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[Hide] (1.1MB, 1034x1434) >>10442
>You do realize that both of the game's you're posting about are rereleases, right?
Yes, but I don't see how that affects my point. If anything, it only reinforces it. If it were a new game versus a rerelease, you may have had a point.
>That's technically always been the case.
Point is, until a decade ago these games weren't being barred from platforms constantly and thus could compete on a more-or-less even playing field, and did fairly well. Now the playing field is far from even and we see just how much not being on the big platforms affects sales.
>It's to force you into a position that you either buy their trash or check out from the industry altogether.
And unfortunately I am very much on the verge of that. The number of releases I deem worth supporting decreases every year. Sure, I could stick to just playing the old games I already have, but that's not so different from just throwing in the towel, is it?
>where the guy loses it and starts having an autistic fit when I suggested talking about and buying games released on platforms aside from Steam
This wouldn't be me; I STILL do not have a Steam account and all my PC games are from GOG or JAST. But DLSite is a site I hesitate to use for a few reasons, chief among them the PlayDRM and the lack of Paypal support. I suppose I can't really blame them for the latter since they had enough issues just keeping credit card support, but PlayDRM is that same type of awful activation-based DRM that Johren uses and I hate it, and most of DLSite's games have it including LoveR Kiss Endless Memories despite the game being DRM-free on GOG. An utterly baffling decision. Then there's DMM which just outright refuses to take my gaijin money.
>>10445
>this it actually a bit of a slippery slope fallacy
I have seen enough over the past decade in both gaming and politics-related matters to know that "slippery slope" is not a fallacy but reality.
>Yeah, Lollipop Chainsaw sold better. So did Neptunia VII which was a smash hit. Did Compa start a full-scale Neptunia conveyor belt afterwards? No, they did not, they used VII money to make more games that were different from Neptunia.
The difference is that back then their games weren't getting constantly censored and banned from markets. Getting censored or having a release on a major platform canceled for censorship-related reasons tends to flip a switch in Japanese publishers' heads that makes them all default to global/wider audience. You saw it happen to Compile Heart, you saw it happen to Marvelous, you saw it happen to D3P, and if what that poster up there is saying >>10385 is true, it just happened to Aquaplus because Dungeon Travelers got banned from Steam. Yes, Dragami using the money to keep funding LoveR/Reco Love is ideal, but after seeing the direction literally EVERY other otaku developer took, can you blame me for being cynical?