>>5306
At that point, why use AI?
Nearly every use case for AI in art is either adding something minute that could be achieved with a filter, or skipping over the process of actually making the art.
People will see that AI was used and ask "Why did you use AI for this minor part of the process, when you could've used better tools and not need to use AI" or "Why didn't you care enough about this to actually do the work"
In terms of emulating retro aesthetics, I'd rather see more done using the tools of the era, or using modern tools to more accurately emulate the older tools.
For example, you can still use POVRay and Bryce to make 3d renders, but you can emulate the look with the correct Blender settings, and even use POVRay as the rendering engine in Blender. For 2D cel animation, you can use a VCR to record the video onto a VHS like Jack Stauber, use a proper filter to get more control over the finished result, or if you really want lines to look a certain way in a digital art program, you can just use a different brush.