an upgrade though, I love them. Very happy Uni finally got a pair.
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The "what's wrong with showing a little underwear line" sounds funny until you realize it's a cry from the heart (no pun intended) coming from the producers, the writers and from Kochiwa himself.
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I finally beat DERQ. I was expecting something... occult, futuristic but plausible. Something Uchikoshi would write. Rewriting the reality itself, game world and real world merging all of a sudde, one of the associates being an angel in disguise, the fourth wall break felt like a fever dream while the "good" endings felt kind of cheap in comparison.
Thrilling game but I wish that it had a more climatic conclusion.
Replies: >>10126 >>10128
>>10125
congrats on beating it!
did you end up seeing all the endings, or just one of the good ones? i would've recommended getting the "bad" ending first, i think it leads into a replay of the game extremely well.
>>10124
a lot of arata's side of DERQ really did feel like it was staff at compile writing about what developing a game is like, it's an aspect of the game i really love.
do you plan on going straight into 2?
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>>10124
They said this and then proceeded to spread their ass cheeks for S*ny a year or two later and ended up making a slew of half-baked games that appeal to neither otaku nor normalfags. Sorry, but my sympathies are worn thin at this point. The only reason DERQ 2 and Mary Skelter Finale turned out alright is because they had the skeletons of the first games' concepts to sustain them. I'm less hopeful for DERQ 3, especially seeing the trashfire that Neptunia Unlimited is turning out to be, and they will almost certainly ditch turn-based there too in some misguided attempt to chase wider audiences again.
>>10125
Congratulations. Just remember that Shina's ending is the that's intended to give closure, and Ripuka has an ending of her own id you got her and did all her events at the campfires.
Did you do the Pain Area and experience Jeez's retarded gimmick?
Replies: >>10130 >>10131
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Fan artists are already interpreting this in a way that looks nice.
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>>10128
>then proceeded to spread their ass cheeks
They wanted to keep their jobs so there is not much else they could do beyond not making games at all. It is all well and good saying they should have just not made anything new but that is not an option when you are looking to make a living.
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>>10126
I didn't see all of the Dead Ends across the entire game, but I did see the normal ending, Al's good ending, Ripuka and Lydia's endings on YouTube and I did beat the ever living shit out of Omega Brain on my first run on Normal and ~Lvl80 without realizing I could claim the quest that gives you an OP ring.
As a hobbyist software developer/reverse engineer the way they describe code and hacking AT FIRST like it was done without much consultation so it feels roughly the same way as if a trained paramedic was watching 9-1-1 Nashville. https://youtube.com/shorts/bTHYA-L5oiE
But you get used to it pretty fast. Shina's talks are probably the only memorable game development talks in the game not given from a developer's perspective and they do feel inspiring.
>do you plan on going straight into 2?
Hell no. I'm writing a bachelor's thesis.
>>10128
I don't think that people who wrote this dialogue into the game and pushed back  against these changes are even affiliated with Compile Heart anymore.
This would mean the Sonypocalypse did not begin in 2020-2021 around the release of DERQ2, MS2 and the resignation of Kochiwa, it was a battle of attrition since 2016-2018 AT LEAST. I think Kochiwa would've dropped console releases if CH could sustain itsellf without them but finance managers at the company told him that it's just not happening.
>Jeez's retarded gimmick
Not really. Knowing what this game can possibly do to you, let me guess, it's some kind of retarded Counter Action? Healing/recovery impediment like the Entoma Queen from the Landor Cave? I did go to the Pain Area, though but I only cleared a level and a half. Going in there and cheesing some fights with Poison lets you take some OP endgame gear home as soon as you unlock the Strain Area.
>>10129
I love the way this artist draws faces. The big eyes and blush go a long way to convey that this Uni is in love and will soon become a mother of a healthy football team. Was it you who commissioned this, Unibro?
Replies: >>10136 >>10137
>>10131
I like the illustration but I did not commission it. It is good to know that not only does this artist draw cute neps, but they seem to work reasonably fast.

I do have a couple commissions already accepted with Uni's new clothes, but on pixiv the artist gets 60 days after submission to complete it and it often does take that long.
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>>10129
Nah, it still looks bad. Fan artists are just able to emphasize the curves in a way that Compile Heart's low poly 3D models can't. 

>>10130
Let me remind you that they were doing this while Nintendo and Steam both remained viable alternatives to Soyny's bullshit. They cucked out anyway, and it makes me wonder if they ever really cared at all, or if like the anon below you is saying, that it was Kochiwa and his fellows holding the line there and their departure heralded Compile Heart's change of direction from an otaku company to a "global niche" company under Tominaga.

>>10131
>I did beat the ever living shit out of Omega Brain on my first run on Normal and ~Lvl80 without realizing I could claim the quest that gives you an OP ring.
I didn't even know he spawns without first taking that quest. Funny thing, his spawn point is blocking an item in that area that becomes impossible to collect without defeating him first if you activated the DLC. Thankfully it's nothing major.
The accessory you get for defeating him is best used on Ripuka as it solves basically all of her problems. Ripuka has a fucked-up level curve where she gets basically no stats on level up until past 100, and this means her HP and SP are locked at 666 and 66 respectively for most of the game disregarding equipment. It makes her basically useless past the early game. I don't know why Compile Heart did her like that, but with that accessory she can finally become the killing machine she was meant to be. In particular, she has physical attacks with power on par with Celica and AOE on par with Lucil, with the tradeoff being the possibility of friendly fire, befitting Ripuka's nature.
>This would mean the Sonypocalypse did not begin in 2020-2021 around the release of DERQ2, MS2 and the resignation of Kochiwa, it was a battle of attrition since 2016-2018 AT LEAST.
Nah, I definitely think Sony's policies were the trigger for the upheaval in the company, and that didn't occur until 2018. So it all happened pretty fast. I'll remind you that in 2017 they released Castle Panzers on PS4 as well as Tokyo Clanpool and Mary Skelter Nightmares on Vita, so that year was very much another business as usual year for them.
>Not really. Knowing what this game can possibly do to you, let me guess, it's some kind of retarded Counter Action?
Yes. He has a percent chance, probably at least 50% or more, of countering almost ANY action you take, whether that be regular attacks, skills, healing, items, or even waiting/guarding, so I can tell you now your strategy most likely won't work against him. The best way to defeat him is to use the invincibility bugs around his arena to gain invincibility, then run around tripping and removing as many bugs as you can until you can use a Code Jack, which are just about the only thing he CAN'T counter. My experience with him was just having Celica go around eating up the bugs until she went Glitch Mode, then activating the fighting game Code Jack and beating him up, rinse and repeat until he dies. Your reward is that you get to summon him with a Code Jack, the same as the other Entoma Queens, and he has the abilities of all of them combined.
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Just so you know Unibro, I'm not ignoring you or your posts. It's just that you dumped two giant walls of text on me at once and it's kinda overwhelming me.
Replies: >>10139
>>10137
What are  you talking about? We haven't seen the 3D models for new Uni/Black Sister fits.
As this artist drew it, it's basically a bunny suit without the ears, it's still leotard, elbow gloves, and tights.

>>10138
Yeah that's ok. I don't expect a continuous exchange of novels.
Replies: >>10140
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>>10139
I mean as in a). being a mishmash of different parts, less coherent than the original, and b). the leggings/black parts obviously just being there to cover skin for the mandatory censorship quota. The fan art reminds me of how people tried to fetishize Mythra's black Smash Bros. leggings, where it just came off as massive copium to me. Now these don't really clash as hard with the overall design as Mythra's did, but the overall sentiment is the same.
Overall, I just feel these designs are being made with an entirely different philosophy than the old ones. They very much look like an attempt to "modernize" Neptunia with all that implies, rather than create a design that fits the theme and continuity of the setting. It is hard to put into words because it's more a gut feeling than anything else, but Japanese designs just don't feel the same any more and feel like they're taking too many cues from China and Korea rather than the other way around. That frilly aesthetic that Neptunia nailed back then is something I will dearly miss
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>>10137
Counter Actions are fucking retarded. Pic unrelated.
Replies: >>10143
Was anyone here still interested for a discussion of Neptunia's disjointed/broken metaphysics? I cooked up a huge rant about a week ago but was refining it bit by bit, wasn't sure if anyone really wanted it. Was going to post it anyway but still wanted to know if anyone has the same interest as me. Personally I hate the new game just for breaking more and more of the metaphysics.
Replies: >>10143 >>10144
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>>10141
Apparently DERQ 2 makes them a bit more manageable by telling you what monsters have counters as well as what they counter ahead of time, instead of having to get facepunched out of nowhere.

>>10142
You're the one who talked about the CPUs "transcending" their console generations earlier, right? Go ahead, I was already interested in hearing it to begin with. I don't like how they suddenly broke a seemingly set rule of the series with these new goddesses anyway. Blanc, Noire and Vert have represented every one of their respective consoles to date, but now all of a sudden they can't represent the newest ones? So are we back to them only representing specific consoles now instead of whole companies? What was the point of Ultradimension and the NEXT forms then? Is Ultradimension Blanc destined to be replaced by a Switch-chan too? Even though both SvS and the recent OVAs make the Switch out to be her idea? I hate this whole situation and what it implies.
Replies: >>10145
>>10142
Count me in. The whole coexistence thing breaks the Shift Period logic and screws the Candidates over.
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>>10143
You could be confusing this guy with me, that post in /nepgen/ was mine. 
I'm still looking forward to what he has to say about the metaphysics. Maybe there's something I've missed.
Replies: >>10147
>>10137
Not switching to Nintendo is a fair criticism but I am not sure how realistic a small JP company going to Steam, or PC in general would be for an initially JP only release. It is not like they are making eroge. PC has been more of a consideration now but I dare say only the bigger ones consider it.
New employees are probably quite likely as well. Could also just be a mix of everything. Would not be the first time new people come in and do a slow take over.
Replies: >>10147
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>>10144
>>10145
No, I'm talking about this post from the last thread: >>9804
You know me. I don't care much about the Candidates getting fucked over. I think the whole idea of them succeeding the goddesses should have been scrapped to begin with. My problem here is that this looks like a second attempt to do what they failed to do with the Candidates, just with a different set of characters. The Candidates getting screwed over is just a side effect of that.

>>10146
>I am not sure how realistic a small JP company going to Steam, or PC in general would be
Are you even old enough to remember that the Re;Births releasing on Steam was what propelled Neptunia to the height of its popularity in the mid 10s? Compile Heart and Idea Factory have been fairly consistent with the PC support since then, it was actually Nintendo/Switch that they took a long time to fully adopt, and they only really took advantage of it for one year (2019) before they just cucked out and gave everyone Sony's sloppy seconds. I don't care if they absolutely have to release on Playstation/Switch, just stop fucking pre-censoring for the lowest common denominator and give the people who will pay for it a proper uncensored version. No more of this "censor it for everyone" bullshit where they're clearly just cheaping out. Mary Skelter Finale for example absolutely could have had the Purge minigame and uncensored outfits on Switch and PC back when it released, but they didn't care enough and just shipped the neutered Soystation version to everyone.
Replies: >>10148
>>10147
We got and still get the games later, was usually a year after the original release. I am pretty sure the Re;Birth trilogy was Vita only in Japan until IFI did the ports. Pretty sure all of the Nep games are console only until IFI gets their hands on them. Unlimited will be too. They do not care about PC.
>Are you even old enough
I bought Re;Birth 1 on Steam in 2015 lol
>just stop fucking pre-censoring
If they did this then you would still be getting fucked over because IFI would probably censor it anyway. Still, I agree that they should stop doing it.
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>>10148
>They do not care about PC.
They would have stopped porting if this were the case. Scar-Lead (as shit as it was) had a day-one release, in fact.
>If they did this then you would still be getting fucked over because IFI would probably censor it anyway
The last time they did that was over a decade ago with Monster Monpiece and they got raked over the coals so badly for it that they got on their hands and knees and promised to never censor another game domestically again. All censorship of Compile Heart games since has either been platform-side or concept-level self-censorship. The only thing you might say is that they haven't touched the Genkai Tokki series and a few other series since outside of Moero Chronicle on Switch/PC, but Eastasiasoft has been happy to pick up their slack there.
Replies: >>10150
>>10149
>Scar-Lead (as shit as it was) had a day-one release, in fact.
I paid absolutely zero attention to that but that is an odd choice. You would think they would do that with games in a series that they know is popular. I do not suppose that one came with English on day one either did it?
>The last time they did that
I do not trust that the scripts were not messed with in some way but fair.
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Well IFI might be announcing that Neptunia Unlimited localization soon as an English localized title is getting displayed on PS now (Kuro no Kiseki's title updating into Trails through Daybreak leaked that game's loc in the same way). Wonder if they're shooting for a global release but I'm not sure if that's in their scope, I remember Calamity Angels was supposed to be very close to one and then they heavily delayed the Western version after it bombed in JP.

Image is from twitter.
Replies: >>10155 >>10157
There is inconsistency in the artwork like there has been for the past few games, which you can easily see with the length of Uni's hair for example, but now we have an image of her main sprite and this one is looking better than the others for the top of her outfit.
>>10151
Hyperspace is a cool name, but I wonder just how much space there will really be.
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>>10155
>>10155
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>>10151
It makes sense for them to try and rush this game out since it’s clearly their make-or-break game. I’m still not betting on a western release earlier than next year, though. That they are trying to get the western releases out faster tracks, though, since they reoriented the whole company around them under Tominaga

>>10155
We’ve already seen the goddesses fighting in space in the opening, and the profiles outright confirm that CPUs can survive in hostile environments like underwater and the vacuum of space unlike Gokek lmao.
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>>10155
>>10156
The Live2D portraits actually look nice, at least when they're not in motion.
Uni's outfit is more clearly adapted from her classic outfit, but it looks more like a tactical vest now than a frilly bishoujo skirt. I guess it fits considering her weapon choice, but it still feels like Neptunia is pivoting away from that old Japanese-y aesthetic and I hate it.
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Blancbro, if that's not a huge secret, have you ever thought about what you'd do if Blanc were real and you were to marry her? What places on Earth do you want to travel to, just to show them to her? What kind of a house would you want to settle in? How would you calm her down and de-escalate the situation if you were to get in an argument?
Replies: >>10164
https://vndb.org/v60213
Norihisa Kochiwa is still active, he's working with ManoSaba devs on their next game
>>10160
Damn I'm hoping this is some Mary Skelter DRPG shit, I don't think they've said how it's an RPG besides... that it is one as of yet.
>>10160
>>10161
oh, i didn't know you guys were following this game, too
i love its visual style so far, i'm hoping it's a dungeon crawler (or at least turn-based) as well
Replies: >>10164
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>>10159
>have you ever thought about what you'd do if Blanc were real and you were to marry her?
I would be the happiest man who ever lived.
...To be honest, I haven't thought about it much. I'm a NEET, after all. As much as I enjoy the idea of traveling and bonding with her in the style of a JRPG quest, thinking about it in a mundane way kinda stumps me, aside from the obvious places she'd enjoy seeing like the Bibliotheca Alexandrina and her own IRL counterpart. Blanc herself is also kind of sedentary, so I'm not sure she'd really enjoy traveling a lot. 
This world is rapidly becoming a shithole anyway. Maybe we'll found a new nation in Antarctica together. 

>>10160
>>10161
>>10162
>VTubershit
Sorry, but I'm already disinterested. Kind of disappointing to find out that this is where he ended up. This looks exactly like the rest of those gay indie "streamer" games that have become trendy recently like Yunyun Syndrome and Pukey Goddess. I'm with the anon on /nepgen/, he should have went to Nanairo Enterprise. Those guys have real promise.
Didn't realize I already posted that image.
Replies: >>10165 >>10172
>>10164
>I would be the happiest man who ever lived.
I can believe that.
I'm asking because I'm naturally curious and I don't think I'm cut out for being a waifufag, but I do like hypothetical what-if scenarios and extrapolating the characters outside of the situations the writers make them take part in. I'm actually a little jealous that you get to be so passionate about the series because of your deep connection with a character.
What caused you to realize that you're attached to Blanc the most, even after playing other Compile Heart titles and otaku games with memorable female characters?
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>>10165
It was kinda gradual, but I always had an affinity with her, from when I started the series with VII I chose her "route" at the start. The figure of a stern ice queen girl with an almost untouchable air of authority but carrying issues and burdens inside has always been deeply appealing to me. There's also an element of relatability there because we are both short-tempered hotheads to an extent and honestly I love it when she cuts loose. There was a character in my youth that I was practically obsessed with and Blanc is very similar to her. It didn't take long before I was instinctively building up a folder of art for her on my desktop and making her my background. But it was around the time I started interacting with Blancbro and talking back and forth about her that I really started to realize that I loved her. I know he would probably not be happy to hear that, though. And playing Re;Birth 3 and the older games really set it in stone. The desire to be beside her, to help ease her burdens and insecurities, is intense. To this day I still despise the Lowee arc in V/RB3 for breaking her like that even if the writers felt it was "necessary" to show her inner layers and motivations.
It's this weird, almost contradictory feeling where I'm both in awe of her yet deeply want to protect and soothe her. And to see her succeed and defeat the other goddesses as well, if that is what it takes to bring her inner peace with herself.
Replies: >>10170
>>10166
>There's also an element of relatability there because we are both short-tempered hotheads to an extent and honestly I love it when she cuts loose.
Producing Perfection actually rewards you for not intervening when Blanc is angry, and rightfully so. You have to place your trust in her and wait for the situation to unfold. I don't think any of the other routes is as much of a test of trust as Blanc's route. 
And I don't think your feelings are that much contradictory. Being allowed to see past the outward appearance of a perfect, impeccable royalty, being entrusted with the inner world of someone who keeps their worries really close only to be met with affection must feel extremely rewarding. Affection and a happy smile have a stronger positive impact when they're earned and are not just thrown at you by some genki gal.
Replies: >>10171
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>>10170
>Producing Perfection actually rewards you for not intervening when Blanc is angry, and rightfully so
I can understand there. Sadly, there's a good chance I will never get to experience Producing Perfection because it's under NISA's license and thus unlikely to ever see a rerelease. I suppose I could pirate/emulate it, but that's an option of last resort to me, and I still have everything else in the series first. That said, it's kind of hard to NOT be at least a little concerned when she does something like, say, almost blow up at Peashy during that one Nepstation episode in RB3.
>Affection and a happy smile have a stronger positive impact when they're earned and are not just thrown at you by some genki gal.
God, yes, they do. For someone who rarely smiles to do so is an indication that it's genuine and from the heart. And Blanc's is the most beautiful in the world.
Replies: >>10174
>>10164
Going by Manosaba it's gonna be a normal game and not some weird interaction simulator like those games. As was said on nepgen already however this studio doesn't do fanservice so it is what it is on that front. I would have loved to see him at Nanairo too, but I guess Acacia let's him let his Mary Skelter/DERQ tendencies put better...
>>10171
There's always the option of buying a physical copy on eBay, assuming you have a Vita to use it in. I wish we still had access to eBay...
>spoiler (2/2)
I don't think I've seen that Nepstation event. At the very least I don't remember it. I've played the trilogy in a quick succession, so I remember only the most important plot points. Couldn't cram much more than than.

>>10172
It could be the deconstruction of the indie games inspired by Needy Streamer Overload. AFAIK your objective here is to kill the vtuber to escape some paranormal phenomenon
Replies: >>10175
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>>10172
Okay, that's better, but I still have an inherent aversion to anything involving VTubers. I hate the whole idea and especially what it's become (Onlyfans for weebs). Can't believe so many of the "2D >3DPD" people fell for this shit.

>>10174
>assuming you have a Vita to use it in
I don't. I have a 3DS. As I said before, Lowee loyalist for almost all of my life.
>spoiler
I think it's the Chapter 9 one, right when Peashy joins the party.
Replies: >>10178
>>10161
>>10172
>https://hanoura-maze.com/

>Dungeon Exploration Section

>Escape from the materialized Ura-Aka Dungeon [Ura-U]!

>Make your way to the [Lord of Ura-Aka] waiting deep within the dungeon while slaying the malevolent monsters that infest Ura-Aka 

=====

>An ADV segment full of twists and turns!

>That malicious secret account belongs to one of the “girls.”

>Whose dungeon is this, anyway…?

>Use your imagination to uncover the truth and expose the girl’s true nature!

>Watch over the poor girls as they're helpless to do anything about it!

It's probably a DRPG yeah, reminds of how DERQ and I believe even Mary Skelter were advertised (half RPG half VN). I'm pretty sure these are supposed to be like band girls or something and not Vtubers, but the internet theme and artstyle is kind of leaning into it.
Replies: >>10177
>>10176
i'd wanted to say, i don't recall it being a vtuber game at all
i was wondering if you meant, like, a vtuber was working on it or something, but as for the game's story, i'm pretty sure it's just general internet stuff

also, yunyun syndrome is quite good, from what i've seen...lots of genuine adoration for 2000s/2010s otaku culture, it even has songs from IOSYS in the tracklist. obligatory localization mention though, that's an entire atrocity...
>>10175
Treat yourself to a Vita someday. I know you have a ROG Ally, but given your stance on emulation and how much of a presence Marvelous, Compa, Inti and others had on this platform, you might want to try your luck and get a Vita of your own on eBay.
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https://www.gematsu.com/2026/05/akibas-trip-series-shipments-and-digital-sales-top-one-million


>Total shipments and digital sales for the Akihabara-set action adventure series AKIBA’S TRIP, which celebrates its 15th anniversary today, have surpassed one million units, developer ACQUIRE announced.

>The original AKIBA’S TRIP launched for PSP on May 19, 2011. A sequel Akiba’s Trip: Undead & Undressed, followed by PlayStation 3 and PS Vita on November 7, 2013, followed by ports for PlayStation 4, PC, and Switch. A remastered version of the original game, AKIBA’S TRIP: Hellbound & Debriefed, launched on May 20, 2021.

>The PC versions of each game are currently on sale until May 25

Minor (and likely off-topic) news, but still serves as a small whitepill that these games still carry currency even in this age. Maybe we'll get a new game soon.
Replies: >>10180 >>10182
>>10179
The Akiba in these games doesn't exist anymore... So much lost culture contained in these time capsules.
I'd love a new game about restoring it to its former glory
Replies: >>10182
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Mary Skelter is the most challenging Compile Heart title I've played so far.
It's also special. You're now playing as a male character... I hope there is some romance in this game that's waiting to happen.
Replies: >>10182 >>10183
>>10179
>>10180
i'm happy that they managed to reach such a milestone, but i'm also a little surprised that the series is that niche...
1 million sales total after 15 years and 2 ports to pc and switch, i guess i just assumed that it was more popular back when they were newer
on that note, i almost don't want a new game, for reasons i feel like are obvious. i'd be less apprehensive if we could be 100% sure that a hypothetical new game wouldn't be compromised in any way.
i know these games aren't that risqué, and to my knowledge, the rereleases didn't have content removed (well, not for censorship reasons at least), but still...
>>10181
i'm happy you're enjoying it! you'll probably really like the second game if you're looking for romance
or (very mild spoiler) you'll be disappointed that you only kind of have a male protagonist in that one
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>>10181
Mary Skelter is based on fairy tale motifs, so unsurprisingly romance is a strong component. Mary Skelter 2 has Otsuu and Little Mermaid's romance front-and-center as the driving force, but if you're talking about Jack and the main 10 Blood Maidens, you'll have to wait until the end of Finale for the payoff (and have downloaded the True End DLC really funny that a crucial part of the game is eventually going to be lost to time when PSN and the Nintendo eshops inevitably shut down). They REALLY want you to go for Alice, but I just never really got attached to her, especially not when this sweet ojou is around.
As for the challenge factor, I'd say it goes Nightmares > Finale >>> 2. 2 is by the far easiest in my opinion, there are plenty of ways to break the game, the level curve is gentle, and most of the problems come from having a crappy party at the beginning. Once you get to the Art Alley and recruit Snow White and Sleeping Beauty, it becomes easy. Meanwhile, Nightmares on Fear is constantly stat-checking you, the Downtown Nightmare almost stonewalled me, I had to rethink my party comp and equipment at several points, and the postgame Underground Caverns and especially the Metropolitan Complex are brutal, even the regular encounters can easily wipe you if you're not careful. Finale's challenge mainly comes from the random "big" enemies it occasionally throws at you and Clara's party being absolute garbage.
Replies: >>10184
>>10183
>especially not when this sweet ojou is around.
I think we might be on the same wavelength here. Do I get to romance her in Nightmares?
And yeah I'm playing on Fear. I've got some tips to accomplish this (paladin Alice, nuker Thumberina and I was made aware of the class change cockblocks in advance).
Replies: >>10185
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>>10184
>Do I get to romance her in Nightmares?
Yes, but as I said, the ultimate payoff has to wait until Finale where you literally marry her complete with wedding CG. Genuinely among the best fanservice Compile Heart ever did.
>I've got some tips to accomplish this (paladin Alice, nuker Thumberina and I was made aware of the class change cockblocks in advance).
Paladin Alice is kind of a noob trap from my impression. Once I switched her to Blood Lord in midgame I found that my team worked much more smoothly. Blood Lord has more balanced stats so she can still tank if you need her to. Paladin eventually starts to struggle to even fulfill its main role because the lack of speed means enemies can start to get turns before you can even use Cover or Intimidate.
Replies: >>10186
>>10185
>spoiler
A marriage event?! In a Compar game And in a game with Nanameda art, no less? Fucking PEAK. How come they haven't thought of adding wedding events to their new make-or-break Nep game? I don't think there is a censor in this world that would consider it offensive...
>noob trap
Will keep that in mind. Thank you
Replies: >>10187
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>>10186
>How come they haven't thought of adding wedding events to their new make-or-break Nep game?
Well, if you remember the MobyGames entry, you'd realize Mary Skelter Finale was basically the last thing Norihisa Kochiwa worked on before he left Compile Heart. Evidently Tominaga does not see the point in such things because all promo art and material for things released under him has been almost offensively bland and SFW and the mobile app Mainichi Compile Heart is also getting shut down under him. There have also been no official dakimakura or drama CDs or anything like that since Kochiwa left either. 
A shame, since True End-style dating events, mechanics or God forbid a wedding CG with Blanc would probably make me drop full price for Unlimited at launch. Or just transplanting Producing Perfection's bones (pick a goddess/nation, side with her, help her develop and compete with the others and slowly develop a romance) but transplanted to a proper JRPG in the style of the old mainlines would also be an easy sell for me even if it's made an alt-timeline/dimension to avoid upsetting Hyperdimension's status quo.
Replies: >>10188
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>>10187
Meanwhile, Mary Skelter Finale's preorder promo art had... THIS. Nanameda had the balls to draw the smuggiest Blood Maiden in the series completely naked and Kochiwa approved it. The pic was rather obscure (thankfully!)
>drama CDs
I miss those! I think they should be integrated into the game as optional events. 
Hear me out: Neps being asked some provocative questions on Nepstation throughout the game. You get to see the (detailed) suggestive stories that unfold in their heads before they mutter an embarrassed or angry response to the audience.
As far as the marriage events go...  without a canon male MC like in HDNoire, it can't be an ending, but it would make for a great what-if scenarion.
Replies: >>10189
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>>10188
oh, would you happen to have the rest of these?
i know i more of gretel's promotional art saved at one point in time, i think i had three, there was one with her covered in cream or something, but i lost them with my old laptop...
Replies: >>10190 >>10191
>>10189
I'll ask my sources
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>>10189
I know which one you're talking about. Unfortunately, it was not in my personal folder, and I could only find it in this small size. The original poster also complained about not being able to find it in a larger size (he apparently took it from a trailer). Yandex and Saucenao turn up nothing. In the meantime, have this one with Hameln that I DID have in my collection.
>>10191
>Yandex
Comrade?
Replies: >>10196
wrong VPN smh
>>10191
oh, thank you! small size is better than nothing! i also didn't have the japanese festival one before
>>10191
LE BOX card, never digitized
Replies: >>10196
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>>10192
I do use it quite often for reverse image searching. I never use Google any more. Yeah, I know Yandex is basically the Google of Russia, but whatever, what information they collect on me they can't really do anything to me with, whereas Google who are tied with the US government very much can.

>>10195
>LE
Mary Skelter 2 or Finale?
Replies: >>10197 >>10205
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>>10196
Finale.
>very much can.
Unless you're looking for something much more extreme than Nanameda lolis I doubt someone would want to kick your door down.
Replies: >>10198
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>>10197
>Finale
I have the LE, albeit the English one so I'm not sure if it was bundled in that edition or just the Japanese one. I don't remember it, but I suppose I could dig it out of storage to see.
Replies: >>10199 >>10200
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>>10198
hmm...
i'm afraid this guy's going to take my gretelfag title...
i'm going to have to step up my game
>>10198
Imagine if a gaming journo was to stumble upon a card with a naked Gretel on it. My money is on that it's not included.
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More Gretel.
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New "Godly Wind System" update for LoveR, let's you summon wind at any time for your convenience.
Hopefully this game's doing just fine if they're gonna keep it going with updates like this.

https://x.com/Dragami_Games/status/2056933091399303326
Replies: >>10203
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>>10202
Just so you know, there's a thread for this game on 8moe /v/.
Anyway, kamikaze indeed, glorious pantsu worth flying a plane into an aircraft carrier for. Haha, love these guys, they're doing stuff that Compile Heart are too pussy to do now. I'm even considering submitting something to that photo contest they've got going on, though I'm under no illusion that I'd have any chance of winning. I do hope they consider porting Reco Love next if not an outright new entry in the series. I'd buy it on GOG, but maybe they'll play smarter with Steam in the future and start using offsite patches like Key did (who apparently have started using offsite patches even for all-ages VNs after Holy Undead got banned).
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>>10196
>what information they collect on me they can't really do anything to me with
How do you know I'm not your appointed FSB agent?
Replies: >>10207
Since you guys like to talk about censorship, Fantia is enforcing strict rules regarding mosaic now or soon.
If you want to look into it searching for ファンティア will probably bring up some news.
Replies: >>10207 >>10212
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>>10205
Because I highly doubt the country that flat-out banned Prisma Illya would be comfortable with their agents being hardcore Neptunia and Compile Heart enthusiasts.
Of course, I never really know, but again, even if so, you'd have no jurisdiction over me anyway unless we somehow get Red Dawn IRL.

>>10206
Already knew about it. I heard Fantia already cut off western payment processors, so it makes me wonder why the sudden change? I can only guess Article 175, but that's been around for decades and none of these sites have been affected, so why now?
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>>10207
>flat-out banned Prisma Illya
LMAO
First time hearing this, but I'm not surprised considering that our govt took issue with Russian MAL (Shikimori) and banned them due to LGBT propaganda despite Shikimori being compliant with the local laws and removing titles on first notice when the authorities demand so. Apparently our govt views anime as an unadressable issue in its entirety and bans the huge aggregators and manga sites on sight
I was going to say that only 3 anime titles are illegal but apparently Death Note, Inuyashiki, Aki Sora, Tokyo Terror, Elven Song and several isekai titles were banned under because THINK OF THE CHILDREN (claiming that these animes expose them to "suicidal influence or extreme violence")
Interspecies Reviewers was banned to for... well, it's Interspecies Reviewers.
The 3 classic bans I was talking about are Prisms Illya, Tokyo Ghoul (violence, suicide risk) and Saga of Tanya (Fascism)
>>10207
>racing costume
immaculate taste
>>10206
See this post: >>>/animu/115274
Replies: >>10214
>>10207
>I heard Fantia already cut off western payment processors
They also blocked connections from multiple countries. I think all of Europe if I remember right.
As for the change, I could not say. I saw a lot of jokes(?) about police retirement funds and some theories about wanting foreigners to use the site but nothing solid. I guess on the plus side the Japanese finally seem to be pissed off about 175. Whether they do anything is another story though.

>>10212
Appriciate it but I already saw what this covers by this point.
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>kills ur otaku games and makes them into soulless mobile gambling machines
Compile Heart had the number on mobileshit back then. Too bad they later pussied out and made them "sympathetic" with Maho. Realistically, Maho should have been just as slimy and jewish as these two rats and the story should have been about rebelling against her takeover of Gamindustri with real games.
Replies: >>10216
>>10215
I know that Neptunia RB3 was released in 2014 and it wasn't until 2 years later that Compa tried to enter the gacha market with Chaos Champuru and MegaMiracle Force but I just can't view the Bamo and Regu post game events seriously after that
Replies: >>10217 >>10218
>>10216
It was pretty pathetic, yeah.
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>>10216
Aquaplus marketed the Vita Utawarerumono games as "taking gaming back from smartphones" and then ended up releasing a gacha about 2 or 3 years later. That gacha only even went EoS last month. Aquaplus' game output went severely down after it came out and they're only just now getting a ton of console game projects back in the chamber. 
There's an actual picture of the billboard somewhere, I don't have it though.
Replies: >>10219
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>>10218
I heard someone on /nepgen/ say Aqauplus did this before (might have been you), but I was a bit skeptical until now.
I think it's hard to argue at this point that war wasn't lost and we all suffer for it. Japan's market is now 90% mobile games with disastrous consequences. At least Aquaplus is finally starting to prioritize real games again, but I fear for what a potential Dungeon Travelers 3 may look like in this environment.
I really don't know how to beat into the heads of gachafags all the second-order effects of gacha taking over the Asian game market, which they (wittingly or unwittingly) support by playing them.
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Now that there are rumors about DERQ 3, I wonder if Compile Heart would end it like Mary Skelter or are they going to milk it because it's the only IP they have left besides Neptunia.
Villion is DOA.
Replies: >>10221 >>10223
>>10220
They outright said it was coming (this year no less, so I feel like time is running out to reveal it) in this. The shmup they're making with M2 was also said to be this year, that's one that was already delayed out of last year.

https://youtube.com/watch?v=Jz-ggXmenlk

I feel like DERQ 3 is gonna be a weird game that feels nothing at all like the first 2. When you look at their recent release history you realize it's been several years since they even released an RPG like it, ever since they moved to Unity with SvS in 2022 it's been wildly different. That's mainly why I'm expecting an action game too.
Replies: >>10223 >>10226
Marvelous financials show why they are talking about trying to bring console Senran back

https://corp.marv.jp/english/library/img/result4q2026.pdf

>DAEMON X MACHINA TITANIC SCION, the latest title in the “DAEMON X MACHINA” series released in September, performed poorly and fell significantly short of the initial sales plan.

Obviously we knew this from it being in the Concord bins pretty fast, but there it is straight from the horse's mouth.

I feel like this game fits in a specific recent type of Japanese game that's "selling their soul" so to speak and faceplanting trying to capture the AAA Western market. They're all even trying to bank on that $70 AAA price point. Other games from even bigger publishers that have tried this I feel are
>Atelier Yumia (it had a good launch but clearly had no legs and negative word of mouth caught up with it very quickly, there were Gust damage control articles within the first 6 months of them promising they didn't abandon old fans
>Rise of the Ronin (Koei Tecmo again, Koei talked for years about how this was gonna be a 5 million several hit and it likely didn't even hit 1. I played it myself on a steep sale and it's aggressively easy and feels like a Ubisoft game from the Xbox 360, there's also tons of pointless WRPG mechanics haphazardly hamfisted into the game like romances and different factions that aren't fleshed out or feel like anything more than them just tossing them in because they thought it would attract Bethesda players
>Monster Hunter Wilds (Obviously this has a stellar launch, but again, negative word of mouth about them selling MonHun's soul to capture journos and Ubisoft players caught up very quickly. By month 4 (after its first quarter) it was already selling less than Rise and even less than the DMC HD COLLECTION IN 2025

I made a post on nepgen about how Monster Hunter World in 2018 shifted Japanese studios into thinking they could pull AAA "normies" into their games and these games are definitely the effects of that. We are basically in another 7th gen with how Japanese games are being developed, just without the actual Western outsourcing this time, and without the handheld platforms that Japanese studios were still developing their own domestic great games for at the time.
Replies: >>10226
>>10220
i feel like code z's entire story was building up to the next game's conflict, so on one hand, i genuinely can't imagine the series continuing for much longer
but on the other hand, already i feel like the first game was meant to be a one-off until 2 happened, and then the games are under different leadership now, so they're obviously not above milking it
more than anything, i just hope that this current..."story arc", i guess, wraps up in a satisfying way in the next game.

>>10221
>I feel like DERQ 3 is gonna be a weird game that feels nothing at all like the first 2.
funnily enough, i keep seeing people say this about 2 when comparing it 1, though people are referring to 2's setting and tone there.
that aside, i don't think it'd be that unlikely for them to just reuse the system they had for 2, though looking at everything else, i can't really think of any reason as to why they wouldn't also abandon what they already have, they've already done it before...
recent events are making me think that i'm maybe too optimistic about things. DERQ 3 might be my personal equivalent to neptunia unlimited, where it'll determine whether or not i still have faith in compile.
something that gives me a bit of hope with 3 is that in the article where Z and 3 were first revealed, i remember them implying that both games started development at around the same time, and they were still working on 3's story by the time Z was finishing development, so i'm hoping the new leadership won't affect 3 too badly. Z's story and writing was favorite part of it, so i'm hoping that 3 is at least on same caliber there.
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Recently, something in me just compels me to collect 2000s moe and ecchi anime for some reason.
This was high on the list. Honestly, I’m predicting this will start to become hard to find or watch online in the future.
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This came in recently too. It amuses me that Japan apparently thought this was a great way to teach English to people, but I heard it’s also decent as a fan service anime.
Replies: >>10227
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>>10221
>I feel like DERQ 3 is gonna be a weird game that feels nothing at all like the first 2
I feel this too, and unfortunately much like Neptunia Unlimited, it kills my interest. I don't know why Compile Heart seems to hold the Victory/Fairy Fencer system in such contempt now. Did they really fall for the "turn-based is outdated" meme? Is this part of their idea of pandering to the west where they think westerners want action games? I don't know, but once again I feel Compile Heart post-Kochiwa is borderline unsalvageable, they are simply not the same company that made the charming JRPGs I loved any more. I clung to hope they would course-correct for years, but it's faded now, they are clearly set on this course and not willing to deviate from it.

>>10222
I saw a webm for Titanic Scion on 4/v/ and it literally just looked like Monster Hunter with robots. Granted, someone did say that's just someone's playstyle (fighting with a big sword), but I played the first Daemon X Machina's demo and it was more of a shooter where you load up your mech with weapons and fly around blasting away.
It is funny that Titanic Scion being such a colossal failure triggered a literal "break the Senran Kagura emergency glass" like some Senranfags had been memeing for years, but emergency glass is only that if you don't botch it, and unfortunately every sign points to Marvelous botching this Senran revival hard, especially if they're going to target Switch and Switch 2 with it. Maybe, just maybe, they could get away with 3DS game (Burst and Deep Crimson)-level fanservice on Playstation and Steam, but absolutely not on Nintendo consoles now. A cucked-for-Nintendo Senran Kagura will just sell 1000 copies and end up burning whatever is left of a bridge Marvelous has with Senranfags. Japanse publishers have GOT to ditch this mindset that every version needs to be the same and consistent, all it's lead them to now is to just censor everything for the current worst platform. It's deeply frustrating and it's really leading me to reconsider whether multiplat becoming the norm in the industry was really a good thing after all.
>>10225
>Japan apparently thought this was a great way to teach English to people
I knew the name but never looked into it, so I had no idea this was a main or the primary reason for its existence.
Replies: >>10228
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>>10227
Anime, cartoons and whatnot are a GREAT way to teach English at early age. If it wasn't for cartoons like Sesame Street, I'd never learn English at all. Even in school. And I'd probably grow to be a normie.
Replies: >>10229
>>10228
Honestly a shame that learning a second language is not really part of the culture here. Even if it was a European language it would still have been useful to me, at least if it was German.
Replies: >>10230
>>10229
It's not a thing in here either, my parents just kind of thought it would be le funni if I knew English too
They had no use for it and neither did I before I started learning computer science, electronics and nepping
Replies: >>10231
>>10230
Fair. Their whim ended up being useful at least.
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