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I would like to see more topical threads. I could make them myself but, one: this isn't my blog and two: like I mentioned above, I would not be able to "take responsibility" for every thread, and barring them really taking off, would languish in inactivity. Too often, in /agdg/ threads, I've seen anons "talking over" one another. In other words, they're just not on the same page. Anon A may be making a goofy meme platformer, and Anon B may be busting his balls because it's not AAA quality and doesn't employ the latest and greatest code optimization techniques. Anon B is not necessarily an asshole, Anon A may not have explained what he is doing fully - maybe just some character ideas and some "Hello World"-tier beginner code. Bad example but, if Anon A would post in the "2D Platformer Development" thread, other anons would be in a better position to offer advice, having the right expectations and mindset. They could point him to good 2D engines, ask him what he's going to do for collisions, will there be projectiles? power-ups? moving platforms? etc. and everyone would be better served in the end. On the other end of the spectrum, engine devs and experienced developers can hold their own discussions in "Engine Dev General" or whatever the fuck, and be something to be impressed by and aspire to, while not dominating board discussion and intimidating newer, less-skilled posters. Anyway, good thread topics for discussion could be: 2D game engines, 3D game engines, game genre discussion - FPS, platformer, RPG, etc., learning programming, graphics programming, physics and collision, 3D modeling, 2D art, and less technical but a big one that most of us can participate in: design - level design, gameplay systems, and high-level design (character progression, world building, itemization, "level flow", whatever). You could provide a detailed breakdown of a famously good game - analysis of the gameplay and design, what makes it good, interviews with the devs, the tools they used, how to replicate the look and feel of it today, etc. Plenty of things to post about. but, that's really all I have to say on threads for the moment.
For what I'd like to do, I'd like to do monthly game jams - provide a complete and well-documented, but still absolute skeleton of a game in a certain genre and let everyone go nuts with it, see how far they can improve on it and flesh it out in a month's time. Starting from a common code base would let anons collaborate and troubleshoot with one another. New features, assets, and code snippets can be shared in thread. At the end of the month, everyone could release builds and an informal competition held. I think it would be fun, in addition to and in contrast to the usual demo days, where we have to hope and pray that someone has made something for us to play.
I'd like help with banners. Right now all we have is the default one.
And now for somewhat of a sticky topic: the other boards and threads and our coexistence. Honestly, I can't be bothered to really keep up with any of the various /v/'s out there. zzzchan has a semi-active /agdg/ thread, and smug loli has a guy who made a vampire survivors clone. That's about it that I know of. Most all of the other webring /v/'s are dead, like it or not. /kong/ has shown some growth in activity lately, but still too much discussion revolves around outrage porn - what trannies are ruining today and numakes and the like. So they remake a 20 year old game, downgrade the visuals and gameplay, and add "body type A and body type B". Can you really complain, when you've had 20 years to produce a remake yourself (for instance: PC port of console game with increased resolution, widescreen, improved controls, bug fixes, etc.), or, to produce a spiritual successor, and didn't? No. Not gonna knock any of these boards or the people posting there but, complaining really doesn't solve anything. Really. And that's why I've always stuck to the /agdg/ threads since the 8chan days - the only place you'll find general positivity and constructive, goal-oriented discussion. What to do? Do I advertise on these boards? I'd like this board to be a (second?) home for anyone dissatisfied with the way the industry has been trending for a long time, anyone nostalgic for the golden age of gaming, and for anyone who wants to be proactive in turning things around. I don't think it's asking too much to keep the /agdg/ catalog tab open next to your /v/ tab and refresh it every day or two and post a reply if you see a new post you're interested in. Or to take inspiration from a retro game discussion on another board, then come here asking how you'd create a game with the same style or mechanics/specs. How do we reach out to people without inviting drama?
Anyway, I rambled. I have a lot of thoughts on these topics and no one to really share them with at the present. Make of them what you will, and let me know what you think. What brings you here? What do you want out of the board? How can we change things for the better? Thanks for your time.